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  • System.Threading.Tasks - Limit the number of concurrent Tasks

    - by James
    I have just started to look at the new "System.Threading.Tasks" goodness in .Net 4.0, and would like to know if there is any build in support for limiting the number of concurrent tasks that run at once, or if this should be manually handled. E.G: If I need to call a calculation method 100 times, is there a way to set up 100 Tasks, but have only 5 execute simultaneously? The answer may just be to create 5 tasks, call Task.WaitAny, and create a new Task as each previous one finishes. I just want to make sure I am not missing a trick if there is a better way to do this. Thanks for any help.

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  • Best way to use SFTP folder as concurrent work queue

    - by Gabe Moothart
    I am writing a c# windows service which will be polling an SFTP folder for new files (one file = one job) and processing them. Multiple instances of the service may be running at the same time, so it is important that they do not step on each other. I realize that an SFTP folder does not make an ideal queue, but that's what I have to work with. What do I need to do to either use this SFTP folder as a concurrent message queue, or safely represent it in a way that can be used concurrently?

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  • Python - question regarding the concurrent use of `multiprocess`.

    - by orokusaki
    I want to use Python's multiprocessing to do concurrent processing without using locks (locks to me are the opposite of multiprocessing) because I want to build up multiple reports from different resources at the exact same time during a web request (normally takes about 3 seconds but with multiprocessing I can do it in .5 seconds). My problem is that, if I expose such a feature to the web and get 10 users pulling the same report at the same time, I suddenly have 60 interpreters open at the same time (which would crash the system). Is this just the common sense result of using multiprocessing, or is there a trick to get around this potential nightmare? Thanks

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  • Can you dynamically resize a java.util.concurrent.ThreadPoolExecutor while it still has tasks waitin

    - by Edward Shtern
    I'm working with a java.util.concurrent.ThreadPoolExecutor to process a number of items in parallel. Although the threading itself works fine, at times we've run into other resource constraints due to actions happening in the threads, which made us want to dial down the number of Threads in the pool. I'd like to know if there's a way to dial down the number of the threads while the threads area actually working. I know that you can call setMaximumPoolSize() and/or setCorePoolSize(), but these only resize the pool once threads become idle, but they don't become idle until there are no tasks waiting in the queue.

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  • how much concurrent http request can erlang handle

    - by user209123
    I am developing a application for benchmarking purposes, for which I require to create large number of http connection in a short time, I created a program in java to test how much threads is java able to create, it turns out in my 2GB single core machine, the limit is variable between 5000 and 6000 with 1 GB of memory given to JVM after which it hits outofmemoryerror with heap limit reached. It is suggested around that erlang will be able to generate much more concurrent processes, I am willing to learn erlang if it is capable of solving the problem , although I am interested in knowing can erlang be able to say generate somewhere around 100000 processes which are essentially http requests waiting for responses, in a matter of few seconds without reaching any limit like memory error etc.,

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  • How to do concurrent modification testing for grails application

    - by werner5471
    I'd like to run tests that simulate users modifying certain data at the same time for a grails application. Are there any plug-ins / tools / mechanisms I can use to do this efficiently? They don't have to be grails specific. It should be possible to fire multiple actions in parallel. I'd prefer to run the tests on functional level (so far I'm using Selenium for other tests) to see the results from the user perspective. Of course this can be done in addition to integration testing if you'd recommend to run concurrent modification tests on integration level as well.

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  • SSIS - Limiting Concurrent Connections

    - by Bigtoe
    Hi Folks, I am using SSIS to connect to a legecy mainframe database and this allows only 5 concurrent connections at a time. I have a dataflow task with many tables to transfer and it kicks outs because of this limitation. I have split up the Data Flow task into seperate data flows and this is working for the moment, but it is not optiomal as they need to be sequenced and 1 large transfer in a flow is holding up subsequent transfers. Anyone any idea of how to limit the number of connections in a single data flow, I had a look at using the Engine Threads but this did not make any difference. Any help much appericated.

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  • A cross between std::multimap and std::vector?

    - by Milan Babuškov
    I'm looking for a STL container that works like std::multimap, but has constant access time to random n-th element. I need this because I have such structure in memory that is std::multimap for many reasons, but items stored in it have to be presented to the user in a listbox. Since amount of data is huge, I'm using list box with virtual items (i.e. list control polls for value at line X). As a workaround I'm currently using additional std::vector to store "indexes" into std::map, and I fill it like this: std::vector<MMap::data_type&> vec; for (MMap::iterator it = mmap.begin(); it != mmap.end(); ++it) vec.push_back((*it).second); But this is not very elegant solution. Is there some such containter?

