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  • phonegap crossplatform redirection to local file

    - by Marco Gagliardi
    Hi I'm developing a phonegap + JQueryMobile app, which should be correctly executed on Android, iOs and WindowsPhone as well. I need to exploit an external service wich requires one callback url to redirect the app to in case of success, and one in case of error (pretty common situation. In my case both will be local files, say www/success.html and www/error.html). Of course I could write different paths for each device (e.g. file:///android_asset/www/success.html on Android), but i'm wondering if the framework provide a more simple elegant solution. So the questions is, how can i get a unique absolute URL wich allows me to perform a cross-platform HTTP redirection from a remote web page to a local file within a phonegap application? Thanks

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  • Relevance of 'public' constructor in abstract class.

    - by Amby
    Is there any relevance of a 'public' constructor in an abstract class? I can not think of any possible way to use it, in that case shouldn't it be treated as error by compiler (C#, not sure if other languages allow that). Sample Code: internal abstract class Vehicle { public Vehicle() { } } The C# compiler allows this code to compile, while there is no way i can call this contructor from the outside world. It can be called from derived classes only. So shouldn't it allow 'protected' and 'private' modifiers only. Please comment.

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  • Is there any "standard" htonl-like function for 64 bits integers in C++ ?

    - by ereOn
    Hi, I'm working on an implementation of the memcache protocol which, at some points, uses 64 bits integer values. These values must be stored in "network byte order". I wish there was some uint64_t htonll(uint64_t value) function to do the change, but unfortunately, if it exist, I couldn't find it. So I have 1 or 2 questions: Is there any portable (Windows, Linux, AIX) standard function to do this ? If there is no such function, how would you implement it ? I have in mind a basic implementation but I don't know how to check the endianness at compile-time to make the code portable. So your help is more than welcome here ;) Thank you.

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  • How to Redirect Subdomains to Other Domain

    - by Codex73
    What I'm trying to accomplish with htaccess mod-rewrite: Redirect all sub-domains to new domain name w rewrite rule. e.g. test1.olddomain.com === test1.newdomain.com test2.olddomain.com === test2.newdomain.com test3.olddomain.com === test3.newdomain.com This is what I have so far which of course is wrong: Options +FollowSymLinks RewriteEngine on RewriteCond %{HTTP_HOST} ^olddomain\.com$ [NC] RewriteRule ^(.*)$ http://www.newdomain.com/$1 [R=301,L] RewriteCond %{HTTP_HOST} ^www\.olddomain\.com$ [NC] RewriteRule ^(.*) http://www.newdomain.com/$1 [R=301,L] RewriteRule [a-zA-Z]+\.olddomain.com$ http://$1.newdomain.com/ [R=301,L] Since I'm not a Regular Expression junkie just yet, I need your help... Thanks for any help you can give here. I know also we can compile these first two conditions into one. Note: The reason I don't redirect all domain using DNS is that a lot of directories need special rewrite rules in order to maintain positions on SEO.

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  • Bulding an multi-platform SWT application using Ant

    - by Mridang Agarwalla
    I'm writing an SWT application which can be used on Windows (32/64 bit) and Mac OSX (32/64 bit). Apart from the JRE I rely on the SWT library found here. I can find four versions of the SWT library depending upon my target platforms (as mentioned above). When building my application, how can I compile using the correct SWT Jar? If possible, I'd like to try and avoid hard-coding the Jar version, platform and architecture. The SWT Jars are named like this: swt-win32-x86_64.jar swt-win32-x86_32.jar swt-macosx-x86_32.jar swt-macosx-x86_64.jar (My project will be an open source project. I'd like people to be able to download the source and build it and therefore I've thought of including all the four versions of the SWT Jars in the source distribution. I hope this is the correct approach of publishing code relying on third-part libraries.) Thanks everyone.

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  • How to display a PostScript file in a Python GUI application.

