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  • SQL SERVER – Caption the Cartoon Contest – Last 2 Days

    - by pinaldave
    Developer’s life is very interesting, we often want to start my day early at a job so we can go home early. However, the day never comes as the life of the developer is always about working late hours. If the developer goes to the office early – there are good chances that his co-workers will come late. Additionally, I am confident that there will be always something urgent for developers or DBA to solve right at the time they are ready to go home. This is the life of the developers!  Here is the interesting story of a DBA who was about to go to the home. He had to take his girlfriend to a movie and dinner in 30 minutes. However, his manager asks him to fix the performance related issues with their production server. In normal case, he had only two choices a) Job or b) Girlfriend. Well, our super hero DBA decided to use efficient tools and improve the performance of the production server in merely 30 minutes. When he was done, his manager was absolutely surprised by his efficiency and accuracy of the work. He asked him following question - Here is the contest – you need to guess what was the answer of our Super Hero DBA. If you guess the answer correct you may win Star Wars R2-D2 Inflatable Remote Controlled device. Additionally, if you Download DB Optimizer before Dec 8, 2012 – you will be eligible for USD 25 Amazon Gift Card (there are total 10 such awards). Please do not leave comments in this thread – to participate in the contest – please leave a comment here in the original contest page. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Matrix Multiplication with C++ AMP

    - by Daniel Moth
    As part of our API tour of C++ AMP, we looked recently at parallel_for_each. I ended that post by saying we would revisit parallel_for_each after introducing array and array_view. Now is the time, so this is part 2 of parallel_for_each, and also a post that brings together everything we've seen until now. The code for serial and accelerated Consider a naïve (or brute force) serial implementation of matrix multiplication  0: void MatrixMultiplySerial(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 1: { 2: for (int row = 0; row < M; row++) 3: { 4: for (int col = 0; col < N; col++) 5: { 6: float sum = 0.0f; 7: for(int i = 0; i < W; i++) 8: sum += vA[row * W + i] * vB[i * N + col]; 9: vC[row * N + col] = sum; 10: } 11: } 12: } We notice that each loop iteration is independent from each other and so can be parallelized. If in addition we have really large amounts of data, then this is a good candidate to offload to an accelerator. First, I'll just show you an example of what that code may look like with C++ AMP, and then we'll analyze it. It is assumed that you included at the top of your file #include <amp.h> 13: void MatrixMultiplySimple(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 14: { 15: concurrency::array_view<const float,2> a(M, W, vA); 16: concurrency::array_view<const float,2> b(W, N, vB); 17: concurrency::array_view<concurrency::writeonly<float>,2> c(M, N, vC); 18: concurrency::parallel_for_each(c.grid, 19: [=](concurrency::index<2> idx) restrict(direct3d) { 20: int row = idx[0]; int col = idx[1]; 21: float sum = 0.0f; 22: for(int i = 0; i < W; i++) 23: sum += a(row, i) * b(i, col); 24: c[idx] = sum; 25: }); 26: } First a visual comparison, just for fun: The beginning and end is the same, i.e. lines 0,1,12 are identical to lines 13,14,26. The double nested loop (lines 2,3,4,5 and 10,11) has been transformed into a parallel_for_each call (18,19,20 and 25). The core algorithm (lines 6,7,8,9) is essentially the same (lines 21,22,23,24). We have extra lines in the C++ AMP version (15,16,17). Now let's dig in deeper. Using array_view and extent When we decided to convert this function to run on an accelerator, we knew we couldn't use the std::vector objects in the restrict(direct3d) function. So we had a choice of copying the data to the the concurrency::array<T,N> object, or wrapping the vector container (and hence its data) with a concurrency::array_view<T,N> object from amp.h – here we used the latter (lines 15,16,17). Now we can access the same data through the array_view objects (a and b) instead of the vector objects (vA and vB), and the added benefit is that we can capture the array_view objects in the lambda (lines 19-25) that we pass to the parallel_for_each call (line 18) and the data will get copied on demand for us to the accelerator. Note that line 15 (and ditto for 16 and 17) could have been written as two lines instead of one: extent<2> e(M, W); array_view<const float, 2> a(e, vA); In other words, we could have explicitly created the extent object instead of letting the array_view create it for us under the covers through the constructor overload we chose. The benefit of the extent object in this instance is that we can express that the data is indeed two dimensional, i.e a matrix. When we were using a vector object we could not do that, and instead we had to track via additional unrelated variables the dimensions of the matrix (i.e. with the integers M and W) – aren't you loving C++ AMP already? Note that the const before the float when creating a and b, will result in the underling data only being copied to the accelerator and not be copied back – a nice optimization. A similar thing is happening on line 17 when creating array_view c, where we have indicated that we do not need to copy the data to the accelerator, only copy it back. The kernel dispatch On line 18 we make the call to the C++ AMP entry point (parallel_for_each) to invoke our parallel loop or, as some may say, dispatch our kernel. The first argument we need to pass describes how many threads we want for this computation. For this algorithm we decided that we want exactly the same number of threads as the number of elements in the output matrix, i.e. in array_view c which will eventually update the vector vC. So each thread will compute exactly one result. Since the elements in c are organized in a 2-dimensional manner we can organize our threads in a two-dimensional manner too. We don't have to think too much about how to create the first argument (a grid) since the array_view object helpfully exposes that as a property. Note that instead of c.grid we could have written grid<2>(c.extent) or grid<2>(extent<2>(M, N)) – the result is the same in that we have specified M*N threads to execute our lambda. The second argument is a restrict(direct3d) lambda that accepts an index object. Since we elected to use a two-dimensional extent as the first argument of parallel_for_each, the index will also be two-dimensional and as covered in the previous posts it represents the thread ID, which in our case maps perfectly to the index of each element in the resulting array_view. The kernel itself The lambda body (lines 20-24), or as some may say, the kernel, is the code that will actually execute on the accelerator. It will be called by M*N threads and we can use those threads to index into the two input array_views (a,b) and write results into the output array_view ( c ). The four lines (21-24) are essentially identical to the four lines of the serial algorithm (6-9). The only difference is how we index into a,b,c versus how we index into vA,vB,vC. The code we wrote with C++ AMP is much nicer in its indexing, because the dimensionality is a first class concept, so you don't have to do funny arithmetic calculating the index of where the next row starts, which you have to do when working with vectors directly (since they store all the data in a flat manner). I skipped over describing line 20. Note that we didn't really need to read the two components of the index into temporary local variables. This mostly reflects my personal choice, in some algorithms to break down the index into local variables with names that make sense for the algorithm, i.e. in this case row and col. In other cases it may i,j,k or x,y,z, or M,N or whatever. Also note that we could have written line 24 as: c(idx[0], idx[1])=sum  or  c(row, col)=sum instead of the simpler c[idx]=sum Targeting a specific accelerator Imagine that we had more than one hardware accelerator on a system and we wanted to pick a specific one to execute this parallel loop on. So there would be some code like this anywhere before line 18: vector<accelerator> accs = MyFunctionThatChoosesSuitableAccelerators(); accelerator acc = accs[0]; …and then we would modify line 18 so we would be calling another overload of parallel_for_each that accepts an accelerator_view as the first argument, so it would become: concurrency::parallel_for_each(acc.default_view, c.grid, ...and the rest of your code remains the same… how simple is that? Comments about this post by Daniel Moth welcome at the original blog.

