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  • GUI Design - Roleselection with two lists, selected roles on the right, or left list?

    - by subes
    Hi, image two lists for selecting roles for a new user creation in an administrator frontend. One list has all available roles in it and another has the selected roles in it. Between those lists are buttons to move elements from one list to another. Thus the layout is horizontal with [List] [Buttons] [List]. Now to the question: Should the selected elements be on the left, or the right list? Intuitively some people I asked say, that the selected elements have to be on the right list. But some other people follow some sort of guideline that says, that the more important stuff in a frontend has to be on the left side. Also they think the selected elements are more important than the non-selected and so the selected ones have to be on the left side. Whats your opinion?

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  • Python - which multi platform GUI framework to use?

    - by Iacopo
    Hi, I've written a Python GUI application and made it run on Linux, Windows and Mac. The framework I'm using is PyGtk. The final result is not really good: the application looks horrible on Mac, and it is not really 'native' neither on Windows. Furthermore on Mac the windows' behavior is sometimes wrong, with modal dialogs appearing below the main windows. I've explored other frameworks and I've found that a porting may be really hard: PyQt it is huge, difficult to install and to distribute under Mac; PyGui is poor: I need tables and tree views at least; wxPython state explicitly that you have to use a custom python build for Mac Tkinter: didn't check it, only have the impression that it is obsolete I know this question may appear similar to http://stackoverflow.com/questions/394039/which-python-gui-framework but in that thread the portability issue is not really taken in account. Windows and Mac are a must, since most of my user have that systems. Can you also suggest some books?

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  • Swing: what to do when a GUI update takes too long and freezes other GUI elements?

    - by java.is.for.desktop
    Hello, everyone! I know that GUI code in Java Swing must be put inside SwingUtilities.invokeAndWait or SwingUtilities.invokeLater. This way threading works fine. Sadly, in my situation, the GUI update it that thing which takes much longer than background thread(s). More specific: I update a JTree with about just 400 entries, nesting depth is maximum 4, so should be nothing scary, right? But it takes sometimes one second! I need to ensure that the user is able to type in a JTextPane without delays. Well, guess what, the slow JTree updates do cause delays for JTextPane during input. It refreshes only as soon as the tree gets updated. I am using Netbeans and know empirically that a Java app can update lots of information without freezing the rest of the UI. How can it be done? NOTE 1: All those DefaultMutableTreeNodes are prepared outside the invokeAndWait. NOTE 2: When I replace invokeAndWait with invokeLater the tree doesn't get updated.

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  • Application with both console and gui mode

    - by mridang
    Hi, I have a python console app. Like most python console apps it uses the OptionParser module to take arguments. I've now developed a GUI for my app using wxPython and i'd like to integrate the two. I'd like my app to be run both from the console and from the OS's UI. When it is invoked from the console it runs as a console app and when it is double clicked in the OS's UI, it runs as a GUI app. How could I do something like this? Could someone show me a a snippet of what the __main__ block should be like? Thanks a ton.

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  • Netbeans GUI editor problems

    - by RenegadeAndy
    Hey guys. Im making a portion of my app using the netbeans gui editor. Great so far. However ive added a new checkbox - and when i load the panel in my app the text attribute isnt shown...its just blank as if i have no caption on it... all the other ones display - so this is very annoying. It kind of seems that I have hit the limit on gui items or something, becasue any new items I add I cannot seem then, If i add new labels they dont show either :S! The other problems Im having are that the size of the window im editting appears to be fixed - every time i change it, it jumps back to the same size - how do i stop this from happening? Cheers Andy

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  • Python: Attractive, clean, packagable windows GUI library

    - by Parand
    I need to create a simple windows based GUI for a desktop application that will be downloaded by end users. The application is written in python and will be packaged as an installer or executable. The functionality I need is simple - selecting from various lists, showing progress bars, etc. No animations, sprites, or other taxing/exotic things. Seems there are quite a few options for Python GUI libraries (Tk, QT, wxPython, Gtk, etc). What do you recommend that: Is easy to learn and maintain Can be cleanly packaged using py2exe or something similar Looks nice

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  • External GUI/Helper Library for Visual C++?

