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  • How to handle server failure in an n-tier architecture?

    - by andy
    Imagine I have an n-tier architecture in an auto-scaled cloud environment with say: a load balancer in a failover pair reverse proxy tier web app tier db tier Each tier needs to connect to the instances in the tier below. What are the standard ways of connecting tiers to make them resilient to failure of nodes in each tier? i.e. how does each tier get the IP addresses of each node in the tier below? For example if all reverse proxies should route traffic to all web app nodes, how could they be set up so that they don't send traffic to dead web app nodes, and so that when new web app nodes are brought online they can send traffic to it? I could run an agent that would update all the configs to all the nodes, but it seems inefficient. I could put an LB pair between each tier, so the tier above only needs to connect to the load balancers, but how do I handle the problem of the LBs dying? This just seems to shunt the problem of tier A needing to know the IPs of all nodes in tier B, to all nodes in tier A needing to know the IPs of all LBs between tiers A and B. For some applications, they can implement retry logic if they contact a node in the tier below that doesn't respond, but is there any way that some middleware could direct traffic to only live nodes in the following tier? If I was hosting on AWS I could use an ELB between tiers, but I want to know how I could achieve the same functionality myself. I've read (briefly) about heartbeat and keepalived - are these relevant here? What are the virtual IPs they talk about and how are they managed? Are there still single points of failure using them?

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  • How seriously should I take ECC correctable error warnings?

    - by David Mackintosh
    I have a pile of Sun X2200-M2 servers. These servers have ECC memory. In some of these servers, I am getting warnings in the eLOM about "correctable ECC errors detected", eg: # ssh regress11 ipmitool sel elist 1 | 05/20/2010 | 14:20:27 | Memory CPU0 DIMM2 | Correctable ECC | Asserted 2 | 05/20/2010 | 14:33:47 | Memory CPU0 DIMM2 | Correctable ECC | Asserted ...some more frequently than others. The kernel on this particular system is throwing EDAC errors as well, although with far more frequency than the eLOM is recording ECC events: EDAC k8 MC0: general bus error: participating processor(local node response), time-out(no timeout) memory transaction type(generic read), mem or i/o(mem access), cache level(generic) MC0: CE page 0x42a194, offset 0x60, grain 8, syndrome 0xf654, row 4, channel 1, label "": k8_edac MC0: CE - no information available: k8_edac Error Overflow set EDAC k8 MC0: extended error code: ECC chipkill x4 error EDAC k8 MC0: general bus error: participating processor(local node response), time-out(no timeout) memory transaction type(generic read), mem or i/o(mem access), cache level(generic) MC0: CE page 0x48cb94, offset 0x10, grain 8, syndrome 0xf654, row 5, channel 1, label "": k8_edac MC0: CE - no information available: k8_edac Error Overflow set EDAC k8 MC0: extended error code: ECC chipkill x4 error Now if the server is detecting Uncorrectable ECC, the system resets, so clearly that's bad and removing/replacing the identified stick or pair corrects the issue. But I am thinking that if the error is Correctable, then there's no immediate issue -- I can treat this as a warning and be prepared to pull the stick/pair if an uncorrectable error starts occurring?

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  • GRE Tunnel over IPsec with Loopback

    - by Alek
    Hello, I'm having a really hard time trying to estabilish a VPN connection using a GRE over IPsec tunnel. The problem is that it involves some sort of "loopback" connection which I don't understand -- let alone be able to configure --, and the only help I could find is related to configuring Cisco routers. My network is composed of a router and a single host running Debian Linux. My task is to create a GRE tunnel over an IPsec infrastructure, which is particularly intended to route multicast traffic between my network, which I am allowed to configure, and a remote network, for which I only bear a form containing some setup information (IP addresses and phase information for IPsec). For now it suffices to estabilish a communication between this single host and the remote network, but in the future it will be desirable for the traffic to be routed to other machines on my network. As I said this GRE tunnel involves a "loopback" connection which I have no idea of how to configure. From my previous understanding, a loopback connection is simply a local pseudo-device used mostly for testing purposes, but in this context it might be something more specific that I do not have the knowledge of. I have managed to properly estabilish the IPsec communication using racoon and ipsec-tools, and I believe I'm familiar with the creation of tunnels and addition of addresses to interfaces using ip, so the focus is on the GRE step. The worst part is that the remote peers do not respond to ping requests and the debugging of the general setup is very difficult due to the encrypted nature of the traffic. There are two pairs of IP addresses involved: one pair for the GRE tunnel peer-to-peer connection and one pair for the "loopback" part. There is also an IP range involved, which is supposed to be the final IP addresses for the hosts inside the VPN. My question is: how (or if) can this setup be done? Do I need some special software or another daemon, or does the Linux kernel handle every aspect of the GRE/IPsec tunneling? Please inform me if any extra information could be useful. Any help is greatly appreciated.

