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  • Php script running as scheduled task hangs - help!

    - by Ali
    Hi guys, I've built a php script that runs from the command line. It opens a connection into a pop3 email account and downloads all the emails and writes them to a database, and deletes them once downloaded. I have this script being called from the commandline by a bat file. in turn I have created a scheduled task which invokes the bat file every 5 minutes. The thing is that I have set the time out to zero for the fact that at times there could be emails with large attachments and the script actually downloads the attachments and stores them as raw files offline and the no timeout is so that the script doesnt die out during downloading. I've found that the program hangs sometimes and its a bit annoying at that - it always hangs are one point i.e. when negotiating the connection and getting connected to the mail server. And because the timeout is set to zero it seems to stay stuck up in taht position. And because of that the task is not run as its technically hung up. I want that the program should not timeout when downloading emails - however at the points where it is negotiating a connection or trying to connect to the mailserver there should be a timeout only at that point itself and not the rest of the program execution. How do I do this :(

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  • Why can't decimal numbers be represented exactly in binary?

    - by Barry Brown
    There have been several questions posted to SO about floating-point representation. For example, the decimal number 0.1 doesn't have an exact binary representation, so it's dangerous to use the == operator to compare it to another floating-point number. I understand the principles behind floating-point representation. What I don't understand is why, from a mathematical perspective, are the numbers to the right of the decimal point any more "special" that the ones to the left? For example, the number 61.0 has an exact binary representation because the integral portion of any number is always exact. But the number 6.10 is not exact. All I did was move the decimal one place and suddenly I've gone from Exactopia to Inexactville. Mathematically, there should be no intrinsic difference between the two numbers -- they're just numbers. By contrast, if I move the decimal one place in the other direction to produce the number 610, I'm still in Exactopia. I can keep going in that direction (6100, 610000000, 610000000000000) and they're still exact, exact, exact. But as soon as the decimal crosses some threshold, the numbers are no longer exact. What's going on? Edit: to clarify, I want to stay away from discussion about industry-standard representations, such as IEEE, and stick with what I believe is the mathematically "pure" way. In base 10, the positional values are: ... 1000 100 10 1 1/10 1/100 ... In binary, they would be: ... 8 4 2 1 1/2 1/4 1/8 ... There are also no arbitrary limits placed on these numbers. The positions increase indefinitely to the left and to the right.

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  • added row to a table with jquery but added rows disappear with browser refresh

    - by user840930
    I added rows to a html table with jquery, but when I refresh the browser, the rows disappear. How can I get the rows to stay? <TABLE id="dataTable" width="100%" align="center"> <TR align="center" border="1"> <TH></TH> <TH>ID </TH> <TH>Name</TH> <TH>Status</TH> </TR> <TR align="center"> <TD><INPUT type="checkbox" name="chk"/></TD> <TD> 1 </TD> <TD> <INPUT type="text" value="Submission 1" /> </TD> <TD>Working version</TD> </TR> </TABLE> <script type="text/javascript"> $(document).ready(function(){ $('#createNew').click(function() { var table = document.getElementById('dataTable'); var rowCount = table.rows.length; $('#dataTable tr:last').after('<TR align="center"><TD><INPUT type="checkbox" name="chk"/></TD><TD>'+ rowCount + '</TD><TD> <INPUT type="text" value="Submission 1" /> </TD><TD>Working version</TD></TR>');

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  • ajax login problem

    - by rdanee
    $(document).ready(function() { $("form#login_form").submit(function() { var login_username = $('#login_username').attr('value'); var login_password = $('#login_password').attr('value'); type: "POST", $.ajax({ url: "login.php", data: "username="+ login_username +"& password="+ login_password, success: function(data){ alert(data); if (data == "ok"){ $('form#login_form').hide(function(){$('div.success').fadeIn();}); } } }); return false; }); Login.php: <?php include("settings.php"); $query = "select * from users where username = '{$_POST['login_username']}' and password = md5('{$_POST['login_password']}')"; $query = mysql_query($query, $connection); if ( mysql_num_rows($query) == 1 ) { print "ok"; $array = mysql_fetch_array($query); if ( $_POST['stay'] ) { $time = time()+2592000; } else { $time = 0; } } else { print "no"; } mysql_close($connection); ?> My problem: In the alert the message always "no" whether username/password is correct, however on the site "ok" appears when username/pw is correct. I have read the other questions in connection with this problem, but I couldn't solve the response problem from login.php with Json. Could you help me how should I response to the ajax calling? ( with a code if it is possible) Thank you very much, and sorry for questioning again.

