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  • Use a single freemarker template to display tables of arbitrary pojos

    - by Kevin Pauli
    Attention advanced Freemarker gurus: I want to use a single freemarker template to be able to output tables of arbitrary pojos, with the columns to display defined separately than the data. The problem is that I can't figure out how to get a handle to a function on a pojo at runtime, and then have freemarker invoke that function (lambda style). From skimming the docs it seems that Freemarker supports functional programming, but I can't seem to forumulate the proper incantation. I whipped up a simplistic concrete example. Let's say I have two lists: a list of people with a firstName and lastName, and a list of cars with a make and model. would like to output these two tables: <table> <tr> <th>firstName</th> <th>lastName</th> </tr> <tr> <td>Joe</td> <td>Blow</d> </tr> <tr> <td>Mary</td> <td>Jane</d> </tr> </table> and <table> <tr> <th>make</th> <th>model</th> </tr> <tr> <td>Toyota</td> <td>Tundra</d> </tr> <tr> <td>Honda</td> <td>Odyssey</d> </tr> </table> But I want to use the same template, since this is part of a framework that has to deal with dozens of different pojo types. Given the following code: public class FreemarkerTest { public static class Table { private final List<Column> columns = new ArrayList<Column>(); public Table(Column[] columns) { this.columns.addAll(Arrays.asList(columns)); } public List<Column> getColumns() { return columns; } } public static class Column { private final String name; public Column(String name) { this.name = name; } public String getName() { return name; } } public static class Person { private final String firstName; private final String lastName; public Person(String firstName, String lastName) { this.firstName = firstName; this.lastName = lastName; } public String getFirstName() { return firstName; } public String getLastName() { return lastName; } } public static class Car { String make; String model; public Car(String make, String model) { this.make = make; this.model = model; } public String getMake() { return make; } public String getModel() { return model; } } public static void main(String[] args) throws Exception { final Table personTableDefinition = new Table(new Column[] { new Column("firstName"), new Column("lastName") }); final List<Person> people = Arrays.asList(new Person[] { new Person("Joe", "Blow"), new Person("Mary", "Jane") }); final Table carTable = new Table(new Column[] { new Column("make"), new Column("model") }); final List<Car> cars = Arrays.asList(new Car[] { new Car("Toyota", "Tundra"), new Car("Honda", "Odyssey") }); final Configuration cfg = new Configuration(); cfg.setClassForTemplateLoading(FreemarkerTest.class, ""); cfg.setObjectWrapper(new DefaultObjectWrapper()); final Template template = cfg.getTemplate("test.ftl"); process(template, personTableDefinition, people); process(template, carTable, cars); } private static void process(Template template, Table tableDefinition, List<? extends Object> data) throws Exception { final Map<String, Object> dataMap = new HashMap<String, Object>(); dataMap.put("tableDefinition", tableDefinition); dataMap.put("data", data); final Writer out = new OutputStreamWriter(System.out); template.process(dataMap, out); out.flush(); } } All the above is a given for this problem. So here is the template I have been hacking on. Note the comment where I am having trouble. <table> <tr> <#list tableDefinition.columns as col> <th>${col.name}</th> </#list> </tr> <#list data as pojo> <tr> <#list tableDefinition.columns as col> <td><#-- what goes here? --></td> </#list> </tr> </#list> </table> So col.name has the name of the property I want to access from the pojo. I have tried a few things, such as pojo.col.name and <#assign property = col.name/> ${pojo.property} but of course these don't work, I just included them to help convey my intent. I am looking for a way to get a handle to a function and have freemarker invoke it, or perhaps some kind of "evaluate" feature that can take an arbitrary expression as a string and evaluate it at runtime.

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  • Problems with sticky footer html css

    - by CJava
    I'm having trouble making a sticky footer, whatever I do the code completely messes up and re-arranged positioning of other elements. I'm using multiple div elements. I have tried pretty much most tutorials on stickying footers online like http://www.cssstickyfooter.com/using-sticky-footer-code.html Help would be much appreciated. Thanks a lot! html: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta name="generator" content="HTML Tidy for Linux (vers 25 March 2009), see www.w3.org"> <title>Southend-on-Sea Independant Tourist Guide</title> <!--Attached CSS to keep constant throughout site--> <link rel="stylesheet" type="text/css" href="style.css"> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <meta name="description" content="An independant tourist guide on Southend-on-Sea"> <meta name="keywords" content="southend, southend-on-sea, tourist guide, tourist, independant"> <meta name="author" content="Callum Stevens"> <link rel="shortcut icon" type="image/x-icon" href="/favicon.ico"><!--[if !IE 7]> <style type="text/css"> #wrap {display:table;height:100%} </style> <![endif]--> <link rel="stylesheet" type="text/css" href="style.css"> <link rel="stylesheet" type="text/css" href="navigation.css"> </head> <body> <div id="container"> <div id="content"> <div id="header"> <table width="200" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td><img src="southendpiersept2006edit.jpg" width="700" height="389" alt="southend pier site logo"></td> </tr> </table> </div> <div id="navigation"> <ul> <li class="home"><a href="index.htm">Home</a></li> <li class="places"><a href="places.htm">Places to go</a></li> <li class="things"><a href="things.htm">Things to do</a></li> <li class="where"><a href="where.htm">Where to stay</a></li> <li class="getting"><a href="getting.htm">Getting&lt; here/a&gt;</a></li> <li class="about"><a href="getting.htm"></a><a href="getting.htm"></a><a href="about.htm">About the town</a></li> <li class="contact"><a href="contact.htm">Contact us</a></li> </ul> <table width="700" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td></td> </tr> </table> </div> <br> <br> <h1>Southend-On-Sea</h1> <br> <h2>Welcome to Southend-On-Sea Tourist Information Site. You're #1 stop for finding out about Southend!</h2> <br> <h3>This site aims to help you in getting here, finding accomodation, and letting you know whats going on.</h3> <p>paragraph</p> <p id="p2">paragraph2</p> </div> </div> <div id="footer"></div> </body> </html> style.css: html, body { margin: 0px; padding: 0px; text-align:center } body{ background: url(bg.jpg) repeat-x;} #content { text-align:center width:67%; } h2 { text-transform: capitalize;} navigation.css #navigation ul { width: 700px; height: 50px; position: absolute; /** Places image at the top of the page **/ top: 389px; /** Determines the height from the top of the page **/ left: 15.3%; /** Determines the width from the left of the page **/ background: url(menu.jpg) no-repeat 0 0; list-style: none; margin: 0; padding: 0; } #navigation li { display: inline; } #navigation li a:link, #navigation li a:visited { border: none; width: 100px; height: 50px; display: block; position: absolute; top: 0; text-indent: -7000px; outline: none; } #navigation li.home a:link, #navigation li.home a:visited { left: 0; } #navigation li.places a:link, #navigation li.places a:visited { left: 100px } #navigation li.things a:link, #navigation li.things a:visited { left: 200px } #navigation li.where a:link, #navigation li.where a:visited { left: 300px } #navigation li.getting a:link, #navigation li.getting a:visited { left: 400px } #navigation li.about a:link, #navigation li.about a:visited { left: 500px } #navigation li.contact a:link, #navigation li.contact a:visited { left: 600px } #navigation li.home a:hover { background: url(menu.jpg) no-repeat 0 -50px; } #navigation li.places a:hover { background: url(menu.jpg) no-repeat -100px -50px; } #navigation li.things a:hover { background: url(menu.jpg) no-repeat -200px -50px; } #navigation li.where a:hover { background: url(menu.jpg) no-repeat -300px -50px; } #navigation li.getting a:hover { background: url(menu.jpg) no-repeat -400px -50px; } #navigation li.about a:hover { background: url(menu.jpg) no-repeat -500px -50px; } #navigation li.contact a:hover { background: url(menu.jpg) no-repeat -600px -50px; }

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  • another onmouseover problem this one concerns pictures

    - by user334118
    Hi all! have problems with mouseover in Mozilla and Chrome after making it work in IE, for sure I can tell you that my code woked perfectly in Chrome at least, cause thats my default browser and I used it for debuging when creating the javascipt and it worked nicely... until I tried to make it work in IE too. Here I post the full code of the webpage I'm having trouble with. <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="WebbShop.aspx.cs" Inherits="FSwebportal.WebbShop" %> .prodShow{width: 100%; text-align:center;border:0; float:right; position:inherit; padding-left:310px;} prodFollow{display:block; width:100%; height:100%; position:fixed; overflow:hidden;} orderSett{display:block; position:relative; float:left; padding-top:inherit;} .ShowBig{width:290px;height:290px; padding-top:10px;} .pTb{width:50px;} .order{background-color:Transparent;margin:3px;} .txtArea{border:0;overflow:auto;width:200px;height:100px;} .prodRow{background-image:url("produktbakgrund.png"); background-repeat:repeat;} .row{background-color:Transparent;width:100%;margin: 0px auto;display:inline-table;} .col{background-color:Transparent;width:100%;margin:3px;} <div id="prodFollow"> <table id="dumbTable"> <tr> <td> <img id="sideImg" class="ShowBig" src="" alt=""/> </td> </tr> <tr> <td> <h3><b>Specifikationer:</b></h3> <select name=""> </select> </td> </tr> </table> </div> <table id="itemList" class="prodShow" cellspacing="0"> <thead> <tr class="prodRow"> <th>Bild</th> <th>Förklaring</th> <th>Artikelnummer</th> <th>Pris</th> </tr> </thead> </table> <script type="text/javascript"> function appendRow() { var tbl = document.getElementById('itemList'); var len = <%= aspInfo.Count %>; var arr = new Array(len); var currIndex = 0; var imgID=0; <% for (int x = 0; x < aspInfo.Count; x++) { Response.Write("arr["+x+"]= '"+ aspInfo[x]+"';"); } %> for(row =0; row < arr.length/4;row++) { var rad = tbl.insertRow(tbl.rows.length); rad.setAttribute('class','prodRow'); for (c = 0; c < tbl.rows[row].cells.length; c++) { if(c < 1) { createCell(rad.insertCell(c), arr[currIndex], 'col',imgID); imgID++; } else { if(c < 3) { createCell(rad.insertCell(c),"<Label class=txtArea>" + arr[currIndex] + "</Label>", 'row',imgID); } else { createCell(rad.insertCell(c),"<Label class=txtArea>" + arr[currIndex] + " SKR</Label><br>Antal:<input type=text class=pTb /><input type=button width=100px value='Lägg i varukorg'></input>", 'order',imgID); } } currIndex++; } } } function createCell(cell, text, style,imgID) { if (style == 'col') { var arrLen = <% = largeImg.Count %>; var imgArr = new Array(arrLen); <% for (int x = 0; x < largeImg.Count; x++) { Response.Write("imgArr["+x+"]= '"+ largeImg[x]+"';"); } %> var div = document.createElement('div'); div.setAttribute('class', style); div.setAttribute('className', style); div.innerHTML = "<a href='#'><img id='" + imgID + "' src='" + text + "' onmouseover=javascript:onImg('" + imgArr[imgID] + "') border='0' alt='Animg' /></a>"; cell.appendChild(div); } else { var div = document.createElement('div'); div.setAttribute('class', style); div.setAttribute('className', style); div.innerHTML = text; cell.appendChild(div); } } </script> <script type="text/javascript" language="javascript"> function onImg(bigImg) { var img = document.getElementById('sideImg#'); img.src = bigImg; alert(img.src.toString()); } </script> </form> hope you guys can solve it for me, going mad! best regards David

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  • Suds array of arrays not nesting

    - by joshcartme
    Let me preface this by saying that I am still pretty new to SOAP and how things should work. I'm working with the Vertical Response API. I'm having trouble getting suds to construct the xml correctly for a request. Here is some code: from suds.client import Client url = 'https://api.verticalresponse.com/wsdl/1.0/VRAPI.wsdl' client = Client(url) vr = client.service ... test_list = ( ( { 'name' : 'email_address', 'value' : login['username'], }, { 'name' : 'First_Name', 'value' : 'VR_User', } ), ( { 'name' : 'email_address', 'value' : '[email protected]', }, { 'name' : 'First_Name', 'value' : login['username'], }, ), ) # sid and cid are correctly retrieved prior to this point print "Sending test message..." vr.sendEmailCampaignTest({ 'session_id' : sid, 'campaign_id' : cid, 'recipients' : test_list, }) In this context login['username'] is just an email address. That code raises this error: suds.WebFault: Server raised fault: 'Application failed during request deserialization: Too many elements in array. 4 instead of claimed 2 (2) Here is the the definition of sendEmailCampaignTest: http://developers.verticalresponse.com/api/soap/methods/campaigns/sendemailcampaigntest/ Here is the xml that logging outputs (I removed the session_id and list_id for display here): DEBUG:suds.client:headers = {'SOAPAction': u'"VR/API/1_0#sendEmailCampaignTest"', 'Content-Type': 'text/xml; charset=utf-8'} ERROR:suds.client:<?xml version="1.0" encoding="UTF-8"?> <SOAP-ENV:Envelope xmlns:ns3="http://api.verticalresponse.com/1.0/VRAPI.xsd" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:ns0="http://schemas.xmlsoap.org/soap/envelope/" xmlns:ns1="http://www.w3.org/2001/XMLSchema" xmlns:ns2="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ns4="VR/API/1_0" xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> <SOAP-ENV:Header/> <ns0:Body> <ns4:sendEmailCampaignTest> <args xsi:type="ns3:sendEmailCampaignTestArgs"> <session_id xsi:type="ns1:string">redacted</session_id> <campaign_id xsi:type="ns1:int">redacted</campaign_id> <recipients xsi:type="ns3:ArrayOfNVDictionary" ns2:arrayType="ns3:NVDictionary[2]"> <item> <name xsi:type="ns1:string">email_address</name> <value xsi:type="ns1:string">[email protected]</value> </item> <item> <name xsi:type="ns1:string">First_Name</name> <value xsi:type="ns1:string">VR_User</value> </item> <item> <name xsi:type="ns1:string">email_address</name> <value xsi:type="ns1:string">[email protected]</value> </item> <item> <name xsi:type="ns1:string">First_Name</name> <value xsi:type="ns1:string">[email protected]</value> </item> </recipients> </args> </ns4:sendEmailCampaignTest> </ns0:Body> </SOAP-ENV:Envelope> DEBUG:suds.client:http failed: <?xml version="1.0" encoding="UTF-8"?><SOAP-ENV:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"><SOAP-ENV:Body><SOAP-ENV:Fault><faultcode>SOAP-ENV:Client</faultcode><faultstring>Application failed during request deserialization: Too many elements in array. 4 instead of claimed 2 (2) </faultstring></SOAP-ENV:Fault></SOAP-ENV:Body></SOAP-ENV:Envelope> a ruby script (provided by Vertical Response) that does the same things as the script I am working on in python outputs the following xml (I removed the session_id and list_id): <?xml version="1.0" encoding="utf-8" ?> <env:Envelope xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:env="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <env:Body> <n1:sendEmailCampaignTest xmlns:n1="VR/API/1_0" env:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> <args xmlns:n2="http://api.verticalresponse.com/1.0/VRAPI.xsd" xsi:type="n2:sendEmailCampaignTestArgs"> <session_id xsi:type="xsd:string">redacted</session_id> <campaign_id xsi:type="xsd:int">redacted</campaign_id> <recipients xmlns:n3="http://schemas.xmlsoap.org/soap/encoding/" xsi:type="n3:Array" n3:arrayType="n2:NVDictionary[2]"> <item xsi:type="n3:Array" n3:arrayType="n2:NVPair[2]"> <item> <name xsi:type="xsd:string">email_address</name> <value href="#id9496430"></value> </item> <item> <name xsi:type="xsd:string">First_Name</name> <value xsi:type="xsd:string">VR_User</value> </item> </item> <item xsi:type="n3:Array" n3:arrayType="n2:NVPair[2]"> <item> <name xsi:type="xsd:string">email_address</name> <value xsi:type="xsd:string">[email protected]</value> </item> <item> <name xsi:type="xsd:string">First_Name</name> <value href="#id9496430"></value> </item> </item> </recipients> </args> </n1:sendEmailCampaignTest> <value id="id9496430" xsi:type="xsd:string" env:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/">[email protected]</value> </env:Body> </env:Envelope> I understand that the error is in the construction of recipients. It should contain two items, each that contain two items but my python script using suds is setting it up to contain four unnested items. So my question is how can I get suds to correctly construct the xml?

