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  • whats a sure shot way to make sure objects appear correctly positioned on stage

    - by dubbeat
    Hi, I've being having a lot of trouble recently getting objects (UIComponents containing movieclips) to appear correctly in the right positions. For example, my current dilema is I have a container that is 3 layers deep. outer layer inner layer display layer This hiearachy was built in CS4 as a movieclip. In the display layer in CS4 I figured out where I want to place 16 different "box" movieclips. I dont want to create these boxes maunually at design time, instead I want to add them at run time. So I know what container I want to add my boxes to. I know what positions they "would" be at in CS4 environment. Whats the best way to add them in the correct locations with code? The "box" I'm trying to add in a movieclip held inside of a UIComponent. Is there a "rule of thumb" to do this type of thing? I'm sure I'm going to encounter this problem again and again and I'd like to just blow the problem out of the water once and for all with the "right way" to do this.

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  • How to calculate the touch location with convertToWorldSpace?

    - by Paul
    i would like to convert the touch location as a world coordinate in my tile game. With this code, i clicked on the right of the screen (so that my character walks in the tiled game, and the background goes slowly to the left) : - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for( UITouch *touch in touches ) { CGPoint location = [touch locationInView: [touch view]]; location = [[CCDirector sharedDirector] convertToGL: location]; CGPoint test = [self convertToWorldSpace:location]; CCLOG(@"test : %.2g", test.x); The test log gives me : 50, 72, 1e+02, 2.6e+02, 4.2e+02, (and then goes down) 3.2e+02, 9.5, -1.9e+02, etc. Does anyone know why? I would like to calculate the "real" coordinate of the touch, so that i know when the character has to keep going (click on the right of its actual position) or if he has to turn and go backwards. (click on the left of its actual position) Thanks for your help

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  • Determining if a coordinate is on a line

    - by TGCBraun
    I´m coding a little app that allows the user to draw multiple shapes and then remove or resize them. It´s working perfectly on rectangles and ovals, but I´m having issues with lines. Here´s a method that I wrote to find if the clicked spot on the screen is part of a specific line: public boolean containsLocation(int x, int y) { int m = (getY2() - getY()) / (getX2() - getX()); int b = getY() - (m * getX()); if (y == (m * x) + b) { return true; } return false; I´m using the famous y = mx + b formula and replacing y and x to find if the clicked spot is part of the line. The problem is when I click on the screen to remove the line, it only works if I click on the very fist coordinate (x,y) where the line starts. Nothing happens when I click anywhere else along the line. Can anyone shed a light on what I´m doing wrong? Thanks a lot.

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  • How to get left-top and right-buttom latitude and longitude of map in MapKit For iPad ?

    - by damniatx
    Hi, i'm looking for answer about getting latitude and longitude from uimapkit. there is same problem that has been answered, but it didn't give right coordinate. http://yit.me/3ddp73 it's code from thread i'm linking above. CLLocationCoordinate2D topLeft, bottomRight; topLeft = [mapView convertPoint:CGPointMake(0,0) toCoordinateFromView:mapView]; CGPoint pointBottomRight = CGPointMake(mapView.frame.size.width, mapView.frame.size.height); bottomRight = [mapView convertPoint:pointBottomRight toCoordinateFromView:mapView]; NSLog(@"topleft = %f", topLeft); NSLog(@"bottom right = %f", bottomRight); any idea to fix this issue ? thanks

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  • Java/Swing: JTable.rowAtPoint doesn't work correctly for points outside the table?

    - by Jason S
    I have this code to get a row from a JTable that is generated by a DragEvent for a DropTarget in some component C which may or may not be the JTable: public int getRowFromDragEvent(DropTargetDragEvent event) { Point p = event.getLocation(); if (event.getSource() != this.table) { SwingUtilities.convertPointToScreen(p, event.getDropTargetContext().getComponent()); SwingUtilities.convertPointFromScreen(p, this.table); if (!this.table.contains(p)) { System.out.println("outside table, would be row "+this.table.rowAtPoint(p)); } } return this.table.rowAtPoint(p); } The System.out.println is just a hack right now. What I'm wondering, is why the System.out.println doesn't always print "row -1". When the table is empty it does, but if I drag something onto the table's header row, I get the println with "row 0". This seems like a bug... or am I not understanding how rowAtPoint() works?

