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  • Update on: How to model random non-overlapping spheres of non-uniform size in a cube using Matlab?

    - by user3838079
    I am trying to use MATLAB for generating random locations for non-uniform size spheres (non-overlapping) in a cube. The for loop in the code below never seems to end. I don't know what am missing in the code. I have ran the code for no. of spheres (n) = 10; dims = [ 10 10 10 ] function [ c r ] = randomSphere( dims ) % creating one sphere at random inside [0..dims(1)]x[0..dims(2)]x... % radius and center coordinates are sampled from a uniform distribution % over the relevant domain. % output: c - center of sphere (vector cx, cy,... ) % r - radius of sphere (scalar) r = rand(1); % you might want to scale this w.r.t dims or other consideration c = r + rand( size(dims) )./( dims - 2*r ); % make sure sphere does not exceed boundaries function ovlp = nonOverlapping( centers, rads ) % check if several spheres with centers and rads overlap or not ovlp = false; if numel( rads ) == 1 return; % nothing to check for a single sphere end dst = sqrt( sum( bsxfun( @minus, permute( centers, [1 3 2] ),... permute( centers, [3 1 2] ) ).^2, 3) ); ovlp = dst >= bsxfun( @plus, rads, rads.' ); %' all distances must be smaller than r1+r2 ovlp = any( ovlp(:) ); % all must not overlap function [centers rads] = sampleSpheres( dims, n ) % dims is assumed to be a row vector of size 1-by-ndim % preallocate ndim = numel(dims); centers = zeros( n, ndim ); rads = zeros( n, 1 ); ii = 1; while ii <= n [centers(ii,:), rads(ii) ] = randomSphere( dims ); if nonOverlapping( centers(1:ii,:), rads(1:ii) ) ii = ii + 1; % accept and move on end end

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  • Thread-safty of boost RNG

    - by Maciej Piechotka
    I have a loop which should be nicely pararellized by insering one openmp pragma: boost::normal_distribution<double> ddist(0, pow(retention, i - 1)); boost::variate_generator<gen &, BOOST_TYPEOF(ddist)> dgen(rng, ddist); // Diamond const std::uint_fast32_t dno = 1 << i - 1; // #pragma omp parallel for for (std::uint_fast32_t x = 0; x < dno; x++) for (std::uint_fast32_t y = 0; y < dno; y++) { const std::uint_fast32_t diff = size/dno; const std::uint_fast32_t x1 = x*diff, x2 = (x + 1)*diff; const std::uint_fast32_t y1 = y*diff, y2 = (y + 1)*diff; double avg = (arr[x1][y1] + arr[x1][y2] + arr[x2][y1] + arr[x2][y2])/4; arr[(x1 + x2)/2][(y1 + y2)/2] = avg + dgen(); } (unless I make an error each execution does not depend on others at all. Sorry that not all of code is inserted). However my question is - are boost RNG thread-safe? They seems to refer to gcc code for gcc so even if gcc code is thread-safe it may not be the case for other platforms.

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  • Will this class cause memory leaks, and does it need a dispose method? (asp.net vb)