    - by Mike Graham
    I would like to build a cross-platform GUI application in Python that displays PostScript files I generate, among some other stuff. What is the best way to accomplish this? Ideally I would be able to do things like zoom and pan the displayed graphic. Do any/some/all of the GUI toolkits have something I can drop in to do this, and if so what are they called and how do they work? If necessary, I can convert the postscript file to PDF or a raster format behind the scenes, but I'd rather not do the latter.

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  • What is a good way to sync code files between computer?

    - by erotsppa
    I have a need to code from two computers during the week. What is the best way to sync the two computers (mac)? I've started using source control, like SVN. It works pretty good, except sometimes I check in code that I want to sync but they don't compile and it interferes with other people on the team working on the same project. I don't want to use branch. It wouldn't make sense to branch every night when I head home from office.

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  • Preventing symbols from being stripped in IBM Visual Age C/C++ for AIX

    - by smountcastle
    I'm building a shared library which I dynamically load (using dlopen) into my AIX application using IBM's VisualAge C/C++ compiler. Unfortunately, it appears to be stripping out necessary symbols: rtld: 0712-002 fatal error: exiting. rtld: 0712-001 Symbol setVersion__Q2_3CIF17VersionReporterFRCQ2_3std12basic_stringXTcTQ2_3std11char_traitsXTc_TQ2_3std9allocatorXTc__ was referenced from module ./object/AIX-6.1-ppc/plugins/plugin.so(), but a runtime definition of the symbol was not found. Both the shared library and the application which loads the shared library compile/link against the static library which contains the VersionReporter mentioned in the error message. To link the shared library I'm using these options: -bM:SRE -bnoentry -bexpall To link the application, I'm using this option: -brtl Is there an option I can use to prevent this symbol from being stripped in the application? I've tried using -nogc as stated in the IBM docs, but that causes the shared library to be in an invalid format or the application to fail to link (depending on which one I use it with).

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  • Using Tortoise SVN with C++ in Visual Studio 2008

    - by Dr. Monkey
    I have an online repository with some .h and .cpp files that make up part of a project. I'm trying to check these out and use them in a new project, but am getting errors (C4627 and C1010). All the files have been added to the project (with AddExisting Item...), and the subdirectories that contain these files have been added to the "Additional include directories" of the project. Would I be better off having the entire project tree in the repository? My reason for not doing so is that my colleague and I are working on different parts of the code and so want to use different main methods to test things as we go, and I didn't see any need to be passing around any compiled code etc. since I assumed that given the .h and .cpp files (with the correct settings), visual studio would be able to compile the project. What's the best way to make Visual Studio 2008 and TortoiseSVN work well together (without spending any money)?

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  • ComboBox ItemTemplate does not support values of type 'Image'

    - by Charlie
    I'm trying to bind a WPF combobox to an observable collection of images. Here is my collection: public class AvatarPhoto { public int AvatarId { get; set; } public BitmapImage AvatarImage { get; set; } } public ObservableCollection<AvatarPhoto> AvailableProfilePictures { get; private set; } Here is my xaml: Visual Studio gives me this compile time error: Property 'ItemTemplate' does not support values of type 'Image'. Why is this error seen? Thanks Update: thanks for the answer! It solved the problem. Now I have updated my code but I'm seeing this in the ComboBox: Why is it not displaying pictures correctly? In the debug window I can see my collection is correctly populated:

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  • Best C++ Linux IDE [closed]

    - by Idan
    Possible Duplicate: Best unix/linux C++ debuger/IDE ? Hey, I've been searcing and reading about a good Linux C++ IDE, and couldn't set my mind on the right one. I've been using Eclipse with the C++ pluging , for C development, for the last couple months, but I found it not very useful, especially the debugging process that was quite annoying. I love Vistal Studio, so I'm looking for something really close to it. I need an IDE that will provide me, among other things: - rich debugging options - easy to use graphical designer - underscores error/warning (before I compile - like eclipse has) - Intellisense and more... Any suggestion? Maybe NetBeans?

