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  • Control - C exception in Java

    - by Phil
    I need to catch that exception but I can't figure out which one it is. The IDE i'm using right now doesn't allow for a program interrupt that way. I know how to user try/catch, but I don't actually know what I'm trying to catch.. Can anyone help me with this?

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  • Keep Hibernate Initializer from Crashing Program

    - by manyxcxi
    I have a Java program using a basic Hibernate session factory. I had an issue with a hibernate hbm.xml mapping file and it crashed my program even though I had the getSessionFactory() call in a try catch try { session = SessionFactoryUtil.getSessionFactory().openStatelessSession(); session.beginTransaction(); rh = getRunHistoryEntry(session); if(rh == null) { throw new Exception("No run history information found in the database for run id " + runId_ + "!"); } } catch(Exception ex) { logger.error("Error initializing hibernate"); } It still manages to break out of this try/catch and crash the main thread. How do I keep it from doing this? The main issue is I have a bunch of cleanup commands that NEED to be run before the main thread shuts down and need to be able to guarantee that even after a failure it still cleans up and goes down somewhat gracefully. The session factory looks like this: public class SessionFactoryUtil { private static final SessionFactory sessionFactory; static { try { // Create the SessionFactory from hibernate.cfg.xml sessionFactory = new Configuration().configure().buildSessionFactory(); } catch (Throwable ex) { // Make sure you log the exception, as it might be swallowed System.err.println("Initial SessionFactory creation failed." + ex); throw new ExceptionInInitializerError(ex); } } public static SessionFactory getSessionFactory() { try { return sessionFactory; } catch(Exception ex) { return null; } } }

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  • is it possible to display video information from an rtsp stream in an android app UI

    - by Joseph Cheung
    I have managed to get a working video player that can stream rtsp links, however im not sure how to display the videos current time position in the UI, i have used the getDuration and getCurrentPosition calls, stored this information in a string and tried to display it in the UI but it doesnt seem to work in main.xml: TextView android:id="@+id/player" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_margin="1px" android:text="@string/cpos" / in strings.xml: string name="cpos""" /string in Player.java private void playVideo(String url) { try { media.setEnabled(false); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.getCurrentPosition(); player.setDisplay(holder); player.setAudioStreamType(AudioManager.STREAM_MUSIC); player.setOnPreparedListener(this); player.prepareAsync(); player.setOnBufferingUpdateListener(this); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e(TAG, "Exception in media prep", t); goBlooey(t); try { try { player.prepare(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Log.v(TAG, "Duration: === " + player.getDuration()); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } private Runnable onEverySecond = new Runnable() { public void run() { if (lastActionTime 0 && SystemClock.elapsedRealtime() - lastActionTime 3000) { clearPanels(false); } if (player != null) { timeline.setProgress(player.getCurrentPosition()); //stores getCurrentPosition as a string cpos = String.valueOf(player.getCurrentPosition()); System.out.print(cpos); } if (player != null) { timeline.setProgress(player.getDuration()); //stores getDuration as a string cdur = String.valueOf(player.getDuration()); System.out.print(cdur); } if (!isPaused) { surface.postDelayed(onEverySecond, 1000); } } };

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  • Preserving original StackTrace/LineNumbers in .NET Exceptions

    - by Sam
    Understanding the difference between throw ex and throw, why is the original StackTrace preserved in this example: static void Main(string[] args) { try { LongFaultyMethod(); } catch (System.Exception ex) { Console.WriteLine(ex.StackTrace); } } static void LongFaultyMethod() { try { int x = 20; SomethingThatThrowsException(x); } catch (Exception) { throw; } } static void SomethingThatThrowsException(int x) { int y = x / (x - x); } But not in this one: static void Main(string[] args) { try { LongFaultyMethod(); } catch (System.Exception ex) { Console.WriteLine(ex.StackTrace); } } static void LongFaultyMethod() { try { int x = 20; int y = x / (x - 20); } catch (Exception) { throw; } } The second scenario is producing the same output as throw ex would? In both cases, one expects to see the line number where y is initialized.

