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  • Optimizing a lot of Scanner.findWithinHorizon(pattern, 0) calls

    - by darvids0n
    I'm building a process which extracts data from 6 csv-style files and two poorly laid out .txt reports and builds output CSVs, and I'm fully aware that there's going to be some overhead searching through all that whitespace thousands of times, but I never anticipated converting about about 50,000 records would take 12 hours. Excerpt of my manual matching code (I know it's horrible that I use lists of tokens like that, but it was the best thing I could think of): public static String lookup(List<String> tokensBefore, List<String> tokensAfter) { String result = null; while(_match(tokensBefore)) { // block until all input is read if(id.hasNext()) { result = id.next(); // capture the next token that matches if(_matchImmediate(tokensAfter)) // try to match tokensAfter to this result return result; } else return null; // end of file; no match } return null; // no matches } private static boolean _match(List<String> tokens) { return _match(tokens, true); } private static boolean _match(List<String> tokens, boolean block) { if(tokens != null && !tokens.isEmpty()) { if(id.findWithinHorizon(tokens.get(0), 0) == null) return false; for(int i = 1; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(id.hasNext() && !id.next().matches(tokens.get(i))) { break; // break to blocking behaviour } } } else { return true; // empty list always matches } if(block) return _match(tokens); // loop until we find something or nothing else return false; // return after just one attempted match } private static boolean _matchImmediate(List<String> tokens) { if(tokens != null) { for(int i = 0; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(!id.hasNext() || !id.next().matches(tokens.get(i))) { return false; // doesn't match, or end of file } } return false; // we have some serious problems if this ever gets called } else { return true; // empty list always matches } } Basically wondering how I would work in an efficient string search (Boyer-Moore or similar). My Scanner id is scanning a java.util.String, figured buffering it to memory would reduce I/O since the search here is being performed thousands of times on a relatively small file. The performance increase compared to scanning a BufferedReader(FileReader(File)) was probably less than 1%, the process still looks to be taking a LONG time. I've also traced execution and the slowness of my overall conversion process is definitely between the first and last like of the lookup method. In fact, so much so that I ran a shortcut process to count the number of occurrences of various identifiers in the .csv-style files (I use 2 lookup methods, this is just one of them) and the process completed indexing approx 4 different identifiers for 50,000 records in less than a minute. Compared to 12 hours, that's instant. Some notes (updated): I don't necessarily need the pattern-matching behaviour, I only get the first field of a line of text so I need to match line breaks or use Scanner.nextLine(). All ID numbers I need start at position 0 of a line and run through til the first block of whitespace, after which is the name of the corresponding object. I would ideally want to return a String, not an int locating the line number or start position of the result, but if it's faster then it will still work just fine. If an int is being returned, however, then I would now have to seek to that line again just to get the ID; storing the ID of every line that is searched sounds like a way around that. Anything to help me out, even if it saves 1ms per search, will help, so all input is appreciated. Thankyou! Usage scenario 1: I have a list of objects in file A, who in the old-style system have an id number which is not in file A. It is, however, POSSIBLY in another csv-style file (file B) or possibly still in a .txt report (file C) which each also contain a bunch of other information which is not useful here, and so file B needs to be searched through for the object's full name (1 token since it would reside within the second column of any given line), and then the first column should be the ID number. If that doesn't work, we then have to split the search token by whitespace into separate tokens before doing a search of file C for those tokens as well. Generalised code: String field; for (/* each record in file A */) { /* construct the rest of this object from file A info */ // now to find the ID, if we can List<String> objectName = new ArrayList<String>(1); objectName.add(Pattern.quote(thisObject.fullName)); field = lookup(objectSearchToken, objectName); // search file B if(field == null) // not found in file B { lookupReset(false); // initialise scanner to check file C objectName.clear(); // not using the full name String[] tokens = thisObject.fullName.split(id.delimiter().pattern()); for(String s : tokens) objectName.add(Pattern.quote(s)); field = lookup(objectSearchToken, objectName); // search file C lookupReset(true); // back to file B } else { /* found it, file B specific processing here */ } if(field != null) // found it in B or C thisObject.ID = field; } The objectName tokens are all uppercase words with possible hyphens or apostrophes in them, separated by spaces. Much like a person's name. As per a comment, I will pre-compile the regex for my objectSearchToken, which is just [\r\n]+. What's ending up happening in file C is, every single line is being checked, even the 95% of lines which don't contain an ID number and object name at the start. Would it be quicker to use ^[\r\n]+.*(objectname) instead of two separate regexes? It may reduce the number of _match executions. The more general case of that would be, concatenate all tokensBefore with all tokensAfter, and put a .* in the middle. It would need to be matching backwards through the file though, otherwise it would match the correct line but with a huge .* block in the middle with lots of lines. The above situation could be resolved if I could get java.util.Scanner to return the token previous to the current one after a call to findWithinHorizon. I have another usage scenario. Will put it up asap.

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  • The Clocks on USACO

    - by philip
    I submitted my code for a question on USACO titled "The Clocks". This is the link to the question: http://ace.delos.com/usacoprob2?a=wj7UqN4l7zk&S=clocks This is the output: Compiling... Compile: OK Executing... Test 1: TEST OK [0.173 secs, 13928 KB] Test 2: TEST OK [0.130 secs, 13928 KB] Test 3: TEST OK [0.583 secs, 13928 KB] Test 4: TEST OK [0.965 secs, 13928 KB] Run 5: Execution error: Your program (`clocks') used more than the allotted runtime of 1 seconds (it ended or was stopped at 1.584 seconds) when presented with test case 5. It used 13928 KB of memory. ------ Data for Run 5 ------ 6 12 12 12 12 12 12 12 12 ---------------------------- Your program printed data to stdout. Here is the data: ------------------- time:_0.40928452 ------------------- Test 5: RUNTIME 1.5841 (13928 KB) I wrote my program so that it will print out the time taken (in seconds) for the program to complete before it exits. As can be seen, it took 0.40928452 seconds before exiting. So how the heck did the runtime end up to be 1.584 seconds? What should I do about it? This is the code if it helps: import java.io.; import java.util.; class clocks { public static void main(String[] args) throws IOException { long start = System.nanoTime(); // Use BufferedReader rather than RandomAccessFile; it's much faster BufferedReader f = new BufferedReader(new FileReader("clocks.in")); // input file name goes above PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter("clocks.out"))); // Use StringTokenizer vs. readLine/split -- lots faster int[] clock = new int[9]; for (int i = 0; i < 3; i++) { StringTokenizer st = new StringTokenizer(f.readLine()); // Get line, break into tokens clock[i * 3] = Integer.parseInt(st.nextToken()); clock[i * 3 + 1] = Integer.parseInt(st.nextToken()); clock[i * 3 + 2] = Integer.parseInt(st.nextToken()); } ArrayList validCombination = new ArrayList();; for (int i = 1; true; i++) { ArrayList combination = getPossibleCombinations(i); for (int j = 0; j < combination.size(); j++) { if (tryCombination(clock, (int[]) combination.get(j))) { validCombination.add(combination.get(j)); } } if (validCombination.size() > 0) { break; } } int [] min = (int[])validCombination.get(0); if (validCombination.size() > 1){ String minS = ""; for (int i=0; i<min.length; i++) minS += min[i]; for (int i=1; i<validCombination.size(); i++){ String tempS = ""; int [] temp = (int[])validCombination.get(i); for (int j=0; j<temp.length; j++) tempS += temp[j]; if (tempS.compareTo(minS) < 0){ minS = tempS; min = temp; } } } for (int i=0; i<min.length-1; i++) out.print(min[i] + " "); out.println(min[min.length-1]); out.close(); // close the output file long end = System.nanoTime(); System.out.println("time: " + (end-start)/1000000000.0); System.exit(0); // don't omit this! } static boolean tryCombination(int[] clock, int[] steps) { int[] temp = Arrays.copyOf(clock, clock.length); for (int i = 0; i < steps.length; i++) transform(temp, steps[i]); for (int i=0; i<temp.length; i++) if (temp[i] != 12) return false; return true; } static void transform(int[] clock, int n) { if (n == 1) { int[] clocksToChange = {0, 1, 3, 4}; add3(clock, clocksToChange); } else if (n == 2) { int[] clocksToChange = {0, 1, 2}; add3(clock, clocksToChange); } else if (n == 3) { int[] clocksToChange = {1, 2, 4, 5}; add3(clock, clocksToChange); } else if (n == 4) { int[] clocksToChange = {0, 3, 6}; add3(clock, clocksToChange); } else if (n == 5) { int[] clocksToChange = {1, 3, 4, 5, 7}; add3(clock, clocksToChange); } else if (n == 6) { int[] clocksToChange = {2, 5, 8}; add3(clock, clocksToChange); } else if (n == 7) { int[] clocksToChange = {3, 4, 6, 7}; add3(clock, clocksToChange); } else if (n == 8) { int[] clocksToChange = {6, 7, 8}; add3(clock, clocksToChange); } else if (n == 9) { int[] clocksToChange = {4, 5, 7, 8}; add3(clock, clocksToChange); } } static void add3(int[] clock, int[] position) { for (int i = 0; i < position.length; i++) { if (clock[position[i]] != 12) { clock[position[i]] += 3; } else { clock[position[i]] = 3; } } } static ArrayList getPossibleCombinations(int size) { ArrayList l = new ArrayList(); int[] current = new int[size]; for (int i = 0; i < current.length; i++) { current[i] = 1; } int[] end = new int[size]; for (int i = 0; i < end.length; i++) { end[i] = 9; } l.add(Arrays.copyOf(current, size)); while (!Arrays.equals(current, end)) { incrementWithoutRepetition(current, current.length - 1); l.add(Arrays.copyOf(current, size)); } int [][] combination = new int[l.size()][size]; for (int i=0; i<l.size(); i++) combination[i] = (int[])l.get(i); return l; } static int incrementWithoutRepetition(int[] n, int index) { if (n[index] != 9) { n[index]++; return n[index]; } else { n[index] = incrementWithoutRepetition(n, index - 1); return n[index]; } } static void p(int[] n) { for (int i = 0; i < n.length; i++) { System.out.print(n[i] + " "); } System.out.println(""); } }

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  • C++: Error in Xcode; "Graph::Coordinate::Coordinate()", referenced from: ...

    - by Alexandstein
    In a program I am writing, I wrote for two classes (Coordinate, and Graph), with one of them taking the other as constructor arguments. When I try to compile it I get the following error for Graph.cpp: Undefined symbols: "Graph::Coordinate::Coordinate(double)", referenced from: Graph::Graph() in Graph.o Graph::Graph() in Graph.o "Graph::Coordinate::Coordinate()", referenced from: Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate, Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph(Graph::Coordinate)in Graph.o Graph::Graph() in Graph.o Graph::Graph() in Graph.o Graph::Graph() in Graph.o Graph::Graph() in Graph.o Graph::Graph() in Graph.o Graph::Graph() in Graph.o ld: symbol(s) not found collect2: ld returned 1 exit status I checked the code and couldn't find anything out of the ordinary. Here are the four class files: (Sorry if it's a lot of code to sift through.) Coordinate.h class Graph{ #include "Coordinate.h" public: Graph(); Graph(Coordinate); Graph(Coordinate, Coordinate); Graph(Coordinate, Coordinate, Coordinate); void setXSize(int); void setYSize(int); void setX(int); //int corresponds to coordinates 1, 2, or 3 void setY(int); void setZ(int); int getXSize(); int getYSize(); double getX(int); //int corresponds to coordinates 1, 2, or 3 double getY(int); double getZ(int); void outputGraph(); void animateGraph(); private: int xSize; int ySize; Coordinate coord1; Coordinate coord2; Coordinate coord3; }; Coordinate.cpp #include <iostream> #include "Coordinate.h" Coordinate::Coordinate() { xCoord = 1; yCoord = 1; zCoord = 1; xVel = 1; yVel = 1; zVel = 1; } Coordinate::Coordinate(double xCoo) { xCoord = xCoo; yCoord = 1; zCoord = 1; xVel = 1; yVel = 1; zVel = 1; } Coordinate::Coordinate(double xCoo,double yCoo) { xCoord = xCoo; yCoord = yCoo; zCoord = 1; xVel = 1; yVel = 1; zVel = 1; } Coordinate::Coordinate(double xCoo,double yCoo,double zCoo) { xCoord = xCoo; yCoord = yCoo; zCoord = zCoo; xVel = 1; yVel = 1; zVel = 1; } void Coordinate::setXCoord(double xCoo) { xCoord = xCoo; } void Coordinate::setYCoord(double yCoo) { yCoord = yCoo; } void Coordinate::setZCoord(double zCoo) { zCoord = zCoo; } void Coordinate::setXVel(double xVelo) { xVel = xVelo; } void Coordinate::setYVel(double yVelo) { yVel = yVelo; } void Coordinate::setZVel(double zVelo) { zVel = zVelo; } double Coordinate::getXCoord() { return xCoord; } double Coordinate::getYCoord() { return yCoord; } double Coordinate::getZCoord() { return zCoord; } double Coordinate::getXVel() { return xVel; } double Coordinate::GetYVel() { return yVel; } double Coordinate::GetZVel() { return zVel; } Graph.h class Graph{ #include "Coordinate.h" public: Graph(); Graph(Coordinate); Graph(Coordinate, Coordinate); Graph(Coordinate, Coordinate, Coordinate); void setXSize(int); void setYSize(int); void setX(int); //int corresponds to coordinates 1, 2, or 3 void setY(int); void setZ(int); int getXSize(); int getYSize(); double getX(int); //int corresponds to coordinates 1, 2, or 3 double getY(int); double getZ(int); void outputGraph(); void animateGraph(); private: int xSize; int ySize; Coordinate coord1; Coordinate coord2; Coordinate coord3; }; Graph.cpp #include "Graph.h" #include "Coordinate.h" #include <iostream> #include <ctime> using namespace std; Graph::Graph() { Coordinate coord1(0); } Graph::Graph(Coordinate cOne) { coord1 = cOne; xSize = 20; ySize = 20; } Graph::Graph(Coordinate cOne, Coordinate cTwo) { coord1 = cOne; coord2 = cTwo; xSize = 20; ySize = 20; } Graph::Graph(Coordinate cOne, Coordinate cTwo, Coordinate cThree) { coord1 = cOne; coord2 = cTwo; coord3 = cThree; xSize = 20; ySize = 20; } void Graph::setXSize(int size) { xSize = size; } void Graph::setYSize(int size) { ySize = size; } int Graph::getXSize() { return xSize; } int Graph::getYSize() { return ySize; } void Graph::outputGraph() { } void Graph::animateGraph() { } Thanks very much for any help!

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  • Char error C langauge

    - by Nadeem tabbaa
    i have a project for a course, i did almost everything but i have this error i dont know who to solve it... the project about doing our own shell some of them we have to write our code, others we will use the fork method.. this is the code, #include <sys/wait.h> #include <dirent.h> #include <limits.h> #include <errno.h> #include <stdlib.h> #include <string.h> #include<stdio.h> #include<fcntl.h> #include<unistd.h> #include<sys/stat.h> #include<sys/types.h> int main(int argc, char **argv) { pid_t pid; char str[21], *arg[10]; int x,status,number; system("clear"); while(1) { printf("Rshell>" ); fgets(str,21,stdin); x = 0; arg[x] = strtok(str, " \n\t"); while(arg[x]) arg[++x] = strtok(NULL, " \n\t"); if(NULL!=arg[0]) { if(strcasecmp(arg[0],"cat")==0) //done { int f=0,n; char l[1]; struct stat s; if(x!=2) { printf("Mismatch argument\n"); } /*if(access(arg[1],F_OK)) { printf("File Exist"); exit(1); } if(stat(arg[1],&s)<0) { printf("Stat ERROR"); exit(1); } if(S_ISREG(s.st_mode)<0) { printf("Not a Regular FILE"); exit(1); } if(geteuid()==s.st_uid) if(s.st_mode & S_IRUSR) f=1; else if(getegid()==s.st_gid) if(s.st_mode & S_IRGRP) f=1; else if(s.st_mode & S_IROTH) f=1; if(!f) { printf("Permission denied"); exit(1); }*/ f=open(arg[1],O_RDONLY); while((n=read(f,l,1))>0) write(1,l,n); } else if(strcasecmp(arg[0],"rm")==0) //done { if( unlink( arg[1] ) != 0 ) perror( "Error deleting file" ); else puts( "File successfully deleted" ); } else if(strcasecmp(arg[0],"rmdir")==0) //done { if( remove( arg[1] ) != 0 ) perror( "Error deleting Directory" ); else puts( "Directory successfully deleted" ); } else if(strcasecmp(arg[0],"ls")==0) //done { DIR *dir; struct dirent *dirent; char *where = NULL; //printf("x== %i\n",x); //printf("x== %s\n",arg[1]); //printf("x== %i\n",get_current_dir_name()); if (x == 1) where = get_current_dir_name(); else where = arg[1]; if (NULL == (dir = opendir(where))) { fprintf(stderr,"%d (%s) opendir %s failed\n", errno, strerror(errno), where); return 2; } while (NULL != (dirent = readdir(dir))) { printf("%s\n", dirent->d_name); } closedir(dir); } else if(strcasecmp(arg[0],"cp")==0) //not yet for Raed { FILE *from, *to; char ch; if(argc!=3) { printf("Usage: copy <source> <destination>\n"); exit(1); } /* open source file */ if((from = fopen(argv[1], "rb"))==NULL) { printf("Cannot open source file.\n"); exit(1); } /* open destination file */ if((to = fopen(argv[2], "wb"))==NULL) { printf("Cannot open destination file.\n"); exit(1); } /* copy the file */ while(!feof(from)) { ch = fgetc(from); if(ferror(from)) { printf("Error reading source file.\n"); exit(1); } if(!feof(from)) fputc(ch, to); if(ferror(to)) { printf("Error writing destination file.\n"); exit(1); } } if(fclose(from)==EOF) { printf("Error closing source file.\n"); exit(1); } if(fclose(to)==EOF) { printf("Error closing destination file.\n"); exit(1); } } else if(strcasecmp(arg[0],"mv")==0)//done { if( rename(arg[1],arg[2]) != 0 ) perror( "Error moving file" ); else puts( "File successfully moved" ); } else if(strcasecmp(arg[0],"hi")==0)//done { printf("hello\n"); } else if(strcasecmp(arg[0],"exit")==0) // done { return 0; } else if(strcasecmp(arg[0],"sleep")==0) // done { if(x==1) printf("plz enter the # seconds to sleep\n"); else sleep(atoi(arg[1])); } else if(strcmp(arg[0],"history")==0) // not done { FILE *infile; //char fname[40]; char line[100]; int lcount; ///* Read in the filename */ //printf("Enter the name of a ascii file: "); //fgets(History.txt, sizeof(fname), stdin); /* Open the file. If NULL is returned there was an error */ if((infile = fopen("History.txt", "r")) == NULL) { printf("Error Opening File.\n"); exit(1); } while( fgets(line, sizeof(line), infile) != NULL ) { /* Get each line from the infile */ lcount++; /* print the line number and data */ printf("Line %d: %s", lcount, line); } fclose(infile); /* Close the file */ writeHistory(arg); //write to txt file every new executed command //read from the file once the history command been called //if a command called not for the first time then just replace it to the end of the file } else if(strncmp(arg[0],"@",1)==0) // not done { //scripting files // read from the file command by command and executing them } else if(strcmp(arg[0],"type")==0) //not done { //if(x==1) //printf("plz enter the argument\n"); //else //type((arg[1])); } else { pid = fork( ); if (pid == 0) { execlp(arg[0], arg[0], arg[1], arg[2], NULL); printf ("EXEC Failed\n"); } else { wait(&status); if(strcmp(arg[0],"clear")!=0) { printf("status %04X\n",status); if(WIFEXITED(status)) printf("Normal termination, exit code %d\n", WEXITSTATUS(status)); else printf("Abnormal termination\n"); } } } } } } void writeHistory(char *arg[]) { FILE *file; file = fopen("History.txt","a+"); /* apend file (add text to a file or create a file if it does not exist.*/ int i =0; while(strcasecmp(arg[0],NULL)==0) { fprintf(file,"%s ",arg[i]); /*writes*/ } fprintf(file,"\n"); /*new line*/ fclose(file); /*done!*/ getchar(); /* pause and wait for key */ //return 0; } the thing is when i compile the code, this what it gives me /home/ugics/st255375/ICS431Labs/Project/Rshell.c: At top level: /home/ugics/st255375/ICS431Labs/Project/Rshell.c:264: warning: conflicting types for ‘writeHistory’ /home/ugics/st255375/ICS431Labs/Project/Rshell.c:217: note: previous implicit declaration of ‘writeHistory’ was here can any one help me??? thanks