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  • Android Game Development problem with Speed = Distance / Time

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // this is line 318!! if i put eg block.speed = 8; it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; // if it was eg this.x -= 18; it would not have an error } } The exception 06-08 13:22:34.315: E/AndroidRuntime(2801): FATAL EXCEPTION: Thread-11 06-08 13:22:34.315: E/AndroidRuntime(2801): java.lang.NullPointerException 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.setBlockSpeed(MainGame.java:318) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.onDraw(MainGame.java:351) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainThread.run(MainThread.java:64)

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  • Java applet game design no keyboard focus

    - by Sri Harsha Chilakapati
    THIS IS PROBABLY THE WRONG PLACE. POSTED ITHERE (STACKOVERFLOW) I'm making an applet game and it is rendering, the game loop is running, the animations are updating, but the keyboard input is not working. Here's an SSCCE. public class Game extends JApplet implements Runnable { public void init(){ // Initialize the game when called by browser setFocusable(true); requestFocus(); requestFocusInWindow(); // Always returning false GInput.install(this); // Install the input manager for this class new Thread(this).start(); } public void run(){ startGameLoop(); } } And Here's the GInput class. public class GInput implements KeyListener { public static void install(Component c){ new GInput(c); } public GInput(Component c){ c.addKeyListener(this); } public void keyPressed(KeyEvent e){ System.out.println("A key has been pressed"); } ...... } This is my GInput class. When run as an applet, it doesn't work and when I add the Game class to a frame, it works properly. Thanks

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  • Which reference provides your definition of "elegant" or "beautiful" code?