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  • WinXP: Error 1167 -- Device (LPT1) not connected

    - by Thomas Matthews
    I am writing a program that opens LPT1 and writes a value to it. The WriteFile function is returning an error code of 1167, "The device is not connected". The Device Manager shows that LPT1 is present. I have a cable connected between a development board and the PC. The cable converts JTAG pin signals to signals on the parallel port. Power is applied and the cable is connected between the development board and the PC. The development board is powered on. I am using: Windows XP MS Visual Studio 2008, C language, console application, debug environment. Here is the relevant code fragments: HANDLE parallel_port_handle; void initializePort(void) { TCHAR * port_name = TEXT("LPT1:"); parallel_port_handle = CreateFile( port_name, GENERIC_READ | GENERIC_WRITE, 0, // must be opened with exclusive-access NULL, // default security attributes OPEN_EXISTING, // must use OPEN_EXISTING 0, // not overlapped I/O NULL // hTemplate must be NULL for comm devices ); if (parallel_port_handle == INVALID_HANDLE_VALUE) { // Handle the error. printf ("CreateFile failed with error %d.\n", GetLastError()); Pause(); exit(1); } return; } void writePort( unsigned char a_ucPins, unsigned char a_ucValue ) { DWORD dwResult; if ( a_ucValue ) { g_siIspPins = (unsigned char) (a_ucPins | g_siIspPins); } else { g_siIspPins = (unsigned char) (~a_ucPins & g_siIspPins); } /* This is a sample code for Windows/DOS without Windows Driver. */ // _outp( g_usOutPort, g_siIspPins ); //---------------------------------------------------------------------- // For Windows XP and later //---------------------------------------------------------------------- if(!WriteFile (parallel_port_handle, &g_siIspPins, 1, &dwResult, NULL)) { printf("Could not write to LPT1 (error %d)\n", GetLastError()); Pause(); return; } } If you believe this should be posted on Stack Overflow, please migrate it over (thanks).

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  • How do I get Java to use my multi-core processor?

    - by Rudiger
    I'm using a GZIPInputStream in my program, and I know that the performance would be helped if I could get Java running my program in parallel. In general, is there a command-line option for the standard VM to run on many cores? It's running on just one as it is. Thanks! Edit I'm running plain ol' Java SE 6 update 17 on Windows XP. Would putting the GZIPInputStream on a separate thread explicitly help? No! Do not put the GZIPInputStream on a separate thread! Do NOT multithread I/O! Edit 2 I suppose I/O is the bottleneck, as I'm reading and writing to the same disk... In general, though, is there a way to make GZIPInputStream faster? Or a replacement for GZIPInputStream that runs parallel? Edit 3 Code snippet I used: GZIPInputStream gzip = new GZIPInputStream(new FileInputStream(INPUT_FILENAME)); DataInputStream in = new DataInputStream(new BufferedInputStream(gzip));

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  • Does the chunk of the System.Collections.Concurrent.Partitioner need to be thread safe?

    - by Scott Chamberlain
    I am working with the Parallel libraries in .net 4 and I am creating a Partitioner and the example shown in the MSDN only has a chunk size of 1 (every time a new result is retrieved it hits the data source instead of the local cache. The version I am writing will pull 10000 SQL rows at a time then feed the rows from the cache until it is empty then pull another batch. Each partition in the Partitioner has its own chunk. I know every time I call to the IEnumerator in from the SQL data-source that needs to be thread safe but for use in a Parallel.ForEach do I need to make every call to the cache for the chunking thread safe?

