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  • Using Google Voice with an internal SIP Server

    - by BHelman
    Let me be upfront and say first that I am new to the entire details of VoIP. My former understanding was just the extent of Skype. Don't worry, I understand a lot more of it now. The situation is this. I have a Google number that is actually very close to the area in which I live. It's convenient as it is not long distance for everyone. I love its features and etc, but I want it to forward to a VoIP phone, which will be my residential phone. Obviously, Google does not allow forwarding calls to domains (yet). So I use SIPGate with a SIPGate number to forward to a softphone for now. I can configure a VoIP phone to interact with my account easily enough. The problem lies with SIPGate itself really. Google Voice gives free unlimited inbound and outbound calling. SIPGate charges you for outbound. So a VoIP phone would work, but I could never make a call on it (for free). So let's say I setup an Asterisk server, or any other SIP server. What is the best way to go about linking my server to Google Voice? I looked into IPKall but it only specifies inbound calling and not outbound. Or is that just assumed? Does an SIP server handle outbound calling by itself?

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  • Any GUI libaray for iPhone & Andriod based on OpenGL ES?

    - by Jeff
    Since both iPhone and Android support OpenGL ES, is there any open source or commercial GUI library we can use for these two platforms? Or is it doable (or how difficult) to port an application from one to another platform? As I know, for iPhone only, libNUI (http://www.libnui.net) is a good choice (dynamic layout & mature), but it only provides GPL & commercial license. Any other open source tool similar with libNUI?

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  • How can I obtain the IP address of my server program?

    - by Dr Dork
    Hello! This question is related to another question I just posted. I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain my server program's IP address. Here's the code I currently have to do this, but it's not working... int sockfd; unsigned int len; socklen_t sin_size; char msg[]="test message"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char s[INET6_ADDRSTRLEN]; char ip[INET6_ADDRSTRLEN]; //zero struct memset(&hints,0,sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; //get the server info if((rv = getaddrinfo(NULL, SERVERPORT, &hints, &serverinfo ) != 0)){ perror("getaddrinfo"); exit(-1); } // loop through all the results and bind to the first we can for( p = serverinfo; p != NULL; p = p->ai_next) { //Setup the socket if( (sockfd = socket( p->ai_family, p->ai_socktype, p->ai_protocol )) == -1 ) { perror("socket"); continue; } //Associate a socket id with an address to which other processes can connect if(bind(sockfd, p->ai_addr, p->ai_addrlen) == -1){ close(sockfd); perror("bind"); continue; } break; } if( p == NULL ){ perror("Fail to bind"); } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof(s)); printf("Server has TCP Port %s and IP Address %s\n", SERVERPORT, s); and the output for the IP is always empty... server has TCP Port 21412 and IP Address :: any ideas for what I'm missing? thanks in advance for your help! this stuff is really complicated at first.

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  • Connect from Mac OS X to Windows 7 Desktop

    - by jrn
    I am trying to connect from my MacBook to my Windows 7 machine within my own network - if it will work from outside my network that's a plus but no need to have. My Windows 7 machine is freshly installed with Windows 7 Home Premium. It runs the built-in firewall with no settings changed so far as well as Microsoft Security Essentials. So far I tried CoRD and Microsofts Remote Desktop Connections to connect from my Mac to my Windows machine without any success. I did try and disabled the firewall on my Windows machine but could not connect either. The reason I did this was to check wether there is a Windows firewall setting preventing me from connecting. On top of that I manually started the Remote Desktop Services and Remote Desktop Configuration within services.msc. Is there anything else I have to enable for a remote desktop connection? Could there be any router setting I have to tweak? Since I do not want to connect from outside my own network I thought I don't have to do any port forwarding. The error messages I retrieve are all connection timeouts. I can however ping the hostname and/or IP address. Any help would be greatly appreciated. Thanks a lot, jrn

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  • Codeplex + SVN. How good is SVN bridge?

    - by aleemb
    I avoided CodePlex because of it's lack of support for proper SVN and was dissuaded by complaints about short comings. Recently, I have been wanting to port my project from beanstalk over to codeplex because the latter is more social. What problems have you encountered and how good is the support for SVN. How good is the SVN bridge?

