Search Results

Search found 55281 results on 2212 pages for 'get set'.

Page 261/2212 | < Previous Page | 257 258 259 260 261 262 263 264 265 266 267 268  | Next Page >

  • Remove box2d bodies after collision deduction android?

    - by jubin
    Can any one explain me how to destroy box2d body when collide i have tried but my application crashed.First i have checked al collisions then add all the bodies in array who i want to destroy.I am trying to learning this tutorial My all the bodies are falling i want these bodies should destroy when these bodies will collide my actor monkey but when it collide it destroy but my aplication crashed.I have googled and from google i got the application crash reasons we should not destroy body in step funtion but i am removing body in the last of tick method. could any one help me or provide me code aur check my code why i am getting this prblem or how can i destroy box2d bodies. This is my code what i am doing. Please could any one check my code and tell me what is i am doing wrong for removing bodies. The code is for multiple box2d objects falling on my actor monkey it should be destroy when it will fall on the monkey.It is destroing but my application crahes. static class Box2DLayer extends CCLayer { protected static final float PTM_RATIO = 32.0f; protected static final float WALK_FACTOR = 3.0f; protected static final float MAX_WALK_IMPULSE = 0.2f; protected static final float ANIM_SPEED = 0.3f; int isLeft=0; String dir=""; int x =0; float direction; CCColorLayer objectHint; // protected static final float PTM_RATIO = 32.0f; protected World _world; protected static Body spriteBody; CGSize winSize = CCDirector.sharedDirector().winSize(); private static int count = 200; protected static Body monkey_body; private static Body bodies; CCSprite monkey; float animDelay; int animPhase; CCSpriteSheet danceSheet = CCSpriteSheet.spriteSheet("phases.png"); CCSprite _block; List<Body> toDestroy = new ArrayList<Body>(); //CCSpriteSheet _spriteSheet; private static MyContactListener _contactListener = new MyContactListener(); public Box2DLayer() { this.setIsAccelerometerEnabled(true); CCSprite bg = CCSprite.sprite("jungle.png"); addChild(bg,0); bg.setAnchorPoint(0,0); bg.setPosition(0,0); CGSize s = CCDirector.sharedDirector().winSize(); // Use scaled width and height so that our boundaries always match the current screen float scaledWidth = s.width/PTM_RATIO; float scaledHeight = s.height/PTM_RATIO; Vector2 gravity = new Vector2(0.0f, -30.0f); boolean doSleep = false; _world = new World(gravity, doSleep); // Create edges around the entire screen // Define the ground body. BodyDef bxGroundBodyDef = new BodyDef(); bxGroundBodyDef.position.set(0.0f, 0.0f); // The body is also added to the world. Body groundBody = _world.createBody(bxGroundBodyDef); // Register our contact listener // Define the ground box shape. PolygonShape groundBox = new PolygonShape(); Vector2 bottomLeft = new Vector2(0f,0f); Vector2 topLeft = new Vector2(0f,scaledHeight); Vector2 topRight = new Vector2(scaledWidth,scaledHeight); Vector2 bottomRight = new Vector2(scaledWidth,0f); // bottom groundBox.setAsEdge(bottomLeft, bottomRight); groundBody.createFixture(groundBox,0); // top groundBox.setAsEdge(topLeft, topRight); groundBody.createFixture(groundBox,0); // left groundBox.setAsEdge(topLeft, bottomLeft); groundBody.createFixture(groundBox,0); // right groundBox.setAsEdge(topRight, bottomRight); groundBody.createFixture(groundBox,0); CCSprite floorbg = CCSprite.sprite("grassbehind.png"); addChild(floorbg,1); floorbg.setAnchorPoint(0,0); floorbg.setPosition(0,0); CCSprite floorfront = CCSprite.sprite("grassfront.png"); floorfront.setTag(2); this.addBoxBodyForSprite(floorfront); addChild(floorfront,3); floorfront.setAnchorPoint(0,0); floorfront.setPosition(0,0); addChild(danceSheet); //CCSprite monkey = CCSprite.sprite(danceSheet, CGRect.make(0, 0, 48, 73)); //addChild(danceSprite); monkey = CCSprite.sprite("arms_up.png"); monkey.setTag(2); monkey.setPosition(200,100); BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.DynamicBody; spriteBodyDef.bullet=true; spriteBodyDef.position.set(200 / PTM_RATIO, 300 / PTM_RATIO); monkey_body = _world.createBody(spriteBodyDef); monkey_body.setUserData(monkey); PolygonShape spriteShape = new PolygonShape(); spriteShape.setAsBox(monkey.getContentSize().width/PTM_RATIO/2, monkey.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; monkey_body.createFixture(spriteShapeDef); //Vector2 force = new Vector2(10, 10); //monkey_body.applyLinearImpulse(force, spriteBodyDef.position); addChild(monkey,10000); this.schedule(tickCallback); this.schedule(createobjects, 2.0f); objectHint = CCColorLayer.node(ccColor4B.ccc4(255,0,0,128), 200f, 100f); addChild(objectHint, 15000); objectHint.setVisible(false); _world.setContactListener(_contactListener); } private UpdateCallback tickCallback = new UpdateCallback() { public void update(float d) { tick(d); } }; private UpdateCallback createobjects = new UpdateCallback() { public void update(float d) { secondUpdate(d); } }; private void secondUpdate(float dt) { this.addNewSprite(); } public void addBoxBodyForSprite(CCSprite sprite) { BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.StaticBody; //spriteBodyDef.bullet=true; spriteBodyDef.position.set(sprite.getPosition().x / PTM_RATIO, sprite.getPosition().y / PTM_RATIO); spriteBody = _world.createBody(spriteBodyDef); spriteBody.setUserData(sprite); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; PolygonShape spriteShape = new PolygonShape(); spriteShape.set(verts); //spriteShape.setAsBox(sprite.getContentSize().width/PTM_RATIO/2, //sprite.