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  • pipelined function

    - by user289429
    Can someone provide an example of how to use parallel table function in oracle pl/sql. We need to run massive queries for 15 years and combine the result. SELECT * FROM Table(TableFunction(cursor(SELECT * FROM year_table))) ...is what we want effectively. The innermost select will give all the years, and the table function will take each year and run massive query and returns a collection. The problem we have is that all years are being fed to one table function itself, we would rather prefer the table function being called in parallel for each of the year. We tried all sort of partitioning by hash and range and it didn't help. Also, can we drop the keyword PIPELINED from the function declaration? because we are not performing any transformation and just need the aggregate of the resultset.

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  • Do you know any build systems with decent support for parallelization?

    - by dahpgjgamgan
    Hi, I am looking for a build system (working on ms windows) that has good support for parallelization of tasks/targets (or whatever you call them). To be more specific - during build (that is initiated on MS Windows machine) I need to copy source files to a number of different machines (which are not necessarily running Windows) and start a remote job on each of them - and I really like to do that on all machines at once. Does anyone know a build system that's capable of executing such a task in parallel. From what I googled, the options currently available are: -j switch in make - but i don't know if nmake supports this -some custom nAnt tasks -msbuild has some form of support for parallelization - seems similiar to make (meaning you don't specify what to do in parallel, just specify that it would be nice to build things that way) -fake (f# make) is written in functional programming language which are known to have good parallelization support - but I'm not very skillful in functional programming area. Any other solutions I could explore?

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  • Google Maps: How to add HTML elements to specific coordinates ?

    - by Christian Toma
    I would like to know how and if I can add standard HTML elements (div, button) to a specific set of coordinates on the map ? For example I have a set of coordinates and I would like to attach a custom balloon notification to them and when I pan away from the coordinates the element should disappear and when I pan back to them, the element should reappear. Is it possible to do this with Google Maps ?

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  • Missing Coordinates. Basic Trigonometry Help.

    - by TheDarkIn1978
    please refer to my quick diagram attached below. what i'm trying to do is get the coordinates of the yellow dots by using the angle from the red dots' known coordinates. assuming each yellow dot is about 20 pixels away from the x:50/y:250 red dot at a right angle (i think that's what it's called) how do i get their coordinates? i believe this is very basic trigonometry and i should use Math.tan(), but they didn't teach us much math in art school.

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  • How can I get node coordinates from a graph, using Perl?

    - by jonny
    Ok, I have a flowchart definition (basically, array of nodes and edges for each node). Now I want to calculate coordinates for every task in the flow, preferably hierarchycal style. I need something like Graph::Easy::Layout but I have no idea how to get nodes coordinates: I render nodes myself and I only want to retrieve box coordinates/size. Any suggestions? What I need is a CPAN module available even in Debian repository.

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  • How can I ease the work of getting pixel coordinates from a spritesheet?

    - by ThePlan
    When it comes to spritesheets they're usually easier to use, and they're very efficient memory-wise, but the problem that I'm always having is getting the actual position of a sprite from a sheet. Usually, I have to throw in some aproximated values and modify them several times until I get it right. My question: is there a tool which can basically show you the coordinates of the mouse relative to the image you have opened? Or is there a simpler method of getting the exact rectangle that the sprite is contained in?

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  • Why does Clojure hang after hacing performed my calculations?