    - by Psychic
    I am looking for some kind of library, either open source or bought in, that provides advanced GUI components, helper functions & classes etc. It needs to be something that integrates relatively easily into Visual Studio, and should be based around C++ and Windows. Cross platform isn't needed, and can somtimes make things a little more complex and restricted than single platform, but it is still acceptable. It also needs to be up-to-date and active. There appears to be a number of 'retired' libraries that offer little or no support, so these would not be suitable, as I'm going to need help every now and then! It also needs good documentation. I know about wxWidgets but I'm wondering what other alternatives there are? At first glance, wxWidgets doesn't strike me as what I want/need, especially in the GUI area where the visual components seem striking similar to the stock components. I want more custimization! Is there much out there that meets these requirements?

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  • C/C++ GUI framework to create distinctive window style

    - by genesys
    Hi! Can someone please tell me a GUI framework (for Windows. doesn't need to be cross platform) that allows me to specify the design of the UI elements very precisely? For example, the Windows and UI elements of Adobe products look different than other Windows applications. I'm looking for a framework that would allow me to create a GUI in that style - or any other style I invent, from the shape of the window, to the visual appearance of any scrollbar, button minimize/maximize buttons and so on. any recommendations? Thanks!

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  • Laying out JPanels to make a simple GUI

    - by Elvis
    Hello, first of all, this is more or less my first GUI and ive learned Java for not more then a week, so it might contain some serious programming errors. What i have right now is: Buttons and labels are part of OptionPanel and are on the left, DrawingPanel is about 5x5 px in size and is on the right. What I am trying to do is a simple test, to get me more familiar with the GUI. The rectangle should be movable and re-sizeable by the user when clicking the respective buttons: http://www.upload.ee/image/612005/JFrame2.jpg Right now i have: JFrame MainFrame - Makes JFrame (Not using the setSize function. using .pack() instead. not sure about it) JPanel MergedPanel - FlowLayout - Adds JPanel OptionsPanel and JPanel DrawingPanel together and gets injected to JFrame MainFrame JPanel DrawPanel - This JPanel is responsible of drawing the rectangle. JPanel OptionPanel - FlowLayout - This JPanel is responsible of the buttons. Help please.

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  • Associating an Object with other Objects and Properties of those Objects

    - by alzoid
    I am looking for some help with designing some functionality in my application. I already have something similar designed but this problem is a little different. Background: In my application we have different Modules. Data in each module can be associated to other modules. Each Module is represented by an Object in our application. Module 1 can be associated with Module 2 and Module 3. Currently I use a factory to provide the proper DAO for getting and saving this data. It looks something like this: class Module1Factory { public static Module1BridgeDAO createModule1BridgeDAO(int moduleid) { switch (moduleId) { case Module.Module2Id: return new Module1_Module2DAO(); case Module.Module3Id: return new Module1_Module3DAO(); default: return null; } } } Module1_Module2 and Module1_Module3 implement the same BridgeModule interface. In the database I have a Table for every module (Module1, Module2, Module3). I also have a bridge table for each module (they are many to many) Module1_Module2, Module1_Module3 etc. The DAO basically handles all code needed to manage the association and retrieve its own instance data for the calling module. Now when we add new modules that associate with Module1 we simply implement the ModuleBridge interface and provide the common functionality. New Development We are adding a new module that will have the ability to be associated with other Modules as well as specific properties of that module. The module is basically providing the user the ability to add their custom forms to our other modules. That way they can collect additional information along with what we provide. I want to start associating my Form module with other modules and their properties. Ie if Module1 has a property Category, I want to associate an instance From data with that property. There are many Forms. If a users creates an instance of Module2, they may always want to also have certain form(s) attached to that Module2 instance. If they create an instance of Module2 and select Category 1, then I may want additional Form(s) created. I prototyped something like this: Form FormLayout (contains the labels and gui controls) FormModule (associates a form with all instances of a module) Form Instance (create an instance of a form to be filled out) As I thought about it I was thinking about making a new FormModule table/class/dao for each Module and Property that I add. So I might have: FormModule1 FormModule1Property1 FormModule1Property2 FormModule1Property3 FormModule1Property4 FormModule2 FormModule3 FormModule3Property1 Then as I did previously, I would use a factory to get the proper DAO for dealing with all of these. I would hand it an array of ids representing different modules and properties and it would return all of the DAOs that I need to call getForms(). Which in turn would return all of the forms for that particular bridge. Some points This will be for a new module so I dont need to expand on the factory code I provided. I just wanted to show an example of what I have done in the past. The new module can be associated with: Other Modules (ie globally for any instance of that module data), Other module properties (ie only if the Module instance has a certian value in one of its properties) I want to make it easy for developers to add associations with other modules and properties easily Can any one suggest any design patterns or strategy's for achieving this? If anything is unclear please let me know. Thank you, Al

