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  • PTLQueue : a scalable bounded-capacity MPMC queue

    - by Dave
    Title: Fast concurrent MPMC queue -- I've used the following concurrent queue algorithm enough that it warrants a blog entry. I'll sketch out the design of a fast and scalable multiple-producer multiple-consumer (MPSC) concurrent queue called PTLQueue. The queue has bounded capacity and is implemented via a circular array. Bounded capacity can be a useful property if there's a mismatch between producer rates and consumer rates where an unbounded queue might otherwise result in excessive memory consumption by virtue of the container nodes that -- in some queue implementations -- are used to hold values. A bounded-capacity queue can provide flow control between components. Beware, however, that bounded collections can also result in resource deadlock if abused. The put() and take() operators are partial and wait for the collection to become non-full or non-empty, respectively. Put() and take() do not allocate memory, and are not vulnerable to the ABA pathologies. The PTLQueue algorithm can be implemented equally well in C/C++ and Java. Partial operators are often more convenient than total methods. In many use cases if the preconditions aren't met, there's nothing else useful the thread can do, so it may as well wait via a partial method. An exception is in the case of work-stealing queues where a thief might scan a set of queues from which it could potentially steal. Total methods return ASAP with a success-failure indication. (It's tempting to describe a queue or API as blocking or non-blocking instead of partial or total, but non-blocking is already an overloaded concurrency term. Perhaps waiting/non-waiting or patient/impatient might be better terms). It's also trivial to construct partial operators by busy-waiting via total operators, but such constructs may be less efficient than an operator explicitly and intentionally designed to wait. A PTLQueue instance contains an array of slots, where each slot has volatile Turn and MailBox fields. The array has power-of-two length allowing mod/div operations to be replaced by masking. We assume sensible padding and alignment to reduce the impact of false sharing. (On x86 I recommend 128-byte alignment and padding because of the adjacent-sector prefetch facility). Each queue also has PutCursor and TakeCursor cursor variables, each of which should be sequestered as the sole occupant of a cache line or sector. You can opt to use 64-bit integers if concerned about wrap-around aliasing in the cursor variables. Put(null) is considered illegal, but the caller or implementation can easily check for and convert null to a distinguished non-null proxy value if null happens to be a value you'd like to pass. Take() will accordingly convert the proxy value back to null. An advantage of PTLQueue is that you can use atomic fetch-and-increment for the partial methods. We initialize each slot at index I with (Turn=I, MailBox=null). Both cursors are initially 0. All shared variables are considered "volatile" and atomics such as CAS and AtomicFetchAndIncrement are presumed to have bidirectional fence semantics. Finally T is the templated type. I've sketched out a total tryTake() method below that allows the caller to poll the queue. tryPut() has an analogous construction. Zebra stripping : alternating row colors for nice-looking code listings. See also google code "prettify" : https://code.google.com/p/google-code-prettify/ Prettify is a javascript module that yields the HTML/CSS/JS equivalent of pretty-print. -- pre:nth-child(odd) { background-color:#ff0000; } pre:nth-child(even) { background-color:#0000ff; } border-left: 11px solid #ccc; margin: 1.7em 0 1.7em 0.3em; background-color:#BFB; font-size:12px; line-height:65%; " // PTLQueue : Put(v) : // producer : partial method - waits as necessary assert v != null assert Mask = 1 && (Mask & (Mask+1)) == 0 // Document invariants // doorway step // Obtain a sequence number -- ticket // As a practical concern the ticket value is temporally unique // The ticket also identifies and selects a slot auto tkt = AtomicFetchIncrement (&PutCursor, 1) slot * s = &Slots[tkt & Mask] // waiting phase : // wait for slot's generation to match the tkt value assigned to this put() invocation. // The "generation" is implicitly encoded as the upper bits in the cursor // above those used to specify the index : tkt div (Mask+1) // The generation serves as an epoch number to identify a cohort of threads // accessing disjoint slots while s-Turn != tkt : Pause assert s-MailBox == null s-MailBox = v // deposit and pass message Take() : // consumer : partial method - waits as necessary auto tkt = AtomicFetchIncrement (&TakeCursor,1) slot * s = &Slots[tkt & Mask] // 2-stage waiting : // First wait for turn for our generation // Acquire exclusive "take" access to slot's MailBox field // Then wait for the slot to become occupied while s-Turn != tkt : Pause // Concurrency in this section of code is now reduced to just 1 producer thread // vs 1 consumer thread. // For a given queue and slot, there will be most one Take() operation running // in this section. // Consumer waits for producer to arrive and make slot non-empty // Extract message; clear mailbox; advance Turn indicator // We have an obvious happens-before relation : // Put(m) happens-before corresponding Take() that returns that same "m" for T v = s-MailBox if v != null : s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 // unlock slot to admit next producer and consumer return v Pause tryTake() : // total method - returns ASAP with failure indication for auto tkt = TakeCursor slot * s = &Slots[tkt & Mask] if s-Turn != tkt : return null T v = s-MailBox // presumptive return value if v == null : return null // ratify tkt and v values and commit by advancing cursor if CAS (&TakeCursor, tkt, tkt+1) != tkt : continue s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 return v The basic idea derives from the Partitioned Ticket Lock "PTL" (US20120240126-A1) and the MultiLane Concurrent Bag (US8689237). The latter is essentially a circular ring-buffer where the elements themselves are queues or concurrent collections. You can think of the PTLQueue as a partitioned ticket lock "PTL" augmented to pass values from lock to unlock via the slots. Alternatively, you could conceptualize of PTLQueue as a degenerate MultiLane bag where each slot or "lane" consists of a simple single-word MailBox instead of a general queue. Each lane in PTLQueue also has a private Turn field which acts like the Turn (Grant) variables found in PTL. Turn enforces strict FIFO ordering and restricts concurrency on the slot mailbox field to at most one simultaneous put() and take() operation. PTL uses a single "ticket" variable and per-slot Turn (grant) fields while MultiLane has distinct PutCursor and TakeCursor cursors and abstract per-slot sub-queues. Both PTL and MultiLane advance their cursor and ticket variables with atomic fetch-and-increment. PTLQueue borrows from both PTL and MultiLane and has distinct put and take cursors and per-slot Turn fields. Instead of a per-slot queues, PTLQueue uses a simple single-word MailBox field. PutCursor and TakeCursor act like a pair of ticket locks, conferring "put" and "take" access to a given slot. PutCursor, for instance, assigns an incoming put() request to a slot and serves as a PTL "Ticket" to acquire "put" permission to that slot's MailBox field. To better explain the operation of PTLQueue we deconstruct the operation of put() and take() as follows. Put() first increments PutCursor obtaining a new unique ticket. That ticket value also identifies a slot. Put() next waits for that slot's Turn field to match that ticket value. This is tantamount to using a PTL to acquire "put" permission on the slot's MailBox field. Finally, having obtained exclusive "put" permission on the slot, put() stores the message value into the slot's MailBox. Take() similarly advances TakeCursor, identifying a slot, and then acquires and secures "take" permission on a slot by waiting for Turn. Take() then waits for the slot's MailBox to become non-empty, extracts the message, and clears MailBox. Finally, take() advances the slot's Turn field, which releases both "put" and "take" access to the slot's MailBox. Note the asymmetry : put() acquires "put" access to the slot, but take() releases that lock. At any given time, for a given slot in a PTLQueue, at most one thread has "put" access and at most one thread has "take" access. This restricts concurrency from general MPMC to 1-vs-1. We have 2 ticket locks -- one for put() and one for take() -- each with its own "ticket" variable in the form of the corresponding cursor, but they share a single "Grant" egress variable in the form of the slot's Turn variable. Advancing the PutCursor, for instance, serves two purposes. First, we obtain a unique ticket which identifies a slot. Second, incrementing the cursor is the doorway protocol step to acquire the per-slot mutual exclusion "put" lock. The cursors and operations to increment those cursors serve double-duty : slot-selection and ticket assignment for locking the slot's MailBox field. At any given time a slot MailBox field can be in one of the following states: empty with no pending operations -- neutral state; empty with one or more waiting take() operations pending -- deficit; occupied with no pending operations; occupied with one or more waiting put() operations -- surplus; empty with a pending put() or pending put() and take() operations -- transitional; or occupied with a pending take() or pending put() and take() operations -- transitional. The partial put() and take() operators can be implemented with an atomic fetch-and-increment operation, which may confer a performance advantage over a CAS-based loop. In addition we have independent PutCursor and TakeCursor cursors. Critically, a put() operation modifies PutCursor but does not access the TakeCursor and a take() operation modifies the TakeCursor cursor but does not access the PutCursor. This acts to reduce coherence traffic relative to some other queue designs. It's worth noting that slow threads or obstruction in one slot (or "lane") does not impede or obstruct operations in other slots -- this gives us some degree of obstruction isolation. PTLQueue is not lock-free, however. The implementation above is expressed with polite busy-waiting (Pause) but it's trivial to implement per-slot parking and unparking to deschedule waiting threads. It's also easy to convert the queue to a more general deque by replacing the PutCursor and TakeCursor cursors with Left/Front and Right/Back cursors that can move either direction. Specifically, to push and pop from the "left" side of the deque we would decrement and increment the Left cursor, respectively, and to push and pop from the "right" side of the deque we would increment and decrement the Right cursor, respectively. We used a variation of PTLQueue for message passing in our recent OPODIS 2013 paper. ul { list-style:none; padding-left:0; padding:0; margin:0; margin-left:0; } ul#myTagID { padding: 0px; margin: 0px; list-style:none; margin-left:0;} -- -- There's quite a bit of related literature in this area. I'll call out a few relevant references: Wilson's NYU Courant Institute UltraComputer dissertation from 1988 is classic and the canonical starting point : Operating System Data Structures for Shared-Memory MIMD Machines with Fetch-and-Add. Regarding provenance and priority, I think PTLQueue or queues effectively equivalent to PTLQueue have been independently rediscovered a number of times. See CB-Queue and BNPBV, below, for instance. But Wilson's dissertation anticipates the basic idea and seems to predate all the others. Gottlieb et al : Basic Techniques for the Efficient Coordination of Very Large Numbers of Cooperating Sequential Processors Orozco et al : CB-Queue in Toward high-throughput algorithms on many-core architectures which appeared in TACO 2012. Meneghin et al : BNPVB family in Performance evaluation of inter-thread communication mechanisms on multicore/multithreaded architecture Dmitry Vyukov : bounded MPMC queue (highly recommended) Alex Otenko : US8607249 (highly related). John Mellor-Crummey : Concurrent queues: Practical fetch-and-phi algorithms. Technical Report 229, Department of Computer Science, University of Rochester Thomasson : FIFO Distributed Bakery Algorithm (very similar to PTLQueue). Scott and Scherer : Dual Data Structures I'll propose an optimization left as an exercise for the reader. Say we wanted to reduce memory usage by eliminating inter-slot padding. Such padding is usually "dark" memory and otherwise unused and wasted. But eliminating the padding leaves us at risk of increased false sharing. Furthermore lets say it was usually the case that the PutCursor and TakeCursor were numerically close to each other. (That's true in some use cases). We might still reduce false sharing by incrementing the cursors by some value other than 1 that is not trivially small and is coprime with the number of slots. Alternatively, we might increment the cursor by one and mask as usual, resulting in a logical index. We then use that logical index value to index into a permutation table, yielding an effective index for use in the slot array. The permutation table would be constructed so that nearby logical indices would map to more distant effective indices. (Open question: what should that permutation look like? Possibly some perversion of a Gray code or De Bruijn sequence might be suitable). As an aside, say we need to busy-wait for some condition as follows : "while C == 0 : Pause". Lets say that C is usually non-zero, so we typically don't wait. But when C happens to be 0 we'll have to spin for some period, possibly brief. We can arrange for the code to be more machine-friendly with respect to the branch predictors by transforming the loop into : "if C == 0 : for { Pause; if C != 0 : break; }". Critically, we want to restructure the loop so there's one branch that controls entry and another that controls loop exit. A concern is that your compiler or JIT might be clever enough to transform this back to "while C == 0 : Pause". You can sometimes avoid this by inserting a call to a some type of very cheap "opaque" method that the compiler can't elide or reorder. On Solaris, for instance, you could use :"if C == 0 : { gethrtime(); for { Pause; if C != 0 : break; }}". It's worth noting the obvious duality between locks and queues. If you have strict FIFO lock implementation with local spinning and succession by direct handoff such as MCS or CLH,then you can usually transform that lock into a queue. Hidden commentary and annotations - invisible : * And of course there's a well-known duality between queues and locks, but I'll leave that topic for another blog post. * Compare and contrast : PTLQ vs PTL and MultiLane * Equivalent : Turn; seq; sequence; pos; position; ticket * Put = Lock; Deposit Take = identify and reserve slot; wait; extract & clear; unlock * conceptualize : Distinct PutLock and TakeLock implemented as ticket lock or PTL Distinct arrival cursors but share per-slot "Turn" variable provides exclusive role-based access to slot's mailbox field put() acquires exclusive access to a slot for purposes of "deposit" assigns slot round-robin and then acquires deposit access rights/perms to that slot take() acquires exclusive access to slot for purposes of "withdrawal" assigns slot round-robin and then acquires withdrawal access rights/perms to that slot At any given time, only one thread can have withdrawal access to a slot at any given time, only one thread can have deposit access to a slot Permissible for T1 to have deposit access and T2 to simultaneously have withdrawal access * round-robin for the purposes of; role-based; access mode; access role mailslot; mailbox; allocate/assign/identify slot rights; permission; license; access permission; * PTL/Ticket hybrid Asymmetric usage ; owner oblivious lock-unlock pairing K-exclusion add Grant cursor pass message m from lock to unlock via Slots[] array Cursor performs 2 functions : + PTL ticket + Assigns request to slot in round-robin fashion Deconstruct protocol : explication put() : allocate slot in round-robin fashion acquire PTL for "put" access store message into slot associated with PTL index take() : Acquire PTL for "take" access // doorway step seq = fetchAdd (&Grant, 1) s = &Slots[seq & Mask] // waiting phase while s-Turn != seq : pause Extract : wait for s-mailbox to be full v = s-mailbox s-mailbox = null Release PTL for both "put" and "take" access s-Turn = seq + Mask + 1 * Slot round-robin assignment and lock "doorway" protocol leverage the same cursor and FetchAdd operation on that cursor FetchAdd (&Cursor,1) + round-robin slot assignment and dispersal + PTL/ticket lock "doorway" step waiting phase is via "Turn" field in slot * PTLQueue uses 2 cursors -- put and take. Acquire "put" access to slot via PTL-like lock Acquire "take" access to slot via PTL-like lock 2 locks : put and take -- at most one thread can access slot's mailbox Both locks use same "turn" field Like multilane : 2 cursors : put and take slot is simple 1-capacity mailbox instead of queue Borrow per-slot turn/grant from PTL Provides strict FIFO Lock slot : put-vs-put take-vs-take at most one put accesses slot at any one time at most one put accesses take at any one time reduction to 1-vs-1 instead of N-vs-M concurrency Per slot locks for put/take Release put/take by advancing turn * is instrumental in ... * P-V Semaphore vs lock vs K-exclusion * See also : FastQueues-excerpt.java dice-etc/queue-mpmc-bounded-blocking-circular-xadd/ * PTLQueue is the same as PTLQB - identical * Expedient return; ASAP; prompt; immediately * Lamport's Bakery algorithm : doorway step then waiting phase Threads arriving at doorway obtain a unique ticket number Threads enter in ticket order * In the terminology of Reed and Kanodia a ticket lock corresponds to the busy-wait implementation of a semaphore using an eventcount and a sequencer It can also be thought of as an optimization of Lamport's bakery lock was designed for fault-tolerance rather than performance Instead of spinning on the release counter, processors using a bakery lock repeatedly examine the tickets of their peers --