    - by Phil
    Here is the class to export a gridview to an excel sheet: Imports System Imports System.Data Imports System.Configuration Imports System.IO Imports System.Web Imports System.Web.Security Imports System.Web.UI Imports System.Web.UI.WebControls Imports System.Web.UI.WebControls.WebParts Imports System.Web.UI.HtmlControls Namespace ExcelExport Public NotInheritable Class GVExportUtil Private Sub New() End Sub Public Shared Sub Export(ByVal fileName As String, ByVal gv As GridView) HttpContext.Current.Response.Clear() HttpContext.Current.Response.AddHeader("content-disposition", String.Format("attachment; filename={0}", fileName)) HttpContext.Current.Response.ContentType = "application/ms-excel" Dim sw As StringWriter = New StringWriter Dim htw As HtmlTextWriter = New HtmlTextWriter(sw) Dim table As Table = New Table table.GridLines = GridLines.Vertical If (Not (gv.HeaderRow) Is Nothing) Then GVExportUtil.PrepareControlForExport(gv.HeaderRow) table.Rows.Add(gv.HeaderRow) End If For Each row As GridViewRow In gv.Rows GVExportUtil.PrepareControlForExport(row) table.Rows.Add(row) Next If (Not (gv.FooterRow) Is Nothing) Then GVExportUtil.PrepareControlForExport(gv.FooterRow) table.Rows.Add(gv.FooterRow) End If table.RenderControl(htw) HttpContext.Current.Response.Write(sw.ToString) HttpContext.Current.Response.End() End Sub Private Shared Sub PrepareControlForExport(ByVal control As Control) Dim i As Integer = 0 Do While (i < control.Controls.Count) Dim current As Control = control.Controls(i) If (TypeOf current Is LinkButton) Then control.Controls.Remove(current) control.Controls.AddAt(i, New LiteralControl(CType(current, LinkButton).Text)) ElseIf (TypeOf current Is ImageButton) Then control.Controls.Remove(current) control.Controls.AddAt(i, New LiteralControl(CType(current, ImageButton).AlternateText)) ElseIf (TypeOf current Is HyperLink) Then control.Controls.Remove(current) control.Controls.AddAt(i, New LiteralControl(CType(current, HyperLink).Text)) ElseIf (TypeOf current Is DropDownList) Then control.Controls.Remove(current) control.Controls.AddAt(i, New LiteralControl(CType(current, DropDownList).SelectedItem.Text)) ElseIf (TypeOf current Is CheckBox) Then control.Controls.Remove(current) control.Controls.AddAt(i, New LiteralControl(CType(current, CheckBox).Checked)) End If If current.HasControls Then GVExportUtil.PrepareControlForExport(current) End If i = (i + 1) Loop End Sub End Class End Namespace Will this class cause memory leaks? And does anything here need to be disposed of? The code is working but I am getting frequent crashes of the app pool when it is in use. Thanks.

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  • Finding cause of memory leaks in large PHP stacks

    - by Mike B
    I have CLI script that runs over several thousand iterations between runs and it appears to have a memory leak. I'm using a tweaked version of Zend Framework with Smarty for view templating and each iteration uses several MB worth of code. The first run immediately uses nearly 8MB of memory (which is fine) but every following run adds about 80kb. My main loop looks like this (very simplified) $users = UsersModel::getUsers(); foreach($users as $user) { $obj = new doSomethingAwesome(); $obj->run($user); $obj = null; unset($obj); } The point is that everything in scope should be unset and the memory freed. My understanding is that PHP runs through its garbage collection process at it's own desire but it does so at the end of functions/methods/scripts. So something must be leaking memory inside doSomethingAwesome() but as I said it is a huge stack of code. Ideally, I would love to find some sort of tool that displayed all my variables no matter the scope at some point during execution. Some sort of symbol-table viewer for php. Does anything like that or any other tools that could help nail down memory leaks in php exist?

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  • C# Dataset Dynamically Add DataColumn

    - by Wesley
    I am trying to add a extra column to a dataset after a query has completed. I have a database relationship of the following: Employees / \ Groups EmployeeGroups Empoyees holds all the data for that individual, I'll name the unique key the UserID. Groups holds all the groups that a employee can be a part of, i.e. Super User, Admin, User; etc. I will name the unique key GroupID EmployeeGroups holds all the associations of which groups each employee belongs too. (UserID | GroupID) What I am trying to accomplish is after querying for a all users I want to loop though each user and add what groups that user is a part of by adding a new column to the dataset named 'Groups' which is a string to insert the values of the next query to get all the groups that user is a part of. Then by user of databinding populate a listview with all employees and their group associations My code is as follows; Position 5 is the new column I am trying to add to the dataset. string theQuery = "select UserID, FirstName, LastName, EmployeeID, Active from Employees"; DataSet theEmployeeSet = itsDatabase.runQuery(theQuery); DataColumn theCol = new DataColumn("Groups", typeof(string)); theEmployeeSet.Tables[0].Columns.Add(theCol); foreach (DataRow theRow in theEmployeeSet.Tables[0].Rows) { theRow.ItemArray[5] = "1234"; } At the moment, the code will create the new column but when i assign the data to that column nothing will be assigned, what am I missing? If there is any further explination or information I can provide, please let me know. Thank you all

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  • Making a Javascript game, Having a little problem with scrolling.