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  • makefile pathing issues on OSX

    - by Justin808
    OK, I thought I would try one last update and see if it gets me anywhere. I've created a very small test case. This should not build anything, it just tests the path settings. Also I've setup the path so there are no spaces. The is the smallest, simplest test case I could come up with. This makefile will set the path, echo the path, run avr-gcc -v with the full path specified and then try to run it without the full path specified. It should find avr-gcc in the path on the second try, but does not. makefile TOOLCHAIN := /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain PATH := ${TOOLCHAIN}/bin:${PATH} export PATH all: @echo ${PATH} @echo -------- "${TOOLCHAIN}/bin/avr-gcc" -v @echo -------- avr-gcc -v output JUSTINs-MacBook-Air:Untitled justinzaun$ make /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin -------- "/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc" -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) -------- avr-gcc -v make: avr-gcc: No such file or directory make: *** [all] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Original Question I'm trying to set the path from within the makefile. I can't seem to do this on OSX. Setting the path with PATH := /new/bin/:$(PATH) does not work. See my makefile below. makefile PROJECTNAME = Untitled # Name of target controller # (e.g. 'at90s8515', see the available avr-gcc mmcu # options for possible values) MCU = atmega640 # id to use with programmer # default: PROGRAMMER_MCU=$(MCU) # In case the programer used, e.g avrdude, doesn't # accept the same MCU name as avr-gcc (for example # for ATmega8s, avr-gcc expects 'atmega8' and # avrdude requires 'm8') PROGRAMMER_MCU = $(MCU) # Source files # List C/C++/Assembly source files: # (list all files to compile, e.g. 'a.c b.cpp as.S'): # Use .cc, .cpp or .C suffix for C++ files, use .S # (NOT .s !!!) for assembly source code files. PRJSRC = main.c \ utils.c # additional includes (e.g. -I/path/to/mydir) INC = # libraries to link in (e.g. -lmylib) LIBS = # Optimization level, # use s (size opt), 1, 2, 3 or 0 (off) OPTLEVEL = s ### You should not have to touch anything below this line ### PATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:$(PATH) CPATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/include # HEXFORMAT -- format for .hex file output HEXFORMAT = ihex # compiler CFLAGS = -I. $(INC) -g -mmcu=$(MCU) -O$(OPTLEVEL) \ -fpack-struct -fshort-enums \ -funsigned-bitfields -funsigned-char \ -Wall -Wstrict-prototypes \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.c=.lst))) # c++ specific flags CPPFLAGS = -fno-exceptions \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.cpp=.lst)) \ $(filter %.lst, $(<:.cc=.lst)) \ $(filter %.lst, $(<:.C=.lst))) # assembler ASMFLAGS = -I. $(INC) -mmcu=$(MCU) \ -x assembler-with-cpp \ -Wa,-gstabs,-ahlms=$(firstword \ $(<:.S=.lst) $(<.s=.lst)) # linker LDFLAGS = -Wl,-Map,$(TRG).map -mmcu=$(MCU) \ -lm $(LIBS) ##### executables #### CC=avr-gcc OBJCOPY=avr-objcopy OBJDUMP=avr-objdump SIZE=avr-size AVRDUDE=avrdude REMOVE=rm -f ##### automatic target names #### TRG=$(PROJECTNAME).out DUMPTRG=$(PROJECTNAME).s HEXROMTRG=$(PROJECTNAME).hex HEXTRG=$(HEXROMTRG) $(PROJECTNAME).ee.hex # Start by splitting source files by type # C++ CPPFILES=$(filter %.cpp, $(PRJSRC)) CCFILES=$(filter %.cc, $(PRJSRC)) BIGCFILES=$(filter %.C, $(PRJSRC)) # C CFILES=$(filter %.c, $(PRJSRC)) # Assembly ASMFILES=$(filter %.S, $(PRJSRC)) # List all object files we need to create OBJDEPS=$(CFILES:.c=.o) \ $(CPPFILES:.cpp=.o) \ $(BIGCFILES:.C=.o) \ $(CCFILES:.cc=.o) \ $(ASMFILES:.S=.o) # Define all lst files. LST=$(filter %.lst, $(OBJDEPS:.o=.lst)) # All the possible generated assembly # files (.s files) GENASMFILES=$(filter %.s, $(OBJDEPS:.o=.s)) .SUFFIXES : .c .cc .cpp .C .o .out .s .S \ .hex .ee.hex .h .hh .hpp # Make targets: # all, disasm, stats, hex, writeflash/install, clean all: $(TRG) $(TRG): $(OBJDEPS) $(CC) $(LDFLAGS) -o $(TRG) $(OBJDEPS) #### Generating assembly #### # asm from C %.s: %.c $(CC) -S $(CFLAGS) $< -o $@ # asm from (hand coded) asm %.s: %.S $(CC) -S $(ASMFLAGS) $< > $@ # asm from C++ .cpp.s .cc.s .C.s : $(CC) -S $(CFLAGS) $(CPPFLAGS) $< -o $@ #### Generating object files #### # object from C .c.o: $(CC) $(CFLAGS) -c $< -o $@ # object from C++ (.cc, .cpp, .C files) .cc.o .cpp.o .C.o : $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ # object from asm .S.o : $(CC) $(ASMFLAGS) -c $< -o $@ #### Generating hex files #### # hex files from elf .out.hex: $(OBJCOPY) -j .text \ -j .data \ -O $(HEXFORMAT) $< $@ .out.ee.hex: $(OBJCOPY) -j .eeprom \ --change-section-lma .eeprom=0 \ -O $(HEXFORMAT) $< $@ #### Information #### info: @echo PATH: @echo "$(PATH)" $(CC) -v which $(CC) #### Cleanup #### clean: $(REMOVE) $(TRG) $(TRG).map $(DUMPTRG) $(REMOVE) $(OBJDEPS) $(REMOVE) $(LST) $(REMOVE) $(GENASMFILES) $(REMOVE) $(HEXTRG) error JUSTINs-MacBook-Air:Untitled justinzaun$ make avr-gcc -I. -g -mmcu=atmega640 -Os -fpack-struct -fshort-enums -funsigned-bitfields -funsigned-char -Wall -Wstrict-prototypes -Wa,-ahlms=main.lst -c main.c -o main.o make: avr-gcc: No such file or directory make: *** [main.o] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ If I change my CC= to include the full path: CC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc then it finds it, but this doesn't seem the correct way to do things. For instance its trying to use the system as not the one in the correct path. update - Just to be sure, I'm adding the output of my ls command too so everyone knows the file exist. Also I've added a make info target to the makefile and showing that output as well. JUSTINs-MacBook-Air:Untitled justinzaun$ ls /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin ar avr-elfedit avr-man avr-strip objcopy as avr-g++ avr-nm avrdude objdump avr-addr2line avr-gcc avr-objcopy c++ ranlib avr-ar avr-gcc-4.6.3 avr-objdump g++ strip avr-as avr-gcov avr-ranlib gcc avr-c++ avr-gprof avr-readelf ld avr-c++filt avr-ld avr-size ld.bfd avr-cpp avr-ld.bfd avr-strings nm JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ not in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ update - When I have my CC set to include the full path as described above, this is the result of make info. JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) which /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc JUSTINs-MacBook-Air:Untitled justinzaun$

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  • Maven does not resolve a local Grails plug-in

    - by Drew
    My goal is to take a Grails web application and build it into a Web ARchive (WAR file) using Maven, and the key is that it must populate the "plugins" folder without live access to the internet. An "out of the box" Grails webapp will already have the plugins folder populated with JAR files, but the maven build script should take care of populating it, just like it does for any traditional WAR projects (such as WEB-INF/lib/ if it's empty) This is an error when executing mvn grails:run-app with Grails 1.1 using Maven 2.0.10 and org.grails:grails-maven-plugin:1.0. (This "hibernate-1.1" plugin is needed to do GORM.) [INFO] [grails:run-app] Running pre-compiled script Environment set to development Plugin [hibernate-1.1] not installed, resolving.. Reading remote plugin list ... Error reading remote plugin list [svn.codehaus.org], building locally... Unable to list plugins, please check you have a valid internet connection: svn.codehaus.org Reading remote plugin list ... Error reading remote plugin list [plugins.grails.org], building locally... Unable to list plugins, please check you have a valid internet connection: plugins.grails.org Plugin 'hibernate' was not found in repository. If it is not stored in a configured repository you will need to install it manually. Type 'grails list-plugins' to find out what plugins are available. The build machine does not have access to the internet and must use an internal/enterprise repository, so this error is just saying that maven can't find the required artifact anywhere. That dependency is already included with the stock Grails software that's installed locally, so I just need to figure out how to get my POM file to unpackage that ZIP file into my webapp's "plugins" folder. I've tried installing the plugin manually to my local repository and making it an explicit dependency in POM.xml, but it's still not being recognized. Maybe you can't pull down grails plugins like you would a standard maven reference? mvn install:install-file -DgroupId=org.grails -DartifactId=grails-hibernate -Dversion=1.1 -Dpackaging=zip -Dfile=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip I can manually setup the Grails webapp from the command-line, which creates that local ./plugins folder properly. This is a step in the right direction, so maybe the question is: how can I incorporate this goal into my POM? mvn grails:install-plugin -DpluginUrl=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip Here is a copy of my POM.xml file, which was generated using an archetype. <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.samples</groupId> <artifactId>sample-grails</artifactId> <packaging>war</packaging> <name>Sample Grails webapp</name> <properties> <sourceComplianceLevel>1.5</sourceComplianceLevel> </properties> <version>0.0.1-SNAPSHOT</version> <dependencies> <dependency> <groupId>org.grails</groupId> <artifactId>grails-crud</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>org.grails</groupId> <artifactId>grails-gorm</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>opensymphony</groupId> <artifactId>oscache</artifactId> <version>2.4</version> <exclusions> <exclusion> <groupId>commons-logging</groupId> <artifactId>commons-logging</artifactId> </exclusion> <exclusion> <groupId>javax.jms</groupId> <artifactId>jms</artifactId> </exclusion> <exclusion> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>hsqldb</groupId> <artifactId>hsqldb</artifactId> <version>1.8.0.7</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-log4j12</artifactId> <version>1.5.6</version> <scope>runtime</scope> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> <!-- <dependency> <groupId>org.grails</groupId> <artifactId>grails-hibernate</artifactId> <version>1.1</version> <type>zip</type> </dependency> --> </dependencies> <build> <pluginManagement /> <plugins> <plugin> <groupId>org.grails</groupId> <artifactId>grails-maven-plugin</artifactId> <version>1.0</version> <extensions>true</extensions> <executions> <execution> <goals> <goal>init</goal> <goal>maven-clean</goal> <goal>validate</goal> <goal>config-directories</goal> <goal>maven-compile</goal> <goal>maven-test</goal> <goal>maven-war</goal> <goal>maven-functional-test</goal> </goals> </execution> </executions> </plugin> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>${sourceComplianceLevel}</source> <target>${sourceComplianceLevel}</target> </configuration> </plugin> </plugins> </build> </project>

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  • .exe is not created when using launch4j and maven

    - by Ismail Sen
    I'm trying to create an exe file for my JAVA project using launch4j and Maven. Here is my pom.xml <build> <pluginManagement> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <version>3.0</version> <configuration> <source>1.7</source> <target>1.7</target> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-jar-plugin</artifactId> <version>2.3.2</version> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-assembly-plugin</artifactId> <version>2.4</version> <configuration> <descriptorRefs> <descriptortRef>jar-with-dependencies</descriptortRef> </descriptorRefs> <archive> <manifest> <mainClass>dev.main.App</mainClass> </manifest> </archive> </configuration> <executions> <execution> <id>make-assembly</id> <phase>package</phase> <goals> <goal>single</goal> </goals> </execution> </executions> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-shade-plugin</artifactId> <version>1.7.1</version> <executions> <execution> <phase>package</phase> <goals> <goal>shade</goal> </goals> </execution> </executions> <configuration> <shadedArtifactAttached>true</shadedArtifactAttached> <shadedClassifierName>shaded</shadedClassifierName> <transformers> <transformer implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer"> <mainClass>dev.main.App</mainClass> </transformer> </transformers> </configuration> </plugin> <plugin> <groupId>com.akathist.maven.plugins.launch4j</groupId> <artifactId>launch4j-maven-plugin</artifactId> <version>1.5.1</version> <executions> <execution> <id>l4j-clui</id> <phase>package</phase> <goals> <goal>launch4j</goal> </goals> <configuration> <headerType>console</headerType> <jar>${project.build.directory}/target/App-jar-with-dependencies.jar</jar> <outfile>${project.build.directory}/target/App.exe</outfile> <downloadUrl>http://java.com/download</downloadUrl> <classPath> <mainClass>dev.main.App</mainClass> </classPath> <jre> <minVersion>1.6.0</minVersion> <jdkPreference>preferJre</jdkPreference> </jre> <versionInfo> <fileVersion>1.0.0.0</fileVersion> <txtFileVersion>${project.version}</txtFileVersion> <fileDescription>${project.name}</fileDescription> <copyright>C</copyright> <productVersion>1.0.0.0</productVersion> <txtProductVersion>1.0.0.0</txtProductVersion> <productName>${project.name}</productName> <internalName>AppName</internalName> <originalFilename>App.exe</originalFilename> </versionInfo> </configuration> </execution> </executions> </plugin> </plugins> </pluginManagement> </build> I run : mvn clean compile assembly:single to create my jar app with all Maven dependencies. To create the .exe I do : mvn package but nothing is created under target folder. Am I missing a goal or a configuration ? Ismail

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  • Generic Aggregation of C++ Objects by Attribute When Attribute Name is Unknown at Runtime

    - by stretch
    I'm currently implementing a system with a number of class's representing objects such as client, business, product etc. Standard business logic. As one might expect each class has a number of standard attributes. I have a long list of essentially identical requirements such as: the ability to retrieve all business' whose industry is manufacturing. the ability to retrieve all clients based in London Class business has attribute sector and client has attribute location. Clearly this a relational problem and in pseudo SQL would look something like: SELECT ALL business in business' WHERE sector == manufacturing Unfortunately plugging into a DB is not an option. What I want to do is have a single generic aggregation function whose signature would take the form: vector<generic> genericAggregation(class, attribute, value); Where class is the class of object I want to aggregate, attribute and value being the class attribute and value of interest. In my example I've put vector as return type, but this wouldn't work. Probably better to declare a vector of relevant class type and pass it as an argument. But this isn't the main problem. How can I accept arguments in string form for class, attribute and value and then map these in a generic object aggregation function? Since it's rude not to post code, below is a dummy program which creates a bunch of objects of imaginatively named classes. Included is a specific aggregation function which returns a vector of B objects whose A object is equal to an id specified at the command line e.g. .. $ ./aggregations 5 which returns all B's whose A objects 'i' attribute is equal to 5. See below: #include <iostream> #include <cstring> #include <sstream> #include <vector> using namespace std; //First imaginativly names dummy class class A { private: int i; double d; string s; public: A(){} A(int i, double d, string s) { this->i = i; this->d = d; this->s = s; } ~A(){} int getInt() {return i;} double getDouble() {return d;} string getString() {return s;} }; //second imaginativly named dummy class class B { private: int i; double d; string s; A *a; public: B(int i, double d, string s, A *a) { this->i = i; this->d = d; this->s = s; this->a = a; } ~B(){} int getInt() {return i;} double getDouble() {return d;} string getString() {return s;} A* getA() {return a;} }; //Containers for dummy class objects vector<A> a_vec (10); vector<B> b_vec;//100 //Util function, not important.. string int2string(int number) { stringstream ss; ss << number; return ss.str(); } //Example function that returns a new vector containing on B objects //whose A object i attribute is equal to 'id' vector<B> getBbyA(int id) { vector<B> result; for(int i = 0; i < b_vec.size(); i++) { if(b_vec.at(i).getA()->getInt() == id) { result.push_back(b_vec.at(i)); } } return result; } int main(int argc, char** argv) { //Create some A's and B's, each B has an A... //Each of the 10 A's are associated with 10 B's. for(int i = 0; i < 10; ++i) { A a(i, (double)i, int2string(i)); a_vec.at(i) = a; for(int j = 0; j < 10; j++) { B b((i * 10) + j, (double)j, int2string(i), &a_vec.at(i)); b_vec.push_back(b); } } //Got some objects so lets do some aggregation //Call example aggregation function to return all B objects //whose A object has i attribute equal to argv[1] vector<B> result = getBbyA(atoi(argv[1])); //If some B's were found print them, else don't... if(result.size() != 0) { for(int i = 0; i < result.size(); i++) { cout << result.at(i).getInt() << " " << result.at(i).getA()->getInt() << endl; } } else { cout << "No B's had A's with attribute i equal to " << argv[1] << endl; } return 0; } Compile with: g++ -o aggregations aggregations.cpp If you wish :) Instead of implementing a separate aggregation function (i.e. getBbyA() in the example) I'd like to have a single generic aggregation function which accounts for all possible class attribute pairs such that all aggregation requirements are met.. and in the event additional attributes are added later, or additional aggregation requirements, these will automatically be accounted for. So there's a few issues here but the main one I'm seeking insight into is how to map a runtime argument to a class attribute. I hope I've provided enough detail to adequately describe what I'm trying to do...

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  • How to declare a(n) vector/array of reducer objects in Cilk++?