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  • Handling inheritance with overriding efficiently

    - by Fyodor Soikin
    I have the following two data structures. First, a list of properties applied to object triples: Object1 Object2 Object3 Property Value O1 O2 O3 P1 "abc" O1 O2 O3 P2 "xyz" O1 O3 O4 P1 "123" O2 O4 O5 P1 "098" Second, an inheritance tree: O1 O2 O4 O3 O5 Or viewed as a relation: Object Parent O2 O1 O4 O2 O3 O1 O5 O3 O1 null The semantics of this being that O2 inherits properties from O1; O4 - from O2 and O1; O3 - from O1; and O5 - from O3 and O1, in that order of precedence. NOTE 1: I have an efficient way to select all children or all parents of a given object. This is currently implemented with left and right indexes, but hierarchyid could also work. This does not seem important right now. NOTE 2: I have tiggers in place that make sure that the "Object" column always contains all possible objects, even when they do not really have to be there (i.e. have no parent or children defined). This makes it possible to use inner joins rather than severely less effiecient outer joins. The objective is: Given a pair of (Property, Value), return all object triples that have that property with that value either defined explicitly or inherited from a parent. NOTE 1: An object triple (X,Y,Z) is considered a "parent" of triple (A,B,C) when it is true that either X = A or X is a parent of A, and the same is true for (Y,B) and (Z,C). NOTE 2: A property defined on a closer parent "overrides" the same property defined on a more distant parent. NOTE 3: When (A,B,C) has two parents - (X1,Y1,Z1) and (X2,Y2,Z2), then (X1,Y1,Z1) is considered a "closer" parent when: (a) X2 is a parent of X1, or (b) X2 = X1 and Y2 is a parent of Y1, or (c) X2 = X1 and Y2 = Y1 and Z2 is a parent of Z1 In other words, the "closeness" in ancestry for triples is defined based on the first components of the triples first, then on the second components, then on the third components. This rule establishes an unambigous partial order for triples in terms of ancestry. For example, given the pair of (P1, "abc"), the result set of triples will be: O1, O2, O3 -- Defined explicitly O1, O2, O5 -- Because O5 inherits from O3 O1, O4, O3 -- Because O4 inherits from O2 O1, O4, O5 -- Because O4 inherits from O2 and O5 inherits from O3 O2, O2, O3 -- Because O2 inherits from O1 O2, O2, O5 -- Because O2 inherits from O1 and O5 inherits from O3 O2, O4, O3 -- Because O2 inherits from O1 and O4 inherits from O2 O3, O2, O3 -- Because O3 inherits from O1 O3, O2, O5 -- Because O3 inherits from O1 and O5 inherits from O3 O3, O4, O3 -- Because O3 inherits from O1 and O4 inherits from O2 O3, O4, O5 -- Because O3 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 O4, O2, O3 -- Because O4 inherits from O1 O4, O2, O5 -- Because O4 inherits from O1 and O5 inherits from O3 O4, O4, O3 -- Because O4 inherits from O1 and O4 inherits from O2 O5, O2, O3 -- Because O5 inherits from O1 O5, O2, O5 -- Because O5 inherits from O1 and O5 inherits from O3 O5, O4, O3 -- Because O5 inherits from O1 and O4 inherits from O2 O5, O4, O5 -- Because O5 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 Note that the triple (O2, O4, O5) is absent from this list. This is because property P1 is defined explicitly for the triple (O2, O4, O5) and this prevents that triple from inheriting that property from (O1, O2, O3). Also note that the triple (O4, O4, O5) is also absent. This is because that triple inherits its value of P1="098" from (O2, O4, O5), because it is a closer parent than (O1, O2, O3). The straightforward way to do it is the following. First, for every triple that a property is defined on, select all possible child triples: select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value from TriplesAndProperties tp -- Select corresponding objects of the triple inner join Objects as Objects1 on Objects1.Id = tp.O1 inner join Objects as Objects2 on Objects2.Id = tp.O2 inner join Objects as Objects3 on Objects3.Id = tp.O3 -- Then add all possible children of all those objects inner join Objects as Children1 on Objects1.Id [isparentof] Children1.Id inner join Objects as Children2 on Objects2.Id [isparentof] Children2.Id inner join Objects as Children3 on Objects3.Id [isparentof] Children3.Id But this is not the whole story: if some triple inherits the same property from several parents, this query will yield conflicting results. Therefore, second step is to select just one of those conflicting results: select * from ( select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value, row_number() over( partition by Children1.Id, Children2.Id, Children3.Id, tp.Property order by Objects1.[depthInTheTree] descending, Objects2.[depthInTheTree] descending, Objects3.[depthInTheTree] descending ) as InheritancePriority from ... (see above) ) where InheritancePriority = 1 The window function row_number() over( ... ) does the following: for every unique combination of objects triple and property, it sorts all values by the ancestral distance from the triple to the parents that the value is inherited from, and then I only select the very first of the resulting list of values. A similar effect can be achieved with a GROUP BY and ORDER BY statements, but I just find the window function semantically cleaner (the execution plans they yield are identical). The point is, I need to select the closest of contributing ancestors, and for that I need to group and then sort within the group. And finally, now I can simply filter the result set by Property and Value. This scheme works. Very reliably and predictably. It has proven to be very powerful for the business task it implements. The only trouble is, it is awfuly slow. One might point out the join of seven tables might be slowing things down, but that is actually not the bottleneck. According to the actual execution plan I'm getting from the SQL Management Studio (as well as SQL Profiler), the bottleneck is the sorting. The problem is, in order to satisfy my window function, the server has to sort by Children1.Id, Children2.Id, Children3.Id, tp.Property, Parents1.[depthInTheTree] descending, Parents2.[depthInTheTree] descending, Parents3.[depthInTheTree] descending, and there can be no indexes it can use, because the values come from a cross join of several tables. EDIT: Per Michael Buen's suggestion (thank you, Michael), I have posted the whole puzzle to sqlfiddle here. One can see in the execution plan that the Sort operation accounts for 32% of the whole query, and that is going to grow with the number of total rows, because all the other operations use indexes. Usually in such cases I would use an indexed view, but not in this case, because indexed views cannot contain self-joins, of which there are six. The only way that I can think of so far is to create six copies of the Objects table and then use them for the joins, thus enabling an indexed view. Did the time come that I shall be reduced to that kind of hacks? The despair sets in.

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  • Numpy zero rank array indexing/broadcasting

    - by Lemming
    I'm trying to write a function that supports broadcasting and is fast at the same time. However, numpy's zero-rank arrays are causing trouble as usual. I couldn't find anything useful on google, or by searching here. So, I'm asking you. How should I implement broadcasting efficiently and handle zero-rank arrays at the same time? This whole post became larger than anticipated, sorry. Details: To clarify what I'm talking about I'll give a simple example: Say I want to implement a Heaviside step-function. I.e. a function that acts on the real axis, which is 0 on the negative side, 1 on the positive side, and from case to case either 0, 0.5, or 1 at the point 0. Implementation Masking The most efficient way I found so far is the following. It uses boolean arrays as masks to assign the correct values to the corresponding slots in the output vector. from numpy import * def step_mask(x, limit=+1): """Heaviside step-function. y = 0 if x < 0 y = 1 if x > 0 See below for x == 0. Arguments: x Evaluate the function at these points. limit Which limit at x == 0? limit > 0: y = 1 limit == 0: y = 0.5 limit < 0: y = 0 Return: The values corresponding to x. """ b = broadcast(x, limit) out = zeros(b.shape) out[x>0] = 1 mask = (limit > 0) & (x == 0) out[mask] = 1 mask = (limit == 0) & (x == 0) out[mask] = 0.5 mask = (limit < 0) & (x == 0) out[mask] = 0 return out List Comprehension The following-the-numpy-docs way is to use a list comprehension on the flat iterator of the broadcast object. However, list comprehensions become absolutely unreadable for such complicated functions. def step_comprehension(x, limit=+1): b = broadcast(x, limit) out = empty(b.shape) out.flat = [ ( 1 if x_ > 0 else ( 0 if x_ < 0 else ( 1 if l_ > 0 else ( 0.5 if l_ ==0 else ( 0 ))))) for x_, l_ in b ] return out For Loop And finally, the most naive way is a for loop. It's probably the most readable option. However, Python for-loops are anything but fast. And hence, a really bad idea in numerics. def step_for(x, limit=+1): b = broadcast(x, limit) out = empty(b.shape) for i, (x_, l_) in enumerate(b): if x_ > 0: out[i] = 1 elif x_ < 0: out[i] = 0 elif l_ > 0: out[i] = 1 elif l_ < 0: out[i] = 0 else: out[i] = 0.5 return out Test First of all a brief test to see if the output is correct. >>> x = array([-1, -0.1, 0, 0.1, 1]) >>> step_mask(x, +1) array([ 0., 0., 1., 1., 1.]) >>> step_mask(x, 0) array([ 0. , 0. , 0.5, 1. , 1. ]) >>> step_mask(x, -1) array([ 0., 0., 0., 1., 1.]) It is correct, and the other two functions give the same output. Performance How about efficiency? These are the timings: In [45]: xl = linspace(-2, 2, 500001) In [46]: %timeit step_mask(xl) 10 loops, best of 3: 19.5 ms per loop In [47]: %timeit step_comprehension(xl) 1 loops, best of 3: 1.17 s per loop In [48]: %timeit step_for(xl) 1 loops, best of 3: 1.15 s per loop The masked version performs best as expected. However, I'm surprised that the comprehension is on the same level as the for loop. Zero Rank Arrays But, 0-rank arrays pose a problem. Sometimes you want to use a function scalar input. And preferably not have to worry about wrapping all scalars in at least 1-D arrays. >>> step_mask(1) Traceback (most recent call last): File "<ipython-input-50-91c06aa4487b>", line 1, in <module> step_mask(1) File "script.py", line 22, in step_mask out[x>0] = 1 IndexError: 0-d arrays can't be indexed. >>> step_for(1) Traceback (most recent call last): File "<ipython-input-51-4e0de4fcb197>", line 1, in <module> step_for(1) File "script.py", line 55, in step_for out[i] = 1 IndexError: 0-d arrays can't be indexed. >>> step_comprehension(1) array(1.0) Only the list comprehension can handle 0-rank arrays. The other two versions would need special case handling for 0-rank arrays. Numpy gets a bit messy when you want to use the same code for arrays and scalars. However, I really like to have functions that work on as arbitrary input as possible. Who knows which parameters I'll want to iterate over at some point. Question: What is the best way to implement a function as the one above? Is there a way to avoid if scalar then like special cases? I'm not looking for a built-in Heaviside. It's just a simplified example. In my code the above pattern appears in many places to make parameter iteration as simple as possible without littering the client code with for loops or comprehensions. Furthermore, I'm aware of Cython, or weave & Co., or implementation directly in C. However, the performance of the masked version above is sufficient for the moment. And for the moment I would like to keep things as simple as possible.

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  • Help Me Make My Pascal Program Display Multiple Names Which Were Entered Plz.

    - by Sketchie
    Hey,Guys I'm having trouble displaying names using arrays in my Pascal program. But first heres the question I'm writing the program to answer : Develop pseudocode that accepts as input the name of an unspecified number of masqueraders who each have paid the full cost of their costume and the amount each has paid. A masquerader may have paid for a costume in any of the five sections in the band. The algorithm should determine the section in which the masquerader plays, based on the amount he/she has paid for the costume. The algorithm should also determine the number of masqueraders who have paid for costumes in each section. The names of persons and the section for which they have paid should be printed. A listing of the sections and the total number of persons registered to play in each section should also be printed, along with the total amount paid in each section. And here's what I've done so far(It's a bit messy): program Maqueprgrm; uses wincrt; type names=array [1..30]of string; var name:string; s1_nms:names; s2_nms:names; s3_nms:names; s4_nms:names; s5_nms:names; amt_paid:integer; stop,x,full,ins,ttl1,ttl2,ttl3,ttl4,ttl5,sec_1,sec_2,sec_3,sec_4,sec_5,sec:integer; begin stop := 0; writeln ('To Begin Data Collecting Section Press 1, To End Press 0'); readln(stop); while stop <0 do begin for x:= 1 to 30 do x:= x+1; writeln ('Please Enter The Name of Masquerader.'); readln (name); writeln ('Please Enter The Amount Paid For Costume.'); readln (amt_paid); IF amt_paid = 144 THEN Begin full:=full+1; {people who paid in full + 1} sec_1:=sec_1+1; {people in this section + 1} ttl1:= ttl1+amt_paid; {total money earned in this section + amount person paid} s1_nms[x]:= name; {People's names in this section plus current entry's name} End else IF amt_paid = 184 then Begin ins:=ins+1; sec_1:=sec_1+1; ttl1:=ttl1+amt_paid; s1_nms[x]:= name; end else IF amt_paid = 198 then Begin full:=full+1; sec_2:=sec_2+1; ttl2:=ttl2+amt_paid; s2_nms[x]:= 'name'; end else IF amt_paid = 153 then Begin ins:=ins+1; sec_2:=sec_2+1; ttl2:=ttl2+amt_paid; s2_nms[x]:= 'name'; end else IF amt_paid = 264 then Begin full:=full+1; sec_3:=sec_3+1; ttl3:=ttl3+amt_paid; s3_nms[x]:= 'name'; end else IF amt_paid = 322 then Begin ins:=ins+1; sec_3:=sec_3+1; ttl3:=ttl3+amt_paid; s3_nms[x]:= 'name'; end else IF amt_paid = 315 then Begin full:=full+1; sec_4:=sec_4+1; ttl4:=ttl4+amt_paid; s4_nms[x]:= 'name'; end else IF amt_paid = 402 then Begin ins:=ins+1; sec_4:=sec_4+1; ttl4:=ttl4+amt_paid; s4_nms[x]:= 'name'; end else IF amt_paid = 382. then Begin ins:=ins+1; sec_4:=sec_4+1; ttl4:=ttl4+amt_paid; s4_nms[x]:= 'name'; end else IF amt_paid = 488 then Begin ins:=ins+1; sec_5:=sec_5+1; ttl5:=ttl5+amt_paid; s5_nms[x]:= 'name'; end else begin Writeln ('Invalid Entry'); For x:= 1 to 30 do end; writeln (' To Enter More Data Press 1, To Print Data and Calculations Press 0'); Readln (stop); End; writeln ('For Information on Sections Press 1, 2, 3, 4, or 5 Respectively'); Readln (sec); IF Sec= 1 THEN Begin for x:= 1 to 30 do; begin writeln ('The Number of Revelers in This Section is ',Sec_1,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Full Is ', Full,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Installments is ', Ins ,'.'); Writeln ('The Names of Revelers in This Section is ', S1_Nms[x], '.'); Writeln ('The Total Amount Collected By This Section Is ', Ttl1, '.'); End; end else IF Sec= 2 THEN Begin For x:= 1 to 30 do begin Writeln ('The Number of Revelers in This Section is ', Sec_2,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Full Is ', Full,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Installments is ', Ins ,'.'); Writeln ('The Names of Revelers in This Section is ', S2_Nms[x] ,'.'); Writeln ('The Total Amount Collected By This Section Is ', Ttl2, '.'); End; End else IF Sec= 3 THEN Begin For x:= 1 to 30 do begin writeln ('The Number of Revelers in This Section is ', Sec_3,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Full Is ', Full,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Installments is ', Ins ,'.'); Writeln ('The Names of Revelers in This Section is ', S3_Nms[x] ,'.'); Writeln ('The Total Amount Collected By This Section Is ', Ttl3, '.'); End; End else IF Sec= 4 THEN Begin For x:= 1 to 30 do begin writeln ('The Number of Revelers in This Section is ', Sec_4,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Full Is ', Full,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Installments is ', Ins, '.'); Writeln ('The Names of Revelers in This Section is ', S4_Nms [x],'.'); Writeln ('The Total Amount Collected By This Section Is ', Ttl4 ,'.'); End; End else IF Sec= 5 THEN Begin For x:= 1 to 30 do begin writeln ('The Number of Revelers in This Section is ', Sec_5,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Full Is ', Full,'.'); Writeln ('The Number of Revelers in the Band Who Paid in Installments is ', Ins, '.'); Writeln ('The Names of Revelers in This Section is ', S5_Nms[x], '.'); Writeln ('The Total Amount Collected By This Section Is ', Ttl5 ,'.'); End; End else BEGIN Writeln ('Invalid Entry. For Information on Sections Press 1, 2, 3, 4, or 5 Respectively. '); End; end. The result I keep getting is that for the names in the section it is only the name of the last person entered that is displayed. For example it would display: The number of revelers in this section is 2 The number of revelers in the band who paid in full is 2 {Band is the whole thing divided into 5 section} The number of revelers in the band who paid in installments is 0 The names of revelers in this section is Amy Total amount collected by this section is 288 So yea, the program only displays "Amy" even though I entered more than 1 name. Do you guys know how to fix it also if it's not asking too much could you help me to make a while loop for the last portion of the program so that after the user sees the info for a section he can see another section. It sucks that I've been working on it for a while but if it doesn't run properly tomorrow I'll fail. Help would be greatly appreciated and responses are welcome anytime cause i'll be up anyway. P.S. Sorry for the long post.

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  • How do I search the MediaStore for a specific directory instead of entire external storage?

    - by Nick Lopez
    In my app I have an option that allows users to browse for audio files on their phone to add to the app. I am having trouble however with creating a faster way of processing the query code. Currently it searches the entire external storage and causes the phone to prompt a force close/wait warning. I would like to take the code I have posted below and make it more efficient by either searching in a specific folder on the phone or by streamlining the process to make the file search quicker. I am not sure how to do this however. Thanks! public class BrowseActivity extends DashboardActivity implements OnClickListener, OnItemClickListener { private List<Sound> soundsInDevice = new ArrayList<Sound>(); private List<Sound> checkedList; private ListView browsedList; private BrowserSoundAdapter adapter; private long categoryId; private Category category; private String currentCategoryName; private String description; // private Category newCategory ; private Button doneButton; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_browse); checkedList = new ArrayList<Sound>(); browsedList = (ListView) findViewById(android.R.id.list); doneButton = (Button) findViewById(R.id.doneButton); soundsInDevice = getMediaSounds(); if (soundsInDevice.size() > 0) { adapter = new BrowserSoundAdapter(this, R.id.browseSoundName, soundsInDevice); } else { Toast.makeText(getApplicationContext(), getString(R.string.no_sounds_available), Toast.LENGTH_SHORT) .show(); } browsedList.setAdapter(adapter); browsedList.setOnItemClickListener(this); doneButton.setOnClickListener(this); } private List<Sound> getMediaSounds() { List<Sound> mediaSoundList = new ArrayList<Sound>(); ContentResolver cr = getContentResolver(); String[] projection = {MediaStore.Audio.Media._ID, MediaStore.Audio.Media.DISPLAY_NAME, MediaStore.Audio.Media.TITLE, MediaStore.Audio.Media.DATA, MediaStore.Audio.Media.DURATION}; final Uri uri = MediaStore.Audio.Media.EXTERNAL_CONTENT_URI; Log.v("MediaStore.Audio.Media.EXTERNAL_CONTENT_URI", "" + uri); final Cursor cursor = cr.query(uri, projection, null, null, null); int n = cursor.getCount(); Log.v("count", "" + n); if (cursor.moveToFirst()) { do { String soundName = cursor .getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.DISPLAY_NAME)); Log.v("soundName", "" + soundName); String title = cursor .getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.TITLE)); Log.v("title", "" + title); String path = cursor.getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.DATA)); Log.v("path", "" + path); Sound browsedSound = new Sound(title, path, false, false, false, false, 0); Log.v("browsedSound", "" + browsedSound); mediaSoundList.add(browsedSound); Log.v("mediaSoundList", "" + mediaSoundList.toString()); } while (cursor.moveToNext()); } return mediaSoundList; } public class BrowserSoundAdapter extends ArrayAdapter<Sound> { public BrowserSoundAdapter(Context context, int textViewResourceId, List<Sound> objects) { super(context, textViewResourceId, objects); } @Override public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder viewHolder; View view = convertView; LayoutInflater inflater = getLayoutInflater(); if (view == null) { view = inflater.inflate(R.layout.list_item_browse, null); viewHolder = new ViewHolder(); viewHolder.soundNameTextView = (TextView) view .findViewById(R.id.browseSoundName); viewHolder.pathTextView = (TextView) view .findViewById(R.id.browseSoundPath); viewHolder.checkToAddSound = (CheckBox) view .findViewById(R.id.browse_checkbox); view.setTag(viewHolder); } else { viewHolder = (ViewHolder) view.getTag(); } final Sound sound = soundsInDevice.get(position); if (sound.isCheckedState()) { viewHolder.checkToAddSound.setChecked(true); } else { viewHolder.checkToAddSound.setChecked(false); } viewHolder.soundNameTextView.setText(sound.getName()); viewHolder.pathTextView.setText(sound.getUri()); viewHolder.checkToAddSound .setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { CheckBox cb = (CheckBox) v .findViewById(R.id.browse_checkbox); boolean checked = cb.isChecked(); boolean newValue = checked; updateView(position, newValue); doneButtonStatus(checkedList.size()); } }); return view; } } // Adapter view holder class private class ViewHolder { private TextView soundNameTextView; private TextView pathTextView; private CheckBox checkToAddSound; } // done button On Click @Override public void onClick(View view) { boolean status = getIntent().getBooleanExtra("FromAddCat", false); Log.v("for add category","enters in if"); if(status){ Log.v("for add category","enters in if1"); currentCategoryName = getIntent().getStringExtra("categoryName"); description = getIntent().getStringExtra("description"); boolean existCategory = SQLiteHelper.getCategoryStatus(currentCategoryName); if (!existCategory) { category = new Category(currentCategoryName, description, false); category.insert(); category.update(); Log.v("for add category","enters in if2"); } }else{ categoryId = getIntent().getLongExtra("categoryId",-1); category = SQLiteHelper.getCategory(categoryId); } for (Sound checkedsound : checkedList) { checkedsound.setCheckedState(false); checkedsound.insert(); category.getSounds().add(checkedsound); final Intent intent = new Intent(this, CategoriesActivity.class); finish(); startActivity(intent); } } @Override public void onItemClick(AdapterView<?> arg0, View view, int position, long arg3) { boolean checked = true; boolean newValue = false; CheckBox cb = (CheckBox) view.findViewById(R.id.browse_checkbox); if (cb.isChecked()) { cb.setChecked(!checked); newValue = !checked; } else { cb.setChecked(checked); newValue = checked; } updateView(position, newValue); doneButtonStatus(checkedList.size()); } private void doneButtonStatus(int size) { if (size > 0) { doneButton.setEnabled(true); doneButton.setBackgroundResource(R.drawable.done_button_drawable); } else { doneButton.setEnabled(false); doneButton.setBackgroundResource(R.drawable.done_btn_disabled); } } private void updateView(int index, boolean newValue) { System.out.println(newValue); Sound sound = soundsInDevice.get(index); if (newValue == true) { checkedList.add(sound); sound.setCheckedState(newValue); } else { checkedList.remove(sound); sound.setCheckedState(newValue); } } }