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  • Help with accessing a pre-existing window AFTER opener is refreshed!

    - by Wilhelm Murdoch
    Alright, I'm at my wit's end on this issue. First, backstory. I'm working on a video management system where we're allowing users, when adding new content, to upload and, optionally, transcode a media file. We're using Java applet for the browser-based FTP client. What I want to do is allow a user to initiate an upload and then send the FTP connection instance to a popup window. This window will act as a job queue for the FTP transfer process. This will allow users to move about the main interface without having to stay on the original page until an individual file transfer is complete. For the most part I have all of this working, but here's a problem. If the window is closed, all connections are dropped and the upload process for all queued files will be canceled. So, if Window One opens the Popup Window, adds stuff to the queue, refreshes the screen or moves to a different page, how will I access the Popup Window? The popup window and its contents must remain persistent while the user navigates through the original window. The original window must be able to access the popup to add a new job to the queue. The popup window itself is independent of the opening window, so communication only happens in one direction: Parent - Popup Not Parent <- Popup Window.open(null, 'WINDOW_NAME'); will not work in this case. I need to check if a window exists BEFORE using window.open. Help!?!?

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  • Extjs 4.1 How to call controller action method from form

    - by Omar Faruq
    Extjs 4.1 How to call controller action method from form which is already use in a button action but i want this method reuse from a form field but do not how i can do? // here is my controller code init: function() { this.control({ 'itemsgrid': { removeitem: this.removeUser }, 'salewindow button[action=resetAll]': { click: this.resertform }, 'salewindow button[action=saveOrder]' : { click : this.onsaveOrder }, 'salewindow button[action=PDF]' : { click : this. pdfreport } }); }, resertform : function(button){ var store = Ext.data.StoreManager.get('Items'); store.destroy(); var vatstore = Ext.data.StoreManager.get('Vats'); vatstore.reload(); var rebatestore = Ext.data.StoreManager.get('Rebates'); rebatestore.reload(); Ext.getCmp('calculation-form').getForm().reset(); Ext.getCmp('itemform2').getForm().reset(); Ext.getCmp('itemsgrid').subtotalquantity(p=0); store.reload(); var co=store.getCount(); console.log(co); Ext.getCmp('customerID').setValue('0'); var a = Ext.getCmp('customerID').getValue(); Ext.getCmp('itemform2').customerinfo(a); } //and here is my from field listener { xtype : 'textfield', name : 'BranchId', fieldLabel : 'Branch Id', allowNegative : false, id : 'branchid', value : '1', onBlur: function(){ restoreItem();// i want call this method from here whis is stay in controller } }

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  • Why isn't the Cache invalidated after table update using the SqlCacheDependency?