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  • Throwing a C++ exception after an inline-asm jump

    - by SoapBox
    I have some odd self modifying code, but at the root of it is a pretty simple problem: I want to be able to execute a jmp (or a call) and then from that arbitrary point throw an exception and have it caught by the try/catch block that contained the jmp/call. But when I do this (in gcc 4.4.1 x86_64) the exception results in a terminate() as it would if the exception was thrown from outside of a try/catch. I don't really see how this is different than throwing an exception from inside of some far-flung library, yet it obviously is because it just doesn't work. How can I execute a jmp or call but still throw an exception back to the original try/catch? Why doesn't this try/catch continue to handle these exceptions as it would if the function was called normally? The code: #include <iostream> #include <stdexcept> using namespace std; void thrower() { cout << "Inside thrower" << endl; throw runtime_error("some exception"); } int main() { cout << "Top of main" << endl; try { asm volatile ( "jmp *%0" // same thing happens with a call instead of a jmp : : "r"((long)thrower) : ); } catch (exception &e) { cout << "Caught : " << e.what() << endl; } cout << "Bottom of main" << endl << endl; } The expected output: Top of main Inside thrower Caught : some exception Bottom of main The actual output: Top of main Inside thrower terminate called after throwing an instance of 'std::runtime_error' what(): some exception Aborted

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  • Should java try blocks be scoped as tightly as possible?

    - by isme
    I've been told that there is some overhead in using the Java try-catch mechanism. So, while it is necessary to put methods that throw checked exception within a try block to handle the possible exception, it is good practice performance-wise to limit the size of the try block to contain only those operations that could throw exceptions. I'm not so sure that this is a sensible conclusion. Consider the two implementations below of a function that processes a specified text file. Even if it is true that the first one incurs some unnecessary overhead, I find it much easier to follow. It is less clear where exactly the exceptions come from just from looking at statements, but the comments clearly show which statements are responsible. The second one is much longer and complicated than the first. In particular, the nice line-reading idiom of the first has to be mangled to fit the readLine call into a try block. What is the best practice for handling exceptions in a funcion where multiple exceptions could be thrown in its definition? This one contains all the processing code within the try block: void processFile(File f) { try { // construction of FileReader can throw FileNotFoundException BufferedReader in = new BufferedReader(new FileReader(f)); // call of readLine can throw IOException String line; while ((line = in.readLine()) != null) { process(line); } } catch (FileNotFoundException ex) { handle(ex); } catch (IOException ex) { handle(ex); } } This one contains only the methods that throw exceptions within try blocks: void processFile(File f) { FileReader reader; try { reader = new FileReader(f); } catch (FileNotFoundException ex) { handle(ex); return; } BufferedReader in = new BufferedReader(reader); String line; while (true) { try { line = in.readLine(); } catch (IOException ex) { handle(ex); break; } if (line == null) { break; } process(line); } }

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  • How to build a C++ Dll wrapper that catches all exceptions?

    - by bart de vries
    Like the title says, we’re looking for a way to catch all exceptions from a piece of C++ code, and wrap this in a dll. This way we can shield of the application that uses this dll, from any errors occurring in this dll. However, this does not seem possible with C++ under Windows. Example: void function() { try { std::list<int>::iterator fd_it; fd_it++; } catch(...) {} } The exception that occurs is not caught by the standard C++ try/catch block, nor by any SEH translator function set by _set_se_translator(). Instead, the DLL crashes, and the program that uses the DLL is aborted. We compiled with Visual C++ 2005, with the option /SHa. Does anyone know if it’s possible in C++/Win32 to catch these kind of problems and make a rocksolid DLL wrapper?

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  • AJAX Issue, Works in all browsers except IE