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  • Useful software for netbook?

    - by Moayad Mardini
    I'm looking for recommendations of good software that are particularly useful for netbooks. Software that run great on small screens and low CPU/RAM requirments. I'll start off with the following : Operating Systems: Ubuntu Netbook Remix. Easy Peasy: A fork of Ubuntu Netbook Remix that was once called UBuntu EEE. It isn't just for eeePCs though. Definitely worth a look if vanilla Netbook Remix isn't cutting it. (MarkM) Damn Small Linux (Source) Windows 7: With trimming the installation or compressing the Windows directory to fit on an 8GB SSD. (Will Eddins) nLite: A utility to install a lightweight version of Windows XP without the unnecessary components (like Media Player, Internet Explorer, Outlook Express, MSN Explorer, Messenger...). Utilites: TouchFreeze: To disable the touch pad while typing (Source) InSSIDer: Not only does it make it easier to find and keep a wireless connection, but it turns a netbook into the perfect mobile tool for troubleshooting wireless networks. (phenry) AltMove: Adds more functionality to your mouse for interacting with windows. (Rob) ASUS Font Resizer Utility and other tools by ASUS, specific to ASUS Eee PC series. Internet: Run FileZilla FTP client for a small screen : You can hide a lot of FileZilla's interface parts in the View menu, even the directory trees. Go into Settings = Interface and move the message log next to the transfer queue, if you haven't hidden them both or you want to see them. Select a theme with 16x16 icons. (Source) IDEs and Text Editors: Best lightweight IDE/Text Editor: A question on Stack Overflow that has many good suggestions of IDEs and general text editors for programmers. What’s a good linux C/C++ IDE for a low-res screen?: IDEs for Linux-powered netbooks. Online tools: Dropbox: Since the Netbook has limited disk space, you would like to use Cloud Apps like Dropbox and Ubuntu One so that you don't run out of space especially if you are on a holiday. Later when you go back to your desktop with big hard disk,you can take out the files from your dropbox repo. (Manish Sinha) Google products: like Docs, Calendar and Reader (aviraldg) Web sites and software lists: Netbookfiles.com: Netbook specific software downloads. Software Apps to Maximise your Netbook Battery Power: Netbooks are known for their portability. Not only are they small and lightweight but with their increased power efficiency, batteries can last much longer than conventional laptops. This also means you no longer have to carry a power adapter with you! Several brands emphasis the longevity of the battery as a strong selling point, and for those people who travel a lot, it sure is. Free Must-Have Netbook Apps: Finding software for netbooks can present challenges due to limited hard drive space, processor power, RAM, and screen real-estate. That doesn't mean you have to do without essential programs. The apps below cover all the bases -- entertainment, productivity, security, and communication -- without compromising on performance or usability. Best of all, they're free! Useful Netbook Software: With short battery lives and small resolution screens Netbooks, unlike many other computers on the market, could so with some specific software for their use. Now, not all of those I’ve found are specifically designed for Netbooks, but all are relevant. And they’re designed for Windows XP. The question is community wiki, so feel free to edit it. Updated, thank you all for suggestions.

