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  • What VS Projecttype for Model and Database?

    - by Tim
    Hello folks, i've just started a new asp.net project which could increase fastly(a small erp-system for our company). So i thought it would be a good idea to split at least the model from the view/controller(the asp.net project). Because it could be that i need to access some classes and the database from a windows app in future, i dicided to put the Model into its own Project. What Visual Studio 2005 Professional Projecttype is most suitable for this requirement and why? SqlServerProject (DB is MS Sql Server 2005 EP) Class Library Web Service Application Database project no separate Project/other(keep in mind VS 2005 has no ASP.NET MVC-Project) Thanks

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  • Why use hashing to create pathnames for large collections of files?

    - by Stephen
    Hi, I noticed a number of cases where an application or database stored collections of files/blobs using a has to determine the path and filename. I believe the intended outcome is a situation where the path never gets too deep, or the folders ever get too full - too many files (or folders) in a folder making for slower access. EDIT: Examples are often Digital libraries or repositories, though the simplest example I can think of (that can be installed in about 30s) is the Zotero document/citation database. Why do this? EDIT: thanks Mat for the answer - does this technique of using a hash to create a file path have a name? Is it a pattern? I'd like to read more, but have failed to find anything in the ACM Digital Library

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  • Unit Testing User Interface. What is an effective way ?

    - by pierocampanelli
    I have an accounting & payroll client/server application where there are several input form with complex data validation rules. I am finding an effective way to perform unit testing of user interface. For complex validation rules I mean: "Disable button X if I Insert a value in textfield Y" "Enable a combobox if I insert a value in a textfield" ...... ...... Most promising pattern i have found is suggested by M. Fowler (http://martinfowler.com/eaaDev/ModelViewPresenter.html). Have you any experience about Unit Testing of User Interface? As technology stack I am using: .NET 3.5 & Windows Forms Widget Library.

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  • Is extending a singleton class wrong?

    - by Anwar Shaikh
    I am creating a logger for an application. I am using a third party logger library. In which logger is implemented as singleton. I extended that logger class because I want to add some more static functions. In these static functions I internally use the instance (which is single) of Logger(which i inherited). I neither creates instance of MyLogger nor re-implemented the getInstance() method of super class. But I am still getting warnings like destructor of MyLogger can not be created as parent class (Loggger) destructor is not accessible. I want to know, I am I doing something wrong? Inheriting the singleton is wrong or should be avoided??

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  • Reusability, testability, code complexity reduction and showing-off-ability programming importance

    - by Andrew Florko
    There are lots of programming and architecture patterns. Patterns allow to make code cleaner, reusable, more testable & at last (but not at least) to feel the follower a real cool developer. How do you rank these considerations for you? What does affect you most when you decide to apply pattern? I wonder how many times code reusability (especially for MVP, MVC patterns) was important? For example DAL library often shared between projects (it's reusable) but how often controllers/views (abstracted via interfaces) are reused?

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  • how to handle exceptions/errors in php?

    - by fayer
    when using 3rd part libraries they tend to throw exceptions to the browser and hence kill the script. eg. if im using doctrine and insert a duplicate record to the database it will throw an exception. i wonder, what is best practice for handling these exceptions. should i always do a try...catch? but doesn't that mean that i will have try...catch all over the script and for every single function/class i use? Or is it just for debugging? i don't quite get the picture. Cause if a record already exists in a database, i want to tell the user "Record already exists". And if i code a library or a function, should i always use "throw new Expcetion($message, $code)" when i want to create an error? Please shed a light on how one should create/handle exceptions/errors. Thanks

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  • How to handle injecting dependencies into rich domain models?

    - by Arne
    In a web server project with a rich domain model (application logic is in the model, not in the services) how do you handle injecting the dependencies into the model objects? What are your experiences? Do you use some form of AOP? Like Springs @Configurable annotation? Load time or build time weawing? Problems you encountered? Do you use manual injection? Then how do you handle different instantiation scenarios (creating of the objects through an library [like Hibernate], creating objects with "new" ...)? Or do you use some other way of injecting the dependencies?