    - by RobertWHurst
    I have a #wrapper div and a #grid div nested inside. currently I can scroll around with this function below. getCursorPos : function(){ // set the empty cursor object var cursor = {}; //get the offset from the left of the grid container var grid //offset loop $(function getCursorPos(){ grid = $('#grid').offset(); setTimeout(getCursorPos, game.loopSpeed); }); //continuosly get the position var that = this; $(document).mousemove(function(e){ //if game mode is menu exit if(game.mode === 'menu'){ return; } // NOTE: this looks a litle over done but don't remove anything // its like this because javascript uses floating points // and so in order to line up to the nearest hunderedth I // had to make the cursor and div position intergers by // muliplying by ten. one the two are added I reduced them // and rounded them. that.x = Math.round(((e.pageX * 10) - (grid.left * 10)) / 10); that.y = Math.round(((e.pageY * 10) - (grid.top * 10)) / 10); }); }, the problem is that the mouse coordinates only update when the mouse moves. is there any way to get the coordinates with out moving the mouse?

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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  • How to count the Chinese word in a file using regex in perl?

    - by Ivan
    I tried following perl code to count the Chinese word of a file, it seems working but not get the right thing. Any help is greatly appreciated. The Error message is Use of uninitialized value $valid in concatenation (.) or string at word_counting.pl line 21, <FILE> line 21. Total things = 125, valid words = which seems to me the problem is the file format. The "total thing" is 125 that is the string number (125 lines). The strangest part is my console displayed all the individual Chinese words correctly without any problem. The utf-8 pragma is installed. #!/usr/bin/perl -w use strict; use utf8; use Encode qw(encode); use Encode::HanExtra; my $input_file = "sample_file.txt"; my ($total, $valid); my %count; open (FILE, "< $input_file") or die "Can't open $input_file: $!"; while (<FILE>) { foreach (split) { #break $_ into words, assign each to $_ in turn $total++; next if /\W|^\d+/; #strange words skip the remainder of the loop $valid++; $count{$_}++; # count each separate word stored in a hash ## next comes here ## } } print "Total things = $total, valid words = $valid\n"; foreach my $word (sort keys %count) { print "$word \t was seen \t $count{$word} \t times.\n"; } ##---Data---- sample_file.txt ??????,???????,????.??????.????:"?????????????,??????,????????.????????,?????????, ???????????.????????,???????????,??????,??????.???:`??,???????????.'?????, ??????????."??????,??????.????.???, ????????????,????,??????,?????????,??????????????. ????????,??????,???????????,????????,????????.????,????,???????, ??????????,??????,????????.??????.

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  • How can I remove a JPanel from a JFrame?

    - by Roman
    Recently I asked here how to add a new JPanel to JFrame. The answer helped me to get a working code. But not I have a related question: "How can I remove an old JPanel". I need that because of the following problem. A new JPanel appears appears when I want (either time limit is exceeded or user press the "Submit" button). But in several seconds some element of the old JPanel appears together with the component of the new JPanel. I do not understand why it happens. I thought that it is because I have to other threads which update the window. But the first thread just add the old panel once (so, it should be finished). And in the second thread I have a loop which is broken (so, it also should be finished). Here is my code: private Thread controller = new Thread() { public void run() { // First we set the initial pane (for the selection of partner). SwingUtilities.invokeLater(new Runnable() { public void run() { frame.getContentPane().add(generatePartnerSelectionPanel()); frame.invalidate(); frame.validate(); } }); // Update the pane for the selection of the parnter. for (int i=40; i>0; i=i-1) { final int sec = i; SwingUtilities.invokeLater(new Runnable() { public void run() { timeLeftLabel.setText(sec + " seconds left."); } }); try {Thread.sleep(1000);} catch (InterruptedException e) {} if (partnerSubmitted) {break;} } // For the given user the selection phase is finished (either the time is over or form was submitted). SwingUtilities.invokeLater(new Runnable() { public void run() { frame.getContentPane().add(generateWaitForGamePanel()); frame.invalidate(); frame.validate(); } }); } };