    - by Jin
    Hi All, I had a problem when I am using Cilk++, an extension to C++ for parallel computing. I found that I can't declare a vector of reducer objects: typedef cilk::reducer_opadd<int> T_reducer; vector<T_reducer> bitmiss_vec; for (int i = 0; i < 24; ++i) { T_reducer r; bitmiss_vec.push_back(r); } However, when I compile the code with Cilk++, it complains at the push_back() line: cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:601: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:107: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:252: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:256: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In static member function ‘static _BI2 std::__copy_backward<_BoolType, std::random_access_iterator_tag>::__copy_b(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool _BoolType = false]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:465: instantiated from ‘_BI2 std::__copy_backward_aux(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:474: instantiated from ‘static _BI2 std::__copy_backward_normal<<anonymous>, <anonymous> >::__copy_b_n(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool <anonymous> = false, bool <anonymous> = false]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:540: instantiated from ‘_BI2 std::copy_backward(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:253: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:433: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = cilk::reducer_opadd<int>, _T2 = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:87: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, std::__false_type) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:114: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*, _Tp = cilk::reducer_opadd<int>]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:275: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_construct.h:81: error: within this context make: *** [geneAttack] Error 1 jinchen@galactica:~/workspace/biometrics/genAttack$ make cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack geneAttack.cilk: In function ‘int cilk cilk_main(int, char**)’: geneAttack.cilk:670: error: expected primary-expression before ‘,’ token geneAttack.cilk:670: error: expected primary-expression before ‘}’ token geneAttack.cilk:674: error: ‘bitmiss_vec’ was not declared in this scope make: *** [geneAttack] Error 1 The Cilk++ manule says it supports array/vector of reducers, although there are performance issues to consider: "If you create a large number of reducers (for example, an array or vector of reducers) you must be aware that there is an overhead at steal and reduce that is proportional to the number of reducers in the program. " Anyone knows what is going on? How should I declare/use vector of reducers? Thank you

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  • Entry lvl. COBOL Control Breaks

    - by Kyle Benzle
    I'm working in COBOL with a double control break to print a hospital record. The input is one record per line, with, hospital info first, then patient info. There are multiple records per hospital, and multiple services per patient. The idea is, using a double control break, to print one hospital name, then all the patients from that hospital. Then print the patient name just once for all services, like the below. I'm having trouble with my output, and am hoping someone can help me get it in order. I am using AccuCobol to compile experts-exchange does not allow .cob and .dat so the extentions were changed to .txt The files are: the .cob lab5b.cob the input / output: lab5bin.dat, lab5bout.dat The assignment: http://www.cse.ohio-state.edu/~sgomori/314/lab5.html Hospital Number: 001 Hospital Name: Mount Carmel 00001 Griese, Brian Ear Infection 08/24/1999 300.00 Diaper Rash 09/05/1999 25.00 Frontal Labotomy 09/25/1999 25,000.00 Rear Labotomy 09/26/1999 25,000.00 Central Labotomy 09/28/1999 24,999.99 The total amount owed for this patient is: $.......... (End of Hospital) The total amount owed for this hospital is: $......... enter code here IDENTIFICATION DIVISION. PROGRAM-ID. LAB5B. ENVIRONMENT DIVISION. INPUT-OUTPUT SECTION. FILE-CONTROL. SELECT FILE-IN ASSIGN TO 'lab5bin.dat' ORGANIZATION IS LINE SEQUENTIAL. SELECT FILE-OUT ASSIGN TO 'lab5bout.dat' ORGANIZATION IS LINE SEQUENTIAL. DATA DIVISION. FILE SECTION. FD FILE-IN. 01 HOSPITAL-RECORD-IN. 05 HOSPITAL-NUMBER-IN PIC 999. 05 HOSPITAL-NAME-IN PIC X(20). 05 PATIENT-NUMBER-IN PIC 99999. 05 PATIENT-NAME-IN PIC X(20). 05 SERVICE-IN PIC X(30). 05 DATE-IN PIC 9(8). 05 OWED-IN PIC 9(7)V99. FD FILE-OUT. 01 REPORT-REC-OUT PIC X(100). WORKING-STORAGE SECTION. 01 WS-WORK-AREAS. 05 WS-HOLD-HOSPITAL-NUM PIC 999 VALUE ZEROS. 05 WS-HOLD-PATIENT-NUM PIC 99999 VALUE ZEROS. 05 ARE-THERE-MORE-RECORDS PIC XXX VALUE 'YES'. 88 MORE-RECORDS VALUE 'YES'. 88 NO-MORE-RECORDS VALUE 'NO '. 05 FIRST-RECORD PIC XXX VALUE 'YES'. 05 WS-PATIENT-TOTAL PIC 9(9)V99 VALUE ZEROS. 05 WS-HOSPITAL-TOTAL PIC 9(9)V99 VALUE ZEROS. 05 WS-PAGE-CTR PIC 99 VALUE ZEROS. 01 WS-DATE. 05 WS-YR PIC 9999. 05 WS-MO PIC 99. 05 WS-DAY PIC 99. 01 HL-HEADING1. 05 PIC X(49) VALUE SPACES. 05 PIC X(14) VALUE 'OHIO INSURANCE'. 05 PIC X(7) VALUE SPACES. 05 HL-PAGE PIC Z9. 05 PIC X(14) VALUE SPACES. 05 HL-DATE. 10 HL-MO PIC 99. 10 PIC X VALUE '/'. 10 HL-DAY PIC 99. 10 PIC X VALUE '/'. 10 HL-YR PIC X VALUE '/'. 01 HL-HEADING2. 05 PIC XXXXXXXXXX VALUE 'HOSPITAL: '. 05 HL-HOSPITAL PIC 999. 01 HL-HEADING3. 05 PIC X(7) VALUE "Patient". 05 PIC X(3) VALUE SPACES. 05 PIC X(7) VALUE "Patient". 05 PIC X(39) VALUE SPACES. 05 PIC X(7) VALUE "Date of". 05 PIC X(3) VALUE SPACES. 05 PIC X(6) VALUE "Amount". 01 HL-HEADING4. 05 PIC X(6) VALUE "Number". 05 PIC X(4) VALUE SPACES. 05 PIC X(4) VALUE "Name". 05 PIC X(18) VALUE SPACES. 05 PIC X(10) VALUE "Service". 05 PIC X(14) VALUE SPACES. 05 PIC X(8) VALUE "Service". 05 PIC X(2) VALUE SPACES. 05 PIC X(5) VALUE "Owed". 01 DL-PATIENT-LINE. 05 PIC X(28) VALUE SPACES. 05 DL-PATIENT-NUMBER PIC XXXXX. 05 PIC X(21) VALUE SPACES. 05 DL-PATIENT-TOTAL PIC $$$,$$$,$$9.99. 01 DL-HOSPITAL-LINE. 05 PIC X(47) VALUE SPACES. 05 PIC X(16) VALUE 'HOSPITAL TOTAL: '. 05 DL-HOSPITAL-TOTAL PIC $$$,$$$,$$9.99. PROCEDURE DIVISION. 100-MAIN-MODULE. PERFORM 600-INITIALIZATION-RTN PERFORM UNTIL NO-MORE-RECORDS READ FILE-IN AT END MOVE 'NO ' TO ARE-THERE-MORE-RECORDS NOT AT END PERFORM 200-DETAIL-RTN END-READ END-PERFORM PERFORM 400-HOSPITAL-BREAK PERFORM 700-END-OF-JOB-RTN STOP RUN. 200-DETAIL-RTN. EVALUATE TRUE WHEN FIRST-RECORD = 'YES' MOVE PATIENT-NUMBER-IN TO WS-HOLD-PATIENT-NUM MOVE HOSPITAL-NUMBER-IN TO WS-HOLD-HOSPITAL-NUM PERFORM 500-HEADING-RTN MOVE 'NO ' TO FIRST-RECORD WHEN HOSPITAL-NUMBER-IN NOT = WS-HOLD-HOSPITAL-NUM PERFORM 400-HOSPITAL-BREAK WHEN PATIENT-NUMBER-IN NOT = WS-HOLD-PATIENT-NUM PERFORM 300-PATIENT-BREAK END-EVALUATE ADD OWED-IN TO WS-PATIENT-TOTAL. 300-PATIENT-BREAK. MOVE WS-PATIENT-TOTAL TO DL-PATIENT-TOTAL MOVE WS-HOLD-PATIENT-NUM TO DL-PATIENT-NUMBER WRITE REPORT-REC-OUT FROM DL-PATIENT-LINE AFTER ADVANCING 2 LINES ADD WS-PATIENT-TOTAL TO WS-HOSPITAL-TOTAL IF MORE-RECORDS MOVE ZEROS TO WS-PATIENT-TOTAL MOVE PATIENT-NUMBER-IN TO WS-HOLD-PATIENT-NUM END-IF. 400-HOSPITAL-BREAK. PERFORM 300-PATIENT-BREAK MOVE WS-HOSPITAL-TOTAL TO DL-HOSPITAL-TOTAL WRITE REPORT-REC-OUT FROM DL-HOSPITAL-LINE AFTER ADVANCING 2 LINES IF MORE-RECORDS MOVE ZEROS TO WS-HOSPITAL-TOTAL MOVE HOSPITAL-NUMBER-IN TO WS-HOLD-HOSPITAL-NUM PERFORM 500-HEADING-RTN END-IF. 500-HEADING-RTN. ADD 1 TO WS-PAGE-CTR MOVE WS-PAGE-CTR TO HL-PAGE MOVE WS-HOLD-HOSPITAL-NUM TO HL-HOSPITAL WRITE REPORT-REC-OUT FROM HL-HEADING1 AFTER ADVANCING PAGE WRITE REPORT-REC-OUT FROM HL-HEADING2 AFTER ADVANCING 2 LINES. WRITE REPORT-REC-OUT FROM HL-HEADING3 AFTER ADVANCING 2 LINES. 600-INITIALIZATION-RTN. OPEN INPUT FILE-IN OUTPUT FILE-OUT *159 ACCEPT WS-DATE FROM DATE YYYYMMDD MOVE WS-YR TO HL-YR MOVE WS-MO TO HL-MO MOVE WS-DAY TO HL-DAY. 700-END-OF-JOB-RTN. CLOSE FILE-IN FILE-OUT.

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  • Edit Contact code worked in 1.6 but doesn't work on Droid 2.1?

    - by user225405
    Hi All, I had some fairly simple code in my app to invoke Edit Contact activity on a known good contact index that worked in Android 1.6 but is broken for me now in Android 2.1 on the Droid. I built a sample activity/app 'EdCon' to show this: package com.jbh; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; public class EdCon extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Build an intent to edit a known good contact index Intent i; i = new Intent(Intent.ACTION_EDIT); i.setData(Uri.parse("content://contacts/people/10")); startActivity(i); } } When I run this on my G1 running 1.6 it works as expected i.e. brings up the Edit Contact screen for the known index and then I can hit BACK to return to "Hello World, EdCon". When I run this on the Droid under 2.1 I get the following: 05-07 15:35:57.787: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.jbh/.EdCon } 05-07 15:35:57.826: DEBUG/AndroidRuntime(13780): Shutting down VM 05-07 15:35:57.826: DEBUG/dalvikvm(13780): DestroyJavaVM waiting for non-daemon threads to exit 05-07 15:35:57.928: DEBUG/dalvikvm(13780): DestroyJavaVM shutting VM down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread shutting down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread has shut down 05-07 15:35:57.928: DEBUG/jdwp(13780): JDWP shutting down net... 05-07 15:35:57.928: DEBUG/jdwp(13780): Got wake-up signal, bailing out of select 05-07 15:35:57.928: INFO/dalvikvm(13780): Debugger has detached; object registry had 1 entries 05-07 15:35:57.928: DEBUG/dalvikvm(13780): VM cleaning up 05-07 15:35:57.935: INFO/ActivityManager(1013): Start proc com.jbh for activity com.jbh/.EdCon: pid=13802 uid=10052 gids={1015} 05-07 15:35:57.967: ERROR/AndroidRuntime(13780): ERROR: thread attach failed 05-07 15:35:58.053: INFO/ActivityThread(13792): Publishing provider com.android.vending.SuggestionsProvider: com.android.vending.SuggestionsProvider 05-07 15:35:58.154: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=38) 05-07 15:35:58.209: DEBUG/dalvikvm(13780): LinearAlloc 0x0 used 639500 of 5242880 (12%) 05-07 15:35:58.365: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=18) 05-07 15:35:58.639: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.EDIT dat=content://contacts/people/10 cmp=com.android.contacts/.ui.EditContactActivity } 05-07 15:35:58.975: DEBUG/dalvikvm(13137): GC freed 2902 objects / 166768 bytes in 61ms 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing local DB with package manager... 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.syncLocalDbWithPackageManager(): No INSTALLING or UNINSTALLING assets. 05-07 15:35:59.115: INFO/ActivityManager(1013): Displayed activity com.android.contacts/.ui.EditContactActivity: 387 ms (total 1296 ms) 05-07 15:35:59.185: DEBUG/Sources(13137): Creating external source for type=com.facebook.auth.login, packageName=com.facebook.katana 05-07 15:35:59.225: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing done. 05-07 15:35:59.232: WARN/dalvikvm(13137): threadid=27: thread exiting with uncaught exception (group=0x4001b180) 05-07 15:35:59.232: ERROR/AndroidRuntime(13137): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): java.lang.RuntimeException: An error occured while executing doInBackground() 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$3.done(AsyncTask.java:200) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.lang.Thread.run(Thread.java:1096) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): Caused by: android.database.sqlite.SQLiteException: no such column: raw_contact_id: , while compiling: SELECT account_name, account_type, sourceid, version, dirty, data_id, res_package, mimetype, data1, data2, data3, data4, data5, data6, data7, data8, data9, data10, data11, data12, data13, data14, data15, data_sync1, data_sync2, data_sync3, data_sync4, _id, is_primary, is_super_primary, data_version, group_sourceid, sync1, sync2, sync3, sync4, deleted, contact_id, starred, is_restricted FROM contact_entities_view WHERE (1) AND (raw_contact_id=10) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.native_compile(Native Method) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.compile(SQLiteProgram.java:110) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.(SQLiteProgram.java:59) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQuery.(SQLiteQuery.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1221) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQueryBuilder.query(SQLiteQueryBuilder.java:316) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3850) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3840) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2$RawContactsEntityIterator.(ContactsProvider2.java:4498) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.queryEntities(ContactsProvider2.java:4751) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProvider$Transport.queryEntities(ContentProvider.java:140) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProviderClient.queryEntities(ContentProviderClient.java:98) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentResolver.queryEntities(ContentResolver.java:296) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.model.EntitySet.fromQuery(EntitySet.java:72) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:191) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:154) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.util.WeakAsyncTask.doInBackground(WeakAsyncTask.java:45) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$2.call(AsyncTask.java:185) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): ... 4 more 05-07 15:35:59.303: INFO/Process(1013): Sending signal. PID: 13137 SIG: 3 05-07 15:35:59.303: INFO/dalvikvm(13137): threadid=7: reacting to signal 3 05-07 15:35:59.303: ERROR/dalvikvm(13137): Unable to open stack trace file '/data/anr/traces.txt': Permission denied 05-07 15:35:59.506: INFO/DumpStateReceiver(1013): Added state dump to 1 crashes 05-07 15:36:07.053: DEBUG/dalvikvm(12901): GC freed 389 objects / 25056 bytes in 145ms 05-07 15:36:17.287: DEBUG/dalvikvm(11649): GC freed 154 objects / 6816 bytes in 136ms 05-07 15:36:22.365: DEBUG/dalvikvm(13574): GC freed 348 objects / 67848 bytes in 112ms 05-07 15:36:27.451: DEBUG/dalvikvm(11836): GC freed 267 objects / 17432 bytes in 65ms 05-07 15:36:32.553: DEBUG/dalvikvm(12757): GC freed 1888 objects / 92440 bytes in 67ms 05-07 15:36:38.803: INFO/power(1013): * set_screen_state 0 05-07 15:36:38.813: DEBUG/SurfaceFlinger(1013): About to give-up screen, flinger = 0x114c30 05-07 15:36:38.826: DEBUG/Sensors(1013): using accelerometer (name=accelerometer) 05-07 15:36:38.834: DEBUG/PhoneWindow(13137): couldn't save which view has focus because the focused view android.widget.ScrollView@44883558 has no id. 05-07 15:36:38.865: DEBUG/WifiService(1013): ACTION_SCREEN_OFF 05-07 15:36:38.889: DEBUG/WifiService(1013): setting ACTION_DEVICE_IDLE timer for 900000ms 05-07 15:36:44.107: DEBUG/dalvikvm(1013): GC freed 7351 objects / 521440 bytes in 130ms 05-07 15:36:49.373: DEBUG/dalvikvm(13553): GC freed 321 objects / 12056 bytes in 102ms The no such column: raw_contact_id: looks like the issue but I'm not sure how or why that would happen or what it means. Any help appreciated! [email protected]

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  • How to declare a vector or array of reducer objects in Cilk++?

    - by Jin
    Hi All, I had a problem when I am using Cilk++, an extension to C++ for parallel computing. I found that I can't declare a vector of reducer objects: typedef cilk::reducer_opadd<int> T_reducer; vector<T_reducer> bitmiss_vec; for (int i = 0; i < 24; ++i) { T_reducer r; bitmiss_vec.push_back(r); } However, when I compile the code with Cilk++, it complains at the push_back() line: cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:601: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:107: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:252: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:256: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In static member function ‘static _BI2 std::__copy_backward<_BoolType, std::random_access_iterator_tag>::__copy_b(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool _BoolType = false]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:465: instantiated from ‘_BI2 std::__copy_backward_aux(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:474: instantiated from ‘static _BI2 std::__copy_backward_normal<<anonymous>, <anonymous> >::__copy_b_n(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool <anonymous> = false, bool <anonymous> = false]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:540: instantiated from ‘_BI2 std::copy_backward(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:253: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:433: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = cilk::reducer_opadd<int>, _T2 = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:87: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, std::__false_type) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:114: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*, _Tp = cilk::reducer_opadd<int>]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:275: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_construct.h:81: error: within this context make: *** [geneAttack] Error 1 jinchen@galactica:~/workspace/biometrics/genAttack$ make cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack geneAttack.cilk: In function ‘int cilk cilk_main(int, char**)’: geneAttack.cilk:670: error: expected primary-expression before ‘,’ token geneAttack.cilk:670: error: expected primary-expression before ‘}’ token geneAttack.cilk:674: error: ‘bitmiss_vec’ was not declared in this scope make: *** [geneAttack] Error 1 The Cilk++ manule says it supports array/vector of reducers, although there are performance issues to consider: "If you create a large number of reducers (for example, an array or vector of reducers) you must be aware that there is an overhead at steal and reduce that is proportional to the number of reducers in the program. " Anyone knows what is going on? How should I declare/use vector of reducers? Thank you

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  • Why does operator<< not work with something returned by operator-?