    - by Nik
    Alright, this code works in Chrome and FF, but not IE (which is to be expected). Does anyone see anything wrong with this code that would render it useless in IE? var waittime=400; chatmsg = document.getElementById("chatmsg"); room = document.getElementById("roomid").value; sessid = document.getElementById("sessid").value; chatmsg.focus() document.getElementById("chatwindow").innerHTML = "loading..."; document.getElementById("userwindow").innerHTML = "Loading User List..."; var xmlhttp = false; var xmlhttp2 = false; var xmlhttp3 = false; function ajax_read() { if(window.XMLHttpRequest){ xmlhttp=new XMLHttpRequest(); if(xmlhttp.overrideMimeType){ xmlhttp.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp.onreadystatechange = function() { if (xmlhttp.readyState==4) { document.getElementById("chatwindow").innerHTML = xmlhttp.responseText; setTimeout("ajax_read()", waittime); } } xmlhttp.open('GET','methods.php?method=r&room=' + room +'',true); xmlhttp.send(null); } function user_read() { if(window.XMLHttpRequest){ xmlhttp3=new XMLHttpRequest(); if(xmlhttp3.overrideMimeType){ xmlhttp3.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp3=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp3=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp3) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp3.onreadystatechange = function() { if (xmlhttp3.readyState==4) { document.getElementById("userwindow").innerHTML = xmlhttp3.responseText; setTimeout("user_read()", 10000); } } xmlhttp3.open('GET','methods.php?method=u&room=' + room +'',true); xmlhttp3.send(null); } function ajax_write(url){ if(window.XMLHttpRequest){ xmlhttp2=new XMLHttpRequest(); if(xmlhttp2.overrideMimeType){ xmlhttp2.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp2=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp2=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp2) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp2.open('GET',url,true); xmlhttp2.send(null); } function submit_msg(){ nick = document.getElementById("chatnick").value; msg = document.getElementById("chatmsg").value; document.getElementById("chatmsg").value = ""; ajax_write("methods.php?method=w&m=" + msg + "&n=" + nick + "&room=" + room + "&sessid=" + sessid + ""); } function keyup(arg1) { if (arg1 == 13) submit_msg(); } var intUpdate = setTimeout("ajax_read()", waittime); var intUpdate = setTimeout("user_read()", 0);

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  • What to do when ServerSocket throws IOException and keeping server running

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating. EDIT: After some answers, here my attempt to deal with the IOException. Would the implementation be guaranteeing keeping the server up and only re-create server socket when only necessary? while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... bindExceptionCounter = 0; } catch (IOException e) { e.printStackTrace(); recreateServerSocket(); } } private void recreateServerSocket() { while (keepRunning) { try { logger.info("Try to re-create Server Socket"); ServerSocket socket = ServerSocketFactory.getDefault().createServerSocket(RateTableServer.RATE_EVENT_SERVER_PORT); // No exception thrown, then use the new socket. serverSocket = socket; break; } catch (BindException e) { logger.info("BindException indicates that the server socket is still good.", e); bindExceptionCounter++; if (bindExceptionCounter < 5) { break; } } catch (IOException e) { logger.warn("Problem to re-create Server Socket", e); e.printStackTrace(); try { Thread.sleep(30000); } catch (InterruptedException ie) { logger.warn(ie); } } } }

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  • Catching specific vs. generic exceptions in c#

    - by Scott Vercuski
    This question comes from a code analysis run against an object I've created. The analysis says that I should catch a more specific exception type than just the basic Exception. Do you find yourself using just catching the generic Exception or attempting to catch a specific Exception and defaulting to a generic Exception using multiple catch blocks? One of the code chunks in question is below: internal static bool ClearFlags(string connectionString, Guid ID) { bool returnValue = false; SqlConnection dbEngine = new SqlConnection(connectionString); SqlCommand dbCmd = new SqlCommand("ClearFlags", dbEngine); SqlDataAdapter dataAdapter = new SqlDataAdapter(dbCmd); dbCmd.CommandType = CommandType.StoredProcedure; try { dbCmd.Parameters.AddWithValue("@ID", ID.ToString()); dbEngine.Open(); dbCmd.ExecuteNonQuery(); dbEngine.Close(); returnValue = true; } catch (Exception ex) { ErrorHandler(ex); } return returnValue; } Thank you for your advice EDIT: Here is the warning from the code analysis Warning 351 CA1031 : Microsoft.Design : Modify 'ClearFlags(string, Guid)' to catch a more specific exception than 'Exception' or rethrow the exception

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  • How to handle not-enough-isolatedstorage issue deep in data loader?

