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  • Most hazardous performance bottleneck misconceptions

    - by David Murdoch
    The guys who wrote Bespin (cloud-based canvas-based code editor [and more]) recently spoke about how they re-factored and optimize a portion of the Bespin code because of a misconception that JavaScript was slow. It turned out that when all was said and done, their optimization produced no significant improvements. I'm sure many of us go out of our way to write "optimized" code based on misconceptions similar to that of the Bespin team. What are some common performance bottleneck misconceptions developers commonly subscribe to?

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  • Performance Counters in Server Development

    - by Mubashar Ahmad
    Dear Gurus All you be agree with the value and worth of Performance Counters while developing and maintaining a server kind application I would like to know what is the best way to implement those, Specifically using C#? Usually performance counters have the following attributes They are shared global Writing requires locks to ensure Synchronization Reading Some times requires locks too. Is it better to update them Asynchronously and what is the best way to make them so. (I am planning to use the ThreadPool.QueuWorketItem function, pls tell me you opinion on this too.) If my question seems a bit vague can you just take the example of a HelloWorld Wcf service and i wanted to know following how many times its being hit overall and within a certain period Average/min/max Response Times overall and within a certain period. Moreover if any one knows about the Specialized way provided by DotNet or WCF then please let me know as well.

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  • Performance of a proposed JEE architecture

    - by kineas
    I have concerns about the performance of the following architecture: j2ee application in an appserver, ejb session bean and DAOs remote (rich) client, a swing app. A classic, form-based client only one stateless ejb, the ejb is accessed via web services, not rmi, through a homegrown framework each web service request will get authenticated against an LDAP no state stored on the server, only client-side sessions I guess working on the rich GUI will involve a remote call in every 2-10 seconds, or more, per user. What do you think?

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  • Testing site performance with multiple browsers and versions

    - by jasongullickson
    We're trying to document the performance difference of our site using different browsers. We use LoadRunner for load testing but I don't see a way to specify the "browser engine" it uses to run it's tests (perhaps it's using it's own?). In any event I'm not sure that LoadRunner is the right tool for this job but we own it so if we can use it, great. If not, is there another tool out there that I can use to record a script and run it automatically against a site using several different browsers?

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  • WPF performance for large number of elements on the screen

    - by Mark
    Im currently trying to create a Scene in WPF where I have around 250 controls on my screen and the user can Pan and Zoom in and out of these controls using the mouse. I have run the WPF Performance Suite tools on the application when there are a large number of these controls on the screen (i.e. when the user has zoomed right out) the FPS drops down to around 15 which is not very good. Here is the basic outline of the XAML: <Window> <Window.Resources> <ControlTemplate x:Key="LandTemplate" TargetType="{x:Type local:LandControl}"> <Canvas> <Path Fill="White" Stretch="Fill" Stroke="Black" StrokeThickness="1" Width="55.5" Height="74.687" Data="M0.5,0.5 L55,0.5 L55,74.187 L0.5,74.187 z"/> <Canvas x:Name="DetailLevelCanvas" Width="24.5" Height="21" Canvas.Left="15.306" Canvas.Top="23.972"> <TextBlock Width="21" Height="14" Text="712" TextWrapping="Wrap" Foreground="Black"/> <TextBlock Width="17.5" Height="7" Canvas.Left="7" Canvas.Top="14" Text="614m2" TextWrapping="Wrap" FontSize="5.333" Foreground="Black"/> </Canvas> </Canvas> </ControlTemplate> </Window.Resources> ... <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> ... and so on... </Window> Ive tried to minimise the details in the control template and I even did a massive find and replace of the controls to just put their raw elements inline instead of using a template, but with no noticeable performance improvements. I have seen other SO questions about this and people say to do custom drawing, but I dont really see how that make sense when you have to zoom and pan like I do. If anyone can help out here, that would be great! Mark

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  • SQL Server 2005 Performance Dashboard Missing Index

    - by n8wrl
    I am using the performance dashboard with our SQL Server 2005 databases and it lists what it considers to be missing indexes. But some of those indexes DO exist! They are not disabled, and they are defined exactly as the dashboard says they should be. Why are they reported as missing?

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  • many-to-many performance concerns with fluent nhibernate.

    - by Ciel
    I have a situation where I have several many-to-many associations. In the upwards of 12 to 15. Reading around I've seen that it's generally believed that many-to-many associations are not 'typical', yet they are the only way I have been able to create the associations appropriate for my case, so I'm not sure how to optimize any further. Here is my basic scenario. class Page { IList<Tag> Tags { get; set; } IList<Modification> Modifications { get; set; } IList<Aspect> Aspects { get; set; } } This is one of my 'core' classes, and coincidentally one of my core tables. Virtually half of the objects in my code can have an IList<Page>, and some of them have IList<T> where T has its own IList<Page>. As you can see, from an object oriented standpoint, this is not really a problem. But from a database standpoint this begins to introduce a lot of junction tables. So far it has worked fine for me, but I am wondering if anyone has any ideas on how I could improve on this structure. I've spent a long time thinking and in order to achieve the appropriate level of association required, I cannot think of any way to improve it. The only thing I have come up with is to make intermediate classes for each object that has an IList<Page>, but that doesn't really do anything that the HasManyToMany does not already do except introduce another class. It does not extend the functionality and, from what I can tell, it does not improve performance. Any thoughts? I am also concerned about Primary Key limits in this scenario. Most everything needs to be able to have these properties, but the Pages cannot be unique to each object, because they are going to be frequently shared and joined between multiple objects. All relationships are one-sided. (That is, a Page has no knowledge of what owns it). Because of this, I also have no Inverse() mapped HasManyToMany collections. Also, I have read the similar question : Usage of ORMs like NHibernate when there are many associations - performance concerns But it really did not answer my concerns.