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  • C# Class Factories

    - by Andy
    I have a class called Foo that has a function that looks like the following List<Bar> LoadData(); Both Foo and Bar are in a library that I want to reuse in other projects. Now I am working on a new project and I want to subclass Bar. Let's call it NewBar. What is a simple and flexible way to get Foo.LoadData to return a list of NewBar? I think that a factory is needed or perhaps just a delegate function. Can anyone provide an example? Thanks, Andy

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  • 3D Mesh Joining

    - by morlst
    I have 2 (or more) intersecting meshes, which require joining into 1 mesh object. I want to have some control over the resulting seam vertex insertion, so looking to write myself rather than use a library. Has anyone come across some open source code to base the algorithm on / ideas on the process? Initial impressions are: 1. Present in every 3D modelling program - mostly reinventing existing process (hence search for examples) 2. Potential for fiddly-ness around the polygon face direction and just touching conditions. (see above point)

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  • C#, Generic Lists and Inheritance

    - by Andy
    I have a class called Foo that defines a list of objects of type A: class Foo { List<A> Items = new List<A>(); } I have a class called Bar that can save and load lists of objects of type B: class Bar { void Save(List<B> ComplexItems); List<B> Load(); } B is a child of A. Foo, Bar, A and B are in a library and the user can create children of any of the classes. What I would like to do is something like the following: Foo MyFoo = new Foo(); Bar MyBar = new Bar(); MyFoo.Items = MyBar.Load(); MyBar.Save(MyFoo.Items); Obviously this won't work. Is there a clever way to do this that avoids creating intermediate lists? thanks, Andy

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  • How do I manipulate a tree of immutable objects?

    - by Frederik
    I'm building an entire application out of immutable objects so that multi-threading and undo become easier to implement. I'm using the Google Collections Library which provides immutable versions of Map, List, and Set. My application model looks like a tree: Scene is a top-level object that contains a reference to a root Node. Each Node can contain child Nodes and Ports. An object graph might look like this: Scene | +-- Node | +-- Node | +- Port +-- Node | +- Port +- Port If all of these objects are immutable, controlled by a top-level SceneController object: What is the best way to construct this hierarchy? How would I replace an object that is arbitrarily deep in the object tree? Is there a way to support back-links, e.g. a Node having a "parent" attribute?

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  • How to Link VS2010 Database Project and LINQ to SQL

    - by Jason
    As I am working with the new database projects in VS2010, and as I am learning LINQ to SQL, I am curious as to the best way to link the two groups of information so that when I update one, the other updates along with it. From my research here at SO, as well as in Google, it appears the general rule of thumb is: "Build the database, and then create your LINQ to SQL classes." Of course, if I make a change in my database, the LINQ to SQL doesn't update automatically and I have to do it by hand. This is fairly simple right now as my database is small, but I am curious if there is an easier way for this to happen. In addition, the LINQ to SQL tool is pretty nice. The ability to create tables, add associations, and even create inheritance is very simple. As my second question, I am curious as to whether or not VS2010 can work the other way - I design the database in the DBLM file and then link it back to my database project. I appreciate any help with either of these two questions. I'm really interested in making this as easy as possible to reduce errors during development and improve the speed at which changes can be made.

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  • ReSharper - Possible Null Assignment when using Microsoft.Contracts

    - by HVS
    Is there any way to indicate to ReSharper that a null reference won't occur because of Design-by-Contract Requires checking? For example, the following code will raise the warning (Possible 'null' assignment to entity marked with 'NotNull' attribute) in ReSharper on lines 7 and 8: private Dictionary<string, string> _Lookup = new Dictionary<string, string>(); public void Foo(string s) { Contract.Requires(!String.IsNullOrEmpty(s)); if (_Lookup.ContainsKey(s)) _Lookup.Remove(s); } What is really odd is that if you remove the Contract.Requires(...) line, the ReSharper message goes away. Update I found the solution through ExternalAnnotations which was also mentioned by Mike below. Here's an example of how to do it for a function in Microsoft.Contracts: Create a directory called Microsoft.Contracts under the ExternalAnnotations ReSharper directory. Next, Create a file called Microsoft.Contracts.xml and populate like so: <assembly name="Microsoft.Contracts"> <member name="M:System.Diagnostics.Contracts.Contract.Requires(System.Boolean)"> <attribute ctor="M:JetBrains.Annotations.AssertionMethodAttribute.#ctor"/> <parameter name="condition"> <attribute ctor="M:JetBrains.Annotations.AssertionConditionAttribute.#ctor(JetBrains.Annotations.AssertionConditionType)"> <argument>0</argument> </attribute> </parameter> </member> </assembly> Restart Visual Studio, and the message goes away!

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  • Legit? Two foreign keys referencing the same primary key.

    - by Ryan
    Hi All, I'm a web developer and have recently started a project with a company. Currently, I'm working with their DBA on getting the schema laid out for the site, and we've come to a disagreement regarding the design on a couple tables, and I'd like some opinions on the matter. Basically, we are working on a site that will implement a "friends" network. All users of the site will be contained in a table tblUsers with (PersonID int identity PK, etc). What I am wanting to do is to create a second table, tblNetwork, that will hold all of the relationships between users, with (NetworkID int identity PK, Owners_PersonID int FK, Friends_PersonID int FK, etc). Or conversely, remove the NetworkID, and have both the Owners_PersonID and Friends_PersonID shared as the Primary key. This is where the DBA has his problem. Saying that "he would only implement this kind of architecture in a data warehousing schema, and not for a website, and this is just another example of web developers trying to take the easy way out." Now obviously, his remark was a bit inflammatory, and that have helped motivate me to find an suitable answer, but more so, I'd just like to know how to do it right. I've been developing databases and programming for over 10 years, have worked with some top-notch minds, and have never heard this kind of argument. What the DBA is wanting to do is instead of storing both the Owners_PersonId and Friends_PersonId in the same table, is to create a third table tblFriends to store the Friends_PersonId, and have the tblNetwork have (NetworkID int identity PK, Owner_PersonID int FK, FriendsID int FK(from TBLFriends)). All that tblFriends would house would be (FriendsID int identity PK, Friends_PersonID(related back to Persons)). To me, creating the third table is just excessive in nature, and does nothing but create an alias for the Friends_PersonID, and cause me to have to add (what I view as unneeded) joins to all my queries, not to mention the extra cycles that will be necessary to perform the join on every query. Thanks for reading, appreciate comments. Ryan

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  • Database structure - is mySQL the right choice?

    - by Industrial
    Hi everyone, We are currently planning the database structure of a quite complex e-commerce web app that has flexibility as it's main cornerstone. Our app features a large amount of data (products) and we have run into a slight headache trying to keep performance high without compromizing normalization rules in the database, or leaving our highly beloved flexibility concept behind when integrating product options (also widely known as product attributes or parameters). Based on various references and sources available, we have made up lists on pros and cons of all major and well known database patterns to solve this. After comparing these, we have come up with two final alternatives: EAV (Entity-attribute-value model) : Pros: Database is used for all sorting. Cons: All related queries will include a number of joins between multiple tables in order to complete the collection of data. SLOB (Serialized LOB, also known as Facade?) : Pros: Very flexible. Keeping the number of necessary joins low compared to a EAV design pattern. Easy to update/add/remove data from each product. Cons: All sorting will be done by the application instead of the database. Will use lots of performance (memory?) when big datasets is processed by a large number of users. Our main questions: Which pattern/structure would you use, or maybe even a different solution? Is there better databases besides mySQL available nowadays to accomplish what we want? Thanks a lot! Reference: http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters

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  • Invoice & Invoice lines: How do you store customer address information?