    - by Felix
    Here's a small test program I wrote: #include <iostream> using namespace std; class A { public: int val; A(int _val=0):val(_val) { } A operator+(A &a) { return A(val + a.val); } A operator-(A &a) { return A(val - a.val); } friend ostream& operator<<(ostream &, A &); }; ostream& operator<<(ostream &out, A &a) { out<<a.val; return out; } int main() { A a(3), b(4), c = b - a; cout<<c<<endl; // this works cout<<(b-a)<<endl; // this doesn't return 0; } I can't seem to get why the line marked "this works" works and the one marked "this doesn't" doesn't. When I try to compile the program with the cout<<(b-a); line, here's what I get: [felix@the-machine C]$ g++ test.cpp test.cpp: In function ‘int main()’: test.cpp:26:13: error: no match for ‘operator<<’ in ‘std::cout << b.A::operator-(((A&)(& a)))’ /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:108:7: note: candidates are: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(std::basic_ostream<_CharT, _Traits>::__ostream_type& (*)(std::basic_ostream<_CharT, _Traits>::__ostream_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:117:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(std::basic_ostream<_CharT, _Traits>::__ios_type& (*)(std::basic_ostream<_CharT, _Traits>::__ios_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>, std::basic_ostream<_CharT, _Traits>::__ios_type = std::basic_ios<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:127:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(std::ios_base& (*)(std::ios_base&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:165:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(long int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:169:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(long unsigned int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:173:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(bool) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/bits/ostream.tcc:91:5: note: std::basic_ostream<_CharT, _Traits>& std::basic_ostream<_CharT, _Traits>::operator<<(short int) [with _CharT = char, _Traits = std::char_traits<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:180:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(short unsigned int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/bits/ostream.tcc:105:5: note: std::basic_ostream<_CharT, _Traits>& std::basic_ostream<_CharT, _Traits>::operator<<(int) [with _CharT = char, _Traits = std::char_traits<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:191:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(unsigned int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:200:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(long long int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:204:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(long long unsigned int) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:209:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(double) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:213:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(float) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:221:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(long double) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/ostream:225:7: note: std::basic_ostream<_CharT, _Traits>::__ostream_type& std::basic_ostream<_CharT, _Traits>::operator<<(const void*) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__ostream_type = std::basic_ostream<char>] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/bits/ostream.tcc:119:5: note: std::basic_ostream<_CharT, _Traits>& std::basic_ostream<_CharT, _Traits>::operator<<(std::basic_ostream<_CharT, _Traits>::__streambuf_type*) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_ostream<_CharT, _Traits>::__streambuf_type = std::basic_streambuf<char>] test.cpp:18:11: note: std::ostream& operator<<(std::ostream&, A&) [felix@the-machine C]$ Quite nasty.

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • Optimizing sorting container of objects with heap-allocated buffers - how to avoid hard-copying buff

    - by Kache4
    I was making sure I knew how to do the op= and copy constructor correctly in order to sort() properly, so I wrote up a test case. After getting it to work, I realized that the op= was hard-copying all the data_. I figure if I wanted to sort a container with this structure (its elements have heap allocated char buffer arrays), it'd be faster to just swap the pointers around. Is there a way to do that? Would I have to write my own sort/swap function? #include <deque> //#include <string> //#include <utility> //#include <cstdlib> #include <cstring> #include <iostream> //#include <algorithm> // I use sort(), so why does this still compile when commented out? #include <boost/filesystem.hpp> #include <boost/foreach.hpp> using namespace std; namespace fs = boost::filesystem; class Page { public: // constructor Page(const char* path, const char* data, int size) : path_(fs::path(path)), size_(size), data_(new char[size]) { // cout << "Creating Page..." << endl; strncpy(data_, data, size); // cout << "done creating Page..." << endl; } // copy constructor Page(const Page& other) : path_(fs::path(other.path())), size_(other.size()), data_(new char[other.size()]) { // cout << "Copying Page..." << endl; strncpy(data_, other.data(), size_); // cout << "done copying Page..." << endl; } // destructor ~Page() { delete[] data_; } // accessors const fs::path& path() const { return path_; } const char* data() const { return data_; } int size() const { return size_; } // operators Page& operator = (const Page& other) { if (this == &other) return *this; char* newImage = new char[other.size()]; strncpy(newImage, other.data(), other.size()); delete[] data_; data_ = newImage; path_ = fs::path(other.path()); size_ = other.size(); return *this; } bool operator < (const Page& other) const { return path_ < other.path(); } private: fs::path path_; int size_; char* data_; }; class Book { public: Book(const char* path) : path_(fs::path(path)) { cout << "Creating Book..." << endl; cout << "pushing back #1" << endl; pages_.push_back(Page("image1.jpg", "firstImageData", 14)); cout << "pushing back #3" << endl; pages_.push_back(Page("image3.jpg", "thirdImageData", 14)); cout << "pushing back #2" << endl; pages_.push_back(Page("image2.jpg", "secondImageData", 15)); cout << "testing operator <" << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[1]? " < " : " > ") << pages_[1].path().string() << endl; cout << pages_[1].path().string() << (pages_[1] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << "sorting" << endl; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; sort(pages_.begin(), pages_.end()); cout << "done sorting\n"; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; cout << "checking datas" << endl; BOOST_FOREACH (Page p, pages_) { char data[p.size() + 1]; strncpy((char*)&data, p.data(), p.size()); data[p.size()] = '\0'; cout << p.path().string() << " " << data << endl; } cout << "done Creating Book" << endl; } private: deque<Page> pages_; fs::path path_; }; int main() { Book* book = new Book("/some/path/"); }

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  • Help with java GUI- has error in main thread

    - by jan
    Hello guys, Basically im trying to do a Insurance Application form in java. And it uses multiple JPanels in a JFrame. -adding of JPanel into main program frame was done like this: //jpCenterArea to hold jp1-jp7 jpCenterArea.add(jp1); jpCenterArea.add(jp2); jpCenterArea.add(jp3); jpCenterArea.add(jp4); ...etc ********Add Jpanels to JFrame*****/ add(jpTitle, BorderLayout.NORTH); add(jpCenterArea, BorderLayout.CENTER); add(jpBottom, BorderLayout.SOUTH); However, even though program can compile, it cannot be run. error as mentioned below: Exception in thread "main" java.lang.NullPointerException at java.awt.Container.addImpl<Container.java:1045> at java.awt.Container.add<Container.java:365> at TravelInsuranceApplication.<init>TravelInsuranceApplication.java:120> at TravelInsuranceApplication.main<TravelInsuranceApplication.java:154> 1 import javax.swing.*; 2 import java.awt.*; 3 public class TravelInsuranceApplication extends JFrame 4 { 5 //declare private variables 6 private JLabel jlblTitle, jlblName, jlblNRIC, jlblAdd, jlblPostal, jlblContact, jlblDOB, 7 jlblEmail, jlblPeriod; 8 private JLabel jlblDeparture, jlblDays, jlblZone, jlblPlan; 9 private JTextField jtfName, jtfIC, jtfAdd, jtfPostal, jtfContact, jtfEmail, jtfZone; 10 private JRadioButton jrbResident, jrbOffice, jrbDeluxe, jrbClassic, jrbAsia, jrbWorldwide; 11 private ButtonGroup bgContact, bgZone, bgPlan; 12 private JComboBox jcDay, jcMonth, jcYear; 13 private JButton jbtnSubmit, jbtnCalculate, jbtnClear; 14 private JPanel jpTitle,jp1, jp2, jp3, jp4, jp5, jp6, jp7, jpBottom, jpCenterArea; 15 String[] day = {"1", "2", "3"}; 16 String[] month = {"january", "february"}; 17 String[] year = {"1981", "1985", "1990", "1995"}; 18 19 //constructor and GUI development 20 public TravelInsuranceApplication() 21 { 22 setSize(500,200); 23 setTitle("Travel Insurance Application"); 24 setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 25 setLayout(new BorderLayout()); 26 27 //create ALL component objects/ 28 jlblTitle = new JLabel("Travel Insurance Application: "); 29 jlblName = new JLabel("Name of Insured: "); 30 jlblNRIC = new JLabel("NRIC: "); 31 jlblAdd = new JLabel("Address: "); 32 jlblPostal = new JLabel("Postal Code: "); 33 jlblContact = new JLabel("Telephone: "); 34 jlblDOB = new JLabel("Date Of Birth: "); 35 jlblEmail = new JLabel("Email Address: "); 36 jlblPeriod = new JLabel("Period Of Insurance "); 37 jlblDeparture = new JLabel("Departure Date "); 38 jlblDays = new JLabel("How Many Days To Insure "); 39 jlblZone = new JLabel("Zone: "); 40 jlblPlan = new JLabel("Plan: "); 41 42 jtfName = new JTextField(50); 43 jtfIC = new JTextField(15); 44 jtfAdd = new JTextField(50); 45 jtfPostal = new JTextField(15); 46 jtfContact = new JTextField(15); 47 jtfEmail = new JTextField(50); 48 jtfZone = new JTextField(100); 49 50 jrbResident = new JRadioButton("Rseident/Pgr"); 51 jrbOffice = new JRadioButton("Office/HP"); 52 jrbAsia = new JRadioButton("Asia"); 53 jrbAsia = new JRadioButton("Worldwide"); 54 jrbDeluxe = new JRadioButton("Deluxe"); 55 jrbClassic = new JRadioButton("Classic"); 56 57 jcDay = new JComboBox(day); 58 jcMonth = new JComboBox(month); 59 jcYear = new JComboBox(year); 60 61 jbtnSubmit = new JButton("Submit"); 62 jbtnCalculate = new JButton("Calculate"); 63 jbtnClear = new JButton("Clear"); 64 65 /****create JPanels - jpTitle, JpCenterArea & jp2-jp8 , jpBottom + setLayout 66 for ALL JPanels******/ 67 jpTitle = new JPanel(new FlowLayout(FlowLayout.CENTER)); 68 jpCenterArea = new JPanel(new FlowLayout()); 69 jp1 = new JPanel(new FlowLayout()); 70 jp2 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 71 jp3 = new JPanel(new FlowLayout()); 72 jp4 = new JPanel(new FlowLayout()); 73 jp5 = new JPanel(new FlowLayout()); 74 jp6 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 75 jp7 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 76 jpBottom = new JPanel(new FlowLayout(FlowLayout.CENTER)); 77 78 79 80 81 //add components to JPanels 82 jpTitle.add(jlblTitle); 83 84 //jp1 85 jp1.add(jlblName); 86 jp1.add(jtfName); 87 jp1.add(jlblNRIC); 88 jp1.add(jtfIC); 89 90 //jp2 91 jp2.add(jlblAdd); 92 jp2.add(jtfAdd); 93 jp2.add(jlblPostal); 94 jp2.add(jtfPostal); 95 96 //jp3 97 jp3.add(jlblContact); 98 jp3.add(jtfContact); 99 jp3.add(jrbResident); 100 jp3.add(jrbOffice); 101 jp3.add(jlblDOB); 102 jp3.add(jcDay); 103 jp3.add(jcMonth); 104 jp3.add(jcYear); 105 106 //jp4 107 jp4.add(jlblEmail); 108 jp4.add(jtfEmail); 109 110 //jp5 111 jp5.add(jlblPeriod); 112 jp5.add(jlblDeparture); 113 jp5.add(jcDay); 114 jp5.add(jcMonth); 115 jp5.add(jcYear); 116 jp5.add(jlblDays); 117 jp5.add(jcDay); 118 119 //jp6 120 jp6.add(jlblZone); 121 jp6.add(jrbAsia); 122 jp6.add(jrbWorldwide); 123 jp6.add(jlblPlan); 124 jp6.add(jrbDeluxe); 125 jp6.add(jrbClassic); 126 127 //jp7 128 jp7.add(jtfZone); 129 130 //jpCenterArea to hold jp1-jp7 131 jpCenterArea.add(jp1); 132 jpCenterArea.add(jp2); 133 jpCenterArea.add(jp3); 134 jpCenterArea.add(jp4); 135 jpCenterArea.add(jp5); 136 jpCenterArea.add(jp6); 137 jpCenterArea.add(jp7); 138 139 //jpBottom 140 jpBottom.add(jbtnSubmit); 141 jpBottom.add(jbtnCalculate); 142 jpBottom.add(jbtnClear); 143 144 /********Add Jpanels to JFrame*****/ 145 add(jpTitle, BorderLayout.NORTH); 146 add(jpCenterArea, BorderLayout.CENTER); 147 add(jpBottom, BorderLayout.SOUTH); 148 149 setVisible(true); 150 151 152 153 }//end null constructor 154 public static void main(String[] args) 155 { 156 TravelInsuranceApplication travel = new TravelInsuranceApplication(); 157 158 }//end main 159 160 }//end class

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  • Uploading multiple files using Spring MVC 3.0.2 after HiddenHttpMethodFilter has been enabled

    - by Tiny
    I'm using Spring version 3.0.2. I need to upload multiple files using the multiple="multiple" attribute of a file browser such as, <input type="file" id="myFile" name="myFile" multiple="multiple"/> (and not using multiple file browsers something like the one stated by this answer, it indeed works I tried). Although no versions of Internet Explorer supports this approach unless an appropriate jQuery plugin/widget is used, I don't care about it right now (since most other browsers support this). This works fine with commons fileupload but in addition to using RequestMethod.POST and RequestMethod.GET methods, I also want to use other request methods supported and suggested by Spring like RequestMethod.PUT and RequestMethod.DELETE in their own appropriate places. For this to be so, I have configured Spring with HiddenHttpMethodFilter which goes fine as this question indicates. but it can upload only one file at a time even though multiple files in the file browser are chosen. In the Spring controller class, a method is mapped as follows. @RequestMapping(method={RequestMethod.POST}, value={"admin_side/Temp"}) public String onSubmit(@RequestParam("myFile") List<MultipartFile> files, @ModelAttribute("tempBean") TempBean tempBean, BindingResult error, Map model, HttpServletRequest request, HttpServletResponse response) throws IOException, FileUploadException { for(MultipartFile file:files) { System.out.println(file.getOriginalFilename()); } } Even with the request parameter @RequestParam("myFile") List<MultipartFile> files which is a List of type MultipartFile (it can always have only one file at a time). I could find a strategy which is likely to work with multiple files on this blog. I have gone through it carefully. The solution below the section SOLUTION 2 – USE THE RAW REQUEST says, If however the client insists on using the same form input name such as ‘files[]‘ or ‘files’ and then populating that name with multiple files then a small hack is necessary as follows. As noted above Spring 2.5 throws an exception if it detects the same form input name of type file more than once. CommonsFileUploadSupport – the class which throws that exception is not final and the method which throws that exception is protected so using the wonders of inheritance and subclassing one can simply fix/modify the logic a little bit as follows. The change I’ve made is literally one word representing one method invocation which enables us to have multiple files incoming under the same form input name. It attempts to override the method protected MultipartParsingResult parseFileItems(List fileItems, String encoding) {} of the abstract class CommonsFileUploadSupport by extending the class CommonsMultipartResolver such as, package multipartResolver; import java.io.UnsupportedEncodingException; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import javax.servlet.ServletContext; import org.apache.commons.fileupload.FileItem; import org.springframework.util.StringUtils; import org.springframework.web.multipart.MultipartException; import org.springframework.web.multipart.MultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartResolver; final public class MultiCommonsMultipartResolver extends CommonsMultipartResolver { public MultiCommonsMultipartResolver() { } public MultiCommonsMultipartResolver(ServletContext servletContext) { super(servletContext); } @Override @SuppressWarnings("unchecked") protected MultipartParsingResult parseFileItems(List fileItems, String encoding) { Map<String, MultipartFile> multipartFiles = new HashMap<String, MultipartFile>(); Map multipartParameters = new HashMap(); // Extract multipart files and multipart parameters. for (Iterator it = fileItems.iterator(); it.hasNext();) { FileItem fileItem = (FileItem) it.next(); if (fileItem.isFormField()) { String value = null; if (encoding != null) { try { value = fileItem.getString(encoding); } catch (UnsupportedEncodingException ex) { if (logger.isWarnEnabled()) { logger.warn("Could not decode multipart item '" + fileItem.getFieldName() + "' with encoding '" + encoding + "': using platform default"); } value = fileItem.getString(); } } else { value = fileItem.getString(); } String[] curParam = (String[]) multipartParameters.get(fileItem.getFieldName()); if (curParam == null) { // simple form field multipartParameters.put(fileItem.getFieldName(), new String[] { value }); } else { // array of simple form fields String[] newParam = StringUtils.addStringToArray(curParam, value); multipartParameters.put(fileItem.getFieldName(), newParam); } } else { // multipart file field CommonsMultipartFile file = new CommonsMultipartFile(fileItem); if (multipartFiles.put(fileItem.getName(), file) != null) { throw new MultipartException("Multiple files for field name [" + file.getName() + "] found - not supported by MultipartResolver"); } if (logger.isDebugEnabled()) { logger.debug("Found multipart file [" + file.getName() + "] of size " + file.getSize() + " bytes with original filename [" + file.getOriginalFilename() + "], stored " + file.getStorageDescription()); } } } return new MultipartParsingResult(multipartFiles, multipartParameters); } } What happens is that the last line in the method parseFileItems() (the return statement) i.e. return new MultipartParsingResult(multipartFiles, multipartParameters); causes a compile-time error because the first parameter multipartFiles is a type of Map implemented by HashMap but in reality, it requires a parameter of type MultiValueMap<String, MultipartFile> It is a constructor of a static class inside the abstract class CommonsFileUploadSupport, public abstract class CommonsFileUploadSupport { protected static class MultipartParsingResult { public MultipartParsingResult(MultiValueMap<String, MultipartFile> mpFiles, Map<String, String[]> mpParams) { } } } The reason might be - this solution is about the Spring version 2.5 and I'm using the Spring version 3.0.2 which might be inappropriate for this version. I however tried to replace the Map with MultiValueMap in various ways such as the one shown in the following segment of code, MultiValueMap<String, MultipartFile>mul=new LinkedMultiValueMap<String, MultipartFile>(); for(Entry<String, MultipartFile>entry:multipartFiles.entrySet()) { mul.add(entry.getKey(), entry.getValue()); } return new MultipartParsingResult(mul, multipartParameters); but no success. I'm not sure how to replace Map with MultiValueMap and even doing so could work either. After doing this, the browser shows the Http response, HTTP Status 400 - type Status report message description The request sent by the client was syntactically incorrect (). Apache Tomcat/6.0.26 I have tried to shorten the question as possible as I could and I haven't included unnecessary code. How could be made it possible to upload multiple files after Spring has been configured with HiddenHttpMethodFilter? That blog indicates that It is a long standing, high priority bug. If there is no solution regarding the version 3.0.2 (3 or higher) then I have to disable Spring support forever and continue to use commons-fileupolad as suggested by the third solution on that blog omitting the PUT, DELETE and other request methods forever. Just curiously waiting for a solution and/or suggestion. Very little changes to the code in the parseFileItems() method inside the class MultiCommonsMultipartResolver might make it to upload multiple files but I couldn't succeed in my attempts (again with the Spring version 3.0.2 (3 or higher)).

