Search Results

Search found 33788 results on 1352 pages for 'codeit right'.

Page 257/1352 | < Previous Page | 253 254 255 256 257 258 259 260 261 262 263 264  | Next Page >

  • VS 2010 debugger not loading symbols when attaching to NUnit

    - by Dave Hanna
    (I just posted this in the NUnit discussion group on groups.google.com) Under VS 2008, I would run my tests under NUnit, and, if I needed to debug, I would attach the VS2008 debugger to the running Nunit process (Debug - Attach to Process), and set any breakpoints on code I wanted to examine. When I hit the Run buttion in NUnit, it would hit the breakpoint. (BTW, if it matters, this was running NUnit 2.5.2). I just upgraded to NUnit 2.5.4 and VS 2010. When I set a breakpoint, then attach to NUnit, I get a little warning symbol on the breakpoint dot, and hovering over it gives the tooltip "Breakpoint will not be hit. No symbols are currently loaded". Going to the Debug - Windows - Modules window shows a whole bunch of Windows and NUnit modules loaded, with the Symbol Status of "Skipped loading symbols", and then 1 module with a funny name that changes each time (r1euhmh5 right now), and Symbol Status of "No symbols loaded". (There is no trace of a module with a name remotely like my DLL under test). Right clicking the funny filename (assuming that to be some mapping from my DLL under test), and clicking Load Symbols From - Symbol Path, and navigating to the bin\debug folder, then clicking the pdb file of my DLL under test, I get the message "A matching symbol was not found in this folder". (The top of the Open dialog box has a line that says "Original location: r1euhmh5.pdb") So what's changed? And how do I go about debugging/breakpointing under VS 2010/NUnit 2.5.4 (Or is it possible I screwed something up when I decided to go through my VS2010 options and set some of them to more advanced levels than I knew what I was doing?) I appreciate any help.

    Read the article

  • css display:table first column too wide

    - by Mestore
    I have a css table setup like this: <div class='table'> <div> <span>name</span> <span>details</span> </div> </div> The css for the table is: .table{ display:table; width:100%; } .table div{ text-align:right; display:table-row; border-collapse: separate; border-spacing: 0px; } .table div span:first-child { text-align:right; } .table div span { vertical-align:top; text-align:left; display:table-cell; padding:2px 10px; } As it stands the two columns are split evenly between the space occupied by the width of the table. I'm trying to get the first column only to be as wide as is needed by the text occupying it's cells The table is an unknown width, as are the columns/cells.

    Read the article

  • In the Xcode SplitView template for an iPad app, how do I add a Date Picker control to the Root View

    - by Dr Dork
    I'm diving into iPhone OS development on the iPad and one of the things I'm playing with is the SplitView template. The template provides a window with a UISplitView view, containing the Root View (on the left of the window) and the Detail View (on the right of the window). The Root View is a subclass of a TableView. Rather than having the entire Root View consist of a TableView, I'd like it to contain a DatePicker view along with the TableView under it. When I go into IB and try and drop a DatePicker into the Root View, it won't let me. It will only let me add a DatePicker view to the Detail View. Why wont IB let me drop a DatePicker view into the Root View? How can I add a DatePicker to the RootView in addition to the TableView? I'm still learning this new platform, so I apologize if these questions are absurd in any way. Thanks so much in advance for your help, I'm going to continue researching these questions right now.

    Read the article

  • UIScrollView with pages enabled and device rotation/orientation changes (MADNESS)

    - by jbrennan
    I'm having a hard time getting this right. I've got a UIScrollView, with paging enabled. It is managed by a view controller (MainViewController) and each page is managed by a PageViewController, its view added as a subview of the scrollView at the proper offset. Scrolling is left-right, for standard orientation iPhone app. Works well. Basically exactly like the sample provided by Apple and also like the Weather app provided with the iPhone. However, when I try to support other orientations, things don't work very well. I've supported every orientation in both MainViewController and PageViewController with this method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } However, when I rotate the device, my pages become quite skewed, and there are lots of drawing glitches, especially if only some of the pages have been loaded, then I rotate, then scroll more, etc... Very messy. I've told my views to support auto-resizing with theView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; But to no avail. It seems to just stretch and distort my views. In my MainViewController, I added this line in an attempt to resize all my pages' views: - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * ([self.viewControllers count]), self.scrollView.frame.size.height); for (int i = 0; i < [self.viewControllers count]; i++) { PageViewController *controller = [self.viewControllers objectAtIndex:i]; if ((NSNull *)controller == [NSNull null]) continue; NSLog(@"Changing frame: %d", i); CGRect frame = self.scrollView.frame; frame.origin.x = frame.size.width * i; frame.origin.y = 0; controller.view.frame = frame; } } But it didn't help too much (because I lazily load the views, so not all of them are necessarily loaded when this executes). Is there any way to solve this problem?