    - by Edward Tanguay
    I have a silverlight application which loads data from many external data sources into IsolatedStorage, and while loading any of these sources if it does not have enough IsolatedStorage, it ends up in a catch statement. At that point in that catch statement I would like to ask the user to click a button to approve silverlight to increase the IsolatedStorage capacity. The problem is, although I have a "SwitchPage()" method with which I display a page, if I access it at this point it is too deep in the loading process and the application always goes into an endless loop, hangs and crashes. I need a way to branch out of the application completely somehow to an independent UserControl which has a button and code behind which does the increase logic. What is a solution for an application to be able to branch out of a loading process catch statement like this, display a user control which has a button to ask the user to increase the IsolatedStorage? public static void SaveBitmapImageToIsolatedStorageFile(OpenReadCompletedEventArgs e, string fileName) { try { using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { using (IsolatedStorageFileStream isfs = new IsolatedStorageFileStream(fileName, FileMode.Create, isf)) { Int64 imgLen = (Int64)e.Result.Length; byte[] b = new byte[imgLen]; e.Result.Read(b, 0, b.Length); isfs.Write(b, 0, b.Length); isfs.Flush(); isfs.Close(); isf.Dispose(); } } } catch (IsolatedStorageException) { //handle: present user with button to increase isolated storage } catch (TargetInvocationException) { //handle: not saved } }

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  • TransactionRequiredException on OptimisticLockException

    - by João Madureira Pires
    Hi there. I have the following class that generates sequencial Card Numbers. I'm trying to recover from OptimisticLockException, by calling recursively the same method. however, i'm getting TransactionRequiredException. Dows anyone knows how to recover from OptimisticLockException in my case? Thanks a lot in advance @Name("simpleAutoIncrementGenerator") public class SimpleAutoIncrementGenerator extends CardNumberGenerator{ private static final long serialVersionUID = 2869548248468809665L; private int numberOfRetries = 0; @Override public String generateNextNumber(CardInstance cardInstance, EntityManager entityManager) { try{ EntityCard card = (EntityCard)entityManager.find(EntityCard.class, cardInstance.getId()); if(card != null){ String nextNumber = ""; String currentNumber = card.getCurrentCardNumber(); if(currentNumber != null && !currentNumber.isEmpty()){ Long numberToInc = Long.parseLong(currentNumber); numberToInc ++; nextNumber = String.valueOf(numberToInc); card.setCurrentCardNumber(nextNumber); // this is just to cause a OptimisticLock Exception try { Thread.sleep(4000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } entityManager.persist(card); entityManager.flush(); return nextNumber; } } }catch (OptimisticLockException oLE) { System.out.println("\n\n\n\n OptimisticLockException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } }catch (TransactionRequiredException trE) { System.out.println("\n\n\n\n TransactionRequiredException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } }catch (StaleObjectStateException e) { System.out.println("\n\n\n\n StaleObjectStateException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } } return null; } }

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  • IOException during blocking network NIO in JDK 1.7

    - by Bass
    I'm just learning NIO, and here's the short example I've written to test how a blocking NIO can be interrupted: class TestBlockingNio { private static final boolean INTERRUPT_VIA_THREAD_INTERRUPT = true; /** * Prevent the socket from being GC'ed */ static Socket socket; private static SocketChannel connect(final int port) { while (true) { try { final SocketChannel channel = SocketChannel.open(new InetSocketAddress(port)); channel.configureBlocking(true); return channel; } catch (final IOException ioe) { try { Thread.sleep(1000); } catch (final InterruptedException ie) { } continue; } } } private static byte[] newBuffer(final int length) { final byte buffer[] = new byte[length]; for (int i = 0; i < length; i++) { buffer[i] = (byte) 'A'; } return buffer; } public static void main(final String args[]) throws IOException, InterruptedException { final int portNumber = 10000; new Thread("Reader") { public void run() { try { final ServerSocket serverSocket = new ServerSocket(portNumber); socket = serverSocket.accept(); /* * Fully ignore any input from the socket */ } catch (final IOException ioe) { ioe.printStackTrace(); } } }.start(); final SocketChannel channel = connect(portNumber); final Thread main = Thread.currentThread(); final Thread interruptor = new Thread("Inerruptor") { public void run() { System.out.println("Press Enter to interrupt I/O "); while (true) { try { System.in.read(); } catch (final IOException ioe) { ioe.printStackTrace(); } System.out.println("Interrupting..."); if (INTERRUPT_VIA_THREAD_INTERRUPT) { main.interrupt(); } else { try { channel.close(); } catch (final IOException ioe) { System.out.println(ioe.getMessage()); } } } } }; interruptor.setDaemon(true); interruptor.start(); final ByteBuffer buffer = ByteBuffer.allocate(32768); int i = 0; try { while (true) { buffer.clear(); buffer.put(newBuffer(buffer.capacity())); buffer.flip(); channel.write(buffer); System.out.print('X'); if (++i % 80 == 0) { System.out.println(); Thread.sleep(100); } } } catch (final ClosedByInterruptException cbie) { System.out.println("Closed via Thread.interrupt()"); } catch (final AsynchronousCloseException ace) { System.out.println("Closed via Channel.close()"); } } } In the above example, I'm writing to a SocketChannel, but noone is reading from the other side, so eventually the write operation hangs. This example works great when run by JDK-1.6, with the following output: Press Enter to interrupt I/O XXXX Interrupting... Closed via Thread.interrupt() — meaning that only 128k of data was written to the TCP socket's buffer. When run by JDK-1.7 (1.7.0_25-b15 and 1.7.0-u40-b37), however, the very same code bails out with an IOException: Press Enter to interrupt I/O XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX Exception in thread "main" java.io.IOException: Broken pipe at sun.nio.ch.FileDispatcherImpl.write0(Native Method) at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:47) at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:93) at sun.nio.ch.IOUtil.write(IOUtil.java:65) at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:487) at com.example.TestBlockingNio.main(TestBlockingNio.java:109) Can anyone explain this different behaviour?