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  • Build-Essentials installation failing

    - by Brickman
    I am having trouble accessing the several critical header files that show to be a part of the build process. The "Ubuntu Software Center" shows "Build Essentials" as installed: Next I did the following two commands, which did not improve the problem: ~$ sudo apt-get install build-essential [sudo] password for: Reading package lists... Done Building dependency tree Reading state information... Done build-essential is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. :~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. :~$ Dump of headers after installation attempts. > /usr/include/boost/interprocess/detail/atomic.hpp > /usr/include/boost/interprocess/smart_ptr/detail/sp_counted_base_atomic.hpp > /usr/include/qt4/Qt/qatomic.h /usr/include/qt4/Qt/qbasicatomic.h > /usr/include/qt4/QtCore/qatomic.h > /usr/include/qt4/QtCore/qbasicatomic.h > /usr/share/doc/git-annex/html/bugs/git_annex_unlock_is_not_atomic.html > /usr/src/linux-headers-3.11.0-15/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-15/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-15-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-17/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-17-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-18/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-18-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-19/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-19-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-20/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-20-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-22/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-22-generic/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.14.4-031404/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404-generic/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404-lowlatency/include/linux/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/alpha/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arm/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arm64/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/avr32/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/blackfin/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/frv/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/h8300/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/hexagon/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/ia64/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/m32r/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/m68k/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/metag/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/microblaze/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/mips/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/mn10300/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/parisc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/powerpc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/s390/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/score/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/sh/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/sparc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/tile/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/x86/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/xtensa/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/linux/atomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng/lib/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng/wrapper/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng-modules/lib/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng-modules/wrapper/ringbuffer/vatomic.h Yes, I know there are multiple headers of the same type here, but they are different versions. Version "linux-headers-3.14.4-031404" shows to be the latest. Ubuntu shows "Nothing needed to be installed." However, the following C/C++ headers files show to be missing for Eclipse and QT4. #include <linux/version.h> #include <linux/module.h> #include <linux/socket.h> #include <linux/miscdevice.h> #include <linux/list.h> #include <linux/vmalloc.h> #include <linux/slab.h> #include <linux/init.h> #include <asm/uaccess.h> #include <asm/atomic.h> #include <linux/delay.h> #include <linux/usb.h> This problem appears on my 32-bit version of Ubuntu and on both of my 64-bit versions. What I am doing wrong?

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • unexplainable packet drops with 5 ethernet NICs and low traffic on Ubuntu

    - by jon
    I'm stuck on problem where my machine started to drops packets with no sign of ANY system load or high interrupt usage after an upgrade to Ubuntu 12.04. My server is a network monitoring sensor, running Ubuntu LTS 12.04, it passively collects packets from 5 interfaces doing network intrusion type stuff. Before the upgrade I managed to collect 200+GB of packets a day while writing them to disk with around 0% packet loss depending on the day with the help of CPU affinity and NIC IRQ to CPU bindings. Now I lose a great deal of packets with none of my applications running and at very low PPS rate which a modern workstation NIC would have no trouble with. Specs: x64 Xeon 4 cores 3.2 Ghz 16 GB RAM NICs: 5 Intel Pro NICs using the e1000 driver (NAPI). [1] eth0 and eth1 are integrated NICs (in the motherboard) There are 2 other PCI-X network cards, each with 2 Ethernet ports. 3 of the interfaces are running at Gigabit Ethernet, the others are not because they're attached to hubs. Specs: [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm uptime 17:36:00 up 1:43, 2 users, load average: 0.00, 0.01, 0.05 # uname -a Linux nms 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I also have the CPU governor set to performance mode and irqbalance off. The problem still occurs with them on. # lspci -t -vv -[0000:00]-+-00.0 Intel Corporation E7520 Memory Controller Hub +-02.0-[01-03]--+-00.0-[02]----0e.0 Dell PowerEdge Expandable RAID controller 4 | \-00.2-[03]-- +-04.0-[04]-- +-05.0-[05-07]--+-00.0-[06]----07.0 Intel Corporation 82541GI Gigabit Ethernet Controller | \-00.2-[07]----08.0 Intel Corporation 82541GI Gigabit Ethernet Controller +-06.0-[08-0a]--+-00.0-[09]--+-04.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | | \-04.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-00.2-[0a]--+-02.0 Digium, Inc. Wildcard TE210P/TE212P dual-span T1/E1/J1 card 3.3V | +-03.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-03.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) +-1d.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #1 +-1d.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #2 +-1d.2 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #3 +-1d.7 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB2 EHCI Controller +-1e.0-[0b]----0d.0 Advanced Micro Devices [AMD] nee ATI RV100 QY [Radeon 7000/VE] +-1f.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) LPC Interface Bridge \-1f.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) IDE Controller I believe the NIC nor the NIC drivers are dropping the packets because ethtool reports 0 under rx_missed_errors and rx_no_buffer_count for each interface. On the old system, if it couldn't keep up this is where the drops would be. I drop packets on multiple interfaces just about every second, usually in small increments of 2-4. I tried all these sysctl values, I'm currently using the uncommented ones. # cat /etc/sysctl.conf # high net.core.netdev_max_backlog = 3000000 net.core.rmem_max = 16000000 net.core.rmem_default = 8000000 # defaults #net.core.netdev_max_backlog = 1000 #net.core.rmem_max = 131071 #net.core.rmem_default = 163480 # moderate #net.core.netdev_max_backlog = 10000 #net.core.rmem_max = 33554432 #net.core.rmem_default = 33554432 Here's an example of an interface stats report with ethtool. They are all the same, nothing is out of the ordinary ( I think ), so I'm only going to show one: ethtool -S eth2 NIC statistics: rx_packets: 7498 tx_packets: 0 rx_bytes: 2722585 tx_bytes: 0 rx_broadcast: 327 tx_broadcast: 0 rx_multicast: 1504 tx_multicast: 0 rx_errors: 0 tx_errors: 0 tx_dropped: 0 multicast: 1504 collisions: 0 rx_length_errors: 0 rx_over_errors: 0 rx_crc_errors: 0 rx_frame_errors: 0 rx_no_buffer_count: 0 rx_missed_errors: 0 tx_aborted_errors: 0 tx_carrier_errors: 0 tx_fifo_errors: 0 tx_heartbeat_errors: 0 tx_window_errors: 0 tx_abort_late_coll: 0 tx_deferred_ok: 0 tx_single_coll_ok: 0 tx_multi_coll_ok: 0 tx_timeout_count: 0 tx_restart_queue: 0 rx_long_length_errors: 0 rx_short_length_errors: 0 rx_align_errors: 0 tx_tcp_seg_good: 0 tx_tcp_seg_failed: 0 rx_flow_control_xon: 0 rx_flow_control_xoff: 0 tx_flow_control_xon: 0 tx_flow_control_xoff: 0 rx_long_byte_count: 2722585 rx_csum_offload_good: 0 rx_csum_offload_errors: 0 alloc_rx_buff_failed: 0 tx_smbus: 0 rx_smbus: 0 dropped_smbus: 01 # ifconfig eth0 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:373348 errors:16 dropped:95 overruns:0 frame:16 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:356830572 (356.8 MB) TX bytes:0 (0.0 B) eth1 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8d UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:13616 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:8690528 (8.6 MB) TX bytes:0 (0.0 B) eth2 Link encap:Ethernet HWaddr 00:04:23:e1:77:6a UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:7750 errors:0 dropped:471 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2780935 (2.7 MB) TX bytes:0 (0.0 B) eth3 Link encap:Ethernet HWaddr 00:04:23:e1:77:6b UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:5112 errors:0 dropped:206 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:639472 (639.4 KB) TX bytes:0 (0.0 B) eth4 Link encap:Ethernet HWaddr 00:04:23:b6:35:6c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:961467 errors:0 dropped:935 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:958561305 (958.5 MB) TX bytes:0 (0.0 B) eth5 Link encap:Ethernet HWaddr 00:04:23:b6:35:6d inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4264 errors:0 dropped:16 overruns:0 frame:0 TX packets:699 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:572228 (572.2 KB) TX bytes:124456 (124.4 KB) I tried the defaults, then started to play around with settings. I wasn't using any flow control and I increased the RxDescriptor count to 4096 before the upgrade as well without any problems. # cat /etc/modprobe.d/e1000.conf options e1000 XsumRX=0,0,0,0,0 RxDescriptors=4096,4096,4096,4096,4096 FlowControl=0,0,0,0,0 debug=16 Here's my network configuration file, I turned off checksumming and various offloading mechanisms along with setting CPU affinity with heavy use interfaces getting an entire CPU and light use interfaces sharing a CPU. I used these settings prior to the upgrade without problems. # cat /etc/network/interfaces # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet manual pre-up /sbin/ethtool -G eth0 rx 4096 tx 0 pre-up /sbin/ethtool -K eth0 gro off gso off rx off pre-up /sbin/ethtool -A eth0 rx off autoneg off up ifconfig eth0 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/48/smp_affinity down ifconfig eth0 down post-down /sbin/ethtool -G eth0 rx 256 tx 256 post-down /sbin/ethtool -K eth0 gro on gso on rx on post-down /sbin/ethtool -A eth0 rx on autoneg on auto eth1 iface eth1 inet manual pre-up /sbin/ethtool -G eth1 rx 4096 tx 0 pre-up /sbin/ethtool -K eth1 gro off gso off rx off pre-up /sbin/ethtool -A eth1 rx off autoneg off up ifconfig eth1 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/49/smp_affinity down ifconfig eth1 down post-down /sbin/ethtool -G eth1 rx 256 tx 256 post-down /sbin/ethtool -K eth1 gro on gso on rx on post-down /sbin/ethtool -A eth1 rx on autoneg on auto eth2 iface eth2 inet manual pre-up /sbin/ethtool -G eth2 rx 4096 tx 0 pre-up /sbin/ethtool -K eth2 gro off gso off rx off pre-up /sbin/ethtool -A eth2 rx off autoneg off up ifconfig eth2 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "1" > /proc/irq/82/smp_affinity down ifconfig eth2 down post-down /sbin/ethtool -G eth2 rx 256 tx 256 post-down /sbin/ethtool -K eth2 gro on gso on rx on post-down /sbin/ethtool -A eth2 rx on autoneg on auto eth3 iface eth3 inet manual pre-up /sbin/ethtool -G eth3 rx 4096 tx 0 pre-up /sbin/ethtool -K eth3 gro off gso off rx off pre-up /sbin/ethtool -A eth3 rx off autoneg off up ifconfig eth3 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "2" > /proc/irq/83/smp_affinity down ifconfig eth3 down post-down /sbin/ethtool -G eth3 rx 256 tx 256 post-down /sbin/ethtool -K eth3 gro on gso on rx on post-down /sbin/ethtool -A eth3 rx on autoneg on auto eth4 iface eth4 inet manual pre-up /sbin/ethtool -G eth4 rx 4096 tx 0 pre-up /sbin/ethtool -K eth4 gro off gso off rx off pre-up /sbin/ethtool -A eth4 rx off autoneg off up ifconfig eth4 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/77/smp_affinity down ifconfig eth4 down post-down /sbin/ethtool -G eth4 rx 256 tx 256 post-down /sbin/ethtool -K eth4 gro on gso on rx on post-down /sbin/ethtool -A eth4 rx on autoneg on auto eth5 iface eth5 inet static pre-up /etc/fw.conf address 192.168.1.1 netmask 255.255.255.0 broadcast 192.168.1.255 gateway 192.168.1.1 dns-nameservers 192.168.1.2 192.168.1.3 up ifconfig eth5 up post-up echo "8" > /proc/irq/77/smp_affinity down ifconfig eth5 down Here's a few examples of packet drops, i ran one after another, probabling totaling 3 or 4 seconds. You can see increases in the drops from the 1st and 3rd. This was a non-busy time, very little traffic. # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 505 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 507 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 227 lo: 0 eth2: 512 eth1: 0 eth5: 17 eth0: 105 eth4: 1039 I tried the pci=noacpi options. With and without, it's the same. This is what my interrupt stats looked like before the upgrade, after, with ACPI on PCI it showed multiple NICs bound to an interrupt and shared with other devices such as USB drives which I didn't like so I think i'm going to keep it with ACPI off as it's easier to designate sole purpose interrupts. Is there any advantage I would have using the default i.e. ACPI w/ PCI. ? # cat /etc/default/grub | grep CMD_LINE GRUB_CMDLINE_LINUX_DEFAULT="ipv6.disable=1 noacpi pci=noacpi" GRUB_CMDLINE_LINUX="" # cat /proc/interrupts CPU0 CPU1 CPU2 CPU3 0: 45 0 0 16 IO-APIC-edge timer 1: 1 0 0 7936 IO-APIC-edge i8042 2: 0 0 0 0 XT-PIC-XT-PIC cascade 6: 0 0 0 3 IO-APIC-edge floppy 8: 0 0 0 1 IO-APIC-edge rtc0 9: 0 0 0 0 IO-APIC-edge acpi 12: 0 0 0 1809 IO-APIC-edge i8042 14: 1 0 0 4498 IO-APIC-edge ata_piix 15: 0 0 0 0 IO-APIC-edge ata_piix 16: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb2 18: 0 0 0 1350 IO-APIC-fasteoi uhci_hcd:usb4, radeon 19: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb3 23: 0 0 0 4099 IO-APIC-fasteoi ehci_hcd:usb1 38: 0 0 0 61963 IO-APIC-fasteoi megaraid 48: 0 0 1002319 4 IO-APIC-fasteoi eth0 49: 0 0 38772 3 IO-APIC-fasteoi eth1 77: 0 0 130076 432159 IO-APIC-fasteoi eth4 78: 0 0 0 23917 IO-APIC-fasteoi eth5 82: 1329033 0 0 4 IO-APIC-fasteoi eth2 83: 0 4886525 0 6 IO-APIC-fasteoi eth3 NMI: 5 6 4 5 Non-maskable interrupts LOC: 61409 57076 64257 114764 Local timer interrupts SPU: 0 0 0 0 Spurious interrupts IWI: 0 0 0 0 IRQ work interrupts RES: 17956 25333 13436 14789 Rescheduling interrupts CAL: 22436 607 539 478 Function call interrupts TLB: 1525 1458 4600 4151 TLB shootdowns TRM: 0 0 0 0 Thermal event interrupts THR: 0 0 0 0 Threshold APIC interrupts MCE: 0 0 0 0 Machine check exceptions MCP: 16 16 16 16 Machine check polls ERR: 0 MIS: 0 Here's sample output of vmstat, showing the system. Barebones system right now. root@nms:~# vmstat -S m 1 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 14992 192 1029 0 0 56 2 419 29 1 0 99 0 0 0 0 14992 192 1029 0 0 0 0 922 27 0 0 100 0 0 0 0 14991 192 1029 0 0 0 36 763 50 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 646 35 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 722 54 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 793 27 0 0 100 0 ^C Here's dmesg output. I can't figure out why my PCI-X slots are negotiated as PCI. The network cards are all PCI-X with the exception of the integrated NICs that came with the server. In the output below it looks as if eth3 and eth2 negotiated at PCI-X speeds rather than PCI:66Mhz. Wouldn't they all drop to PCI:66Mhz? If your integrated NICs are PCI, as labeled below (eth0,eth1), then wouldn't all devices on your bus speed drop down to that slower bus speed? If not, I still don't know why only one of my NICs ( each has two ethernet ports) is labeled as PCI-X in the output below. Does that mean it is running at PCI-X speeds are is it showing that it's capable? # dmesg | grep e1000 [ 3678.349337] e1000: Intel(R) PRO/1000 Network Driver - version 7.3.21-k8-NAPI [ 3678.349342] e1000: Copyright (c) 1999-2006 Intel Corporation. [ 3678.349394] e1000 0000:06:07.0: PCI->APIC IRQ transform: INT A -> IRQ 48 [ 3678.409725] e1000 0000:06:07.0: Receive Descriptors set to 4096 [ 3678.409730] e1000 0000:06:07.0: Checksum Offload Disabled [ 3678.409734] e1000 0000:06:07.0: Flow Control Disabled [ 3678.586409] e1000 0000:06:07.0: eth0: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8c [ 3678.586419] e1000 0000:06:07.0: eth0: Intel(R) PRO/1000 Network Connection [ 3678.586642] e1000 0000:07:08.0: PCI->APIC IRQ transform: INT A -> IRQ 49 [ 3678.649854] e1000 0000:07:08.0: Receive Descriptors set to 4096 [ 3678.649859] e1000 0000:07:08.0: Checksum Offload Disabled [ 3678.649863] e1000 0000:07:08.0: Flow Control Disabled [ 3678.826436] e1000 0000:07:08.0: eth1: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8d [ 3678.826444] e1000 0000:07:08.0: eth1: Intel(R) PRO/1000 Network Connection [ 3678.826627] e1000 0000:09:04.0: PCI->APIC IRQ transform: INT A -> IRQ 82 [ 3679.093266] e1000 0000:09:04.0: Receive Descriptors set to 4096 [ 3679.093271] e1000 0000:09:04.0: Checksum Offload Disabled [ 3679.093275] e1000 0000:09:04.0: Flow Control Disabled [ 3679.130239] e1000 0000:09:04.0: eth2: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6a [ 3679.130246] e1000 0000:09:04.0: eth2: Intel(R) PRO/1000 Network Connection [ 3679.130449] e1000 0000:09:04.1: PCI->APIC IRQ transform: INT B -> IRQ 83 [ 3679.397312] e1000 0000:09:04.1: Receive Descriptors set to 4096 [ 3679.397318] e1000 0000:09:04.1: Checksum Offload Disabled [ 3679.397321] e1000 0000:09:04.1: Flow Control Disabled [ 3679.434350] e1000 0000:09:04.1: eth3: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6b [ 3679.434360] e1000 0000:09:04.1: eth3: Intel(R) PRO/1000 Network Connection [ 3679.434553] e1000 0000:0a:03.0: PCI->APIC IRQ transform: INT A -> IRQ 77 [ 3679.704072] e1000 0000:0a:03.0: Receive Descriptors set to 4096 [ 3679.704077] e1000 0000:0a:03.0: Checksum Offload Disabled [ 3679.704081] e1000 0000:0a:03.0: Flow Control Disabled [ 3679.738364] e1000 0000:0a:03.0: eth4: (PCI:33MHz:64-bit) 00:04:23:b6:35:6c [ 3679.738371] e1000 0000:0a:03.0: eth4: Intel(R) PRO/1000 Network Connection [ 3679.738538] e1000 0000:0a:03.1: PCI->APIC IRQ transform: INT B -> IRQ 78 [ 3680.046060] e1000 0000:0a:03.1: eth5: (PCI:33MHz:64-bit) 00:04:23:b6:35:6d [ 3680.046067] e1000 0000:0a:03.1: eth5: Intel(R) PRO/1000 Network Connection [ 3682.132415] e1000: eth0 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.224423] e1000: eth1 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.316385] e1000: eth2 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.408391] e1000: eth3 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.500396] e1000: eth4 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.708401] e1000: eth5 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: RX At first I thought it was the NIC drivers but I'm not so sure. I really have no idea where else to look at the moment. Any help is greatly appreciated as I'm struggling with this. If you need more information just ask. Thanks! [1]http://www.cs.fsu.edu/~baker/devices/lxr/http/source/linux/Documentation/networking/e1000.txt?v=2.6.11.8 [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • 'pip install carbon' looks like it works, but pip disagrees afterward