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  • Using Handlebars.js issue

    - by Roland
    I'm having a small issue when I'm compiling a template with Handlebars.js . I have a JSON text file which contains an big array with objects : Source ; and I'm using XMLHTTPRequest to get it and then parse it so I can use it when compiling the template. So far the template has the following structure : <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper"> <img src="{{ThumbnailUrl}}"> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}">Google Maps</a> </div> </div> </div> <div class="right-side-content"></div> </div> And the following block of code would be the way I'm handling the JS part : $(document).ready(function() { /* Default Javascript Options ~a javascript object which contains all the variables that will be passed to the cluster class */ var default_cluster_options = { animations : ['flash', 'bounce', 'shake', 'tada', 'swing', 'wobble', 'wiggle', 'pulse', 'flip', 'flipInX', 'flipOutX', 'flipInY', 'flipOutY', 'fadeIn', 'fadeInUp', 'fadeInDown', 'fadeInLeft', 'fadeInRight', 'fadeInUpBig', 'fadeInDownBig', 'fadeInLeftBig', 'fadeInRightBig', 'fadeOut', 'fadeOutUp', 'fadeOutDown', 'fadeOutLeft', 'fadeOutRight', 'fadeOutUpBig', 'fadeOutDownBig', 'fadeOutLeftBig', 'fadeOutRightBig', 'bounceIn', 'bounceInUp', 'bounceInDown', 'bounceInLeft', 'bounceInRight', 'bounceOut', 'bounceOutUp', 'bounceOutDown', 'bounceOutLeft', 'bounceOutRight', 'rotateIn', 'rotateInDownLeft', 'rotateInDownRight', 'rotateInUpLeft', 'rotateInUpRight', 'rotateOut', 'rotateOutDownLeft', 'rotateOutDownRight', 'rotateOutUpLeft', 'rotateOutUpRight', 'lightSpeedIn', 'lightSpeedOut', 'hinge', 'rollIn', 'rollOut'], json_data_url : 'data.json', template_data_url : 'template.php', base_maps_api_url : 'https://maps.googleapis.com/maps/api/js?sensor=false', cluser_wrapper_id : '#content-wrapper', maps_wrapper_class : '.google-maps', }; /* Cluster ~main class, handles all javascript operations */ var Cluster = function(environment, cluster_options) { var self = this; this.options = $.extend({}, default_cluster_options, cluster_options); this.environment = environment; this.animations = this.options.animations; this.json_data_url = this.options.json_data_url; this.template_data_url = this.options.template_data_url; this.base_maps_api_url = this.options.base_maps_api_url; this.cluser_wrapper_id = this.options.cluser_wrapper_id; this.maps_wrapper_class = this.options.maps_wrapper_class; this.test_environment_mode(this.environment); this.initiate_environment(); this.test_xmlhttprequest_availability(); this.initiate_gmaps_lib_load(self.base_maps_api_url); this.initiate_data_processing(); }; /* Test Environment Mode ~adds a modernizr test which looks wheater the cluster class is initiated in development or not */ Cluster.prototype.test_environment_mode = function(environment) { var self = this; return Modernizr.addTest('test_environment', function() { return (typeof environment !== 'undefined' && environment !== null && environment === "Development") ? true : false; }); }; /* Test XMLHTTPRequest Availability ~adds a modernizr test which looks wheater the xmlhttprequest class is available or not in the browser, exception makes IE */ Cluster.prototype.test_xmlhttprequest_availability = function() { return Modernizr.addTest('test_xmlhttprequest', function() { return (typeof window.XMLHttpRequest === 'undefined' || window.XMLHttpRequest === null) ? true : false; }); }; /* Initiate Environment ~depending on what the modernizr test returns it puts LESS in the development mode or not */ Cluster.prototype.initiate_environment = function() { return (Modernizr.test_environment) ? (less.env = "development", less.watch()) : true; }; Cluster.prototype.initiate_gmaps_lib_load = function(lib_url) { return Modernizr.load(lib_url); }; /* Initiate XHR Request ~prototype function that creates an xmlhttprequest for processing json data from an separate json text file */ Cluster.prototype.initiate_xhr_request = function(url, mime_type) { var request, data; var self = this; (Modernizr.test_xmlhttprequest) ? request = new ActiveXObject('Microsoft.XMLHTTP') : request = new XMLHttpRequest(); request.onreadystatechange = function() { if(request.readyState == 4 && request.status == 200) { data = request.responseText; } }; request.open("GET", url, false); request.overrideMimeType(mime_type); request.send(); return data; }; Cluster.prototype.initiate_google_maps_action = function() { var self = this; return $(this.maps_wrapper_class).each(function(index, element) { return $(element).on('click', function(ev) { var html = $('<div id="map-canvas" class="map-canvas"></div>'); var latitude = $(element).attr('data-latitude'); var longitude = $(element).attr('data-longitude'); log("LAT : " + latitude); log("LON : " + longitude); $.lightbox(html, { "width": 900, "height": 250, "onOpen" : function() { } }); ev.preventDefault(); }); }); }; Cluster.prototype.initiate_data_processing = function() { var self = this; var json_data = JSON.parse(self.initiate_xhr_request(self.json_data_url, 'application/json; charset=ISO-8859-1')); var source_data = self.initiate_xhr_request(self.template_data_url, 'text/html'); var template = Handlebars.compile(source_data); for(var i = 0; i < json_data.length; i++ ) { var result = template(json_data[i]); $(result).appendTo(self.cluser_wrapper_id); } self.initiate_google_maps_action(); }; /* Cluster ~initiate the cluster class */ var cluster = new Cluster("Development"); }); My problem would be that I don't think I'm iterating the JSON object right or I'm using the template the wrong way because if you check this link : http://rolandgroza.com/labs/valtech/ ; you will see that there are some numbers there ( which represents latitude and longitude ) but they are all the same and if you take only a brief look at the JSON object each number is different. So what am I doing wrong that it makes the same number repeat ? Or what should I do to fix it ? I must notice that I've just started working with templates so I have little knowledge it.

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  • Java homework help, Error <identifier> expected

    - by user2900126
    Help with java homework this is my assignment that I have, this assignment code I've tried. But when I try to compile it I keep getting errors which I cant seem to find soloutions too: Error says <identifier> expected for Line 67 public static void () Assignment brief To write a simple java classMobile that models a mobile phone. Details the information stored about each mobile phone will include • Its type e.g. “Sony ericsson x90” or “Samsung Galaxy S”; • Its screen size in inches; You may assume that this a whole number from the scale 3 to 5 inclusive. • Its memory card capacity in gigabytes You may assume that this a whole number • The name of its present service provider You may assume this is a single line of text. • The type of contract with service provider You may assume this is a single line of text. • Its camera resolution in megapixels; You should not assume that this a whole number; • The percentage of charge left on the phone e.g. a fully charged phone will have a charge of 100. You may assume that this a whole number • Whether the phone has GPS or not. Your class will have fields corresponding to these attributes . Start by opening BlueJ, creating a new project called myMobile which has a classMobile and set up the fields that you need, Next you will need to write a Constructor for the class. Assume that each phone is manufactured by creating an object and specifying its type, its screen size, its memory card capacity, its camera resolution and whether it has GPS or not. Therefore you will need a constructor that allows you to pass arguments to initialise these five attributes. Other fields should be set to appropriate default values. You may assume that a new phone comes fully charged. When the phone is sold to its owner, you will need to set the service provider and type of contract with that provider so you will need mutator methods • setProvider () - - to set service provider. • setContractType - - to set the type of contract These methods will be used when the phones provider is changed. You should also write a mutator method ChargeUp () which simulates fully charging the phone. To obtain information about your mobile object you should write • accessor methods corresponding to four of its fields: • getType () – which returns the type of mobile; • getProvider () – which returns the present service provider; • getContractType () – which returns its type of contract; • getCharge () – which returns its remaining charge. An accessor method to printDetails () to print, to the terminal window, a report about the phone e.g. This mobile phone is a sony Erricsson X90 with Service provider BigAl and type of contract PAYG. At present it has 30% of its battery charge remaining. Check that the new method works correctly by for example, • creating a Mobile object and setting its fields; • calling printDetails () and t=checking the report corresponds to the details you have just given the mobile; • changing the service provider and contract type by calling setprovider () and setContractType (); • calling printDetails () and checking the report now prints out the new details. Challenging excercises • write a mutator methodswitchedOnFor () =which simulates using the phone for a specified period. You may assume the phone loses 1% of its charge for each hour that it is switched on . • write an accessor method checkcharge () whichg checks the phone remaing charge. If this charge has a value less than 25%, then this method returns a string containg the message Be aware that you will soon need to re-charge your phone, otherwise it returns a string your phone charge is sufficient. • Write a method changeProvider () which simulates changing the provider (and presumably also the type of service contract). Finally you may add up to four additional fields, with appropriate methods, that might be required in a more detailed model. above is my assignment that I have, this assignment code I've tried. But when I try to oompile it I keep getting errors which I cant seem to find soloutions too: Error says <identifier> expected for Line 67 public static void () /** * to write a simple java class Mobile that models a mobile phone. * * @author (Lewis Burte-Clarke) * @version (14/10/13) */ public class Mobile { // type of phone private String phonetype; // size of screen in inches private int screensize; // menory card capacity private int memorycardcapacity; // name of present service provider private String serviceprovider; // type of contract with service provider private int typeofcontract; // camera resolution in megapixels private int cameraresolution; // the percentage of charge left on the phone private int checkcharge; // wether the phone has GPS or not private String GPS; // instance variables - replace the example below with your own private int x; // The constructor method public Mobile(String mobilephonetype, int mobilescreensize, int mobilememorycardcapacity,int mobilecameraresolution,String mobileGPS, String newserviceprovider) { this.phonetype = mobilephonetype; this.screensize = mobilescreensize; this.memorycardcapacity = mobilememorycardcapacity; this.cameraresolution = mobilecameraresolution; this.GPS = mobileGPS; // you do not use this ones during instantiation,you can remove them if you do not need or assign them some default values //this.serviceprovider = newserviceprovider; //this.typeofcontract = 12; //this.checkcharge = checkcharge; Mobile samsungPhone = new Mobile("Samsung", "1024", "2", "verizon", "8", "GPS"); 1024 = screensize; 2 = memorycardcapacity; 8 = resolution; GPS = gps; "verizon"=serviceprovider; //typeofcontract = 12; //checkcharge = checkcharge; } // A method to display the state of the object to the screen public void displayMobileDetails() { System.out.println("phonetype: " + phonetype); System.out.println("screensize: " + screensize); System.out.println("memorycardcapacity: " + memorycardcapacity); System.out.println("cameraresolution: " + cameraresolution); System.out.println("GPS: " + GPS); System.out.println("serviceprovider: " + serviceprovider); System.out.println("typeofcontract: " + typeofcontract); } /** * The mymobile class implements an application that * simply displays "new Mobile!" to the standard output. */ public class mymobile { public static void main(String[] args) { System.out.println("new Mobile!"); //Display the string. } } public static void buildPhones(){ Mobile Samsung = new Mobile("Samsung", "3.0", "4gb", "8mega pixels", "GPS"); Mobile Blackberry = new Mobile("Blackberry", "3.0", "4gb", "8mega pixels", "GPS"); Samsung.displayMobileDetails(); Blackberry.displayMobileDetails(); } public static void main(String[] args) { buildPhones(); } } any answers.replies and help would be greatly appreciated as I really lost!

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  • SINGLE SIGN ON SECURITY THREAT! FACEBOOK access_token broadcast in the open/clear

    - by MOKANA
    Subsequent to my posting there was a remark made that this was not really a question but I thought I did indeed postulate one. So that there is no ambiquity here is the question with a lead in: Since there is no data sent from Facebook during the Canvas Load process that is not at some point divulged, including the access_token, session and other data that could uniquely identify a user, does any one see any other way other than adding one more layer, i.e., a password, sent over the wire via HTTPS along with the access_toekn, that will insure unique untampered with security by the user? Using Wireshark I captured the local broadcast while loading my Canvas Application page. I was hugely surprised to see the access_token broadcast in the open, viewable for any one to see. This access_token is appended to any https call to the Facebook OpenGraph API. Using facebook as a single click log on has now raised huge concerns for me. It is stored in a session object in memory and the cookie is cleared upon app termination and after reviewing the FB.Init calls I saw a lot of HTTPS calls so I assumed the access_token was always encrypted. But last night I saw in the status bar a call from what was simply an http call that included the App ID so I felt I should sniff the Application Canvas load sequence. Today I did sniff the broadcast and in the attached image you can see that there are http calls with the access_token being broadcast in the open and clear for anyone to gain access to. Am I missing something, is what I am seeing and my interpretation really correct. If any one can sniff and get the access_token they can theorically make calls to the Graph API via https, even though the call back would still need to be the site established in Facebook's application set up. But what is truly a security threat is anyone using the access_token for access to their own site. I do not see the value of a single sign on via Facebook if the only thing that was established as secure was the access_token - becuase for what I can see it clearly is not secure. Access tokens that never have an expire date do not change. Access_tokens are different for every user, to access to another site could be held tight to just a single user, but compromising even a single user's data is unacceptable. http://www.creatingstory.com/images/InTheOpen.png Went back and did more research on this: FINDINGS: Went back an re ran the canvas application to verify that it was not any of my code that was not broadcasting. In this call: HTTP GET /connect.php/en_US/js/CacheData HTTP/1.1 The USER ID is clearly visible in the cookie. So USER_ID's are fully visible, but they are already. Anyone can go to pretty much any ones page and hover over the image and see the USER ID. So no big threat. APP_ID are also easily obtainable - but . . . http://www.creatingstory.com/images/InTheOpen2.png The above file clearly shows the FULL ACCESS TOKEN clearly in the OPEN via a Facebook initiated call. Am I wrong. TELL ME I AM WRONG because I want to be wrong about this. I have since reset my app secret so I am showing the real sniff of the Canvas Page being loaded. Additional data 02/20/2011: @ifaour - I appreciate the time you took to compile your response. I am pretty familiar with the OAuth process and have a pretty solid understanding of the signed_request unpacking and utilization of the access_token. I perform a substantial amount of my processing on the server and my Facebook server side flows are all complete and function without any flaw that I know of. The application secret is secure and never passed to the front end application and is also changed regularly. I am being as fanatical about security as I can be, knowing there is so much I don’t know that could come back and bite me. Two huge access_token issues: The issues concern the possible utilization of the access_token from the USER AGENT (browser). During the FB.INIT() process of the Facebook JavaScript SDK, a cookie is created as well as an object in memory called a session object. This object, along with the cookie contain the access_token, session, a secret, and uid and status of the connection. The session object is structured such that is supports both the new OAuth and the legacy flows. With OAuth, the access_token and status are pretty much al that is used in the session object. The first issue is that the access_token is used to make HTTPS calls to the GRAPH API. If you had the access_token, you could do this from any browser: https://graph.facebook.com/220439?access_token=... and it will return a ton of information about the user. So any one with the access token can gain access to a Facebook account. You can also make additional calls to any info the user has granted access to the application tied to the access_token. At first I thought that a call into the GRAPH had to have a Callback to the URL established in the App Setup, but I tested it as mentioned below and it will return info back right into the browser. Adding that callback feature would be a good idea I think, tightens things up a bit. The second issue is utilization of some unique private secured data that identifies the user to the third party data base, i.e., like in my case, I would use a single sign on to populate user information into my database using this unique secured data item (i.e., access_token which contains the APP ID, the USER ID, and a hashed with secret sequence). None of this is a problem on the server side. You get a signed_request, you unpack it with secret, make HTTPS calls, get HTTPS responses back. When a user has information entered via the USER AGENT(browser) that must be stored via a POST, this unique secured data element would be sent via HTTPS such that they are validated prior to data base insertion. However, If there is NO secured piece of unique data that is supplied via the single sign on process, then there is no way to guarantee unauthorized access. The access_token is the one piece of data that is utilized by Facebook to make the HTTPS calls into the GRAPH API. it is considered unique in regards to BOTH the USER and the APPLICATION and is initially secure via the signed_request packaging. If however, it is subsequently transmitted in the clear and if I can sniff the wire and obtain the access_token, then I can pretend to be the application and gain the information they have authorized the application to see. I tried the above example from a Safari and IE browser and it returned all of my information to me in the browser. In conclusion, the access_token is part of the signed_request and that is how the application initially obtains it. After OAuth authentication and authorization, i.e., the USER has logged into Facebook and then runs your app, the access_token is stored as mentioned above and I have sniffed it such that I see it stored in a Cookie that is transmitted over the wire, resulting in there being NO UNIQUE SECURED IDENTIFIABLE piece of information that can be used to support interaction with the database, or in other words, unless there were one more piece of secure data sent along with the access_token to my database, i.e., a password, I would not be able to discern if it is a legitimate call. Luckily I utilized secure AJAX via POST and the call has to come from the same domain, but I am sure there is a way to hijack that. I am totally open to any ideas on this topic on how to uniquely identify my USERS other than adding another layer (password) via this single sign on process or if someone would just share with me that I read and analyzed my data incorrectly and that the access_token is always secure over the wire. Mahalo nui loa in advance.

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  • Java: Cannot find a method's symbol even though that method is declared later in the class. The remaining code is looking for a class.

    - by Midimistro
    This is an assignment that we use strings in Java to analyze a phone number. The error I am having is anything below tester=invalidCharacters(c); does not compile because every line past tester=invalidCharacters(c); is looking for a symbol or the class. In get invalidResults, all I am trying to do is evaluate a given string for non-alphabetical characters such as *,(,^,&,%,@,#,), and so on. What to answer: Why is it producing an error, what will work, and is there an easier method WITHOUT using regex. Here is the link to the assignment: http://cis.csuohio.edu/~hwang/teaching/cis260/assignments/assignment9.html public class PhoneNumber { private int areacode; private int number; private int ext; /////Constructors///// //Third Constructor (given one string arg) "xxx-xxxxxxx" where first three are numbers and the remaining (7) are numbers or letters public PhoneNumber(String newNumber){ //Note: Set default ext to 0 ext=0; ////Declare Temporary Storage and other variables//// //for the first three numbers String areaCodeString; //for the remaining seven characters String newNumberString; //For use in testing the second half of the string boolean containsLetters; boolean containsInvalid; /////Separate the two parts of string///// //Get the area code part of the string areaCodeString=newNumber.substring(0,2); //Convert the string and set it to the area code areacode=Integer.parseInt(areaCodeString); //Skip the "-" and Get the remaining part of the string newNumberString=newNumber.substring(4); //Create an array of characters from newNumberString to reuse in later methods for int length=newNumberString.length(); char [] myCharacters= new char [length]; int i; for (i=0;i<length;i++){ myCharacters [i]=newNumberString.charAt(i); } //Test if newNumberString contains letters & converting them into numbers String reNewNumber=""; //Test for invalid characters containsInvalid=getInvalidResults(newNumberString,length); if (containsInvalid==false){ containsLetters=getCharResults(newNumberString,length); if (containsLetters==true){ for (i=0;i<length;i++){ myCharacters [i]=(char)convertLetNum((myCharacters [i])); reNewNumber=reNewNumber+myCharacters[i]; } } } if (containsInvalid==false){ number=Integer.parseInt(reNewNumber); } else{ System.out.println("Error!"+"\t"+newNumber+" contains illegal characters. This number will be ignored and skipped."); } } //////Primary Methods/Behaviors/////// //Compare this phone number with the one passed by the caller public boolean equals(PhoneNumber pn){ boolean equal; String concat=(areacode+"-"+number); String pN=pn.toString(); if (concat==pN){ equal=true; } else{ equal=false; } return equal; } //Convert the stored number to a certain string depending on extension public String toString(){ String returned; if(ext==0){ returned=(areacode+"-"+number); } else{ returned=(areacode+"-"+number+" ext "+ext); } return returned; } //////Secondary Methods/////// //Method for testing if the second part of the string contains any letters public static boolean getCharResults(String newNumString,int getLength){ //Recreate a character array int i; char [] myCharacters= new char [getLength]; for (i=0;i<getLength;i++){ myCharacters [i]=newNumString.charAt(i); } boolean doesContainLetter=false; int j; for (j=0;j<getLength;j++){ if ((Character.isDigit(myCharacters[j])==true)){ doesContainLetter=false; } else{ doesContainLetter=true; return doesContainLetter; } } return doesContainLetter; } //Method for testing if the second part of the string contains any letters public static boolean getInvalidResults(String newNumString,int getLength){ boolean doesContainInvalid=false; int i; char c; boolean tester; char [] invalidCharacters= new char [getLength]; for (i=0;i<getLength;i++){ invalidCharacters [i]=newNumString.charAt(i); c=invalidCharacters [i]; tester=invalidCharacters(c); if(tester==true)){ doesContainInvalid=false; } else{ doesContainInvalid=true; return doesContainInvalid; } } return doesContainInvalid; } //Method for evaluating string for invalid characters public boolean invalidCharacters(char letter){ boolean returnNum=false; switch (letter){ case 'A': return returnNum; case 'B': return returnNum; case 'C': return returnNum; case 'D': return returnNum; case 'E': return returnNum; case 'F': return returnNum; case 'G': return returnNum; case 'H': return returnNum; case 'I': return returnNum; case 'J': return returnNum; case 'K': return returnNum; case 'L': return returnNum; case 'M': return returnNum; case 'N': return returnNum; case 'O': return returnNum; case 'P': return returnNum; case 'Q': return returnNum; case 'R': return returnNum; case 'S': return returnNum; case 'T': return returnNum; case 'U': return returnNum; case 'V': return returnNum; case 'W': return returnNum; case 'X': return returnNum; case 'Y': return returnNum; case 'Z': return returnNum; default: return true; } } //Method for converting letters to numbers public int convertLetNum(char letter){ int returnNum; switch (letter){ case 'A': returnNum=2;return returnNum; case 'B': returnNum=2;return returnNum; case 'C': returnNum=2;return returnNum; case 'D': returnNum=3;return returnNum; case 'E': returnNum=3;return returnNum; case 'F': returnNum=3;return returnNum; case 'G': returnNum=4;return returnNum; case 'H': returnNum=4;return returnNum; case 'I': returnNum=4;return returnNum; case 'J': returnNum=5;return returnNum; case 'K': returnNum=5;return returnNum; case 'L': returnNum=5;return returnNum; case 'M': returnNum=6;return returnNum; case 'N': returnNum=6;return returnNum; case 'O': returnNum=6;return returnNum; case 'P': returnNum=7;return returnNum; case 'Q': returnNum=7;return returnNum; case 'R': returnNum=7;return returnNum; case 'S': returnNum=7;return returnNum; case 'T': returnNum=8;return returnNum; case 'U': returnNum=8;return returnNum; case 'V': returnNum=8;return returnNum; case 'W': returnNum=9;return returnNum; case 'X': returnNum=9;return returnNum; case 'Y': returnNum=9;return returnNum; case 'Z': returnNum=9;return returnNum; default: return 0; } } } Note: Please Do not use this program to cheat in your own class. To ensure of this, I will take this question down if it has not been answered by the end of 2013, if I no longer need an explanation for it, or if the term for the class has ended.

