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  • Fast inter-process (inter-threaded) communications IPC on large multi-cpu system.

    - by IPC
    What would be the fastest portable bi-directional communication mechanism for inter-process communication where threads from one application need to communicate to multiple threads in another application on the same computer, and the communicating threads can be on different physical CPUs). I assume that it would involve a shared memory and a circular buffer and shared synchronization mechanisms. But shared mutexes are very expensive (and there are limited number of them too) to synchronize when threads are running on different physical CPUs.

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  • 2D Game: Fast(est) way to find x closest entities for another entity - huge amount of entities, high

    - by Pygmy
    I'm working on a 2D game that has a huge amount of dynamic entities. For fun's sake, let's call them soldiers, and let's say there are 50000 of them (which I just randomly thought up, it might be much more or much less :)). All these soldiers are moving every frame according to rules - think boids / flocking / steering behaviour. For each soldier, to update it's movement I need the X soldiers that are closest to the one I'm processing. What would be the best spatial hierarchy to store them to facilitate calculations like this without too much overhead ? (All entities are updated/moved every frame, so it has to handle dynamic entities very well)

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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  • Is the test, which touches the filenames under directory, a kind of unittest? [on hold]

    - by Chen OT
    I was told that unittest is fast and the tests which touches DB, across network, and touches FileSystem are not unittest. In one of my testcases, its input are the file names (amount about 300~400) under a specific folder. Although these input are part of file system, the execution time of this test is very fast. Should I moved this test, which is fast but touches file system, to higher level test?

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  • Fast check if an object will be successfully instantiated in PHP?

    - by Gremo
    How can I check if an object will be successfully instantiated with the given argument, without actually creating the instance? Actually I'm only checking (didn't tested this code, but should work fine...) the number of required parameters, ignoring types: // Filter definition and arguments as per configuration $filter = $container->getDefinition($serviceId); $args = $activeFilters[$filterName]; // Check number of required arguments vs arguments in config $constructor = $reflector->getConstructor(); $numRequired = $constructor->getNumberOfRequiredParameters(); $numSpecified = is_array($args) ? count($args) : 1; if($numRequired < $numSpecified) { throw new InvalidFilterDefinitionException( $serviceId, $numRequired, $numSpecified ); }

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  • what happens when I don't manage to call `recv` fast enough?

    - by amn
    Hi all, I want to account for a possible scenario where clients of my TCP/IP stream socket service send data to my service faster than it manages to move the data to its buffers (I am talking about application buffers, naturally) with recv and work with it. So basically, what happens in such scenarios? Obviously, some sort of service beneath my service which is a user application, has to receive incoming stream and store it somewhere until I issue 'recv', right? Most certainly the operating system. I don't want to re-open old questions, but I can't seem to find an answer to this seemingly obvious one?

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  • Extreamely fast way to clone the values of an array into a second array?

    - by George
    I am currently working on an application that is responsible for calculating random permutations of a multidemensional array. Currently the bulk of the time in the application is spent copying the array in each iteration (1 million iterations total). On my current system, the entire process takes 50 seconds to complete, 39 of those seconds spent cloning the array. My array cloning routine is the following: public static int[][] CopyArray(this int[][] source) { int[][] destination = new int[source.Length][]; // For each Row for (int y = 0; y < source.Length; y++) { // Initialize Array destination[y] = new int[source[y].Length]; // For each Column for (int x = 0; x < destination[y].Length; x++) { destination[y][x] = source[y][x]; } } return destination; } Is there any way, safe or unsafe, to achieve the same effect as above, much faster?

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  • C++[MSVC2010]: How does switch compile and how optimized and fast is it?

    - by ekul
    As I found out that I can use only numerical values in C++'s switch statements, I thought that there then must be some deeper difference between it and a bunch of if-else's. Therefore I asked myself: (How) does switch differ from if-elseif-elseif in terms of runtime speed, compile time optimization and general compilation? I'm mainly speaking of MSVC here.

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  • Good C++ array class for dealing with large arrays of data in a fast and memory efficient way?

    - by Shane MacLaughlin
    Following on from a previous question relating to heap usage restrictions, I'm looking for a good standard C++ class for dealing with big arrays of data in a way that is both memory efficient and speed efficient. I had been allocating the array using a single malloc/HealAlloc but after multiple trys using various calls, keep falling foul of heap fragmentation. So the conclusion I've come to, other than porting to 64 bit, is to use a mechanism that allows me to have a large array spanning multiple smaller memory fragments. I don't want an alloc per element as that is very memory inefficient, so the plan is to write a class that overrides the [] operator and select an appropriate element based on the index. Is there already a decent class out there to do this, or am I better off rolling my own? From my understanding, and some googling, a 32 bit Windows process should theoretically be able address up to 2GB. Now assuming I've 2GB installed, and various other processes and services are hogging about 400MB, how much usable memory do you think my program can reasonably expect to get from the heap? I'm currently using various flavours of Visual C++.

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  • How fast 3D rendering a still image per client request, in server can be made?