    - by Jason
    I have been trying to get SqlCacheDependency working. I think I have everything set up correctly, but when I update the table, the item in the Cache isn't invalidated. Can you look at my code and see if I am missing anything? I enabled the Service Broker for the Sandbox database. I have placed the following code in the Global.asax file. I also restart IIS to make sure it is called. void Application_Start(object sender, EventArgs e) { SqlDependency.Start(ConfigurationManager.ConnectionStrings["SandboxConnectionString"].ConnectionString); } I have placed this entry in the web.config file: <system.web> <caching> <sqlCacheDependency enabled="true" pollTime="10000"> <databases> <add name="Sandbox" connectionStringName="SandboxConnectionString"/> </databases> </sqlCacheDependency> </caching> </system.web> I call this code to put the item into the cache: protected void CacheDataSetButton_Click(object sender, EventArgs e) { using (SqlConnection sqlConnection = new SqlConnection(ConfigurationManager.ConnectionStrings["SandboxConnectionString"].ConnectionString)) { using (SqlCommand sqlCommand = new SqlCommand("SELECT PetID, Name, Breed, Age, Sex, Fixed, Microchipped FROM dbo.Pets", sqlConnection)) { using (SqlDataAdapter sqlDataAdapter = new SqlDataAdapter(sqlCommand)) { DataSet petsDataSet = new DataSet(); sqlDataAdapter.Fill(petsDataSet, "Pets"); SqlCacheDependency petsSqlCacheDependency = new SqlCacheDependency(sqlCommand); Cache.Insert("Pets", petsDataSet, petsSqlCacheDependency, DateTime.Now.AddSeconds(10), Cache.NoSlidingExpiration); } } } } Then I bind the GridView with this code: protected void BindGridViewButton_Click(object sender, EventArgs e) { if (Cache["Pets"] != null) { GridView1.DataSource = Cache["Pets"] as DataSet; GridView1.DataBind(); } } Between attempts to DataBind the GridView, I change the table's values expecting it to invalidate the Cache["Pets"] item, but it seems to stay in the Cache indefinitely.

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  • In Corona SDK the background image always cover other images

    - by user1446126
    I'm currently making a tower defense game with Corona SDK. However, while I'm making the gaming scene, The background scene always cover the monster spawn, I've tried background:toBack() ,however it's doesn't work.Here is my code: module(..., package.seeall) function new() local localGroup = display.newGroup(); local level=require(data.levelSelected); local currentDes = 1; monsters_list = display.newGroup() --The background local bg = display.newImage ("image/levels/1/bg.png"); bg.x = _W/2;bg.y = _H/2; bg:toBack(); --generate the monsters function spawn_monster(kind) local monster=require("monsters."..kind); newMonster=monster.new() --read the spawn(starting point) in level, and spawn the monster there newMonster.x=level.route[1][1];newMonster.y=level.route[1][2]; monsters_list:insert(newMonster); localGroup:insert(monsters_list); return monsters_list; end function move(monster,x,y) -- Using pythagoras to calauate the moving distace, Hence calauate the time consumed according to speed transition.to(monster,{time=math.sqrt(math.abs(monster.x-x)^2+math.abs(monster.y-y)^2)/(monster.speed/30),x=x, y=y, onComplete=newDes}) end function newDes() currentDes=currentDes+1; end --moake monster move according to the route function move_monster() for i=1,monsters_list.numChildren do move(monsters_list[i],200,200); print (currentDes); end end function agent() spawn_monster("basic"); end --Excute function above. timer2 = timer.performWithDelay(1000,agent,10); timer.performWithDelay(100,move_monster,-1); timer.performWithDelay(10,update,-1); move_monster(); return localGroup; end and the monster just stuck at the spawn point and stay there. but, When i comment these 3 lines of code: --local bg = display.newImage ("image/levels/1/bg.png"); --bg.x = _W/2;bg.y = _H/2; --bg:toBack(); The problem disappear Any ideas??Thanks for helping

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  • MSSQL: Views that use SELECT * need to be recreated if the underlying table changes

    - by cbp
    Is there a way to make views that use SELECT * stay in sync with the underlying table. What I have discovered is that if changes are made to the underlying table, from which all columns are to be selected, the view needs to be 'recreated'. This can be achieved simly by running an ALTER VIEW statement. However this can lead to some pretty dangerous situations. If you forgot to recreate the view, it will not be returning the correct data. In fact it can be returning seriously messed up data - with the names of the columns all wrong and out of order. Nothing will pick up that the view is wrong unless you happened to have it covered by a test, or a data integrity check fails. For example, Red Gate SQL Compare doesn't pick up the fact that the view needs to be recreated. To replicate the problem, try these statements: CREATE TABLE Foobar (Bar varchar(20)) CREATE VIEW v_Foobar AS SELECT * FROM Foobar INSERT INTO Foobar (Bar) VALUES ('Hi there') SELECT * FROM v_Foobar ALTER TABLE Foobar ADD Baz varchar(20) SELECT * FROM v_Foobar DROP VIEW v_Foobar DROP TABLE Foobar I am tempted to stop using SELECT * in views, which will be a PITA. Is there a setting somewhere perhaps that could fix this behaviour?

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  • Research and replace Word Rtf

    - by Perello
    I'm working on an application which has a workflow for postal mails. These postal mails are generated according to my application business rules. Models are in html or Rtf and it works perfectly as long the user do not create the rtf with word. This is not within the specs, but my hierarchy would welcome a Word compatibility if it don't involve too much work, and it would please and ease the life of our customer. The Rtf models have tags which are replaced by application values. In most RTF, tags are not splitted, so the search and replace works perfectly. I wish to be handle word with few modifications. Example data : [[FooBuzz]] in most rtf it's not splited. In word 2003 : {\rtlch\fcs1 \af0 \ltrch\fcs0 \insrsid5517131 [[}{\rtlch\fcs1 \af0 \ltrch\fcs0 \insrsid2708730 FooBuzz}{\rtlch\fcs1 \af0 \ltrch\fcs0 \insrsid5517131 ]]} And their word (word 2007) splitted also Foo{garbage inside} Buzz. So i wish to be able to handle common RTF perfectly, and detect tags even if they are splitted. I have 2 constraints. First no regression, second it has to stay simple. Performance is not an issue here. I'm using symfony 1.4. The actual relevant research code part : $regExpression = '/\[\[([^\[\]]*)\]\]/'; preg_match_all($regExpression, $sTemplate, $outKeys);

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  • Delphi fsstayontop oddity

    - by TallGuy
    Here is the deal. Main form set to fsnormal. This main form is maximized full screen with a floating toolbar. Toolbar is normal form with style set to fsstayontop. Most fo the time this works as expected. The mainform displays and the toolbar floats over on top of it. Sometimes (this is a bugger to find a reproducable set of steps) when alt-tabbing to and from other apps (or when clicking the delphi app icon on the taskbar) the following symptoms can happen... When alt-tabbing away from the delphi app the floating topmost fsstayontop form stays on top of the other apps. So if I alt-tab to firefox then the floating menu stays on top of firefox too. When alt-tabbing from another app to the delphi app the flaoting menu is not visible (as it is behhind the fsnormal mainform). Is there a known bug or any hacks to force it to work? This also seems to happen most when mutliple copies of the app are running (they have no interaction between them and should be running in their own windows "sandbox"). It is as if delphi gets confused which window is meant to be on top and swaps them or changes the floating form to stayontopofeverything mode. Or have I misunderstood fsstayontop? I am assuming setting a form style to fsstayontop makes it stay on top of all other forms within the current app and not all windows across other running apps. Thanks for any tips or workarounds.

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  • jQuery sliding animation not working

    - by Jake Zeitz
    I have three divs stacked on each other but offset so that a part of each div is visible. When one of the bottom divs is clicked I want the top div to animate out and back into the stack at the bottom, then the div that is clicked will appear at the top. So far I only have the code for when the middle div is clicked, but I cannot get it to work properly. What am I doing wrong? (I also realize that the code I wrote is probably terrible, this is the first jQuery code I have written.) The css is very very simple: .first { z-index: 3; } .second { z-index: 2; } .third { z-index: 1; } The basic html is this: <div class="first"></div> <div class="second"></div> <div class="third"></div> Here is my code: $("div.second").click(function () { $("div.first").animate({ left: "-=200px"}, {duration: "fast", complete: function () { $("div.first").removeClass("first").addClass("third").animate({left: "+=350px", top: "+=60px"}, "fast"); } }); $("div.second").animate({ left: "-=24px", top: "-=30px"}, {duration: "fast", complete: function () { $("div.second").removeClass("second").addClass("first"); } }); $("div.third").animate({ left: "-=24px", top: "-=30px"}, {duration: "fast", complete: function () { $("div.third").removeClass("third").addClass("second"); } }); }); I can get the div.first to move to the side and back. But now I can't get the classes to stay changed. What keeps happening is the div.second will remove it's class and add .first in the animation, but when the animation is complete, it acts like it still has a class of .second.