    - by fennec
    I'm trying to use pip to install the package carbon, a package related to statistics collection. When I run pip install carbon, it looks like everything works. However, pip is unconvinced that the package is actually installed. (This ultimately causes trouble because I'm using Puppet, and have a rule to install carbon using pip, and when puppet asks pip "is this package installed?" it says "no" and it reinstalls it again.) How do I figure out what's preventing pip from recognizing the success of this installation? Here is the output of the regular install: root@statsd:/opt/graphite# pip install carbon Downloading/unpacking carbon Downloading carbon-0.9.9.tar.gz Running setup.py egg_info for package carbon package init file 'lib/twisted/plugins/__init__.py' not found (or not a regular file) Requirement already satisfied (use --upgrade to upgrade): twisted in /usr/local/lib/python2.7/dist-packages (from carbon) Requirement already satisfied (use --upgrade to upgrade): txamqp in /usr/local/lib/python2.7/dist-packages (from carbon) Requirement already satisfied (use --upgrade to upgrade): zope.interface in /usr/local/lib/python2.7/dist-packages (from twisted->carbon) Requirement already satisfied (use --upgrade to upgrade): distribute in /usr/local/lib/python2.7/dist-packages (from zope.interface->twisted->carbon) Installing collected packages: carbon Running setup.py install for carbon package init file 'lib/twisted/plugins/__init__.py' not found (or not a regular file) changing mode of build/scripts-2.7/validate-storage-schemas.py from 664 to 775 changing mode of build/scripts-2.7/carbon-aggregator.py from 664 to 775 changing mode of build/scripts-2.7/carbon-cache.py from 664 to 775 changing mode of build/scripts-2.7/carbon-relay.py from 664 to 775 changing mode of build/scripts-2.7/carbon-client.py from 664 to 775 changing mode of /opt/graphite/bin/validate-storage-schemas.py to 775 changing mode of /opt/graphite/bin/carbon-aggregator.py to 775 changing mode of /opt/graphite/bin/carbon-cache.py to 775 changing mode of /opt/graphite/bin/carbon-relay.py to 775 changing mode of /opt/graphite/bin/carbon-client.py to 775 Successfully installed carbon Cleaning up... root@statsd:/opt/graphite# pip freeze | grep carbon root@statsd: Here is the verbose version of the install: root@statsd:/opt/graphite# pip install carbon -v Downloading/unpacking carbon Using version 0.9.9 (newest of versions: 0.9.9, 0.9.9, 0.9.8, 0.9.7, 0.9.6, 0.9.5) Downloading carbon-0.9.9.tar.gz Running setup.py egg_info for package carbon running egg_info creating pip-egg-info/carbon.egg-info writing requirements to pip-egg-info/carbon.egg-info/requires.txt writing pip-egg-info/carbon.egg-info/PKG-INFO writing top-level names to pip-egg-info/carbon.egg-info/top_level.txt writing dependency_links to pip-egg-info/carbon.egg-info/dependency_links.txt writing manifest file 'pip-egg-info/carbon.egg-info/SOURCES.txt' warning: manifest_maker: standard file '-c' not found package init file 'lib/twisted/plugins/__init__.py' not found (or not a regular file) reading manifest file 'pip-egg-info/carbon.egg-info/SOURCES.txt' writing manifest file 'pip-egg-info/carbon.egg-info/SOURCES.txt' Requirement already satisfied (use --upgrade to upgrade): twisted in /usr/local/lib/python2.7/dist-packages (from carbon) Requirement already satisfied (use --upgrade to upgrade): txamqp in /usr/local/lib/python2.7/dist-packages (from carbon) Requirement already satisfied (use --upgrade to upgrade): zope.interface in /usr/local/lib/python2.7/dist-packages (from twisted->carbon) Requirement already satisfied (use --upgrade to upgrade): distribute in /usr/local/lib/python2.7/dist-packages (from zope.interface->twisted->carbon) Installing collected packages: carbon Running setup.py install for carbon running install running build running build_py creating build creating build/lib.linux-i686-2.7 creating build/lib.linux-i686-2.7/carbon copying lib/carbon/amqp_publisher.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/manhole.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/instrumentation.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/cache.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/management.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/relayrules.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/events.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/protocols.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/conf.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/rewrite.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/hashing.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/writer.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/client.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/util.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/service.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/amqp_listener.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/routers.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/storage.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/log.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/__init__.py -> build/lib.linux-i686-2.7/carbon copying lib/carbon/state.py -> build/lib.linux-i686-2.7/carbon creating build/lib.linux-i686-2.7/carbon/aggregator copying lib/carbon/aggregator/receiver.py -> build/lib.linux-i686-2.7/carbon/aggregator copying lib/carbon/aggregator/rules.py -> build/lib.linux-i686-2.7/carbon/aggregator copying lib/carbon/aggregator/buffers.py -> build/lib.linux-i686-2.7/carbon/aggregator copying lib/carbon/aggregator/__init__.py -> build/lib.linux-i686-2.7/carbon/aggregator package init file 'lib/twisted/plugins/__init__.py' not found (or not a regular file) creating build/lib.linux-i686-2.7/twisted creating build/lib.linux-i686-2.7/twisted/plugins copying lib/twisted/plugins/carbon_relay_plugin.py -> build/lib.linux-i686-2.7/twisted/plugins copying lib/twisted/plugins/carbon_aggregator_plugin.py -> build/lib.linux-i686-2.7/twisted/plugins copying lib/twisted/plugins/carbon_cache_plugin.py -> build/lib.linux-i686-2.7/twisted/plugins copying lib/carbon/amqp0-8.xml -> build/lib.linux-i686-2.7/carbon running build_scripts creating build/scripts-2.7 copying and adjusting bin/validate-storage-schemas.py -> build/scripts-2.7 copying and adjusting bin/carbon-aggregator.py -> build/scripts-2.7 copying and adjusting bin/carbon-cache.py -> build/scripts-2.7 copying and adjusting bin/carbon-relay.py -> build/scripts-2.7 copying and adjusting bin/carbon-client.py -> build/scripts-2.7 changing mode of build/scripts-2.7/validate-storage-schemas.py from 664 to 775 changing mode of build/scripts-2.7/carbon-aggregator.py from 664 to 775 changing mode of build/scripts-2.7/carbon-cache.py from 664 to 775 changing mode of build/scripts-2.7/carbon-relay.py from 664 to 775 changing mode of build/scripts-2.7/carbon-client.py from 664 to 775 running install_lib copying build/lib.linux-i686-2.7/carbon/amqp_publisher.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/manhole.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/amqp0-8.xml -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/instrumentation.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/cache.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/management.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/relayrules.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/events.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/protocols.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/conf.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/rewrite.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/hashing.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/writer.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/client.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/util.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/aggregator/receiver.py -> /opt/graphite/lib/carbon/aggregator copying build/lib.linux-i686-2.7/carbon/aggregator/rules.py -> /opt/graphite/lib/carbon/aggregator copying build/lib.linux-i686-2.7/carbon/aggregator/buffers.py -> /opt/graphite/lib/carbon/aggregator copying build/lib.linux-i686-2.7/carbon/aggregator/__init__.py -> /opt/graphite/lib/carbon/aggregator copying build/lib.linux-i686-2.7/carbon/service.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/amqp_listener.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/routers.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/storage.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/log.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/__init__.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/carbon/state.py -> /opt/graphite/lib/carbon copying build/lib.linux-i686-2.7/twisted/plugins/carbon_relay_plugin.py -> /opt/graphite/lib/twisted/plugins copying build/lib.linux-i686-2.7/twisted/plugins/carbon_aggregator_plugin.py -> /opt/graphite/lib/twisted/plugins copying build/lib.linux-i686-2.7/twisted/plugins/carbon_cache_plugin.py -> /opt/graphite/lib/twisted/plugins byte-compiling /opt/graphite/lib/carbon/amqp_publisher.py to amqp_publisher.pyc byte-compiling /opt/graphite/lib/carbon/manhole.py to manhole.pyc byte-compiling /opt/graphite/lib/carbon/instrumentation.py to instrumentation.pyc byte-compiling /opt/graphite/lib/carbon/cache.py to cache.pyc byte-compiling /opt/graphite/lib/carbon/management.py to management.pyc byte-compiling /opt/graphite/lib/carbon/relayrules.py to relayrules.pyc byte-compiling /opt/graphite/lib/carbon/events.py to events.pyc byte-compiling /opt/graphite/lib/carbon/protocols.py to protocols.pyc byte-compiling /opt/graphite/lib/carbon/conf.py to conf.pyc byte-compiling /opt/graphite/lib/carbon/rewrite.py to rewrite.pyc byte-compiling /opt/graphite/lib/carbon/hashing.py to hashing.pyc byte-compiling /opt/graphite/lib/carbon/writer.py to writer.pyc byte-compiling /opt/graphite/lib/carbon/client.py to client.pyc byte-compiling /opt/graphite/lib/carbon/util.py to util.pyc byte-compiling /opt/graphite/lib/carbon/aggregator/receiver.py to receiver.pyc byte-compiling /opt/graphite/lib/carbon/aggregator/rules.py to rules.pyc byte-compiling /opt/graphite/lib/carbon/aggregator/buffers.py to buffers.pyc byte-compiling /opt/graphite/lib/carbon/aggregator/__init__.py to __init__.pyc byte-compiling /opt/graphite/lib/carbon/service.py to service.pyc byte-compiling /opt/graphite/lib/carbon/amqp_listener.py to amqp_listener.pyc byte-compiling /opt/graphite/lib/carbon/routers.py to routers.pyc byte-compiling /opt/graphite/lib/carbon/storage.py to storage.pyc byte-compiling /opt/graphite/lib/carbon/log.py to log.pyc byte-compiling /opt/graphite/lib/carbon/__init__.py to __init__.pyc byte-compiling /opt/graphite/lib/carbon/state.py to state.pyc byte-compiling /opt/graphite/lib/twisted/plugins/carbon_relay_plugin.py to carbon_relay_plugin.pyc byte-compiling /opt/graphite/lib/twisted/plugins/carbon_aggregator_plugin.py to carbon_aggregator_plugin.pyc byte-compiling /opt/graphite/lib/twisted/plugins/carbon_cache_plugin.py to carbon_cache_plugin.pyc running install_data copying conf/storage-schemas.conf.example -> /opt/graphite/conf copying conf/rewrite-rules.conf.example -> /opt/graphite/conf copying conf/relay-rules.conf.example -> /opt/graphite/conf copying conf/carbon.amqp.conf.example -> /opt/graphite/conf copying conf/aggregation-rules.conf.example -> /opt/graphite/conf copying conf/carbon.conf.example -> /opt/graphite/conf running install_egg_info running egg_info creating lib/carbon.egg-info writing requirements to lib/carbon.egg-info/requires.txt writing lib/carbon.egg-info/PKG-INFO writing top-level names to lib/carbon.egg-info/top_level.txt writing dependency_links to lib/carbon.egg-info/dependency_links.txt writing manifest file 'lib/carbon.egg-info/SOURCES.txt' warning: manifest_maker: standard file '-c' not found reading manifest file 'lib/carbon.egg-info/SOURCES.txt' writing manifest file 'lib/carbon.egg-info/SOURCES.txt' removing '/opt/graphite/lib/carbon-0.9.9-py2.7.egg-info' (and everything under it) Copying lib/carbon.egg-info to /opt/graphite/lib/carbon-0.9.9-py2.7.egg-info running install_scripts copying build/scripts-2.7/validate-storage-schemas.py -> /opt/graphite/bin copying build/scripts-2.7/carbon-aggregator.py -> /opt/graphite/bin copying build/scripts-2.7/carbon-cache.py -> /opt/graphite/bin copying build/scripts-2.7/carbon-relay.py -> /opt/graphite/bin copying build/scripts-2.7/carbon-client.py -> /opt/graphite/bin changing mode of /opt/graphite/bin/validate-storage-schemas.py to 775 changing mode of /opt/graphite/bin/carbon-aggregator.py to 775 changing mode of /opt/graphite/bin/carbon-cache.py to 775 changing mode of /opt/graphite/bin/carbon-relay.py to 775 changing mode of /opt/graphite/bin/carbon-client.py to 775 writing list of installed files to '/tmp/pip-9LuJTF-record/install-record.txt' Successfully installed carbon Cleaning up... Removing temporary dir /opt/graphite/build... root@statsd:/opt/graphite# For reference, this is pip 1.0 from /usr/lib/python2.7/dist-packages (python 2.7)

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  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

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  • .htaccess not working (mod_rewrite)