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  • An Introduction to ASP.NET Web API

    - by Rick Strahl
    Microsoft recently released ASP.NET MVC 4.0 and .NET 4.5 and along with it, the brand spanking new ASP.NET Web API. Web API is an exciting new addition to the ASP.NET stack that provides a new, well-designed HTTP framework for creating REST and AJAX APIs (API is Microsoft’s new jargon for a service, in case you’re wondering). Although Web API ships and installs with ASP.NET MVC 4, you can use Web API functionality in any ASP.NET project, including WebForms, WebPages and MVC or just a Web API by itself. And you can also self-host Web API in your own applications from Console, Desktop or Service applications. If you're interested in a high level overview on what ASP.NET Web API is and how it fits into the ASP.NET stack you can check out my previous post: Where does ASP.NET Web API fit? In the following article, I'll focus on a practical, by example introduction to ASP.NET Web API. All the code discussed in this article is available in GitHub: https://github.com/RickStrahl/AspNetWebApiArticle [republished from my Code Magazine Article and updated for RTM release of ASP.NET Web API] Getting Started To start I’ll create a new empty ASP.NET application to demonstrate that Web API can work with any kind of ASP.NET project. Although you can create a new project based on the ASP.NET MVC/Web API template to quickly get up and running, I’ll take you through the manual setup process, because one common use case is to add Web API functionality to an existing ASP.NET application. This process describes the steps needed to hook up Web API to any ASP.NET 4.0 application. Start by creating an ASP.NET Empty Project. Then create a new folder in the project called Controllers. Add a Web API Controller Class Once you have any kind of ASP.NET project open, you can add a Web API Controller class to it. Web API Controllers are very similar to MVC Controller classes, but they work in any kind of project. Add a new item to this folder by using the Add New Item option in Visual Studio and choose Web API Controller Class, as shown in Figure 1. Figure 1: This is how you create a new Controller Class in Visual Studio   Make sure that the name of the controller class includes Controller at the end of it, which is required in order for Web API routing to find it. Here, the name for the class is AlbumApiController. For this example, I’ll use a Music Album model to demonstrate basic behavior of Web API. The model consists of albums and related songs where an album has properties like Name, Artist and YearReleased and a list of songs with a SongName and SongLength as well as an AlbumId that links it to the album. You can find the code for the model (and the rest of these samples) on Github. To add the file manually, create a new folder called Model, and add a new class Album.cs and copy the code into it. There’s a static AlbumData class with a static CreateSampleAlbumData() method that creates a short list of albums on a static .Current that I’ll use for the examples. Before we look at what goes into the controller class though, let’s hook up routing so we can access this new controller. Hooking up Routing in Global.asax To start, I need to perform the one required configuration task in order for Web API to work: I need to configure routing to the controller. Like MVC, Web API uses routing to provide clean, extension-less URLs to controller methods. Using an extension method to ASP.NET’s static RouteTable class, you can use the MapHttpRoute() (in the System.Web.Http namespace) method to hook-up the routing during Application_Start in global.asax.cs shown in Listing 1.using System; using System.Web.Routing; using System.Web.Http; namespace AspNetWebApi { public class Global : System.Web.HttpApplication { protected void Application_Start(object sender, EventArgs e) { RouteTable.Routes.MapHttpRoute( name: "AlbumVerbs", routeTemplate: "albums/{title}", defaults: new { symbol = RouteParameter.Optional, controller="AlbumApi" } ); } } } This route configures Web API to direct URLs that start with an albums folder to the AlbumApiController class. Routing in ASP.NET is used to create extensionless URLs and allows you to map segments of the URL to specific Route Value parameters. A route parameter, with a name inside curly brackets like {name}, is mapped to parameters on the controller methods. Route parameters can be optional, and there are two special route parameters – controller and action – that determine the controller to call and the method to activate respectively. HTTP Verb Routing Routing in Web API can route requests by HTTP Verb in addition to standard {controller},{action} routing. For the first examples, I use HTTP Verb routing, as shown Listing 1. Notice that the route I’ve defined does not include an {action} route value or action value in the defaults. Rather, Web API can use the HTTP Verb in this route to determine the method to call the controller, and a GET request maps to any method that starts with Get. So methods called Get() or GetAlbums() are matched by a GET request and a POST request maps to a Post() or PostAlbum(). Web API matches a method by name and parameter signature to match a route, query string or POST values. In lieu of the method name, the [HttpGet,HttpPost,HttpPut,HttpDelete, etc] attributes can also be used to designate the accepted verbs explicitly if you don’t want to follow the verb naming conventions. Although HTTP Verb routing is a good practice for REST style resource APIs, it’s not required and you can still use more traditional routes with an explicit {action} route parameter. When {action} is supplied, the HTTP verb routing is ignored. I’ll talk more about alternate routes later. When you’re finished with initial creation of files, your project should look like Figure 2.   Figure 2: The initial project has the new API Controller Album model   Creating a small Album Model Now it’s time to create some controller methods to serve data. For these examples, I’ll use a very simple Album and Songs model to play with, as shown in Listing 2. public class Song { public string AlbumId { get; set; } [Required, StringLength(80)] public string SongName { get; set; } [StringLength(5)] public string SongLength { get; set; } } public class Album { public string Id { get; set; } [Required, StringLength(80)] public string AlbumName { get; set; } [StringLength(80)] public string Artist { get; set; } public int YearReleased { get; set; } public DateTime Entered { get; set; } [StringLength(150)] public string AlbumImageUrl { get; set; } [StringLength(200)] public string AmazonUrl { get; set; } public virtual List<Song> Songs { get; set; } public Album() { Songs = new List<Song>(); Entered = DateTime.Now; // Poor man's unique Id off GUID hash Id = Guid.NewGuid().GetHashCode().ToString("x"); } public void AddSong(string songName, string songLength = null) { this.Songs.Add(new Song() { AlbumId = this.Id, SongName = songName, SongLength = songLength }); } } Once the model has been created, I also added an AlbumData class that generates some static data in memory that is loaded onto a static .Current member. The signature of this class looks like this and that's what I'll access to retrieve the base data:public static class AlbumData { // sample data - static list public static List<Album> Current = CreateSampleAlbumData(); /// <summary> /// Create some sample data /// </summary> /// <returns></returns> public static List<Album> CreateSampleAlbumData() { … }} You can check out the full code for the data generation online. Creating an AlbumApiController Web API shares many concepts of ASP.NET MVC, and the implementation of your API logic is done by implementing a subclass of the System.Web.Http.ApiController class. Each public method in the implemented controller is a potential endpoint for the HTTP API, as long as a matching route can be found to invoke it. The class name you create should end in Controller, which is how Web API matches the controller route value to figure out which class to invoke. Inside the controller you can implement methods that take standard .NET input parameters and return .NET values as results. Web API’s binding tries to match POST data, route values, form values or query string values to your parameters. Because the controller is configured for HTTP Verb based routing (no {action} parameter in the route), any methods that start with Getxxxx() are called by an HTTP GET operation. You can have multiple methods that match each HTTP Verb as long as the parameter signatures are different and can be matched by Web API. In Listing 3, I create an AlbumApiController with two methods to retrieve a list of albums and a single album by its title .public class AlbumApiController : ApiController { public IEnumerable<Album> GetAlbums() { var albums = AlbumData.Current.OrderBy(alb => alb.Artist); return albums; } public Album GetAlbum(string title) { var album = AlbumData.Current .SingleOrDefault(alb => alb.AlbumName.Contains(title)); return album; }} To access the first two requests, you can use the following URLs in your browser: http://localhost/aspnetWebApi/albumshttp://localhost/aspnetWebApi/albums/Dirty%20Deeds Note that you’re not specifying the actions of GetAlbum or GetAlbums in these URLs. Instead Web API’s routing uses HTTP GET verb to route to these methods that start with Getxxx() with the first mapping to the parameterless GetAlbums() method and the latter to the GetAlbum(title) method that receives the title parameter mapped as optional in the route. Content Negotiation When you access any of the URLs above from a browser, you get either an XML or JSON result returned back. The album list result for Chrome 17 and Internet Explorer 9 is shown Figure 3. Figure 3: Web API responses can vary depending on the browser used, demonstrating Content Negotiation in action as these two browsers send different HTTP Accept headers.   Notice that the results are not the same: Chrome returns an XML response and IE9 returns a JSON response. Whoa, what’s going on here? Shouldn’t we see the same result in both browsers? Actually, no. Web API determines what type of content to return based on Accept headers. HTTP clients, like browsers, use Accept headers to specify what kind of content they’d like to see returned. Browsers generally ask for HTML first, followed by a few additional content types. Chrome (and most other major browsers) ask for: Accept: text/html, application/xhtml+xml,application/xml; q=0.9,*/*;q=0.8 IE9 asks for: Accept: text/html, application/xhtml+xml, */* Note that Chrome’s Accept header includes application/xml, which Web API finds in its list of supported media types and returns an XML response. IE9 does not include an Accept header type that works on Web API by default, and so it returns the default format, which is JSON. This is an important and very useful feature that was missing from any previous Microsoft REST tools: Web API automatically switches output formats based on HTTP Accept headers. Nowhere in the server code above do you have to explicitly specify the output format. Rather, Web API determines what format the client is requesting based on the Accept headers and automatically returns the result based on the available formatters. This means that a single method can handle both XML and JSON results.. Using this simple approach makes it very easy to create a single controller method that can return JSON, XML, ATOM or even OData feeds by providing the appropriate Accept header from the client. By default you don’t have to worry about the output format in your code. Note that you can still specify an explicit output format if you choose, either globally by overriding the installed formatters, or individually by returning a lower level HttpResponseMessage instance and setting the formatter explicitly. More on that in a minute. Along the same lines, any content sent to the server via POST/PUT is parsed by Web API based on the HTTP Content-type of the data sent. The same formats allowed for output are also allowed on input. Again, you don’t have to do anything in your code – Web API automatically performs the deserialization from the content. Accessing Web API JSON Data with jQuery A very common scenario for Web API endpoints is to retrieve data for AJAX calls from the Web browser. Because JSON is the default format for Web API, it’s easy to access data from the server using jQuery and its getJSON() method. This example receives the albums array from GetAlbums() and databinds it into the page using knockout.js.$.getJSON("albums/", function (albums) { // make knockout template visible $(".album").show(); // create view object and attach array var view = { albums: albums }; ko.applyBindings(view); }); Figure 4 shows this and the next example’s HTML output. You can check out the complete HTML and script code at http://goo.gl/Ix33C (.html) and http://goo.gl/tETlg (.js). Figu Figure 4: The Album Display sample uses JSON data loaded from Web API.   The result from the getJSON() call is a JavaScript object of the server result, which comes back as a JavaScript array. In the code, I use knockout.js to bind this array into the UI, which as you can see, requires very little code, instead using knockout’s data-bind attributes to bind server data to the UI. Of course, this is just one way to use the data – it’s entirely up to you to decide what to do with the data in your client code. Along the same lines, I can retrieve a single album to display when the user clicks on an album. The response returns the album information and a child array with all the songs. The code to do this is very similar to the last example where we pulled the albums array:$(".albumlink").live("click", function () { var id = $(this).data("id"); // title $.getJSON("albums/" + id, function (album) { ko.applyBindings(album, $("#divAlbumDialog")[0]); $("#divAlbumDialog").show(); }); }); Here the URL looks like this: /albums/Dirty%20Deeds, where the title is the ID captured from the clicked element’s data ID attribute. Explicitly Overriding Output Format When Web API automatically converts output using content negotiation, it does so by matching Accept header media types to the GlobalConfiguration.Configuration.Formatters and the SupportedMediaTypes of each individual formatter. You can add and remove formatters to globally affect what formats are available and it’s easy to create and plug in custom formatters.The example project includes a JSONP formatter that can be plugged in to provide JSONP support for requests that have a callback= querystring parameter. Adding, removing or replacing formatters is a global option you can use to manipulate content. It’s beyond the scope of this introduction to show how it works, but you can review the sample code or check out my blog entry on the subject (http://goo.gl/UAzaR). If automatic processing is not desirable in a particular Controller method, you can override the response output explicitly by returning an HttpResponseMessage instance. HttpResponseMessage is similar to ActionResult in ASP.NET MVC in that it’s a common way to return an abstract result message that contains content. HttpResponseMessage s parsed by the Web API framework using standard interfaces to retrieve the response data, status code, headers and so on[MS2] . Web API turns every response – including those Controller methods that return static results – into HttpResponseMessage instances. Explicitly returning an HttpResponseMessage instance gives you full control over the output and lets you mostly bypass WebAPI’s post-processing of the HTTP response on your behalf. HttpResponseMessage allows you to customize the response in great detail. Web API’s attention to detail in the HTTP spec really shows; many HTTP options are exposed as properties and enumerations with detailed IntelliSense comments. Even if you’re new to building REST-based interfaces, the API guides you in the right direction for returning valid responses and response codes. For example, assume that I always want to return JSON from the GetAlbums() controller method and ignore the default media type content negotiation. To do this, I can adjust the output format and headers as shown in Listing 4.public HttpResponseMessage GetAlbums() { var albums = AlbumData.Current.OrderBy(alb => alb.Artist); // Create a new HttpResponse with Json Formatter explicitly var resp = new HttpResponseMessage(HttpStatusCode.OK); resp.Content = new ObjectContent<IEnumerable<Album>>( albums, new JsonMediaTypeFormatter()); // Get Default Formatter based on Content Negotiation //var resp = Request.CreateResponse<IEnumerable<Album>>(HttpStatusCode.OK, albums); resp.Headers.ConnectionClose = true; resp.Headers.CacheControl = new CacheControlHeaderValue(); resp.Headers.CacheControl.Public = true; return resp; } This example returns the same IEnumerable<Album> value, but it wraps the response into an HttpResponseMessage so you can control the entire HTTP message result including the headers, formatter and status code. In Listing 4, I explicitly specify the formatter using the JsonMediaTypeFormatter to always force the content to JSON.  If you prefer to use the default content negotiation with HttpResponseMessage results, you can create the Response instance using the Request.CreateResponse method:var resp = Request.CreateResponse<IEnumerable<Album>>(HttpStatusCode.OK, albums); This provides you an HttpResponse object that's pre-configured with the default formatter based on Content Negotiation. Once you have an HttpResponse object you can easily control most HTTP aspects on this object. What's sweet here is that there are many more detailed properties on HttpResponse than the core ASP.NET Response object, with most options being explicitly configurable with enumerations that make it easy to pick the right headers and response codes from a list of valid codes. It makes HTTP features available much more discoverable even for non-hardcore REST/HTTP geeks. Non-Serialized Results The output returned doesn’t have to be a serialized value but can also be raw data, like strings, binary data or streams. You can use the HttpResponseMessage.Content object to set a number of common Content classes. Listing 5 shows how to return a binary image using the ByteArrayContent class from a Controller method. [HttpGet] public HttpResponseMessage AlbumArt(string title) { var album = AlbumData.Current.FirstOrDefault(abl => abl.AlbumName.StartsWith(title)); if (album == null) { var resp = Request.CreateResponse<ApiMessageError>( HttpStatusCode.NotFound, new ApiMessageError("Album not found")); return resp; } // kinda silly - we would normally serve this directly // but hey - it's a demo. var http = new WebClient(); var imageData = http.DownloadData(album.AlbumImageUrl); // create response and return var result = new HttpResponseMessage(HttpStatusCode.OK); result.Content = new ByteArrayContent(imageData); result.Content.Headers.ContentType = new MediaTypeHeaderValue("image/jpeg"); return result; } The image retrieval from Amazon is contrived, but it shows how to return binary data using ByteArrayContent. It also demonstrates that you can easily return multiple types of content from a single controller method, which is actually quite common. If an error occurs - such as a resource can’t be found or a validation error – you can return an error response to the client that’s very specific to the error. In GetAlbumArt(), if the album can’t be found, we want to return a 404 Not Found status (and realistically no error, as it’s an image). Note that if you are not using HTTP Verb-based routing or not accessing a method that starts with Get/Post etc., you have to specify one or more HTTP Verb attributes on the method explicitly. Here, I used the [HttpGet] attribute to serve the image. Another option to handle the error could be to return a fixed placeholder image if no album could be matched or the album doesn’t have an image. When returning an error code, you can also return a strongly typed response to the client. For example, you can set the 404 status code and also return a custom error object (ApiMessageError is a class I defined) like this:return Request.CreateResponse<ApiMessageError>( HttpStatusCode.NotFound, new ApiMessageError("Album not found") );   If the album can be found, the image will be returned. The image is downloaded into a byte[] array, and then assigned to the result’s Content property. I created a new ByteArrayContent instance and assigned the image’s bytes and the content type so that it displays properly in the browser. There are other content classes available: StringContent, StreamContent, ByteArrayContent, MultipartContent, and ObjectContent are at your disposal to return just about any kind of content. You can create your own Content classes if you frequently return custom types and handle the default formatter assignments that should be used to send the data out . Although HttpResponseMessage results require more code than returning a plain .NET value from a method, it allows much more control over the actual HTTP processing than automatic processing. It also makes it much easier to test your controller methods as you get a response object that you can check for specific status codes and output messages rather than just a result value. Routing Again Ok, let’s get back to the image example. Using the original routing we have setup using HTTP Verb routing there's no good way to serve the image. In order to return my album art image I’d like to use a URL like this: http://localhost/aspnetWebApi/albums/Dirty%20Deeds/image In order to create a URL like this, I have to create a new Controller because my earlier routes pointed to the AlbumApiController using HTTP Verb routing. HTTP Verb based routing is great for representing a single set of resources such as albums. You can map operations like add, delete, update and read easily using HTTP Verbs. But you cannot mix action based routing into a an HTTP Verb routing controller - you can only map HTTP Verbs and each method has to be unique based on parameter signature. You can't have multiple GET operations to methods with the same signature. So GetImage(string id) and GetAlbum(string title) are in conflict in an HTTP GET routing scenario. In fact, I was unable to make the above Image URL work with any combination of HTTP Verb plus Custom routing using the single Albums controller. There are number of ways around this, but all involve additional controllers.  