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  • How do I keep a bridge enabled on a bonded interface?

    - by jlawer
    I'm working on setting up a pair of CentOS 6.3 servers that will run a couple of KVM vms and have come across a problem setting up a bridge on a bond. I am using Mode 4 (802.3ad) bonding on a pair of stacked Dell Powerconnect 5524 switches connecting to R320 servers. There are 2 links (1 to each switch) that form a Link Aggregation Group (802.3ad / LACP bonding). On top of the bond I have VLAN Tagging. I've verified this is a problem on multiple other bonding modes so it isn't just a mode 4 issue. I am testing what happens when 1 link is dropped (ie switch dies, cable breaks, etc). If I don't have a bridge (for KVM), everything works fine, failover happens as expected. If I have the bridge enabled, it works fine until failover (unplugging a cable). When failover happens /var/log/messages shows the slave link going down, followed within a second by: kernel: br1: port 1(bond0.8) entering disabled state The thing is /proc/net/bonding/bond0 shows the link is up as expected (simply with only 1 slave instead of 2). If I plug the cable back in it recovers and brings the bridge back to an enabled state. I actually have tested this while a ping is occuring and if the timing is right a packet will actually leave the system after the link is lost, but before the disabled message occurs. This disabled state I assumed was STP, but I have disabled STP on the bridge configuration and this issue still occurs. brctl showstp br1 still shows the link as disabled when it is running without a slave. I also switched between the nics in the server (I have 2x Broadcom & 4x intel). It doesn't matter which configuration I have. Does anyone know of a way to force the bridge to stay enabled or why its detecting the bond as disabled, when it isn't?

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  • How Does EoR Design Work with Multi-tiered Data Center Topology

    - by S.C.
    I just did a ton of reading about the different multi-tier network topology options as outlined by Cisco, and now that I'm looking at the physical options (End of Row (EoR) vs Top of Rack(ToR)), I find myself confused about how these fit into the logical constructs. With ToR it also maps 1:1: at the top of each rack there is a switch(es) that essentially act as the access layer. They connect via fiber to other switches, maybe chassis-based, that act as the aggregation layer, that then connect to the core layer. With EoR it seems that the servers are connecting directly to the aggregation layer, skipping the access layer all together, by plugging directly into what are typically chassis switches. In EoR then is the standard 3-tier model now a 2-tier model: the servers go to the chassis switch which goes straight to the core switch? The reason it matters to me is that my understanding was that the 3-tier model was more desirable due to less complexity. The agg switch pair acts as default gateway and does routing; if you use up all of your ports in your agg layer pair it's much more complicated to add additional switches, than simply adding more switches at the access layer. Are there other downsides to this layout? Does this 3-tier architecture still apply in some way in EoR? Thanks.

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  • What are the typical methods used to scale up/out email storage servers?