    - by Thomas
    Hi all, I'm experimenting with filtering through elements in parallel. For each element, I need to perform a distance calculation to see if it is close enough to a target point. Never mind that data structures already exist for doing this, I'm just doing initial experiments for now. Anyway, I wanted to run some very basic experiments where I generate random vectors and filter them. Here's my implementation that does all of this (defn pfilter [pred coll] (map second (filter first (pmap (fn [item] [(pred item) item]) coll)))) (defn random-n-vector [n] (take n (repeatedly rand))) (defn distance [u v] (Math/sqrt (reduce + (map #(Math/pow (- %1 %2) 2) u v)))) (defn -main [& args] (let [[n-str vectors-str threshold-str] args n (Integer/parseInt n-str) vectors (Integer/parseInt vectors-str) threshold (Double/parseDouble threshold-str) random-vector (partial random-n-vector n) u (random-vector)] (time (println n vectors (count (pfilter (fn [v] (< (distance u v) threshold)) (take vectors (repeatedly random-vector)))))))) The code executes and returns what I expect, that is the parameter n (length of vectors), vectors (the number of vectors) and the number of vectors that are closer than a threshold to the target vector. What I don't understand is why the programs hangs for an additional minute before terminating. Here is the output of a run which demonstrates the error $ time lein run 10 100000 1.0 [null] 10 100000 12283 [null] "Elapsed time: 3300.856 msecs" real 1m6.336s user 0m7.204s sys 0m1.495s Any comments on how to filter in parallel in general are also more than welcome, as I haven't yet confirmed that pfilter actually works.

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  • How exactly do MbUnit's [Parallelizable] and DegreeOfParallelism work?

    - by BenA
    I thought I understood how MbUnit's parallel test execution worked, but the behaviour I'm seeing differs sufficiently much from my expectation that I suspect I'm missing something! I have a set of UI tests that I wish to run concurrently. All of the tests are in the same assembly, split across three different namespaces. All of the tests are completely independent of one another, so I'd like all of them to be eligible for parallel execution. To that end, I put the following in the AssemblyInfo.cs: [assembly: DegreeOfParallelism(8)] [assembly: Parallelizable(TestScope.All)] My understanding was that this combination of assembly attributes should cause all of the tests to be considered [Parallelizable], and that the test runner should use 8 threads during execution. My individual tests are marked with the [Test] attribute, and nothing else. None of them are data-driven. However, what I actually see is at most 5-6 threads being used, meaning that my test runs are taking longer than they should be. Am I missing something? Do I need to do anything else to ensure that all of my 8 threads are being used by the runner? N.B. The behaviour is the same irrespective of which runner I use. The GUI, command line and TD.Net runners all behave the same as described above, again leading me to think I've missed something. EDIT: As pointed out in the comments, I'm running v3.1 of MbUnit (update 2 build 397). The documentation suggests that the assembly level [parallelizable] attribute is available, but it does also seem to reference v3.2 of the framework despite that not yet being available. EDIT 2: To further clarify, the structure of my assembly is as follows: assembly - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute) - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute) - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute)

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  • [C++][OpenMP] Proper use of "atomic directive" to lock STL container

    - by conradlee
    I have a large number of sets of integers, which I have, in turn, put into a vector of pointers. I need to be able to update these sets of integers in parallel without causing a race condition. More specifically. I am using OpenMP's "parallel for" construct. For dealing with shared resources, OpenMP offers a handy "atomic directive," which allows one to avoid a race condition on a specific piece of memory without using locks. It would be convenient if I could use the "atomic directive" to prevent simultaneous updating to my integer sets, however, I'm not sure whether this is possible. Basically, I want to know whether the following code could lead to a race condition vector< set<int>* > membershipDirectory(numSets, new set<int>); #pragma omp for schedule(guided,expandChunksize) for(int i=0; i<100; i++) { set<int>* sp = membershipDirectory[5]; #pragma omp atomic sp->insert(45); } (Apologies for any syntax errors in the code---I hope you get the point) I have seen a similar example of this for incrementing an integer, but I'm not sure whether it works when working with a pointer to a container as in my case.