Personally, I think it’s easier to use explicit Action routing and then add custom routes if you need to simplify your URLs further. So in order to accommodate some of the other examples, I created another controller – AlbumRpcApiController – to handle all requests that are explicitly routed via actions (/albums/rpc/AlbumArt) or are custom routed with explicit routes defined in the HttpConfiguration. I added the AlbumArt() method to this new AlbumRpcApiController class. For the image URL to work with the new AlbumRpcApiController, you need a custom route placed before the default route from Listing 1.RouteTable.Routes.MapHttpRoute( name: "AlbumRpcApiAction", routeTemplate: "albums/rpc/{action}/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumRpcApi", action = "GetAblums" } ); Now I can use either of the following URLs to access the image: Custom route: (/albums/rpc/{title}/image)http://localhost/aspnetWebApi/albums/PowerAge/image Action route: (/albums/rpc/action/{title})http://localhost/aspnetWebAPI/albums/rpc/albumart/PowerAge Sending Data to the Server To send data to the server and add a new album, you can use an HTTP POST operation. Since I’m using HTTP Verb-based routing in the original AlbumApiController, I can implement a method called PostAlbum()to accept a new album from the client. Listing 6 shows the Web API code to add a new album.public HttpResponseMessage PostAlbum(Album album) { if (!this.ModelState.IsValid) { // my custom error class var error = new ApiMessageError() { message = "Model is invalid" }; // add errors into our client error model for client foreach (var prop in ModelState.Values) { var modelError = prop.Errors.FirstOrDefault(); if (!string.IsNullOrEmpty(modelError.ErrorMessage)) error.errors.Add(modelError.ErrorMessage); else error.errors.Add(modelError.Exception.Message); } return Request.CreateResponse<ApiMessageError>(HttpStatusCode.Conflict, error); } // update song id which isn't provided foreach (var song in album.Songs) song.AlbumId = album.Id; // see if album exists already var matchedAlbum = AlbumData.Current .SingleOrDefault(alb => alb.Id == album.Id || alb.AlbumName == album.AlbumName); if (matchedAlbum == null) AlbumData.Current.Add(album); else matchedAlbum = album; // return a string to show that the value got here var resp = Request.CreateResponse(HttpStatusCode.OK, string.Empty); resp.Content = new StringContent(album.AlbumName + " " + album.Entered.ToString(), Encoding.UTF8, "text/plain"); return resp; } The PostAlbum() method receives an album parameter, which is automatically deserialized from the POST buffer the client sent. The data passed from the client can be either XML or JSON. Web API automatically figures out what format it needs to deserialize based on the content type and binds the content to the album object. Web API uses model binding to bind the request content to the parameter(s) of controller methods. Like MVC you can check the model by looking at ModelState.IsValid. If it’s not valid, you can run through the ModelState.Values collection and check each binding for errors. Here I collect the error messages into a string array that gets passed back to the client via the result ApiErrorMessage object. When a binding error occurs, you’ll want to return an HTTP error response and it’s best to do that with an HttpResponseMessage result. In Listing 6, I used a custom error class that holds a message and an array of detailed error messages for each binding error. I used this object as the content to return to the client along with my Conflict HTTP Status Code response. If binding succeeds, the example returns a string with the name and date entered to demonstrate that you captured the data. Normally, a method like this should return a Boolean or no response at all (HttpStatusCode.NoConent). The sample uses a simple static list to hold albums, so once you’ve added the album using the Post operation, you can hit the /albums/ URL to see that the new album was added. The client jQuery code to call the POST operation from the client with jQuery is shown in Listing 7. var id = new Date().getTime().toString(); var album = { "Id": id, "AlbumName": "Power Age", "Artist": "AC/DC", "YearReleased": 1977, "Entered": "2002-03-11T18:24:43.5580794-10:00", "AlbumImageUrl": http://ecx.images-amazon.com/images/…, "AmazonUrl": http://www.amazon.com/…, "Songs": [ { "SongName": "Rock 'n Roll Damnation", "SongLength": 3.12}, { "SongName": "Downpayment Blues", "SongLength": 4.22 }, { "SongName": "Riff Raff", "SongLength": 2.42 } ] } $.ajax( { url: "albums/", type: "POST", contentType: "application/json", data: JSON.stringify(album), processData: false, beforeSend: function (xhr) { // not required since JSON is default output xhr.setRequestHeader("Accept", "application/json"); }, success: function (result) { // reload list of albums page.loadAlbums(); }, error: function (xhr, status, p3, p4) { var err = "Error"; if (xhr.responseText && xhr.responseText[0] == "{") err = JSON.parse(xhr.responseText).message; alert(err); } }); The code in Listing 7 creates an album object in JavaScript to match the structure of the .NET Album class. This object is passed to the $.ajax() function to send to the server as POST. The data is turned into JSON and the content type set to application/json so that the server knows what to convert when deserializing in the Album instance. The jQuery code hooks up success and failure events. Success returns the result data, which is a string that’s echoed back with an alert box. If an error occurs, jQuery returns the XHR instance and status code. You can check the XHR to see if a JSON object is embedded and if it is, you can extract it by de-serializing it and accessing the .message property. REST standards suggest that updates to existing resources should use PUT operations. REST standards aside, I’m not a big fan of separating out inserts and updates so I tend to have a single method that handles both. But if you want to follow REST suggestions, you can create a PUT method that handles updates by forwarding the PUT operation to the POST method:public HttpResponseMessage PutAlbum(Album album) { return PostAlbum(album); } To make the corresponding $.ajax() call, all you have to change from Listing 7 is the type: from POST to PUT. Model Binding with UrlEncoded POST Variables In the example in Listing 7 I used JSON objects to post a serialized object to a server method that accepted an strongly typed object with the same structure, which is a common way to send data to the server. However, Web API supports a number of different ways that data can be received by server methods. For example, another common way is to use plain UrlEncoded POST  values to send to the server. Web API supports Model Binding that works similar (but not the same) as MVC's model binding where POST variables are mapped to properties of object parameters of the target method. This is actually quite common for AJAX calls that want to avoid serialization and the potential requirement of a JSON parser on older browsers. For example, using jQUery you might use the $.post() method to send a new album to the server (albeit one without songs) using code like the following:$.post("albums/",{AlbumName: "Dirty Deeds", YearReleased: 1976 … },albumPostCallback); Although the code looks very similar to the client code we used before passing JSON, here the data passed is URL encoded values (AlbumName=Dirty+Deeds&YearReleased=1976 etc.). Web API then takes this POST data and maps each of the POST values to the properties of the Album object in the method's parameter. Although the client code is different the server can both handle the JSON object, or the UrlEncoded POST values. Dynamic Access to POST Data There are also a few options available to dynamically access POST data, if you know what type of data you're dealing with. If you have POST UrlEncoded values, you can dynamically using a FormsDataCollection:[HttpPost] public string PostAlbum(FormDataCollection form) { return string.Format("{0} - released {1}", form.Get("AlbumName"),form.Get("RearReleased")); } The FormDataCollection is a very simple object, that essentially provides the same functionality as Request.Form[] in ASP.NET. Request.Form[] still works if you're running hosted in an ASP.NET application. However as a general rule, while ASP.NET's functionality is always available when running Web API hosted inside of an  ASP.NET application, using the built in classes specific to Web API makes it possible to run Web API applications in a self hosted environment outside of ASP.NET. If your client is sending JSON to your server, and you don't want to map the JSON to a strongly typed object because you only want to retrieve a few simple values, you can also accept a JObject parameter in your API methods:[HttpPost] public string PostAlbum(JObject jsonData) { dynamic json = jsonData; JObject jalbum = json.Album; JObject juser = json.User; string token = json.UserToken; var album = jalbum.ToObject<Album>(); var user = juser.ToObject<User>(); return String.Format("{0} {1} {2}", album.AlbumName, user.Name, token); } There quite a few options available to you to receive data with Web API, which gives you more choices for the right tool for the job. Unfortunately one shortcoming of Web API is that POST data is always mapped to a single parameter. This means you can't pass multiple POST parameters to methods that receive POST data. It's possible to accept multiple parameters, but only one can map to the POST content - the others have to come from the query string or route values. I have a couple of Blog POSTs that explain what works and what doesn't here: Passing multiple POST parameters to Web API Controller Methods Mapping UrlEncoded POST Values in ASP.NET Web API   Handling Delete Operations Finally, to round out the server API code of the album example we've been discussin, here’s the DELETE verb controller method that allows removal of an album by its title:public HttpResponseMessage DeleteAlbum(string title) { var matchedAlbum = AlbumData.Current.Where(alb => alb.AlbumName == title) .SingleOrDefault(); if (matchedAlbum == null) return new HttpResponseMessage(HttpStatusCode.NotFound); AlbumData.Current.Remove(matchedAlbum); return new HttpResponseMessage(HttpStatusCode.NoContent); } To call this action method using jQuery, you can use:$(".removeimage").live("click", function () { var $el = $(this).parent(".album"); var txt = $el.find("a").text(); $.ajax({ url: "albums/" + encodeURIComponent(txt), type: "Delete", success: function (result) { $el.fadeOut().remove(); }, error: jqError }); }   Note the use of the DELETE verb in the $.ajax() call, which routes to DeleteAlbum on the server. DELETE is a non-content operation, so you supply a resource ID (the title) via route value or the querystring. Routing Conflicts In all requests with the exception of the AlbumArt image example shown so far, I used HTTP Verb routing that I set up in Listing 1. HTTP Verb Routing is a recommendation that is in line with typical REST access to HTTP resources. However, it takes quite a bit of effort to create REST-compliant API implementations based only on HTTP Verb routing only. You saw one example that didn’t really fit – the return of an image where I created a custom route albums/{title}/image that required creation of a second controller and a custom route to work. HTTP Verb routing to a controller does not mix with custom or action routing to the same controller because of the limited mapping of HTTP verbs imposed by HTTP Verb routing. To understand some of the problems with verb routing, let’s look at another example. Let’s say you create a GetSortableAlbums() method like this and add it to the original AlbumApiController accessed via HTTP Verb routing:[HttpGet] public IQueryable<Album> SortableAlbums() { var albums = AlbumData.Current; // generally should be done only on actual queryable results (EF etc.) // Done here because we're running with a static list but otherwise might be slow return albums.AsQueryable(); } If you compile this code and try to now access the /albums/ link, you get an error: Multiple Actions were found that match the request. HTTP Verb routing only allows access to one GET operation per parameter/route value match. If more than one method exists with the same parameter signature, it doesn’t work. As I mentioned earlier for the image display, the only solution to get this method to work is to throw it into another controller. Because I already set up the AlbumRpcApiController I can add the method there. First, I should rename the method to SortableAlbums() so I’m not using a Get prefix for the method. This also makes the action parameter look cleaner in the URL - it looks less like a method and more like a noun. I can then create a new route that handles direct-action mapping:RouteTable.Routes.MapHttpRoute( name: "AlbumRpcApiAction", routeTemplate: "albums/rpc/{action}/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumRpcApi", action = "GetAblums" } ); As I am explicitly adding a route segment – rpc – into the route template, I can now reference explicit methods in the Web API controller using URLs like this: http://localhost/AspNetWebApi/rpc/SortableAlbums Error Handling I’ve already done some minimal error handling in the examples. For example in Listing 6, I detected some known-error scenarios like model validation failing or a resource not being found and returning an appropriate HttpResponseMessage result. But what happens if your code just blows up or causes an exception? If you have a controller method, like this:[HttpGet] public void ThrowException() { throw new UnauthorizedAccessException("Unauthorized Access Sucka"); } You can call it with this: http://localhost/AspNetWebApi/albums/rpc/ThrowException The default exception handling displays a 500-status response with the serialized exception on the local computer only. When you connect from a remote computer, Web API throws back a 500  HTTP Error with no data returned (IIS then adds its HTML error page). The behavior is configurable in the GlobalConfiguration:GlobalConfiguration .Configuration .IncludeErrorDetailPolicy = IncludeErrorDetailPolicy.Never; If you want more control over your error responses sent from code, you can throw explicit error responses yourself using HttpResponseException. When you throw an HttpResponseException the response parameter is used to generate the output for the Controller action. [HttpGet] public void ThrowError() { var resp = Request.CreateResponse<ApiMessageError>( HttpStatusCode.BadRequest, new ApiMessageError("Your code stinks!")); throw new HttpResponseException(resp); } Throwing an HttpResponseException stops the processing of the controller method and immediately returns the response you passed to the exception. Unlike other Exceptions fired inside of WebAPI, HttpResponseException bypasses the Exception Filters installed and instead just outputs the response you provide. In this case, the serialized ApiMessageError result string is returned in the default serialization format – XML or JSON. You can pass any content to HttpResponseMessage, which includes creating your own exception objects and consistently returning error messages to the client. Here’s a small helper method on the controller that you might use to send exception info back to the client consistently:private void ThrowSafeException(string message, HttpStatusCode statusCode = HttpStatusCode.BadRequest) { var errResponse = Request.CreateResponse<ApiMessageError>(statusCode, new ApiMessageError() { message = message }); throw new HttpResponseException(errResponse); } You can then use it to output any captured errors from code:[HttpGet] public void ThrowErrorSafe() { try { List<string> list = null; list.Add("Rick"); } catch (Exception ex) { ThrowSafeException(ex.Message); } }   Exception Filters Another more global solution is to create an Exception Filter. Filters in Web API provide the ability to pre- and post-process controller method operations. An exception filter looks at all exceptions fired and then optionally creates an HttpResponseMessage result. Listing 8 shows an example of a basic Exception filter implementation.public class UnhandledExceptionFilter : ExceptionFilterAttribute { public override void OnException(HttpActionExecutedContext context) { HttpStatusCode status = HttpStatusCode.InternalServerError; var exType = context.Exception.GetType(); if (exType == typeof(UnauthorizedAccessException)) status = HttpStatusCode.Unauthorized; else if (exType == typeof(ArgumentException)) status = HttpStatusCode.NotFound; var apiError = new ApiMessageError() { message = context.Exception.Message }; // create a new response and attach our ApiError object // which now gets returned on ANY exception result var errorResponse = context.Request.CreateResponse<ApiMessageError>(status, apiError); context.Response = errorResponse; base.OnException(context); } } Exception Filter Attributes can be assigned to an ApiController class like this:[UnhandledExceptionFilter] public class AlbumRpcApiController : ApiController or you can globally assign it to all controllers by adding it to the HTTP Configuration's Filters collection:GlobalConfiguration.Configuration.Filters.Add(new UnhandledExceptionFilter()); The latter is a great way to get global error trapping so that all errors (short of hard IIS errors and explicit HttpResponseException errors) return a valid error response that includes error information in the form of a known-error object. Using a filter like this allows you to throw an exception as you normally would and have your filter create a response in the appropriate output format that the client expects. For example, an AJAX application can on failure expect to see a JSON error result that corresponds to the real error that occurred rather than a 500 error along with HTML error page that IIS throws up. You can even create some custom exceptions so you can differentiate your own exceptions from unhandled system exceptions - you often don't want to display error information from 'unknown' exceptions as they may contain sensitive system information or info that's not generally useful to users of your application/site. This is just one example of how ASP.NET Web API is configurable and extensible. Exception filters are just one example of how you can plug-in into the Web API request flow to modify output. Many more hooks exist and I’ll take a closer look at extensibility in Part 2 of this article in the future. Summary Web API is a big improvement over previous Microsoft REST and AJAX toolkits. The key features to its usefulness are its ease of use with simple controller based logic, familiar MVC-style routing, low configuration impact, extensibility at all levels and tight attention to exposing and making HTTP semantics easily discoverable and easy to use. Although none of the concepts used in Web API are new or radical, Web API combines the best of previous platforms into a single framework that’s highly functional, easy to work with, and extensible to boot. I think that Microsoft has hit a home run with Web API. Related Resources Where does ASP.NET Web API fit? Sample Source Code on GitHub Passing multiple POST parameters to Web API Controller Methods Mapping UrlEncoded POST Values in ASP.NET Web API Creating a JSONP Formatter for ASP.NET Web API Removing the XML Formatter from ASP.NET Web API Applications© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Using the West Wind Web Toolkit to set up AJAX and REST Services