    Read the article

  • Newbie: How to set attribute of the relative layout in my case??

    - by Leem
    I would like to divide my screen into 4 equal areas like ?.Each one of the four area is a linear layout. I tried to use relative layout to hold four linear layout like below: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:id="@+id/up_left_area" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="#ffff66" > <TextView android:id="@+id/label1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="UP LEFT"/> </LinearLayout> <LinearLayout android:id="@+id/up_right_area" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_toRightOf="@id/up_left_area" android:background="#ccffff"> <TextView android:id="@+id/label2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="UP RIGHT"/> </LinearLayout> <LinearLayout android:id="@+id/down_left_area" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_below="@id/up_left_area" android:background="#66cc33" > <TextView android:id="@+id/label3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="DOWN LEFT"/> </LinearLayout> <LinearLayout android:id="@+id/down_right_area" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_below="@id/up_right_area" android:layout_toRightOf="@id/down_left_area" android:background="#cc6600"> <TextView android:id="@+id/label4" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="DOWN RIGHT"/> </LinearLayout> </RelativeLayout> With the above xml layout code, I do get 4 areas on the screen, but they are not equal sized. How to modify my code to have equal sized 4 areas on the screen like ? ?

    Read the article

  • UISearchBar and UINavigationItem

    - by tbehunin
    I can't seem to get a UISearchBar to position itself from the far left to the far right in the navigation bar. In the -(void)viewDidLoad method, I have the following code: `UISearchBar *sb = [[UISearchBar alloc] initWithFrame:self.tableView.tableHeaderView.frame]; sb.delegate = self; self.navigationItem.titleView = sb; [sb sizeToFit]; [sb release];` When you build and run, it looks just fine at first glance. However, looking more closely, you can tell there is a margin/space on the left. This wouldn't be a big deal in the grand scheme of things, but when I tap the search bar to start a search, I animate the cancel button into view. Because the search bar is positioned slightly to the right, the animation is jerky and the cancel button falls off the end like so: link text It seems as if the UINavigationItem is like a table with three cells, where there is a padding on the first and last which I can't remove - nor does there seem to be a way to 'merge' it all together and then place the search bar there. I know this look is possible, because the AppStore search has a search bar in the navigation bar and it goes all the way to the edges. Anyone know how to get the search bar to go all the way to the edges so my slide-in cancel button animation will work properly?

    Read the article

  • Java RegEx API "Look-behind group does not have an obvious maximum length near index ..."

    - by Foo Inc
    Hello, I'm on to some SQL where clause parsing and designed a working RegEx to find a column outside string literals using "Rad Software Regular Expression Desginer" which is using the .NET API. To make sure the designed RegEx works with Java too, I tested it by using the API of course (1.5 and 1.6). But guess what, it won't work. I got the message "Look-behind group does not have an obvious maximum length near index 28". The string that I'm trying to get parsed is Column_1='test''the''stuff''all''day''long' AND Column_2='000' AND TheVeryColumnIWantToFind = 'Column_1=''test''''the''''stuff''''all''''day''''long'' AND Column_2=''000'' AND TheVeryColumnIWantToFind = '' TheVeryColumnIWantToFind = '' AND (Column_3 is null or Column_3 = ''Not interesting'') AND ''1'' = ''1''' AND (Column_3 is null or Column_3 = 'Still not interesting') AND '1' = '1' As you may have guessed, I tried to create some kind of worst case to ensure the RegEx won't fail on more complicated SQL where clauses. The RegEx itself looks like this (?i:(?<!=\s*'(?:[^']|(?:''))*)((?<=\s*)TheVeryColumnIWantToFind(?=(?:\s+|=)))) I'm not sure if there is a more elegant RegEx (there'll most likely be one), but that's not important right now as it does the trick. To explain the RegEx in a few words: If it finds the column I'm after, it does a negative look-behind to figure out if the column name is used in a string literal. If so, it won't match. If not, it'll match. Back to the question. As I mentioned before, it won't work with Java. What will work and result in what I want? I found out, that Java does not seem to support unlimited look-behinds but still I couldn't get it to work. Isn't it right that a look-behind is always putting a limit up on itself from the search offset to the current search position? So it would result in something like "position - offset"?

