Search Results

Search found 13206 results on 529 pages for 'performance measurement'.

Page 26/529 | < Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >

  • Testing site performance with multiple browsers and versions

    - by jasongullickson
    We're trying to document the performance difference of our site using different browsers. We use LoadRunner for load testing but I don't see a way to specify the "browser engine" it uses to run it's tests (perhaps it's using it's own?). In any event I'm not sure that LoadRunner is the right tool for this job but we own it so if we can use it, great. If not, is there another tool out there that I can use to record a script and run it automatically against a site using several different browsers?

    Read the article

  • WPF performance for large number of elements on the screen

    - by Mark
    Im currently trying to create a Scene in WPF where I have around 250 controls on my screen and the user can Pan and Zoom in and out of these controls using the mouse. I have run the WPF Performance Suite tools on the application when there are a large number of these controls on the screen (i.e. when the user has zoomed right out) the FPS drops down to around 15 which is not very good. Here is the basic outline of the XAML: <Window> <Window.Resources> <ControlTemplate x:Key="LandTemplate" TargetType="{x:Type local:LandControl}"> <Canvas> <Path Fill="White" Stretch="Fill" Stroke="Black" StrokeThickness="1" Width="55.5" Height="74.687" Data="M0.5,0.5 L55,0.5 L55,74.187 L0.5,74.187 z"/> <Canvas x:Name="DetailLevelCanvas" Width="24.5" Height="21" Canvas.Left="15.306" Canvas.Top="23.972"> <TextBlock Width="21" Height="14" Text="712" TextWrapping="Wrap" Foreground="Black"/> <TextBlock Width="17.5" Height="7" Canvas.Left="7" Canvas.Top="14" Text="614m2" TextWrapping="Wrap" FontSize="5.333" Foreground="Black"/> </Canvas> </Canvas> </ControlTemplate> </Window.Resources> ... <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> ... and so on... </Window> Ive tried to minimise the details in the control template and I even did a massive find and replace of the controls to just put their raw elements inline instead of using a template, but with no noticeable performance improvements. I have seen other SO questions about this and people say to do custom drawing, but I dont really see how that make sense when you have to zoom and pan like I do. If anyone can help out here, that would be great! Mark

    Read the article

  • SQL Server 2005 Performance Dashboard Missing Index

    - by n8wrl
    I am using the performance dashboard with our SQL Server 2005 databases and it lists what it considers to be missing indexes. But some of those indexes DO exist! They are not disabled, and they are defined exactly as the dashboard says they should be. Why are they reported as missing?

    Read the article

  • many-to-many performance concerns with fluent nhibernate.

    - by Ciel
    I have a situation where I have several many-to-many associations. In the upwards of 12 to 15. Reading around I've seen that it's generally believed that many-to-many associations are not 'typical', yet they are the only way I have been able to create the associations appropriate for my case, so I'm not sure how to optimize any further. Here is my basic scenario. class Page { IList<Tag> Tags { get; set; } IList<Modification> Modifications { get; set; } IList<Aspect> Aspects { get; set; } } This is one of my 'core' classes, and coincidentally one of my core tables. Virtually half of the objects in my code can have an IList<Page>, and some of them have IList<T> where T has its own IList<Page>. As you can see, from an object oriented standpoint, this is not really a problem. But from a database standpoint this begins to introduce a lot of junction tables. So far it has worked fine for me, but I am wondering if anyone has any ideas on how I could improve on this structure. I've spent a long time thinking and in order to achieve the appropriate level of association required, I cannot think of any way to improve it. The only thing I have come up with is to make intermediate classes for each object that has an IList<Page>, but that doesn't really do anything that the HasManyToMany does not already do except introduce another class. It does not extend the functionality and, from what I can tell, it does not improve performance. Any thoughts? I am also concerned about Primary Key limits in this scenario. Most everything needs to be able to have these properties, but the Pages cannot be unique to each object, because they are going to be frequently shared and joined between multiple objects. All relationships are one-sided. (That is, a Page has no knowledge of what owns it). Because of this, I also have no Inverse() mapped HasManyToMany collections. Also, I have read the similar question : Usage of ORMs like NHibernate when there are many associations - performance concerns But it really did not answer my concerns.

    Read the article

  • Postgresql performance on EC2/EBS

    - by matija
    What gives best performance for running PostgreSQL on EC2? EBS in RAID? PGData on /mnt? Do you have any preferences or experiences? Main "plus" for running pgsql on EBS is switching from one to another instances. Can this be the reason to be slower that /mnt partition? PS. im running postgresql 8.4 with datas/size about 50G, amazon ec2 xlarge(64) instance.