    - by elviejo
    Hi I'm developing an invoicing application. So the general idea is to have two tables: Invoice (ID, Date, CustomerAddress, CustomerState, CustomerCountry, VAT, Total); InvoiceLine (Invoice_ID, ID, Concept, Units, PricePerUnit, Total); As you can see this basic design leads to a lot of repetiton of records where the client will have the same addrres, state and country. So the alternative is to have an address table and then make a relationship Address<-Invoice. However I think that an invoice is immutable document and should be stored just the way it was first made. Sometimes customers change their addresses, or states and if it was coming from an Address catalog that will change all the previously made invoices. So What is your experience? How is the customer address stored in an invoice? In the Invoice table? an Address Table? or something else? Can you provide pointers to a book, article or document where this is discussed in further detail?

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  • DDD: Aggregate Roots

    - by Mosh
    Hello, I need help with finding my aggregate root and boundary. I have 3 Entities: Plan, PlannedRole and PlannedTraining. Each Plan can include many PlannedRoles and PlannedTrainings. Solution 1: At first I thought Plan is the aggregate root because PlannedRole and PlannedTraining do not make sense out of the context of a Plan. They are always within a plan. Also, we have a business rule that says each Plan can have a maximum of 3 PlannedRoles and 5 PlannedTrainings. So I thought by nominating the Plan as the aggregate root, I can enforce this invariant. However, we have a Search page where the user searches for Plans. The results shows a few properties of the Plan itself (and none of its PlannedRoles or PlannedTrainings). I thought if I have to load the entire aggregate, it would have a lot of overhead. There are nearly 3000 plans and each may have a few children. Loading all these objects together and then ignoring PlannedRoles and PlannedTrainings in the search page doesn't make sense to me. Solution 2: I just realized the user wants 2 more search pages where they can search for Planned Roles or Planned Trainings. That made me realize they are trying to access these objects independently and "out of" the context of Plan. So I thought I was wrong about my initial design and that is how I came up with this solution. So, I thought to have 3 aggregates here, 1 for each Entity. This approach enables me to search for each Entity independently and also resolves the performance issue in solution 1. However, using this approach I cannot enforce the invariant I mentioned earlier. There is also another invariant that states a Plan can be changed only if it is of a certain status. So, I shouldn't be able to add any PlannedRoles or PlannedTrainings to a Plan that is not in that status. Again, I can't enforce this invariant with the second approach. Any advice would be greatly appreciated. Cheers, Mosh

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  • .NET Membership with Repository Pattern

    - by Zac
    My team is in the process of designing a domain model which will hide various different data sources behind a unified repository abstraction. One of the main drivers for this approach is the very high probability that these data sources will undergo significant change in the near future and we don't want to be re-writing business logic when this happens. One data source will be our membership database which was originally implemented using the default ASP.Net Membership Provider. The membership provider is tied to the System.Web.Security namespace but we have a design guideline requiring that our domain model layer is not dependent upon System.Web (or any other implementation/environment dependency) as it will be consumed in different environments - nor do we want our websites directly communicating with databases. I am considering what would be a good approach to reconciling the MembershipProvider approach with our abstracted n-tier architecture. My initial feeling is that we could create a "DomainMembershipProvider" which interacts with the domain model and then implement objects in the model which deal with the repository and handle validation/business logic. The repository would then implement data access using our (as-yet undecided) ORM/data access tool. Are there are any glaring holes in this approach - I haven't worked closely with the MembershipProvider class so may well be missing something. Alternatively, is there an approach that you think will better serve the requirements I described above? Thanks in advance for your thoughts and advice. Regards, Zac

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  • Taking the data mapper approach in Zend Framework