    Read the article

  • Reset scale/width/zoom of Safari on iPhone using JavaScript/onorientationchange

    - by dwarbi
    I am displaying different content depending on how the user is holding his/her phone using the onorientationchange call in the body tag. This works great - I hide one div while making the other visible. The div in portrait mode looks great on first load. I use this to get the right scale/zoom: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;" /> Even if the content in portrait mode run over, the width is correct and the user can scroll down. The display in landscape mode is perfect too. However, if content in landscape mode requires the user the scroll down, then when the user returns to portrait mode, the screen is "zoomed out" so to speak. This happens whether or not the user scrolled down while in landscape mode. I've tried many different things to try to get the scale/zoom/width of the screen right, but no luck. Is there any way to do this? Thanks in advance!

    Read the article

  • Adding a modal view controller when I press a info button inside a tableviewCell

    - by gvalero87
    Hi, Here is a complex question, maybe it's not hard but there are many doubts i have. First let me give you what i have. This is the only place where i've gotten good answers. I have a table view controller with custom cells. In those cells i added a button (info dark one from IB) for each one of the cells. What i would like it's that when I press that button it displays a new view with more information about that cell, different of the view that i get from didSelectRowAtIndexPath. I've read a little bit about Modal View Controller and I think this is a case where I should use it. So here are my questions: How do i make a view controller a modal view controller?. I read that i have to have a delegate. Is there an example of how to create a normal modal view controller. I haven't been able to do so. How can this button know which cell is it from?. What i have right is a subclass tableviewcell with an IBOUTLET to this info button. This is not an important question because i guess i just could add a NSIndexPath attribute. I added an action in my tableviewsubclass that is triggered when the touchDown Event is called. I did this connection through IB. How can I call the modal view controller through here?, and is it even the right place to do this? Thanks

    Read the article

  • Android ViewFlipper + homescreen animation

    - by Tim
    I am trying to use a ViewFlipper and make it act like the home screen(The layout will move with your finger). Check out this for an example. I want to do this with a ViewFlipper that only contains two children so the opposite view should be shown on either side of the current view depending on which way the user moves their finger. This code works but only for 1 direction at a time. This is in onTouchEvent. case MotionEvent.ACTION_MOVE: leftView.setVisibility(View.VISIBLE); rightView.setVisibility(View.VISIBLE); // move the current view to the left or right. currentView.layout((int) (touchEvent.getX() - oldTouchValue), currentView.getTop(), (int) (touchEvent.getX() - oldTouchValue) + 320, currentView.getBottom()); // place this view just left of the currentView leftView.layout(currentView.getLeft() - 320, leftView.getTop(), currentView.getLeft(), leftView.getBottom()); // place this view just right of the currentView rightView.layout(currentView.getRight(), rightView.getTop(), currentView.getRight() + 320, rightView.getBottom()); Which ever of the bottom two lines I put last that direction will work correctly but the other will not. Here is how I set the leftView and rightView: final View currentView = myFlipper.getCurrentView(); final View leftView, rightView; if (currentView == meView) { Log.d("current layout: ", "me"); leftView = youView; rightView = youView; } else if (currentView == youView) { Log.d("current layout: ", "you"); leftView = meView; rightView = meView; }else { leftView = null; rightView = null; } Is it going to be possible to set it up so that the same view is shown on both sides of the current view?

    Read the article

  • CSS layout that fills available space

    - by Jared I
    I'm trying to do a seemingly simple webpage layout, but I'm hitting a wall. I'd like to do everything purely with CSS (no tables to much things up, and no javascript dynamically resizing things) I'd like to have: A heading with a fixed height A footer with a fixed height Left sidebar with a fixed width Right sidebar with a fixed width The whole layout always fills the entire viewport (i.e. if the user resizes the window, the layout grows to the new size) Put another way: |< Total width is 100% of viewport >| +--------------------------------------------------------------+ --- | Header with a fixed height | ^ |--------+-------------------------------------------+---------+ | | | | | | | | | Left | | Right | Total | with | Center grows in height/width | with | height | fixed | and has scrollbars if necessary | fixed | is | width | | width | 100% | | | | of | | | | viewport | | | | |--------+-------------------------------------------+---------| | Footer with a fixed height | v +--------------------------------------------------------------+ --- The parts that are giving me the most trouble are Having the sidebars and center have a height equal to the height of the viewport minus the heights of the header and footer Having the center have a width equal to the width of the viewport minus the widths of the two sidebars I have no problem requiring users to have a modern browser. I'm aware that similar questions to this have been asked before, such as Make a div fill remaining space (http://stackoverflow.com/questions/1717564) Three row tableless CSS layout with middle row that fills remaining space (http://stackoverflow.com/questions/1703455) Create 2 divs, one takes up remaining space (http://stackoverflow.com/questions/1717564) ... and the conclusion seems to be that there isn't a good solution. Those answers are somewhat old, so I'm hoping that someone knows the trick now.