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; spriteShapeDef.isSensor=true; spriteBody.createFixture(spriteShapeDef); } public void addNewSprite() { count=0; Random rand = new Random(); int Number = rand.nextInt(10); switch(Number) { case 0: _block = CCSprite.sprite("banana.png"); break; case 1: _block = CCSprite.sprite("backpack.png");break; case 2: _block = CCSprite.sprite("statue.png");break; case 3: _block = CCSprite.sprite("pineapple.png");break; case 4: _block = CCSprite.sprite("bananabunch.png");break; case 5: _block = CCSprite.sprite("hat.png");break; case 6: _block = CCSprite.sprite("canteen.png");break; case 7: _block = CCSprite.sprite("banana.png");break; case 8: _block = CCSprite.sprite("statue.png");break; case 9: _block = CCSprite.sprite("hat.png");break; } int padding=20; //_block.setPosition(CGPoint.make(100, 100)); // Determine where to spawn the target along the Y axis CGSize winSize = CCDirector.sharedDirector().displaySize(); int minY = (int)(_block.getContentSize().width / 2.0f); int maxY = (int)(winSize.width - _block.getContentSize().width / 2.0f); int rangeY = maxY - minY; int actualY = rand.nextInt(rangeY) + minY; // Create block and add it to the layer float xOffset = padding+_block.getContentSize().width/2+((_block.getContentSize().width+padding)*count); _block.setPosition(CGPoint.make(actualY, 750)); _block.setTag(1); float w = _block.getContentSize().width; objectHint.setVisible(true); objectHint.changeWidth(w); objectHint.setPosition(actualY-w/2, 460); this.addChild(_block,10000); // Create ball body and shape BodyDef ballBodyDef1 = new BodyDef(); ballBodyDef1.type = BodyType.DynamicBody; ballBodyDef1.position.set(actualY/PTM_RATIO, 480/PTM_RATIO); bodies = _world.createBody(ballBodyDef1); bodies.setUserData(_block); PolygonShape circle1 = new PolygonShape(); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; circle1.set(verts); FixtureDef ballShapeDef1 = new FixtureDef(); ballShapeDef1.shape = circle1; ballShapeDef1.density = 10.0f; ballShapeDef1.friction = 0.0f; ballShapeDef1.restitution = 0.1f; bodies.createFixture(ballShapeDef1); count++; //Remove(); } @Override public void ccAccelerometerChanged(float accelX, float accelY, float accelZ) { //Apply the directional impulse /*float impulse = monkey_body.getMass()*accelY*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); monkey_body.applyLinearImpulse(force, monkey_body.getWorldCenter());*/ walk(accelY); //Remove(); } private void walk(float accelY) { // TODO Auto-generated method stub direction = accelY; } private void Remove() { for (Iterator<MyContact> it1 = _contactListener.mContacts.iterator(); it1.hasNext();) { MyContact contact = it1.next(); Body bodyA = contact.fixtureA.getBody(); Body bodyB = contact.fixtureB.getBody(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (bodyA.getUserData() != null && bodyB.getUserData() != null) { CCSprite spriteA = (CCSprite) bodyA.getUserData(); CCSprite spriteB = (CCSprite) bodyB.getUserData(); // Is sprite A a cat and sprite B a car? If so, push the cat // on a list to be destroyed... if (spriteA.getTag() == 1 && spriteB.getTag() == 2) { //Log.v("dsfds", "dsfsd"+bodyA); //_world.destroyBody(bodyA); // removeChild(spriteA, true); toDestroy.add(bodyA); } // Is sprite A a car and sprite B a cat? If so, push the cat // on a list to be destroyed... else if (spriteA.getTag() == 2 && spriteB.getTag() == 1) { //Log.v("dsfds", "dsfsd"+bodyB); toDestroy.add(bodyB); } } } // Loop through all of the box2d bodies we want to destroy... for (Iterator<Body> it1 = toDestroy.iterator(); it1.hasNext();) { Body body = it1.next(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (body.getUserData() != null) { // We know that the user data is a sprite since we set // it that way, so cast it... CCSprite sprite = (CCSprite) body.getUserData(); // Remove the sprite from the scene _world.destroyBody(body); removeChild(sprite, true); } // Destroy the Box2D body as well // _contactListener.mContacts.remove(0); } } public synchronized void tick(float delta) { synchronized (_world) { _world.step(delta, 8, 3); //_world.clearForces(); //addNewSprite(); } CCAnimation danceAnimation = CCAnimation.animation("dance", 1.0f); // Iterate over the bodies in the physics world Iterator<Body> it = _world.getBodies(); while(it.hasNext()) { Body b = it.next(); Object userData = b.getUserData(); if (userData != null && userData instanceof CCSprite) { //Synchronize the Sprites position and rotation with the corresponding body CCSprite sprite = (CCSprite)userData; if(sprite.getTag()==1) { //b.applyLinearImpulse(force, pos); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); sprite.setRotation(-1.0f * ccMacros.CC_RADIANS_TO_DEGREES(b.getAngle())); } else { //Apply the directional impulse float impulse = monkey_body.getMass()*direction*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); b.applyLinearImpulse(force, b.getWorldCenter()); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); animDelay -= 1.0f/60.0f; if(animDelay <= 0) { animDelay = ANIM_SPEED; animPhase++; if(animPhase > 2) { animPhase = 1; } } if(direction < 0 ) { isLeft=1; } else { isLeft=0; } if(isLeft==1) { dir = "left"; } else { dir = "right"; } float standingLimit = (float) 0.1f; float vX = monkey_body.getLinearVelocity().x; if((vX > -standingLimit)&& (vX < standingLimit)) { // Log.v("sasd", "standing"); } else { } } } } Remove(); } } Sorry for my english. Thanks in advance.