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  • NoClassDefFound error - Spring JDBC

    - by glowcoder
    Right now, I'm compiling my .class files in eclipse and moving them over to my %tomcat_home%\webapps\myapp\WEB-INF\classes directory. They compile just fine. I also have in the ...\classes directory a org.springframework.jdbc-3.0.2.RELEASE.jar which I have verified has the org.springframework.jdbc.datasource.DriverManagerDataSource class inside it. However, I get a NoClassDefFound error when I run my class and it tries to DriverManagerDataSource source = new DriverManagerDataSource(); I don't understand why it wouldn't be finding that jar. Any help is appreciated!

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  • OpenGL + cgFX Alpha Blending failure

    - by dopplex
    I have a shader that needs to additively blend to its output render target. While it had been fully implemented and working, I recently refactored and have done something that is causing the alpha blending to not work anymore. I'm pretty sure that the problem is somewhere in my calls to either OpenGL or cgfx - but I'm currently at a loss for where exactly the problem is, as everything looks like it is set up properly for alpha blending to occur. No OpenGL or cg framework errors are showing up, either. For some context, what I'm doing here is taking a buffer which contains screen position and luminance values for each pixel, copying it to a PBO, and using it as the vertex buffer for drawing GL_POINTS. Everything except for the alpha blending appears to be working as expected. I've confirmed both that the input vertex buffer has the correct values, and that my vertex and fragment shaders are outputting the points to the correct locations and with the correct luminance values. The way that I've arrived at the conclusion that the Alpha blending was broken is by making my vertex shader output every point to the same screen location and then setting the pixel shader to always output a value of float4(0.5) for that pixel. Invariably, the end color (dumped afterwards) ends up being float4(0.5). The confusing part is that as far as I can tell, everything is properly set for alpha blending to occur. The cgfx pass has the two following state assignments (among others - I'll put a full listing at the end): BlendEnable = true; BlendFunc = int2(One, One); This ought to be enough, since I am calling cgSetPassState() - and indeed, when I use glGets to check the values of GL_BLEND_SRC, GL_BLEND_DEST, GL_BLEND, and GL_BLEND_EQUATION they all look appropriate (GL_ONE, GL_ONE, GL_TRUE, and GL_FUNC_ADD). This check was done immediately after the draw call. I've been looking around to see if there's anything other than blending being enabled and the blending function being correctly set that would cause alpha blending not to occur, but without any luck. I considered that I could be doing something wrong with GL, but GL is telling me that blending is enabled. I doubt it's cgFX related (as otherwise the GL state wouldn't even be thinking it was enabled) but it still fails if I explicitly use GL calls to set the blend mode and enable it. Here's the trimmed down code for starting the cgfx pass and the draw call: CGtechnique renderTechnique = Filter->curTechnique; TEXUNITCHECK; CGpass pass = cgGetFirstPass(renderTechnique); TEXUNITCHECK; while (pass) { cgSetPassState(pass); cgUpdatePassParameters(pass); //drawFSPointQuadBuff((void*)PointQuad); drawFSPointQuadBuff((void*)LumPointBuffer); TEXUNITCHECK; cgResetPassState(pass); pass = cgGetNextPass(pass); }; and the function with the draw call: void drawFSPointQuadBuff(void* args) { PointBuffer* pointBuffer = (PointBuffer*)args; FBOERRCHECK; glClear(GL_COLOR_BUFFER_BIT); GLERRCHECK; glPointSize(1.0); GLERRCHECK; glEnableClientState(GL_VERTEX_ARRAY); GLERRCHECK; glEnable(GL_POINT_SMOOTH); if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB, (unsigned int)pointBuffer-BufData); glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, 0); } else { glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, pointBuffer-BufData); }; GLERRCHECK; glDrawArrays(GL_POINTS, 0, pointBuffer-numElem); GLboolean testBool; glGetBooleanv(GL_BLEND, &testBool); int iblendColor, iblendDest, iblendEquation, iblendSrc; glGetIntegerv(GL_BLEND_SRC, &iblendSrc); glGetIntegerv(GL_BLEND_DST, &iblendDest); glGetIntegerv(GL_BLEND_EQUATION, &iblendEquation); if (iblendEquation == GL_FUNC_ADD) { cerr << "Correct func" << endl; }; GLERRCHECK; if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB,0); } GLERRCHECK; glDisableClientState(GL_VERTEX_ARRAY); GLERRCHECK; }; Finally, here is the full state setting of the shader: AlphaTestEnable = false; DepthTestEnable = false; DepthMask = false; ColorMask = true; CullFaceEnable = false; BlendEnable = true; BlendFunc = int2(One, One); FragmentProgram = compile glslf std_PS(); VertexProgram = compile glslv bilatGridVS2();