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  • Weird behavior of std::vector

    - by Nima
    I have a class like this: class OBJ{...}; class A { public: vector<OBJ> v; A(int SZ){v.clear(); v.reserve(SZ);} }; A *a = new A(123); OBJ something; a->v.push_back(something); This is a simplified version of my code. The problem is in debug mode it works perfect. But in release mode it crashes at "push_back" line. (with all optimization flags OFF) I debugged it in release mode and the problem is in the constructor of A. the size of the vector is something really big with dummy values and when I clear it, it doesn't change... Do you know why? Thanks,

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  • Template problems: No matching function for call

    - by Nick Sweet
    I'm trying to create a template class, and when I define a non-member template function, I get the "No matching function for call to randvec()" error. I have a template class defined as: template <class T> class Vector { T x, y, z; public: //constructors Vector(); Vector(const T& x, const T& y, const T& z); Vector(const Vector& u); //accessors T getx() const; T gety() const; T getz() const; //mutators void setx(const T& x); void sety(const T& y); void setz(const T& z); //operations void operator-(); Vector plus(const Vector& v); Vector minus(const Vector& v); Vector cross(const Vector& v); T dot(const Vector& v); void times(const T& s); T length() const; //Vector<T>& randvec(); //operators Vector& operator=(const Vector& rhs); friend std::ostream& operator<< <T>(std::ostream&, const Vector<T>&); }; and the function in question, which I've defined after all those functions above, is: //random Vector template <class T> Vector<double>& randvec() { const int min=-10, max=10; Vector<double>* r = new Vector<double>; int randx, randy, randz, temp; const int bucket_size = RAND_MAX/(max-min +1); temp = rand(); //voodoo hackery do randx = (rand()/bucket_size)+min; while (randx < min || randx > max); r->setx(randx); do randy = (rand()/bucket_size)+min; while (randy < min || randy > max); r->sety(randy); do randz = (rand()/bucket_size)+min; while (randz < min || randz > max); r->setz(randz); return *r; } Yet, every time I call it in my main function using a line like: Vector<double> a(randvec()); I get that error. However, if I remove the template and define it using 'double' instead of 'T', the call to randvec() works perfectly. Why doesn't it recognize randvec()? P.S. Don't mind the bit labeled voodoo hackery - this is just a cheap hack so that I can get around another problem I encountered.

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  • How are vector patterns used in syntax-rules?

    - by Jay
    Hi, I have been writing Common Lisp macros, so Scheme's R5Rs macros are a bit unnatural to me. I think I got the idea, except that I don't understand how one would use vector patterns in syntax-rules: (define-syntax mac (syntax-rules () ((mac #(a b c d)) (let () (display a) (newline) (display d) (newline))))) (expand '(mac #(1 2 3 4))) ;; Chicken's expand-full extension shows macroexpansion => (let746 () (display747 1) (newline748) (display747 4) (newline748)) I don't see how I'd use a macro that requires its arguments to be written as a vector: (mac #(1 2 3 4)) => 1 4 Is there some kind of technique that uses those patterns? Thank you!

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  • Finding the intersection of two vector equations.

    - by Matthew Mitchell
    I've been trying to solve this and I found an equation that gives the possibility of zero division errors. Not the best thing: v1 = (a,b) v2 = (c,d) d1 = (e,f) d2 = (h,i) l1: v1 + ?d1 l2: v2 + µd2 Equation to find vector intersection of l1 and l2 programatically by re-arranging for lambda. (a,b) + ?(e,f) = (c,d) + µ(h,i) a + ?e = c + µh b +?f = d + µi µh = a + ?e - c µi = b +?f - d µ = (a + ?e - c)/h µ = (b +?f - d)/i (a + ?e - c)/h = (b +?f - d)/i a/h + ?e/h - c/h = b/i +?f/i - d/i ?e/h - ?f/i = (b/i - d/i) - (a/h - c/h) ?(e/h - f/i) = (b - d)/i - (a - c)/h ? = ((b - d)/i - (a - c)/h)/(e/h - f/i) Intersection vector = (a + ?e,b + ?f) Not sure if it would even work in some cases. I haven't tested it. I need to know how to do this for values as in that example a-i. Thank you.