    Read the article

  • Display Simple Web Page In My Application Using Blackberry BrowserField

    - by ankit
    Hello All, What I am trying to do is display a simple web page in my application (no javascript,cookies or any scripting and not trying to detect any events such as mouse click etc.). I am using the code below and right now all I get is empty screen .. I know that the application is accessing the internet (the data transfer arrow flashes in the top right corner) but not sure why its not rendering. The code I am using is : HttpConnectionFactory factory = new HttpConnectionFactory("www.google.ca",HttpConnectionFactory.TRANSPORT_WIFI | HttpConnectionFactory.TRANSPORT_WAP2 | HttpConnectionFactory.TRANSPORT_DIRECT_TCP); while(true) { try { HttpConnection connection = factory.getNextConnection(); try { BrowserContent bc = RenderingSession.getNewInstance().getBrowserContent(connection,null,0); Field f = bc.getDisplayableContent(); add(f); } catch(RenderingException e) { //Log the error or store it for displaying to //the end user if no transports succeed System.out.println("error with rendering page"); } } catch(NoMoreTransportsException e) { //There are no more transports to attempt //Dialog.alert( "Unable to perform request" ); //Note you should never //attempt network activity on the event thread System.out.println("no more transport"); break; } } Some points to note: Im using the http-connection-factory class from www.versatilemonkey.com only becuase they have impelemented the abstract httpConnection class. If someone can also point me on how to implement my own that would be great. I am using '0' for the flags for getBrowserContent function. I looked through the rimn documentation and could not find an explanation for them. Any help would be greatly appreciated. Thanks, ankit

    Read the article

  • How to get record value from LinqDataSource via Code Behind

    - by rockinthesixstring
    I've got a LinqDataSource that retrieves a single record. Protected Sub LinqDataSource1_Selecting(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.LinqDataSourceSelectEventArgs) Handles LinqDataSource1.Selecting Dim BizForSaleDC As New DAL.BizForSaleDataContext e.Result = BizForSaleDC.bt_BizForSale_GetByID(e.WhereParameters("ID")).FirstOrDefault End Sub I'd like to be able to retrieve the values of said DataSource using the Page_Load function. Protected Sub Page_Load(ByVal sender As Object, ByVal e As EventArgs) Handles Me.Load 'Get the right usercontrol' Dim ctrl As UserControl Select Case DataBinder.Eval(LINQDATASOURCE_SOMETHING.DataItem, "AdType") Case 1 : ctrl = DirectCast(Me.FindControl("Default1"), UserControl) Case 2 : ctrl = DirectCast(Me.FindControl("Default1"), UserControl) Case 3 : ctrl = DirectCast(Me.FindControl("ValuPro1"), UserControl) Case 4 : ctrl = DirectCast(Me.FindControl("ValuPro1"), UserControl) Case Else : ctrl = Nothing End Select 'set the control to visible' ctrl.Visible = True End Sub But obviously the code above doesn't work... I'm just wondering if there's a way to make it work. Here is the full markup <body> <form id="form1" runat="server"> <asp:LinqDataSource ID="LinqDataSource1" runat="server"> <WhereParameters> <asp:QueryStringParameter ConvertEmptyStringToNull="true" Name="ID" QueryStringField="ID" Type="Int32" /> </WhereParameters> </asp:LinqDataSource> <uc:Default ID="Default1" runat="server" Visible="false" /> <uc:ValuPro ID="ValuPro1" runat="server" Visible="false" /> </form> </body> </html> Basically what happens is the appropriate usercontrol is enabled and that usercontrol inherits the LinqDataSource and displays the appropriate information. EDIT: It's working now with the code below, however, since I'm really not into hitting the database multiple times for the same info, I'd prefer to get the value from the DataSource. 'Query the database' Dim _ID As Integer = Convert.ToInt32(Request.QueryString("ID")) Dim BizForSaleDC As New BizForSaleDataContext Dim results = BizForSaleDC.bt_BizForSale_GetByID(_ID).FirstOrDefault 'Get the right usercontrol' Dim ctrl As UserControl Select Case results.AdType Case 1 : ctrl = DirectCast(Me.FindControl("Default1"), UserControl) Case 2 : ctrl = DirectCast(Me.FindControl("Default1"), UserControl) Case 3 : ctrl = DirectCast(Me.FindControl("ValuPro1"), UserControl) Case 4 : ctrl = DirectCast(Me.FindControl("ValuPro1"), UserControl) Case Else : ctrl = Nothing End Select