    - by Mike Curry
    Edit: I am pretty sure my .htaccess file is NOT being executed, and the problem is NOT with my rewrite rules. I have not having any luck getting my .htaccess with mod_rewrite working. Basically all I am trying to do is remove 'www' from "http://www.site.com" and "https://www.site.com". If there is anything I am missing (conf files, etc let me know I willl update this) I jsut can't see whats wrong here... I am using a 1&1 VPS III Virtual private server... anyone ever have this issue? I am using Ubuntu 8.04 Server LTS. Here is my .htaccess file (located @ /var/www/site/trunk/html/) Options +FollowSymLinks RewriteEngine on RewriteCond %{HTTP_HOST} ^www\.(.*) [NC] RewriteRule (.*) //%1/$1 [L,R=301] My mod_rewrite is enabled: The auto regenerated sym link is there in mods-available and /usr/lib/apache2/modules/ contains mod_rewrite.so root@s15348441:/etc/apache2/mods-available# more rewrite.load LoadModule rewrite_module /usr/lib/apache2/modules/mod_rewrite.so root@s15348441:/var/log# apache2ctl -t -D DUMP_MODULES Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_prefork_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgi_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) php5_module (shared) rewrite_module (shared) setenvif_module (shared) ssl_module (shared) status_module (shared) Syntax OK My apache config files: apache2.conf # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # ServerTokens # This directive configures what you return as the Server HTTP response # Header. The default is 'Full' which sends information about the OS-Type # and compiled in modules. # Set to one of: Full | OS | Minor | Minimal | Major | Prod # where Full conveys the most information, and Prod the least. # ServerTokens Full # # Optionally add a line containing the server version and virtual host # name to server-generated pages (internal error documents, FTP directory # listings, mod_status and mod_info output etc., but not CGI generated # documents or custom error documents). # Set to "EMail" to also include a mailto: link to the ServerAdmin. # Set to one of: On | Off | EMail # ServerSignature On # # Customizable error responses come in three flavors: # 1) plain text 2) local redirects 3) external redirects # # Some examples: #ErrorDocument 500 "The server made a boo boo." #ErrorDocument 404 /missing.html #ErrorDocument 404 "/cgi-bin/missing_handler.pl" #ErrorDocument 402 http://www.example.com/subscription_info.html # # # Putting this all together, we can internationalize error responses. # # We use Alias to redirect any /error/HTTP_<error>.html.var response to # our collection of by-error message multi-language collections. We use # includes to substitute the appropriate text. # # You can modify the messages' appearance without changing any of the # default HTTP_<error>.html.var files by adding the line: # # Alias /error/include/ "/your/include/path/" # # which allows you to create your own set of files by starting with the # /usr/share/apache2/error/include/ files and copying them to /your/include/path/, # even on a per-VirtualHost basis. The default include files will display # your Apache version number and your ServerAdmin email address regardless # of the setting of ServerSignature. # # The internationalized error documents require mod_alias, mod_include # and mod_negotiation. To activate them, uncomment the following 30 lines. # Alias /error/ "/usr/share/apache2/error/" # # <Directory "/usr/share/apache2/error"> # AllowOverride None # Options IncludesNoExec # AddOutputFilter Includes html # AddHandler type-map var # Order allow,deny # Allow from all # LanguagePriority en cs de es fr it nl sv pt-br ro # ForceLanguagePriority Prefer Fallback # </Directory> # # ErrorDocument 400 /error/HTTP_BAD_REQUEST.html.var # ErrorDocument 401 /error/HTTP_UNAUTHORIZED.html.var # ErrorDocument 403 /error/HTTP_FORBIDDEN.html.var # ErrorDocument 404 /error/HTTP_NOT_FOUND.html.var # ErrorDocument 405 /error/HTTP_METHOD_NOT_ALLOWED.html.var # ErrorDocument 408 /error/HTTP_REQUEST_TIME_OUT.html.var # ErrorDocument 410 /error/HTTP_GONE.html.var # ErrorDocument 411 /error/HTTP_LENGTH_REQUIRED.html.var # ErrorDocument 412 /error/HTTP_PRECONDITION_FAILED.html.var # ErrorDocument 413 /error/HTTP_REQUEST_ENTITY_TOO_LARGE.html.var # ErrorDocument 414 /error/HTTP_REQUEST_URI_TOO_LARGE.html.var # ErrorDocument 415 /error/HTTP_UNSUPPORTED_MEDIA_TYPE.html.var # ErrorDocument 500 /error/HTTP_INTERNAL_SERVER_ERROR.html.var # ErrorDocument 501 /error/HTTP_NOT_IMPLEMENTED.html.var # ErrorDocument 502 /error/HTTP_BAD_GATEWAY.html.var # ErrorDocument 503 /error/HTTP_SERVICE_UNAVAILABLE.html.var # ErrorDocument 506 /error/HTTP_VARIANT_ALSO_VARIES.html.var # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ My default config file for www on apache NameVirtualHost *:80 <VirtualHost *:80> ServerAdmin [email protected] #SSLEnable #SSLVerifyClient none #SSLCertificateFile /usr/local/ssl/crt/public.crt #SSLCertificateKeyFile /usr/local/ssl/private/private.key DocumentRoot /var/www/site/trunk/html <Directory /> Options FollowSymLinks AllowOverride all </Directory> <Directory /var/www/site/trunk/html> Options Indexes FollowSymLinks MultiViews AllowOverride all Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined ServerSignature On Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> My ssl config file NameVirtualHost *:443 <VirtualHost *:443> ServerAdmin [email protected] #SSLEnable #SSLVerifyClient none #SSLCertificateFile /usr/local/ssl/crt/public.crt #SSLCertificateKeyFile /usr/local/ssl/private/private.key DocumentRoot /var/www/site/trunk/html <Directory /> Options FollowSymLinks AllowOverride all </Directory> <Directory /var/www/site/trunk/html> Options Indexes FollowSymLinks MultiViews AllowOverride all Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn SSLEngine On SSLCertificateFile /usr/local/ssl/crt/public.crt SSLCertificateKeyFile /usr/local/ssl/private/private.key CustomLog /var/log/apache2/access.log combined ServerSignature On Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> My /etc/apache2/httpd.conf is blank The directory /etc/apache2/conf.d has nothing in it but one file (charset) contents of /etc/apache2/conf.dcharset # Read the documentation before enabling AddDefaultCharset. # In general, it is only a good idea if you know that all your files # have this encoding. It will override any encoding given in the files # in meta http-equiv or xml encoding tags. #AddDefaultCharset UTF-8 My apache error.log [Wed Jun 03 00:12:31 2009] [error] [client 216.168.43.234] client sent HTTP/1.1 request without hostname (see RFC2616 section 14.23): /w00tw00t.at.ISC.SANS.DFind:) [Wed Jun 03 05:03:51 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:03:54 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:13:48 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:13:51 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:13:54 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:13:57 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:17:28 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 05:26:23 2009] [notice] caught SIGWINCH, shutting down gracefully [Wed Jun 03 05:26:34 2009] [notice] Apache/2.2.8 (Ubuntu) PHP/5.2.4-2ubuntu5.6 with Suhosin-Patch mod_ssl/2.2.8 OpenSSL/0.9.8g configured -- resuming normal operations [Wed Jun 03 06:03:41 2009] [notice] caught SIGWINCH, shutting down gracefully [Wed Jun 03 06:03:51 2009] [notice] Apache/2.2.8 (Ubuntu) PHP/5.2.4-2ubuntu5.6 with Suhosin-Patch mod_ssl/2.2.8 OpenSSL/0.9.8g configured -- resuming normal operations [Wed Jun 03 06:25:07 2009] [notice] caught SIGWINCH, shutting down gracefully [Wed Jun 03 06:25:17 2009] [notice] Apache/2.2.8 (Ubuntu) PHP/5.2.4-2ubuntu5.6 with Suhosin-Patch mod_ssl/2.2.8 OpenSSL/0.9.8g configured -- resuming normal operations [Wed Jun 03 12:09:25 2009] [error] [client 61.139.105.163] File does not exist: /var/www/site/trunk/html/fastenv [Wed Jun 03 15:04:42 2009] [notice] Graceful restart requested, doing restart [Wed Jun 03 15:04:43 2009] [notice] Apache/2.2.8 (Ubuntu) PHP/5.2.4-2ubuntu5.6 with Suhosin-Patch mod_ssl/2.2.8 OpenSSL/0.9.8g configured -- resuming normal operations [Wed Jun 03 15:29:51 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 15:29:54 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 15:30:32 2009] [error] [client 99.247.237.46] File does not exist: /var/www/site/trunk/html/favicon.ico [Wed Jun 03 15:45:54 2009] [notice] caught SIGWINCH, shutting down gracefully [Wed Jun 03 15:46:05 2009] [notice] Apache/2.2.8 (Ubuntu) PHP/5.2.4-2ubuntu5.6 with Suhosin-Patch mod_ssl/2.2.8 OpenSSL/0.9.8g configured -- resuming normal operations

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  • WiX major upgrade refuses to replace existing file!

    - by Joshua
    Hello! I have inherited this project with a WiX installer, and am required to make this version usefully upgrade the previous one! My problem comes in replacing the database files with new versions. No, the problem is not that they are locked, I can replace them manually, and in fact now ONE of them is replaced, while the other is not. Please, please tell me what I'm doing wrong here. I've tried several other solutions (including registry keys as KeyPath instead of CompanionFile) but nothing is quite working. Here is (most of) the code of the .WXS file: <Product Id='$(var.ProductCode)' UpgradeCode='$(var.UpgradeCode)' Name="Pathways" Version='$(var.ProductVersion)' Manufacturer='$(var.Manufacturer)' Language='1033'> <Package Id="*" Description="Pathways Directory Software" InstallerVersion="301" Compressed="yes" /> <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> <Media Id="1" Cabinet="Pathways.cab" EmbedCab="yes" /> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="no" Maximum="$(var.ProductVersion)" IncludeMaximum="no" Language="1033" Property="OLDAPPFOUND" /> <UpgradeVersion Minimum="$(var.ProductVersion)" IncludeMinimum="yes" OnlyDetect="no" Language="1033" Property="NEWAPPFOUND" /> </Upgrade> <Property Id="ALLUSERS">2</Property> <!-- directories --> <Directory Id="TARGETDIR" Name="SourceDir"> <!-- program files directory --> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLDIR" Name="Pathways"/> </Directory> <!-- application data directory --> <Directory Id="CommonAppDataFolder" Name="CommonAppData"> <Directory Id="CommonAppDataPathways" Name="Pathways" /> </Directory> <!-- start menu program directory --> <Directory Id="ProgramMenuFolder"> <Directory Id="ProgramsMenuPathwaysFolder" Name="Pathways" /> </Directory> <!-- desktop directory --> <Directory Id="DesktopFolder" /> </Directory> <Icon Id="PathwaysIcon" SourceFile="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" /> <!-- components in the reference to the install directory --> <DirectoryRef Id="INSTALLDIR"> <Component Id="Application" Guid="EEE4EB55-A515-4872-A4A5-06D6AB4A06A6"> <File Id="pathwaysExe" Name="Pathways.exe" DiskId="1" Source="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" Vital="yes" KeyPath="yes" Assembly=".net" AssemblyApplication="pathwaysExe" AssemblyManifest="pathwaysExe"> <!--<netfx:NativeImage Id="ngen_Pathways.exe" Platform="32bit" Priority="2"/> --> </File> <File Id="pathwaysChm" Name="Pathways.chm" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Pathways.chm" /> <File Id="publicKeyXml" ShortName="RSAPUBLI.XML" Name="RSAPublicKey.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\RSAPublicKey.xml" Vital="yes" /> <File Id="staticListsXml" ShortName="STATICLI.XML" Name="StaticLists.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\StaticLists.xml" Vital="yes" /> <File Id="axInteropMapPointDll" ShortName="AXMPOINT.DLL" Name="AxInterop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\AxInterop.MapPoint.dll" Vital="yes" /> <File Id="interopMapPointDll" ShortName="INMPOINT.DLL" Name="Interop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="mapPointDll" ShortName="MAPPOINT.DLL" Name="MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="devExpressData63Dll" ShortName="DAAT63.DLL" Name="DevExpress.Data.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Data.v6.3.dll" Vital="yes" /> <File Id="devExpressUtils63Dll" ShortName="UTILS63.DLL" Name="DevExpress.Utils.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Utils.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraBars63Dll" ShortName="BARS63.DLL" Name="DevExpress.XtraBars.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraBars.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraNavBar63Dll" ShortName="NAVBAR63.DLL" Name="DevExpress.XtraNavBar.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraNavBar.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraCharts63Dll" ShortName="CHARTS63.DLL" Name="DevExpress.XtraCharts.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraCharts.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraEditors63Dll" ShortName="EDITOR63.DLL" Name="DevExpress.XtraEditors.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraEditors.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraPrinting63Dll" ShortName="PRINT63.DLL" Name="DevExpress.XtraPrinting.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraPrinting.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraReports63Dll" ShortName="REPORT63.DLL" Name="DevExpress.XtraReports.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraReports.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraRichTextEdit63Dll" ShortName="RICHTE63.DLL" Name="DevExpress.XtraRichTextEdit.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraRichTextEdit.v6.3.dll" Vital="yes" /> <RegistryValue Id="PathwaysInstallDir" Root="HKLM" Key="Software\Tribal Data Resources\Pathways" Name="InstallDir" Action="write" Type="string" Value="[INSTALLDIR]" /> </Component> </DirectoryRef> <!-- application data components --> <DirectoryRef Id="CommonAppDataPathways"> <Component Id="CommonAppDataPathwaysFolderComponent" Guid="087C6F14-E87E-4B57-A7FA-C03FC8488E0D"> <CreateFolder> <Permission User="Everyone" GenericAll="yes" /> </CreateFolder> <RemoveFolder Id="CommonAppDataPathways" On="uninstall" /> <!-- <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes" />--> </Component> <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes"> <File Id="settingsXml" KeyPath="yes" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> <Component Id="Database" Guid="1D8756EF-FD6C-49BC-8400-299492E8C65D" > <!-- <RegistryValue Root="HKLM" Key="Software\TDR\Pathways\Database" Name="installed" Type="integer" Value="1" KeyPath="yes" /> --> <File Id="pathwaysMdf" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" CompanionFile="pathwaysExe" Vital="yes"/> <File Id="pathwaysLdf" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" CompanionFile="pathwaysExe" Vital="yes"/> </Component> <!-- <Component Id="MDF" Guid="FFB7CE02-B592-4c44-A315-99CF4828E3D9" > <File Id="pathwaysMdf" KeyPath="yes" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" /> </Component> <Component Id="LDF" Guid="9E4E3DCA-A067-47f4-9905-4AD5C35A8025" > <File Id="pathwaysLdf" KeyPath="yes" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" /> </Component> --> </DirectoryRef> <!-- shortcut components --> <DirectoryRef Id="DesktopFolder"> <Component Id="DesktopShortcutComponent" Guid="1BF412BA-9C6B-460D-80ED-8388AC66703F"> <Shortcut Id="DesktopShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Description="Pathways Tribal Directory" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <DirectoryRef Id ="ProgramsMenuPathwaysFolder"> <Component Id="ProgramsMenuShortcutComponent" Guid="83A18245-4C22-4CDC-94E0-B480F80A407D"> <Shortcut Id="ProgramsMenuShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RemoveFolder Id="ProgramsMenuPathwaysFolder" On="uninstall"/> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <Feature Id="App" Title="Pathways Application" Level="1" Description="Pathways software" Display="expand" ConfigurableDirectory="INSTALLDIR" Absent="disallow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Application" /> <ComponentRef Id="CommonAppDataPathwaysFolderComponent" /> <ComponentRef Id="Settings"/> <ComponentRef Id="ProgramsMenuShortcutComponent" /> <Feature Id="Shortcuts" Title="Desktop Shortcut" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="DesktopShortcutComponent" /> </Feature> </Feature> <Feature Id="Data" Title="Database" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Database" /> </Feature> <UIRef Id ="WixUI_FeatureTree"/> <UIRef Id="WixUI_ErrorProgressText"/> <UI> <Error Id="2000">There is a later version of this program installed.</Error> </UI> <CustomAction Id="NewerVersionDetected" Error="2000" /> <InstallExecuteSequence> <RemoveExistingProducts After="InstallFinalize"/> </InstallExecuteSequence> </Product> Running this installer attempting the upgrade from the previous version ALMOST WORKS. The file that is giving me trouble is the one called "PathwaysMdf". Even though it's Component code is EXACTLY the same as the PathwaysLdf file, that file is replaced, while the MDF is NOT. You can see, commented out, some of the other things I've attempted, some from suggestions on stackoverflow. The entire log file from running the upgrade is located at: http://pastebin.com/ppjhq6Wi THANK YOU! Joshua

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  • Can't build pyxpcom on OS X 10.6

    - by Gj
    I've been following these instructions at https://developer.mozilla.org/en/Building_PyXPCOM but getting this: $ make make export make[2]: Nothing to be done for `export'. make[4]: Nothing to be done for `export'. make[4]: Nothing to be done for `export'. /opt/local/bin/python2.5 ../../../src/config/nsinstall.py -L /usr/local/pyxpcom/build/xpcom/src -m 644 ../../../src/xpcom/src/PyXPCOM.h ../../dist/include make[3]: Nothing to be done for `export'. /opt/local/bin/python2.5 ../../../../src/config/nsinstall.py -D ../../../dist/idl /opt/local/bin/python2.5 ../../../../src/config/nsinstall.py -D ../../../dist/idl make[4]: *** No rule to make target `_xpidlgen/py_test_component.h', needed by `export'. Stop. make[3]: *** [export] Error 2 make[2]: *** [export] Error 2 make[1]: *** [export] Error 2 make: *** [default] Error 2 Any ideas? An interesting anomaly is that despite me setting the PYTHON env variable to Python 2.6, the configure and make both seem to go after the 2.5... Thanks for any advice! PS here's the configure output: $ ../src/configure --with-libxul-sdk=/Users/me/xulrunner-sdk/ loading cache ./config.cache checking host system type... i386-apple-darwin10.3.0 checking target system type... i386-apple-darwin10.3.0 checking build system type... i386-apple-darwin10.3.0 checking for mawk... (cached) gawk checking for perl5... (cached) /opt/local/bin/perl5 checking for gcc... (cached) gcc checking whether the C compiler (gcc ) works... yes checking whether the C compiler (gcc ) is a cross-compiler... no checking whether we are using GNU C... (cached) yes checking whether gcc accepts -g... (cached) yes checking for c++... (cached) c++ checking whether the C++ compiler (c++ ) works... yes checking whether the C++ compiler (c++ ) is a cross-compiler... no checking whether we are using GNU C++... (cached) yes checking whether c++ accepts -g... (cached) yes checking for ranlib... (cached) ranlib checking for as... (cached) /usr/bin/as checking for ar... (cached) ar checking for ld... (cached) ld checking for strip... (cached) strip checking for windres... no checking whether gcc and cc understand -c and -o together... (cached) yes checking how to run the C preprocessor... (cached) gcc -E checking how to run the C++ preprocessor... (cached) c++ -E checking for a BSD compatible install... (cached) /usr/bin/install -c checking whether ln -s works... (cached) yes checking for minimum required perl version >= 5.006... 5.008009 checking for full perl installation... yes checking for /opt/local/bin/python... (cached) /opt/local/bin/python2.5 checking for doxygen... (cached) : checking for whoami... (cached) /usr/bin/whoami checking for autoconf... (cached) /opt/local/bin/autoconf checking for unzip... (cached) /usr/bin/unzip checking for zip... (cached) /usr/bin/zip checking for makedepend... (cached) /opt/local/bin/makedepend checking for xargs... (cached) /usr/bin/xargs checking for pbbuild... (cached) /usr/bin/xcodebuild checking for sdp... (cached) /usr/bin/sdp checking for gmake... (cached) /opt/local/bin/gmake checking for X... (cached) no checking whether the compiler supports -Wno-invalid-offsetof... yes checking whether ld has archive extraction flags... (cached) no checking that static assertion macros used in autoconf tests work... (cached) yes checking for 64-bit OS... yes checking for minimum required Python version >= 2.4... yes checking for -dead_strip option to ld... yes checking for ANSI C header files... (cached) yes checking for working const... (cached) yes checking for mode_t... (cached) yes checking for off_t... (cached) yes checking for pid_t... (cached) yes checking for size_t... (cached) yes checking for st_blksize in struct stat... (cached) yes checking for siginfo_t... (cached) yes checking for int16_t... (cached) yes checking for int32_t... (cached) yes checking for int64_t... (cached) yes checking for int64... (cached) no checking for uint... (cached) yes checking for uint_t... (cached) no checking for uint16_t... (cached) no checking for uname.domainname... (cached) no checking for uname.__domainname... (cached) no checking for usable char16_t (2 bytes, unsigned)... (cached) no checking for usable wchar_t (2 bytes, unsigned)... (cached) no checking for compiler -fshort-wchar option... (cached) yes checking for visibility(hidden) attribute... (cached) yes checking for visibility(default) attribute... (cached) yes checking for visibility pragma support... (cached) yes checking For gcc visibility bug with class-level attributes (GCC bug 26905)... (cached) yes checking For x86_64 gcc visibility bug with builtins (GCC bug 20297)... (cached) no checking for dirent.h that defines DIR... (cached) yes checking for opendir in -ldir... (cached) no checking for sys/byteorder.h... (cached) no checking for compat.h... (cached) no checking for getopt.h... (cached) yes checking for sys/bitypes.h... (cached) no checking for memory.h... (cached) yes checking for unistd.h... (cached) yes checking for gnu/libc-version.h... (cached) no checking for nl_types.h... (cached) yes checking for malloc.h... (cached) no checking for X11/XKBlib.h... (cached) yes checking for io.h... (cached) no checking for sys/statvfs.h... (cached) yes checking for sys/statfs.h... (cached) no checking for sys/vfs.h... (cached) no checking for sys/mount.h... (cached) yes checking for sys/quota.h... (cached) yes checking for mmintrin.h... (cached) yes checking for new... (cached) yes checking for sys/cdefs.h... (cached) yes checking for gethostbyname_r in -lc_r... (cached) no checking for dladdr... (cached) yes checking for socket in -lsocket... (cached) no checking whether mmap() sees write()s... yes checking whether gcc needs -traditional... (cached) no checking for 8-bit clean memcmp... (cached) yes checking for random... (cached) yes checking for strerror... (cached) yes checking for lchown... (cached) yes checking for fchmod... (cached) yes checking for snprintf... (cached) yes checking for statvfs... (cached) yes checking for memmove... (cached) yes checking for rint... (cached) yes checking for stat64... (cached) yes checking for lstat64... (cached) yes checking for truncate64... (cached) no checking for statvfs64... (cached) no checking for setbuf... (cached) yes checking for isatty... (cached) yes checking for flockfile... (cached) yes checking for getpagesize... (cached) yes checking for localtime_r... (cached) yes checking for strtok_r... (cached) yes checking for wcrtomb... (cached) yes checking for mbrtowc... (cached) yes checking for res_ninit()... (cached) no checking for gnu_get_libc_version()... (cached) no ../src/configure: line 9881: AM_LANGINFO_CODESET: command not found checking for an implementation of va_copy()... (cached) yes checking for an implementation of __va_copy()... (cached) yes checking whether va_lists can be copied by value... (cached) no checking for C++ exceptions flag... (cached) -fno-exceptions checking for gcc 3.0 ABI... (cached) yes checking for C++ "explicit" keyword... (cached) yes checking for C++ "typename" keyword... (cached) yes checking for modern C++ template specialization syntax support... (cached) yes checking whether partial template specialization works... (cached) yes checking whether operators must be re-defined for templates derived from templates... (cached) no checking whether we need to cast a derived template to pass as its base class... (cached) no checking whether the compiler can resolve const ambiguities for templates... (cached) yes checking whether the C++ "using" keyword can change access... (cached) yes checking whether the C++ "using" keyword resolves ambiguity... (cached) yes checking for "std::" namespace... (cached) yes checking whether standard template operator!=() is ambiguous... (cached) unambiguous checking for C++ reinterpret_cast... (cached) yes checking for C++ dynamic_cast to void*... (cached) yes checking whether C++ requires implementation of unused virtual methods... (cached) yes checking for trouble comparing to zero near std::operator!=()... (cached) no checking for LC_MESSAGES... (cached) yes checking for tar archiver... checking for gnutar... (cached) gnutar gnutar checking for wget... checking for wget... (cached) wget wget checking for valid optimization flags... yes checking for gcc -pipe support... yes checking whether compiler supports -Wno-long-long... yes checking whether C compiler supports -fprofile-generate... yes checking for correct temporary object destruction order... yes checking for correct overload resolution with const and templates... no Building Python extensions using python-2.5 from /opt/local/Library/Frameworks/Python.framework/Versions/2.5 creating ./config.status creating config/autoconf.mk creating Makefile creating xpcom/Makefile creating xpcom/src/Makefile creating xpcom/src/loader/Makefile creating xpcom/src/module/Makefile creating xpcom/components/Makefile creating xpcom/test/Makefile creating xpcom/test/test_component/Makefile creating dom/Makefile creating dom/src/Makefile creating dom/test/Makefile creating dom/test/pyxultest/Makefile creating dom/nsdom/Makefile creating dom/nsdom/test/Makefile