    - by nareshov
    Hi, What I've tried: I have two email storage architectures. Old and new. Old: courier-imapds on several (18+) 1TB-storage servers. If one of them show signs of running out of disk space, we migrate a few email accounts to another server. the servers don't have replicas. no backups either. New: dovecot2 on a single huge server with 16TB (SATA) storage and a few SSDs we store fresh mails on the SSDs and run a doveadm purge to move mails older than a day to the SATA disks there is an identical server which has a max-15min-old rsync backup from the primary server higher-ups/management wanted to pack in as much storage as possible per server in order to minimise the cost of SSDs per server the rsync'ing is done because GlusterFS wasn't replicating well under that high small/random-IO. scaling out was expected to be done with provisioning another pair of such huge servers on facing disk-crunch issues like in the old architecture, manual moving of email accounts would be done. Concerns/doubts: I'm not convinced with the synchronously-replicated filesystem idea works well for heavy random/small-IO. GlusterFS isn't working for us yet, I'm not sure if there's another filesystem out there for this use case. The idea was to keep identical pairs and use DNS round-robin for email delivery and IMAP/POP3 access. And if one the servers went down for whatever reasons (planned/unplanned), we'd move the IP to the other server in the pair. In filesystems like Lustre, I get the advantage of a single namespace whereby I do not have to worry about manually migrating accounts around and updating MAILHOME paths and other metadata/data. Questions: What are the typical methods used to scale up/out with the traditional software (courier-imapd / dovecot)? Do traditional software that store on a locally mounted filesystem pose a roadblock to scale out with minimal "problems"? Does one have to re-write (parts of) these to work with an object-storage of some sort - such as OpenStack object storage?

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  • Display on secondary video card (Nvidia 8400 GS): horrible refresh, bogs system

    - by minameismud
    This is my work computer, but it's a small shop. We do business software development. The most hardcore thing we create is some web animations with html5 and fancy javascript/css. The base machine is a Dell Precision T3500 - Xeon W3550 (3.07GHz quad), 6GB ram, pair of 500GB harddrives, and Win 7 x64 Enterprise SP1. My primary video card is an ATI FirePro V4800 1GB in a PCIe slot of some speed driving a pair of 23s at 1920x1080 through DisplayPort-HDMI adapters. The secondary card is an NVidia GeForce 8400GS in a PCI slot driving a single 17" at 1280x1024 through DVI. On either of the 23" monitors, windows move smoothly, scroll quickly, and are generally very responsive. On the 17", it's slow, chunky, and when I'm trying to scroll a ton of content, Windows will occasionally suggest I drop to the Windows Basic theme. I've updated drivers for both cards, and I've gotten every Windows update relating to video. Specifically: ATI FirePro Provider: Advanced Micro Devices, Inc Date: 6/22/2014 Version: 13.352.1014.0 NVidia 8400 GS Provider: NVIDIA Date: 7/2/2014 Version: 9.18.13.4052 Unfortunately, new hardware isn't really an option. Is there anything I can do software-wise to speed up the NVidia-driven monitor?

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  • Who are Alice and Bob? [closed]

    - by froadie
    I did search for this on SO, as I assumed someone must have asked it before, similar to the Foo-Bar questions. But I haven't found it, so I'm asking it myself. Is it just me, or are the names Alice and Bob used often in connection to programming, emailing, encoding...? Where did these names come from? What is their relation to computers/programming?

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  • What are some good resources for learning C beyond K&R

    - by Roland
    Hi, I'm currently reaching the end of working through the K&R book "The C Programming Language", and I'm looking for things to read next. Any recommendations of: blogs more detailed / advanced books (I've already stuck Advanced Programming in a Unix Environment on my Safari bookshelf) open source code (beginner-friendly and with good C idioms or style) to read up on next would be gratefully appreciated. To be specific, I'm most interested in things relevant to a *nix environment rather than Windows. Cheers, Roland

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  • The problem of outsourcing

    - by Dave
    I work on a project for like two years..but because all the programming stuff was outsourced I dun hav a chance to do more prograing or even technical work... I got very demoralized that nowadaysy job scope is all about delegating other to do the work but I can't learn much technical stuff? What should I do to let myself do more technical stuff like programming at work I thought of coming up with tools that will aid my main application or just resolve issues on my own which I doing so right now any other suggestion anyone?

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  • GCC 4.2 Build error

    - by Mr. Man
    Hi, i am building a C project with Xcode and when ever i build it it gives me this error: ld: duplicate symbol _detectLinux in /Users/markszymanski/Desktop/Programming/C/iTermOS/build/iTermOS.build/Debug/iTermOS.build/Objects-normal/i386/linuxDetect.o and /Users/markszymanski/Desktop/Programming/C/iTermOS/build/iTermOS.build/Debug/iTermOS.build/Objects-normal/i386/iTermOS.o Thanks!

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  • Papers on Software Methodology recommendation

    - by kunjaan
    Please recommend me software engineering/methodology/practices paper. So far I have enjoyed: 1968 Dijkstra : Go To Statement Considered Harmful Reason about correctness about program Nikalus Wirth : Program Development by Stepwise Refinement Not worried about program structure 1971 David Parnas : Information Distribution Aspects of Design Methodology 1972 Liskov : Design Methodology for Reliable Software Systems Extensible Language : Schuman and P Jourrand R. Balzer Structured Programming : Dahl - Hierarchical Program Structures 1971 Jim Morris Protection in Programming Languages 1973 Bill Wulf and Mary Shaw Global Variable Considered Harmful 1974 : Lisko and Zilles ADTs

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  • How to use a defined struct from another source file?

    - by sasayins
    Hi, I am using Linux as my programming platform and C language as my programming language. My problem is, I define a structure in my main source file( main.c): struct test_st { int state; int status; }; So I want this structure to use in my other source file(e.g. othersrc.). Is it possible to use this structure in another source file without putting this structure in a header? Thanks

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  • Security in programmming?

    - by yesraaj
    What is the best book to read about security issues that should be kept in mind while programming? What should a c++ programmer know about security? Is it worth buying any one of the following book If so which one should I get. Secure Coding In C & C++ Secure Programming Cookbook for C and C++ Writing Secure code

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  • What are the best Perl Introductions and references?

    - by Kieveli
    I've been programming for 15+ years, and I've done perl programming 3 times in the past. Every time I come back to it, I remember nothing of the language. It's very bizarre. Now it's time to hit perl again, and I'm wondering what the best Intro / Reference / Best Practice sites are that people use. Which Perl Intro / Reference site do you recommend?

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  • Information on Rojiani's Numerical methods C textbook

    - by yCalleecharan
    Hi, having taken a look at a few textbooks that discuss numerical methods and C programming, I was gladly surprised when browsing through "programming in C with numerical methods for engineers" by Rojiani. I understand of course it's important that one need to have a solid background in numerical methods prior to try implementing them on a computer. I would like to know if someone here has been using this book and if possible point out strengths and weaknesses of this textbook. Thanks a lot...

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  • drawing images and lines over UIScrollView

    - by Jorge
    I'm programming an app in which one of the ViewControllers is showing an UIScrollView that shows an image. I'd like to load an image (pushpin in png format) and draw it (and delete it) in some points of the UIScrollView image. I'd also would like to draw bezier paths in that image (and deleting them). I've programmed several apps but this is the first time I face graphic programming and don't know where to start from. Any suggestions? Thanks!

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  • Software Engineering Papers

    - by kunjaan
    Please recommend me software engineering/methodology/practices paper. So far I have enjoyed: 1968 Dijkstra : Go To Statement Considered Harmful Nikalus Wirth : Program Development by Stepwise Refinement 1971 David Parnas : Information Distribution Aspects of Design Methodology 1972 Liskov : Design Methodology for Reliable Software Systems Extensible Language : Schuman and P Jourrand R. Balzer Structured Programming : Dahl - Hierarchical Program StructuresImplementation Patterns 1971 Jim Morris Protection in Programming Languages 1973 Bill Wulf and Mary Shaw Global Variable Considered Harmful 1974 : Lisko and Zilles ADTs

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  • Reading Source Code Aloud

    - by Jon Purdy
    After seeing this question, I got to thinking about the various challenges that blind programmers face, and how some of them are applicable even to sighted programmers. Particularly, the problem of reading source code aloud gives me pause. I have been programming for most of my life, and I frequently tutor fellow students in programming, most often in C++ or Java. It is uniquely aggravating to try to verbally convey the essential syntax of a C++ expression. The speaker must give either an idiomatic translation into English, or a full specification of the code in verbal longhand, using explicit yet slow terms such as "opening parenthesis", "bitwise and", et cetera. Neither of these solutions is optimal. On the one hand, an idiomatic translation is only useful to a programmer who can de-translate back into the relevant programming code—which is not usually the case when tutoring a student. In turn, education (or simply getting someone up to speed on a project) is the most common situation in which source is read aloud, and there is a very small margin for error. On the other hand, a literal specification is aggravatingly slow. It takes far far longer to say "pound, include, left angle bracket, iostream, right angle bracket, newline" than it does to simply type #include <iostream>. Indeed, most experienced C++ programmers would read this merely as "include iostream", but again, inexperienced programmers abound and literal specifications are sometimes necessary. So I've had an idea for a potential solution to this problem. In C++, there is a finite set of keywords—63—and operators—54, discounting named operators and treating compound assignment operators and prefix versus postfix auto-increment and decrement as distinct. There are just a few types of literal, a similar number of grouping symbols, and the semicolon. Unless I'm utterly mistaken, that's about it. So would it not then be feasible to simply ascribe a concise, unique pronunciation to each of these distinct concepts (including one for whitespace, where it is required) and go from there? Programming languages are far more regular than natural languages, so the pronunciation could be standardised. Speakers of any language would be able to verbally convey C++ code, and due to the regularity and fixity of the language, speech-to-text software could be optimised to accept C++ speech with a high degree of accuracy. So my question is twofold: first, is my solution feasible; and second, does anyone else have other potential solutions? I intend to take suggestions from here and use them to produce a formal paper with an example implementation of my solution.

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  • Hackers as CS Majors - Easy?

    - by Marcus Pink
    Just curious. For those of you who had extensive experience programming before school (or who got really, really good at programming during school) did you're CS classes became very easy? Almost like trivial side work?

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  • Scala actors: receive vs react

    - by jqno
    Let me first say that I have quite a lot of Java experience, but have only recently become interested in functional languages. Recently I've started looking at Scala, which seems like a very nice language. However, I've been reading about Scala's Actor framework in Programming in Scala, and there's one thing I don't understand. In chapter 30.4 it says that using react instead of receive makes it possible to re-use threads, which is good for performance, since threads are expensive in the JVM. Does this mean that, as long as I remember to call react instead of receive, I can start as many Actors as I like? Before discovering Scala, I've been playing with Erlang, and the author of Programming Erlang boasts about spawning over 200,000 processes without breaking a sweat. I'd hate to do that with Java threads. What kind of limits am I looking at in Scala as compared to Erlang (and Java)? Also, how does this thread re-use work in Scala? Let's assume, for simplicity, that I have only one thread. Will all the actors that I start run sequentially in this thread, or will some sort of task-switching take place? For example, if I start two actors that ping-pong messages to each other, will I risk deadlock if they're started in the same thread? According to Programming in Scala, writing actors to use react is more difficult than with receive. This sounds plausible, since react doesn't return. However, the book goes on to show how you can put a react inside a loop using Actor.loop. As a result, you get loop { react { ... } } which, to me, seems pretty similar to while (true) { receive { ... } } which is used earlier in the book. Still, the book says that "in practice, programs will need at least a few receive's". So what am I missing here? What can receive do that react cannot, besides return? And why do I care? Finally, coming to the core of what I don't understand: the book keeps mentioning how using react makes it possible to discard the call stack to re-use the thread. How does that work? Why is it necessary to discard the call stack? And why can the call stack be discarded when a function terminates by throwing an exception (react), but not when it terminates by returning (receive)? I have the impression that Programming in Scala has been glossing over some of the key issues here, which is a shame, because otherwise it's a truly excellent book.

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  • How do I become a multimedia programmer?

    - by Walidix
    Recently I'm interesting in multimedia programming but all I know about multimedia is simple and basic concepts related to codecs and container formats. So can you tell me from where to begin and is there some good books which explain multimedia concepts from software programming standpoint.

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  • What's a Java alternative to Google App Engine for developing iPhone Push Notification services?

    - by bpapa
    I'm a Java programmer who is working on an iPhone application. I'd like it to use Push Notification services. I originally thought I could use Google App Engine to provide the payloads to Apple, but I see now that it won't be possible because App Engine doesn't support the low-level socket programming that is needed to communicate with Apple. Are there any alternatives to Google App Engine that let me use Java? In brief, I'm wondering if there is a free hosting platform that supports Java and Socket Programming

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