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  • screnshot in android

    - by ujjawal
    The following is the code I am using to take a screen shot using GLSurfaceView. But I dont know why the onDraw() method in the GLSurfaceView.Renderer Class is not being called. Please if some one can look at the code below and point out what am I doing wrong.`public class MainActivity extends Activity { private GLSurfaceView mGLView; int x,y,w,h; Display disp; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); // ToDo add your GUI initialization code here setContentView(R.layout.main); x=0; y=0; disp = getWindowManager().getDefaultDisplay(); w = disp.getWidth(); h = disp.getHeight(); mGLView = new ClearGLSurfaceView(this); } class ClearGLSurfaceView extends GLSurfaceView { public ClearGLSurfaceView(Context context) { super(context); setDebugFlags(DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS); mRenderer = new ClearRenderer(); setRenderer(mRenderer); } ClearRenderer mRenderer; } class ClearRenderer implements GLSurfaceView.Renderer { public void onSurfaceCreated(GL10 gl, EGLConfig config) { // Do nothing special. } public void onSurfaceChanged(GL10 gl, int w, int h) { //gl.glViewport(0, 0, w, h); } public void onDrawFrame(GL10 gl) { //gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); int b[]=new int[w*(y+h)]; int bt[]=new int[w*h]; IntBuffer ib=IntBuffer.wrap(b); ib.position(0); gl.glReadPixels(x, 0, w, y+h, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, ib); for(int i=0, k=0; i<h; i++, k++) {//remember, that OpenGL bitmap is incompatible with Android bitmap //and so, some correction need. for(int j=0; j<w; j++) { int pix=b[i*w+j]; int pb=(pix>>16)&0xff; int pr=(pix<<16)&0x00ff0000; int pix1=(pix&0xff00ff00) | pr | pb; bt[(h-k-1)*w+j]=pix1; } } Bitmap bmp = Bitmap.createBitmap(bt, w, h,Bitmap.Config.ARGB_8888); try { File f = new File("/sdcard/testpicture.png"); f.createNewFile(); FileOutputStream fos=new FileOutputStream(f); bmp.compress(CompressFormat.PNG, 100, fos); try { fos.flush(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { fos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch(IOException e) { e.printStackTrace(); } } } } ` Please someone help me out. I have just started learning to work on android.

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  • How to read from an XmlReader without moving it forwards

    - by andy
    hey guys, I've got this scenario: while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element && reader.Name == itemElementName) { XElement item = null; try { item = XElement.ReadFrom(reader) as XElement; } catch (XmlException ex) { //log line number and stuff from XmlException class } } } In the above loop I'm transforming a certain node (itemElementName) into an XElement. Some nodes will be good XML and will go into an XElement, however, some will not. In the CATCH, I'd like to now only catch the standard XmlException stuff... I'd also like to catch an extract of the current Xml and a string. However, if I do any kind of READ operation on the node before I pass it to the XElement, it moves the reader forward. How can get a "snapshot" of the contents of the OuterXml of the reader without interfering with it's position?

