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  • Java Slick2d - Mouse picking how to take into account camera

    - by Corey
    When I move it it obviously changes the viewport so my mouse picking is off. My camera is just a float x and y and I use g.translate(-cam.cameraX+400, -cam.cameraY+300); to translate the graphics. I have the numbers hard coded just for testing purposes. How would I take into account the camera so my mouse picking works correctly. double mousetileX = Math.floor((double)mouseX/tiles.tileWidth); double mousetileY = Math.floor((double)mouseY/tiles.tileHeight); double playertileX = Math.floor(playerX/tiles.tileWidth); double playertileY = Math.floor(playerY/tiles.tileHeight); double lengthX = Math.abs((float)playertileX - mousetileX); double lengthY = Math.abs((float)playertileY - mousetileY); double distance = Math.sqrt((lengthX*lengthX)+(lengthY*lengthY)); if(input.isMousePressed(Input.MOUSE_LEFT_BUTTON) && distance < 4) { if(tiles.map[(int)mousetileX][(int)mousetileY] == 1) { tiles.map[(int)mousetileX][(int)mousetileY] = 0; } } That is my mouse picking code

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  • The SQL Beat Podcast-Capturing a SQL Rockstar

    - by SQLBeat
    This is the first permissible (waiting for signed disclaimers) episode of the SQL Beat Podcast featuring the gracious and famous Thomas La Rock. We talk about gay marriage, abortion, SQL community and generally convivial and ergonomic as will be witnessed by THAT LONG PIPE IN THE CHAIR. If there ever was a gentleman, SQL Rockstar is one and I want to thank him from the bottom of my digital recorder for agreeing to talk to me and my audience. All forty of them will appreciate the candor. Enjoy World. I did. Oh and a special rock start drum intro from me to you. CLICK HERE TO PLAY

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  • Wubi installation broken by update - now unable to mount

    - by Outspaced
    As of today, my wubi installation of Ubuntu won't boot (goes straight to 'minimal bash-like interface) and I am unable to mount it when I boot straight to Ubuntu. If I boot straight into Ubuntu (not using Wubi, not going via Windows), I am able to mount the Windows partition and see the Wubi partition there: sudo mount -t ntfs /dev/sda5 /media/winxp And from there I can see the wubi root disk: /media/winxp/ubuntu/disks/root.disk But if I try to mount this: sudo mount -o loop /media/winxp/ubuntu/disks/root.disk /media/wubi I get an error: /media/winxp/ubuntu/disks/root.disk Input/Output Error If I then try fsck: sudo fsck /media/winxp/ubuntu/disks/root.disk I get this: Input/Output Error while trying to open /media/winxp/ubuntu/disks/root.disk The Superblock could not be read or does not describe a correct etx2 filesystem. If the device is valid and it really contains an ext2 filesystem (and not swap or ufs or something else), then the superblock is corrupt and you might want to try running e2fsk with an alternate superblock: e2fsck -b 8193 <device ... this gives me the same result. There is data on this partition that I really need to be able to access, so I can't delete and reinstall. Any help much appreciated. Thanks.

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  • Limiting and redirect port access with useragent

    - by linuxcore
    I'm trying to write iptables string match rule To block http://domain.com:8888 and https://domain.com:8888 when it matches the supplied string in the rule. And another rule to redirect the ports also from 8888 to 7777 I tried following rules but unfortunately didn't work iptables -A INPUT -p tcp -s 0.0.0.0/0 -m string --string linuxcore --algo bm --sport 8888 -j DROP iptables -t raw -A PREROUTING -m string --algo bm --string linuxcore -p tcp -i eth0 --dport 8888 -j DROP iptables -t nat -A PREROUTING -p tcp --dport 8888 -m string --algo bm --string "linuxcore" -j REDIRECT --to-port 7777 iptables -A INPUT -t nat -p tcp --dport 8888 -m string --algo bm --string "linuxcore" -j DROP I want to do this from iptables not the webserver because the server may not have a webserver and those ports are working on internal proxy or something like ..etc

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  • how limit the number of open TCP streams from same IP to a local port?