    Read the article

  • Help catching AV with WinDbg and ADPlus 7.0

    - by Stoune
    I want to catch Memory Access Violation in SQL Server Compact Edition like this described at http://debuggingblog.com/wp/2009/02/18/memory-access-violation-in-sql-server-compact-editionce/ The suggested config is: CRASH Quiet MyApp.exe NoDumpOnFirstChance clr;av FullDump gn I download latest Debugging Tools and observe what Microsoft rewrite adplus tool into managed code and change syntax of config File. I rewrite config file like this: <ADPlus Version="2"> <Settings> <RunMode>Crash</RunMode> <Option>Quiet</Option> <Option>NoDumpOnFirst</Option> <Sympath>c:\symbols\</Sympath> <OutputDir>c:\work\output\</OutputDir> <ProcessName>c:\work\app\output\MyApp.exe</ProcessName> </Settings> <Exceptions><!--to get the full dump on clr access violation--> <Exception Code="clr;av"> <Actions1>FullDump</Actions1> <ReturnAction1>gn</ReturnAction1> </Exception> </Exceptions> </ADPlus> And I get error "Couldn't find exception with code: clr;av". If I understand right It didn't load sos extension, but I can't find the right section and syntax that I should use to load it. adplus_old.vbs - for some reasons didn't launch process on Windows 7. WinDBG 6.12.0002.633 X86 ADPlus Engine Version: 7.01.002 02/27/2009 Maybe someone has a working example of config of debugging .NET app with latest adplus.exe?

    Read the article

  • Single player 'pong' game

    - by Jam
    I am just starting out learning pygame and livewires, and I'm trying to make a single-player pong game, where you just hit the ball, and it bounces around until it passes your paddle (located on the left side of the screen and controlled by the mouse), which makes you lose. I have the basic code, but the ball doesn't stay on the screen, it just flickers and doesn't remain constant. Also, the paddle does not move with the mouse. I'm sure I'm missing something simple, but I just can't figure it out. Help please! Here's what I have: from livewires import games import random games.init(screen_width=640, screen_height=480, fps=50) class Paddle(games.Sprite): image=games.load_image("paddle.bmp") def __init__(self, x=10): super(Paddle, self).__init__(image=Paddle.image, y=games.mouse.y, left=10) self.score=games.Text(value=0, size=25, top=5, right=games.screen.width - 10) games.screen.add(self.score) def update(self): self.y=games.mouse.y if self.top<0: self.top=0 if self.bottom>games.screen.height: self.bottom=games.screen.height self.check_collide() def check_collide(self): for ball in self.overlapping_sprites: self.score.value+=1 ball.handle_collide() class Ball(games.Sprite): image=games.load_image("ball.bmp") speed=5 def __init__(self, x=90, y=90): super(Ball, self).__init__(image=Ball.image, x=x, y=y, dx=Ball.speed, dy=Ball.speed) def update(self): if self.right>games.screen.width: self.dx=-self.dx if self.bottom>games.screen.height or self.top<0: self.dy=-self.dy if self.left<0: self.end_game() self.destroy() def handle_collide(self): self.dx=-self.dx def end_game(self): end_message=games.Message(value="Game Over", size=90, x=games.screen.width/2, y=games.screen.height/2, lifetime=250, after_death=games.screen.quit) games.screen.add(end_message) def main(): background_image=games.load_image("background.bmp", transparent=False) games.screen.background=background_image paddle_image=games.load_image("paddle.bmp") the_paddle=games.Sprite(image=paddle_image, x=10, y=games.mouse.y) games.screen.add(the_paddle) ball_image=games.load_image("ball.bmp") the_ball=games.Sprite(image=ball_image, x=630, y=200, dx=2, dy=2) games.screen.add(the_ball) games.mouse.is_visible=False games.screen.event_grab=True games.screen.mainloop() main()

    Read the article

  • NUnit Test with WatiN, runs OK from and Dev10, But not from starting NUnit from "C:\Program Files (x