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  • HOW to send message from php to desktop app (c#)

    - by Smith
    Hello guys, Am developing a desktop app that will serve as message notifier, just like yahoo messenger and Gmail notifier does. All i want is that when a message is sent to a particular account, the php script would send message to a particular ip:port of the desktop application. Any help

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  • Porting 32 bit C++ code to 64 bit - is it worth it? Why?

    - by NTDLS
    I am aware of some the obvious gains of the x64 architecture (higher addressable RAM addresses, ect)... but: What if my program has no real need to run in native 64 bit mode. Should I port it anyway? Are there any foreseeable deadlines for ending 32 bit support? Would my application run faster / better / more secure as native x64 code?

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  • Can I avoid a threaded UDP socket in Pyton dropping data?

    - by 666craig
    First off, I'm new to Python and learning on the job, so be gentle! I'm trying to write a threaded Python app for Windows that reads data from a UDP socket (thread-1), writes it to file (thread-2), and displays the live data (thread-3) to a widget (gtk.Image using a gtk.gdk.pixbuf). I'm using queues for communicating data between threads. My problem is that if I start only threads 1 and 3 (so skip the file writing for now), it seems that I lose some data after the first few samples. After this drop it looks fine. Even by letting thread 1 complete before running thread 3, this apparent drop is still there. Apologies for the length of code snippet (I've removed the thread that writes to file), but I felt removing code would just prompt questions. Hope someone can shed some light :-) import socket import threading import Queue import numpy import gtk gtk.gdk.threads_init() import gtk.glade import pygtk class readFromUDPSocket(threading.Thread): def __init__(self, socketUDP, readDataQueue, packetSize, numScans): threading.Thread.__init__(self) self.socketUDP = socketUDP self.readDataQueue = readDataQueue self.packetSize = packetSize self.numScans = numScans def run(self): for scan in range(1, self.numScans + 1): buffer = self.socketUDP.recv(self.packetSize) self.readDataQueue.put(buffer) self.socketUDP.close() print 'myServer finished!' class displayWithGTK(threading.Thread): def __init__(self, displayDataQueue, image, viewArea): threading.Thread.__init__(self) self.displayDataQueue = displayDataQueue self.image = image self.viewWidth = viewArea[0] self.viewHeight = viewArea[1] self.displayData = numpy.zeros((self.viewHeight, self.viewWidth, 3), dtype=numpy.uint16) def run(self): scan = 0 try: while True: if not scan % self.viewWidth: scan = 0 buffer = self.displayDataQueue.get(timeout=0.1) self.displayData[:, scan, 0] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 1] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 2] = numpy.fromstring(buffer, dtype=numpy.uint16) gtk.gdk.threads_enter() self.myPixbuf = gtk.gdk.pixbuf_new_from_data(self.displayData.tostring(), gtk.gdk.COLORSPACE_RGB, False, 8, self.viewWidth, self.viewHeight, self.viewWidth * 3) self.image.set_from_pixbuf(self.myPixbuf) self.image.show() gtk.gdk.threads_leave() scan += 1 except Queue.Empty: print 'myDisplay finished!' pass def quitGUI(obj): print 'Currently active threads: %s' % threading.enumerate() gtk.main_quit() if __name__ == '__main__': # Create socket (IPv4 protocol, datagram (UDP)) and bind to address socketUDP = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) host = '192.168.1.5' port = 1024 socketUDP.bind((host, port)) # Data parameters samplesPerScan = 256 packetsPerSecond = 1200 packetSize = 512 duration = 1 # For now, set a fixed duration to log data numScans = int(packetsPerSecond * duration) # Create array to store data data = numpy.zeros((samplesPerScan, numScans), dtype=numpy.uint16) # Create queue for displaying from readDataQueue = Queue.Queue(numScans) # Build GUI from Glade XML file builder = gtk.Builder() builder.add_from_file('GroundVue.glade') window = builder.get_object('mainwindow') window.connect('destroy', quitGUI) view = builder.get_object('viewport') image = gtk.Image() view.add(image) viewArea = (1200, samplesPerScan) # Instantiate & start threads myServer = readFromUDPSocket(socketUDP, readDataQueue, packetSize, numScans) myDisplay = displayWithGTK(readDataQueue, image, viewArea) myServer.start() myDisplay.start() gtk.gdk.threads_enter() gtk.main() gtk.gdk.threads_leave() print 'gtk.main finished!'