    - by JMW
    Hi, i would like to limit the number of concurrent open TCP streams from the the same IP to the server's (local) port. Let's say 4 concurrent conncetions. How can this be done with ip tables? the closest thing, that i've found was: In Apache, is there a way to limit the number of new connections per second/hour/day? iptables -A INPUT -p tcp --dport 80 -i eth0 -m state --state NEW -m recent --set iptables -A INPUT -p tcp --dport 80 -i eth0 -m state --state NEW -m recent --update --seconds 86400 --hitcount 100 -j REJECT But this limitation just messures the number of new connections over the time. This might be good for controlling HTTP traffic. But this is not a good solution for me, since my TCP streams usually have a lifetime between 5 minutes and 2 hours. thanks a lot in advance for any reply :)

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  • Consecutive verse Parallel Nunit Testing

    - by Jacobm001
    My office has roughly ~300 webpages that should be tested on a fairly regular basis. I'm working with Nunit, Selenium, and C# in Visual Studio 2010. I used this framework as a basis, and I do have a few working tests. The problem I'm running into is is that when I run the entire suite. In each run, a random test(s) will fail. If they're run individually, they will all pass. My guess is that Nunit is trying to run all 7 tests at the same time and the browser can't support this for obvious reasons. Watching the browser visually, this does seem to be the case. Looking at the screenshot below, I need to figure out a way in which the tests under Index_Tests are run sequentially, not in parallel. errors: Selenium2.OfficeClass.Tests.Index_Tests.index_4: OpenQA.Selenium.NoSuchElementException : Unable to locate element: "method":"id","selector":"textSelectorName"} Selenium2.OfficeClass.Tests.Index_Tests.index_7: OpenQA.Selenium.NoSuchElementException : Unable to locate element: "method":"id","selector":"textSelectorName"} example with one test: using OpenQA.Selenium; using NUnit.Framework; namespace Selenium2.OfficeClass.Tests { [TestFixture] public class Index_Tests : TestBase { public IWebDriver driver; [TestFixtureSetUp] public void TestFixtureSetUp() { driver = StartBrowser(); } [TestFixtureTearDown] public void TestFixtureTearDown() { driver.Quit(); } [Test] public void index_1() { OfficeClass index = new OfficeClass(driver); index.Navigate("http://url_goeshere"); index.SendKeyID("txtFiscalYear", "input"); index.SendKeyID("txtIndex", ""); index.SendKeyID("txtActivity", "input"); index.ClickID("btnDisplay"); } } }

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  • OSCON: Java and a Nice Discount

    - by Tori Wieldt
    Now in its 14th year, OSCON, O'Reilly's annual open source conference, will once again be in Portland, OR on July 16-20, 2012.  Join the world’s open source pioneers, builders, and innovators at the Oregon Convention Center for five intense days to learn about open development, challenge your assumptions, and fire up your brain.With 200+ speakers, 18 tracks, hundreds of technologies, and over 3,000 hackers in attendance, it's a place to learn and network. You’ll find practical tutorials, inspirational keynotes, and a wealth of information on open source languages, platforms, and development. OSCON includes whole track devoted to Java & the JVM, and the list of speakers is impressive. OSCON is where the serious thinkers and doers—and their favorite technologies—converge. And when the day’s sessions are over, join people just like you for some serious fun. Thanks to Java Magazine (you have subscribed to Java Magazine, right? If not, get your free digital subscription now!), you can register for OSCON and save 20% with code JAVAMAG.

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  • how to use iptables to block the IP of device connected to openwrt router

    - by scola
    I have two routers(A,B).the A connect to internet with IP:192.168.1.1 The openwrt router B connect the lan of A by bridge with static IP:192.168.1.111. I am learning to use iptables to control the devices connected to B(wlan) . I use my phone to connect wifi of B,the phone's IP is IP:192.168.1.100.it can surf the internet normally. I want to block the phone's IP to make the phone can not connect to internet. refer to http://bredsaal.dk/some-small-iptables-on-openwrt-tips iptables -A input_wan -s 192.168.1.100 --jump REJECT iptables -A forwarding_rule -d 192.168.1.100 --jump REJECT but it do not work.the phone still connect to internet normally. and I tried other chain(INPUT,OUTPUT,FORWARD).so many chains confused me. iptables -I OUTPUT -o br-lan -s 192.168.1.100 -j DROP and it do not work again. I'm sure that the iptables have no problem. root@OpenWrt:/etc# iptables -L|grep Chain Chain INPUT (policy ACCEPT) Chain FORWARD (policy DROP) Chain OUTPUT (policy ACCEPT) Chain forward (1 references) Chain forwarding_lan (1 references) Chain forwarding_rule (1 references) Chain forwarding_wan (1 references) Chain input (1 references) Chain input_lan (1 references) Chain input_rule (1 references) Chain input_wan (1 references) Chain output (1 references) root@OpenWrt:/etc# ifconfig br-lan Link encap:Ethernet HWaddr 0C:82:68:97:57:BA inet addr:192.168.1.111 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::e82:68ff:fe97:57ba/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:14976 errors:0 dropped:0 overruns:0 frame:0 TX packets:7656 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2851980 (2.7 MiB) TX bytes:1902785 (1.8 MiB) eth0 Link encap:Ethernet HWaddr 0C:82:68:97:57:BA UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:58201 errors:0 dropped:11 overruns:0 frame:0 TX packets:45012 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:54591348 (52.0 MiB) TX bytes:5711142 (5.4 MiB) Interrupt:4 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:312 errors:0 dropped:0 overruns:0 frame:0 TX packets:312 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:39961 (39.0 KiB) TX bytes:39961 (39.0 KiB) mon.wlan0 Link encap:UNSPEC HWaddr 0C-82-68-97-57-BA-00-48-00-00-00-00-00-00-00-00 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4900 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:1223807 (1.1 MiB) TX bytes:0 (0.0 B) wlan0 Link encap:Ethernet HWaddr 0C:82:68:97:57:BA UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:37346 errors:0 dropped:0 overruns:0 frame:0 TX packets:49662 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:3808021 (3.6 MiB) TX bytes:54486310 (51.9 MiB) root@OpenWrt:/etc/config# cat network config 'interface' 'loopback' option 'ifname' 'lo' option 'proto' 'static' option 'ipaddr' '127.0.0.1' option 'netmask' '255.0.0.0' config 'interface' 'lan' option 'ifname' 'eth0' option 'type' 'bridge' option 'proto' 'static' option 'ipaddr' '192.168.1.111' option 'netmask' '255.255.255.0' option 'gateway' '192.168.1.1' option dns 192.168.1.1 and how to use iptables to control the network of wlan? Thanks in advance and sorry for poor English.

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  • mount remotely mybook live network drive

    - by bob
    I have a mybook live western digital 1TB hard disk connected to fritzbox 7270 router in office. When I am in the office, I can mount this drive to ubuntu since I have added to the etc/fstab file: //192.168.178.30/user /home/user/DISK cifs auto,iocharset=utf8,user=user%password 0 0 Is there a similar, easy & safe way, to do the same when I am out of the office using the static IP of the fritzbox router? I have already added tcp port forwarding in the router for ports 8080 (to 80 of the disk) and 8443 (to 443 of the disk). Thank you in advance

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  • Is content slowing down your business?

    - by Lance Shaw
    We are living in a digital world, however paper is everywhere and expensive, right? We all agree content is an important part of our organization and contribute to its decision making. However many of us see dealing with this as a challenge and the growth of content is impacting our ability to scale and respond quickly to our customers. Business always has been content intensive. For JD Edwards customers, this is an important consideration.  After all, the processes being run in JD Edwards are usually very critical to the success of your business and if they are not running as smoothly as they should due to manual process steps involving paper or searching for content, you should look into improving them.  To that end, we hope you will join this webinar and learn how Oracle and KPIT | SYSTIME have partnered to help a JD Edwards customer content-enable its enterprise with Oracle WebCenter Content and Oracle WebCenter Imaging 11g and integrate them back with JD Edwards to significantly improve processing speed and operational costs.

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  • Ce que Microsoft a appris de la lutte contre les botnets, exposé par l'un de ses chercheurs

    Mise à jour du 20.03.2010 par Katleen Ce que Microsoft a appris en matière de lutte contre les botnets, exposé par l'un de ses chercheurs "Voici publiées les premières leçons que nous et d'autres chercheurs avons tirées de l'impact de l'opération b49." Microsoft semble avoir beaucoup appris de son action de neutralisation du botnet Waledac (même si celui-ci a depuis repris du service). Les unités spécialisées de la Digital Crimes Units ont d'abord du attaquer le botnet par couches. Ceci, via des perturbations de communications P2P et des désactivations de noms de domaine pour empêcher les échanges entre les ordinateurs zombies et les serveurs de commande et de ...

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  • Converting MOD files to quicktime or mpeg for adobe premiere pro

    Ive been Editing lots of videos lately. My company got a video camera: Canon Legria FS200. It saves the movies in a digital format as MOD files. Unfortunately, Adobe Premiere doesnt work with these files. I needed software to convert MOD files to QuickTime or mpeg files. I found a good free one : Its called Mpeg StreamClip:  It works well. and its pretty fast. And its Free. Whats not to like? ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Multiple vulnerabilities in Firefox

    - by Ritwik Ghoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-3982 Denial of service (DoS) vulnerability 10.0 Firefox Solaris 10 SPARC: 145080-13 X86: 145081-12 CVE-2012-3983 Denial of service (DoS) vulnerability 10.0 CVE-2012-3986 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-3988 Resource Management Errors vulnerability 9.3 CVE-2012-3990 Resource Management Errors vulnerability 10.0 CVE-2012-3991 Permissions, Privileges, and Access Controls vulnerability 9.3 CVE-2012-3992 Permissions, Privileges, and Access Controls vulnerability 5.8 CVE-2012-3993 Design Error vulnerability 9.3 CVE-2012-3994 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-3995 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4179 Resource Management Errors vulnerability 10.0 CVE-2012-4180 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4181 Resource Management Errors vulnerability 10.0 CVE-2012-4182 Resource Management Errors vulnerability 10.0 CVE-2012-4183 Resource Management Errors vulnerability 10.0 CVE-2012-4184 Permissions, Privileges, and Access Controls vulnerability 9.3 CVE-2012-4185 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4186 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4187 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4188 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4192 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2012-4193 Design Error vulnerability 9.3 CVE-2012-4194 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-4195 Permissions, Privileges, and Access Controls vulnerability 5.1 CVE-2012-4196 Permissions, Privileges, and Access Controls vulnerability 5.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page. Note: Solaris 10 patches SPARC: 145080-13 X86: 145081-12 contain the fix for all CVEs between Firefox version 10.0.7 and 10.0.12.

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  • No sound in 12.04 on VirtualBox

    - by john crisp
    No sound when installed in VirtualBox. When I boot from the live CD in Windows, sound works fine on my speakers. When in boot the live CD in VirtualBox it does not see my speakers. In sound properties only digital output built in S/PDIF and headphones! I've done the pavcontrol - alsamixer - all settings are OK. I've tried both 32/64 versions of Ubuntu. Running current version VirtualBox. System: Windows 7 64 - i5. What am I overlooking?

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  • Is a yobibit really a meaningful unit? [closed]

    - by Joe
    Wikipedia helpfully explains: The yobibit is a multiple of the bit, a unit of digital information storage, prefixed by the standards-based multiplier yobi (symbol Yi), a binary prefix meaning 2^80. The unit symbol of the yobibit is Yibit or Yib.1[2] 1 yobibit = 2^80 bits = 1208925819614629174706176 bits = 1024 zebibits[3] The zebi and yobi prefixes were originally not part of the system of binary prefixes, but were added by the International Electrotechnical Commission in August 2005.[4] Now, what in the world actually takes up 1,208,925,819,614,629,174,706,176 bits? The information content of the known universe? I guess this is forward thinking -- maybe astrophyics or nanotech, or even DNA analysis really will require these orders of magnitude. How far off do you think all this is? Are these really meaningful units?

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  • Wireless controllers vs wireless usb hub

    - by David Jensen
    For my htpc i currently only have a steerin wheel as a controller. This is wired and it looks really bad having extended usb wires from the tv to the table. However im thinking of bying some new Gamepads and now comes the question. Should i buy wireless ones or wired and connect them to a wireless usb hub? Having a wireless hub would let me manage my gamepads easily from the couch. A wireless hub also allows me to connect other things that are not input devices from the couch. However im wondering if wireless usb hubs may not be made for input devices in the way that they may not have 100% uptime and probably some delay. Am i right about this?

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  • Write to stdin of a running process using pipe

    - by aditya
    I am in a similar situation as in this post But I couln't get the solution provided there to work in my situation as the answer seems related to that question only. In particular, I couldnt understand what was the purpose of cat my.fifo | nc remotehost.tld 10000 In my case, I have a process running and waiting for input. how can I send input to that process using named pipes? I've tried echo 'h' > /proc/PID/fd/0 it just displays 'h' on the process' window.