    - by Donnied
    This question is phrased in a very specific way - it asks for references. There was a similar question posted which was closed because it was considered a duplicate to a good code question. The Programmers FAQ points out that answers should have references - or its just an unproductive sharing of (seemingly) baseless opinions. There is a difference between shortest code and most elegant code. This becomes clear in several seminal texts: Dijkstra, E. W. (1972). The humble programmer. Communications of the ACM, 15(10), 859–866. Kernighan, B. W., & Plauger, P. J. (1974). Programming style: Examples and counterexamples. ACM Comput. Surv., 6(4), 303–319. Knuth, D. E. (1984). Literate programming. The Computer Journal, 27(2), 97–111. doi:10.1093/comjnl/27.2.97 They all note the importance of clarity over brevity. Kernighan & Plauger (1974) provide descriptions of "good" code, but "good code" is certainly not synonymous with "elegant". Knuth (1984) describes the impo rtance of exposition and "excellence of style" to elegant programs. He cites Hoare - who describes that code should be self documenting. Dijkstra (1972) indicates that beautiful programs optimize efficiency but are not opaque. This sort of conversation is qulaitatively different than a random sharing of opinions. Therefore, the question - Which reference provides your definition of "elegant" or "beautiful" code? "Which *reference*" is not subjective - anything else will most likely shut the thread down, so please supply *references* not opinions.

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  • Fn key sticks down

    - by Oli
    Just bought my significant other a shiny new Samsung Q330 13" netbook, stuck an OCZ Agility in it and installed Maverick. Just as a quick aside, this is a devastating combination. Graphics work perfectly and it cold-boots to desktop in about 7 seconds. Very quick. But (common to laptops) I've got a couple of problems. I'll start with the most problematic and start a new thread for the other. Like a lot of laptops, there is a Fn (function) modifier to allow some keys to have another purpose. When I tried to alter the brightness of the screen by tapping Fn+Down, it worked but kept on going until it was as dim as it could go. I tapped Fn+Up and it went to the other extreme. After that the entire keyboard ceases to work properly because the Fn modifier appears to be locked. Additionally, and as a direct side effect, I think, clicking on things doesn't result in a standard result. It's as if control is being held. A reboot is the only thing that seems to fix these problems. This isn't a problem if you don't touch the Fn key but as there are two of them on the keyboard, an accident is going to happen sooner than later, requiring a reboot (and probably some data loss). I don't have a lot of experience with laptops (I prefer my hulking great desktop) so this isn't my area of expertise. I'm open to all suggestions, even disabling the two Fn keys until we can find a better solution.

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  • How can i get my KVM switch to work? (win7 & ubuntu 10.10)

    - by Will W.
    i bought a KVM switch and i'm trying to use it to have it connected to my main PC (win7) and my new machine i just installed ubuntu on. I hooked it up properly, and tried using it. It worked when switching from the win7 machine to the ubuntu one, but after the (1st and only) successful switch, ubuntu just didn't seem to recognize my mouse or keyboard. Basically when i tried it the easiest was to explain what happened was it only worked with Win7. When i switched over to ubuntu by doing a [scroll-lock] [scroll-lock], my keyboard and mouse were not recognized. However, the lights on the keyboard and mouse did work when on ubuntu, but they didn't function, and since keyboard wouldn't function, i couldn't do a [scroll-lock] [scroll-lock] to switch back to the win7 machine. So i was basically locked in to ubuntu with no mouse or keyboard, and i had to unplug the keyboard/mouse usb's and d-sub to plug the monitor d-sub back into win7 computer to type up this thread and google the issue. Seems some people have had this issue before but i couldn't find a fix... I am 80% sure it has to do with drivers... but there isn't any for KVM switches, at least not this one also i never was unable to find ubuntu drivers/firmware for my mouse and keyboard (Logitech G15 and Razer Deathadder 3500). I don't know how to fix this, perhaps someone super-savvy could write/code a script or work-around or something? I really need to get this thing working, my back is getting sore from bending over and plugging in / unplugging usb/monitor/usb/monitor/usb/usb over and over again lol... and i really would be sad if the constant plugging unplugging of the usb's or the d-sub port would over time damage the ports... i don't want that... There has to be some way to get this working.. Can anyone help? The KVM is a IOGEAR GCS632U Win7 x64 Ubuntu 10.10

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  • What's your most controversial programming opinion?

    - by Jon Skeet
    This is definitely subjective, but I'd like to try to avoid it becoming argumentative. I think it could be an interesting question if people treat it appropriately. The idea for this question came from the comment thread from my answer to the "What are five things you hate about your favorite language?" question. I contended that classes in C# should be sealed by default - I won't put my reasoning in the question, but I might write a fuller explanation as an answer to this question. I was surprised at the heat of the discussion in the comments (25 comments currently). So, what contentious opinions do you hold? I'd rather avoid the kind of thing which ends up being pretty religious with relatively little basis (e.g. brace placing) but examples might include things like "unit testing isn't actually terribly helpful" or "public fields are okay really". The important thing (to me, anyway) is that you've got reasons behind your opinions. Please present your opinion and reasoning - I would encourage people to vote for opinions which are well-argued and interesting, whether or not you happen to agree with them.

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  • Oracle VM 3.1.1 build 365 released

    - by wcoekaer
    A few days ago we released a patch update for Oracle VM 3.1.1 (build 365). Oracle VM Manager 3.1.1 Build 365 is now available from My Oracle Support patch ID 14227416 Oracle VM Server 3.1.1 errata updates are, as usual, released on ULN in the ovm3_3.1.1_x86_64_patch channel. Just a reminder, when we publish errata for Oracle VM, the notifications are sent through the oraclevm-errata maillist. You can sign up here. Some of the bugfixes in 3.1.1 : 14054162 - Removes unnecessary locks when creating VNICs in a multi-threaded operation. 14111234 - Fixes the issue when discovering a virtual machine that has disks in a un-discovered repository or has un-discovered physical disks. 14054133 - Fixes a bug of object not found where vdisks are left stale in certain multi-thread operations. 14176607 - Fixes the issue where Oracle VM Manager would hang after a restart due to various tasks running jobs in the global context. 14136410 - Fixes the stale lock issue on multithreaded server where object not found error happens in some rare situations. 14186058 - Fixes the issue where Oracle VM Manager fails to discover the server or start the server after the server hardware configuration (i.e. BIOS) was modified. 14198734 - Fixes the issue where HTTP cannot be disabled. 14065401 - Fixes Oracle VM Manager UI time-out issue where the default value was not long enough for storage repository creation. 14163755 - Fixes the issue when migrating a virtual machine the list of target servers (and "other servers") was not ordered by name. 14163762 - Fixes the size of the "Edit Vlan Group" window to display all information correctly. 14197783 - Fixes the issue that navigation tree (servers) was not ordered by name. I strongly suggest everyone to use this latest build and also update the server to the latest version. have at it.

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  • Setting up Cluster Configuration using an existing web server as a Primary Node?

    - by RapidWebs
    Thanks in advance for any help which is issued! I am having a slight issue, and need help with the decision making process when it comes to setting up my Cluster Configuration, consisting on a line of Ubuntu Servers (12.04). We currently have a Primary node, which resides in the US within a Datacenter, but we are going to be using this for all serious bandwidth and resource intensive websites, and through a configuration of Virtualmin + Webmin, will be setup as a sort of pseudo-cluster, using Virtualmins Cluster Modules. Anyways, on to the issue: We also have a business line setup locally, with three servers. here are their specs: Intel P4 2.4 ghz, 1GB Ram, 110 gb sata, Ubuntu 12.04* AMD 1.3 ghz, 512MB Ram, 20 GB IDE P3 Xeon 800mhz (dual physical processors), 1GB Ram, 3 * 25 GB Raid Configuration (one in use for host operating system). The first machine is currently IN USE and is serving virtual hosts off a sub-domain. My question is this: How can I integrate the Secondary node (which will be the Primary node per say, in this smaller configuration...) which is currently in use, into the cluster configuration w/ the other two servers for: Sharing Resources Redundancy (HA?) NFS /w the two Raid Disks without having the FORMAT the secondary node, and start fresh moving all my services in to a DRBD network drive or something similar, and than restoring all active virtualmin's Virtual hosts. the idea is that I want minimal downtime to people currently being served from server2.mywebsite.com, and from what I understand, all services need to be on a NFS so that they can be mounted on demand and accessed from the other machine taking over (i.e. Heartbeat + DRBD Config.) but my issue is that i already have all these services installed to their default directory structure: how can i most easily setup this NFS and HA system, move all my desires services to this new drive, and do it with minimal down time, and without breaking Virtualmin and everything else on my server? even just some pointers, a thread i could read, or a step by step check list or run down of commands i could issue to get started would be great! thanks!

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  • Problem Installing Ubuntu 12.04 - [Errno 5]

    - by Rob Barker
    I'm trying to intall Ubuntu 12.04 to my brand new eBay purchased hard drive. Only got the drive today and already it's causing me problems. The seller is a proper proffesional company with 99.9% positive feedback, so it seems unlikely they would have sold me something rubbish. My old hard drive packed up last Tuesday and so i bought a new one to replace it. Because this was an entirely new drive i decided to install Ubuntu as there was no current operating system. My computer is an eMachines EM250 netbook. There's no disc drive so i am installing from a USB stick. The new operating system loads beautifully, and the desktop appears just as it should. When i click install i am taken to the installer which copies the files to about 35% and then displays this: [Errno 5] Input/output error This is often due to a faulty CD/DVD disk or drive, or a faulty hard disk. It may help to clean the CD/DVD, to burn the CD/DVD at a lower speed, to clean the CD/DVD drive lens (cleaning kits are often available from electronics suppliers), to check whether the hard disk is old and in need of replacement, or to move the system to a cooler environment. The hard drive can be heard constantly crackling. When i booted Ubuntu 12.04 from my old faulty hard drive as a test, i didn't even make it past the purple Ubuntu screen, so it can't be that bad. Any ideas? Message to the moderators. Please do not close this thread. I'm well aware there may be other threads on this, but i don't want it closing as the others do not provide the answer i am looking for. Thank you.

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  • Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?

    - by Macks
    Edit: Problem solved! Big thanks to Jonathan who pointed me in the right direction. Sean describes the method I used in a different thread. Also big thanks to him! :) Here is how I solved my problem: If a collision is registered by my SAT-method, only fire the collision-event on my character if there are no neighbouring solid tiles in the direction of the returned minimum translation vector. I'm developing my first tile-based 2D-game with Javascript. To learn the basics, I decided to write my own "game engine". I have successfully implemented collision detection using the separating axis theorem, but I've run into a problem that I can't quite wrap my head around. If I press the [up] and [left] arrow-keys simultaneously, my character moves diagonally towards the upper left. If he hits a horizontal wall, he'll just keep moving in x-direction. The same goes for [up] and [left] as well as downward-diagonal movements, it works as intended: http://i.stack.imgur.com/aiZjI.png Diagonal movement works fine for horizontal walls, for both left and right-movement However: this does not work for vertical walls. Instead of keeping movement in y-direction, he'll just stop as soon as he "enters" a new tile on the y-axis. So for some reason SAT thinks my character is colliding vertically with tiles from vertical walls: http://i.stack.imgur.com/XBEKR.png My character stops because he thinks that he is colliding vertically with tiles from the wall on the right. This only occurs, when: Moving into top-right direction towards the right wall Moving into top-left direction towards the left wall Bottom-right and bottom-left movement work: the character keeps moving in y-direction as intended. Is this inherited from the way SAT works or is there a problem with my implementation? What can I do to solve my problem? Oh yeah, my character is displayed as a circle but he's actually a rectangular polygon for the collision detection. Thank you very much for your help.

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  • Not getting paid for hours you've worked?

    - by Sauron
    So I was reading from a previous thread about App vs Game Development: If it was for you to chose Game Development vs Application Development, which will you chose? Which brought me to this site: EA: The Human Story A lot of it talked about developers working something like 85 hours a week, and not getting paid overtime, or anything. Just getting paid for the 40 hours. Is this normal for most software companies? I mean where I work I'm only an entry level guy but I get overtime, and anything over 40 hours is considered this. But it got me thinking "Holy crap" I could never do that. My FREE time is important to me. But is this commonplace in most software companies? Or is more a rarity to certain types (game development, etc)? Because it got me scared! Like I understand having to put some extra hours in for a project... but like 80! that's ridiculous.

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  • CodePlex Daily Summary for Saturday, December 25, 2010