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  • How to avoid exceptions catches copy-paste in .NET

    - by Budda
    Working with .NET framework I have a service with a set of methods that can generates several types of exceptions: MyException2, MyExc1, Exception... To provide proper work for all methods, each of them contains following sections: void Method1(...) { try { ... required functionality } catch(MyException2 exc) { ... process exception of MyException2 type } catch(MyExc1 exc) { ... process exception of MyExc1 type } catch(Exception exc) { ... process exception of Exception type } ... process and return result if necessary } It is very boring to have exactly same stuff in EACH service method with exactly same exceptions processing functionality... Is there any possibility to "group" these catch-sections and use only one line (something similar to C++ macros)? Probably something new in .NET 4.0 is related to this topic? Thanks. P.S. Any thoughts are welcome.

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  • How can I tell what events fire from GXT?

    - by CoverosGene
    I cannot seem to find any documentation of what events fire and when in GXT. The API docs have lists of all the events that could fire (in Events). And it describes how to handle events that you catch. But I'm interested in the opposite side, which events are fired when I take a certain action. I can set some listeners for various different components, or I can use addListener with a specific event code to catch individual events. That's spotty, and I seem to be using trial-and-error to guess what I might want to catch. Is there a way to log all the events that are firing? Or catch all of them so I could look at them in a debugger? Or is there some documentation I am missing that has the information? Something along the lines of "when you click on a widget, a ButtonEvent is fired. Events.x is fired on the hover, Events.y on the click."

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  • Strange Java Socket Behavior (Connects, but Doesn't Send)

    - by Donald Campbell
    I have a fairly complex project that boils down to a simple Client / Server communicating through object streams. Everything works flawlessly for two consecutive connections (I connect once, work, disconnect, then connect again, work, and disconnect). The client connects, does its business, and then closes. The server successfully closes both the object output stream and the socket, with no IO errors. When I try to connect a third time, the connection appears to go through (the ServerSocket.accept() method goes through and an ObjectOutputStream is successfully created). No data is passed, however. The inputStream.readUnshared() method simply blocks. I have taken the following memory precautions: When it comes time to close the sockets, all running threads are stopped, and all objects are nulled out. After every writeUnshared() method call, the ObjectOutputBuffer is flushed and reset. Has anyone encountered a similar problem, or does anyone have any suggestions? I'm afraid my project is rather large, and so copying code is problematic. The project boils down to this: SERVER MAIN ServerSocket serverSocket = new ServerSocket(port); while (true) { new WorkThread(serverSocket.accept()).start(); } WORK THREAD (SERVER) public void run() { ObjectInputBuffer inputBuffer = new ObjectInputBuffer(new BufferedInputStream(socket.getInputStream())); while (running) { try { Object myObject = inputBuffer.readUnshared(); // do work is not specified in this sample doWork(myObject); } catch (IOException e) { running = false; } } try { inputBuffer.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } CLIENT public Client() { Object myObject; Socket mySocket = new Socket(address, port); try { ObjectOutputBuffer output = new ObjectOutputBuffer(new BufferedOutputStream(mySocket.getOutputStream())); output.reset(); output.flush(); } catch (Exception e) { System.out.println("Could not get an input."); mySocket.close(); return; } // get object data is not specified in this sample. it simply returns a serializable object myObject = getObjectData(); while (myObject != null) { try { output.writeUnshared(myObject); output.reset(); output.flush(); } catch (Exception e) { e.printStackTrace(); break; } // catch } // while try { output.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } Thank you to everyone who may be able to help!

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  • Force IOException during file reading

    - by DixonD
    I have the piece of code that reads data from file. I want to force IOException in this code for testing purpose (I want to check if code throws correct custom exception in this case). Is there a some way to create a file which is protected from being read, for example? Maybe dealing with some security checks can help? Please, note that passing name to not-existent file cannot help, because FileNotFoundException has separate catch clause. Here peace of code for better undestanding of question: BufferedReader reader = null; try { reader = new BufferedReader(new FileReader(csvFile)); String rawLine; while ((rawLine = reader.readLine()) != null) { // some work is done here } } catch (FileNotFoundException e) { throw new SomeCustomException(); } catch (IOException e) { throw new SomeCustomException(); } finally { // close the input stream if (reader != null) { try { reader.close(); } catch (IOException e) { // ignore } } }

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  • non blocking client server chat application in java using nio