    - by judek.mp
    I have the following code in an Nunit test ... string url = ""; url = @"http://localhost/ClientPortalDev/Account/LogOn"; ieStaticInstanceHelper = new IEStaticInstanceHelper(); ieStaticInstanceHelper.IE = new IE(url); ieStaticInstanceHelper.IE.TextField(Find.ById("UserName")).TypeText("abc"); ieStaticInstanceHelper.IE.TextField(Find.ById("Password")).TypeText("defg"); ieStaticInstanceHelper.IE.Button(Find.ById("submit")).Click(); ieStaticInstanceHelper.IE.Close(); On right-clicking the project in Dev10 and choosing [Test With][NUnit 2.5], this test code runs with no problems ( Iahve TestDriven installed ...) When opening the NUnit from C:\Program Files (x86)\NUnit 2.5.5\bin\net-2.0\nunit.exe" and then opening my test dll, the following text is reported in NUnit Errors and failures ... Elf.Uat.ClientPortalLoginFeature.LoginAsWellKnownUserShouldSucceed: System.Runtime.InteropServices.COMException : Error HRESULT E_FAIL has been returned from a call to a COM component. As an Aside ... Right-Clicking the source cs file in Dev10 and choosing Run Test, ... works as well. The above test is actually part of TechTalk.SpecFlow 1.3 step, I have NUnit 2.5.5.10112, installed, I have Watin 20.20 installed, I have ... & in my NUnit.exe.config and I have the following App.config for my test dll... (the start angle brakets habe beem removed ) configuration configSections sectionGroup name="NUnit" section name="TestRunner" type="System.Configuration.NameValueSectionHandler"/ /sectionGroup /configSections NUnit TestRunner add key="ApartmentState" value="STA" / /TestRunner /NUnit appSettings add key="configCheck" value="12345" / /appSettings /configuration Anyone hit this before ? The NUnit test obviously runs in NUnit 2.5.5 of TestDriven but not when run outside of Dev10 and TesDriven ?

    Read the article

  • Eigenvector computation using OpenCV

    - by Andriyev
    Hi I have this matrix A, representing similarities of pixel intensities of an image. For example: Consider a 10 x 10 image. Matrix A in this case would be of dimension 100 x 100, and element A(i,j) would have a value in the range 0 to 1, representing the similarity of pixel i to j in terms of intensity. I am using OpenCV for image processing and the development environment is C on Linux. Objective is to compute the Eigenvectors of matrix A and I have used the following approach: static CvMat mat, *eigenVec, *eigenVal; static double A[100][100]={}, Ain1D[10000]={}; int cnt=0; //Converting matrix A into a one dimensional array //Reason: That is how cvMat requires it for(i = 0;i < affnDim;i++){ for(j = 0;j < affnDim;j++){ Ain1D[cnt++] = A[i][j]; } } mat = cvMat(100, 100, CV_32FC1, Ain1D); cvEigenVV(&mat, eigenVec, eigenVal, 1e-300); for(i=0;i < 100;i++){ val1 = cvmGet(eigenVal,i,0); //Fetching Eigen Value for(j=0;j < 100;j++){ matX[i][j] = cvmGet(eigenVec,i,j); //Fetching each component of Eigenvector i } } Problem: After execution I get nearly all components of all the Eigenvectors to be zero. I tried different images and also tried populating A with random values between 0 and 1, but the same result. Few of the top eigenvalues returned look like the following: 9805401476911479666115491135488.000000 -9805401476911479666115491135488.000000 -89222871725331592641813413888.000000 89222862280598626902522986496.000000 5255391142666987110400.000000 I am now thinking on the lines of using cvSVD() which performs singular value decomposition of real floating-point matrix and might yield me the eigenvectors. But before that I thought of asking it here. Is there anything absurd in my current approach? Am I using the right API i.e. cvEigenVV() for the right input matrix (my matrix A is a floating point matrix)? cheers

    Read the article

  • Serialization of Queue type- Serialization not working; C#

    - by Soham
    Hi All, Consider this piece of code: private Queue Date=new Queue(); //other declarations public DateTime _Date { get { return (DateTime)Date.Peek();} set { Date.Enqueue(value); } } //other properties and stuff.... public void UpdatePosition(...) { //other code IFormatter formatter = new BinaryFormatter(); Stream Datestream = new MemoryStream(); formatter.Serialize(Datestream, Date); byte[] Datebin = new byte[2048]; Datestream.Read(Datebin,0,2048); //Debug-Bug Console.WriteLine(Convert.ToString(this._Date)); Console.WriteLine(BitConverter.ToString(Datebin, 0, 3)); //other code } The output of the first writeline is perfect. I.e to check if really the Queue is initialised or not. It is. The right variables are stored and et. all [I inserted a value in that Q, that part of the code is not shown] But the second writeline is not giving the right expected answer: It serializes the entire Queue to 00-00-00. Want some serious help! Soham