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  • Class template specializations with shared functionality

    - by Thomas
    I'm writing a simple maths library with a template vector type: template<typename T, size_t N> class Vector { public: Vector<T, N> &operator+=(Vector<T, N> const &other); // ... more operators, functions ... }; Now I want some additional functionality specifically for some of these. Let's say I want functions x() and y() on Vector<T, 2> to access particular coordinates. I could create a partial specialization for this: template<typename T> class Vector<T, 3> { public: Vector<T, 3> &operator+=(Vector<T, 3> const &other); // ... and again all the operators and functions ... T x() const; T y() const; }; But now I'm repeating everything that already existed in the generic template. I could also use inheritance. Renaming the generic template to VectorBase, I could do this: template<typename T, size_t N> class Vector : public VectorBase<T, N> { }; template<typename T> class Vector<T, 3> : public VectorBase<T, 3> { public: T x() const; T y() const; }; However, now the problem is that all operators are defined on VectorBase, so they return VectorBase instances. These cannot be assigned to Vector variables: Vector<float, 3> v; Vector<float, 3> w; w = 5 * v; // error: no conversion from VectorBase<float, 3> to Vector<float, 3> I could give Vector an implicit conversion constructor to make this possible: template<typename T, size_t N> class Vector : public VectorBase<T, N> { public: Vector(VectorBase<T, N> const &other); }; However, now I'm converting from Vector to VectorBase and back again. Even though the types are the same in memory, and the compiler might optimize all this away, it feels clunky and I don't really like to have potential run-time overhead for what is essentially a compile-time problem. Is there any other way to solve this?

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  • Pointing to vectors

    - by Matt Munson
    #include <iostream> #include <vector> using namespace std; int main () { vector <int> qwerty; qwerty.push_back(5); vector <int>* p = &qwerty; cout << p[0]; //error: no match for 'operator<<' in 'std::cout << * p' } I'm generally unclear on how to use pointers with vectors, so I'm pretty mystified as to why this is not working. To my mind, this should print 5 to screen.

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  • How Can I Reference Multiple Primary Keys For A Vector Type Primary Key

    - by AndreiC
    Hi, I have the following scenario: a table of projects and a table of persons, working on one or serveral projects. Also, I have a project id column (of type int), in the first table, which is a primary key there and I have a vector of project ids, as a column of type int, in my second table (persons), that references primary keys from the first table. What is the correct syntax for referencing multiple primary keys, from a vector foreign key. This is the way I am trying to create the table, but I am not sure what to place at the indicated line: CREATE TABLE Persons( Person_Id int, ..., ProjectsList int[], FOREIGN KEY (ProjectsList) REFERENCES Projects(Project_id) -- not sure what how to define the link here ); I hope my explanations are not over-complicated. Thank you in advance for helping!

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  • Splitting a double vector into equal parts

    - by Cosmin
    Greetings, Any input on a way to divide a std::vector into two equal parts ? I need to find the smallest possible difference between |part1 - part2|. This is how I'm doing it now, but from what you can probably tell it will yield a non-optimal split in some cases. auto mid = std::find_if(prim, ultim, [&](double temp) -> bool { if(tempsum >= sum) return true; tempsum += temp; sum -= temp; return false; }); The vector is sorted, highest to lowest, values can indeed appear twice. I'm not expecting part1 and part2 to have the same numbers of elements, but sum(part1) should be as close as possible to sum(part2) For example if we would have { 2.4, 0.12, 1.26, 0.51, 0.70 }, the best split would be { 2.4, 0.12 } and { 1.26, 0.51, 0.70 }. If it helps, I'm trying to achieve the splitting algorithm for the Shannon Fano encoding. Any input is appreciated, thanks!