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  • Code generating SOAP Web Service Proxy objects yourself - C#/.NET 3.5/T4

    - by tyndall
    Is there a framework or code already available that will give me more control over the code that gets generated based off my web references? I'm working at a new company. And the Web Services Proxies are all self contained in their own assembly. I would really rather generate this whole project. Every time they change something on the Services-side (Java) the WSDL references have to be dropped and re-added. (I can't figure out what those guys are doing on their end that messes with the WSDL bad enough that this needs to be done so much) Their are 10 of these references. I'd rather codegen the whole thing at compile time. Every time. What are my options?

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  • Why is generated XAML spitting out namespaces that are not asked for?

    - by Matt Holmes
    I have a very simple XAML form, that has one namespace definition. For some reason, when Visual Studio processes that XAML file in to it's component .g.cs, it's sticking a bunch of namespace definitions at the top that I have not asked for in the XAML, or the code behind, and they are namespaces that no longer exist in my project. Thus the project is failing to compile. Why is Visual Studio sticking arbitrary namespace 'using' statements in my generated XAML .g.cs files? It's caused my entire project to break. Not one time did this .xaml file ever reference the namespaces in question, so it's doubly annoying.

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  • How to prevent Debug.Assert(...) to show a modal dialog

    - by Martin
    I have a couple of libraries which use Debug.Assert(...). I think that the Debug.Assert(...) are fine and I still want them to execute, but I don't want them to block the execution of my application. Ideally, I would only like them to be logged somewhere. Given that I can't change the code of the libraries (and that I still want to compile in debug and run the assertion), how do I prevent Debug.Assert(...) to show a modal dialog? Thanks!

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  • Boost::Container::Vector with Enum Template Argument - Not Legal Base Class

    - by CuppM
    Hi, I'm using Visual Studio 2008 with the Boost v1.42.0 library. If I use an enum as the template argument, I get a compile error when adding a value using push_back(). The compiler error is: 'T': is not a legal base class and the location of the error is move.hpp line 79. #include <boost/interprocess/containers/vector.hpp> class Test { public: enum Types { Unknown = 0, First = 1, Second = 2, Third = 3 }; typedef boost::container::vector<Types> TypesVector; }; int main() { Test::TypesVector o; o.push_back(Test::First); return 0; } If I use a std::vector instead it works. And if I resize the Boost version first and then set the values using the [] operator it also works. Is there some way to make this work using push_back()?

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  • How can I create a collection of references in C#

    - by Jonathan Kaufman
    Ok I am having a cross language hiccup. In C# with it's great collections like List and I have: a Map class with properties of: List<byte[]> Images; List<Tile> Tiles; a Tile Class of: byte[] ImageData; int X; int Y; Now I want to add an image to the Map class and have the ImageData property of the Tile Classes to "reference" it. I have discovered I can't just assign it Images[0]. You can't have a reference to an object of a List. My fix was to create a Dictionary. Is this the best way or can I somehow have a "pointer" to a collection of objects?