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  • Android dev platform supporting OpenGL ES 2.0: Where to buy?

    - by pixelpush
    I plan to port some camera and multimedia algorithms and functionality on a Qualcomm Snapdragon platform running Android. I need OpenGL ES 2.0 acceleration for many algorithms. Which platform is the right one? Also, where can I purchase this? The Android dev platform on Google's website supports on OpenGL ES 1.x Thanks for any input.

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  • problem opening sitecollection locally sharepoint

    - by TT.LTT
    Hi, I have created a sitecollection and in AAM I have made following settings for my sitecollection at port 80,name of sitecollection is VSMOSS http://VSMOSS default(zone) http://vsmos.Ttl.com http://vsmoss.Ttl.com default(zone) http://vsmoss.Ttl.com http://vsmoss.com default(zone) http://vsmoss.Ttl.com But the problem is when I open this side locally its asking for login name and password and its not letting me in........and when I try to open it outside its opening........anyone knows what could be the problem...

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  • How to display a very long page like dzone.com?

    - by user360529
    Hi, If you ever visit dzone.com you'll notice that all the posts appear on 1 page only. When we scroll that page down, older posts will be added to the end of the page (and maybe some posts at the beginning of the page but outside the view port will be removed). My questions are: - how to know if the user scrolls down/up with javascript/jQuery? - how to know if the user is at the top of the page (they click Ctrl + Home)? Thank you.

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  • can't connect Java client to C server.

    - by nexes
    I have a very simple server written in C and an equally simple client written in Java. When I run them both on the same computer everything works, but when I try to run the server on computer A and the client on computer B, I get the error IOException connection refused from the java client. I can't seem to find out whats happening, any thoughts? I've even turned off the firewalls but the problem still persists. server. #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 3557 #define BUF 256 int main(int argc, char *argv[]) { struct sockaddr_in host, remote; int host_fd, remote_fd; int size = sizeof(struct sockaddr);; char data[BUF]; host.sin_family = AF_INET; host.sin_addr.s_addr = htonl(INADDR_ANY); host.sin_port = htons(PORT); memset(&host.sin_zero, 0, sizeof(host.sin_zero)); host_fd = socket(AF_INET, SOCK_STREAM, 0); if(host_fd == -1) { printf("socket error %d\n", host_fd); return 1; } if(bind(host_fd, (struct sockaddr *)&host, size)) { printf("bind error\n"); return 1; } if(listen(host_fd, 5)) { printf("listen error"); return 1; } printf("Server setup, waiting for connection...\n"); remote_fd = accept(host_fd, (struct sockaddr *)&remote, &size); printf("connection made\n"); int read = recv(remote_fd, data, BUF, 0); data[read] = '\0'; printf("read = %d, data = %s\n", read, data); shutdown(remote_fd, SHUT_RDWR); close(remote_fd); return 0; } client. import java.net.*; import java.io.*; public class socket { public static void main(String[] argv) { DataOutputStream os = null; try { Socket socket = new Socket("192.168.1.103", 3557); os = new DataOutputStream(socket.getOutputStream()); os.writeBytes("phone 12"); os.close(); socket.close(); } catch (UnknownHostException e) { System.out.println("Unkonw exception " + e.getMessage()); } catch (IOException e) { System.out.println("IOException caught " + e.getMessage()); } } }

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  • Using iptables to make a VPN router