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  • Positioning decorated series of div tags on screen using offset, DOM JQUERY RELATED

    - by Calibre2010
    Hi, I am using JQuery to position a series of div tags which basically use a class inside of the tag which decorates the divs as bars. So the div is a green box based on its css specifications to the glass. I have a list of STARTING postions, a list of left coordiantes- for the starting points I wish to position my DIV say 556, 560, 600 these automatically are generated as left positions in a list I have a list of ENDING postions, a list of left coordiantes- for the ending points I wish to position my DIV say 570, 590, 610 these automatically are generated as left positions in a list now for each start and end position, the bar(green box) i want to be drawn with its appropriate width as follows. so say f is the offset or position of the start and ff the offset or position of the end : Below draws the green box based on only one start and end position LEFT. if (f.left != 0) { $("#test").html($("<div>d</div>")).css({ position: 'absolute', left: (f.left) + "px", top: (f.top + 35) + "px", width: (ff.left - f.left) + 25 + "px" }).addClass("option1"); } I am looking to loop through the list of positons in the list and draw multiple green boxs based on the positions on the screen. The above code draws just one green box from the last offset position.

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  • PHP/XPath: Iterating through ancestor nodes in XML using SimpleXML

    - by StackOverflowNewbie
    I need to loop through the Ancestors nodes in order to get corresponding BrowseNodeId and Name values. How do I do this using XPath? I'm trying something like the the following, but it's not working: //BrowseNode[1]//Ancestors[1]/BrowseNode/BrowseNodeId/text() //BrowseNode[1]//Ancestors[1]/BrowseNode/Name/text() I think the //Ancestors part of the XPath is actually searching the entire XML tree. What I need to do is visit each node to get the needed values. How do I do this? In the example below, I want: Europe - History - Subjects - Books. Example XML: <BrowseNode> <BrowseNodeId>4952</BrowseNodeId> <Name>France</Name> <Ancestors> <BrowseNode> <BrowseNodeId>4935</BrowseNodeId> <Name>Europe</Name> <Ancestors> <BrowseNode> <BrowseNodeId>9</BrowseNodeId> <Name>History</Name> <Ancestors> <BrowseNode> <BrowseNodeId>1000</BrowseNodeId> <Name>Subjects</Name> <IsCategoryRoot>1</IsCategoryRoot> <Ancestors> <BrowseNode> <BrowseNodeId>283155</BrowseNodeId> <Name>Books</Name> </BrowseNode> </Ancestors> </BrowseNode> </Ancestors> </BrowseNode> </Ancestors> </BrowseNode> </Ancestors> </BrowseNode>

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  • How can i create an n-dimensional array in c

    - by shortCircuit
    I was thinking of making a function that would accept the size of array as a parameter and create a n dimensional array. My room-mate took the liberty of making it complex. He said lets write a function that takes n parameters and returns an n-dimensional array using those parameters as the dimensions. Now i realize an one-day and d array is easy to implement with pointers. For 2d array the snippet would be something like (standard way) : int** x; int* temp; x = (int**)malloc(m * sizeof(int*)); temp = (int*)malloc(m*n * sizeof(int)); for (int i = 0; i < m; i++) { x[i] = temp + (i * n); } where the array is of size m*n; But the problem lies how do we find the nested loop parameters for a n-dimensional array? Is there any way to optimize the code?

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  • Goldbach theory in C

    - by nofe
    I want to write some code which takes any positive, even number (greater than 2) and gives me the smallest pair of primes that sum up to this number. I need this program to handle any integer up to 9 digits long. My aim is to make something that looks like this: Please enter a positive even integer ( greater than 2 ) : 10 The first primes adding : 3+7=10. Please enter a positive even integer ( greater than 2 ) : 160 The first primes adding : 3+157=160. Please enter a positive even integer ( greater than 2 ) : 18456 The first primes adding : 5+18451=18456. I don't want to use any library besides stdio.h. I don't want to use arrays, strings, or anything besides for the most basic toolbox: scanf, printf, for, while, do-while, if, else if, break, continue, and the basic operators (<,, ==, =+, !=, %, *, /, etc...). Please no other functions especially is_prime. I know how to limit the input to my needs so that it loops until given a valid entry. So now I'm trying to figure out the algorithm. I thought of starting a while loop like something like this: #include <stdio.h> long first, second, sum, goldbach, min; long a,b,i,k; //indices int main (){ while (1){ printf("Please enter a positive integer :\n"); scanf("%ld",&goldbach); if ((goldbach>2)&&((goldbach%2)==0)) break; else printf("Wrong input, "); } while (sum!=goldbach){ for (a=3;a<goldbach;a=(a+2)) for (i=2;(goldbach-a)%i;i++) first = a; for (b=5;b<goldbach;b=(b+2)) for (k=2;(goldbach-b)%k;k++) sum = first + second; } }

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  • AddEvenLister fires off immediately after being attached

    - by Diego
    I want to know how to correctly add an Event Listener like onClick to a dynamic div. Here’s my snippet: var $menu = new Array(2); createDiv('yes'); function createDiv(title) { var $class = 'menuLink'; var $title = 'title'; for(var i=0; i<$menu.length;i++) { $title = 'title'; var newdiv = document.createElement('div'); newdiv.setAttribute('class', $class); newdiv.setAttribute('id', 'item'+i); newdiv.addEventListener('onclick', clickHandle(newdiv.id),false); if (title) { newdiv.innerHTML = $title; } else { newdiv.innerHTML = "No Title"; } document.getElementById('menu').appendChild(newdiv); showMenu(); } } function clickHandle(e) { if(e == 'item0') { alert('Link is' + ' ' + e); }else{ alert('Another Link'); } } Here's my problem, the snippet works fine, It creates my divs, adds id's values and all, but the event fires off as soon as the event is attached, so while the for loop is creating the divs the alert window says: Link is item0, and immediately after this it says: Another Link. Am I misunderstanding this? (I used this method zillions of times in AS3 with the expected result, just attached a function waiting for a click). What I want is that my Divs wait for the user to click on them, not to fire off immediately after of being attached. Thanks for any hint on this one. Greetings. Ps. IE doesn't support addEventListener, but I want to resolve this before cross to the IE sea of madness, but I will appreciate the IE approach as well. - I tried "onclick" and just 'click' into the addEventListener line, both with the same result described above.

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  • How do I check if a variable has been initialized

    - by Javier Parra
    First of all, I'm fairly new to Java, so sorry if this question is utterly simple. The thing is: I have a String[] s made by splitting a String in which every item is a number. I want to cast the items of s into a int[] n. s[0] contains the number of items that n will hold, effectively s.length-1. I'm trying to do this using a foreach loop: int[] n; for(String num: s){ //if(n is not initialized){ n = new int[(int) num]; continue; } n[n.length] = (int) num; } Now, I realize that I could use something like this: int[] n = new int[(int) s[0]]; for(int i=0; i < s.length; i++){ n[n.length] = (int) s[i]; } But I'm sure that I will be faced with that "if n is not initialized initialize it" problem in the future.

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  • wxPython: How to handle event binding and Show() properly.