    Read the article

  • Performance of SHA-1 Checksum from Android 2.2 to 2.3 and Higher

    - by sbrichards
    In testing the performance of: package com.srichards.sha; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import java.io.IOException; import java.io.InputStream; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; import java.util.zip.ZipEntry; import java.util.zip.ZipFile; import com.srichards.sha.R; public class SHAHashActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = new TextView(this); String shaVal = this.getString(R.string.sha); long systimeBefore = System.currentTimeMillis(); String result = shaCheck(shaVal); long systimeResult = System.currentTimeMillis() - systimeBefore; tv.setText("\nRunTime: " + systimeResult + "\nHas been modified? | Hash Value: " + result); setContentView(tv); } public String shaCheck(String shaVal){ try{ String resultant = "null"; MessageDigest digest = MessageDigest.getInstance("SHA1"); ZipFile zf = null; try { zf = new ZipFile("/data/app/com.blah.android-1.apk"); // /data/app/com.blah.android-2.apk } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } ZipEntry ze = zf.getEntry("classes.dex"); InputStream file = zf.getInputStream(ze); byte[] dataBytes = new byte[32768]; //65536 32768 int nread = 0; while ((nread = file.read(dataBytes)) != -1) { digest.update(dataBytes, 0, nread); } byte [] rbytes = digest.digest(); StringBuffer sb = new StringBuffer(""); for (int i = 0; i< rbytes.length; i++) { sb.append(Integer.toString((rbytes[i] & 0xff) + 0x100, 16).substring(1)); } if (shaVal.equals(sb.toString())) { resultant = ("\nFalse : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } else { resultant = ("\nTrue : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } return resultant; } catch (IOException e) { e.printStackTrace(); } catch (NoSuchAlgorithmException e) { e.printStackTrace(); } return null; } } On a 2.2 Device I get average runtime of ~350ms, while on newer devices I get runtimes of 26-50ms which is substantially lower. I'm keeping in mind these devices are newer and have better hardware but am also wondering if the platform and the implementation affect performance much and if there is anything that could reduce runtimes on 2.2 devices. Note, the classes.dex of the .apk being accessed is roughly 4MB. Thanks!

    Read the article

  • Performance tune my sql query removing OR statements

    - by SmartestVEGA
    I need to performance tune following SQL query by removing "OR" statements Please help ... SELECT a.id, a.fileType, a.uploadTime, a.filename, a.userId, a.CID, ui.username, company.name companyName, a.screenName FROM TM_transactionLog a, TM_userInfo ui, TM_company company, TM_airlineCompany ac WHERE ( a.CID = 3049 ) OR ( a.CID = company.ID AND ac.SERVICECID = 3049 AND company.SPECIFICCID = ac.ID ) OR ( a.USERID = ui.ID AND ui.CID = 3049 );

    Read the article

  • References for better performance of newer JSF specifications

    - by Pentius
    Dear fellows, I'm looking for a reference to cite, which states that JSF 1.2 performs better than JSF 1.1. Or JSF 2.0 over JSF 1.2 respectively. I'm quite sure that I've read something like this before but can't find it anymore. Maybe you can help. Or is this mischief and there are no official statements regarding the performance?

    Read the article

  • OpenCV performance in different languages

    - by h0b0
    I'm doing some prototyping with OpenCV for a hobby project involving processing of real time camera data. I wonder if it is worth the effort to reimplement this in C or C++ when I have it all figured out or if no significant performance boost can be expected. The program basically chains OpenCV functions, so the main part of the work should be done in native code anyway.

    Read the article

  • Retrieving all objects in code upfront for performance reasons

    - by ming yeow
    How do you folks retrieve all objects in code upfront? I figure you can increase performance if you bundle all the model calls together? This makes for a bigger deal, especially if your DB cannot keep everything in memory def hitDBSeperately { get X users ...code get Y users... code get Z users... code } Versus: def hitDBInSingleCall { get X+Y+Z users code for X code for Y... }

    Read the article

  • C vs. C++ for performance in memory allocation

    - by Andrei
    Hi, I am planning to participate in development of a code written in C language for Monte Carlo analysis of complex problems. This codes allocates huge data arrays in memory to speed up its performance, therefore the author of the code has chosen C instead of C++ claiming that one can make faster and more reliable (concerning memory leaks) code with C. Do you agree with that? What would be your choice, if you need to store 4-16 Gb of data arrays in memory during calculation?

    Read the article

  • C++ performance, for versus while

    - by aaa
    hello. In general (or from your experience), is there difference in performance between for and while loops? What if they are doubly/triply nested? Is vectorization (SSE) affected by loop variant in g++ or Intel compilers? Thank you

    Read the article

  • Tracking down data load performance issues in SSIS package

    - by SteveC
    Are there any ways to determine what the differences in databases are that affect a SSIS package load performance ? I've got a package which loads and does various bits of processing on ~100k records on my laptop database in about 5 minutes Try the same package and same data on the test server, which is a reasonable box in both CPU and memory, and it's still running ... about 1 hour so far :-( Checked the package with a small set of data, and it ran through Ok

    Read the article

< Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >