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  • jQuery .load() wait till content is loaded

    - by user1785870
    How to prevent jQuery $('body').load('something.php'); from changing any DOM till all the content from something.php (including images,js) is fully loaded -Lets say some actual content is: Hello world And something.php content is: image that loads for 10 seconds 20 js plugins After firing .load() function nothing should happen, till images an js files are fully loaded, and THEN instantly change the content. some preloader may appear, but its not subject of question.

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  • Evil DRY

    - by StefanSteinegger
    DRY (Don't Repeat Yourself) is a basic software design and coding principle. But there is just no silver bullet. While DRY should increase maintainability by avoiding common design mistakes, it could lead to huge maintenance problems when misunderstood. The root of the problem is most probably that many developers believe that DRY means that any piece of code that is written more then once should be made reusable. But the principle is stated as "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." So the important thing here is "knowledge". Nobody ever said "every piece of code". I try to give some examples of misusing the DRY principle. Code Repetitions by Coincidence There is code that is repeated by pure coincidence. It is not the same code because it is based on the same piece of knowledge, it is just the same by coincidence. It's hard to give an example of such a case. Just think about some lines of code the developer thinks "I already wrote something similar". Then he takes the original code, puts it into a public method, even worse into a base class where none had been there before, puts some weird arguments and some if or switch statements into it to support all special cases and calls this "increasing maintainability based on the DRY principle". The resulting "reusable method" is usually something the developer not even can give a meaningful name, because its contents isn't anything specific, it is just a bunch of code. For the same reason, nobody will really understand this piece of code. Typically this method only makes sense to call after some other method had been called. All the symptoms of really bad design is evident. Fact is, writing this kind of "reusable methods" is worse then copy pasting! Believe me. What will happen when you change this weird piece of code? You can't say what'll happen, because you can't understand what the code is actually doing. So better don't touch it anymore. Maintainability just died. Of course this problem is with any badly designed code. But because the developer tried to make this method as reusable as possible, large parts of the system get dependent on it. Completely independent parts get tightly coupled by this common piece of code. Changing on the single common place will have effects anywhere in the system, a typical symptom of too tight coupling. Without trying to dogmatically (and wrongly) apply the DRY principle, you just had a system with a weak design. Now you get a system which just can't be maintained anymore. So what can you do against it? When making code reusable, always identify the generally reusable parts of it. Find the reason why the code is repeated, find the common "piece of knowledge". If you have to search too far, it's probably not really there. Explain it to a colleague, if you can't explain or the explanation is to complicated, it's probably not worth to reuse. If you identify the piece of knowledge, don't forget to carefully find the place where it should be implemented. Reusing code is never worth giving up a clean design. Methods always need to do something specific. If you can't give it a simple and explanatory name, you did probably something weird. If you can't find the common piece of knowledge, try to make the code simpler. For instance, if you have some complicated string or collection operations within this code, write some general-purpose operations into a helper class. If your code gets simple enough, its not so bad if it can't be reused. If you are not able to find anything simple and reasonable, copy paste it. Put a comment into the code to reference the other copies. You may find a solution later. Requirements Repetitions by Coincidence Let's assume that you need to implement complex tax calculations for many countries. It's possible that some countries have very similar tax rules. These rules are still completely independent from each other, since every country can change it of its own. (Assumed that this similarity is actually by coincidence and not by political membership. There might be basic rules applying to all European countries. etc.) Let's assume that there are similarities between an Asian country and an African country. Moving the common part to a central place will cause problems. What happens if one of the countries changes its rules? Or - more likely - what happens if users of one country complain about an error in the calculation? If there is shared code, it is very risky to change it, even for a bugfix. It is hard to find requirements to be repeated by coincidence. Then there is not much you can do against the repetition of the code. What you really should consider is to make coding of the rules as simple as possible. So this independent knowledge "Tax Rules in Timbuktu" or wherever should be as pure as possible, without much overhead and stuff that does not belong to it. So you can write every independent requirement short and clean. DRYing try-catch and using Blocks This is a technical issue. Blocks like try-catch or using (e.g. in C#) are very hard to DRY. Imagine a complex exception handling, including several catch blocks. When the contents of the try block as well as the contents of the individual catch block are trivial, but the whole structure is repeated on many places in the code, there is almost no reasonable way to DRY it. try { // trivial code here using (Thingy thing = new thingy) { //trivial, but always different line of code } } catch(FooException foo) { // trivial foo handling } catch (BarException bar) { // trivial bar handling } catch { // trivial common handling } finally { // trivial finally block } The key here is that every block is trivial, so there is nothing to just move into a separate method. The only part that differs from case to case is the line of code in the body of the using block (or any other block). The situation is especially interesting if the many occurrences of this structure are completely independent: they appear in classes with no common base class, they don't aggregate each other and so on. Let's assume that this is a common pattern in service methods within the whole system. Examples of Evil DRYing in this situation: Put a if or switch statement into the method to choose the line of code to execute. There are several reasons why this is not a good idea: The close coupling of the formerly independent implementation is the strongest. Also the readability of the code and the use of a parameter to control the logic. Put everything into a method which takes a delegate as argument to call. The caller just passes his "specific line of code" to this method. The code will be very unreadable. The same maintainability problems apply as for any "Code Repetition by Coincidence" situations. Enforce a base class to all the classes where this pattern appears and use the template method pattern. It's the same readability and maintainability problem as above, but additionally complex and tightly coupled because of the base class. I would call this "Inheritance by Coincidence" which will not lead to great software design. What can you do against it: Ideally, the individual line of code is a call to a class or interface, which could be made individual by inheritance. If this would be the case, it wouldn't be a problem at all. I assume that it is no such a trivial case. Consider to refactor the error concept to make error handling easier. The last but not worst option is to keep the replications. Some pattern of code must be maintained in consistency, there is nothing we can do against it. And no reason to make it unreadable. Conclusion The DRY-principle is an important and basic principle every software developer should master. The key is to identify the "pieces of knowledge". There is code which can't be reused easily because of technical reasons. This requires quite a bit flexibility and creativity to make code simple and maintainable. It's not the problem of the principle, it is the problem of blindly applying a principle without understanding the problem it should solve. The result is mostly much worse then ignoring the principle.