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  • Reading Data from DDFS ValueError: No JSON object could be decoded

    - by secumind
    I'm running dozens of map reduce jobs for a number of different purposes using disco. My data has grown enormous and I thought I would try using DDFS for a change rather than standard txt files. I've followed the DISCO map/reduce example Counting Words as a map/reduce job, without to much difficulty and with the help of others, Reading JSON specific data into DISCO I've gotten past one of my latest problems. I'm trying to read data in/out of ddfs to better chunk and distribute it but am having a bit of trouble. Here's an example file: file.txt {"favorited": false, "in_reply_to_user_id": null, "contributors": null, "truncated": false, "text": "I'll call him back tomorrow I guess", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": null, "coordinates": null, "in_reply_to_user_id_str": null, "entities": {"user_mentions": [], "hashtags": [], "urls": []}, "in_reply_to_status_id": null, "id_str": "168931016843603968", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/305726905/FASHION-3.png", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1818996723/image_normal.jpg", "profile_sidebar_fill_color": "292727", "is_translator": false, "id": 113532729, "profile_text_color": "000000", "followers_count": 78, "protected": false, "location": "With My Niggas In Paris!", "default_profile_image": false, "listed_count": 0, "utc_offset": -21600, "statuses_count": 6733, "description": "Made in CHINA., Educated && Making My Own $$. Fear GOD && Put Him 1st. #TeamFollowBack #TeamiPhone\n", "friends_count": 74, "profile_link_color": "b03f3f", "profile_image_url": "http://a2.twimg.com/profile_images/1818996723/image_normal.jpg", "notifications": null, "show_all_inline_media": false, "geo_enabled": true, "profile_background_color": "1f9199", "id_str": "113532729", "profile_background_image_url": "http://a3.twimg.com/profile_background_images/305726905/FASHION-3.png", "name": "Bee'Jay", "lang": "en", "profile_background_tile": true, "favourites_count": 19, "screen_name": "OohMyBEEsNice", "url": "http://www.bitchimpaid.org", "created_at": "Fri Feb 12 03:32:54 +0000 2010", "contributors_enabled": false, "time_zone": "Central Time (US & Canada)", "profile_sidebar_border_color": "000000", "default_profile": false, "following": null}, "in_reply_to_screen_name": null, "retweet_count": 0, "geo": null, "id": 168931016843603968, "source": "<a href=\"http://twitter.com/#!/download/iphone\" rel=\"nofollow\">Twitter for iPhone</a>"} {"favorited": false, "in_reply_to_user_id": 50940453, "contributors": null, "truncated": false, "text": "@LegaMrvica @MimozaBand makasi om artis :D kadoo kadoo", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": "168653037894770688", "coordinates": null, "in_reply_to_user_id_str": "50940453", "entities": {"user_mentions": [{"indices": [0, 11], "screen_name": "LegaMrvica", "id": 50940453, "name": "Lega_thePianis", "id_str": "50940453"}, {"indices": [12, 23], "screen_name": "MimozaBand", "id": 375128905, "name": "Mimoza", "id_str": "375128905"}], "hashtags": [], "urls": []}, "in_reply_to_status_id": 168653037894770688, "id_str": "168931016868761600", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/347686061/Galungan_dan_Kuningan.jpg", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1803845596/Picture_20124_normal.jpg", "profile_sidebar_fill_color": "DDFFCC", "is_translator": false, "id": 48293450, "profile_text_color": "333333", "followers_count": 182, "protected": false, "location": "\u00dcT: -6.906799,107.622383", "default_profile_image": false, "listed_count": 0, "utc_offset": -28800, "statuses_count": 3052, "description": "Fashion design maranatha '11 // traditional dancer (bali) at sanggar tampak siring & Natya Nataraja", "friends_count": 206, "profile_link_color": "0084B4", "profile_image_url": "http://a3.twimg.com/profile_images/1803845596/Picture_20124_normal.jpg", "notifications": null, "show_all_inline_media": false, "geo_enabled": true, "profile_background_color": "9AE4E8", "id_str": "48293450", "profile_background_image_url": "http://a0.twimg.com/profile_background_images/347686061/Galungan_dan_Kuningan.jpg", "name": "nana afiff", "lang": "en", "profile_background_tile": true, "favourites_count": 2, "screen_name": "hasnfebria", "url": null, "created_at": "Thu Jun 18 08:50:29 +0000 2009", "contributors_enabled": false, "time_zone": "Pacific Time (US & Canada)", "profile_sidebar_border_color": "BDDCAD", "default_profile": false, "following": null}, "in_reply_to_screen_name": "LegaMrvica", "retweet_count": 0, "geo": null, "id": 168931016868761600, "source": "<a href=\"http://blackberry.com/twitter\" rel=\"nofollow\">Twitter for BlackBerry\u00ae</a>"} {"favorited": false, "in_reply_to_user_id": 27260086, "contributors": null, "truncated": false, "text": "@justinbieber u were born to be somebody, and u're super important in beliebers' life. thanks for all biebs. I love u. follow me? 84", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": null, "coordinates": null, "in_reply_to_user_id_str": "27260086", "entities": {"user_mentions": [{"indices": [0, 13], "screen_name": "justinbieber", "id": 27260086, "name": "Justin Bieber", "id_str": "27260086"}], "hashtags": [], "urls": []}, "in_reply_to_status_id": null, "id_str": "168931016856178688", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/416005864/Captura.JPG", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1808883280/Captura6_normal.JPG", "profile_sidebar_fill_color": "f5e7f3", "is_translator": false, "id": 406750700, "profile_text_color": "333333", "followers_count": 1122, "protected": false, "location": "Adentro de una supra.", "default_profile_image": false, "listed_count": 0, "utc_offset": -14400, "statuses_count": 20966, "description": "Mi \u00eddolo es @justinbieber , si te gusta \u00a1genial!, si no, solo respetalo. El cambi\u00f3 mi vida completamente y mi sue\u00f1o es conocerlo #TrueBelieber . ", "friends_count": 1015, "profile_link_color": "9404b8", "profile_image_url": "http://a1.twimg.com/profile_images/1808883280/Captura6_normal.JPG", "notifications": null, "show_all_inline_media": false, "geo_enabled": false, "profile_background_color": "f9fcfa", "id_str": "406750700", "profile_background_image_url": "http://a3.twimg.com/profile_background_images/416005864/Captura.JPG", "name": "neversaynever,right?", "lang": "es", "profile_background_tile": false, "favourites_count": 22, "screen_name": "True_Belieebers", "url": "http://www.wehavebieber-fever.tumblr.com", "created_at": "Mon Nov 07 04:17:40 +0000 2011", "contributors_enabled": false, "time_zone": "Santiago", "profile_sidebar_border_color": "C0DEED", "default_profile": false, "following": null}, "in_reply_to_screen_name": "justinbieber", "retweet_count": 0, "geo": null, "id": 168931016856178688, "source": "<a href=\"http://yfrog.com\" rel=\"nofollow\">Yfrog</a>"} I load it into DDFS with: # ddfs chunk data:test1 ./file.txt created: disco://localhost/ddfs/vol0/blob/44/file_txt-0$549-db27b-125e1 I test that the file is indeed loaded into ddfs with: # ddfs xcat data:test1 {"favorited": false, "in_reply_to_user_id": null, "contributors": null, "truncated": false, "text": "I'll call him back tomorrow I guess", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": null, "coordinates": null, "in_reply_to_user_id_str": null, "entities": {"user_mentions": [], "hashtags": [], "urls": []}, "in_reply_to_status_id": null, "id_str": "168931016843603968", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/305726905/FASHION-3.png", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1818996723/image_normal.jpg", "profile_sidebar_fill_color": "292727", "is_translator": false, "id": 113532729, "profile_text_color": "000000", "followers_count": 78, "protected": false, "location": "With My Niggas In Paris!", "default_profile_image": false, "listed_count": 0, "utc_offset": -21600, "statuses_count": 6733, "description": "Made in CHINA., Educated && Making My Own $$. Fear GOD && Put Him 1st. #TeamFollowBack #TeamiPhone\n", "friends_count": 74, "profile_link_color": "b03f3f", "profile_image_url": "http://a2.twimg.com/profile_images/1818996723/image_normal.jpg", "notifications": null, "show_all_inline_media": false, "geo_enabled": true, "profile_background_color": "1f9199", "id_str": "113532729", "profile_background_image_url": "http://a3.twimg.com/profile_background_images/305726905/FASHION-3.png", "name": "Bee'Jay", "lang": "en", "profile_background_tile": true, "favourites_count": 19, "screen_name": "OohMyBEEsNice", "url": "http://www.bitchimpaid.org", "created_at": "Fri Feb 12 03:32:54 +0000 2010", "contributors_enabled": false, "time_zone": "Central Time (US & Canada)", "profile_sidebar_border_color": "000000", "default_profile": false, "following": null}, "in_reply_to_screen_name": null, "retweet_count": 0, "geo": null, "id": 168931016843603968, "source": "<a href=\"http://twitter.com/#!/download/iphone\" rel=\"nofollow\">Twitter for iPhone</a>"} {"favorited": false, "in_reply_to_user_id": 50940453, "contributors": null, "truncated": false, "text": "@LegaMrvica @MimozaBand makasi om artis :D kadoo kadoo", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": "168653037894770688", "coordinates": null, "in_reply_to_user_id_str": "50940453", "entities": {"user_mentions": [{"indices": [0, 11], "screen_name": "LegaMrvica", "id": 50940453, "name": "Lega_thePianis", "id_str": "50940453"}, {"indices": [12, 23], "screen_name": "MimozaBand", "id": 375128905, "name": "Mimoza", "id_str": "375128905"}], "hashtags": [], "urls": []}, "in_reply_to_status_id": 168653037894770688, "id_str": "168931016868761600", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/347686061/Galungan_dan_Kuningan.jpg", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1803845596/Picture_20124_normal.jpg", "profile_sidebar_fill_color": "DDFFCC", "is_translator": false, "id": 48293450, "profile_text_color": "333333", "followers_count": 182, "protected": false, "location": "\u00dcT: -6.906799,107.622383", "default_profile_image": false, "listed_count": 0, "utc_offset": -28800, "statuses_count": 3052, "description": "Fashion design maranatha '11 // traditional dancer (bali) at sanggar tampak siring & Natya Nataraja", "friends_count": 206, "profile_link_color": "0084B4", "profile_image_url": "http://a3.twimg.com/profile_images/1803845596/Picture_20124_normal.jpg", "notifications": null, "show_all_inline_media": false, "geo_enabled": true, "profile_background_color": "9AE4E8", "id_str": "48293450", "profile_background_image_url": "http://a0.twimg.com/profile_background_images/347686061/Galungan_dan_Kuningan.jpg", "name": "nana afiff", "lang": "en", "profile_background_tile": true, "favourites_count": 2, "screen_name": "hasnfebria", "url": null, "created_at": "Thu Jun 18 08:50:29 +0000 2009", "contributors_enabled": false, "time_zone": "Pacific Time (US & Canada)", "profile_sidebar_border_color": "BDDCAD", "default_profile": false, "following": null}, "in_reply_to_screen_name": "LegaMrvica", "retweet_count": 0, "geo": null, "id": 168931016868761600, "source": "<a href=\"http://blackberry.com/twitter\" rel=\"nofollow\">Twitter for BlackBerry\u00ae</a>"} {"favorited": false, "in_reply_to_user_id": 27260086, "contributors": null, "truncated": false, "text": "@justinbieber u were born to be somebody, and u're super important in beliebers' life. thanks for all biebs. I love u. follow me? 84", "created_at": "Mon Feb 13 05:34:27 +0000 2012", "retweeted": false, "in_reply_to_status_id_str": null, "coordinates": null, "in_reply_to_user_id_str": "27260086", "entities": {"user_mentions": [{"indices": [0, 13], "screen_name": "justinbieber", "id": 27260086, "name": "Justin Bieber", "id_str": "27260086"}], "hashtags": [], "urls": []}, "in_reply_to_status_id": null, "id_str": "168931016856178688", "place": null, "user": {"follow_request_sent": null, "profile_use_background_image": true, "profile_background_image_url_https": "https://si0.twimg.com/profile_background_images/416005864/Captura.JPG", "verified": false, "profile_image_url_https": "https://si0.twimg.com/profile_images/1808883280/Captura6_normal.JPG", "profile_sidebar_fill_color": "f5e7f3", "is_translator": false, "id": 406750700, "profile_text_color": "333333", "followers_count": 1122, "protected": false, "location": "Adentro de una supra.", "default_profile_image": false, "listed_count": 0, "utc_offset": -14400, "statuses_count": 20966, "description": "Mi \u00eddolo es @justinbieber , si te gusta \u00a1genial!, si no, solo respetalo. El cambi\u00f3 mi vida completamente y mi sue\u00f1o es conocerlo #TrueBelieber . ", "friends_count": 1015, "profile_link_color": "9404b8", "profile_image_url": "http://a1.twimg.com/profile_images/1808883280/Captura6_normal.JPG", "notifications": null, "show_all_inline_media": false, "geo_enabled": false, "profile_background_color": "f9fcfa", "id_str": "406750700", "profile_background_image_url": "http://a3.twimg.com/profile_background_images/416005864/Captura.JPG", "name": "neversaynever,right?", "lang": "es", "profile_background_tile": false, "favourites_count": 22, "screen_name": "True_Belieebers", "url": "http://www.wehavebieber-fever.tumblr.com", "created_at": "Mon Nov 07 04:17:40 +0000 2011", "contributors_enabled": false, "time_zone": "Santiago", "profile_sidebar_border_color": "C0DEED", "default_profile": false, "following": null}, "in_reply_to_screen_name": "justinbieber", "retweet_count": 0, "geo": null, "id": 168931016856178688, "source": "<a href=\"http://yfrog.com\" rel=\"nofollow\">Yfrog</a> At this point everything is great, I load up the script that resulted from a previous Stack Post: from disco.core import Job, result_iterator import gzip def map(line, params): import unicodedata import json r = json.loads(line).get('text') s = unicodedata.normalize('NFD', r).encode('ascii', 'ignore') for word in s.split(): yield word, 1 def reduce(iter, params): from disco.util import kvgroup for word, counts in kvgroup(sorted(iter)): yield word, sum(counts) if __name__ == '__main__': job = Job().run(input=["tag://data:test1"], map=map, reduce=reduce) for word, count in result_iterator(job.wait(show=True)): print word, count NOTE: That this script runs file if the input=["file.txt"], however when I run it with "tag://data:test1" I get the following error: # DISCO_EVENTS=1 python count_normal_words.py Job@549:db30e:25bd8: Status: [map] 0 waiting, 1 running, 0 done, 0 failed 2012/11/25 21:43:26 master New job initialized! 2012/11/25 21:43:26 master Starting job 2012/11/25 21:43:26 master Starting map phase 2012/11/25 21:43:26 master map:0 assigned to solice 2012/11/25 21:43:26 master ERROR: Job failed: Worker at 'solice' died: Traceback (most recent call last): File "/home/DISCO/data/solice/01/Job@549:db30e:25bd8/usr/local/lib/python2.7/site-packages/disco/worker/__init__.py", line 329, in main job.worker.start(task, job, **jobargs) File "/home/DISCO/data/solice/01/Job@549:db30e:25bd8/usr/local/lib/python2.7/site-packages/disco/worker/__init__.py", line 290, in start self.run(task, job, **jobargs) File "/home/DISCO/data/solice/01/Job@549:db30e:25bd8/usr/local/lib/python2.7/site-packages/disco/worker/classic/worker.py", line 286, in run getattr(self, task.mode)(task, params) File "/home/DISCO/data/solice/01/Job@549:db30e:25bd8/usr/local/lib/python2.7/site-packages/disco/worker/classic/worker.py", line 299, in map for key, val in self['map'](entry, params): File "count_normal_words.py", line 12, in map File "/usr/lib64/python2.7/json/__init__.py", line 326, in loads return _default_decoder.decode(s) File "/usr/lib64/python2.7/json/decoder.py", line 366, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "/usr/lib64/python2.7/json/decoder.py", line 384, in raw_decode raise ValueError("No JSON object could be decoded") ValueError: No JSON object could be decoded 2012/11/25 21:43:26 master WARN: Job killed Status: [map] 1 waiting, 0 running, 0 done, 1 failed Traceback (most recent call last): File "count_normal_words.py", line 28, in <module> for word, count in result_iterator(job.wait(show=True)): File "/usr/local/lib/python2.7/site-packages/disco/core.py", line 348, in wait timeout, poll_interval * 1000) File "/usr/local/lib/python2.7/site-packages/disco/core.py", line 309, in check_results raise JobError(Job(name=jobname, master=self), "Status %s" % status) disco.error.JobError: Job Job@549:db30e:25bd8 failed: Status dead The Error states: ValueError: No JSON object could be decoded. Again, this works fine using the text file as input but now DDFS. Any ideas, I'm open to suggestions?