    Read the article

  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

    Read the article

  • ??????????????? ?????? ? ?????????? ??????? IPS ? Solaris 11

    - by Roman Ivanov
    ? ???? ?? ???????? ????? Solaris 11 ? ?? ??? ? ????????? ????? ? ???? ??? ???? ????? ????????? ??? ?????????? ???????? Oracle VM Server for SPARC (aka LDoms). ???? ?? Python/GTK/NetBeans. ?? ?? ??? ???????. ??????? ? ???, ??? ??? ???????????? ????? ? ??????? ????? pylibssh2 ??? ????, ????? ???????????? ?? python ?? ssh ? ????????? ??????.???????? ?? ????? ???????? pylibssh2 ? libssh2, ??????? ? ?????????. ?? ? ???????, ????? ??? ?????? ???? ????????? ? ???? ??????? Solaris IPS. ?????? ? ????? ? ????????? ???????? ??????.????? ?????????, ? ?? ??????? ?????????? ?? ???????????? ? ?????????. ? ???? ????, ??? ????? ????????? configure ? make ??? ??????? ? README ;)???????????? ??????? ????? ???????? ??? ?? ???????????? LD_LIBRARY_PATH. ??? ????? ?? ? ???? ?????? ?? ??????????? ?? ? /etc/profile.? ?? ???? ????? ???????? ????????? ?????? ???. ?? ???????? ????? ?????????? ? ???? ? ?? ?????? ? ????? ?????. ??????????, ???? ???????????? ? ? ????????.????, ??? 0. ????????? ??????????? ? ???? ????? ??????? ??????????. ??? ????? ???????????, ????? ??????? ? ? ???? ???????, ????? ????? ???? ???????? ?????? ?????? ????????. # zfs create rpool/export/repo # zfs set atime=off rpool/export/repo # chown roivanov:staff /export/repo $ pkgrepo create /export/repo $ pkgrepo set -s /export/repo publisher/prefix=tools # pkg set-publisher -g /export/repo tools??? 1, ???????? ?????. ??? ?????? ??????? ? ????????? ? $HOME/Projects/IPS/<??? ??????>, ?? ??? ?? ?????????????. ????? ????, ??? ?????? ??????? ?????? ? ???????? ????????? ????????, ????? ?? ???????????? ????????? ?????????. ??? ?????? ??? ?????????? SunStudio cc ??? gcc. $ export PKGREPO=/export/repo $ mkdir -p $HOME/Projects/IPS/libssh2 $ cd $HOME/Projects/IPS/libssh2 $ export PKGROOT=`pwd` $ unset LDFLAGS $ PATH=$PATH:/opt/solarisstudio12.3/bin $ export CC=cc??? $ export CC=gcc?? ????? ?????? ?????? ?????????? ?????????? (??????????????) ????? ? ../root ?????? /usr $ export DESTDIR=$PKGROOT/root? ????????? ?????????? ../root ? ???? ?????????? ????????? ?????. ????????????? ??????????? ????? ? /usr. $ [ -d root ] && rm -rf root $ cp ~/??????????/libssh2-1.4.2.tar.gz . $ tar xzf libssh2-1.4.2.tar.gz $ cd libssh2-1.4.2? ??????, ???? ????? ?????????? ?????????? ?? /usr/local/lib, ????????????? LDFLAGS ? _????????