    - by Rick Strahl
    I frequently get questions about which option to use for creating AJAX and REST backends for ASP.NET applications. There are many solutions out there to do this actually, but when I have a choice - not surprisingly - I fall back to my own tools in the West Wind West Wind Web Toolkit. I've talked a bunch about the 'in-the-box' solutions in the past so for a change in this post I'll talk about the tools that I use in my own and customer applications to handle AJAX and REST based access to service resources using the West Wind West Wind Web Toolkit. Let me preface this by saying that I like things to be easy. Yes flexible is very important as well but not at the expense of over-complexity. The goal I've had with my tools is make it drop dead easy, with good performance while providing the core features that I'm after, which are: Easy AJAX/JSON Callbacks Ability to return any kind of non JSON content (string, stream, byte[], images) Ability to work with both XML and JSON interchangeably for input/output Access endpoints via POST data, RPC JSON calls, GET QueryString values or Routing interface Easy to use generic JavaScript client to make RPC calls (same syntax, just what you need) Ability to create clean URLS with Routing Ability to use standard ASP.NET HTTP Stack for HTTP semantics It's all about options! In this post I'll demonstrate most of these features (except XML) in a few simple and short samples which you can download. So let's take a look and see how you can build an AJAX callback solution with the West Wind Web Toolkit. Installing the Toolkit Assemblies The easiest and leanest way of using the Toolkit in your Web project is to grab it via NuGet: West Wind Web and AJAX Utilities (Westwind.Web) and drop it into the project by right clicking in your Project and choosing Manage NuGet Packages from anywhere in the Project.   When done you end up with your project looking like this: What just happened? Nuget added two assemblies - Westwind.Web and Westwind.Utilities and the client ww.jquery.js library. It also added a couple of references into web.config: The default namespaces so they can be accessed in pages/views and a ScriptCompressionModule that the toolkit optionally uses to compress script resources served from within the assembly (namely ww.jquery.js and optionally jquery.js). Creating a new Service The West Wind Web Toolkit supports several ways of creating and accessing AJAX services, but for this post I'll stick to the lower level approach that works from any plain HTML page or of course MVC, WebForms, WebPages. There's also a WebForms specific control that makes this even easier but I'll leave that for another post. So, to create a new standalone AJAX/REST service we can create a new HttpHandler in the new project either as a pure class based handler or as a generic .ASHX handler. Both work equally well, but generic handlers don't require any web.config configuration so I'll use that here. In the root of the project add a Generic Handler. I'm going to call this one StockService.ashx. Once the handler has been created, edit the code and remove all of the handler body code. Then change the base class to CallbackHandler and add methods that have a [CallbackMethod] attribute. Here's the modified base handler implementation now looks like with an added HelloWorld method: using System; using Westwind.Web; namespace WestWindWebAjax { /// <summary> /// Handler implements CallbackHandler to provide REST/AJAX services /// </summary> public class SampleService : CallbackHandler { [CallbackMethod] public string HelloWorld(string name) { return "Hello " + name + ". Time is: " + DateTime.Now.ToString(); } } } Notice that the class inherits from CallbackHandler and that the HelloWorld service method is marked up with [CallbackMethod]. We're done here. Services Urlbased Syntax Once you compile, the 'service' is live can respond to requests. All CallbackHandlers support input in GET and POST formats, and can return results as JSON or XML. To check our fancy HelloWorld method we can now access the service like this: http://localhost/WestWindWebAjax/StockService.ashx?Method=HelloWorld&name=Rick which produces a default JSON response - in this case a string (wrapped in quotes as it's JSON): (note by default JSON will be downloaded by most browsers not displayed - various options are available to view JSON right in the browser) If I want to return the same data as XML I can tack on a &format=xml at the end of the querystring which produces: <string>Hello Rick. Time is: 11/1/2011 12:11:13 PM</string> Cleaner URLs with Routing Syntax If you want cleaner URLs for each operation you can also configure custom routes on a per URL basis similar to the way that WCF REST does. To do this you need to add a new RouteHandler to your application's startup code in global.asax.cs one for each CallbackHandler based service you create: protected void Application_Start(object sender, EventArgs e) { CallbackHandlerRouteHandler.RegisterRoutes<StockService>(RouteTable.Routes); } With this code in place you can now add RouteUrl properties to any of your service methods. For the HelloWorld method that doesn't make a ton of sense but here is what a routed clean URL might look like in definition: [CallbackMethod(RouteUrl="stocks/HelloWorld/{name}")] public string HelloWorld(string name) { return "Hello " + name + ". Time is: " + DateTime.Now.ToString(); } The same URL I previously used now becomes a bit shorter and more readable with: http://localhost/WestWindWebAjax/HelloWorld/Rick It's an easy way to create cleaner URLs and still get the same functionality. Calling the Service with $.getJSON() Since the result produced is JSON you can now easily consume this data using jQuery's getJSON method. First we need a couple of scripts - jquery.js and ww.jquery.js in the page: <!DOCTYPE html> <html> <head> <link href="Css/Westwind.css" rel="stylesheet" type="text/css" /> <script src="scripts/jquery.min.js" type="text/javascript"></script> <script src="scripts/ww.jquery.min.js" type="text/javascript"></script> </head> <body> Next let's add a small HelloWorld example form (what else) that has a single textbox to type a name, a button and a div tag to receive the result: <fieldset> <legend>Hello World</legend> Please enter a name: <input type="text" name="txtHello" id="txtHello" value="" /> <input type="button" id="btnSayHello" value="Say Hello (POST)" /> <input type="button" id="btnSayHelloGet" value="Say Hello (GET)" /> <div id="divHelloMessage" class="errordisplay" style="display:none;width: 450px;" > </div> </fieldset> Then to call the HelloWorld method a little jQuery is used to hook the document startup and the button click followed by the $.getJSON call to retrieve the data from the server. <script type="text/javascript"> $(document).ready(function () { $("#btnSayHelloGet").click(function () { $.getJSON("SampleService.ashx", { Method: "HelloWorld", name: $("#txtHello").val() }, function (result) { $("#divHelloMessage") .text(result) .fadeIn(1000); }); });</script> .getJSON() expects a full URL to the endpoint of our service, which is the ASHX file. We can either provide a full URL (SampleService.ashx?Method=HelloWorld&name=Rick) or we can just provide the base URL and an object that encodes the query string parameters for us using an object map that has a property that matches each parameter for the server method. We can also use the clean URL routing syntax, but using the object parameter encoding actually is safer as the parameters will get properly encoded by jQuery. The result returned is whatever the result on the server method is - in this case a string. The string is applied to the divHelloMessage element and we're done. Obviously this is a trivial example, but it demonstrates the basics of getting a JSON response back to the browser. AJAX Post Syntax - using ajaxCallMethod() The previous example allows you basic control over the data that you send to the server via querystring parameters. This works OK for simple values like short strings, numbers and boolean values, but doesn't really work if you need to pass something more complex like an object or an array back up to the server. To handle traditional RPC type messaging where the idea is to map server side functions and results to a client side invokation, POST operations can be used. The easiest way to use this functionality is to use ww.jquery.js and the ajaxCallMethod() function. ww.jquery wraps jQuery's AJAX functions and knows implicitly how to call a CallbackServer method with parameters and parse the result. Let's look at another simple example that posts a simple value but returns something more interesting. Let's start with the service method: [CallbackMethod(RouteUrl="stocks/{symbol}")] public StockQuote GetStockQuote(string symbol) { Response.Cache.SetExpires(DateTime.UtcNow.Add(new TimeSpan(0, 2, 0))); StockServer server = new StockServer(); var quote = server.GetStockQuote(symbol); if (quote == null) throw new ApplicationException("Invalid Symbol passed."); return quote; } This sample utilizes a small StockServer helper class (included in the sample) that downloads a stock quote from Yahoo's financial site via plain HTTP GET requests and formats it into a StockQuote object. Lets create a small HTML block that lets us query for the quote and display it: <fieldset> <legend>Single Stock Quote</legend> Please enter a stock symbol: <input type="text" name="txtSymbol" id="txtSymbol" value="msft" /> <input type="button" id="btnStockQuote" value="Get Quote" /> <div id="divStockDisplay" class="errordisplay" style="display:none; width: 450px;"> <div class="label-left">Company:</div> <div id="stockCompany"></div> <div class="label-left">Last Price:</div> <div id="stockLastPrice"></div> <div class="label-left">Quote Time:</div> <div id="stockQuoteTime"></div> </div> </fieldset> The final result looks something like this:   Let's hook up the button handler to fire the request and fill in the data as shown: $("#btnStockQuote").click(function () { ajaxCallMethod("SampleService.ashx", "GetStockQuote", [$("#txtSymbol").val()], function (quote) { $("#divStockDisplay").show().fadeIn(1000); $("#stockCompany").text(quote.Company + " (" + quote.Symbol + ")"); $("#stockLastPrice").text(quote.LastPrice); $("#stockQuoteTime").text(quote.LastQuoteTime.formatDate("MMM dd, HH:mm EST")); }, onPageError); }); So we point at SampleService.ashx and the GetStockQuote method, passing a single parameter of the input symbol value. Then there are two handlers for success and failure callbacks.  The success handler is the interesting part - it receives the stock quote as a result and assigns its values to various 'holes' in the stock display elements. The data that comes back over the wire is JSON and it looks like this: { "Symbol":"MSFT", "Company":"Microsoft Corpora", "OpenPrice":26.11, "LastPrice":26.01, "NetChange":0.02, "LastQuoteTime":"2011-11-03T02:00:00Z", "LastQuoteTimeString":"Nov. 11, 2011 4:20pm" } which is an object representation of the data. JavaScript can evaluate this JSON string back into an object easily and that's the reslut that gets passed to the success function. The quote data is then applied to existing page content by manually selecting items and applying them. There are other ways to do this more elegantly like using templates, but here we're only interested in seeing how the data is returned. The data in the object is typed - LastPrice is a number and QuoteTime is a date. Note about the date value: JavaScript doesn't have a date literal although the JSON embedded ISO string format used above  ("2011-11-03T02:00:00Z") is becoming fairly standard for JSON serializers. However, JSON parsers don't deserialize dates by default and return them by string. This is why the StockQuote actually returns a string value of LastQuoteTimeString for the same date. ajaxMethodCallback always converts dates properly into 'real' dates and the example above uses the real date value along with a .formatDate() data extension (also in ww.jquery.js) to display the raw date properly. Errors and Exceptions So what happens if your code fails? For example if I pass an invalid stock symbol to the GetStockQuote() method you notice that the code does this: if (quote == null) throw new ApplicationException("Invalid Symbol passed."); CallbackHandler automatically pushes the exception message back to the client so it's easy to pick up the error message. Regardless of what kind of error occurs: Server side, client side, protocol errors - any error will fire the failure handler with an error object parameter. The error is returned to the client via a JSON response in the error callback. In the previous examples I called onPageError which is a generic routine in ww.jquery that displays a status message on the bottom of the screen. But of course you can also take over the error handling yourself: $("#btnStockQuote").click(function () { ajaxCallMethod("SampleService.ashx", "GetStockQuote", [$("#txtSymbol").val()], function (quote) { $("#divStockDisplay").fadeIn(1000); $("#stockCompany").text(quote.Company + " (" + quote.Symbol + ")"); $("#stockLastPrice").text(quote.LastPrice); $("#stockQuoteTime").text(quote.LastQuoteTime.formatDate("MMM dd, hh:mmt")); }, function (error, xhr) { $("#divErrorDisplay").text(error.message).fadeIn(1000); }); }); The error object has a isCallbackError, message and  stackTrace properties, the latter of which is only populated when running in Debug mode, and this object is returned for all errors: Client side, transport and server side errors. Regardless of which type of error you get the same object passed (as well as the XHR instance optionally) which makes for a consistent error retrieval mechanism. Specifying HttpVerbs You can also specify HTTP Verbs that are allowed using the AllowedHttpVerbs option on the CallbackMethod attribute: [CallbackMethod(AllowedHttpVerbs=HttpVerbs.GET | HttpVerbs.POST)] public string HelloWorld(string name) { … } If you're building REST style API's this might be useful to force certain request semantics onto the client calling. For the above if call with a non-allowed HttpVerb the request returns a 405 error response along with a JSON (or XML) error object result. The default behavior is to allow all verbs access (HttpVerbs.All). Passing in object Parameters Up to now the parameters I passed were very simple. But what if you need to send something more complex like an object or an array? Let's look at another example now that passes an object from the client to the server. Keeping with the Stock theme here lets add a method called BuyOrder that lets us buy some shares for a stock. Consider the following service method that receives an StockBuyOrder object as a parameter: [CallbackMethod] public string BuyStock(StockBuyOrder buyOrder) { var server = new StockServer(); var quote = server.GetStockQuote(buyOrder.Symbol); if (quote == null) throw new ApplicationException("Invalid or missing stock symbol."); return string.Format("You're buying {0} shares of {1} ({2}) stock at {3} for a total of {4} on {5}.", buyOrder.Quantity, quote.Company, quote.Symbol, quote.LastPrice.ToString("c"), (quote.LastPrice * buyOrder.Quantity).ToString("c"), buyOrder.BuyOn.ToString("MMM d")); } public class StockBuyOrder { public string Symbol { get; set; } public int Quantity { get; set; } public DateTime BuyOn { get; set; } public StockBuyOrder() { BuyOn = DateTime.Now; } } This is a contrived do-nothing example that simply echoes back what was passed in, but it demonstrates how you can pass complex data to a callback method. On the client side we now have a very simple form that captures the three values on a form: <fieldset> <legend>Post a Stock Buy Order</legend> Enter a symbol: <input type="text" name="txtBuySymbol" id="txtBuySymbol" value="GLD" />&nbsp;&nbsp; Qty: <input type="text" name="txtBuyQty" id="txtBuyQty" value="10" style="width: 50px" />&nbsp;&nbsp; Buy on: <input type="text" name="txtBuyOn" id="txtBuyOn" value="<%= DateTime.Now.ToString("d") %>" style="width: 70px;" /> <input type="button" id="btnBuyStock" value="Buy Stock" /> <div id="divStockBuyMessage" class="errordisplay" style="display:none"></div> </fieldset> The completed form and demo then looks something like this:   The client side code that picks up the input values and assigns them to object properties and sends the AJAX request looks like this: $("#btnBuyStock").click(function () { // create an object map that matches StockBuyOrder signature var buyOrder = { Symbol: $("#txtBuySymbol").val(), Quantity: $("#txtBuyQty").val() * 1, // number Entered: new Date() } ajaxCallMethod("SampleService.ashx", "BuyStock", [buyOrder], function (result) { $("#divStockBuyMessage").text(result).fadeIn(1000); }, onPageError); }); The code creates an object and attaches the properties that match the server side object passed to the BuyStock method. Each property that you want to update needs to be included and the type must match (ie. string, number, date in this case). Any missing properties will not be set but also not cause any errors. Pass POST data instead of Objects In the last example I collected a bunch of values from form variables and stuffed them into object variables in JavaScript code. While that works, often times this isn't really helping - I end up converting my types on the client and then doing another conversion on the server. If lots of input controls are on a page and you just want to pick up the values on the server via plain POST variables - that can be done too - and it makes sense especially if you're creating and filling the client side object only to push data to the server. Let's add another method to the server that once again lets us buy a stock. But this time let's not accept a parameter but rather send POST data to the server. Here's the server method receiving POST data: [CallbackMethod] public string BuyStockPost() { StockBuyOrder buyOrder = new StockBuyOrder(); buyOrder.Symbol = Request.Form["txtBuySymbol"]; ; int qty; int.TryParse(Request.Form["txtBuyQuantity"], out qty); buyOrder.Quantity = qty; DateTime time; DateTime.TryParse(Request.Form["txtBuyBuyOn"], out time); buyOrder.BuyOn = time; // Or easier way yet //FormVariableBinder.Unbind(buyOrder,null,"txtBuy"); var server = new StockServer(); var quote = server.GetStockQuote(buyOrder.Symbol); if (quote == null) throw new ApplicationException("Invalid or missing stock symbol."); return string.Format("You're buying {0} shares of {1} ({2}) stock at {3} for a total of {4} on {5}.", buyOrder.Quantity, quote.Company, quote.Symbol, quote.LastPrice.ToString("c"), (quote.LastPrice * buyOrder.Quantity).ToString("c"), buyOrder.BuyOn.ToString("MMM d")); } Clearly we've made this server method take more code than it did with the object parameter. We've basically moved the parameter assignment logic from the client to the server. As a result the client code to call this method is now a bit shorter since there's no client side shuffling of values from the controls to an object. $("#btnBuyStockPost").click(function () { ajaxCallMethod("SampleService.ashx", "BuyStockPost", [], // Note: No parameters - function (result) { $("#divStockBuyMessage").text(result).fadeIn(1000); }, onPageError, // Force all page Form Variables to be posted { postbackMode: "Post" }); }); The client simply calls the BuyStockQuote method and pushes all the form variables from the page up to the server which parses them instead. The feature that makes this work is one of the options you can pass to the ajaxCallMethod() function: { postbackMode: "Post" }); which directs the function to include form variable POST data when making the service call. Other options include PostNoViewState (for WebForms to strip out WebForms crap vars), PostParametersOnly (default), None. If you pass parameters those are always posted to the server except when None is set. The above code can be simplified a bit by using the FormVariableBinder helper, which can unbind form variables directly into an object: FormVariableBinder.Unbind(buyOrder,null,"txtBuy"); which replaces the manual Request.Form[] reading code. It receives the object to unbind into, a string of properties to skip, and an optional prefix which is stripped off form variables to match property names. The component is similar to the MVC model binder but it's independent of MVC. Returning non-JSON Data CallbackHandler also supports returning non-JSON/XML data via special return types. You can return raw non-JSON encoded strings like this: [CallbackMethod(ReturnAsRawString=true,ContentType="text/plain")] public string HelloWorldNoJSON(string name) { return "Hello " + name + ". Time is: " + DateTime.Now.ToString(); } Calling this method results in just a plain string - no JSON encoding with quotes around the result. This can be useful if your server handling code needs to return a string or HTML result that doesn't fit well for a page or other UI component. Any string output can be returned. You can also return binary data. Stream, byte[] and Bitmap/Image results are automatically streamed back to the client. Notice that you should set the ContentType of the request either on the CallbackMethod attribute or using Response.ContentType. This ensures the Web Server knows how to display your binary response. Using a stream response makes it possible to return any of data. Streamed data can be pretty handy to return bitmap data from a method. The following is a method that returns a stock history graph for a particular stock over a provided number of years: [CallbackMethod(ContentType="image/png",RouteUrl="stocks/history/graph/{symbol}/{years}")] public Stream GetStockHistoryGraph(string symbol, int years = 2,int width = 500, int height=350) { if (width == 0) width = 500; if (height == 0) height = 350; StockServer server = new StockServer(); return server.GetStockHistoryGraph(symbol,"Stock History for " + symbol,width,height,years); } I can now hook this up into the JavaScript code when I get a stock quote. At the end of the process I can assign the URL to the service that returns the image into the src property and so force the image to display. Here's the changed code: $("#btnStockQuote").click(function () { var symbol = $("#txtSymbol").val(); ajaxCallMethod("SampleService.ashx", "GetStockQuote", [symbol], function (quote) { $("#divStockDisplay").fadeIn(1000); $("#stockCompany").text(quote.Company + " (" + quote.Symbol + ")"); $("#stockLastPrice").text(quote.LastPrice); $("#stockQuoteTime").text(quote.LastQuoteTime.formatDate("MMM dd, hh:mmt")); // display a stock chart $("#imgStockHistory").attr("src", "stocks/history/graph/" + symbol + "/2"); },onPageError); }); The resulting output then looks like this: The charting code uses the new ASP.NET 4.0 Chart components via code to display a bar chart of the 2 year stock data as part of the StockServer class which you can find in the sample download. The ability to return arbitrary data from a service is useful as you can see - in this case the chart is clearly associated with the service and it's nice that the graph generation can happen off a handler rather than through a page. Images are common resources, but output can also be PDF reports, zip files for downloads etc. which is becoming increasingly more common to be returned from REST endpoints and other applications. Why reinvent? Obviously the examples I've shown here are pretty basic in terms of functionality. But I hope they demonstrate the core features of AJAX callbacks that you need to work through in most applications which is simple: return data, send back data and potentially retrieve data in various formats. While there are other solutions when it comes down to making AJAX callbacks and servicing REST like requests, I like the flexibility my home grown solution provides. Simply put it's still the easiest solution that I've found that addresses my common use cases: AJAX JSON RPC style callbacks Url based access XML and JSON Output from single method endpoint XML and JSON POST support, querystring input, routing parameter mapping UrlEncoded POST data support on callbacks Ability to return stream/raw string data Essentially ability to return ANYTHING from Service and pass anything All these features are available in various solutions but not together in one place. I've been using this code base for over 4 years now in a number of projects both for myself and commercial work and it's served me extremely well. Besides the AJAX functionality CallbackHandler provides, it's also an easy way to create any kind of output endpoint I need to create. Need to create a few simple routines that spit back some data, but don't want to create a Page or View or full blown handler for it? Create a CallbackHandler and add a method or multiple methods and you have your generic endpoints.  It's a quick and easy way to add small code pieces that are pretty efficient as they're running through a pretty small handler implementation. I can have this up and running in a couple of minutes literally without any setup and returning just about any kind of data. Resources Download the Sample NuGet: Westwind Web and AJAX Utilities (Westwind.Web) ajaxCallMethod() Documentation Using the AjaxMethodCallback WebForms Control West Wind Web Toolkit Home Page West Wind Web Toolkit Source Code © Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  jQuery  AJAX   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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