    - by Seeker
    Let's assume the following tables setup for a Zend Framework app. user (id) groups (id) groups_users (id, user_id, group_id, join_date) I took the Data Mapper approach to models which basically gives me: Model_User, Model_UsersMapper, Model_DbTable_Users Model_Group, Model_GroupsMapper, Model_DbTable_Groups Model_GroupUser, Model_GroupsUsersMapper, Model_DbTable_GroupsUsers (for holding the relationships which can be seen as aentities; notice the "join_date" property) I'm defining the _referenceMap in Model_DbTable_GroupsUsers: protected $_referenceMap = array ( 'User' => array ( 'columns' => array('user_id'), 'refTableClass' => 'Model_DbTable_Users', 'refColumns' => array('id') ), 'App' => array ( 'columns' => array('group_id'), 'refTableClass' => 'Model_DbTable_Groups', 'refColumns' => array('id') ) ); I'm having these design problems in mind: 1) The Model_Group only mirrors the fields in the groups table. How can I return a collection of groups a user is a member of and also the date the user joined that group for every group? If I just added the property to the domain object, then I'd have to let the group mapper know about it, wouldn't I? 2) Let's say I need to fetch the groups a user belongs to. Where should I put this logic? Model_UsersMapper or Model_GroupsUsersMapper? I also want to make use of the referencing map (dependent tables) mechanism and probably use findManyToManyRowset or findDependentRowset, something like: $result = $this->getDbTable()->find($userId); $row = $result->current(); $groups = $row->findManyToManyRowset( 'Model_DbTable_Groups', 'Model_DbTable_GroupsUsers' ); This would produce two queries when I could have just written it in a single query. I will place this in the Model_GroupsUsersMapper class. An enhancement would be to add a getGroups method to the Model_User domain object which lazily loads the groups when needed by calling the appropriate method in the data mapper, which begs for the second question. Should I allow the domain object know about the data mapper?

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  • structured vs. unstructured data in db

    - by Igor
    the question is one of design. i'm gathering a big chunk of performance data with lots of key-value pairs. pretty much everything in /proc/cpuinfo, /proc/meminfo/, /proc/loadavg, plus a bunch of other stuff, from several hundred hosts. right now, i just need to display the latest chunk of data in my UI. i will probably end up doing some analysis of the data gathered to figure out performance problems down the road, but this is a new application so i'm not sure what exactly i'm looking for performance-wise just yet. i could structure the data in the db -- have a column for each key i'm gathering. the table would end up being O(100) columns wide, it would be a pain to put into the db, i would have to add new columns if i start gathering a new stat. but it would be easy to sort/analyze the data just using SQL. or i could just dump my unstructured data blob into the table. maybe three columns -- host id, timestamp, and a serialized version of my array, probably using JSON in a TEXT field. which should I do? am i going to be sorry if i go with the unstructured approach? when doing analysis, should i just convert the fields i'm interested in and create a new, more structured table? what are the trade-offs i'm missing here?

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  • Database migration pattern for Java?

    - by Eno
    Im working on some database migration code in Java. Im also using a factory pattern so I can use different kinds of databases. And each kind of database im using implements a common interface. What I would like to do is have a migration check that is internal to the class and runs some database schema update code automatically. The actual update is pretty straight forward (I check schema version in a table and compare against a constant in my app to decide whether to migrate or not and between which versions of schema). To make this automatic I was thinking the test should live inside (or be called from) the constructor. OK, fair enough, that's simple enough. My problem is that I dont want the test to run every single time I instantiate a database object (it runs a query so having it run on every construction is not efficient). So maybe this should be a class static method? I guess my question is, what is a good design pattern for this type of problem? There ought to be a clean way to ensure the migration test runs only once OR is super-efficient.

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  • fluent nHibernate mapping of subclassed structure