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  • Breaking from for loop in MATLAB GUI

    - by Nick
    I have a for loop in the opening function of a GUI in MATLAB and I'm trying to use a callback button to break the loop. I'm new to MATLAB. Here's the code I have: %In the opening function of the GUI handles.stop_now = 0; for i=1:inf if handles.stop_now==1 break; end end % Executes on button press function pushbutton_Callback(hObject, eventdata, handles) % hObject handle to end_segmenting_button (see GCBO) % eventdata reserved - to be defined in a future version of MATLAB % handles structure with handles and user data (see GUIDATA) handles.stop_now=1; guidata(hObject, handles); For some reason, despite defining the variables with handles, the loop doesn't break upon pressing the button. Anyone know what's going on? Thanks.

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  • Web GUI frameworks for Phone development

    - by Runner
    I looked already and could't find anyting good. So a question is, are there any good web frameworks that would allow to easily develop GUI for the majority of high end phones? By this I mean It would have to work the same on majority of high end phones (forget the low cost ones) It would have to simplify the development and hide the ugly details from developer Clear design and good documentation. Also some stability on the market. The focus in on good looking and easy to make GUI. Javascript is only a plus. So basically I am looking for something like jQuery or maybe ExtJS for phone development. EDIT: It would be a big plus if it could be consumed in Delphi EDIT 2: If it was not clear, I am looking for a web base solution. So the target is HTML output and not native code.

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  • select GUI on windows (wxPy vs pyQt)

    - by Golovko
    Hello! We are plan to create an application for monitoring and configuring our service (which is running on remote server). After long time discuss, we decide for python as pl for our app, because we love and know python (better, than english, really). but we don't know, what GUI toolkit preffered for our aims. We need fast (for development and running) app, which users are admins, mainteners and account managers. There is two GUI toolkit for python, which we know: wxPython and pyQT. Anybody have arguments pro et contra candidat? And maybe peoples know commercial applications, running in this products (only python version of toolkits)? Links are desirable. Thanks, and excuse my english.

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  • What should you do differently when designing websites for an embedded web server

    - by Roger Attrill
    When designing a website to be accessed from an embedded webserver such as KLone, what do you need to do differently compared to a 'standard' web server. I'm talking about considerations at the front end design stage, before the actual building and coding up. For example, typically in such situations, memory size is a premium, so I guess larger images are out, and maybe more attention should be focused on achieving a good look and feel using CSS/Javascript rather than bitmap images.

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  • What is the greatest design flaw you have faced in any programming language?

    - by Anto
    All programming languages are having their design flaws simply because not a single language can be perfect, just as with most (all?) other things. That aside, which design fault in a programming language has annoyed you the most through your history as a programmer? Note that if a language is "bad" just because it isn't designed for a specific thing isn't a design flaw, but a feature of design, so don't list such annoyances of languages. If a language is illsuited for what it is designed for, that is of course a flaw in the design. Implementation specific things and under the hood things do not count either.