_ ??? LD_LIBRARY_PATH $ export LDFLAGS="-L/usr/local/lib -R/usr/local/lib" $ ./configure $ gmake && gmake install $ cd ..?????? ?????? Python (pylibssh2) ???????????? ????????? ????? $ python setup.py install --root=../root??? 2. ??????? ???? ? ????????? ?????? $ cat > MANIFEST.files.mog << EOF set name=pkg.fmri value=library/[email protected],0.5.11-11 set name=pkg.description \     value="libssh2 is a client-side C library implementing the SSH2 protocol" set name=pkg.summary value="libssh2 library" set name=maintainer value="First Last <[email protected]>" set name=info.upstream-url value=http://www.libssh2.org/ set name=variant.arch value=$(ARCH) license ../libssh2-1.4.2/COPYING license=BSD <transform dir path=usr$ -> edit group bin sys> EOF ???: library/libssh2 ??? ???????? ??????, 1.4.2 ?????? ??????, 0.5.11 ?????, 11 ????? ?????? ??????. description ??? ????????, ? summary ??? ???????? ???????? ??????. variant.arch ??? ????? ????????? ?????? ?????. ???? ??????????? ? ????? ?????? ????? ????? ??? ?????????? ????????, ?? ??? ? ?????? ???? ?? ????. license ???? ? ??? ???????? transform ????????? ??? ????, ????? ? ????????????? ????? ?????? ???? ????????? ?????????? ?????? ????????? ?????????? /usr ???????? ?????? ?????? ?????? $ pkgsend generate root > MANIFEST.files.1 ????????? ?????????? ?? ????? ???????? ? ?????????? ??????????? ????????? $ pkgmogrify -DARCH=`uname -p` MANIFEST.files.1 MANIFEST.files.mog > MANIFEST.files.2 ??????? ?????? ???? ???????????? $ pkgdepend generate -md root MANIFEST.files.2 | pkgfmt > MANIFEST.files.3 ????????? ?????? ???????? ???????????? ? ?????? ???????. ???? ???? ?????? ????????? ?????. $ pkgdepend resolve -m MANIFEST.files.3 ?? ?????? ???????? ??????? ???? MANIFEST.files.3.res ? ????????? ??????.??? ??????? ????? ????????? ???? ???? ?? ??????? ?????????? ? ?????????? ?????????????,?????? ??? ????? ????? ???????????? ???????????. $ pkglint -c ../lint-cache -r http://pkg.oracle.com/solaris/release/ MANIFEST.files.3.res $ pkglint -c ../lint-cache-local -r /export/repo MANIFEST.files.3.res ? ??????????, ????????? ????? $ pkgsend publish -s $PKGREPO -d `pwd`/root MANIFEST.files.3.res ????????? ?????? ? ?????????? ????????????????? ?????????? ????? ?????? ???? ??????????? $ pkgrepo list -s /export/repo/ ????? ??????? ?????????? ????? ?? ??????????? $ pkgrepo remove -s /export/repo/ [email protected],0.5.11-8:* ????? ?????????? ?????????? ? ?????? ? ??????????? $ pkg info -r libssh2 ????? ?????????? ??? ?????? ?????????, ??? ???????? ????????? ?????? $ sudo pkg install -nv libssh2 ????? ?????????? ????? $ sudo pkg install libssh2 ????? ???????? ????? $ sudo pkg refresh $ sudo pkg update ?????? ??????:[1] How to Create and Publish Packages to an IPS Repository on Oracle Solaris 11,http://www.oracle.com/technetwork/articles/servers-storage-admin/o11-097-create-pkg-ips-524496.html[2] Publishing your own packages with IPS - getting started.https://blogs.oracle.com/barts/entry/publishing_your_own_packages_with[3] How to create your own IPS packages (Ghost Busting)http://blogs.oracle.com/cwb/entry/how_to_create_your_own[4] Introduction to IPS for Developershttp://www.oracle.com/technetwork/systems/hands-on-labs/introduction-to-ips-1534596.html