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  • how can i find my usb2rs232 driver

    - by mefmef
    i have a device that is correctly connected to my PC . but i could not see it in /dev . what does it means? is it because of not installing my drive? $ /dev ls before connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk uinput cpu_dma_latency psaux stdin tty37 ttyS0 urandom disk ptmx stdout tty38 ttyS1 usbmon0 dri pts tty tty39 ttyS10 usbmon1 ecryptfs ram0 tty0 tty4 ttyS11 usbmon2 fb0 ram1 tty1 tty40 ttyS12 vcs fd ram10 tty10 tty41 ttyS13 vcs1 full ram11 tty11 tty42 ttyS14 vcs2 fuse ram12 tty12 tty43 ttyS15 vcs3 hidraw0 ram13 tty13 tty44 ttyS16 vcs4 hpet ram14 tty14 tty45 ttyS17 vcs5 input ram15 tty15 tty46 ttyS18 vcs6 kmsg ram2 tty16 tty47 ttyS19 vcsa log ram3 tty17 tty48 ttyS2 vcsa1 loop0 ram4 tty18 tty49 ttyS20 vcsa2 loop1 ram5 tty19 tty5 ttyS21 vcsa3 loop2 ram6 tty2 tty50 ttyS22 vcsa4 loop3 ram7 tty20 tty51 ttyS23 vcsa5 loop4 ram8 tty21 tty52 ttyS24 vcsa6 loop5 ram9 tty22 tty53 ttyS25 vga_arbiter loop6 random tty23 tty54 ttyS26 zero loop7 rfkill tty24 tty55 ttyS27 lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3 $ /dev ls after connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk ttyUSB1 cpu_dma_latency psaux stdin tty37 ttyS0 uinput disk ptmx stdout tty38 ttyS1 urandom dri pts tty tty39 ttyS10 usbmon0 ecryptfs ram0 tty0 tty4 ttyS11 usbmon1 fb0 ram1 tty1 tty40 ttyS12 usbmon2 fd ram10 tty10 tty41 ttyS13 vcs full ram11 tty11 tty42 ttyS14 vcs1 fuse ram12 tty12 tty43 ttyS15 vcs2 hidraw0 ram13 tty13 tty44 ttyS16 vcs3 hpet ram14 tty14 tty45 ttyS17 vcs4 input ram15 tty15 tty46 ttyS18 vcs5 kmsg ram2 tty16 tty47 ttyS19 vcs6 log ram3 tty17 tty48 ttyS2 vcsa loop0 ram4 tty18 tty49 ttyS20 vcsa1 loop1 ram5 tty19 tty5 ttyS21 vcsa2 loop2 ram6 tty2 tty50 ttyS22 vcsa3 loop3 ram7 tty20 tty51 ttyS23 vcsa4 loop4 ram8 tty21 tty52 ttyS24 vcsa5 loop5 ram9 tty22 tty53 ttyS25 vcsa6 loop6 random tty23 tty54 ttyS26 vga_arbiter loop7 rfkill tty24 tty55 ttyS27 zero lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3

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  • Fault Handling Slides and Q&A by Vennester

    - by JuergenKress
    Fault Handling It is one thing to architect, design, and code the “happy flow” of your automated business processes and services. It is another thing to deal with situations you do not want or expect to occur in your processes and services. This session dives into fault handling in Oracle Service Bus 11g and Oracle SOA Suite 11g, based on an order-to-cash business process. Faults can be divided into business faults, technical faults, programming errors, and faulty user input. Each type of fault needs a different approach to prevent them from occurring or to deal with them. For example, apply User Experience (UX) techniques to improve the quality of your application so that faulty user input can be prevented as much as possible. This session shows and demos what patterns and techniques can be used in Oracle Service Bus and Oracle SOA Suite to prevent and handle technical faults as well as business faults. Q&A This section lists answers to the questions that were raised during the preview event. Q: Where can retries be configured in Oracle Service Bus? The retry mechanism is used to prevent faults caused by temporary glitches such as short network interruptions. A faulted message is resend (retried) and might succeed this time since the glitch has passed. Retries are an out-of-the-box feature that can be used in Oracle Service Bus and Oracle SOA Suite using the Fault Policy framework. By default, retries are disabled in Oracle Service Bus. Read the full article. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: fault handling,vennester,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Make Gameobject Stand On Surface Facing Certain Direction

    - by Julian
    I want to make a biped character stand on any surface I click on. Surfaces have up vectors of any of positive or negative X,Y,Z. So imagine a cube with each face being a gameobject whose up vector pointing directly away from the cube. If my character is facing "forward" and I click on a surface which is to the left or right of me ( left or right walls), I want my character to now be standing on that surface but still be facing in the direction he initially was. If I click on a wall which is in the forward path of my character i want him to now be standing on that surface and his forward to now be what was once "up" relative to my character. Here is the code I am working with now. void Update() { if (Input.GetMouseButtonUp (0)) { RaycastHit hit; var ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hit)) { Vector3 upVectBefore = transform.up; Vector3 forwardVectBefore = transform.forward; Quaternion rotationVectBefore = transform.rotation; Vector3 hitPosition = hit.transform.position; transform.position = hitPosition; float lookDifference = Vector3.Distance(hit.transform.up, forwardVectBefore); if(Vector3.Distance(hit.transform.up, upVectBefore) < .23) //Same normal { transform.rotation = rotationVectBefore; } else if(lookDifference > 1.412 && lookDifference <= 1.70607) //side wall { transform.up = hit.transform.up; transform.forward = forwardVectBefore; } else //head on wall { transform.up = hit.transform.up; transform.forward = upVectBefore; } } } } The first case "Same normal" works fine, however the other two do not work as I would like them to. Sometimes my character is laying down on the surface or on the wrong side of the surface. Does anyone know nice way of solving this problem?