    - by lost_in_the_sauce
    I am attempting to make a VPN connection to a third party VPN site, then forward traffic from my internal computers (ssh and ping for now) out to the VPN site using IPTables. 3rd Party <- (tun0/eth0)Linux VPN Box(eth1) <- Windows7TestBox I am running on CentOS 6.3 Linux and have two network connections eth0-public eth1-private. I am running vpnc-0.5.3-4 which is currently connecting to my destination. When I connect I am able to ping the destination IPAddresses but that is as far as I can get. ping -I tun0 10.1.33.26 success ping -I eth0 10.1.33.26 fail ping -I eth1 10.1.33.26 fail I have my private network Windows 7 test box set up to have the eth1 (private) network of my VPN Server as its gateway and can ping him fine. I need IPTables to send the Windows 7 traffic out the VPN tunnel. I have tried for a few days many different IPTables configurations from this site and others, either the other examples are too simple or overly complicated. The only thing this server is doing is connecting to the VPN and forwarding all traffic. So we can "flush" everything and start from scratch here. It is a blank slate. #!/bin/bash echo "Define variables" ipt="/sbin/iptables" echo "Zero out all counters" $ipt -Z $ipt -t nat -Z $ipt -t mangle -Z echo "Flush all active rules, delete all chains" $ipt -F $ipt -X $ipt -t nat -F $ipt -t nat -X $ipt -t mangle -F $ipt -t mangle -X $ipt -P INPUT ACCEPT $ipt -P FORWARD ACCEPT $ipt -P OUTPUT ACCEPT $ipt -t nat -A POSTROUTING -o tun0 -j MASQUERADE $ipt -A FORWARD -i eth1 -o eth0 -j ACCEPT $ipt -A FORWARD -i eth0 -o eth1 -j ACCEPT $ipt -A FORWARD -i eth0 -o tun0 -j ACCEPT $ipt -A FORWARD -i tun0 -o eth0 -j ACCEPT Again I have done many variations of the above and many other rules from other posts but haven't been able to move forward. It seems like such a simple task, and yet....

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  • Webrick:: Access to public folders (css, js etc)

    - by Nikita Kuhta
    Webrick serves "/" path, but I want to have direct access to css, js and other public folders. if I use DocumentRoot, will handle all public paths too (like css/style.css), because it hadles root path: server = WEBrick::HTTPServer.new( :DocumentRoot => Dir::pwd, :Port=>8080 ) I need to mount_proc my root: server.mount_proc('/') {|req,resp| ...... How to give access to public folders?

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  • MacPorts / Terminal: `Unrecognized action "sudo"`

    - by Chris
    I'm trying to install Image Magick on MAMP. And I'm seriously out of my depth. I've installed MacPorts, and opened the terminal. I've typed in sudo port -v selfupdate per the instructions on http://www.macports.org/install.php#pkg But the response I get from the Terminal is Unrecognized action "sudo" I've googled and googled, but can't find anything that makes a slab of sense. Any clever people feeling generous?

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  • Close an external TCP connection

    - by oidfrosty
    How can i terminate a tcp connection wich is not handled by my program? for example i want to close all the connection on port 10202 and i dont want them to reopen but i want to allow the other ports everything in C# like Sysinternals' tcpView does

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  • Starting jetty with spring xml as a background process/thread

    - by compass
    My goal is to set up a jetty test server and inject a custom servlet to test some REST classes in my project. I was able to launch the server with spring xml and run tests against that server. The issue I'm having is sometimes after the server started, the process stopped at the point before running the tests. It seems jetty didn't go to background. It works every time on my computer. But when I deployed to my CI server, it doesn't work. It also doesn't work when I'm on VPN. (Strange.) The server should be completed initialized as when the tests stuck, I was able to access the server using a browser. Here is my spring context xml: .... <bean id="servletHolder" class="org.eclipse.jetty.servlet.ServletHolder"> <constructor-arg ref="courseApiServlet"/> </bean> <bean id="servletHandler" class="org.eclipse.jetty.servlet.ServletContextHandler"/> <!-- Adding the servlet holders to the handlers --> <bean id="servletHandlerSetter" class="org.springframework.beans.factory.config.MethodInvokingFactoryBean"> <property name="targetObject" ref="servletHandler"/> <property name="targetMethod" value="addServlet"/> <property name="arguments"> <list> <ref bean="servletHolder"/> <value>/*</value> </list> </property> </bean> <bean id="httpTestServer" class="org.eclipse.jetty.server.Server" init-method="start" destroy-method="stop" depends-on="servletHandlerSetter"> <property name="connectors"> <list> <bean class="org.eclipse.jetty.server.nio.SelectChannelConnector"> <property name="port" value="#{settings['webservice.server.port']}" /> </bean> </list> </property> <property name="handler"> <ref bean="servletHandler" /> </property> </bean> Running latest Jetty 8.1.8 server and Spring 3.1.3. Any idea?

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  • How to send file to remote computer?