    - by Gopal
    Hi all, I'm just starting out with wxPython and this is what I would like to do: a) Show a Frame (with Panel inside it) and a button on that panel. b) When I press the button, a dialog box pops up (where I can select from a choice). c) When I press ok on dialog box, the dialog box should disappear (destroyed), but the original Frame+Panel+button are still there. d) If I press that button again, the dialog box will reappear. My code is given below. Unfortunately, I get the reverse effect. That is, a) The Selection-Dialog box shows up first (i.e., without clicking on any button since the TopLevelframe+button is never shown). b) When I click ok on dialog box, then the frame with button appears. c) Clicking on button again has no effect (i.e., dialog box does not show up again). What am I doing wrong ? It seems that as soon as the frame is initialized (even before the .Show() is called), the dialog box is initialized and shown automatically. I am doing this using Eclipse+Pydev on WindowsXP with Python 2.6 ============File:MainFile.py=============== import wx import MyDialog #This is implemented in another file: MyDialog.py class TopLevelFrame(wx.Frame): def __init__(self,parent,id): wx.Frame.__init__(self,parent,id,"Test",size=(300,200)) panel=wx.Panel(self) button=wx.Button(panel, label='Show Dialog', pos=(130,20), size=(60,20)) # Bind EVENTS --> HANDLERS. button.Bind(wx.EVT_BUTTON, MyDialog.start(self)) # Run the main loop to start program. if __name__=='__main__': app=wx.PySimpleApp() TopLevelFrame(parent=None, id=-1).Show() app.MainLoop() ============File:MyDialog.py=============== import wx def start(parent): inputbox = wx.SingleChoiceDialog(None,'Choose Fruit', 'Selection Title', ['apple','banana','orange','papaya']) if inputbox.ShowModal()==wx.ID_OK: answer = inputbox.GetStringSelection() inputbox.Destroy()

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  • odp.net SQL query retrieve set of rows from two input arrays.

    - by Karl Trumstedt
    I have a table with a primary key consisting of two columns. I want to retrieve a set of rows based on two input arrays, each corresponding to one primary key column. select pkt1.id, pkt1.id2, ... from PrimaryKeyTable pkt1, table(:1) t1, table(:2) t2 where pkt1.id = t1.column_value and pkt1.id2 = t2.column_value I then bind the values with two int[] in odp.net. This returns all different combinations of my resulting rows. So if I am expecting 13 rows I receive 169 rows (13*13). The problem is that each value in t1 and t2 should be linked. Value t1[4] should be used with t2[4] and not all the different values in t2. Using distinct solves my problem, but I'm wondering if my approach is wrong. Anyone have any pointers on how to solve this the best way? One way might be to use a for-loop accessing each index in t1 and t2 sequentially, but I wonder what will be more efficient. Edit: actually distinct won't solve my problem, it just did it based on my input-values (all values in t2 = 0)

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  • jQuery re-checking check boxes

    - by Jacob
    Hi, I having problems with re-checking some checkboxes after and ajax call updates a table. I have a table of what the project calls 'shares'. I want to: 1) check for and save any checked shares to an array 2) Do my ajax call to update the table of shares 3) Re-check any there we checked before the ajax update. My code is not working and I can't see why? Any tips, help or advise much appreciated. // Array to hold our checked share ids var savedShareIDs = new Array(); // Add checked share ids into array $("input:checkbox[name=share_ids]:checked").each(function() { savedShareIDs.push($(this).val()); }); // Do ajax update Dajaxice.pagination_shares('Dajax.process',{'id':1, 'page':1}) // Re-check any that were checked before ajax update $("input:checkbox[name=share_ids]").each(function() { if ( $.inArray( $(this).val(), savedShareIDs) > -1 ) { $(this).attr('checked',true) } }); The problem is the checkboxes are not checking. I'm pretty sure the loop is working and the inArray check works. Just not checking the checkboxes. Can anyone see where I'm going wrong? Thanks.

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  • Sending a list of mails with SmtpClient

    - by Malcolm Frexner
    I use SendCompletedEventHandler of SmtpClient when sending a list of emails. The SendCompletedEventHandler is only called when have already sent all emails in the list. I expexted, that SendCompletedEventHandler is called one an email is send. Is there something wrong in my code? public void SendAllNewsletters(List<string> recipients) { string mailText = "My Tex"; foreach(string recipient in recipients) { //if this loop takes 10min then the first call to //SendCompletedCallback is after 10min SendNewsletter(mailText,recipient); } } public bool SendNewsletter(string mailText , string emailaddress) { SmtpClient sc = new SmtpClient(_smtpServer, _smtpPort); System.Net.NetworkCredential SMTPUserInfo = new System.Net.NetworkCredential(_smtpuser, _smtppassword); sc.Credentials = SMTPUserInfo; sc.SendCompleted += new SendCompletedEventHandler(SendCompletedCallback); MailMessage mm = null; mm = new MailMessage(mailText, emailaddress); mm.IsBodyHtml = true; mm.Priority = MailPriority.Normal; mm.Subject = "Something"; mm.Body = "Something"; mm.SubjectEncoding = Encoding.UTF8; mm.BodyEncoding = Encoding.UTF8; //Mail string userState = emailaddress; sc.SendAsync(mm, userState); return true; } public void SendCompletedCallback(object sender, AsyncCompletedEventArgs e) { // Get the unique identifier for this asynchronous operation. String token = (string)e.UserState; if (e.Error != null) { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, false, e.Error.Message); } else { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, true, string.Empty); } }