    Read the article

  • Alternative ways of setting environment variables through PuTTy?

    - by A T
    Connecting via SSH to a SPARC server but am unable to set environmental variables through the usual PuTTy way, which gives me this error: Server refused to set environment variables I also noticed that export and set techniques don't work from the prompt; the only which works is: $ PATH=/everyones_passwords_in_plain_text/:$PATH How do I automatically run that line on every connect to this server?

    Read the article

  • Get user profile size in vbscript

    - by Cameron
    Hello, I am trying to get the size of a user's local profile using VBScript. I know the directory of the profile (typically "C:\Users\blah"). The following code does not work for most profiles (Permission Denied error 800A0046): Dim folder Dim fso Set fso = WScript.CreateObject("Scripting.FileSystemObject") Set folder = fso.GetFolder("C:\Users\blah") MsgBox folder.Size ' Error occurs here Is there another way to do this? UPDATE: I did some deeper digging and it turns out that the Permission Denied error occurs if permission is denied to some subfolders or files of the directory whose size I wish to get. In the case of user profiles, there's always a few system files that even the Administrator group does not have permission to access. To get around this, I wrote a function that tries to get the folder size the normal way (above), then, if the error occurs, it recurses into the subdirectories of the folder, ignoring folder sizes that are permission denied (but not the rest of the folders). Dim fso Set fso = WScript.CreateObject("Scripting.FileSystemObject") Function getFolderSize(folderName) On Error Resume Next Dim folder Dim subfolder Dim size Dim hasSubfolders size = 0 hasSubfolders = False Set folder = fso.GetFolder(folderName) ' Try the non-recursive way first (potentially faster?) Err.Clear size = folder.Size If Err.Number <> 0 then ' Did not work; do recursive way: For Each subfolder in folder.SubFolders size = size + getFolderSize(subfolder.Path) hasSubfolders = True Next If not hasSubfolders then size = folder.Size End If End If getFolderSize = size Set folder = Nothing ' Just in case End Function

    Read the article

  • Cisco PIX to Juniper Netscreen Policy-based VPN fails Phase 2 Proposal

    - by elint
    I've followed the instructions to configure a VPN between a netscreen device and a Cisco PIX as directed by Cisco's [netscreen to PIX VPN]http://www.cisco.com/en/US/tech/tk583/tk372/technologies_configuration_example09186a00801c4445.shtml article. The only differences are that I'm running PIX 6.3(5) and Juniper Netscreen 6.1.0r2.0 (Firewall+VPN). I followed both configurations exactly, and when I try to connect, the Juniper returns with: 2010-02-21 12:54:28 information IKE: Removed Phase 2 SAs after receiving a notification message. 2010-02-21 12:54:28 information IKE pix_public_IP: Received a notification message for DOI 1 14 NO-PROPOSAL-CHOSEN. 2010-02-21 12:54:28 information IKE pix_public_IP Phase 2: Initiated negotiations. On the Netscreen, I've created a Phase 2 Proposal called ToCorpOffice using DH Group#2, 3DES-CBC, and SHA-1, and when configuring the AutoKey IKE, I chose ToCorpOffice and removed all other transforms. I believe I've configured the same on the PIX with: sysopt connection permit-ipsec crypto ipsec transform-set mytrans esp-3des esp-sha-hmac crypto map mymap 10 ipsec-isakmp crypto map mymap 10 match address nonat crypto map mymap 10 set pfs group2 crypto map mymap 10 set peer netscreen_public_ip crypto map mymap 10 set transform-set mytrans crypto map mymap interface outside Saved that and rebooted, so here's the cryptomap info: PIX-FW1# show crypto map Crypto Map: "mymap" interfaces: { outside } Crypto Map "mymap" 10 ipsec-isakmp Peer = netscreen_public_ip access-list nonat; 1 elements access-list nonat line 1 permit ip 192.168.1.0 255.255.255.0 192.168.2.0 255.255.255.0 (hitcnt=0) Current peer: netscreen_public_ip Security association lifetime: 4608000 kilobytes/28800 seconds PFS (Y/N): Y DH group: group2 Transform sets={ mytrans, } PIX-FW1# Any idea why I'm getting a NO-PROPOSAL-CHOSEN error?