    - by Amith
    I built a simple chat application using nio channels. I am very much new to networking as well as threads. This application is for communicating with server (Server / Client chat application). My problem is that multiple clients are not supported by the server. How do I solve this problem? What's the bug in my code? public class Clientcore extends Thread { SelectionKey selkey=null; Selector sckt_manager=null; public void coreClient() { System.out.println("please enter the text"); BufferedReader stdin=new BufferedReader(new InputStreamReader(System.in)); SocketChannel sc = null; try { sc = SocketChannel.open(); sc.configureBlocking(false); sc.connect(new InetSocketAddress(8888)); int i=0; while (!sc.finishConnect()) { } for(int ii=0;ii>-22;ii++) { System.out.println("Enter the text"); String HELLO_REQUEST =stdin.readLine().toString(); if(HELLO_REQUEST.equalsIgnoreCase("end")) { break; } System.out.println("Sending a request to HelloServer"); ByteBuffer buffer = ByteBuffer.wrap(HELLO_REQUEST.getBytes()); sc.write(buffer); } } catch (IOException e) { e.printStackTrace(); } finally { if (sc != null) { try { sc.close(); } catch (Exception e) { e.printStackTrace(); } } } } public void run() { try { coreClient(); } catch(Exception ej) { ej.printStackTrace(); }}} public class ServerCore extends Thread { SelectionKey selkey=null; Selector sckt_manager=null; public void run() { try { coreServer(); } catch(Exception ej) { ej.printStackTrace(); } } private void coreServer() { try { ServerSocketChannel ssc = ServerSocketChannel.open(); try { ssc.socket().bind(new InetSocketAddress(8888)); while (true) { sckt_manager=SelectorProvider.provider().openSelector(); ssc.configureBlocking(false); SocketChannel sc = ssc.accept(); register_server(ssc,SelectionKey.OP_ACCEPT); if (sc == null) { } else { System.out.println("Received an incoming connection from " + sc.socket().getRemoteSocketAddress()); printRequest(sc); System.err.println("testing 1"); String HELLO_REPLY = "Sample Display"; ByteBuffer buffer = ByteBuffer.wrap(HELLO_REPLY.getBytes()); System.err.println("testing 2"); sc.write(buffer); System.err.println("testing 3"); sc.close(); }}} catch (IOException e) { e.printStackTrace(); } finally { if (ssc != null) { try { ssc.close(); } catch (IOException e) { e.printStackTrace(); } } } } catch(Exception E) { System.out.println("Ex in servCORE "+E); } } private static void printRequest(SocketChannel sc) throws IOException { ReadableByteChannel rbc = Channels.newChannel(sc.socket().getInputStream()); WritableByteChannel wbc = Channels.newChannel(System.out); ByteBuffer b = ByteBuffer.allocate(1024); // read 1024 bytes while (rbc.read(b) != -1) { b.flip(); while (b.hasRemaining()) { wbc.write(b); System.out.println(); } b.clear(); } } public void register_server(ServerSocketChannel ssc,int selectionkey_ops)throws Exception { ssc.register(sckt_manager,selectionkey_ops); }} public class HelloClient { public void coreClientChat() { Clientcore t=new Clientcore(); new Thread(t).start(); } public static void main(String[] args)throws Exception { HelloClient cl= new HelloClient(); cl.coreClientChat(); }} public class HelloServer { public void coreServerChat() { ServerCore t=new ServerCore(); new Thread(t).start(); } public static void main(String[] args) { HelloServer st= new HelloServer(); st.coreServerChat(); }}

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  • Question about Transact SQL syntax

    - by Yousui
    Hi guys, The following code works like a charm: BEGIN TRY BEGIN TRANSACTION COMMIT TRANSACTION END TRY BEGIN CATCH IF @@TRANCOUNT > 0 ROLLBACK; DECLARE @ErrorMessage NVARCHAR(4000), @ErrorSeverity int; SELECT @ErrorMessage = ERROR_MESSAGE(), @ErrorSeverity = ERROR_SEVERITY(); RAISERROR(@ErrorMessage, @ErrorSeverity, 1); END CATCH But this code gives an error: BEGIN TRY BEGIN TRANSACTION COMMIT TRANSACTION END TRY BEGIN CATCH IF @@TRANCOUNT > 0 ROLLBACK; RAISERROR(ERROR_MESSAGE(), ERROR_SEVERITY(), 1); END CATCH Why?