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  • C# XP Sound QuickFix

    - by ikurtz
    I have this: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); and FireAttackProc: private void FireAttackProc(Object stateInfo) { // Process Attack/Fire (local) lock (_procLock) { // build status message String status = "(Away vs. Home)"; // get Fire Result state info FireResult fireResult = (FireResult)stateInfo; // update home grid with attack information GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Lock); this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); status = status + "(Attack Coordinate: (" + GameModel.alphaCoords(fireResult.FireGridLocation.Column) + "," + fireResult.FireGridLocation.Row + "))(Result: "; // play audio data if true if (audio) { String Letters; Stream stream; SoundPlayer player; Letters = GameModel.alphaCoords(fireResult.FireGridLocation.Column); stream = Properties.Resources.ResourceManager.GetStream("_" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); Letters = fireResult.FireGridLocation.Row.ToString(); stream = Properties.Resources.ResourceManager.GetStream("__" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); stream.Dispose(); player.Dispose(); } if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // deal with hit/miss switch (fireResult.Hit) { case true: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Hit); status = status + "(Hit)"; })); if (audio) { SoundPlayer hit = new SoundPlayer(Properties.Resources.firehit); hit.PlaySync(); hit.Dispose(); } break; case false: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Miss); status = status + "(Miss)"; })); GameModel.PlayerNextTurn = NietzscheBattleshipsGameModel.GamePlayers.Home; if (audio) { SoundPlayer miss = new SoundPlayer(Properties.Resources.firemiss); miss.PlaySync(); miss.Dispose(); } break; } // refresh home grid with updated data this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); GameToolStripStatusLabel.Text = status + ")"; // deal with ship destroyed if (fireResult.ShipDestroyed) { status = status + "(Destroyed: " + GameModel.getShipDescription(fireResult.DestroyedShipType) + ")"; if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); } } // deal with win condition if (fireResult.Win) { if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_loses"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } GameModel.gameContracts = new GameContracts(); } // update status message if (fireResult.Hit) { if (!fireResult.Win) { status = status + "(Turn: Away)"; LockGUIControls(); } } // deal with turn logic if (GameModel.PlayerNextTurn == NietzscheBattleshipsGameModel.GamePlayers.Home) { this.Invoke(new Action(delegate() { if (!fireResult.Win) { status = status + "(Turn: Home)"; AwayTableLayoutPanel.Enabled = true; } })); } // deal with win condition if (fireResult.Win) { this.Invoke(new Action(delegate() { status = status + "(Game: Home Loses)"; CancelToolStripMenuItem.Enabled = false; NewToolStripMenuItem.Enabled = true; LockGUIControls(); })); } // display completed status message GameToolStripStatusLabel.Text = status + ")"; } } The issue is this: Under Vista/win7 the sound clips in the FireAttackProc plays. But under XP the logic contained within FireAttackProc gets executed but none of the sound clips play. Is there a quick solution to this so the sound will play under XP? I ask for a quick solution because i am happy being able to execute fully in Vista/Win7 but would be great if there was a quick solution so it would be XP compitable also. Thank you.