    CodePlex Daily Summary for Saturday, December 25, 2010Popular ReleasesCosmos (C# Open Source Managed Operating System): Release 71246: This is the first release featuring VS2010 support. Express support (C#) should work as well. Release notes: http://www.gocosmos.org/Releases/71246/NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????MiniTwitter: 1.64: MiniTwitter 1.64 ???? ?? 1.63 ??? URL ??????????????Ajax ASP.Net Forum: InSeCla Forum Software v0.1.9: *VERSION: 0.1.9* HAPPY CHRISTMAS FEATURES ADDED Added features customizabled per category level (Customize at ADMIN/Categories Tab) Allow Anonymous Threads, Allow Anonymous Post Virtual URLs (friendly urls) has finally added And you can have some forum (category) using virtual urls and other using normal urls. Check !, as this improve the SEO indexing results Moderation Instant On: Delete Thread, Move Thread Available to users being members of moderators or administrators InstantO...VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...SSH.NET Library: 2010.12.23: This release includes some bug fixes and few new fetures. Fixes Allow to retrieve big directory structures ssh-dss algorithm is fixed Populate sftp file attributes New Features Support for passhrase when private key is used Support added for diffie-hellman-group14-sha1,diffie-hellman-group-exchange-sha256 and diffie-hellman-group-exchange-sha1 key exchange algorithms Allow to provide multiple key files for authentication Add support for "keyboard-interactive" authentication method...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 2: Compared with SuperSocket 1.3 beta 1, the changes listed below have been done in SuperSocket 1.3 beta 2: added supports for .NET 3.5 replaced Logging Application Block of EntLib with Log4Net improved the code about logging fixed a bug in QuickStart sample project added IPv6 supportTibiaPinger: TibiaPinger v1.0: TibiaPinger v1.0Media Companion: Media Companion 3.400: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. A manual is included to get you startedMulticore Task Framework: MTF 1.0.1: Release 1.0.1 of Multicore Task Framework.EnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.New ProjectsAzure Configuration File Comparer: Compares two Azure configuration files and highlights the differencesConquera: Conquera is a Xna fantasy turn-based strategy, where players capture castles and resources to expand, defend and improve their territories. eSCADA: Sistema de supervision, control y adquisicion de datos (SCADA) desarrollado sobre la plataforma .net 4.0Jing SaaS Platform: This SaaS Platform is built for fast form based project delivery.MatchChow: MatchChowMeshSharp: MeshSharp is a Navigational Mesh pathfinding library for XNA written in C#. This will use a combination of algorithms; A* (Astar), Funnel, Steering and Flocking. This will be a similar project to the recast navigation project (written in C++).MonJardin: MonJardin est une application pour le jardin. Cette application effectue l'inventaire des plantations et les récoltes d'un jardin.Open Bitrac: Open Bitrac is a asp.net blog system!PAMS: PAN Applications Management System for PAN Service Agents and AgenciesPassword Manager: Password Manager application for the Windows Phone, Desktop, ASP.NET/Silverlight platformsRandomRest: Creating a class library that is more random than the standard system.random by using crowd sourcingSimple Config Editor: A .Net Library to Create and Modify Config Files, Based on XML.SQL UML PROFILE: This project envolves the creation of an UML Profile for Visual Studio 2010 that allows creating database diagrams with UML objects in modeling projects. We will also create a T4 template to generate SQL Scripts from the modeling projectTSQL Parser based on Database Edition GDR: TSQL Parser based in Database Edition GDR, this particular implementation help in finding Tables and columns used in TSQL. For this project to work you will need to install Database Edition GDR. http://www.microsoft.com/downloads/en/details.aspx?FamilyID=bb3ad767-5f69-4db9-b1c9-8WiiScanner: A project for scanning objects into virtual environments using WiiMotes.Windows Azure Development Toys: The Windows Azure Development Toys is a collaboration of many libraries, interfaces, adapters and plug-ins for Windows Azure project development. It will accelerate your development performance of your Windows Azure based application.

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  • RPi and Java Embedded GPIO: Hooking Up Your Wires for Java

    - by hinkmond
    So, you bought your blue jumper wires, your LEDs, your resistors, your breadboard, and your fill of Fry's for the day. How do you hook this cool stuff up to write Java code to blink them LEDs? I'll step you through it. First look at that pinout diagram of the GPIO header that's on your RPi. Find the pins in the corner of your RPi board and make sure to orient it the right way. The upper left corner pin should have the characters "P1" next to it on the board. That pin next to "P1" is your Pin #1 (in the diagram). Then, you can start counting left, right, next row, left, right, next row, left, right, and so on: Pins # 1, 2, next row, 3, 4, next row, 5, 6, and so on. Take one blue jumper wire and connect to Pin # 3 (GPIO0). Connect the other end to a resistor and then the other end of the resistor into the breadboard. Each row of grouped-together holes on a breadboard are connected, so plug in the short-end of a common cathode LED (long-end of a common anode LED) into a hole that is in the same grouping as where the resistor is plugged in. Then, connect the other end of the LED back to Pin # 6 (GND) on the RPi GPIO header. Now you have your first LED connected ready for you to write some Java code to turn it on and off. (As, extra credit you can connect 7 other LEDs the same way to with one lead to Pins # 5, 7, 11, 13, 15, 19 & 21). Whew! That wasn't so bad, was it? Next blog post on this thread will have some Java source code for you to try... Hinkmond

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  • Procurement Community Live Chat December 13th on Implementing AME with Purchase Orders

    - by LuciaC
    Do you still have questions on setting up the Approval Management Engine (AME) for Purchase Orders after attending the AME Webcast? Or maybe you are new to this topic and need more information?  Don’t miss our Procurement Community Live Chat on December 13th from 7:00 am to 11:00 am EST. Proactive Support and Development will be available to answer questions.You can access the main Oracle Communities page at http://communities.oracle.com (If you are enrolled, the Procurement community will be listed on your left.   If you're not already enrolled in the Procurement community, you can do so by clicking on the link Edit Subscriptions). OR you can use these alternative steps:From "My Oracle Support" as follows:    Log into My Oracle Support.    Click on the 'Community' link at the top of the page.    Click in 'Find a Community' field and enter Procurement.    Double click on Procurement in the list.    Click on the 'Create a Community Post' button and submit your question.Then in the ‘Procurement Featured Discussions’ section, drill down on the following thread and post your question.  We are looking forward to hearing from you!

