OpenGL: small black pixel on top right corner of texture
- by user308226
I wrote an uncompressed TGA texture loader and it works nearly perfect, except for the fact that there's just one TINY little black patch on the upper right and it's driving me mad. I can get rid of it by using a texture border, but somehow I think that's not the practical solution.
Has anyone encountered this kind of problem before and knows -generally- what's going wrong when something like this happens, or should I post the image-loading function code?
Here's a picture, the little black dot is REALLY small.
http://img651.imageshack.us/img651/2230/dasdwx.png