    Read the article

  • Synchronize the position of two ScrollView views

    - by Billy
    I am trying to synchronize the positions of two ScrollViews. I'm trying to do this to display a tv guide listing. I have created a custom class that extends RelativeLayout to display the guide. This relative layout has four children: an imageview in the top left corner, a HorizontalScrollView to display the column headers in the top right, a ScrollView to display the row headers at the bottom left, and a ScrollView in the bottom right that contains the listings. This ScrollView then contains a HorizontalScrollView, which in turn contains a LinearLayout with multiple child views that display the data. I hope this explains it clearly, but here's a diagram to make it clearer: ____________ |__|___hsv___| | | | | | sv -> | | | hsv -> | |sv| ll -> | | | etc | | | | |__|_________| I set it up like this because I wanted the guide listings to scroll both horizontally and vertically, but there's no scroll view that does this. Also, I want the row and column headers to display no matter what position the guide listings are at, but I want them to be lined up properly. So I'm trying to find a way to synchronize the positions of the two hsv's, and to also synchronize the positions of the two sv's. I'm also trying to do it in a way that avoids just running a handler every few milliseconds to poll one view and call scrollTo on the other. I'm in no way sure that this is the best way to do it, but this is what I've come up with. If anybody has any other suggestions, please feel free!

    Read the article

  • Android app resets on orientation change, best way to handle?

    - by Anthony Westover
    So I am making a basic chess app to play around with some various elements of android programming and so far I am learning a lot, but this time I am lost. When the orientation of the emulator changes the activity gets reset. Based on my research the same thing will happen anytime the application is paused/interrupted, ie. keyboard change, phone call, hitting the home key etc. Obviously, it is not viable to have a chess game constantly reset, so once again I find myself needing to learn how to fix this problem. My research brings up a few main things, overriding the onPaused method in my Activity, listening for Orientation, Keyboard changes in my manifest (via android:configChanges), using Parcelables, or Serialization. I have looked up a lot of sample code using Pacelables, but to be honest it is too confusing. Maybe coming back tomorrow with fresh eyes will be beneficial, but right now the more I look at Parcelables the less sense it makes. My application utilizes a Board object, which has 64 Cell Objects(in an 8x8 2D array), and each cell has a Piece Object, either an actual piece or null if the space is empty. Assuming that I use either Parcelable or Serialization I am assuming that I would have to Parcelize or Serialize each class, Board, Cell, and Piece. First and foremost, is Parcelable or Serialization even the right thing to be looking at for this problem? If so is either Parcelable or Serializable preferred for this? And am I correct in assuming that each of the three objects would have to be Parceled/Serialized? Finally, does anybody have a link to a simple to understand Parcelable tutorial? Anything to help me understand, and stop further headaches down the road when my application expands even further. Any help would be appreciated.

    Read the article

  • Draw Bitmap with alpha channel

    - by Paja
    I have a Format32bppArgb backbuffer, where I draw some lines: var g = Graphics.FromImage(bitmap); g.Clear(Color.FromArgb(0)); var rnd = new Random(); for (int i = 0; i < 5000; i++) { int x1 = rnd.Next(ClientRectangle.Left, ClientRectangle.Right); int y1 = rnd.Next(ClientRectangle.Top, ClientRectangle.Bottom); int x2 = rnd.Next(ClientRectangle.Left, ClientRectangle.Right); int y2 = rnd.Next(ClientRectangle.Top, ClientRectangle.Bottom); Color color = Color.FromArgb(rnd.Next(0, 255), rnd.Next(0, 255), rnd.Next(0, 255)); g.DrawLine(new Pen(color), x1, y1, x2, y2); } Now I want to copy bitmap in Paint event. I do it like this: void Form1Paint(object sender, PaintEventArgs e) { e.Graphics.DrawImageUnscaled(bitmap, 0, 0); } Hovewer, the DrawImageUnscaled copies pixels and applies the alpha channel, thus pixels with alpha == 0 won't have any effect. But I need raw byte copy, so pixels with alpha == 0 are also copied. So the result of these operations should be that e.Graphics contains exact byte-copy of the bitmap. How to do that? Summary: When drawing a bitmap, I don't want to apply the alpha channel, I merely want to copy the pixels.