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  • What free space thresholds/limits are advisable for 640 GB and 2 TB hard disk drives with ZEVO ZFS on OS X?

    - by Graham Perrin
    Assuming that free space advice for ZEVO will not differ from advice for other modern implementations of ZFS … Question Please, what percentages or amounts of free space are advisable for hard disk drives of the following sizes? 640 GB 2 TB Thoughts A standard answer for modern implementations of ZFS might be "no more than 96 percent full". However if apply that to (say) a single-disk 640 GB dataset where some of the files most commonly used (by VirtualBox) are larger than 15 GB each, then I guess that blocks for those files will become sub optimally spread across the platters with around 26 GB free. I read that in most cases, fragmentation and defragmentation should not be a concern with ZFS. Sill, I like the mental picture of most fragments of a large .vdi in reasonably close proximity to each other. (Do features of ZFS make that wish for proximity too old-fashioned?) Side note: there might arise the question of how to optimise performance after a threshold is 'broken'. If it arises, I'll keep it separate. Background On a 640 GB StoreJet Transcend (product ID 0x2329) in the past I probably went beyond an advisable threshold. Currently the largest file is around 17 GB –  – and I doubt that any .vdi or other file on this disk will grow beyond 40 GB. (Ignore the purple masses, those are bundles of 8 MB band files.) Without HFS Plus: the thresholds of twenty, ten and five percent that I associate with Mobile Time Machine file system need not apply. I currently use ZEVO Community Edition 1.1.1 with Mountain Lion, OS X 10.8.2, but I'd like answers to be not too version-specific. References, chronological order ZFS Block Allocation (Jeff Bonwick's Blog) (2006-11-04) Space Maps (Jeff Bonwick's Blog) (2007-09-13) Doubling Exchange Performance (Bizarre ! Vous avez dit Bizarre ?) (2010-03-11) … So to solve this problem, what went in 2010/Q1 software release is multifold. The most important thing is: we increased the threshold at which we switched from 'first fit' (go fast) to 'best fit' (pack tight) from 70% full to 96% full. With TB drives, each slab is at least 5GB and 4% is still 200MB plenty of space and no need to do anything radical before that. This gave us the biggest bang. Second, instead of trying to reuse the same primary slabs until it failed an allocation we decided to stop giving the primary slab this preferential threatment as soon as the biggest allocation that could be satisfied by a slab was down to 128K (metaslab_df_alloc_threshold). At that point we were ready to switch to another slab that had more free space. We also decided to reduce the SMO bonus. Before, a slab that was 50% empty was preferred over slabs that had never been used. In order to foster more write aggregation, we reduced the threshold to 33% empty. This means that a random write workload now spread to more slabs where each one will have larger amount of free space leading to more write aggregation. Finally we also saw that slab loading was contributing to lower performance and implemented a slab prefetch mechanism to reduce down time associated with that operation. The conjunction of all these changes lead to 50% improved OLTP and 70% reduced variability from run to run … OLTP Improvements in Sun Storage 7000 2010.Q1 (Performance Profiles) (2010-03-11) Alasdair on Everything » ZFS runs really slowly when free disk usage goes above 80% (2010-07-18) where commentary includes: … OpenSolaris has changed this in onnv revision 11146 … [CFT] Improved ZFS metaslab code (faster write speed) (2010-08-22)

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  • Apple Airport Express, Extreme and Time Capsules, BT Home Hub, Wireless Extenders confusion

    - by Jamie Hartnoll
    I post quite frequently in Stack Overflow, but use Superuser less frequently. Mainly as I don't change hardware often and rarely have software issues! I live in a small stone cottage, and have an office in a separate building across a yard. I have a BT Homehub which is located in the cottage and a series of Ethernet cables running across the yard to the office. This is fine for my wired stuff. My main office computers are PCs running Windows 7 Ultimate, and one on Win7 Home, all working fine. I also have an old laptop on Win XP which works fine wirelessly in the house for those evenings in front of the TV catching up on a bit of work. I also have an iPhone and an iPad. Recently, I have been trying to get WiFi in the office so I can use Adobe Shadow (or whatever it now is!) to improve mobile web development efficiency using my iPhone and iPad, so I bought this: http://www.ebuyer.com/393462-zyxel-wre2205-500mbps-powerline-wireless-n300-range-extender-wre2205-gb0101f Thinking that would be lovely just plugged into the socket by the door in the office, extending the perimeter of the WiFi from my Homehub. I can't get it to work properly! If I plug a laptop into its ethernet port I can get it to connect to the Homehub and give me a kinda of wired, wireless extender. If, however, I plug the ethernet port into my home hub, it then seems to extend the network, but only my iOs devices work, and all my wired stuff stops working, and seems to create an infinite loop where windows connects to my homehob, and then rather to the internet, it then connects back to the extender thing. Anyway... in the meantime, I took a fatal trip to the Apple Store, where I purchased an Airport Express... solely for the purpose of hooking my iOs devices up as wireless music players in the house. I knew it had WiFi, but didn't want to use that part as an extender, I didn't think it would work on a Homehub anyway. It doesn't work on a Homehub! I now have a new wireless network in the house, which, when anything connects to it cannot connect to the Internet, so it works ONLY as a wireless music player. I then borrowed some Powerline Adaptors from someone and realised that this whole thing was getting totally out of control! It seems all the technology is out there but it's so complicated to get the right series of devices. To further add to the confusion, I wouldn't mind a network hard drive. I bought one that broke and lost everything, so now we're on to looking at the Apple Time Capsules. So my question is... IF... I buy an Apple Time Capsule, can I: Hook that up to my Homehub, leaving the homehub connected to the Internet so my Hub phones still work, then disable wireless on the homehub Link up my Airport Express to the Time Capsule PROPERLY so it will connect to the Internet Do the above with an Apple TV box should I buy one in future Use the Time Capsule as a network hard drive to store video and music that can be viewed/listened to via my iOS devices/Apple TV/Aiport Express anywhere even with my main PC off (this currently stores all this data) Hope that the IOS devices like the WiFi from the TimeCapsule better than the Homehub and work without extension, or buy another Airport Express to get WiFI in the office. Or... should I buy an Airport Extreme and use a USB hard drive for the network drive?

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  • Tunnel is up but cannot ping directly connected network

    - by drmanalo
    We configured a site-to-site VPN and here is the topology. I control the network on the left but not the one on the right. All devices in our network has public IPs. Server---ASA5505---Cisco887======Internet=====ASA5510---devices I can see the tunnel is up and can do extended ping using a loopback interface. From the 10.175 and 10.165 networks, they can also ping my loopback address. I can also dial in using a Cisco VPN client, and can connect to the devices on the right. #show crypto session Crypto session current status Interface: Vlan3 Profile: xxx-profile Session status: UP-ACTIVE Peer: 213.121.x.x port 500 IKEv1 SA: local 77.245.x.x/500 remote 213.121.x.x/500 Active IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.175.0.0/255.255.128.0 Active SAs: 0, origin: crypto map IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.165.0.0/255.255.192.0 Active SAs: 2, origin: crypto map #ping 10.165.29.39 source loopback 2 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 10.165.29.39, timeout is 2 seconds: Packet sent with a source address of 10.0.20.1 !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 16/17/20 ms My problem is the devices on the right cannot reach my server. They could only ping the loopback address and nothing else. I'm pasting some diagnostics related to routing thinking perhaps routing is my issue. I can paste all the running-config on my side of network if needed. #show ip int brief Interface IP-Address OK? Method Status Protocol ATM0 unassigned YES NVRAM administratively down down Ethernet0 unassigned YES NVRAM administratively down down FastEthernet0 unassigned YES unset up up connected to ASA FastEthernet1 unassigned YES unset administratively down down FastEthernet2 unassigned YES unset administratively down down FastEthernet3 unassigned YES unset up up Loopback1 10.0.20.65 YES NVRAM up up Loopback2 10.0.20.1 YES NVRAM up up Virtual-Template1 77.245.x.x YES unset up down Virtual-Template2 77.245.x.x YES unset up down Vlan1 unassigned YES unset down down Vlan3 77.245.x.x YES NVRAM up up connected to the Internet #show run | section ip route ip route 0.0.0.0 0.0.0.0 77.245.x.x ip route 213.121.240.36 255.255.255.255 Vlan3 #show access-list Extended IP access list 102 10 permit ip 10.0.20.0 0.0.0.15 10.175.0.0 0.0.127.255 (3332 matches) 20 permit ip 10.0.20.0 0.0.0.15 10.165.0.0 0.0.63.255 (3498 matches) #show vlan-switch VLAN Name Status Ports ---- -------------------------------- --------- ------------------------------- 1 default active 3 VLAN0003 active Fa0, Fa1, Fa2, Fa3 1002 fddi-default act/unsup 1003 token-ring-default act/unsup 1004 fddinet-default act/unsup 1005 trnet-default act/unsup #show ip route Codes: L - local, C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route, H - NHRP, l - LISP + - replicated route, % - next hop override Gateway of last resort is 77.245.x.x to network 0.0.0.0 S* 0.0.0.0/0 [1/0] via 77.245.x.x 10.0.0.0/8 is variably subnetted, 5 subnets, 3 masks C 10.0.20.0/28 is directly connected, Loopback2 L 10.0.20.1/32 is directly connected, Loopback2 C 10.0.20.64/28 is directly connected, Loopback1 L 10.0.20.65/32 is directly connected, Loopback1 S 10.165.0.0/18 [1/0] via 213.121.x.x 77.0.0.0/8 is variably subnetted, 3 subnets, 3 masks S 77.0.0.0/8 [1/0] via 77.245.x.x C 77.245.x.x/29 is directly connected, Vlan3 L 77.245.x.x/32 is directly connected, Vlan3 213.121.x.0/32 is subnetted, 1 subnets S 213.121.x.x is directly connected, Vlan3 I read some of the posts here which lead to NATing issue but I'not sure of my next step. Should I translate my public address to private and route it to the loopback address? (only guessing) CISCO VPN site to site Site-to-Site VPN between two ASA 5505s only working in one direction Hope someone could help. Thanks in advance!

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  • wireless internet in linux is very very slow... but in windows.... everythnings fine

    - by Cody Acer
    yesterday when i was connecting to our neighbors wifi connection which is the signal strength is below 50%, i cant browse anything... even ping to gateway. 100% packet loss, and sometimes.. i can connect awesomely i can open my facebook account for 15 minutes but after 15min.. connection is extremely slow. but not windows i can surf even the signal str is very poor weird ey??.. root@Emely:~# lspci -knn 00:00.0 Host bridge [0600]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx DMI Bridge [8086:a010] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: agpgart-intel 00:02.0 VGA compatible controller [0300]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx Integrated Graphics Controller [8086:a011] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: i915 Kernel modules: i915 00:02.1 Display controller [0380]: Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx Integrated Graphics Controller [8086:a012] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] 00:1b.0 Audio device [0403]: Intel Corporation NM10/ICH7 Family High Definition Audio Controller [8086:27d8] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 1 [8086:27d0] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.1 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 2 [8086:27d2] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.2 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 3 [8086:27d4] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.3 PCI bridge [0604]: Intel Corporation NM10/ICH7 Family PCI Express Port 4 [8086:27d6] (rev 02) Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #1 [8086:27c8] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.1 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #2 [8086:27c9] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.2 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #3 [8086:27ca] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.3 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB UHCI Controller #4 [8086:27cb] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: uhci_hcd 00:1d.7 USB controller [0c03]: Intel Corporation NM10/ICH7 Family USB2 EHCI Controller [8086:27cc] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: ehci-pci 00:1e.0 PCI bridge [0604]: Intel Corporation 82801 Mobile PCI Bridge [8086:2448] (rev e2) 00:1f.0 ISA bridge [0601]: Intel Corporation NM10 Family LPC Controller [8086:27bc] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: lpc_ich Kernel modules: lpc_ich 00:1f.2 SATA controller [0106]: Intel Corporation NM10/ICH7 Family SATA Controller [AHCI mode] [8086:27c1] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: ahci Kernel modules: ahci 00:1f.3 SMBus [0c05]: Intel Corporation NM10/ICH7 Family SMBus Controller [8086:27da] (rev 02) Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel modules: i2c-i801 05:00.0 Network controller [0280]: Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter [14e4:4727] (rev 01) Subsystem: Wistron NeWeb Corp. Device [185f:051a] Kernel driver in use: bcma-pci-bridge Kernel modules: bcma 09:00.0 Ethernet controller [0200]: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller [11ab:4354] Subsystem: Samsung Electronics Co Ltd Notebook N150P [144d:c072] Kernel driver in use: sky2 Kernel modules: sky2 root@Emely:~# ip addr show 1: lo: mtu 65536 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: mtu 1500 qdisc pfifo_fast state DOWN qlen 1000 link/ether e8:11:32:2e:a6:fd brd ff:ff:ff:ff:ff:ff 3: wlan0: mtu 1500 qdisc mq state UP qlen 1000 link/ether 00:1b:b1:a9:ac:e0 brd ff:ff:ff:ff:ff:ff inet 192.168.1.108/24 brd 192.168.1.255 scope global wlan0 inet6 fe80::21b:b1ff:fea9:ace0/64 scope link valid_lft forever preferred_lft forever root@Emely:~# ip link show 1: lo: mtu 65536 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: mtu 1500 qdisc pfifo_fast state DOWN qlen 1000 link/ether e8:11:32:2e:a6:fd brd ff:ff:ff:ff:ff:ff 3: wlan0: mtu 1500 qdisc mq state UP qlen 1000 link/ether 00:1b:b1:a9:ac:e0 brd ff:ff:ff:ff:ff:ff root@Emely:~# rfkill list all 0: samsung-wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: samsung-bluetooth: Bluetooth Soft blocked: no Hard blocked: no 2: hci0: Bluetooth Soft blocked: no Hard blocked: no 3: phy0: Wireless LAN Soft blocked: no Hard blocked: no is this a wireless driver issue?

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  • Issue in setting up VPN connection (IKEv1) using android (ICS vpn client) with Strongswan 4.5.0 server

    - by Kushagra Bhatnagar
    I am facing issues in setting up VPN connection(IKEv1) using android (ICS vpn client) and Strongswan 4.5.0 server. Below is the set up: Strongswan server is running on ubuntu linux machine which is connected to some wifi hotspot. Using the steps in this guide link, I generated CA, server and client certificate. Once certificates are generated, following (clientCert.p12 and caCert.pem) are sent to mobile via mail and installed on android device. Below are the ip addresses assigned to various interfaces Linux server wlan0 interface ip where server is running: 192.168.43.212, android device eth0 interface ip address: 192.168.43.62; Android device is also attached with the same wifi hotspot. On the Android device, I uses IPsec Xauth RSA option for setting up VPN authentication configuration. I am using the following ipsec.conf configuration: # basic configuration config setup plutodebug=all # crlcheckinterval=600 # strictcrlpolicy=yes # cachecrls=yes nat_traversal=yes # charonstart=yes plutostart=yes # Add connections here. # Sample VPN connections conn ios1 keyexchange=ikev1 authby=xauthrsasig xauth=server left=%defaultroute leftsubnet=0.0.0.0/0 leftfirewall=yes leftcert=serverCert.pem right=192.168.43.62 rightsubnet=10.0.0.0/24 rightsourceip=10.0.0.2 rightcert=clientCert.pem pfs=no auto=add      With the above configurations when I enable VPN on android device, VPN connection is not successful and it gets timed out in Authentication phase. I ran wireshark on both the android device and strongswan server, from the tcpdump below are the observations. Initially Identity Protection (Main mode) exchanges happens between device and server and all are successful. After all successful Identity Protection (Main mode) exchanges server is sending Transaction (Config mode) to device. In reply android device is sending Informational message instead of Transaction (Config mode) message. Further server is keep on sending Transaction (Config mode) message and device is again sending Identity Protection (Main mode) messages. Finally timeout happens and connection fails. I also capture Strongswan server logs and below are the snippets from the server logs which also verifies the same(described above). Apr 27 21:09:40 Linux pluto[12105]: | **parse ISAKMP Message: Apr 27 21:09:40 Linux pluto[12105]: | initiator cookie: Apr 27 21:09:40 Linux pluto[12105]: | 06 fd 61 b8 86 82 df ed Apr 27 21:09:40 Linux pluto[12105]: | responder cookie: Apr 27 21:09:40 Linux pluto[12105]: | 73 7a af 76 74 f0 39 8b Apr 27 21:09:40 Linux pluto[12105]: | next payload type: ISAKMP_NEXT_HASH Apr 27 21:09:40 Linux pluto[12105]: | ISAKMP version: ISAKMP Version 1.0 Apr 27 21:09:40 Linux pluto[12105]: | exchange type: ISAKMP_XCHG_INFO Apr 27 21:09:40 Linux pluto[12105]: | flags: ISAKMP_FLAG_ENCRYPTION Apr 27 21:09:40 Linux pluto[12105]: | message ID: a2 80 ad 82 Apr 27 21:09:40 Linux pluto[12105]: | length: 92 Apr 27 21:09:40 Linux pluto[12105]: | ICOOKIE: 06 fd 61 b8 86 82 df ed Apr 27 21:09:40 Linux pluto[12105]: | RCOOKIE: 73 7a af 76 74 f0 39 8b Apr 27 21:09:40 Linux pluto[12105]: | peer: c0 a8 2b 3e Apr 27 21:09:40 Linux pluto[12105]: | state hash entry 25 Apr 27 21:09:40 Linux pluto[12105]: | state object not found Apr 27 21:09:40 Linux pluto[12105]: packet from 192.168.43.62:500: Informational Exchange is for an unknown (expired?) SA Apr 27 21:09:40 Linux pluto[12105]: | next event EVENT_RETRANSMIT in 10 seconds for #9 Can anyone please provide update on this issue. Why the VPN connection gets timed out and why the ISAKMP exchanges are not proper between Android and strongswan server.

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  • Facing issues in setting up VPN connection(IKEv1) using iphone (Defult Cisco VPN client) and Strongswan 4.5.0 server

    - by Kushagra Bhatnagar
    I am facing issues in setting up VPN connection(IKEv1) using iPhone (Defult Cisco VPN client) and Strongswan 4.5.0 server. The Strongswan server is running on Ubuntu Linux, which is connected to some wifi hotspot. This is the guide which was used. I generated CA, server and client certificate, with the only difference mentioned below. “While generating server certificate, as per link CN=vpn.strongswan.org instead of this I changed CN name to CN=192.168.43.212.” Once certificates are generated, following (clientCert.p12 and caCert.pem) are sent to mobile via mail and installed on iphone. After installation I notice that certificates are considered as trusted also. Below are the ip addresses assigned to various interfaces Linux server wlan0 interface ip where server is running: 192.168.43.212 Iphone eth0 interface ip address: 192.168.43.72. iphone is also attached with the same wifi hotspot. Below is the snapshot of client configurations. Description Strong swan Server 192.168.43.212 Account ipsecvpn Password ***** Use certificate ON Certificate client The above username and password are in sync with the ipsec.secrets file. I am using the following ipsec.conf configuration: # basic configuration config setup plutodebug=all # crlcheckinterval=600 # strictcrlpolicy=yes # cachecrls=yes nat_traversal=yes # charonstart=yes plutostart=yes # Add connections here. # Sample VPN connections conn ios1 keyexchange=ikev1 authby=xauthrsasig xauth=server left=%defaultroute leftsubnet=0.0.0.0/0 leftfirewall=yes leftcert=serverCert.pem right=192.168.43.72 rightsubnet=10.0.0.0/24 rightsourceip=10.0.0.2 rightcert=clientCert.pem pfs=no auto=add With the above configurations when I enable VPN on iphone, it says Could not able to verify server certificate. I ran Wireshark on a Linux server and observe that initially some ISAKMP message exchanges happens between client and server, which are successful but before authorization, client is sending some informational message and soon after this client is showing error as popup Could not able to verify server certificate. Capture logs on Strongswan server and in server logs below errors are observed: From auth.log Apr 25 20:16:08 Linux pluto[4025]: | ISAKMP version: ISAKMP Version 1.0 Apr 25 20:16:08 Linux pluto[4025]: | exchange type: ISAKMP_XCHG_INFO Apr 25 20:16:08 Linux pluto[4025]: | flags: ISAKMP_FLAG_ENCRYPTION Apr 25 20:16:08 Linux pluto[4025]: | message ID: 9d 1a ea 4d Apr 25 20:16:08 Linux pluto[4025]: | length: 76 Apr 25 20:16:08 Linux pluto[4025]: | ICOOKIE: f6 b7 06 b2 b1 84 5b 93 Apr 25 20:16:08 Linux pluto[4025]: | RCOOKIE: 86 92 a0 c2 a6 2f ac be Apr 25 20:16:08 Linux pluto[4025]: | peer: c0 a8 2b 48 Apr 25 20:16:08 Linux pluto[4025]: | state hash entry 8 Apr 25 20:16:08 Linux pluto[4025]: | state object not found Apr 25 20:16:08 Linux pluto[4025]: **packet from 192.168.43.72:500: Informational Exchange is for an unknown (expired?) SA** Apr 25 20:16:08 Linux pluto[4025]: | next event EVENT_RETRANSMIT in 8 seconds for #8 Apr 25 20:16:16 Linux pluto[4025]: | Apr 25 20:16:16 Linux pluto[4025]: | *time to handle event Apr 25 20:16:16 Linux pluto[4025]: | event after this is EVENT_RETRANSMIT in 2 seconds Apr 25 20:16:16 Linux pluto[4025]: | handling event EVENT_RETRANSMIT for 192.168.43.72 "ios1" #8 Apr 25 20:16:16 Linux pluto[4025]: | sending 76 bytes for EVENT_RETRANSMIT through wlan0 to 192.168.43.72:500: Apr 25 20:16:16 Linux pluto[4025]: | a6 a5 86 41 4b fb ff 99 c9 18 34 61 01 7b f1 d9 Apr 25 20:16:16 Linux pluto[4025]: | 08 10 06 01 e9 1c ea 60 00 00 00 4c ba 7d c8 08 Apr 25 20:16:16 Linux pluto[4025]: | 13 47 95 18 19 31 45 30 2e 22 f9 4d 85 2c 27 bc Apr 25 20:16:16 Linux pluto[4025]: | 9e 9b e1 ae 1e 35 51 6f ab 80 f5 73 3c 15 8d 20 Apr 25 20:16:16 Linux pluto[4025]: | 4b 46 47 86 50 24 3f 13 15 7d d5 17 Apr 25 20:16:16 Linux pluto[4025]: | inserting event EVENT_RETRANSMIT, timeout in 40 seconds for #8 Apr 25 20:16:16 Linux pluto[4025]: | next event EVENT_RETRANSMIT in 2 seconds for #10 Apr 25 20:16:16 Linux pluto[4025]: | rejected packet: Apr 25 20:16:16 Linux pluto[4025]: | Apr 25 20:16:16 Linux pluto[4025]: | control: Apr 25 20:16:16 Linux pluto[4025]: | 30 00 00 00 00 00 00 00 00 00 00 00 0b 00 00 00 Apr 25 20:16:16 Linux pluto[4025]: | 6f 00 00 00 02 03 03 00 00 00 00 00 00 00 00 00 Apr 25 20:16:16 Linux pluto[4025]: | 02 00 00 00 c0 a8 2b 48 00 00 00 00 00 00 00 00 Apr 25 20:16:16 Linux pluto[4025]: | name: Apr 25 20:16:16 Linux pluto[4025]: | 02 00 01 f4 c0 a8 2b 48 00 00 00 00 00 00 00 00 Apr 25 20:16:16 Linux pluto[4025]: **ERROR: asynchronous network error report on wlan0 for message to 192.168.43.72 port 500, complainant 192.168.43.72: Connection refused [errno 111, origin ICMP type 3 code 3 (not authenticated)]** Anybody please provide some update about this error and how to solve this issue.

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  • ISP 5 Device Limit ... again

    - by Tommo
    Sorry for the delay in responding to the suggestions that were posted in my first question (ISP 5 Device Limit - double NAT the solution?). I've been travelling and have not been able to try anything. Below is what I've tried and where I have not been successful. Any more help gratefully appreciated. I figure I need to give a more comprehensive overview of what I've got and how it's set up. First of all - I am using all Apple products here. I am iMac, iPad, iPhone, Apple TV, Airport Express and Time Capsule. I used to like the way that it 'just worked'. Now I find that it requires a bit of encouragement before it 'just works'. So, as I stated in my original question; my ISP has a router in my building that is limiting me to 5 devices. I am hard wired into this router and I can neither access it physically nor logically (they won't let me access it). Also, I only appear to be able to connect to it through the LAN ports on my Time Capsule. Any device I connect appears to be on a rolling IP list with the following settings: Router 91.72.80.1 Devices then get assigned IPv4 addresses in the range (as far as I can see) from 91.72.80.2 onwards. SubNet Mask 255.255.255.0 DNS Servers 213.132.63.25, 80.227.2.4 I have my Time Capsule / Router in Bridge-Mode which means I am limited to the 5 devices and cannot use Guest Networks etc. What I've tried today. Static IPs: On all devices, I went from DHCP to Static and put in the same information when they had connected using DHCP. Somewhat surprisingly this did not work. None of the devices enjoyed any connection to the router and certainly no internet connection. Intentional Double-NAT - Time Capsule to 'DHCP and NAT': By selecting DHCP and NAT on my Router I was able to connect devices to my Time Capsule in the range 10.0.1.2 to 10.0.1.200. This offered no internet connectivity and didn't really help the situation. In this mode, however, I was able to force the devices - individually and laboriously - to look for the Router and previously listed DNSs by inputting the numbers from 'Bridge-mode' into the STATIC settings and then resetting the connection. The Router then appeared to assign a distinct IP address to the device and it worked on the network. I had this working for more than 5 devices. However, this is not a great solution because as soon as one of the mobile devices left the building it needed repointing to the Router. The connections were also not very stable. Especially when trying to hold onto a VPN. Spoofing a few MAC addresses: I'm afraid I don't really know what this would achieve, nor how to do it on an Apple device… So … I'm almost back at Square One. I have had to withdraw to the Bridge-Mode position again with the 5 device limit to see if there's a better course of action to follow. ANY help would be much appreciated. I am positive that I cannot be the only one suffering under this 5 device limit!

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • iPhone App IDs and Provisioning... Does App ID get used instead of provisioning ID if I decide to us

    - by Jann
    This is a question that has been bugging me for a while. I started my app (now submitted -- not yet approved) not wishing to get into the mess that is APNS (Push). I did the following: iPhone Developer Center: Provisioning Portal-Provisioning: Then I created a Development and a Distribution Provisioning Profile. I installed both in XCode. Everything hunky dory. The Development profile scares me a bit by expiring so soon (90 days) but I can remove it from the iPhone(s) and sign it with a new one later. I tested using the Development profile, and later to submitted it by signing it with the Distribution profile. I then uploaded the Distribution profile-signed app to iTunesConnect (app store). Okay, I understand that much. Now, what I don't understand is this: Now that I understand the theories and methods behind how Push works, I am wishing to add it to my app. I already went under: iPhone Developer Center: Provisioning Portal-App IDs: and created a Development Provisioning Profile and Distribution Provisioning Profile there (push & in-app purchase enabled). Here is where it gets confusing to me. All the books and docs I have read say that I have to sign the app with this "App ID" provisioning profile (push-enabled) from now on. Does that mean I no longer ever use the previously created provisioning profiles? If I were to import these "App ID" provisioning profiles into Xcode they will exist alongside my previously generated "non-push" profiles. ~/Library/Mobile Devices/Provisioning Profiles now has 2 files. One Devel and one Distrib. It will now have 4 even though for this app I will not use the "non-push" anymore right? (actually, since they are locked by using bundle-codes and app ids i will never use it again if all of my further versions of this app use Push?) Confused. Can anyone enlighten me? Why not use the "App ID" profiles in the first place for everyone -- even if you are not gonna use push? Would keep it simpler. Should I only generate "Push Enabled" profiles from now on -- even if i am not sure I am gonna use push (or for that matter in-app purchase)? Please give me some insight. I do not wanna do this wrong. Thanks! Jann

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  • facebook connect for android returns a blank login screen?

    - by jonney
    Hi, i am trying to use the old facebook connect authentication to authenticate my android client to get the necessary session id's and other credentials thats needed to start using the web service of facebook. the issue i am having is that when my android application launces and tries to load the login page for facebook, that very same login page is blank and it only displays the the facebook logo as the title of the screen. No login fields or buttons are visible leaving me nowhere to login and authenticate a user. i have tried two API's one is facebook connect api for android http://code.google.com/p/fbconnect-android/ and the other one is the official android facebook sdk that is recommended to be used instead of the previous one i have just mentioned https://github.com/facebook/facebook-android-sdk/ . please see the image below of how it looks like on my app. Here is code that uses the latest android sdk facebook: /** * Authenticate facebook network */ private void authenticateFacebook() { // TODO: move this away from this activty class into some kind of // helper/wrapper class Log.d(TAG, "Clicked on the facebook"); Facebook facebook = new Facebook(OAUTH_KEY_FACEBOOK_API); facebook.authorize(this, new AuthorizeListener()); } class AuthorizeListener implements DialogListener{ @Override public void onComplete(Bundle values) { // TODO Auto-generated method stub Log.d(TAG, "finished authorizing facebook user"); } @Override public void onFacebookError(FacebookError e) { // TODO Auto-generated method stub } @Override public void onError(DialogError e) { // TODO Auto-generated method stub } @Override public void onCancel() { // TODO Auto-generated method stub } } And a simple example of how to use it: http://developers.facebook.com/docs/guides/mobile/ My code is more or less identical to the above example. edit: i did not catch what logcat was inputing in my first attempted at my code above but their was no exceptions or warnings thrown at the time. just a blank page. i then tried it again and diddnt touch my code and what happens now is that a loading dialogue view pops up and stays their for a few minutes until the facebook windows disapears and the logcat outputs the error below: 11-18 17:26:19.913: DEBUG/Facebook-WebView(783): Webview loading URL: https://www.facebook.com/dialog/oauth?type=user_agent&redirect_uri=fbconnect%3A%2F%2Fsuccess&display=touch&client_id=e??????????????????? 11-18 17:27:01.756: DEBUG/Facebook-authorize(783): Login failed: com.kc.unity.agent.util.oauth.facebook.DialogError: The connection to the server was unsuccessful. 11-18 17:27:01.783: DEBUG/Facebook-WebView(783): Webview loading URL: https://www.facebook.com/dialog/oauth?type=user_agent&redirect_uri=fbconnect%3A%2F%2Fsuccess&display=touch&client_id=??????????????? please note that the client id i have amended for obvious reasons but the rest of the logcat is untouched

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  • Streaming Video with Blackberry Simulator

    - by Jenny
    So, I wrote a quick little app for the iphone that takes in an http URL, and plays the .mp4 video located at that URL (it does more than that, of course, but that's the meat of it). Naturally, I wanted to have it on more than just a single mobile platform, so I decided to target Blackberry next. However, I'm running into a lot of problems with the Blackberry Environment. First of all, I learn that I can only download 256k files! I learn how to set that variable in my MDS simulator (and learn that this is NOT a production solution, because any end users will have to have their BES or MDS admin change the setting there). Then, I find a video less than 2 MB I can practice with. Going to the browser prompts me to save the video (rather than it playing in the browser like I expected). After saving the video, it refuses to play, saying it's the wrong format. So. I can't find a reference to IF Blackberry can stream with HTTP (i"ve heard it CAN use RTSP, though, and heard some rumors that it can't use HTTP, which would really suck). I also can't find a reference to what format blackberry uses (although I can find a million programs that will convert one file to the 'blackberry' format). Surely SOMEONE must have tried to stream video with the blackberry before. How did they go about doing so? Is it just a hopeless pipedream? Will I have to go with RTSP? Sorry for the lack of a concrete question...I'm just really lost, and I hate how so many tutorials or forum posts seem to assume I know the capabilities of the Blackberry... Edit: I finally found out that the .3gp (which I'd never heard of ) format is what Blackberry uses. Still have no idea how to stream videos off the web, though. I found a tutorial: http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 That seemed to be useful, but the code doesn't work if you give it a URL (even though it claims it does).

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  • Sockets server design advice

    - by Rob
    We are writing a socket server in c# and need some advice on the design. Background: Clients (from mobile devices) connect to our server app and we leave their socket open so we can send data back down to them whenever we need to. The amount of data varies but we generally send/receive data from each client every few seconds, so it's quite intensive. The amount of simultaneous connections can range from 50-500 (and more in the future). We have already written a server app using async sockets and it works, however we've come across some stumbling blocks and we need to make sure that what we're doing is correct. We have a collection which holds our client states (we have no socket/connection pool at the moment, should we?). Each time a client connects we create a socket and then wait for them to send us some data and in receiveCallBack we add their clientstate object to our connections dictionary (once we have verified who they are). When a client object then signs off we shutdown their socket and then close it as well as remove them from our collection of clients dictionary. Presumably everything happens in the right order, everything works as expected. However, almost everyday it stops accepting connections, or so we think, either that or it connects but doesn't actually do anything past that and we can't work out why it's just stopping. There are few things that we'r'e unsure about 1) Should we be creating some kind of connection pool as opposed to just a dictionary of client sockets 2) What happens to the sockets that connect but then don't get added to our dictionary, they just linger around in memory doing nothing, should we create ANOTHER dictionary that holds the sockets as soon as they are created? 3) What's the best way of finding if clients are no longer connected? We've read some many methods but we're not sure of the best one to use, send data or read data, if so how? 4) If we loop through the connections dictonary to check for disposed clients, should we be locking the dictionary, if so how does this affect other clients objects trying to use it at the same time, will it throw an error or just wait? 5) We often get disposedSocketException within ReceiveCallBack method at random times, does this mean we are safe to remove that socket from the collection? We can't seem to find any production type examples which show any of this working. Any advice would be greatly received

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • How to implement login page using Spring Security so that it works with Spring web flow?

    - by simon
    I have a web application using Spring 2.5.6 and Spring Security 2.0.4. I have implemented a working login page, which authenticates the user against a web service. The authentication is done by defining a custom authentincation manager, like this: <beans:bean id="customizedFormLoginFilter" class="org.springframework.security.ui.webapp.AuthenticationProcessingFilter"> <custom-filter position="AUTHENTICATION_PROCESSING_FILTER" /> <beans:property name="defaultTargetUrl" value="/index.do" /> <beans:property name="authenticationFailureUrl" value="/login.do?error=true" /> <beans:property name="authenticationManager" ref="customAuthenticationManager" /> <beans:property name="allowSessionCreation" value="true" /> </beans:bean> <beans:bean id="customAuthenticationManager" class="com.sevenp.mobile.samplemgmt.web.security.CustomAuthenticationManager"> <beans:property name="authenticateUrlWs" value="${WS_ENDPOINT_ADDRESS}" /> </beans:bean> The authentication manager class: public class CustomAuthenticationManager implements AuthenticationManager, ApplicationContextAware { @Transactional @Override public Authentication authenticate(Authentication authentication) throws AuthenticationException { //authentication logic return new UsernamePasswordAuthenticationToken(principal, authentication.getCredentials(), grantedAuthorityArray); } The essential part of the login jsp looks like this: <c:url value="/j_spring_security_check" var="formUrlSecurityCheck"/> <form method="post" action="${formUrlSecurityCheck}"> <div id="errorArea" class="errorBox"> <c:if test="${not empty param.error}"> ${sessionScope["SPRING_SECURITY_LAST_EXCEPTION"].message} </c:if> </div> <label for="loginName"> Username: <input style="width:125px;" tabindex="1" id="login" name="j_username" /> </label> <label for="password"> Password: <input style="width:125px;" tabindex="2" id="password" name="j_password" type="password" /> </label> <input type="submit" tabindex="3" name="login" class="formButton" value="Login" /> </form> Now the problem is that the application should use Spring Web Flow. After the application was configured to use Spring Web Flow, the login does not work anymore - the form action to "/j_spring_security_check" results in a blank page without error message. What is the best way to adapt the existing login process so that it works with Spring Web Flow?