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  • Illegal token on right side of ::

    - by Adam Haile
    I have the following template declaration: template <typename T> void IterTable(int& rIdx, std::vector<double>& rVarVector, const std::vector<T>& aTable, const T aValue, T aLowerBound = -(std::numeric_limits<T>::max()), //illegal token on right side of '::' shows here bool aLeftOpen = true) const; Which throws the illegal token error as noted, on the line with "-(std::numeric_limits::max())". I got this code from some old linux source that I'm trying to compile on Windows. Any idea what the issue is?

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  • Sharing code between sqlite-net and servicestack ormlite?

    - by lanks
    I am using sqlite-net to store data on my MonoDroid mobile application. I am wanting to sync this data with a server side service as well. Would it be possible to share the code for my Entity objects between sqlite-net and Servicestacks ormlite? The main difference between the two that I can see is declaring the "using namespace" statements at the top of the class for the object. Is it possible to detect the platform and set the using statements based on the platform? The other difference would be referencing the different dlls for servicestack so I suppose on the mobile app it would not compile if there are references to the servicestack namespaces... What would a good approach be to achieve sharing of this code?

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  • Mandatory Parameters in Request object (WCF)

    - by Martin Moser
    lHi, I'm currently writing a WCF service. One of those methods get's a request object and returns a response object. In the request there are a couple of value-type members. Is there a way to define members are mandatory in the declarative way? I'm in an early stage of development and I don't want to start with versioning now. In addition I don't want to have method sig with 25 parameters, therefore I created the request object. The problem I have is that due to the value-types, I can never be sure if the consumer of the service intended to have the default value in there, or it was just by lazyness. On consumer side you don't easily detect that you probably missed that property. So I would like to have something that forces the caller of the service to provide an value, and if not he ideally get's a compile-time error. any ideas? tia, Martin

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  • Visual Studio 2008 Explicit Reference Error

    - by Alan
    I have a project which references a dll in the same solution (called "Common"). Common has two types of errors with the same names but different namespaces i.e. Common.Login.UserDeleted Common.Imaging.UserDeleted When I type UserDeleted visual studio recognizes both of these and asks for which it is ("ambiguous reference"). I right-click UserDeleted and select one of the two above, yet it then says that the type or reference doesn't exist! It doesn't make any sense. Why is this happening? I can't compile my program until I find a solution to this, thanks

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  • function prototype declarations

    - by sandy101
    I am practice the function in c and come across to the program .... #include<stdio.h> int main() { float a=15.5; char ch ='C'; printit(a,ch); return 0; } printit(a,ch) { printf("%f\n%c",a,ch); } I want to know that why the above program compile and not give the error as i understood so for is ... The function in c must be declared with the specific prototype (but this program does not contain the prototype) why the program give the output 'x'for the char variable ? can the function in c are capable of accepting the value without being declared about type in parameters like what has done in the function declaration ?

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  • Linking to a C library compiled as C++

    - by Jacob
    I'm in linker paradise now. I have a C library which only compiles in Visual C++ (it probably works in gcc) if: I compile it as C++ code Define __cplusplus which results in all the declarations being enclosed in extern "C" { } So, by doing this I have a static library called, say, bsbs.lib Now, I have a C++ project called Tester which would like to call function barbar in declared in bsbs.h. All goes fine, until I try to link to bsbs.lib where I get the all-too-familiar: Tester.obj : error LNK2001: unresolved external symbol _foofoo And it always seems to be foofoo which cannot be resolved regardless of which function I call in Tester (barbar or anything else).

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  • R.java file not updating with UI element's id

    - by Mohit Deshpande
    I added some UI elements to the main.xml file in the res\layout folder and when I try to access them through the call, R.layout.my_uielement, the UI element that I created is not there. Even when I add a new xml file with UI elements, it still doesn't show up in the R.layout class. I have made checked the ids on them and they have the correct format (I think): android:id="@+id/my_button". What could be the problem? Do I need to compile the code first?

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