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  • Postgresql performance on EC2/EBS

    - by matija
    What gives best performance for running PostgreSQL on EC2? EBS in RAID? PGData on /mnt? Do you have any preferences or experiences? Main "plus" for running pgsql on EBS is switching from one to another instances. Can this be the reason to be slower that /mnt partition? PS. im running postgresql 8.4 with datas/size about 50G, amazon ec2 xlarge(64) instance.

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  • Performance of SHA-1 Checksum from Android 2.2 to 2.3 and Higher

    - by sbrichards
    In testing the performance of: package com.srichards.sha; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import java.io.IOException; import java.io.InputStream; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; import java.util.zip.ZipEntry; import java.util.zip.ZipFile; import com.srichards.sha.R; public class SHAHashActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = new TextView(this); String shaVal = this.getString(R.string.sha); long systimeBefore = System.currentTimeMillis(); String result = shaCheck(shaVal); long systimeResult = System.currentTimeMillis() - systimeBefore; tv.setText("\nRunTime: " + systimeResult + "\nHas been modified? | Hash Value: " + result); setContentView(tv); } public String shaCheck(String shaVal){ try{ String resultant = "null"; MessageDigest digest = MessageDigest.getInstance("SHA1"); ZipFile zf = null; try { zf = new ZipFile("/data/app/com.blah.android-1.apk"); // /data/app/com.blah.android-2.apk } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } ZipEntry ze = zf.getEntry("classes.dex"); InputStream file = zf.getInputStream(ze); byte[] dataBytes = new byte[32768]; //65536 32768 int nread = 0; while ((nread = file.read(dataBytes)) != -1) { digest.update(dataBytes, 0, nread); } byte [] rbytes = digest.digest(); StringBuffer sb = new StringBuffer(""); for (int i = 0; i< rbytes.length; i++) { sb.append(Integer.toString((rbytes[i] & 0xff) + 0x100, 16).substring(1)); } if (shaVal.equals(sb.toString())) { resultant = ("\nFalse : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } else { resultant = ("\nTrue : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } return resultant; } catch (IOException e) { e.printStackTrace(); } catch (NoSuchAlgorithmException e) { e.printStackTrace(); } return null; } } On a 2.2 Device I get average runtime of ~350ms, while on newer devices I get runtimes of 26-50ms which is substantially lower. I'm keeping in mind these devices are newer and have better hardware but am also wondering if the platform and the implementation affect performance much and if there is anything that could reduce runtimes on 2.2 devices. Note, the classes.dex of the .apk being accessed is roughly 4MB. Thanks!

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  • Performance tune my sql query removing OR statements

    - by SmartestVEGA
    I need to performance tune following SQL query by removing "OR" statements Please help ... SELECT a.id, a.fileType, a.uploadTime, a.filename, a.userId, a.CID, ui.username, company.name companyName, a.screenName FROM TM_transactionLog a, TM_userInfo ui, TM_company company, TM_airlineCompany ac WHERE ( a.CID = 3049 ) OR ( a.CID = company.ID AND ac.SERVICECID = 3049 AND company.SPECIFICCID = ac.ID ) OR ( a.USERID = ui.ID AND ui.CID = 3049 );

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  • References for better performance of newer JSF specifications

    - by Pentius
    Dear fellows, I'm looking for a reference to cite, which states that JSF 1.2 performs better than JSF 1.1. Or JSF 2.0 over JSF 1.2 respectively. I'm quite sure that I've read something like this before but can't find it anymore. Maybe you can help. Or is this mischief and there are no official statements regarding the performance?

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  • OpenCV performance in different languages

    - by h0b0
    I'm doing some prototyping with OpenCV for a hobby project involving processing of real time camera data. I wonder if it is worth the effort to reimplement this in C or C++ when I have it all figured out or if no significant performance boost can be expected. The program basically chains OpenCV functions, so the main part of the work should be done in native code anyway.

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  • Retrieving all objects in code upfront for performance reasons

    - by ming yeow
    How do you folks retrieve all objects in code upfront? I figure you can increase performance if you bundle all the model calls together? This makes for a bigger deal, especially if your DB cannot keep everything in memory def hitDBSeperately { get X users ...code get Y users... code get Z users... code } Versus: def hitDBInSingleCall { get X+Y+Z users code for X code for Y... }

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