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  • How to share code with continuous integration

    - by alchemical
    I've just started working in a continuous integration environment (TeamCity). I understand the basic idea of not getting so abstracted out in your code that you are never able to build it to test functionality, etc. However, when there is deep coding going on, occasionally it will take me several days to get buildable code--but in the interim other team members may need to see my code. If I check the code in, it breaks the build. However, if I don't check it in, my team members are unable to see the most recent work. I'm wondering how this situation is best dealt with.

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  • PHP sandbox/sanitize code passed to create_function

    - by kpowerinfinity
    Hello, I am using create_function to run some user-code at server end. I am looking for any of these two: Is there a way to sanitize the code passed to it to prevent something harmful from executing? Alternately, is there a way to specify this code to be run in a sandboxed environment so that the user can't play around with anything else. Thanks!

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  • UISearchDisplayController not working when created in code??

    - by Nick Bedford
    I'm working on a tab bar application and one of the tabs has a UISearchDisplayController hooked up to a UISearchBar. It's all connected up in the NIB and is working. When I tap the search bar, the Scope and Cancel buttons fly in etc, and the search delegate updates the results table correctly. However, I'm trying to implement the same code in the viewDidLoad message instead of the NIB, however when I delete the search display controller from the NIB and uncomment my code to create the same controller in the function, it doesn't work. It's as if there's some fundamental connection not being made so that all my search delegate functionality isn't being called. Here's my working NIB version of the Search Display Controller. It's hooked up to the search bar, the UINavigationController subclass (MASearchController) and the root view of that is hooked up as the searchContentsController. Now this is what you would expect to do in code to create the same, right? What I'm doing is leaving the UISearchBar in the NIB to eliminate one piece of the puzzle at a time in code. // [MASearchController viewDidLoad] UISearchDisplayController *searchController = [[[UISearchDisplayController alloc] initWithSearchBar:searchBar contentsController:[[self viewControllers] objectAtIndex:0]] autorelease]; [searchController setDelegate:self]; [searchController setSearchResultsDelegate:self]; [searchController setSearchResultsDataSource:self]; I've checked all objects at run time and they all check out. Essentially I've deleted the search display controller from the NIB and then put in the code to create it in the viewDidLoad message. Why would this not work? The search keyboard comes up but none of my search and button animation functionality work???

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  • How can I turn on DynamicCompression feature of IIS programmatically?