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  • A simple way to put a UIImage in a UIButton

    - by Alice
    I have a UIButton in my iPhone app. I set its size to 100x100. I have an image that is 400x200 that I wish to display in the button. The button STILL needs to stay at 100x100... and I want the image to downsize to fit... but keep the correct aspect ratio. I thought that's what "Aspect Fit" was used for. Do I include my image with setImage, or setBackgroundImage? Do I set AspectFit for the button? or the image? or the background image? (I need the smaller images to INCREASE in size. While larger images should DESCREASE in size. Always keeping the button at 100x100.) I've tried countless combinations of all of the above... and I just can't seem to get everything to work at the same time: Don't change the button's size of 100x100. Don't destroy the image's aspect ratio. Always increase small images to fit the button. Always decrease large images to fit the button. Never clip any of the image edges. Never require the "put UIButtons over all your UIimages" hack. Don't require everyone to upgrade to v4.2.1 just to use new framework methods. I see so many apps, with so many fully-working image-buttons... that I can't believe I can't figure out this very simple, very common thing. Ugh.

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Summarising grouped records in a dataframe in R

    - by monch1962
    Hello all, I have a data frame in R that looks like this: > TimeOffset, Source, Length > 0 1 1500 > 0.1 1 1000 > 0.2 1 50 > 0.4 2 25 > 0.6 2 3 > 1.1 1 1500 > 1.4 1 18 > 1.6 2 2500 > 1.9 2 18 > 2.1 1 37 > ... and I want to convert it to > TimeOffset, Source, Length > 0.2 1 2550 > 0.6 2 28 > 1.4 1 1518 > 1.9 2 2518 > ... Trying to put this into English, I want to group consecutive records with the same 'Source' together, then printing out a single record per group showing the highest time offset in that group, the source, and the sum of the lengths in that group. The TimeOffset values will always increase. I suspect this is possible in R, but I really don't know where to start. In a pinch I could export the data frame out and do it in e.g. Python, but I'd prefer to stay within R if possible. Thanks in advance for any assistance you can provide

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  • Summarising grouped records in a dataframe in R (...again)

    - by monch1962
    Hello all, (I tried to ask this question earlier today, but later realised I over-simplified the question; the answers I received were correct, but I couldn't use them because of my over-simplification of the problem in the original question. Here's my 2nd attempt...) I have a data frame in R that looks like: "Timestamp", "Source", "Target", "Length", "Content" 0.1 , P1 , P2 , 5 , "ABCDE" 0.2 , P1 , P2 , 3 , "HIJ" 0.4 , P1 , P2 , 4 , "PQRS" 0.5 , P2 , P1 , 2 , "ZY" 0.9 , P2 , P1 , 4 , "SRQP" 1.1 , P1 , P2 , 1 , "B" 1.6 , P1 , P2 , 3 , "DEF" 2.0 , P2 , P1 , 3 , "IJK" ... and I want to convert this to: "StartTime", "EndTime", "Duration", "Source", "Target", "Length", "Content" 0.1 , 0.4 , 0.3 , P1 , P2 , 12 , "ABCDEHIJPQRS" 0.5 , 0.9 , 0.4 , P2 , P1 , 6 , "ZYSRQP" 1.1 , 1.6 , 0.5 , P1 , P2 , 4 , "BDEF" ... Trying to put this into English, I want to group consecutive records with the same 'Source' and 'Target' together, then print out a single record per group showing the StartTime, EndTime & Duration (=EndTime-StartTime) for that group, along with the sum of the Lengths for that group, and a concatenation of the Content (which will all be strings) in that group. The TimeOffset values will always increase throughout the data frame. I had a look at melt/recast and have a feeling that it could be used to solve the problem, but couldn't get my head around the documentation. I suspect it's possible to do this within R, but I really don't know where to start. In a pinch I could export the data frame out and do it in e.g. Python, but I'd prefer to stay within R if possible. Thanks in advance for any assistance you can provide

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  • Is learning C++ a good idea?

    - by chang
    The more I hear and read about C++ (e.g. this: http://lwn.net/Articles/249460/), I get the impression, that I'd waste my time learning C++. I some wrote network routing algorithm in C++ for a simulator, and it was a pain (as expected, especially coming from a perl/python/Java background ...). I'm never happy about giving up on some technology, but I would be happy, if I could limit my knowledge of C-family languages to just C, C# and Objective-C (even OS Xs Cocoa, which is huge and takes a lot of time to learn looks like joy compared to C++ ...). Do I need to consider myself dumb or unwilling, just because I'm not partial to the pain involved learning this stuff? Technologies advance and there will be options other than C++, when deciding on implementation languages, or not? And for speed: If speed were that critical, I'd go for a plain C implementation instead, or write C extensions for much more productive languages like ruby or python ... The one-line version of the above: Will C++ stay such a relevant language that every committed programmer should be familiar with it? [ edit / thank you very much for your interesting and useful answers so far .. ] [ edit / .. i am accepting the top-rated answer; thanks again for all answers! ]

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  • How to authenticate multiple entry points in a facebook app?

    - by Simon_Weaver
    I am using an IFrame application with XFBML and the new Javascript API. I'd like to have a facebook application with multiple entry points. These will most likely represent different links coming from a fan page tab. I can do this quite easily if the pages don't require authentication - for instance I can create several pages under the app and if a new user comes I can send them to any page: http://apps.facebook.com/myapp/offers http://apps.facebook.com/myapp/game http://apps.facebook.com/myapp/products The problem is that if I need to have authentication then once the user is authenticated they get redirected to my default post-authorization url. Is there a way for a user that comes to /game to stay on /game after they are authenticated without redirecting. I thought I could do it with the AJAX login form - but I cannot find out how to do that in a Facebook IFrame application. I think the example using requirelogin only works for FBML. <a href="http://apps.facebook.com/mysmiley" requirelogin=1> Welcome to my app</a>. Is there a way to accomplish this with Facebook APIs - or will I have to do some kind of clever cookie handling?

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  • How to properly set button phase after dragging over button?

    - by irobeth
    I have a class (mxml) that extends Button while implementing drag/drop support. When I drag one of them onto another, the drag receiver stays stuck in its 'over' phase until I click on it (As if something about DragManager.acceptDragDrop is preventing the MouseEvent from getting to button) Is there a way to make a button re-evaluate its phase after the drop? I've tried fabricating a MouseEvent and sending it to rollOverHandler with no luck. This resembles the scenario in Button.as (lines 2606-2647) described like Drag over and up mouse down while out of Button roll over Button - stay in "up" phase mouse up while over Button - "over" phase continue with step 2 of first three sequences above This is my drag/drop handler private function dragDropHandler(event:DragEvent):void { trace("dropped"); var ib : IconButton = (event.dragInitiator as IconButton); if(this.data is Section) { if(ib.data is Item) { trace("ITEM"); //move an item into a section. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } else if(ib.data is Section) { trace("SECTION"); //change a section's parent. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } } //you can only drag stuff into sections. }

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  • In a Tab Bar based app a controller release data of the other ! !