    - by Phsika
    i can get file name via below codes. How can i send this file to remote computer. this remote computer ip: 192.168.2.105 also i can use 51124 port class Program { static void Main(string[] args) { string[] dosyalarinYollari = System.IO.Directory.GetFiles(@"z:\20071008\1.2.392.200036.9116.2.6.1.48.1215563310.1191800303.305777\", "*.dcm", System.IO.SearchOption.AllDirectories); foreach (string s in dosyalarinYollari) { Console.Write(s+"\n"); // i need to send tihs s file to remote machine } Console.ReadKey(); } }

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  • What do these characters do in a URL/WebAddress?

    - by acidzombie24
    I notice these characters are all illegal #%<>?\/*+|:" I notice these are encoded (%NN where NN is the hex value) but can be replace without problem $,;=& @ (note the space which is typically encoded as + (but may be %20)) #%?/+ i understand. But whats do the following characters do? <>\*|": Note: I understand what : does in the domain part (its the port) as @ is a login but after the first / why is : illegal? (@ isnt)

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  • Configuring two subnets with two NICS. Access from a NAS to the internet

    - by archipestre
    I am having trouble configuring my NAS. I have a DSL router with WIFI (192.168.1.1) in my flatmates room. In my room I have a server with two NICS: 1) wlan0 (192.168.1.2) that connects to the DSL router via wireless 2) em1 (192.168.0.1) that connects to the NAS (192.168.0.20) with a crossover cable. I have Fedora 17 and I have enable packet forwarding. My IP configuration is as follows: WLAN0 inet 192.168.0.1 netmask 255.255.255.0 broadcast 192.168.0.255 EM1 inet 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 My routing table looks like: Destination Gateway G enmask Flags Metric Ref Use Iface 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 wlan0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 em1 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 wlan0 I have enable a static route in the DSL server: Status Network Destination Subnet Mask Interface Gateway Remove Edit Active 192.168.0.0 255.255.255.0 LAN 192.168.1.2 From my server I can ping the DSL router and the NAS. From the NAS I can ping both NICS of the server. However the NAS is unable to ping the DSL router or any address in the Internet. Any idea of what is wrong. Thank you in advance

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  • How can I configure Devise for Ruby on Rails to store the emails and passwords somewhere other than in the user model?

    - by TLK
    I'd like to store emails in a separate table and allow users to save multiple emails and log in with any of them. I'd also like to store passwords in a different table. How can I configure Devise to store authentication info elsewhere? Worst case scenario, if I just have to hack into it, is there a generator to just port everything over to the app? I noticed there was a generator for the views. Thanks.

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  • I know I'm doing something wrong with RaiseCanExecuteChanged and CanExecute

    - by Cowman
    Well after fiddling with MVVM light to get my button to enable and disable when I want it to... I sort of mashed things together until it worked. However, I just know I'm doing something wrong here. I have RaiseCanExecuteChanged and CanExecute in the same area being called. Surely this is not how it's done? Here's my xaml <Button Margin="10, 25, 10, 25" VerticalAlignment="Center" HorizontalAlignment="Center" Width="50" Height="50" Grid.Column="1" Grid.Row="3" Content="Host"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <mvvmLight:EventToCommand Command="{Binding HostChat}" MustToggleIsEnabled="True" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> And here's my code public override void InitializeViewAndViewModel() { view = UnityContainer.Resolve<LoginPromptView>(); viewModel = UnityContainer.Resolve<LoginPromptViewModel>(); view.DataContext = viewModel; InjectViewIntoRegion(RegionNames.PopUpRegion, view, true); viewModel.HostChat = new DelegateCommand(ExecuteHostChat, CanHostChat); viewModel.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ViewModelPropertyChanged); } void ViewModelPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == "Name" || e.PropertyName == "Port" || e.PropertyName == "Address") { (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute(); } } public void ExecuteHostChat() { } public bool CanHostChat() { if (String.IsNullOrEmpty(viewModel.Address) || String.IsNullOrEmpty(viewModel.Port) || String.IsNullOrEmpty(viewModel.Name)) { return false; } else return true; } See how these two are together? Surely that can't be right. I mean... it WORKS for me... but something seems wrong about it. Shouldn't RaiseCanExecuteChanged call CanExecute? It doesn't... and so if I don't have that CanExecute in there, my control never toggles its IsEnabled like I need it to. (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute();

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