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  • XNA - 2D Rotation of an object to a selected direction

    - by lobsterhat
    I'm trying to figure out the best way of rotating an object towards the directional input of the user. I'm attempting to mimic making turns on ice skates. For instance, if the player is moving right and the input is down and left, the player should start rotating to the right a set amount each tick. I'll calculate a new vector based on current velocity and rotation and apply that to the current velocity. That should give me nice arcing turns, correct? At the moment I've got eight if/else statements for each key combination which in turn check the current rotation: // Rotate to 225 if (keyboardState.IsKeyDown(Keys.Up) && keyboardState.IsKeyDown(Keys.Left)) { // Rotate right if (rotation >= 45 || rotation < 225) { rotation += ROTATION_PER_TICK; } // Rotate left else if (rotation < 45 || rotation > 225) { rotation -= ROTATION_PER_TICK; } } This seems like a sloppy way to do this and eventually, I'll need to do this check about 10 times a tick. Any help toward a more efficient solution is appreciated.

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  • libgdx loading textures fails [duplicate]

    - by Chris
    This question already has an answer here: Why do I get this file loading exception when trying to draw sprites with libgdx? 4 answers I'm trying to load my texture with playerTex = new Texture(Gdx.files.internal("player.jpg")); player.jpg is located under my-gdx-game-android/assets/data/player.jpg I get an exception like this: Full Code: @Override public void create() { camera = new OrthographicCamera(); camera.setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); FileHandle file = Gdx.files.internal("player.jpg"); playerTex = new Texture(file); player = new Rectangle(); player.x = 800-20; player.y = 250; player.width = 20; player.height = 80; } @Override public void dispose() { // dispose of all the native resources playerTex.dispose(); batch.dispose(); } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(playerTex, player.x, player.y); batch.end(); if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 50 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 50 * Gdx.graphics.getDeltaTime(); }

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  • Pure functional programming and game state

    - by Fu86
    Is there a common technique to handle state (in general) in a functional programming language? There are solutions in every (functional) programming language to handle global state, but I want to avoid this as far as I could. All state in a pure functional manner are function parameters. So I need to put the whole game state (a gigantic hashmap with the world, players, positions, score, assets, enemies, ...)) as a parameter to all functions which wants to manipulate the world on a given input or trigger. The function itself picks the relevant information from the gamestate blob, do something with it, manipulate the gamestate and return the gamestate. But this looks like a poor mans solution for the problem. If I put the whole gamestate into all functions, there is no benefit for me in contrast to global variables or the imperative approach. I could put just the relevant information into the functions and return the actions which will be taken for the given input. And one single function apply all the actions to the gamestate. But most functions need a lot of "relevant" information. move() need the object position, the velocity, the map for collision, position of all enemys, current health, ... So this approach does not seem to work either. So my question is how do I handle the massive amount of state in a functional programming language -- especially for game development?

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  • Are Modern Computers Still Vulnerable to Damage via Magnets?

    - by Jason Fitzpatrick
    It’s such an oft repeated warning that it’s firmly embedded in nerd lore: bring a magnet anywhere near your precious computer and suffer the dire consequences. But is true? Is your computer one run in with a novelty magnet away from digital death? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Ubuntu 11.0 HDMI Video Card No 5.1 Audio

    - by ryandlf
    I am using Ubuntu and XMBC on my HTPC and have chosen the Radeon HD5570 Video card which has an HDMI output. In the sound preferences there is no surround sound option for the video card just stereo and although I can get sound through it in XBMC, my receiver does not state Dolby Digital on movies that are in fact Dolby so its definitely not giving me the true sound it should. Does this card not support surround sound through HDMI and I somehow missed it? If that is the case does anyone have suggestion that has been tested and works? Id like to know its going to work before investing in yet another video card.

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