    - by Flodev03
    Hi all ! I've made a ViewBased app, in the app delegate i've set a UITabBarCotntroller, in the app i have different view Controller two of them displays text in a UITextView and labels, the other one is my "ShakeController" a UIViewController in which i've set a UIAcelerometerDelegate, in it i create a instance of UIAccelerometer, in the method which manages the shake everything works fine, in this controller i have also set a UIImageView to make a simple animation, in the view Did Load method i set my imageView.animation to an array of UIImage. My problem is : when the app is launched i use the ViewControllers and everything work fine, but when i tap the ShakeController item in the tab bar and then when i come back to the other controllers the label looks like : label and textView like : Lorem ipsum..... the text of UItextView in IB. I have noticed thaht if i comment the initialisation of my imageView to the array of image i can navigate the items (from a view controller to another) without the label change and stay what i want them to be. Notice that the two controllers are in a UINavigationController. (i use @proprety (nonnatomic, retain) then @synthesize ... then releqse in the dealloc for the labels textview and my uiimageView) Do not know what to do thanks to all

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  • Can I commit changes to actual database while debugging C# in Visual Studio?

    - by nathant23
    I am creating a C# application using Visual Studio that uses an SQLExpress database. When I hit f5 to debug the application and make changes to the database I believe what is happening is there is a copy of the database in the bin/debug folder that changes are being made to. However, when I stop the debugging and then hit f5 the next time a new copy of the database is being put in the bin/debug folder so that all the changes made the last time are gone. My question is: Is there a way that when I am debugging the application I can have it make changes to the actual database and those changes are actually saved or will it only make changes to the copy in the bin/debug folder (if that is what is actually happening)? I've seen similar questions, but I couldn't find an answer that said if it's possible to make those changes persistent in the actual .mdf file. The reason I ask is because as I build this application I am continuously adding pieces and testing to make sure they all work together. When I put in test data I am using actual data that I would like to stay in the database. This would just help me not have to reenter the data later. Thanks in advance for any help or information that could help me better understand the process.

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  • UIButton stops responding after going into landscape mode - iPhone

    - by casey
    I've been trying different things the last few days and I've run out of ideas so I'm looking for help. The situation is that I'm displaying my in-app purchasing store view after the user clicks a button. Button pressed, view is displayed. The store shows fine. Inside this view, I have a few labels with descriptions of the product, and then below them I have the price and a Buy button which triggers the in-app purchase. Problem is when I rotate the phone to landscape, that Buy button no longer responds, weird. Works fine in portrait. The behavior in landscape when the I touch the button is nothing. It doesn't appear to press down and be selected or anything, just not responding to my touches. But then when I rotate back to portrait or even upside down portrait, it works fine. Here is the rough structure of my view in IB, all the rotating and layout is setup in IB. I set the autoresizing in IB so that everything looks ok in landscape and the Buy button expands horizontally a little bit. The only layout manipulation I do in my code is after loading, I set the content size of the scroll view. File Owner with view set to the scrollView / scrollView ----/ view --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ uibutton (Buy) After orientation changes I printed out the userInteractionEnabled property of the scrollView and the button, and they were both TRUE at all orientations. Ideas? Or maybe some other way of displaying a buy button that won't be nonfunctional? I've already begun a branch that plays with a toolbar and placing the buy button there, but I can't seem to get the bar to stay in place while scrolling.

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  • How to encapsulate a third party complex object structure?

    - by tangens
    Motivation Currently I'm using the java parser japa to create an abstract syntax tree (AST) of a java file. With this AST I'm doing some code generation (e.g.: if there's an annotation on a method, create some other source files, ...) Problem When my code generation becomes more complex, I've to dive deeper into the structure of the AST (e.g. I have to use visitors to extract some type information of method parameters). But I'm not sure if I want to stay with japa or if I will change the parser library later. Because my code generator uses freemarker (which isn't good at automatic refactoring) I want the interface that it uses to access the AST information to be stable, even if I decide to change the java parser. Question What's the best way to encapsulate complex datastructures of third party libraries? I could create my own datatypes and copy the parts of the AST that I need into these. I could create lots of specialized access methods that work with the AST and create exactly the infos I need (e.g. the fully qualified return type of a method as one string, or the first template parameter of a class). I could create wrapper classes for the japa datastructures I currently need and embed the japa types inside, so that I can delegate requests to the japa types and transform the resulting japa types to my wrapper classes again. Which solution should I take? Are there other (better) solutions to this problem?

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  • one two-directed tcp socket OR two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • one two-directed tcp socket of two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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