    - by Codezy
    I have a workflow class that has a collection of phases, each phase has a collection of tasks. You can design a workflow that will be used by many engagements. When used in engagement I want to be able to add properties to each class (workflow, phase, and task). For example a task in the designer does not have people assigned, but a task in an engagement would need extra properties like who is assigned to it. I have tried many different approaches using subclasses or interfaces but I just can't get it to map the way I want. Currently I have the engagement level versions as subclasses, but I can't get Engagement phases to map to engagement workflows. Public Class WorkflowMapping Inherits ClassMap(Of Workflow) Sub New() Id(Function(x As Workflow) x.Id).Column("Workflow_Id").GeneratedBy.Identity() Map(Function(x As Workflow) x.Description) Map(Function(x As Workflow) x.Generation) Map(Function(x As Workflow) x.IsActive) HasMany(Function(x As Workflow) x.Phases).Cascade.All() End Sub End Class Public Class EngagementWorkflowMapping Inherits SubclassMap(Of EngagementWorkflow) Sub New() Map(Function(x As EngagementWorkflow) x.ClientNo) Map(Function(x As EngagementWorkflow) x.EngagementNo) End Sub End Class How would you approach mapping this in fluent (or hbm) so that you could load just the workflow base class when designing the flow, or the engagement subclass versions of each when being used by an engagement?

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  • Flexible Decorator Pattern?

    - by Omar Kooheji
    I was looking for a pattern to model something I'm thinking of doing in a personal project and I was wondering if a modified version of the decorator patter would work. Basicly I'm thinking of creating a game where the characters attributes are modified by what items they have equiped. The way that the decorator stacks it's modifications is perfect for this, however I've never seen a decorator that allows you to drop intermediate decorators, which is what would happen when items are unequiped. Does anyone have experience using the decorator pattern in this way? Or am I barking up the wrong tree? Clarification To explain "Intermediate decorators" if for example my base class is coffe which is decorated with milk which is decorated with sugar (using the example in Head first design patterns) milk would be an intermediate decorator as it decorates the base coffee, and is decorated by the sugar. Yet More Clarification :) The idea is that items change stats, I'd agree that I am shoehorning the decorator into this. I'll look into the state bag. essentially I want a single point of call for the statistics and for them to go up/down when items are equiped/unequiped. I could just apply the modifiers to the characters stats on equiping and roll them back when unequiping. Or whenever a stat is asked for iterate through all the items and calculate the stat. I'm just looking for feedback here, I'm aware that I might be using a chainsaw where scissors would be more appropriate...

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  • Generics with constraints hierarchy

    - by devoured elysium
    I am currently facing a very disturbing problem: interface IStateSpace<Position, Value> where Position : IPosition // <-- Problem starts here where Value : IValue // <-- and here as I don't { // know how to get away this // circular dependency! // Notice how I should be // defining generics parameters // here but I can't! Value GetStateAt(Position position); void SetStateAt(Position position, State state); } As you'll down here, both IPosition, IValue and IState depend on each other. How am I supposed to get away with this? I can't think of any other design that will circumvent this circular dependency and still describes exactly what I want to do! interface IState<StateSpace, Value> where StateSpace : IStateSpace where Value : IValue { StateSpace StateSpace { get; }; Value Value { get; set; } } interface IPosition { } interface IValue<State> where State : IState { State State { get; } } Basically I have a state space IStateSpace that has states IState inside. Their position in the state space is given by an IPosition. Each state then has one (or more) values IValue. I am simplifying the hierarchy, as it's a bit more complex than described. The idea of having this hierarchy defined with generics is to allow for different implementations of the same concepts (an IStateSpace will be implemented both as a matrix as an graph, etc). Would can I get away with this? How do you generally solve this kind of problems? Which kind of designs are used in these cases? Thanks

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  • [Smalltalk] Store List of Instruction

    - by Luciano Lorenti
    Hi all, I have a design Problem. i have a Drawer class wich invokes a serie of methods of a kind-of-brush class and i have a predefined shapes which i want to draw. Each shape uses a list of instance methods from the drawer. I can have more than 1 brush object. I want to add custom shapes on runtime in the drawer instance, especifying the list of methods of the new shape. i've created a class method for every predefined shape that returns a BlockClosure with the instruccions. Obviously i have to give to each BlockClosure the brush object as parameter. I imagine a collection with all the BlockClosures in each instance of the Drawer Class. Maybe i can inherit a SequenceableCollection and make a instruccion collection. Each element of the collection it's a instruction and i give the brush object when i instance this new collection. I really don't know the best way to store these steps. (Maybe a shared variable?)

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