    - by LockeVN
    I'm making an installer program for my web application. My web application uses CSS and JS heavily, so I want to enable both Static and Dynamic HttpCompression for IIS7/7.5. It needs 2 steps: I can modified the web.config, put <httpcompression> tag, it's ok. DynamicContentCompression must be turned on in Windows Feature to make httpCompression work. Static HttpCompression is enable by default in IIS7 and IIS7.5, but Dynamic HttpCompression is not enable by default (although it's available). I can do manually by turn on: Start/ControlPanel/ProgramsAndFeatures/TurnWindowsFeatures on or Off/IIS/WWW Service/Performance features/Dynamic Content Compression, but How can I programmatically turn it on that Windows Feature? I can use PowerShell, C# in my installer. Any idea how I might be able to do this? Thanks.

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  • generating html from code behind

    - by Alexander
    In my .aspx.cs I have a code that reads a .xml file and I deserialize the xml into an object called Post. Problem is that in my .aspx page I have a div and I want to fill in the content of this div from code behind using the html generated from the code behind.. How can I do this?

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  • How to avoid code repetition initializing final properties?

    - by Hernán Eche
    public class Code{ //many properties //... final String NEWLINE;// ohh a final property! void creation() //this method is for avoid repetition of code { //final initialization can't be put here =( Source= new StringBuffer(); //many other commons new's .. //... } Code() { NEWLINE = System.getProperty("line.separator"); creation(); } Code(String name, int numberr) { NEWLINE = System.getProperty("line.separator"); creation(); name=new Someting(name); number = new Magic(number); } }

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  • Format Java Code in Netbeans / Eclipse, but save it differently

    - by Walter White
    Hi all, I asked a related question before, but I guess the root of the question is. Let's say I have 2 developers on the team and they both like to look at code in different formats. One likes the braces to be on a new line and the other doesn't. The approach I was using before is that anytime we run a build, the code is automatically formatted according to the Java/Sun standards using Jalopy; however, I would like the developers to be as happy as possible. They can change the font size, font color, background color, etc. If I am currently using the Jalopy Maven plugin to format code, can/should I write a hook to SVN that calls mvn jalopy:format on the project when it's checked in? Is this reliable? That solution doesn't work 100% because it requires the developer to manually format the source code to their liking every time they open a file that hasn't been formatted yet. I was thinking an IDE plugin would be nice as it could automatically format the source to their liking and then save it as another. What other options do I have to ensure the code is formatted nicely on checkin? Thanks, Walter

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  • Code folding is not saved in my vimrc

    - by janoChen
    I added the following code to my .vimrc: " save and restore folds when a file is closed and re-opened autocmd BufWinLeave *.* mkview autocmd BufWinEnter *.* silent loadview HTML and CSS documents save and restore their folds but code folding is not being saved in my .vimrc Any suggestions? EDIT: The following code solves the problem: au BufWinLeave ?* mkview au BufWinEnter ?* silent loadview but if I write it, the MRU files disappear from my list (and I have to open MRU twice in order to see my list of recent files why?)

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  • Using Prettify on dynamically-generated code

    - by Nimbuz
    I'm using Prettify for syntax highlighting, but it doesn't work on dynamically generated code. I have a form that when submitted generates code and displays it (without refreshing) in <div id="output></div>, but prettify doesn't work on this code, is there any workaround? Many thanks!

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  • How do the httppost, httpput etc attributes in ASP.NET MVC 2 work?

    - by Tomas Lycken
    In ASP.NET MVC 2, a couple of new action filter attributes were introduced, as "shorthand" for attributes in ASP.NET MVC 1; for example, applying the HttpPostAttribute does the same thing as applying [AcceptVerbs(HttpVerbs.Post)] to an action method. In addition, with the more verbose syntax, it is possible to combine different methods, in order to allow for example both Post and Delete. Now I'm wondering: how do the new attributes work? If I apply both [HttpPost] and [HttpDelete], will ASP.NET MVC 2 allow both or require both (thus allowing nothing)?