    - by user1767797
    I am trying to make a service that needs to quickly render simple 3D scenes on the server, and then return them as a JPEG. It should be able to accommodate mass users (client) so that it serve rendered image per client request. User-HTML-Server-(perhaps renderfarm)-Result display. Is current technology able to give a return really quickly like in 5 seconds, after it renders 3D scene like clothes ?? Thanks.

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  • Need a fast test to see if a remote printer is available or not. Using CreateIC now, and when print

    - by Steve
    My application does a CreateIC (and later, an OpenPrinter) for the user's default printer. When this is a remote printer, and that printer is powered down or otherwise not present on the network, it takes over 20 seconds for the CreateIC to return. I'm looking for some call I can make that will give me a quick answer if the server is down (so I can return a status and not try to do the CreateIC/OpenPrinter). My environment is c/c++ (non-managed).

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  • SQL -- How is DISTINCT so fast without an index?

    - by Jonathan
    Hi, I have a database with a table called 'links' with 600 million rows in it in SQLite. There are 2 columns in the database - a "src" column and a "dest" column. At present there are no indices. There are a fair number of common values between src and dest, but also a fair number of duplicated rows. The first thing I'm trying to do is remove all the duplicate rows, and then perform some additional processing on the results, however I've been encountering some weird issues. Firstly, SELECT * FROM links WHERE src=434923 AND dest=5010182. Now this returns one result fairly quickly and then takes quite a long time to run as I assume it's performing a tablescan on the rest of the 600m rows. However, if I do SELECT DISTINCT * FROM links, then it immediately starts returning rows really quickly. The question is: how is this possible?? Surely for each row, the row must be compared against all of the other rows in the table, but this would require a tablescan of the remaining rows in the table which SHOULD takes ages! Any ideas why SELECT DISTINCT is so much quicker than a standard SELECT?

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  • [PyQt4] QFileDialog problem (native: fast but no input field; non-native: has input field but slow)

    - by Bing Jian
    Hi, This seems a known problem but I have not found a good workaround. I like the style of the non-native QFileDialog, especially the feature that allows the user to input the path directly which is very convenient since the user can easily copy/paste the folder/file name from other applications. However, it seems very slow when the dialog is first launched. The native option is quite responsive but the problem is that it does not provide an input field so for the user to select a folder he/she has to walk into the directory, which can take many mouse clicks and is not fun. I am not sure if you have experienced similar problem or if I miss something. BTW, my PyQt version is 4.4.3 and I am working on Windows XP. Thanks, Bing

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  • Performance of vector::size() : is it as fast as reading a variable?

    - by zoli2k
    I have do an extensive calculation on a big vector of integers. The vector size is not changed during the calculation. The size of the vector is frequently accessed by the code. What is faster in general: using the vector::size() function or using helper constant vectorSize storing the size of the vector? I know that compilers usually able to inline the size() function when setting the proper compiler flags, however, making a function inline is something that a compiler may do but can not be forced.

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  • How can I write fast colored output to Console?

    - by Statement
    Hello world! I want to learn if there is another (faster) way to output text to the console application window using C# .net than with the simple Write, BackgroundColor and ForegroundColor methods and properties? I learned that each cell has a background color and a foreground color, and I would like to cache/buffer/write faster than using the mentioned methods. Maybe there is some help using the Out buffer, but I don't know how to encode the colors into the stream, if that is where the color data resides. This is for a retrostyle textbased game I am wanting to implement where I make use of the standard colors and ascii characters for laying out the game. Please help :)

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  • How to map a long integer number to a N-dimensional vector of smaller integers (and fast inverse)?

    - by psihodelia
    Given a N-dimensional vector of small integers is there any simple way to map it with one-to-one correspondence to a large integer number? Say, we have N=3 vector space. Can we represent a vector X=[(int32)x1,(int32)x2,(int32)x3] using an integer (int48)y? The obvious answer is "Yes, we can". But the question is: "What is the fastest way to do this and its inverse operation?"

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  • Small and fast .NET programs? - 65% runtime in ResolvePolicy

    - by forki23
    Hi, I tried to build a very very small .NET app in F#. It just has to convert a small string into another string and print the result to the console like: convert.exe myString == prints something like "myConvertedString" I used dottrace to analyze the performance: 26% (168ms) in my actual string conversion (I thinks this is ok.) 65,80% (425ms) in ResolvePolicy in System.Security.SecurityManager A runtime 500ms on every execution is way too slow. Can I do something to improve this? It would be Ok if only the first call needs this time. Regards, forki

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  • Cisco Catalyst 3550 + Alteon 184 Load-Balancing Issues...