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  • SQL Server DBA - How to get a good one!

    - by ETFairfax
    I'm a lone developer. I am currently developing an application which is seeing me get way way way out of my depth when it comes to SQL DBA'ing, and have come to realise that I should hire a DBA to help me (which has full support from the company). Problem is - who? This SO thread sees someone hire a DBA only to realise that they will probably cause more harm then good! Also, I have just had a bad experience with a ASP.NET/C# contractor that has let us down. So, can anyone out there on SO either... a) Offer their services. b) Forward me onto someone that could help. c) Give some tips on vetting a DBA. I know this isn't a recruitment site, so maybe some good answers for c) would be a benefit for other readers!! BTW: The database is SQL Server 2008. I'm running into performance issues (mainly timeouts) which I think would be sorted out by some proper indexing. I would also need the DBA to provide some sort of maintenance plan, and to review how our database will deal what we intend at throwing at it in the future!

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  • the correct way to deal with gtk_events_pending and gtk_main_iteration

    - by abd alsalam
    I have program that send files and i want to make a progress bar for it, but that progress bar just updated after the transferring complete,so i putted a gtk_events_pending() and gtk_main_iteration() functions in the sending loop to go back to the gtk main loop to update the progress bar but also it seems to not work here is a EDIT: the send function is in a separated thread snippet from my code float Percent = 0.0 ; float Interval = 0.0 ; the sending function gint SendTheFile ( ) { char FileBlockBuffer[512]; bzero(FileBlockBuffer, 512); int FileBlockSize ; FILE * FilePointer ; int filesize = 0 ; FilePointer = fopen(LocalFileName , "r"); struct stat st; stat(LocalFileName, &st); filesize = st.st_size; Interval = (512 / (float)filesize) ; while((FileBlockSize = fread(FileBlockBuffer,sizeof(char),512,FilePointer))>0) { send(SocketDiscriptor , FileBlockBuffer , FileBlockSize,0); bzero(FileBlockBuffer, 512); Percent = Percent + Interval ; if (Percent > 1.0)Percent = 0.0; while(gtk_events_pending() ) { gtk_main_iteration(); } } update progress bar function gint UpdateProgressBar(gpointer data) { gtk_progress_bar_set_fraction(GTK_PROGRESS_BAR(data),Percent); } updating progress bar in the main function g_timeout_add(50,(GSourceFunc)UpdateProgressBar,SendFileProgressBar);

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  • Which programming language should i choose? (much more info inside) [closed]

    - by Andreas
    I am not completely sure if this is the right place to put this question, but since it's the programming thread I guessed that there's many experienced programmers here. :) Ok, hello! My name is Andreas and I am a 16 years old guy from Norway. For some time now I've wanted to learn a programming language. Six months ago I started learning C++, but quit withing a week due to lack of motivation. The same thing happend only 2 months ago when I tried to learn Lua. I wanted to program mods to the game Garry's mod, and was really motivated. Then I stopped playing the game, and the programming stopped with it. Today though I am ready again. The only difference is that I am not completely sure what I want to do with the language. I only want to create something, and I miss the progress of failing and enduring hard work until I finally solve the problem I've worked on for hours. What I am trying to say is; Is there any program out there that allows me, a complete noob (I didn't learn that much in a week, so I like to call myself a beginner), to create apps, mods or something similar but at the same time being qualified as a first time language? I was thinking of Java, because Android, Minecraft and many other applications and games use it. But I've heard that it is going to be replaced by a program called HTML 5 (whatever that is), is this true? I certainly don't want to spend many hours of my life on something that is useless in a year or two. Hopefully I didn't make this too complicated. I know that it is hard to recommend something when I don't have a goal, but I really don't know what to say. Have a good day kind folks! - Andreas EDIT:* I did not know that this was an off topic question, really sorry!

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  • Ubuntu Slow - What architecture does the Windows Installer install?

    - by Benjamin Yep
    I feel absolutely limited by using Windows, and I need to switch to a Unix environment. I once installed Red Hat on my lappie (screen + external monitor setup; 4GB ram; x64; runs fast) and it worked fine, but I saw that the computer cluster that is the birthplace of my unix knowledge switched to Ubuntu, so naturally I follow. To the point. When I installed Ubuntu onto my machine via the Windows Installer, it ran quite slow. Opening Firefox takes about 8-9 seconds, it freezes up often, unable to handle its own background processes. I saw in a thread that, perhaps, it is running slow because the Windows Installer is installing an x64 version. Of course, my computer has had no performance issues in the past(except that time with the trojans but you know, know one is perfect ;) ) Anyways, I uninstalled Ubuntu, freeing up the max allocated memory it took up, and continue to be sad, trapped in my MS world with only a buggy Cygwin, any assistance is greatly appreciated! :) Thanks ~Ben