    Read the article

  • How to disable windows server 2008 timestamp response

    - by Cal
    Posted this question on stackoverflow but then got instructed to post it here: I was using Rapid7's Nexpose to scan one of our web servers (windows server 2008), and got a vulnerability for timestamp response. According to Rapid7, timestamp response shall be disabled: http://www.rapid7.com/db/vulnerabilities/generic-tcp-timestamp So far I have tried several things: Edit the registry, add a "Tcp1323Opts" key to HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters, and set it to 0. http://technet.microsoft.com/en-us/library/cc938205.aspx Use this command: netsh int tcp set global timestamps=disabled Tried powershell command: Set-netTCPsetting -SettingName InternetCustom -Timestamps disabled (got error: Set-netTCPsetting : The term 'Set-netTCPsetting' is not recognized as the name of a cmdlet, function, script file, or operable program. Check the spelling of the name, or if a path was included, verify that the path is correct and try again.) None of above attempts was successful, after re-scan we still got the same alert. Rapid7 suggested using a firewall that's capable of blocking it, but we want to know if there is a setting on windows to achieve it. Is it through a specific port? If yes, what is the port number? If not, could you suggest a 3rd party firewall that is capable of blocking it? Thank you very much.

    Read the article

  • Cannot start session without errors in phpMyAdmin running Nginx with PHP-FPM

    - by Infinity
    Whenever I open phpMyAdmin from my VPS I get the following error: Cannot start session without errors, please check errors given in your PHP and/or webserver log file and configure your PHP installation properly. I have researched it, but cant seem to find a solution, I have done the following: Cleared cache and cookies Checked the php.ini (see below) Checked the logs (found nothing relevant) Given the correct permissions. [by sudo chown -R root:nginx /home/humza/pma] I am running Nginx with PHP-FPM, I have php-mysql and all that working fine but I can't get phpMyAdmin to work. I downloaded it off phpMyAdmin's website and extracted it, that's all. http://pastebin.com/raw.php?i=6n57cW8H - my php.ini sessions bit http://pastebin.com/raw.php?i=VaNP2TLi - my whole php.ini None of my logs have anything relevant. My error logs have other PHP errors but not this one and my access logs don't have anything either. I have checked my nginx logs and my PHP-FPM logs. I tried installing phpMyAdmin via yum and got a whole lot of dependency errors. [root@infinity ~]# yum install phpmyadmin Setting up Install Process Resolving Dependencies --> Running transaction check ---> Package phpMyAdmin.noarch 0:2.11.11.3-1.el5 set to be updated --> Processing Dependency: php-mcrypt >= 4.1.0 for package: phpMyAdmin --> Processing Dependency: php >= 4.1.0 for package: phpMyAdmin --> Processing Dependency: php-mbstring >= 4.1.0 for package: phpMyAdmin --> Running transaction check ---> Package php.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php --> Processing Dependency: php-cli = 5.1.6-27.el5_5.3 for package: php ---> Package php-mbstring.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php-mbstring ---> Package php-mcrypt.i386 0:5.1.6-15.el5.centos.1 set to be updated --> Processing Dependency: php-api = 20041225 for package: php-mcrypt --> Running transaction check ---> Package php.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php ---> Package php-cli.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php-cli ---> Package php-mbstring.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php-mbstring ---> Package php-mcrypt.i386 0:5.1.6-15.el5.centos.1 set to be updated --> Processing Dependency: php-api = 20041225 for package: php-mcrypt --> Finished Dependency Resolution php-5.1.6-27.el5_5.3.i386 from base has depsolving problems --> Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-5.1.6-27.el5_5.3.i386 (base) php-cli-5.1.6-27.el5_5.3.i386 from base has depsolving problems --> Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-cli-5.1.6-27.el5_5.3.i386 (base) php-mbstring-5.1.6-27.el5_5.3.i386 from base has depsolving problems --> Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-mbstring-5.1.6-27.el5_5.3.i386 (base) php-mcrypt-5.1.6-15.el5.centos.1.i386 from extras has depsolving problems --> Missing Dependency: php-api = 20041225 is needed by package php-mcrypt-5.1.6-15.el5.centos.1.i386 (extras) Error: Missing Dependency: php-api = 20041225 is needed by package php-mcrypt-5.1.6-15.el5.centos.1.i386 (extras) Error: Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-cli-5.1.6-27.el5_5.3.i386 (base) Error: Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-5.1.6-27.el5_5.3.i386 (base) Error: Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-mbstring-5.1.6-27.el5_5.3.i386 (base) You could try using --skip-broken to work around the problem You could try running: package-cleanup --problems package-cleanup --dupes rpm -Va --nofiles --nodigest The program package-cleanup is found in the yum-utils package. [root@infinity ~]# Any ideas?