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  • using php's libcurl to register user and upload file to server

    - by tunpishuang
    here is a site http://www.lyrkjsw.gov.cn that can let the registered user to upload file (e.g. images or office files) to the site. i want to register user and upload image to this site using libcurl binding with php. only registered user can upload image. so i use cookiejar stored in c:\cookie.txt after register and use c:\cookie.txt in uploadImg() function . register user is valid but failed to upload image , can anybody know is there any mistake of my code: <? /* options */ //the list url $expUrl='http://www.lyrkjsw.gov.cn/hbcms/user/list_resource.php'; //the user info to be registered $regUser='jiong'; $regPass='jiong'; $regMail='[email protected]'; $regUrl=str_replace('list_resource.php','register.php',$expUrl); // options for image upload $fileDir='@D:\img\b.jpg'; $fileTitle='aaaaaaaaaaaaa'; $fileDesc='aaaaaaaaaaaaadesc'; $uploadImgUrl=str_replace('list_resource.php','add_resource.php',$expUrl); /* register function */ function reg($regurl,$u,$p,$m) { $ch = curl_init(); $options=array( CURLOPT_URL=>$regurl, CURLOPT_RETURNTRANSFER=>true, CURLOPT_POST=>true, CURLOPT_POSTFIELDS=>'mod=register_now&next_url=index.php&addon_app=&referrer_id=&login_name='.$u.'&login_pass='.$p.'&confirm_login_pass='.$p.'&login_email='.$m.'&nickname=&gender=0&qq=&mobile=&telephone=&true_name=&website_name=&website_url=&my_question=&my_answer=', CURLOPT_COOKIESESSION=>true, CURLOPT_HEADER=>true, CURLOPT_COOKIEJAR=>'c:\cookie.txt' ); curl_setopt_array($ch,$options); $data = curl_exec($ch); if(strpos($data,'??')){ printf("register ok :)\n"); curl_close($ch); return true; }else{ printf("register failed:(\n"); curl_close($ch); return false; } } /* image uploading function */ function uploadImg($uploadimgurl,$filedir,$filetitle,$filedesc) { $ch = curl_init(); $options=array( CURLOPT_COOKIEFILE=>'c:\cookie.txt', CURLOPT_URL=>$uploadimgurl, CURLOPT_RETURNTRANSFER=>1, CURLOPT_POST=>1, CURLOPT_POSTFIELDS=>" 'MAX_FILE_SIZE'='33554432'& 'preview_area_id'='upload_file'& 'editor_area_id'='body'& 'js_function'=''& 'resource_id'=''& 'show_top_part'='no'& 'file_1'=$filedir& 'file_title_1'=$filetitle& 'file_desc_1'=$filedesc " ); curl_setopt_array($ch,$options); $data = curl_exec($ch); if(strpos($data,'??')){ printf("upload ok :)\n"); }else{ printf("upload failed :(\n"); } curl_close($ch); } if(reg($regUrl,$regUser,$regPass,$regMail) != false) { uploadImg($uploadImgUrl,$fileDir,$fileTitle,$fileDesc); } http://www.lyrkjsw.gov.cn/hbcms/user/list_resource.php (list file page) http://www.lyrkjsw.gov.cn/hbcms/user/register.php (register page) http://www.lyrkjsw.gov.cn/hbcms/user/add_resource.php (image uploading page)

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  • physics game programming box2d - orientating a turret-like object using torques

    - by egarcia
    This is a problem I hit when trying to implement a game using the LÖVE engine, which covers box2d with Lua scripting. The objective is simple: A turret-like object (seen from the top, on a 2D environment) needs to orientate itself so it points to a target. The turret is on the x,y coordinates, and the target is on tx, ty. We can consider that x,y are fixed, but tx, ty tend to vary from one instant to the other (i.e. they would be the mouse cursor). The turret has a rotor that can apply a rotational force (torque) on any given moment, clockwise or counter-clockwise. The magnitude of that force has an upper limit called maxTorque. The turret also has certain rotational inertia, which acts for angular movement the same way mass acts for linear movement. There's no friction of any kind, so the turret will keep spinning if it has an angular velocity. The turret has a small AI function that re-evaluates its orientation to verify that it points to the right direction, and activates the rotator. This happens every dt (~60 times per second). It looks like this right now: function Turret:update(dt) local x,y = self:getPositon() local tx,ty = self:getTarget() local maxTorque = self:getMaxTorque() -- max force of the turret rotor local inertia = self:getInertia() -- the rotational inertia local w = self:getAngularVelocity() -- current angular velocity of the turret local angle = self:getAngle() -- the angle the turret is facing currently -- the angle of the like that links the turret center with the target local targetAngle = math.atan2(oy-y,ox-x) local differenceAngle = _normalizeAngle(targetAngle - angle) if(differenceAngle <= math.pi) then -- counter-clockwise is the shortest path self:applyTorque(maxTorque) else -- clockwise is the shortest path self:applyTorque(-maxTorque) end end ... it fails. Let me explain with two illustrative situations: The turret "oscillates" around the targetAngle. If the target is "right behind the turret, just a little clock-wise", the turret will start applying clockwise torques, and keep applying them until the instant in which it surpasses the target angle. At that moment it will start applying torques on the opposite direction. But it will have gained a significant angular velocity, so it will keep going clockwise for some time... until the target will be "just behind, but a bit counter-clockwise". And it will start again. So the turret will oscillate or even go in round circles. I think that my turret should start applying torques in the "opposite direction of the shortest path" before it reaches the target angle (like a car braking before stopping). Intuitively, I think the turret should "start applying torques on the opposite direction of the shortest path when it is about half-way to the target objective". My intuition tells me that it has something to do with the angular velocity. And then there's the fact that the target is mobile - I don't know if I should take that into account somehow or just ignore it. How do I calculate when the turret must "start braking"?

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  • why my code does not load the kml file ..(it is the simplest way)

    - by zjm1126
    this is my google-map code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0.3,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> *{ margin:0; padding:0; } </style> <!--<div style="width:100px;height:100px;background:blue;"> </div>--> <div id="map_canvas" style="width: 500px; height: 300px;"></div> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> var aFn; //********** function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); var g = new GGeoXml("b.kml"); map.addOverlay(g); var center=new GLatLng(37.42228990140251,-122.0822035425683); map.setCenter(center, 0); } } //************* </script> </body> </html> and this is my b.kml file: <?xml version="1.0" encoding="UTF-8"?> <kml xmlns="http://www.opengis.net/kml/2.2"> <Placemark> <name>Simple placemark</name> <description>Attached to the ground. Intelligently places itself at the height of the underlying terrain.</description> <Point> <coordinates>-122.0822035425683,37.42228990140251,0</coordinates> </Point> </Placemark> </kml> why cann't show the point .. thanks

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  • .NET WinForms INotifyPropertyChanged updates all bindings when one is changed. Better way?

    - by Dave Welling
    In a windows forms application, a property change that triggers INotifyPropertyChanged, will result in the form reading EVERY property from my bound object, not just the property changed. (See example code below) This seems absurdly wasteful since the interface requires the name of the changing property. It is causing a lot of clocking in my app because some of the property getters require calculations to be performed. I'll likely need to implement some sort of logic in my getters to discard the unnecessary reads if there is no better way to do this. Am I missing something? Is there a better way? Don't say to use a different presentation technology please -- I am doing this on Windows Mobile (although the behavior happens on the full framework as well). Here's some toy code to demonstrate the problem. Clicking the button will result in BOTH textboxes being populated even though one property has changed. using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace Example { public class ExView : Form { private Presenter _presenter = new Presenter(); public ExView() { this.MinimizeBox = false; TextBox txt1 = new TextBox(); txt1.Parent = this; txt1.Location = new Point(1, 1); txt1.Width = this.ClientSize.Width - 10; txt1.DataBindings.Add("Text", _presenter, "SomeText1"); TextBox txt2 = new TextBox(); txt2.Parent = this; txt2.Location = new Point(1, 40); txt2.Width = this.ClientSize.Width - 10; txt2.DataBindings.Add("Text", _presenter, "SomeText2"); Button but = new Button(); but.Parent = this; but.Location = new Point(1, 80); but.Click +=new EventHandler(but_Click); } void but_Click(object sender, EventArgs e) { _presenter.SomeText1 = "some text 1"; } } public class Presenter : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private string _SomeText1 = string.Empty; public string SomeText1 { get { return _SomeText1; } set { _SomeText1 = value; _SomeText2 = value; // <-- To demonstrate that both properties are read OnPropertyChanged("SomeText1"); } } private string _SomeText2 = string.Empty; public string SomeText2 { get { return _SomeText2; } set { _SomeText2 = value; OnPropertyChanged("SomeText2"); } } private void OnPropertyChanged(string PropertyName) { PropertyChangedEventHandler temp = PropertyChanged; if (temp != null) { temp(this, new PropertyChangedEventArgs(PropertyName)); } } } }