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  • Modifying and Manipulating a interactive bezier curve

    - by rachel
    This is a homework question and I'm having a lot of trouble with it - I've managed to do some of it but still cant finish it - can i Please get some help. Q1. Bezier Curves The following example allows you to interactively control a bezier curve by dragging the control points Cubic.java Replace the call to draw the cubic shape (big.draw(cubic)), by your own function to draw a bezier by the recursive split method. Finally, add the ability to create a longer Bezier curve by adding more control points to create a second curve. Cubic.java import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.applet.Applet; import java.awt.geom.*; import java.awt.image.BufferedImage; public class Cubic extends JApplet{ static protected JLabel label; CubicPanel cubicPanel; public void init(){ //Initialize the layout. getContentPane().setLayout(new BorderLayout()); cubicPanel = new CubicPanel(); cubicPanel.setBackground(Color.white); getContentPane().add(cubicPanel); label = new JLabel("Drag the points to adjust the curve."); getContentPane().add("South", label); } public static void main(String s[]) { JFrame f = new JFrame("Cubic"); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) {System.exit(0);} }); JApplet applet = new Cubic(); f.getContentPane().add(applet, BorderLayout.CENTER); applet.init(); f.setSize(new Dimension(350,250)); f.setVisible(true); } } class CubicPanel extends JPanel implements MouseListener, MouseMotionListener{ BufferedImage bi; Graphics2D big; int x, y; Rectangle area, startpt, endpt, onept, twopt, rect; CubicCurve2D.Double cubic = new CubicCurve2D.Double(); Point2D.Double start, end, one, two, point; boolean firstTime = true; boolean pressOut = false; public CubicPanel(){ setBackground(Color.white); addMouseMotionListener(this); addMouseListener(this); start = new Point2D.Double(); one = new Point2D.Double(); two = new Point2D.Double(); end = new Point2D.Double(); cubic.setCurve(start, one, two, end); startpt = new Rectangle(0, 0, 8, 8); endpt = new Rectangle(0, 0, 8, 8); onept = new Rectangle(0, 0, 8, 8); twopt = new Rectangle(0, 0, 8, 8); } public void mousePressed(MouseEvent e){ x = e.getX(); y = e.getY(); if(startpt.contains(x, y)){ rect = startpt; point = start; x = startpt.x - e.getX(); y = startpt.y - e.getY(); updateLocation(e); } else if(endpt.contains(x, y)){ rect = endpt; point = end; x = endpt.x - e.getX(); y = endpt.y - e.getY(); updateLocation(e); } else if(onept.contains(x, y)){ rect = onept; point = one; x = onept.x - e.getX(); y = onept.y - e.getY(); updateLocation(e); } else if(twopt.contains(x, y)){ rect = twopt; point = two; x = twopt.x - e.getX(); y = twopt.y - e.getY(); updateLocation(e); } else { pressOut = true; } } public void mouseDragged(MouseEvent e){ if(!pressOut) { updateLocation(e); } } public void mouseReleased(MouseEvent e){ if(startpt.contains(e.getX(), e.getY())){ rect = startpt; point = start; updateLocation(e); } else if(endpt.contains(e.getX(), e.getY())){ rect = endpt; point = end; updateLocation(e); } else if(onept.contains(e.getX(), e.getY())){ rect = onept; point = one; updateLocation(e); } else if(twopt.contains(e.getX(), e.getY())){ rect = twopt; point = two; updateLocation(e); } else { pressOut = false; } } public void mouseMoved(MouseEvent e){} public void mouseClicked(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void updateLocation(MouseEvent e){ rect.setLocation((x + e.getX())-4, (y + e.getY())-4); point.setLocation(x + e.getX(), y + e.getY()); checkPoint(); cubic.setCurve(start, one, two, end); repaint(); } public void paintComponent(Graphics g){ super.paintComponent(g); update(g); } public void update(Graphics g){ Graphics2D g2 = (Graphics2D)g; Dimension dim = getSize(); int w = dim.width; int h = dim.height; if(firstTime){ // Create the offsecren graphics to render to bi = (BufferedImage)createImage(w, h); big = bi.createGraphics(); // Get some initial positions for the control points start.setLocation(w/2-50, h/2); end.setLocation(w/2+50, h/2); one.setLocation((int)(start.x)+25, (int)(start.y)-25); two.setLocation((int)(end.x)-25, (int)(end.y)+25); // Set the initial positions of the squares that are // drawn at the control points startpt.setLocation((int)((start.x)-4), (int)((start.y)-4)); endpt.setLocation((int)((end.x)-4), (int)((end.y)-4)); onept.setLocation((int)((one.x)-4), (int)((one.y)-4)); twopt.setLocation((int)((two.x)-4), (int)((two.y)-4)); // Initialise the CubicCurve2D cubic.setCurve(start, one, two, end); // Set some defaults for Java2D big.setColor(Color.black); big.setStroke(new BasicStroke(5.0f)); big.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); area = new Rectangle(dim); firstTime = false; } // Clears the rectangle that was previously drawn. big.setColor(Color.white); big.clearRect(0, 0, area.width, area.height); // Set the colour for the bezier big.setPaint(Color.black); // Replace the following line by your own function to // draw the bezier specified by start, one, two, end big.draw(cubic); // Draw the control points big.setPaint(Color.red); big.fill(startpt); big.setPaint(Color.magenta); big.fill(endpt); big.setPaint(Color.blue); big.fill(onept); big.setPaint(new Color(0, 200, 0)); big.fill(twopt); // Draws the buffered image to the screen. g2.drawImage(bi, 0, 0, this); } /* Checks if the rectangle is contained within the applet * window. If the rectangle is not contained withing the * applet window, it is redrawn so that it is adjacent to the * edge of the window and just inside the window. */ void checkPoint(){ if (area == null) { return; } if((area.contains(rect)) && (area.contains(point))){ return; } int new_x = rect.x; int new_y = rect.y; double new_px = point.x; double new_py = point.y; if((rect.x+rect.width)>area.getWidth()){ new_x = (int)area.getWidth()-(rect.width-1); } if(point.x > area.getWidth()){ new_px = (int)area.getWidth()-1; } if(rect.x < 0){ new_x = -1; } if(point.x < 0){ new_px = -1; } if((rect.y+rect.width)>area.getHeight()){ new_y = (int)area.getHeight()-(rect.height-1); } if(point.y > area.getHeight()){ new_py = (int)area.getHeight()-1; } if(rect.y < 0){ new_y = -1; } if(point.y < 0){ new_py = -1; } rect.setLocation(new_x, new_y); point.setLocation(new_px, new_py); } }

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  • Accelerated C++, problem 5-6 (copying values from inside a vector to the front)

    - by Darel
    Hello, I'm working through the exercises in Accelerated C++ and I'm stuck on question 5-6. Here's the problem description: (somewhat abbreviated, I've removed extraneous info.) 5-6. Write the extract_fails function so that it copies the records for the passing students to the beginning of students, and then uses the resize function to remove the extra elements from the end of students. (students is a vector of student structures. student structures contain an individual student's name and grades.) More specifically, I'm having trouble getting the vector.insert function to properly copy the passing student structures to the start of the vector students. Here's the extract_fails function as I have it so far (note it doesn't resize the vector yet, as directed by the problem description; that should be trivial once I get past my current issue.) // Extract the students who failed from the "students" vector. void extract_fails(vector<Student_info>& students) { typedef vector<Student_info>::size_type str_sz; typedef vector<Student_info>::iterator iter; iter it = students.begin(); str_sz i = 0, count = 0; while (it != students.end()) { // fgrade tests wether or not the student failed if (!fgrade(*it)) { // if student passed, copy to front of vector students.insert(students.begin(), it, it); // tracks of the number of passing students(so we can properly resize the array) count++; } cout << it->name << endl; // output to verify that each student is iterated to it++; } } The code compiles and runs, but the students vector isn't adding any student structures to its front. My program's output displays that the students vector is unchanged. Here's my complete source code, followed by a sample input file (I redirect input from the console by typing " < grades" after the compiled program name at the command prompt.) #include <iostream> #include <string> #include <algorithm> // to get the declaration of `sort' #include <stdexcept> // to get the declaration of `domain_error' #include <vector> // to get the declaration of `vector' //driver program for grade partitioning examples using std::cin; using std::cout; using std::endl; using std::string; using std::domain_error; using std::sort; using std::vector; using std::max; using std::istream; struct Student_info { std::string name; double midterm, final; std::vector<double> homework; }; bool compare(const Student_info&, const Student_info&); std::istream& read(std::istream&, Student_info&); std::istream& read_hw(std::istream&, std::vector<double>&); double median(std::vector<double>); double grade(double, double, double); double grade(double, double, const std::vector<double>&); double grade(const Student_info&); bool fgrade(const Student_info&); void extract_fails(vector<Student_info>& v); int main() { vector<Student_info> vs; Student_info s; string::size_type maxlen = 0; while (read(cin, s)) { maxlen = max(maxlen, s.name.size()); vs.push_back(s); } sort(vs.begin(), vs.end(), compare); extract_fails(vs); // display the new, modified vector - it should be larger than // the input vector, due to some student structures being // added to the front of the vector. cout << "count: " << vs.size() << endl << endl; vector<Student_info>::iterator it = vs.begin(); while (it != vs.end()) cout << it++->name << endl; return 0; } // Extract the students who failed from the "students" vector. void extract_fails(vector<Student_info>& students) { typedef vector<Student_info>::size_type str_sz; typedef vector<Student_info>::iterator iter; iter it = students.begin(); str_sz i = 0, count = 0; while (it != students.end()) { // fgrade tests wether or not the student failed if (!fgrade(*it)) { // if student passed, copy to front of vector students.insert(students.begin(), it, it); // tracks of the number of passing students(so we can properly resize the array) count++; } cout << it->name << endl; // output to verify that each student is iterated to it++; } } bool compare(const Student_info& x, const Student_info& y) { return x.name < y.name; } istream& read(istream& is, Student_info& s) { // read and store the student's name and midterm and final exam grades is >> s.name >> s.midterm >> s.final; read_hw(is, s.homework); // read and store all the student's homework grades return is; } // read homework grades from an input stream into a `vector<double>' istream& read_hw(istream& in, vector<double>& hw) { if (in) { // get rid of previous contents hw.clear(); // read homework grades double x; while (in >> x) hw.push_back(x); // clear the stream so that input will work for the next student in.clear(); } return in; } // compute the median of a `vector<double>' // note that calling this function copies the entire argument `vector' double median(vector<double> vec) { typedef vector<double>::size_type vec_sz; vec_sz size = vec.size(); if (size == 0) throw domain_error("median of an empty vector"); sort(vec.begin(), vec.end()); vec_sz mid = size/2; return size % 2 == 0 ? (vec[mid] + vec[mid-1]) / 2 : vec[mid]; } // compute a student's overall grade from midterm and final exam grades and homework grade double grade(double midterm, double final, double homework) { return 0.2 * midterm + 0.4 * final + 0.4 * homework; } // compute a student's overall grade from midterm and final exam grades // and vector of homework grades. // this function does not copy its argument, because `median' does so for us. double grade(double midterm, double final, const vector<double>& hw) { if (hw.size() == 0) throw domain_error("student has done no homework"); return grade(midterm, final, median(hw)); } double grade(const Student_info& s) { return grade(s.midterm, s.final, s.homework); } // predicate to determine whether a student failed bool fgrade(const Student_info& s) { return grade(s) < 60; } Sample input file: Moo 100 100 100 100 100 100 100 100 Fail1 45 55 65 80 90 70 65 60 Moore 75 85 77 59 0 85 75 89 Norman 57 78 73 66 78 70 88 89 Olson 89 86 70 90 55 73 80 84 Peerson 47 70 82 73 50 87 73 71 Baker 67 72 73 40 0 78 55 70 Davis 77 70 82 65 70 77 83 81 Edwards 77 72 73 80 90 93 75 90 Fail2 55 55 65 50 55 60 65 60 Thanks to anyone who takes the time to look at this!

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  • Why doesn't this code work correctly?

    - by MisterSir
    I'm working on a website that displays galleries, using jCarousel. But no matter what I try, I can't get it to work, and I need to finish this by today. I have a very urgent schedule. My code basically takes image URLs from a database and sends them to AJAX, which passes it to jCarousel which makes the gallery. But there are a few problems: It doesn't display correctly! I can only get the last item pulled from the database, and it displays on the bottom-most row. After the item pulled from the database is displayed, the first time I click on "prev" there's no scroll effect, and the item just disappears! Only if I click on "next" 2-3 times there's a scroll effect and the item remains visible. My items are always displayed at the end of the carousel! This is urgent.. Please help me fix this. about.html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-us"> <head> <script type="text/javascript" src="jquery-1.4.4.min.js"></script> <script type="text/javascript" src="/lib/jquery.jcarousel.min.js"></script> <link rel="stylesheet" type="text/css" href="/skins/tango/skin.css" /> <!--<style type="text/css"> #wrapper { width: 700px; margin-left: auto; margin-right: auto; } #carousel { margin-top: 120px; padding-left: 120px; } #side { padding-left: 550px; position: absolute; padding-top: 120px; } #hidden { color: #FFFFFF; } </style>--> <script type="text/javascript"> jQuery.easing['BounceEaseOut'] = function(p, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }; function mycarousel_initCallback(carousel) { jQuery('#mycarousel-next').bind('click', function() { carousel.next(); return false; }); jQuery('#mycarousel-prev').bind('click', function() { carousel.prev(); return false; }); }; jQuery(document).ready(function() { jQuery('#mycarousel').jcarousel({ easing: 'BounceEaseOut', wrap: "first", initCallback: mycarousel_initCallback, animation: 1000, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel2').jcarousel({ easing: 'BounceEaseOut', animation: 1000, wrap: "first", initCallback: mycarousel_initCallback, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel3').jcarousel({ easing: 'BounceEaseOut', animation: 1000, scroll: 3, wrap: "first", initCallback: mycarousel_initCallback, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); }); var prevButton = null; function getObject(b, el) { var currbutton = b; var http; var url = "about.php"; var parameters = "d=carousel&cat=" + currbutton; try { http = new XMLHttpRequest(); } catch(e) { try { http = new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { http = new ActiveXObject("Microsoft.XMLHTTP"); } } function getServer() { if (http.readyState == 4) { var i = 0; var liArr = http.responseText; var built = liArr.split(", "); var li = document.createElement("li"); var ul1 = document.getElementById("mycarousel"); var ul2 = document.getElementById("mycarousel2"); var ul3 = document.getElementById("mycarousel3"); if (el != prevButton) { prevButton = el; while (ul1.hasChildNodes() ) {ul1.removeChild(ul1.lastChild);} while (ul2.hasChildNodes() ) {ul2.removeChild(ul2.lastChild);} while (ul3.hasChildNodes() ) {ul3.removeChild(ul3.lastChild);} } else return 0; while (i < (built.length) / 3) { li.innerHTML = built[i]; ul1.appendChild(li); i++; } while (i < ((built.length) / 3)*2) { li.innerHTML = built[i]; ul2.appendChild(li); i++; } while (i < (built.length)) { li.innerHTML = built[i]; ul3.appendChild(li); i++; } } } http.open("POST", url, true); http.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http.setRequestHeader("Content-length", parameters.length); http.setRequestHeader("Connection", "close"); http.onreadystatechange = getServer; http.send(parameters); } </script> </head> <body> <span id="hidden"> </span> <div id="wrapper"> <div id="side"> <form name="cats"> <input type="button" value="Hats" onclick="getObject('hats', this);"/><br /> <input type="button" value="Pants" onclick="getObject('pants', this);"/><br /> <input type="button" value="Shirts" onclick="getObject('shirts', this);"/><br /> </form> </div> <div id="carousel"> <ul id="mycarousel" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel2" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel3" class="jcarousel-skin-tango"> </ul> <input type="button" id="mycarousel-prev" value="prev" /> <input type="button" id="mycarousel-next" value="next" /> </div> </div> </body> </html> I commented the CSS because I thought it was giving me trouble, but honestly I have no idea what the hell's going on with jCarousel. about.php: <?php echo "<img width='75' height='75' src='http://static.flickr.com/66/199481236_dc98b5abb3_s.jpg' />, hi, hi, hi, hi, hi, hi, hi, hi"; ?> Also, even if there are no other items than what is displayed, I'm still able to scroll back, but not forward, assumingly because my item is always placed at the end of the carousel. I know it looks like a lot of code but it's really not! My formatting takes a lot of lines, the commented CSS takes a lot, and a lot of the code is HTML and jCarousel configuration, and there's also the BounceEasing effect which takes a few lines. There's not much actual code! So as I said, this is urgent and I need this fixed. But I can't get it to work. Please help me! Thanks for your time! EDIT: I changed the code a bit, but it still does not work. I really need help on this one!! EDIT: I added document.createElement("li"); to each while loop. Now all my items are displayed, but they are displayed vertically and not horizontally on each row. Other than that all other problems are the same. EDIT: Oh and also, in the row my image displays, only the image is there. Maybe jCarousel doesn't accept img and text, I don't know.