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  • ubuntu 12.04 desktop Error: unknown command 'gfxmode'. Pressing any key continues

    - by Andy
    Premise: linux noobie here, I have the same issue as OP: fresh 12.04 desktop, changed grub with grub customizer, now I get a: unknown command 'gfxmode' press ...etc was asked to "re-post" this question and link to this thread which I refer to above. I have tried what Tarek said, and nothing seems to work, I find two lines with gfxmode: function gfxmode { gfxmode \$linux_gfx_mode Note: not sure if it matter but in the error the two single quotes before gfxmode are not the same, the first is a slanted quote mark, the second (after gfxmode) is a straight one. I commented out the whole line, I tried to add 'set' before gfxmode, neither did any difference. I found another place that said to remove the line from another file 40_custom, but I checked and those files do not contain anything relating to the line we are looking for: gfxmode $linux_gfx_mode Not sure what I am missing, but the file linux.save has recently appeared when searching for the line. Not sure if its just a temp file of some kind. In any case I cannot seem to get it, what am I missing? Thanks! P.S. sorry for any messups in form :)

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  • Monitoring Visual Studio 2010 Performance Problems

    - by TATWORTH
    At http://visualstudiogallery.msdn.microsoft.com/fa85b17d-3df2-49b1-bee6-71527ffef441, Microsoft have provided a tool for Visual Studio to provide reports on Visual Studio 2010 performance problems. The use of it has been discussed at http://blogs.msdn.com/b/visualstudio/archive/2011/05/02/perfwatson.aspx as follows: "Would you like Visual Studio 2010 to be even faster? Would you like any performance issue you see to be  reported automatically without any hassle? Well now you can, with the new Visual Studio PerfWatson extension! Install this extension and help us deliver a faster Visual Studio experience. We’re constantly working to improve the performance of Visual Studio and take feedback about it very seriously. Our investigations into these issues have found that there are a variety of scenarios where a long running task can cause the UI thread to hang or become unresponsive. Visual Studio PerfWatson is a low overhead telemetry system that helps us capture these instances of UI unresponsiveness and report them back to Microsoft automatically and anonymously. We then use this data to drive performance improvements that make Visual Studio faster." Now instead of complaining you too can help Microsoft locate and fix performance problems with Visual Studio 2010. The requirements are: "Following are the pre-requisites for installing Visual Studio PerfWatson: Windows Vista/2008/2008 R2/7 (Note: PerfWatson is not supported for Windows XP) Visual Studio 2010 SP1 (Professional, Premium, or Ultimate)"

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  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

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  • Ubuntu 12.04 using b43-fwcutter

    - by Nathan
    I have used 10.04 with the b43-fwcutter driver to drive my BCM4318 Broadcom card (a Linksys WPC54G v3) on my old Dell Inspiron 8100 for two years+ with no troubles. I just upgraded to 12.04 and although everything worked fine after install, before I added the b43-fwcutter driver, once I installed the driver, the system refuses to boot. Even before I install the Linksys card!! It just hangs on boot with graphical garbage on the screen. I tried several attempts to recover the system using the live CD, and finally reinstalled completely. I have been thru the cycle, install fresh system, verify everything works, then install b43-fwcutter and it is hung, several times. Consistent hard fail. The system runs fine on hardwire Ethernet, and wireless was fine on 10.04. But I cannot get there with 12.04. So after several attempts, I am now ready to admit defeat and ask for help. I have read every thread that search turned up, and either the advice is to do what I did, i.e. install fwcutter, or does not apply (Different Broadcom, STA, legacy, whatever) So what do I need to do to fix it? Or is the B43-fwcutter driver broken for 12.04? Thoughts? Tips? Log files needed??

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  • Switching mdadm to an external bitmap

    - by Oli
    I've just read this in another post about improving RAID5/6 write speeds: After increasing stripe cache & switching to external bitmap, my speeds are 160 Mb/s writes, 260 Mb/s reads. :-D I've already found out how to increase the stripe cache and this worked pretty well but I'd like to know more about an external bitmap. I have an incredibly fast (540MB/s) RAID0 SSD that would do well if a bitmap does what I think it does but I'm still very unsure. I've only known about them as long as I've known this post. A few questions: What is a bitmap (in terms of mdadm)? What are the advantages of an internal bitmap (over external)? What are the advantages of an external bitmap (over internal)? How do I switch between the two? I should add that while this is a I'm-bored-let's-break-something thread, I do value the data stored on the RAID array. If doing this is going to put data at significant risk, please let me know.

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