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  • Ping remote server and wait to get data

    - by infinity
    Hi I'm building my first application for android and I've reached a point where I can't find a solution even have no idea what to search for in Google. So the problem: I am pinging a remote server with GET request through the application passing some parameters like file_id. Then the server gives back confirmation if the file exists or error otherwise, both in plain text. The error string is $$$ERROR$$$. Actually the confirmation is JSON string that holds the path to the file. If the file doesn't exists on the server it generated the error message and start downloading the file and processing it which normally takes 10-30 seconds. What would be the best way to check if the file is ready for download? I have DownloadFile class that extends AsyncTask but before I reach the point to download the file I need the URL which is dependant on the previous request which is in the main class in the UI thread. Here is some code: public class MainActivity extends Activity { private String getInfo() { // Create a new HttpClient and Post Header HttpClient httpClient = new DefaultHttpClient(); HttpGet httpPost = new HttpGet(infoUrl); StringBuilder sb = null; String data; JSONObject jObject = null; try { HttpResponse response = httpClient.execute(httpPost); // This might be equal "$$$ERROR$$$" if no file exists sb = inputStreamToString(response.getEntity().getContent()); } catch(ClientProtocolException e) { // TODO Auto-generated catch block Log.v("Error: pushItem ClientProtocolException: ", e.toString()); } catch (IOException e) { // TODO Auto-generated catch block Log.v("Error: pushItem IOException: ", e.toString()); } // Clean the data to be complaint JSON format data = sb.toString().replace("info = ", ""); try { jObject = new JSONObject(data); data = jObject.getString("h"); fileTitle = jObject.getString("title"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } downloadUrl = String.format(downloadUrl, fileId, data); return downloadUrl; } } So my idea was to get the content and if equal to $$$ERROR$$$ go into loop until JSON data is passed but I guess there is better solution. Note: I don't have control over the server output so have to deal with what I have.

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  • how to retrive String from DatagramPacket

    - by sajith
    the following code prints [B@40545a60,[B@40545a60abc exp but i want to print abc,so that i can retrive the correct message from the receiving system public class Operation { InetAddress ip; DatagramSocket dsock; DatagramPacket pack1; byte[] bin,bout; WifyOperation(InetAddress Systemip) { ip=Systemip; try { dsock=new DatagramSocket(); } catch (SocketException e) { // TODO Auto-generated catch block e.printStackTrace(); } } void sendbyte() { String senddata="abc"+"123"; bout=senddata.getBytes(); pack1=new DatagramPacket(bout,bout.length,ip,3322); try { dsock.send(pack1); Log.d(pack1.getData().toString(),"abc exp"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } how i retrieve string instead of byte from the packet pack1

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  • Must JDBC Resultsets and Statements be closed separately although the Connection is closed afterwards?

    - by Mulmoth
    It is said to be a good habit to close all JDBC resources after usage. But if I have the following code, is it necessary to close the Resultset and the Statement? Connection conn = null; PreparedStatement stmt = null; ResultSet rs = null; try { conn = // Retrieve connection stmt = conn.prepareStatement(// Some SQL); rs = stmt.executeQuery(); } catch { // Error Handling } finally { try { if (rs != null) rs.close(); } catch (Exception e) {}; try { if (stmt != null) stmt.close(); } catch (Exception e) {}; try { if (conn != null) conn.close(); } catch (Exception e) {}; } The question is if the closing of the connection does the job or if it leaves some resources in use.

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  • How do I close a file after catching an IOException in java?

    - by DimDom
    All, I am trying to ensure that a file I have open with BufferedReader is closed when I catch an IOException, but it appears as if my BufferedReader object is out of scope in the catch block. public static ArrayList readFiletoArrayList(String fileName, ArrayList fileArrayList) { fileArrayList.removeAll(fileArrayList); try { //open the file for reading BufferedReader fileIn = new BufferedReader(new FileReader(fileName)); // add line by line to array list, until end of file is reached // when buffered reader returns null (todo). while(true){ fileArrayList.add(fileIn.readLine()); } }catch(IOException e){ fileArrayList.removeAll(fileArrayList); fileIn.close(); return fileArrayList; //returned empty. Dealt with in calling code. } } Netbeans complains that it "cannot find symbol fileIn" in the catch block, but I want to ensure that in the case of an IOException that the Reader gets closed. How can I do that without the ugliness of a second try/catch construct around the first? Any tips or pointers as to best practise in this situation is appreciated,

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