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  • Debugging Objective C JNI code

    - by thatidiotguy
    Here is the situation: I have a client's java project open in eclipse. It uses a JNI library created by an Xcode Objective C project. Is there any good way for me to debug the C code from eclipse when I execute the Java code? Obviously eclipse's default debugger cannot step into the jni library file and we lose the thread (thread meaning investigative thread here, not programming thread). Any advice or input is appreciated as the code base is large enough that following the client's code will be radically faster than other options. Thanks. EDIT: It should be noted that the reason that the jni library is written in Objective-C is because it is integrating with Mac OSX. It is using the Cocoa framework to integrate with the Apple speech api.

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  • nunit2 Nant task always returns exit code 0 (TeamCity 5.0)

    - by Jonathan
    Hello, I just cannot for the life of me get my nant build file to terminate upon a test failure and return (thus preventing the packaging and artifact step from running) This is the unit part of the nant file: <target name="unittest" depends="build"> <nunit2 verbose="true" haltonfailure="false" failonerror="true" failonfailureatend="true"> <formatter type="Xml" /> <test assemblyname="Code\AppMonApiTests\bin\Release\AppMonApiTests.dll" /> </nunit2> </target> And regardless what combination of true/false i set the haltonfailure, failonerror, failonfailureatend properties to, the result is always this: [11:15:09]: Some tests has failed in C:\Build\TeamCity\buildAgent\work\ba5b94566a814a34\Code\AppMonApiTests\bin\Release\AppMonApiTests.dll, tests run terminated. [11:15:09]: NUnit Launcher exited with code: 1 [11:15:09]: Exit code 0 will be returned.1 Please help as i don't want to be publishing binarys where the unit tests have failed!!! TeamCity 5.0 build 10669 AppMonApiTests.dll references nunit.framework.dll v2.5.3.9345 unit isn't installed on the build server or GAC'd Using Nant-0.85 and Nantcontrib-0.85 Thanks, Jonathan

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  • How do you unit test JEE code?

    - by marabol
    I want to ask for your prefered way to test JEE code? I found only three project, that are trying to help to code unit tests in JEE environment: http://jakarta.apache.org/cactus/ : Last Published: 2009-01-18 http://www.junitee.org/ : Last Release: 2004-12-11 http://ejb3unit.sourceforge.net/ : Last Release: 2008-05-17 So I wonder, is there any framework helping to write (j) unit test for JEE code? do you use embedded JEE servers like jboss or glassfish v3? do you mockup and inject by yourself? Thanks a lot...

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  • Python web server

    - by Ben
    Hi I'd like to get suggestions on the best way to serve python scripts up as web pages. Typically I'd like a way for me and my colleagues to write simple web pages with minimal effort ie we focus on the business logic eg creating simple forms etc. Possibly with some way to manage sessions but this is a nice-to-have. It doesn't have to be WYSIWYG as they are developers but we are busy and don't want to spend long turning an idea into reality. It's for internal use so appearances are not paramount. The software required to enable this should be easy to setup and configure. eg adding new directories and python lib dirs should be easy. My first instinct is apache or tomcat with mod_python. Any comments / suggestions welcome. Thanks in advance.

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  • NSXMLParser error code 65

    - by Zhongcai
    Hi guys, NSXMLParser is giving me the following error: "Error 65, Description: (null), Line: 1, Column: 47" I've checked the documentation, and it says that a space is required at column47??. Was hoping someone can help out on this? The raw xml file is as follows. Strangely, the parser works intermittently at times, and for the same xml file. <?xml version="1.0"?> <contacts> <known> <pid>116</pid> <abid>188</abid> <latitude>1.417320695</latitude> <longitude>103.7597807</longitude> <status>Available</status> </known> </contacts>

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  • Flash (AS3) can't read response ...

    - by Quandary
    Question: I call an asp.net handler (ashx) like this from Flash, and onLoadSuccessful, I get the ashx response back. The problem now is whatever I do in onLoadSuccessful to get the responseStatus variable never gets me the variable (just an error message: property responseStatus for string not found), but the output of: trace("Response: " + evt.target.data); is Response: &responseStatus=ASP.NET+Fehler%3a+Die+Datei+%22C%3a%5cinetpub%5cwwwroot%5cRaumplaner_New%5cRaumplaner_New%5cabcdef.xml%22+konnte+nicht+gefunden+werden.& It used to work in ActionScript2... Any hints as to what I do wrong ? I mean the request gets sent, and the reponse received, but no matter how I try to do it, I can't access the responseStatus variable... var scriptRequest:URLRequest = new URLRequest(strURL); var scriptLoader:URLLoader = new URLLoader(); var scriptVars:URLVariables = new URLVariables(); scriptLoader.addEventListener(Event.COMPLETE, onLoadSuccessful); scriptLoader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); scriptLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); scriptVars.ScaleString = nScale; scriptVars.ModifyFile = "abcdef.xml"; scriptRequest.method = URLRequestMethod.POST; scriptRequest.data = scriptVars; scriptLoader.load(scriptRequest); function onLoadSuccessful(evt:Event):void { trace("Success."); //ExternalInterface.call("alert", "Die neue Skalierung wurde erfolgreich gespeichert."); //getURL("javascript:alert(\""+"Die neue Skalierung wurde erfolgreich gespeichert.\\nALLE Instanzen des Browsers schliessen und neu starten, damit die Änderung in Kraft tritt."+"\");"); trace("Response: " + evt.target.data); trace("ResponseStatus: " + evt.target.data.responseStatus); var loader:URLLoader = URLLoader(evt.target); trace("responseStatus: " + loader.data.responseStatus); }

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  • Static code analysis for VB6 and classic ASP

    - by Ryan
    I'm looking for a static code analysis tool that will determine if I have orphaned functions in my VB6 code. The problem I'm running into is we make calls to the VB6 code from classic asp. Is there a tool that will look at both the classic asp and VB6 and determine if there are any orphaned functions?

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  • Get jQuery post redirect response

    - by Wickethewok
    I've written some HTML/Javascript that sits on a third-party server for security reasons. This page performs a javascript post to another page on the same site. However, instead of responding with useful data, it instead wants to perform a redirect (if you would post via a normal HTML form to this page, it would redirect your browser). How can I process this process? I basically want to be able to extract the url's query parameters that it is trying to redirect with (and then put this link into a hidden form field). Here is my basic ajax post... $.ajax({ url: '/someurl/idontcontrol', data: serialized_form_data, async: false, type: 'POST', success: function(data, textStatus) { $('#redirect_link').val(WHAT_DO_I_PUT_HERE); } }); Note that the URL I am posting to is not one that I control, so I have no power over what it returns. Thanks!

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  • HttpHandler and XML files

    - by Frank
    Hello, I would like to intercept any request made to the server for XML files. I thought that it might be possible with an HttpHandler. It's coded and it works... on localhost only (?!?!). So, why is it working on localhost only? Here is my web.config <?xml version="1.0" encoding="utf-8"?> <configuration> <system.web> <httpHandlers> <add verb="*" path="*.xml" type="FooBar.XmlHandler, FooBar" /> </httpHandlers> </system.web> </configuration> Here is my C# : namespace FooBar { public class XmlHandler : IHttpHandler { public bool IsReusable { get { return false; } } public void ProcessRequest(HttpContext context) { HttpResponse Response = context.Response; Response.Write(xmlString); } } } As you might have seen, I'm writing the xmlString directly in the response, it's only temporary because I'm still wondering how I could give the filename instead (that's the second question ;) ) What is supposed to be written in the response is only the xml filename that will be retrieved by a flash app. Thanks Edit : When calling the page from another computer it looks like it's not getting to the HttpHandler. However, the mapping for IIS have been done correctly.

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