    Read the article

  • PHP-Mcrypt Installation

    - by Infinity
    I need to install php-mcrypt on my CentOS 5.5 VPS, When I try yum install php-mcrypt, it says that it is set to be updated which implies that it is already installed. I looked in the /usr/lib/php/modules and cant find the .so file. Anyway I want to update it but yum is giving the following error, I am running PHP-FPM on Nginx. Last login: Thu Apr 21 12:13:30 2011 from cpc2-seve18-2-0-cust438.13-3.cable.virginmedia.com [root@infinity ~]# yum install php-mcrypt Setting up Install Process Resolving Dependencies --> Running transaction check ---> Package php-mcrypt.i386 0:5.1.6-15.el5.centos.1 set to be updated --> Processing Dependency: php-api = 20041225 for package: php-mcrypt --> Processing Dependency: php >= 5.1.6 for package: php-mcrypt --> Running transaction check ---> Package php.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php --> Processing Dependency: php-cli = 5.1.6-27.el5_5.3 for package: php ---> Package php-mcrypt.i386 0:5.1.6-15.el5.centos.1 set to be updated --> Processing Dependency: php-api = 20041225 for package: php-mcrypt --> Running transaction check ---> Package php.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php ---> Package php-cli.i386 0:5.1.6-27.el5_5.3 set to be updated --> Processing Dependency: php-common = 5.1.6-27.el5_5.3 for package: php-cli ---> Package php-mcrypt.i386 0:5.1.6-15.el5.centos.1 set to be updated --> Processing Dependency: php-api = 20041225 for package: php-mcrypt --> Finished Dependency Resolution php-mcrypt-5.1.6-15.el5.centos.1.i386 from extras has depsolving problems --> Missing Dependency: php-api = 20041225 is needed by package php-mcrypt-5.1.6-15.el5.centos.1.i386 (extras) php-5.1.6-27.el5_5.3.i386 from base has depsolving problems --> Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-5.1.6-27.el5_5.3.i386 (base) php-cli-5.1.6-27.el5_5.3.i386 from base has depsolving problems --> Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-cli-5.1.6-27.el5_5.3.i386 (base) Error: Missing Dependency: php-api = 20041225 is needed by package php-mcrypt-5.1.6-15.el5.centos.1.i386 (extras) Error: Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-cli-5.1.6-27.el5_5.3.i386 (base) Error: Missing Dependency: php-common = 5.1.6-27.el5_5.3 is needed by package php-5.1.6-27.el5_5.3.i386 (base) You could try using --skip-broken to work around the problem You could try running: package-cleanup --problems package-cleanup --dupes rpm -Va --nofiles --nodigest The program package-cleanup is found in the yum-utils package. [root@infinity ~]# Any ideas?

    Read the article

  • Symfony2 app in subdirectory nginx

    - by Frido
    I'm trying to setup a symfony2 app in a subdirectory of our Server Webserver: nginx 1.1.6 + php fpm OS: gentoo my target is to get the app working from a subdirectory subdomain.xy.domain.tld/tool my nginx config looks like that server { listen 80; server_name subdomain.xy.domain.tld; error_log /var/log/nginx/subdomain.xy.error.log info; access_log /var/log/nginx/subdomain.xy.access.log main; location /tool { root /var/www/vhosts/subdomain.xy/tool/web; index app.php; location ~ \.php($|/) { include fastcgi_params; set $script $uri; set $path_info ""; if ($uri ~ "^(.+\.php)($|/)") { set $script $1; } if ($uri ~ "^(.+\.php)(/.+)") { set $script $1; set $path_info $2; } fastcgi_param SCRIPT_FILENAME /var/www/vhosts/subdomain.xy/tool/web$fastcgi_script_name; #fastcgi_intercept_errors on; fastcgi_pass 127.0.0.1:9000; fastcgi_param SCRIPT_NAME $script; fastcgi_param PATH_INFO $path_info; } } } I have really no clue how to do this... I've searched the web for hours and tried dozens of different configs but nothing worked. I hope someone has an idea =)