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  • Cross domain form submit does not work on Chrome and IE

    - by Debiprasad
    I am having an unexpected issue while submitting a from. The action of the form is a different domain. And the method is get. Here to the code of the from: <div style="width: 100%; background-color: #09334D; margin: 0 0 15px 0; padding: 10px; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px;" <form action="http://www.flipkart.com/search-book" method="get"> <a href="http://www.flipkart.com/?affid=debiprasad"> <img alt="Flipkart.com" style="vertical-align:middle" src="http://static.fkcdn.com/www/270/images/flipkart_india.png" /> </a> <input type="hidden" name="affid" value="debiprasad"> <input type="text" name="query" style="height:25px; width: 400px; font-size: 16px;"> <select onchange="$(this).closest('form').attr('action', 'http://www.flipkart.com/search-' + $(this).val());" style="height:25px; width: 150px; font-size: 16px;"> <option value='book' selected>Books</option> <option value='music'>Music</option> <option value='movie'>Movies & TV</option> <option value='game'>Games</option> <option value='mobile'>Mobiles</option> </select> <input type="submit" value="Search" style="height:25px; width: 100px; font-size: 16px; background: url('http://static.fkcdn.com/www/270/images/fkart/search_button_bg.png') repeat-x scroll 0 0 transparent; border: 1px solid #915A13; color: #3C2911; cursor: pointer; font-family: 'lucida grande',tahoma,verdana,arial,sans-serif; font-weight: bold; padding: 0 17px 0 15px; margin: 0; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px;"> </form> The form is located at: http://wheretobuyonline.in/ When I click on the "Search" (submit) button, it does not submit. This problem happens in Chrome and IE (8). But works without any problem on Firefox.

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  • angular, try to display object in ng-repeat fails

    - by Simone M
    i'm writing an mobile application in javascript with angularJS and ionicframework (last beta v.11), i create dinamically an object and want to display all objects inside in a ng-repeat. Why nr-repeat don't display anything? This is screen from my object: I use this code for put values in scope: $scope.distanceSuppliers = myCar; And this is the code in html: <ion-item ng-repeat="(id, supplier) in distanceSuppliers"> <div class="items item-button-right" ng-click="openDetails(id)"> {{supplier.name}}<br /> {{supplier.address}}<br /> </div> </ion-item> This is my complete code for JS: .controller('suppliers', function($scope, cw_db, $ionicPopup, $ionicActionSheet, appdelegate, $rootScope, $firebase, $location, $ionicLoading, cw_position) { $ionicLoading.show({ template: 'Updating data..' }); var geocoder; var tot = 0; var done = 0; geocoder = new google.maps.Geocoder(); cw_db.getData(cw_db.getSuppliers(), "", function(suppliers) { cw_position.getPosition(function (error, position) { suppliers.on('value', function(supp) { $scope.distanceSuppliers = {}; tot = 0; done = 0; supp.forEach(function(childSnapshot) { tot++; var childData = childSnapshot.val(); if (childData.address) { calculateDistance(childData, position.coords.latitude, position.coords.longitude); } }); }); $ionicLoading.hide(); }); }); function calculateDistance(childData, usrLat, usrLon) { var service = new google.maps.DistanceMatrixService(); service.getDistanceMatrix( { origins: [new google.maps.LatLng(usrLat, usrLon)], destinations: [childData.address], travelMode: google.maps.TravelMode.DRIVING, unitSystem: google.maps.UnitSystem.METRIC, avoidHighways: false, avoidTolls: false }, function(response, status) { if (status != google.maps.DistanceMatrixStatus.OK) { alert('Error was: ' + status); } else { done++; var results = response.rows[0].elements; childData.distance = results[0].distance.value; $scope.distanceSuppliers.push(childData); if (done == tot) { console.log($scope.distanceSuppliers); } } }); } $scope.openDetails = function(index) { //appdelegate.setCallId(index); //$location.path("/app/supplierDetails"); } }) what's wrong?

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  • Reverse proxy for a REST web service using ADFS/AD and WebApi

    - by Kai Friis
    I need to implement a reverse proxy for a REST webservice behind a firewall. The reverse proxy should authenticate against an enterprise ADFS 2.0 server, preferably using claims in .net 4.5. The clients will be a mix of iOS, Android and web. I’m completely new to this topic; I’ve tried to implement the service as a REST service using WebApi, WIF and the new Identity and Access control in VS 2012, with no luck. I have also tried to look into Brock Allen’s Thinktecture.IdentityModel.45, however then my head was spinning so I didn’t see the difference between it and Windows Identity Foundation with the Identity and Access control. So I think I need to step back and get some advice on how to do this. There are several ways to this, as far as I understand it. In hardware. Set up our Citrix Netscaler as a reverse proxy. I have no idea how to do that, however if it’s a good solution I can always hire someone who knows… Do it in the webserver, like IIS. I haven’t tried it; do not know if it will work. Create a web service to do it. 3.1 Implement it as a SOAP service using WCF. As I understand it ADFS do not support REST so I have to use SOAP. The problem is mobile device do not like SOAP, neither do I… However if it’s the best way, I have to do it. 3.2 Use Azure Access Control Service. It might work, however the timing is not good. Our enterprise is considering several cloud options, and us jumping on the azure wagon on our own might not be the smartest thing to do right now. However if it is the only options, we can do it. I just prefer not to use it right now. Right now I feel there are too many options, and I do not know which one will work. If someone can point me in the right directions, which path to pursue, I would be very grateful.

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  • Can GPU capabilities impact virtual machine performance?

    - by Dave White
    While this many not seem like a programming question directly, it impacts my development activities and so it seems like it belongs here. It seems that more and more developers are turning to virtual environments for development activities on their computers, SharePoint development being a prime example. Also, as a trainer, I have virtual training environments for all of the classes that I teach. I recently purchased a new Dell E6510 to travel around with. It has the i7 620M (Dual core, HyperThreaded cpu running at 2.66GHz) and 8 GB of memory. Reading the spec sheet, it sounded like it would be a great laptop to carry around and run virtual machines on. Getting the laptop though, I've been pretty disappointed with the user experience of developing in a virtual machine. Giving the Virtual Machine 4 GB of memory, it was slow and I could type complete sentences and watch the VM "catchup". My company has training laptops that we provide for our classes. They are Dell Precision M6400 Intel Core 2 Duo P8700 running at 2.54Ghz with 8 GB of memory and the experience on this laptops is night and day compared to the E6510. They are crisp and you barely aware that you are running in a virtual environment. Since the E6510 should be faster in all categories than the M6400, I couldn't understand why the new laptop was slower, so I did a component by component comparison and the only place where the E6510 is less performant than the M6400 is the graphics department. The M6400 is running a nVidia FX 2700m GPU and the E6510 is running a nVidia 3100M GPU. Looking at benchmarks of the two GPUs suggest that the FX 2700M is twice as fast as the 3100M. http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html 3100M = 111th (E6510) FX 2700m = 47th (Precision M6400) Radeon HD 5870 = 8th (Alienware) The host OS is Windows 7 64bit as is the guest OS, running in Virtual Box 3.1.8 with Guest Additions installed on the guest. The IDE being used in the virtual environment is VS 2010 Premium. So after that long setup, my question is: Is the GPU significantly impacting the virtual machine's performance or are there other factors that I'm not looking at that I can use to boost the vm's performance? Do we now have to consider GPU performance when purchasing laptops where we expect to use virtualized development environments? Thanks in advance. Cheers, Dave

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  • how to make my code scalable on iphone ..thanks

    - by zjm1126
    this is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0,maximum-scale=2.0><!--,user-scalable=no">--> </head> <body onorientationchange="updateOrientation();"> <div id="a"> <input id='ab' type="button" value="button" /> </div> <div id=b style="display: none"></div> <style type="text/css"> *{ margin:0; padding:0; } body{ /*height: 356px;* } /* Reposition on orientation change */ body.landscape{ height: 208px; } body.landscape div#a{ line-height:104px; } div#a{ height:50%; line-height:178px; text-align:center; } #b{ width:100%; height:50%; background:red; } </style> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> function updateOrientation() { var orientation = window.orientation; switch (orientation) { // If we're horizontal case 90: case -90: // Set orient to landscape $(document.body).addClass("landscape"); break; // If we're vertical default: // Set orient to portrait $(document.body).removeClass("landscape"); break; } } $('#ab').click(function(){ if($('#b').css('display')=='none')$('#b').css('display','block') else $('#b').css('display','none') }) </script> </body> </html> thanks

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