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  • css menu <ul><li> dinamically centered or width of buttons that covers the whole page

    - by Tony Stark
    I am building a home page for my minecraft server. Probably in the following 4-6 months I will opend my second and this is why I am in trouble. My first site is 1000 pixel wide, and the second will be 1200. First big difference. My menus are dinamically generated by my php code. It checks on my databases if there is another button or it is over. These buttons can be added or removed directly online. Another big issue is the browser compatibility. In a survey I did on our previous server I had a lot of users using: chrome, internet explorer, safari and firefox. That means that I must find a solution that is compatible with most browsers. What do I have to do? I came up with this CSS, which is touch compatible, it allows menus to be swapped to the left and it is enough to set 1 parameter to fix it for every page width. Sadly it is left aligned. body, nav, ul, li, a {margin: 0; padding: 0;} body {font-family: Verdana,"Helvetica Neue", Helvetica, Arial, sans-serif; } a {text-decoration: none;} .container { max-width: 900px; margin: 0px auto 0px auto; } .toggleMenu { display: none; background: #666; padding: 10px 15px; color: #999999; } .nav { border: 1px solid #424242; background-color: #121212; filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#686868', endColorstr='#121212'); background-image: -moz-linear-gradient(#686868, #121212); background-image: -webkit-gradient(linear, left top, left bottom, from(#686868), to(#121212)); background-image: -webkit-linear-gradient(#686868, #121212); background-image: -o-linear-gradient(#686868, #121212); background-image: -ms-linear-gradient(#686868, #121212); background-image: linear-gradient(#686868, #121212); -moz-box-shadow: 0 1px 1px #777, 0 1px 0 #666 inset; -webkit-box-shadow: 0 1px 1px #777, 0 1px 0 #666 inset; box-shadow: 0 1px 1px #777, 0 1px 0 #666 inset; list-style: none; *zoom: 1; position: relative; } .nav:before,.nav:after { content: " "; display: table; } .nav:after { clear: both; } .nav ul { list-style: none; width: 11em; z-index: 1; background-color: #121212; -moz-box-shadow: 0 -1px rgba(255,255,255,.3); -webkit-box-shadow: 0 -1px 0 rgba(255,255,255,.3); box-shadow: 0 -1px 0 rgba(255,255,255,.3); } .nav a { padding: 10px 15px; color:#999999; text-transform: uppercase; font: bold 11px Arial, Helvetica; text-decoration: none; text-shadow: 0 1px 0 #000; *zoom: 1; } .nav a:hover{ color:#000000; background-color: #B2B2B2; filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#D3D3D3', endColorstr='#B2B2B2'); background-image: -moz-linear-gradient(#D3D3D3, #B2B2B2); background-image: -webkit-gradient(linear, left top, left bottom, from(#D3D3D3), to(#B2B2B2)); background-image: -webkit-linear-gradient(#D3D3D3, #B2B2B2); background-image: -o-linear-gradient(#D3D3D3, #B2B2B2); background-image: -ms-linear-gradient(#D3D3D3, #B2B2B2); background-image: linear-gradient(#D3D3D3, #B2B2B2); } /*Delimitazione di ogni tab | HOME | */ .nav li { position: relative; border-right: 1px solid #424242; -moz-box-shadow: 1px 0 0 #686868; -webkit-box-shadow: 1px 0 0 #686868; box-shadow: 1px 0 0 #686868; } .nav > li { float: left; border-top: 1px solid #424242; z-index: 200; } .nav > li > .parent { background-image: url("../downArrow.png"); background-repeat: no-repeat; background-position: center right; } .nav > li li > .parent { background-image: url("../rightArrow.png"); background-repeat: no-repeat; background-position: center right; } .nav > li > a { display: block; } .nav li ul { position: absolute; left: -9999px; z-index: 100; } /* freccetta che indica un sottomenu nell'ultimo tab */ .nav > li:last-child li > .parent{ background-image: url("../leftArrow.png"); background-repeat: no-repeat; background-position: left; } /*flip subsubmenu*/ .nav li.last.hover > ul { left:auto; right: 0; } .nav > li.hover > ul { left: 0; } .nav li li.hover > ul { left: 100%; top: 0; } /* Spostare il 2^ sottomenu a sinistra */ .nav li.last li.hover ul { left:auto; right: 100%; top:0; } .nav li li a { display: block; background-color: #686868; -moz-box-shadow: 0 -1px rgba(255,255,255,.3); -webkit-box-shadow: 0 -1px 0 rgba(255,255,255,.3); box-shadow: 0 -1px 0 rgba(255,255,255,.3); z-index:100; border-top: 1px solid #686868; } .nav li li li a { background-color: #686868; -moz-box-shadow: 0 -1px rgba(255,255,255,.3); -webkit-box-shadow: 0 -1px 0 rgba(255,255,255,.3); box-shadow: 0 -1px 0 rgba(255,255,255,.3); z-index:200; border-top: 1px solid #686868; } .nav li li li li a { display: block; background-color: #686868; -moz-box-shadow: 0 -1px rgba(255,255,255,.3); -webkit-box-shadow: 0 -1px 0 rgba(255,255,255,.3); box-shadow: 0 -1px 0 rgba(255,255,255,.3); z-index:300; border-top: 1px solid #686868; } .nav li li li li a { background-color: #686868; -moz-box-shadow: 0 -1px rgba(255,255,255,.3); -webkit-box-shadow: 0 -1px 0 rgba(255,255,255,.3); box-shadow: 0 -1px 0 rgba(255,255,255,.3); z-index:400; border-top: 1px solid #686868; } @media screen and (max-width: 768px) { .active { display: block; } .nav > li { float: none; } .nav > li > .parent { background-position: 95% 50%; } .nav li li .parent { background-image: url("../downArrow.png"); background-repeat: no-repeat; background-position: 95% 50%; } .nav ul { display: block; width: 100%; } .nav > li.hover > ul , .nav li li.hover ul { position: static; } } My girlfriend (who adapted this code) is really busy for school and cannot help me. Leaving the borders on the whole square (page width), is it possible to make buttons cover the page width dinamically? Or is it possible to center the buttons? Thank you very much!

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  • trying to center a css menu made on purecssmenu.com

    - by Party Mcfly
    i have a menu that i generated on purecssmenu.com and im having trouble trying to center it on my page here is the code... <!-- Start PureCSSMenu.com STYLE --> <style> #pcm{display:none;} ul.pureCssMenu ul{display:none} ul.pureCssMenu li:hover>ul{display:block} ul.pureCssMenu ul{position: absolute;left:-1px;top:98%;} ul.pureCssMenu ul ul{position: absolute;left:98%;top:-2px;} ul.pureCssMenu,ul.pureCssMenu ul { margin:0px; list-style:none; padding:0px 2px 2px 0px; background-color:#000000; background-repeat:repeat; border-color:#000000; border-width:1px; border-style:solid; } ul.pureCssMenu table {border-collapse:collapse}ul.pureCssMenu { display:block; zoom:1; float: left; } ul.pureCssMenu ul{ width:80.85000000000001px; } ul.pureCssMenu li{ display:block; margin:2px 0px 0px 2px; font-size:0px; } ul.pureCssMenu a:active, ul.pureCssMenu a:focus { outline-style:none; } ul.pureCssMenu a, ul.pureCssMenu li.dis a:hover, ul.pureCssMenu li.sep a:hover { display:block; vertical-align:middle; background-color:#000000; border-width:1px; border-color:#000000; border-style:solid; text-align:left; text-decoration:none; padding:2px 5px 2px 10px; _padding-left:0; font:11px Arial; color: #969696; text-decoration:none; cursor:default; } ul.pureCssMenu span{ overflow:hidden; } ul.pureCssMenu li { float:left; } ul.pureCssMenu ul li { float:none; } ul.pureCssMenu ul a { text-align:left; white-space:nowrap; } ul.pureCssMenu li.sep{ text-align:left; padding:0px; line-height:0; height:100%; } ul.pureCssMenu li.sep span{ float:none; padding-right:0; width:3px; height:100%; display:inline-block; background-color:#cccccc #111111 #111111 #cccccc; background-image:none;} ul.pureCssMenu ul li.sep span{ width:100%; height:3px; } ul.pureCssMenu li:hover{ position:relative; } ul.pureCssMenu li:hover>a{ background-color:#000000; border-color:#000000; border-style:solid; font:11px Arial; color: #ffa500; text-decoration:none; } ul.pureCssMenu li a:hover{ position:relative; background-color:#000000; border-color:#000000; border-style:solid; font:11px Arial; color: #ffa500; text-decoration:none; } ul.pureCssMenu li.dis a { color: #666 !important; } ul.pureCssMenu img {border: none;float:left;_float:none;margin-right:2px;width:16px; height:16px; } ul.pureCssMenu ul img {width:16px; height:16px; } ul.pureCssMenu img.over{display:none} ul.pureCssMenu li.dis a:hover img.over{display:none !important} ul.pureCssMenu li.dis a:hover img.def {display:inline !important} ul.pureCssMenu li:hover > a img.def {display:none} ul.pureCssMenu li:hover > a img.over {display:inline} ul.pureCssMenu a:hover img.over,ul.pureCssMenu a:hover ul img.def,ul.pureCssMenu a:hover a:hover img.over{display:inline} ul.pureCssMenu a:hover img.def,ul.pureCssMenu a:hover ul img.over,ul.pureCssMenu a:hover a:hover img.def{display:none} ul.pureCssMenu a:hover ul{display:block} ul.pureCssMenu span{ display:block; background-image:url(./images/arr_white.gif); background-position:right center; background-repeat: no-repeat; padding-right:12px;} ul.pureCssMenu li:hover>a>span{ background-image:url(./images/arrv_white.gif); } ul.pureCssMenu a:hover span{ _background-image:url(./images/arrv_white.gif)} ul.pureCssMenu ul span,ul.pureCssMenu a:hover table span{background-image:url(./images/arr_white.gif)} </style> <!-- End PureCSSMenu.com STYLE --> and here is the html, witch is probably not even needed in this posted but i figure i would include it.. i just want that menu centered inside my website. <!-- Start PureCSSMenu.com MENU --> <ul class="pureCssMenu pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="home.html" target="scare">home</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">about</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>haunts</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2009</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2010</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2011</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2012</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">studio</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>products</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">nightmares</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">hauntworks</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">atmosfears</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">frightwears</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>links</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">haunts</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">suppliers</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">resources</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">contact</a></li> </ul> <a id="pcm" href="http://www.purecssmenu.com/">CSS Drop Down Menu by PureCSSMenu.com</a> <!-- End PureCSSMenu.com MENU --> thanks in advance for your time.

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • Disable .htaccess from apache allowoverride none, still reads .htaccess files

    - by John Magnolia
    I have moved all of our .htaccess config into <Directory> blocks and set AllowOverride None in the default and default-ssl. Although after restarting apache it is still reading the .htaccess files. How can I completely turn off reading these files? Update of all files with "AllowOverride" /etc/apache2/mods-available/userdir.conf <IfModule mod_userdir.c> UserDir public_html UserDir disabled root <Directory /home/*/public_html> AllowOverride FileInfo AuthConfig Limit Indexes Options MultiViews Indexes SymLinksIfOwnerMatch IncludesNoExec <Limit GET POST OPTIONS> Order allow,deny Allow from all </Limit> <LimitExcept GET POST OPTIONS> Order deny,allow Deny from all </LimitExcept> </Directory> </IfModule> /etc/apache2/mods-available/alias.conf <IfModule alias_module> # # Aliases: Add here as many aliases as you need (with no limit). The format is # Alias fakename realname # # Note that if you include a trailing / on fakename then the server will # require it to be present in the URL. So "/icons" isn't aliased in this # example, only "/icons/". If the fakename is slash-terminated, then the # realname must also be slash terminated, and if the fakename omits the # trailing slash, the realname must also omit it. # # We include the /icons/ alias for FancyIndexed directory listings. If # you do not use FancyIndexing, you may comment this out. # Alias /icons/ "/usr/share/apache2/icons/" <Directory "/usr/share/apache2/icons"> Options Indexes MultiViews AllowOverride None Order allow,deny Allow from all </Directory> </IfModule> /etc/apache2/httpd.conf # # Directives to allow use of AWStats as a CGI # Alias /awstatsclasses "/usr/share/doc/awstats/examples/wwwroot/classes/" Alias /awstatscss "/usr/share/doc/awstats/examples/wwwroot/css/" Alias /awstatsicons "/usr/share/doc/awstats/examples/wwwroot/icon/" ScriptAlias /awstats/ "/usr/share/doc/awstats/examples/wwwroot/cgi-bin/" # # This is to permit URL access to scripts/files in AWStats directory. # <Directory "/usr/share/doc/awstats/examples/wwwroot"> Options None AllowOverride None Order allow,deny Allow from all </Directory> Alias /awstats-icon/ /usr/share/awstats/icon/ <Directory /usr/share/awstats/icon> Options None AllowOverride None Order allow,deny Allow from all </Directory> /etc/apache2/sites-available/default-ssl <IfModule mod_ssl.c> <VirtualHost _default_:443> ServerAdmin webmaster@localhost DocumentRoot /var/www <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/ssl_access.log combined # SSL Engine Switch: # Enable/Disable SSL for this virtual host. SSLEngine on # A self-signed (snakeoil) certificate can be created by installing # the ssl-cert package. See # /usr/share/doc/apache2.2-common/README.Debian.gz for more info. # If both key and certificate are stored in the same file, only the # SSLCertificateFile directive is needed. SSLCertificateFile /etc/ssl/certs/ssl-cert-snakeoil.pem SSLCertificateKeyFile /etc/ssl/private/ssl-cert-snakeoil.key # Server Certificate Chain: # Point SSLCertificateChainFile at a file containing the # concatenation of PEM encoded CA certificates which form the # certificate chain for the server certificate. Alternatively # the referenced file can be the same as SSLCertificateFile # when the CA certificates are directly appended to the server # certificate for convinience. #SSLCertificateChainFile /etc/apache2/ssl.crt/server-ca.crt # Certificate Authority (CA): # Set the CA certificate verification path where to find CA # certificates for client authentication or alternatively one # huge file containing all of them (file must be PEM encoded) # Note: Inside SSLCACertificatePath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCACertificatePath /etc/ssl/certs/ #SSLCACertificateFile /etc/apache2/ssl.crt/ca-bundle.crt # Certificate Revocation Lists (CRL): # Set the CA revocation path where to find CA CRLs for client # authentication or alternatively one huge file containing all # of them (file must be PEM encoded) # Note: Inside SSLCARevocationPath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCARevocationPath /etc/apache2/ssl.crl/ #SSLCARevocationFile /etc/apache2/ssl.crl/ca-bundle.crl # Client Authentication (Type): # Client certificate verification type and depth. Types are # none, optional, require and optional_no_ca. Depth is a # number which specifies how deeply to verify the certificate # issuer chain before deciding the certificate is not valid. #SSLVerifyClient require #SSLVerifyDepth 10 # Access Control: # With SSLRequire you can do per-directory access control based # on arbitrary complex boolean expressions containing server # variable checks and other lookup directives. The syntax is a # mixture between C and Perl. See the mod_ssl documentation # for more details. #<Location /> #SSLRequire ( %{SSL_CIPHER} !~ m/^(EXP|NULL)/ \ # and %{SSL_CLIENT_S_DN_O} eq "Snake Oil, Ltd." \ # and %{SSL_CLIENT_S_DN_OU} in {"Staff", "CA", "Dev"} \ # and %{TIME_WDAY} >= 1 and %{TIME_WDAY} <= 5 \ # and %{TIME_HOUR} >= 8 and %{TIME_HOUR} <= 20 ) \ # or %{REMOTE_ADDR} =~ m/^192\.76\.162\.[0-9]+$/ #</Location> # SSL Engine Options: # Set various options for the SSL engine. # o FakeBasicAuth: # Translate the client X.509 into a Basic Authorisation. This means that # the standard Auth/DBMAuth methods can be used for access control. The # user name is the `one line' version of the client's X.509 certificate. # Note that no password is obtained from the user. Every entry in the user # file needs this password: `xxj31ZMTZzkVA'. # o ExportCertData: # This exports two additional environment variables: SSL_CLIENT_CERT and # SSL_SERVER_CERT. These contain the PEM-encoded certificates of the # server (always existing) and the client (only existing when client # authentication is used). This can be used to import the certificates # into CGI scripts. # o StdEnvVars: # This exports the standard SSL/TLS related `SSL_*' environment variables. # Per default this exportation is switched off for performance reasons, # because the extraction step is an expensive operation and is usually # useless for serving static content. So one usually enables the # exportation for CGI and SSI requests only. # o StrictRequire: # This denies access when "SSLRequireSSL" or "SSLRequire" applied even # under a "Satisfy any" situation, i.e. when it applies access is denied # and no other module can change it. # o OptRenegotiate: # This enables optimized SSL connection renegotiation handling when SSL # directives are used in per-directory context. #SSLOptions +FakeBasicAuth +ExportCertData +StrictRequire <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> # SSL Protocol Adjustments: # The safe and default but still SSL/TLS standard compliant shutdown # approach is that mod_ssl sends the close notify alert but doesn't wait for # the close notify alert from client. When you need a different shutdown # approach you can use one of the following variables: # o ssl-unclean-shutdown: # This forces an unclean shutdown when the connection is closed, i.e. no # SSL close notify alert is send or allowed to received. This violates # the SSL/TLS standard but is needed for some brain-dead browsers. Use # this when you receive I/O errors because of the standard approach where # mod_ssl sends the close notify alert. # o ssl-accurate-shutdown: # This forces an accurate shutdown when the connection is closed, i.e. a # SSL close notify alert is send and mod_ssl waits for the close notify # alert of the client. This is 100% SSL/TLS standard compliant, but in # practice often causes hanging connections with brain-dead browsers. Use # this only for browsers where you know that their SSL implementation # works correctly. # Notice: Most problems of broken clients are also related to the HTTP # keep-alive facility, so you usually additionally want to disable # keep-alive for those clients, too. Use variable "nokeepalive" for this. # Similarly, one has to force some clients to use HTTP/1.0 to workaround # their broken HTTP/1.1 implementation. Use variables "downgrade-1.0" and # "force-response-1.0" for this. BrowserMatch "MSIE [2-6]" \ nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 # MSIE 7 and newer should be able to use keepalive BrowserMatch "MSIE [17-9]" ssl-unclean-shutdown </VirtualHost> </IfModule> /etc/apache2/sites-available/default <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options -Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> Alias /delboy /usr/share/phpmyadmin <Directory /usr/share/phpmyadmin> # Restrict phpmyadmin access Order Deny,Allow Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> /etc/apache2/conf.d/security # # Disable access to the entire file system except for the directories that # are explicitly allowed later. # # This currently breaks the configurations that come with some web application # Debian packages. # #<Directory /> # AllowOverride None # Order Deny,Allow # Deny from all #</Directory> # Changing the following options will not really affect the security of the # server, but might make attacks slightly more difficult in some cases. # # ServerTokens # This directive configures what you return as the Server HTTP response # Header. The default is 'Full' which sends information about the OS-Type # and compiled in modules. # Set to one of: Full | OS | Minimal | Minor | Major | Prod # where Full conveys the most information, and Prod the least. # #ServerTokens Minimal ServerTokens OS #ServerTokens Full # # Optionally add a line containing the server version and virtual host # name to server-generated pages (internal error documents, FTP directory # listings, mod_status and mod_info output etc., but not CGI generated # documents or custom error documents). # Set to "EMail" to also include a mailto: link to the ServerAdmin. # Set to one of: On | Off | EMail # #ServerSignature Off ServerSignature On # # Allow TRACE method # # Set to "extended" to also reflect the request body (only for testing and # diagnostic purposes). # # Set to one of: On | Off | extended # TraceEnable Off #TraceEnable On /etc/apache2/apache2.conf # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "foo.log" # with ServerRoot set to "/etc/apache2" will be interpreted by the # server as "/etc/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs/2.2/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # #ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # LockFile ${APACHE_LOCK_DIR}/accept.lock # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 4 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 500 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadLimit: ThreadsPerChild can be changed to this maximum value during a # graceful restart. ThreadLimit can only be changed by stopping # and starting Apache. # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog ${APACHE_LOG_DIR}/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include mods-enabled/*.load Include mods-enabled/*.conf # Include all the user configurations: Include httpd.conf # Include ports listing Include ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include conf.d/ # Include the virtual host configurations: Include sites-enabled/

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