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  • Altering ManagedObjects In NSArray

    - by Garry
    I have an entity called 'Job' with two boolean attributes named 'completed' and 'logged'. I am trying to retrieve all completed jobs that have not been logged at app start-up and change them to logged. I'm able to get all the completed but unlogged jobs with this fetchRequest: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(completed == %@ && logged == %@)", [NSNumber numberWithBool:YES], [NSNumber numberWithBool:NO]]; I'm then assigning this predicate to a fetchRequest and calling the [managedObjectContext executeFetchRequest:fetchRequest] method to get an array of all Job entities that meet this criteria. This seems to work fine and is returning the correct number of jobs. What I've been trying to do is loop through the NSArray returned, set the logged attribute to YES and then save. This seems to complete and doesn't return any errors but the changes are not persisted when the application quits. Where am I going wrong? [fetchRequest setPredicate:predicate]; NSError error; NSArray jobsToLog = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; if ([jobsToLog count] > 0) { for (int i = 0; i < [jobsToLog count] - 1; i++) { [[jobsToLog objectAtIndex:i] setLogged:[NSNumber numberWithBool:YES]]; // Commit the changes made to disk error = nil; if (![managedObjectContext save:&error]) { // An error occurred } } } Thanks in anticipation,

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  • How can I set the Jbuttons in a preferred order?

    - by Umzz Mo
    I have a grid of 30 buttons, and I want to have it from left to right then goes down, right to left, down again left to right. Basically the numbering would be as follow: 1 2 3 4 5 6 7 8 9 10 20 19 18 17 16 15 14 13 12 11 21 22 23 24 25 26 27 28 29 30 So if I have a piece on the button 10 and I instruct it to move up 2 bits it would land on 12 not 19. Below is my Code: //Creates the button using the loop, adds it into the panel and frame. JPanel panel = new JPanel(); panel.setLayout(new GridLayout(3,10)); JButton [] buttons = new JButton[30]; for(int i=0;i<30;i++){ buttons[i] = new JButton("label" + i); buttons[i].setBackground(Color.white); //Puts the player 1 piece on button 1,3,5,7,9 and player 2 piece on button 2,4,6,8,10 if (i < 10) { if (i%2 == 0) { buttons[i].setIcon(piece1); } else { buttons[i].setIcon(piece2); } } panel.add(buttons[i]); } frame.add(panel, BorderLayout.CENTER);

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  • node.js: looping, email each matching row from query but it it emails the same user by # number of matches?

    - by udonsoup16
    I have a node.js email server that works fine however I noticed a problem. If the query string found 4 rows, it would send four emails but only to the first result instead of to each found email address. var querystring1 = 'SELECT `date_created`,`first_name`,`last_name`,`email` FROM `users` WHERE TIMESTAMPDIFF(SECOND,date_created, NOW()) <=298 AND `email`!="" LIMIT 0,5'; connection.query(querystring1, function (err, row) { if (err) throw err; for (var i in row) { // Email content; change text to html to have html emails. row[i].column name will pull relevant database info var sendit = { to: row[i].email, from: '******@******', subject: 'Hi ' + row[i].first_name + ', Thanks for joining ******!', html: {path:__dirname + '/templates/welcome.html'} }; // Send emails transporter.sendMail(sendit,function(error,response){ if (error) { console.log(error); }else{ console.log("Message sent1: " + row[i].first_name);} transporter.close();} ) }}); .... How do I have it loop through each found row and send a custom email using row data individual row data?