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  • C++ vector of char array

    - by Stuart
    I am trying to write a program that has a vector of char arrays and am have some problems. char test [] = { 'a', 'b', 'c', 'd', 'e' }; vector<char[]> v; v.push_back(test); Sorry this has to be a char array because I need to be able to generate lists of chars as I am trying to get an output something like. a a a b a c a d a e b a b c Can anyone point me in the right direction? Thanks

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  • why Observable snapshot observer vector

    - by han14466
    In Observable's notifyObservers method, why does the coder use arrLocal = obs.toArray();? Why does not coder iterate vector directly? Thanks public void notifyObservers(Object arg) { Object[] arrLocal; synchronized (this) { /* We don't want the Observer doing callbacks into * arbitrary code while holding its own Monitor. * The code where we extract each Observable from * the Vector and store the state of the Observer * needs synchronization, but notifying observers * does not (should not). The worst result of any * potential race-condition here is that: * 1) a newly-added Observer will miss a * notification in progress * 2) a recently unregistered Observer will be * wrongly notified when it doesn't care */ if (!changed) return; arrLocal = obs.toArray(); clearChanged(); } for (int i = arrLocal.length-1; i>=0; i--) ((Observer)arrLocal[i]).update(this, arg); }

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  • Plotting a grouped 2 dimensional vector in MATLAB

    - by Hossein
    I am trying to make a plot of a 2-dimensional vector (2D Plot). But I don't want all the datapoints to have the same color on the plot. Each datapoint corresponds to a group. I want to have different colors for each group of datapoints. class=[1 3 2 5 2 5 1 3 3 4 2 2 2] says each datapoint belongs to which group X=[x1,y1;x2,y2;x3,y3;.....] the number of these datapoints are the same as the number of elements in the class vector. Now I want to plot these based on colors.

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  • C++ arrays select square number and make new vector

    - by John Smith
    I have to see which of the following from a vector is a square number then make another vector with only the square numbers For example: (4,15,6,25,7,81) the second will be (4,25,81) 4,25,81 because 2x2=4 5x5=25 and 9x9=81 I started like this: { int A[100],n,r,i; cout<<"Number of elements="; cin>>n; for(i=1;i<=n;i++) { cout<<"A["<<i<<"]="; cin>>A[i]; } for(i=1;i<=n;i++) { r=sqrt(A[i]); if(r*r==A[i]) } return 0; } but I am not really sure how to continue

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  • C++ Memory allocation question involving vectors

    - by TheFuzz
    vector< int > vect; int *int_ptr = new int(10); vect.push_back( *int_ptr ); I under stand that every "new" needs to be followed by a "delete" at some point but does the clear() method clean this memory? What about this method of doing the same thing: vector< int > vect; int int_var = 10; vect.push_back( int_var ); From what I understand, clear() calls the variables destructors, but both vect.push_back() methods in this example push an object on the vector, not a pointer. so does the first example using an int pointer need something other than clear() to clean up memory?

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  • Convert bit vector (array of booleans) to an integer, and integer to bit vector, in Java.

    - by dreeves
    What's the best way to unstub the following functions? // Convert a bit-vector to an integer. int bitvec2int(boolean[] b) { [CODE HERE] } // Convert an integer x to an n-element bit-vector. boolean[] int2bitvec(int x, int n) { [CODE HERE] } Or is there a better way to do that sort of thing than passing boolean arrays around? This comes up in an Android app where we need an array of 20 booleans to persist and the easiest way to do that is to write an integer or string to the key-value store. I'll post the way we (Bee and I) wrote the above as an answer. Thanks!

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  • C++ Vector of pointers

    - by xbonez
    For my latest CS homework, I am required to create a class called Movie which holds title, director, year, rating, actors etc. Then, I am required to read a file which contains a list of this info and store it in a vector of pointers to Movies. I am not sure what the last line means. Does it mean, I read the file, create multiple Movie objects. Then make a vector of pointers where each element (pointer) points to one of those Movie objects? Do I just make two vectors - one of pointers and one of Movies and make a one-to-one mapping of the two vectors?

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  • Boost ASIO read X bytes synchroniously into a vector

    - by xeross
    Hey, I've been attempting to write a client/server app with boost now, so far it sends and receives but I can't seem to just read X bytes into a vector. If I use the following code vector<uint8_t> buf; for (;;) { buf.resize(4); boost::system::error_code error; size_t len = socket.read_some(boost::asio::buffer(buf), error); if (error == boost::asio::error::eof) break; // Connection closed cleanly by peer. else if (error) throw boost::system::system_error(error); // Some other error. } And the packet is bigger then 4 bytes then it seems it keeps writing into those 4 bytes until the entire packet has been received, however I want it to fetch 4 bytes, then allow me to parse them, and then get the rest of the packet. Can anyone provide me with a working example, or at least a pointer on how to make it work properly ? Regards, Xeross

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