    Read the article

  • Ruby - Feedzirra and updates

    - by mplacona
    Hi, trying to get my head around Feedzirra here. I have it all setup and everything, and can even get results and updates, but something odd is going on. I came up with the following code: def initialize(feed_url) @feed_url = feed_url @rssObject = Feedzirra::Feed.fetch_and_parse(@feed_url) end def update_from_feed_continuously() @rssObject = Feedzirra::Feed.update(@rssObject) if @rssObject.updated? puts @rssObject.new_entries.count else puts "nil" end end Right, what I'm doing above, is starting with the big feed, and then only getting updates. I'm sure I must be doing something stupid, as even though I'm able to get the updates, and store them on the same instance variable, after the first time, I'm never able to get those again. Obviously this happens because I'm overwriting my instance variable with only updates, and lose the full feed object. I then thought about changing my code to this: def update_from_feed_continuously() feed = Feedzirra::Feed.update(@rssObject) if feed.updated? puts feed.new_entries.count else puts "nil" end end Well, I'm not overwriting anything and that should be the way to go right? WRONG, this means I'm doomed to always try to get updates to the same static feed object, as although I get the updates on a variable, I'm never actually updating my "static feed object", and newly added items will be appended to my "feed.new_entries" as they in theory are new. I'm sure I;m missing a step here, but I'd really appreciate if someone could shed me a light on it. I've been going through this code for hours, and can't get to grips with it. Obviously it should work fine, if I did something like: if feed.updated? puts feed.new_entries.count @rssObject = initialize(@feed_url) else Because that would reinitialize my instance variable with a brand new feed object, and the updates would come again. But that also means that any new update added on that exact moment would be lost, as well as massive overkill, as I'd have to load the thing again. Thanks in advance!

    Read the article

  • Recover a folder or file in TortoiseSVN whilst also retaining all history.

    - by Topdown
    In revision 1 a folder existed. In revision 2 the folder was accidently deleted and the change committed. We wish to roll back such that the folder is present, and retain its history. In the TortoiseSVN docs it indicates 'how' in the section titled "Getting a deleted file or folder back". To quote: Getting a deleted file or folder back If you have deleted a file or a folder and already committed that delete operation to the repository, then a normal TortoiseSVN - Revert can't bring it back anymore. But the file or folder is not lost at all. If you know the revision the file or folder got deleted (if you don't, use the log dialog to find out) open the repository browser and switch to that revision. Then select the file or folder you deleted, right-click and select [Context Menu] - [Copy to...] as the target for that copy operation select the path to your working copy. A switch retrieves the file into my working copy as one would expect, however there is no "Copy to" option on the context menu when I right click this working copy. If I open the repos browser, there is a copy to option, but it seems this simply takes a copy of the file. The solution I feel is to do a Branch/Tag, but if I try this from a prior revision to the same path in the repository SVN throws error that the path already exists. Therefore, how do I recover a folder/file in TortoiseSVN whilst also retaining all history. TortoiseSVN v1.6.8, Build 19260 - 32 Bit , Subversion 1.6.11,

    Read the article

  • CSS background-images and Z-Index problem

    - by dscher
    Hope someone has an easy answer on this. I have a header image which is just a 75px high gradient with a fade on the bottom. I have it set as the background image on my header and I want to throw in a left-sidebar on my page. There is a transparency on the header image and when I have my sidebar I can't get it to sit behind the header. You can see in this screenshot: link text The green sidebar won't "sit" behind the header. I have the header z-index set to 99 and the sidebar to 1. I tried the reverse to make sure I didn't mix up my numbers but that didn't work. Both are absolutely positioned. I'm attaching their CSS selectors in the hopes someone has an easy answer. Am sure I'm missing something basic: div.header { z-index: 99; background: transparent; background-image: url(images/header_bg.png); position: absolute; height: 85px; width: 100%; font-family: Helvetica, Verdana, Arial, sans-serif; } div#leftsidebar { height: 400px; border-right-style: dashed; border-right-width: 1px; z-index: -1; margin-top: 75px; width: 200px; position: absolute; background-color: #66ff66; } Thanks.

    Read the article

  • Show Add button after Edit button is clicked?

    - by David.Chu.ca
    I have a view with navigation bar control on the top. The view is in the second level with a "back" button is displayed on the left by default. In my view class, I added a default navigation edit button on the right: self.navigationbarItem.rightButtonItem = self.editButtonItem; with this line of code, an edit button is on the right side, and when it is clicked, the view (table view) becomes editable with delete mark on the left for each row. After that, the edit button's caption becomes "done". All those are done by the default edit button built in the navigation control, I think. I would like to add an add button the left, or replace "back" button when edit is clicked. I guess I have to implement some kind of delegate in my view class. This would provide a place to plug in my code to add the add button on the left when edit button is clicked, and to restore "back" button back when the done button is clicked. If so, what's the delegate? Or is there any other way to achieve it?

    Read the article

< Previous Page | 253 254 255 256 257 258 259 260 261 262 263 264  | Next Page >