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  • Development: SDK for Social Net

    - by loldop
    I have a task: development sdk for social networking service like facebook, twitter and etc. At now i'm developing facebook-extension-sdk which based on facebook-ios-sdk 3.0. But not all social networking services have good sdks. And all time i improved my facebook-extension-sdk, when i see ugly code :( Please, advise me good techniques to development these sdks (like design-patterns or your own experience or good books/sites). Thanks!

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  • How do I write code that doesn't suck? [closed]

    - by Afnan
    My friends and I would like to write a C# desktop application, and would like some guidance on how to make sure the code base is professional and well-kept. Should we use classes or interfaces for our inheritance patterns (which is better)? What are the best practices for professional applications? How do we know what sloppy code looks like, and how do we avoid creating sloppy code? Are there any best practices regarding the design of Winforms applications?

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  • What is a useful pattern to maintaining an object state in a one to many relationship?

    - by ahenderson
    I am looking for a design for my application, here are the players(classes) involved. struct Transform { // Uses a matrix to transform the position. // Also acts acts as the state of a Dialog. Position transform(Position p); //other methods. }; struct Dialog { // There are multiple dialog for the user to transform the output. Transform& t; void ChangeTranformation(){t.rotate(360);} } struct Algorithm { //gives us a position based on an implementation. For example this can return points on a circle or line. Transform& t; Position m_p; Dialog& d; Position GetCurrentPosition(){ return t.transform(m_p);} //other methods. } Properties I need: Each algorithms has one dialog and each dialog can have many algorithms associated with it. When the user selects an algorithm a dialog associated with that algorithm is displayed. If the user selects a different algorithm then re-selects back the state is restored in the dialog. Basically I want a good design pattern to maintain the state of the dialog given that many algorithms use it and they can be switched back and forth. Does anyone have any suggestions? Here is a use case: Dialog1 has a single edit box to control the radius. Algorithm1 generates points on a unit circle. Algorithm2 is the same as Algorithm1. The user has selected Algorithm1 and entered 2 into the edit box. This will generate points on a circle of radius 2. The user then selects Algorithm2 and enters 10 into the edit box of Dialog1. This will generate points on a circle of radius 10. Finally Algorithm1 is selected again. The edit box of Dialog1 should show 2 and points on a circle of radius 2 should be generated.

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  • How can you tell whether to use Composite Pattern or a Tree Structure, or a third implementation?

    - by Aske B.
    I have two client types, an "Observer"-type and a "Subject"-type. They're both associated with a hierarchy of groups. The Observer will receive (calendar) data from the groups it is associated with throughout the different hierarchies. This data is calculated by combining data from 'parent' groups of the group trying to collect data (each group can have only one parent). The Subject will be able to create the data (that the Observers will receive) in the groups they're associated with. When data is created in a group, all 'children' of the group will have the data as well, and they will be able to make their own version of a specific area of the data, but still linked to the original data created (in my specific implementation, the original data will contain time-period(s) and headline, while the subgroups specify the rest of the data for the receivers directly linked to their respective groups). However, when the Subject creates data, it has to check if all affected Observers have any data that conflicts with this, which means a huge recursive function, as far as I can understand. So I think this can be summed up to the fact that I need to be able to have a hierarchy that you can go up and down in, and some places be able to treat them as a whole (recursion, basically). Also, I'm not just aiming at a solution that works. I'm hoping to find a solution that is relatively easy to understand (architecture-wise at least) and also flexible enough to be able to easily receive additional functionality in the future. Is there a design pattern, or a good practice to go by, to solve this problem or similar hierarchy problems? EDIT: Here's the design I have: The "Phoenix"-class is named that way because I didn't think of an appropriate name yet. But besides this I need to be able to hide specific activities for specific observers, even though they are attached to them through the groups. A little Off-topic: Personally, I feel that I should be able to chop this problem down to smaller problems, but it escapes me how. I think it's because it involves multiple recursive functionalities that aren't associated with each other and different client types that needs to get information in different ways. I can't really wrap my head around it. If anyone can guide me in a direction of how to become better at encapsulating hierarchy problems, I'd be very glad to receive that as well.

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