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  • Parallelizing for loop

    - by vman049
    I have MATLAB code which I'm trying to parallelize with a simple change from "for" to "parfor." I'm unable to do so because of an error I'm receiving on the variable "votes" which states: Valid indices for 'votes' are restricted in PARFOR loops. Explanation: For MATLAB to execute parfor loops efficiently, the amount of data sent to the MATLAB workers must be minimal. One of the ways MATLAB achieves this is by restricting the way variables can be indexed in parfor iterations. The indicated variable is indexed in a way that is incompatible with parfor. Suggested Action: Fix the indexing. For a description of the indexing restrictions, see “Sliced Variables” in the Parallel Computing Toolbox documentation. Below is my code: votes = zeros(num_layers, size(spikes, 1), size(SVMs_layer1, 1)); predDir = zeros(size(spikes, 1), 1); chronProb = zeros([num_layers, size(chronDists)]); for i = 1:num_layers switch i case 1 B = B1; k_elem_temp = k_elem1; rest_elem_temp = rest_elem1; case 2 B = B2; k_elem_temp = k_elem2; rest_elem_temp = rest_elem2; case 3 B = B3; k_elem_temp = k_elem3; rest_elem_temp = rest_elem3; end for j = 1:length(chronPred) if chronDists(i, j, :) ~= 0 parfor k = 1:8 chronProb(i, j, k) = logistic(B{k}(1) + chronDists(i, j, k).*(B{k}(2))); votes(i, j, k_elem_temp(k, :)) = votes(i, j, k_elem_temp(k, :)) + chronProb(i, j, k)/num_k(i)/num_layers; votes(i, j, rest_elem_temp(k, :)) = votes(i, j, rest_elem_temp(k, :)) + (1 - chronProb(i, j, k))/num_rest(i)/num_layers; end end end end Do you have any suggestions as to how I could adjust my code so that it runs in parallel? Thank you!

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  • Why don't xUnit frameworks allow tests to run in parallel?

    - by Xavier Nodet
    Do you know of any xUnit framework that allows to run tests in parallel, to make use of multiple cores in today's machine? I don't... If none (or so few) of them does it, maybe there is a reason... Is it that tests are usually so quick that people simply don't feel the need to paralellize them? Is there something deeper that precludes distributing (at least some of) the tests over multiple threads? Thanks!

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  • Branching strategy for parallel development that won't be in the same release?

    - by Telastyn
    My team is working on a product, which for business reasons needs to be released on a regular schedule. An issue has arisen where we want to do development in parallel for the upcoming release, as well as the 'next' release. This is to become standard practice, so it's not as straightforward as cutting a feature branch for the new work. We'll continually have 2+ teams working on different releases of the same product. Is there an SCM best practice for this sort of arrangement?

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  • Relationship between "Task Parallel Library" and "Task-based Asynchronous Pattern"?

    - by Sid
    In the context of C#, .NET 4/4.5 used for an application running on a web-server, what is the relationship between "Task Parallel Library" and "Task-based Asynchronous Pattern"? I understand one is a library and the other is a pattern. But to dig deeper, is it like "The library is used by the pattern to enforce good practices". I'm also not clear if both are supported in .NET 4.0 (with awake and async keywords) Edit: Seems that awake and async are only in .NET 4.5 ...

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  • How to change Matlab program for solving equation with finite element method?