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  • Faster quadrature decoder loops with Python code

    - by Kelei
    I'm working with a BeagleBone Black and using Adafruit's IO Python library. Wrote a simple quadrature decoding function and it works perfectly fine when the motor runs at about 1800 RPM. But when the motor runs at higher speeds, the code starts missing some of the interrupts and the encoder counts start to accumulate errors. Do you guys have any suggestions as to how I can make the code more efficient or if there are functions which can cycle the interrupts at a higher frequency. Thanks, Kel Here's the code: # Define encoder count function def encodercount(term): global counts global Encoder_A global Encoder_A_old global Encoder_B global Encoder_B_old global error Encoder_A = GPIO.input('P8_7') # stores the value of the encoders at time of interrupt Encoder_B = GPIO.input('P8_8') if Encoder_A == Encoder_A_old and Encoder_B == Encoder_B_old: # this will be an error error += 1 print 'Error count is %s' %error elif (Encoder_A == 1 and Encoder_B_old == 0) or (Encoder_A == 0 and Encoder_B_old == 1): # this will be clockwise rotation counts += 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) elif (Encoder_A == 1 and Encoder_B_old == 1) or (Encoder_A == 0 and Encoder_B_old == 0): # this will be counter-clockwise rotation counts -= 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) else: #this will be an error as well error += 1 print 'Error count is %s' %error Encoder_A_old = Encoder_A # store the current encoder values as old values to be used as comparison in the next loop Encoder_B_old = Encoder_B # Initialize the interrupts - these trigger on the both the rising and falling GPIO.add_event_detect('P8_7', GPIO.BOTH, callback = encodercount) # Encoder A GPIO.add_event_detect('P8_8', GPIO.BOTH, callback = encodercount) # Encoder B # This is the part of the code which runs normally in the background while True: time.sleep(1)

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  • C++ Initialize array in constructor EXC_BAD_ACCESS

    - by user890395
    I'm creating a simple constructor and initializing an array: // Construtor Cinema::Cinema(){ // Initalize reservations for(int i = 0; i < 18; i++){ for(int j = 0; j < 12; j++){ setReservation(i, j, 0); } } // Set default name setMovieName("N/A"); // Set default price setPrice(8); } The setReservation function: void Cinema::setReservation(int row, int column, int reservation){ this->reservations[row][column] = reservation; } The setMovieName function: void Cinema::setMovieName(std::string movieName){ this->movieName = movieName; } For some odd reason when I run the program, the setMovieName function gives the following error: "Program Received Signal: EXC_BAD_ACCESS" If I take out the for-loop that initializes the array of reservations, the problem goes away and the movie name is set without any problems. Any idea what I'm doing wrong? This is the Cinema.h file: #ifndef Cinema_h #define Cinema_h class Cinema{ private: int reservations[17][11]; std::string movieName; float price; public: // Construtor Cinema(); // getters/setters int getReservation(int row, int column); int getNumReservations(); std::string getMovieName(); float getPrice(); void setReservation(int row, int column, int reservation); void setMovieName(std::string movieName); void setPrice(float price); }; #endif

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  • Measuring time spent in application / thread

    - by Adamski
    I am writing a simulation in Java whereby objects act under Newtonian physics. An object may have a force applied to it and the resulting velocity causes it to move across the screen. The nature of the simulation means that objects move in discrete steps depending on the time ellapsed between the current and previous iteration of the animation loop; e.g public void animationLoop() { long prev = System.currentTimeMillis(); long now; while(true) { long now = System.currentTimeMillis(); long deltaMillis = now - prev; prev = now; if (deltaMillis > 0) { // Some time has passed for (Mass m : masses) { m.updatePosition(deltaMillis); } // Do all repaints. } } } A problem arises if the animation thread is delayed in some way causing a large amount of time to ellapse (the classic case being under Windows whereby clicking and holding on minimise / maximise prevents a repaint), which causes objects to move at an alarming rate. My question: Is there a way to determine the time spent in the animation thread rather than the wallclock time, or can anyone suggest a workaround to avoid this problem? My only thought so far is to contstrain deltaMillis by some upper bound.

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