    - by upkels
    I have just deployed a couple Cisco Catalyst 3550 switches, and a couple Alteon 184 Web Switches for load-balancing. I can ping all RIPs and VIPs to/from the Alteon. Topology Before: (server) <- (Alteon) <- (Internet) Topology Now: (server) <- (3550) <- Alteon <- (Internet) Cisco Port Configuration (Alteon Uplink Port): description LB_1_PORT_9_PRIMARY switchport access vlan 10 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 9 Configuration (VLAN 10 WAN): >> Main# /c/port 9/cur Current Port 9 configuration: enabled pref fast, backup gig, PVID 10, BW Contract 1024 name UPLINK >> Main# /c/port 9/fast/cur Current Port 9 Fast link configuration: speed 100, mode full duplex, fctl none, auto off Cisco Configuration (Load-Balanced Servers Port): description LB_1_PORT_1_PRIMARY switchport access vlan 30 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 1 Configuration (VLAN 30 LOAD-BALANCED LAN): >> Main# /c/port 1/cur Current Port 1 configuration: enabled pref fast, backup gig, PVID 30, BW Contract 1024 name LB_PORT_1 >> Main# /c/port 1/fast/cur Current Port 1 Fast link configuration: speed 100, mode full duplex, fctl both, auto on Each of my servers are on vlan 10 and 30, properly communicating. I have tried to turn on VLAN tagging on the Alteon, however it seems to cause all communications to stop working. When I tcpdump -i vlan30 on any of the webservers, I see normal ARP communications, and some STP communications, which may or may not be part of the problem: ... 15:00:51.035882 STP 802.1d, Config, Flags [none], bridge-id 801e.00:11:5c:62:fe:80.8041, length 42 15:00:51.493154 IP 10.1.1.254.33923 > 10.1.1.1.http: Flags [S], seq 707324510, win 8760, options [mss 1460], length 0 15:00:51.493336 IP 10.1.1.1.http > 10.1.1.254.33923: Flags [S.], seq 3981707623, ack 707324511, win 65535, options [mss 1460], len gth 0 15:00:51.493778 ARP, Request who-has 10.1.3.1 tell 10.1.3.254, length 46 etc... I'm not sure if I've provided enough information, so please let me know if any more is necessary. Thank you!

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  • Cisco Catalyst 3550 + Alteon 184 Load-Balancing Issues

    - by upkels
    I have just deployed a couple Cisco Catalyst 3550 switches, and a couple Alteon 184 Web Switches for load-balancing. I can ping all RIPs and VIPs to/from the Alteon. Topology Before: (server) <- (Alteon) <- (Internet) Topology Now: (server) <- (3550) <- Alteon <- (Internet) Cisco Port Configuration (Alteon Uplink Port): description LB_1_PORT_9_PRIMARY switchport access vlan 10 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 9 Configuration (VLAN 10 WAN): >> Main# /c/port 9/cur Current Port 9 configuration: enabled pref fast, backup gig, PVID 10, BW Contract 1024 name UPLINK >> Main# /c/port 9/fast/cur Current Port 9 Fast link configuration: speed 100, mode full duplex, fctl none, auto off Cisco Configuration (Load-Balanced Servers Port): description LB_1_PORT_1_PRIMARY switchport access vlan 30 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 1 Configuration (VLAN 30 LOAD-BALANCED LAN): >> Main# /c/port 1/cur Current Port 1 configuration: enabled pref fast, backup gig, PVID 30, BW Contract 1024 name LB_PORT_1 >> Main# /c/port 1/fast/cur Current Port 1 Fast link configuration: speed 100, mode full duplex, fctl both, auto on Each of my servers are on vlan 10 and 30, properly communicating. I have tried to turn on VLAN tagging on the Alteon, however it seems to cause all communications to stop working. When I tcpdump -i vlan30 on any of the webservers, I see normal ARP communications, and some STP communications, which may or may not be part of the problem: ... 15:00:51.035882 STP 802.1d, Config, Flags [none], bridge-id 801e.00:11:5c:62:fe:80.8041, length 42 15:00:51.493154 IP 10.1.1.254.33923 > 10.1.1.1.http: Flags [S], seq 707324510, win 8760, options [mss 1460], length 0 15:00:51.493336 IP 10.1.1.1.http > 10.1.1.254.33923: Flags [S.], seq 3981707623, ack 707324511, win 65535, options [mss 1460], len gth 0 15:00:51.493778 ARP, Request who-has 10.1.3.1 tell 10.1.3.254, length 46 etc... I'm not sure if I've provided enough information, so please let me know if any more is necessary. Thank you!

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  • Any limitations for putting an SSD in a Mini? How fast would an external HDD be via Firewire? Is Ser

    - by Cyrcle
    I'm considering getting a Mini for web programming. I do a lot of text searches so I want to put a SSD in it. Does the Mini have any limitations that might effect the performance of a SSD? I'm trying to decide if I should get a Mini Server. I'd like to be able to have two internal drives so one can be SSD for OS and the code I'm working on, and the other can be my storage drive. However, I'm not sure if I'll be using the extra functionality of the server edition OSX or not, so I'm reluctant to pay the $200 premium. In a "regular" Mini I could put the SSD internal and use an external big drive, but would the external drive be fast enough via Firewire? Thanks in advance for any info.

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  • Fast (twice in <1s) pressing of the same key on keyboard is not recognized correctly. What can it be?

    - by aldo85ita
    If I press any button 2 times quickly (I mean with less one second of delay between the keystrokes), Ubuntu doesn't detect the second one. In particularly, Ubuntu seems to detect the pressure because when I push the backspace, I can listen the sound related to the beating, but it has no effect (the letter is not inserted in the text or deleted in backspace case). How to fix it? Note: I used Ubuntu 11.10

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