    - by DSblizzard
    I don't know is this question more related to mathematics or programming and I'm absolute newbie in Matlab. Program FEM_50 applies the finite element method to Laplace's equation -Uxx(x, y) - Uyy(x, y) = F(x, y) in Omega. How to change it to apply FEM to equation -Uxx(x, y) - Uyy(x, y) + U(x, y) = F(x, y)? At this page: http://sc.fsu.edu/~burkardt/m_src/fem_50/fem_50.html additional code files in case you need them. function fem_50 ( ) %% FEM_50 applies the finite element method to Laplace's equation. % % Discussion: % % FEM_50 is a set of MATLAB routines to apply the finite % element method to solving Laplace's equation in an arbitrary % region, using about 50 lines of MATLAB code. % % FEM_50 is partly a demonstration, to show how little it % takes to implement the finite element method (at least using % every possible MATLAB shortcut.) The user supplies datafiles % that specify the geometry of the region and its arrangement % into triangular and quadrilateral elements, and the location % and type of the boundary conditions, which can be any mixture % of Neumann and Dirichlet. % % The unknown state variable U(x,y) is assumed to satisfy % Laplace's equation: % -Uxx(x,y) - Uyy(x,y) = F(x,y) in Omega % with Dirichlet boundary conditions % U(x,y) = U_D(x,y) on Gamma_D % and Neumann boundary conditions on the outward normal derivative: % Un(x,y) = G(x,y) on Gamma_N % If Gamma designates the boundary of the region Omega, % then we presume that % Gamma = Gamma_D + Gamma_N % but the user is free to determine which boundary conditions to % apply. Note, however, that the problem will generally be singular % unless at least one Dirichlet boundary condition is specified. % % The code uses piecewise linear basis functions for triangular elements, % and piecewise isoparametric bilinear basis functions for quadrilateral % elements. % % The user is required to supply a number of data files and MATLAB % functions that specify the location of nodes, the grouping of nodes % into elements, the location and value of boundary conditions, and % the right hand side function in Laplace's equation. Note that the % fact that the geometry is completely up to the user means that % just about any two dimensional region can be handled, with arbitrary % shape, including holes and islands. % clear % % Read the nodal coordinate data file. % load coordinates.dat; % % Read the triangular element data file. % load elements3.dat; % % Read the quadrilateral element data file. % load elements4.dat; % % Read the Neumann boundary condition data file. % I THINK the purpose of the EVAL command is to create an empty NEUMANN array % if no Neumann file is found. % eval ( 'load neumann.dat;', 'neumann=[];' ); % % Read the Dirichlet boundary condition data file. % load dirichlet.dat; A = sparse ( size(coordinates,1), size(coordinates,1) ); b = sparse ( size(coordinates,1), 1 ); % % Assembly. % for j = 1 : size(elements3,1) A(elements3(j,:),elements3(j,:)) = A(elements3(j,:),elements3(j,:)) ... + stima3(coordinates(elements3(j,:),:)); end for j = 1 : size(elements4,1) A(elements4(j,:),elements4(j,:)) = A(elements4(j,:),elements4(j,:)) ... + stima4(coordinates(elements4(j,:),:)); end % % Volume Forces. % for j = 1 : size(elements3,1) b(elements3(j,:)) = b(elements3(j,:)) ... + det( [1,1,1; coordinates(elements3(j,:),:)'] ) * ... f(sum(coordinates(elements3(j,:),:))/3)/6; end for j = 1 : size(elements4,1) b(elements4(j,:)) = b(elements4(j,:)) ... + det([1,1,1; coordinates(elements4(j,1:3),:)'] ) * ... f(sum(coordinates(elements4(j,:),:))/4)/4; end % % Neumann conditions. % if ( ~isempty(neumann) ) for j = 1 : size(neumann,1) b(neumann(j,:)) = b(neumann(j,:)) + ... norm(coordinates(neumann(j,1),:) - coordinates(neumann(j,2),:)) * ... g(sum(coordinates(neumann(j,:),:))/2)/2; end end % % Determine which nodes are associated with Dirichlet conditions. % Assign the corresponding entries of U, and adjust the right hand side. % u = sparse ( size(coordinates,1), 1 ); BoundNodes = unique ( dirichlet ); u(BoundNodes) = u_d ( coordinates(BoundNodes,:) ); b = b - A * u; % % Compute the solution by solving A * U = B for the remaining unknown values of U. % FreeNodes = setdiff ( 1:size(coordinates,1), BoundNodes ); u(FreeNodes) = A(FreeNodes,FreeNodes) \ b(FreeNodes); % % Graphic representation. % show ( elements3, elements4, coordinates, full ( u ) ); return end

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  • STL algorithms and concurrent programming

    - by Andrew
    Hello everyone, Can any of STL algorithms/container operations like std::fill, std::transform be executed in parallel if I enable OpenMP for my compiler? I am working with MSVC 2008 at the moment. Or maybe there are other ways to make it concurrent? Thanks.

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