    Read the article

  • NullPointerException on jetty 7 startup with jetty deployment descriptor

    - by Draemon
    I'm getting the following error when I start Jetty: 2010-03-01 12:30:19.328:WARN::Failed startup of context WebAppContext@15ddf5@15ddf5/webapp,null,/path/to/jetty-distribution-7.0.1.v20091125/webapps-plus/webapp.war With this commandline: java -jar start.jar OPTIONS=All lib=/path/to/jetty-distribution-7.0.1.v20091125/lib/ext etc/jetty.xml etc/jetty-plus.xml /path/to/webapp/src/configuration/test.xml And test.xml contains: <?xml version="1.0" encoding="ISO-8859-1"?> <!DOCTYPE Configure PUBLIC "-//Mort Bay Consulting//DTD Configure//EN" "http://www.eclipse.org/jetty/configure.dtd"> <Configure class="org.eclipse.jetty.webapp.WebAppContext"> <Set name="contextPath">/webapp</Set> <Set name="war"><SystemProperty name="jetty.home" default="."/>/webapps-plus/webapp.war</Set> </Configure> If I don't include test.xml on the commandline it works fine.

    Read the article

  • Setting php values in php-fpm confs instead of php.ini

    - by zsero
    I'd like to set values in php-fpm conf files what are normally set in php.ini. I'm using nginx. I've created the following setting, but I'm not sure if this would work. php_value[memory_limit] = 96M php_value[max_execution_time] = 120 php_value[max_input_time] = 300 php_value[php_post_max_size] = 25M php_value[upload_max_filesize] = 25M Do you think if this is OK like this? What happens when a value is both set in php.ini and in php-fpm conf files? The php-fpm overrides the ini one? Finally, isn't it a problem that this way I can set different values for all virtual hosts? I mean php.ini seems like a global setting, while this is host dependent. Can different hosts run with different memory-limits, etc?

    Read the article

  • How to connect a Bluetooth network connection using the command line

    - by edg
    I can enable a Local Area Network interface for my machine with the command netsh interface set interface "Local Area Connection" ENABLED Is there an equivalent command to connect a bluetooth network connection? I've tried netsh interface set interface "Bluetooth" ENABLED but it seems to have no effect, the connection remains disconnected. I also tried netsh interface set interface "Bluetooth" connect=CONNECTED but this returns One or more essential parameters not specified

    Read the article

  • lftp make-backup not functioning as expected

    - by Felipe Alvarez
    With default settings, when 'putting' the file, it is clobbered without complaint or warning. When 'getting' lftp complains: get: super.sh: file already exists and xfer:clobber is unset I change my /etc/lftp.conf and append: set xfer:make-backup yes set xfer:clobber yes When putting and getting, the files get clobbered, however no backup is made. I've checked the settings with "set -a | grep clob" and "set -a | grep backup" and the values are correct.

    Read the article

  • How to setup custom subdomain with Posterous blog

    - by Tahir Akram
    Hi; I want to setup my custom subdomain with my posterous blog: tahirakram.posterous.com. I am confused over setting up A record and CNAME. Do I need to set A record and CNAME both to run my posterous to this URL: blog.tahirakram.com? So far I set up CNAME Name: blog.tahirakram.com Value: posterous.com Should I set A recrod name value too? (if yes, as following) Host Name: blog.tahirakram.com Destination IPv4 Address: 67.207.139.81 Instruction given by posterous

    Read the article

  • Address (url) forwarding with Vyatta

    - by Trikks
    Hi Got this kind of noob question i suppose. I got this very basic network setup and need help to set up some address forwarding. As seen in my illustration below all traffic enters via the eth0 interface (85.123.32.23). The external dns is setup to direct all hosts to this ip as well. Now, how on earth do I filter the incoming requests to each box? The Ip's are static! Se the network layout here: http://vyatta.org/files/u11160/setup.png I do not wish to solve this by assigning tons of ports etc. In my wishful thinking something like this would be nice :) set service nat rule 10 type destination set service nat rule 10 inbound-interface eth0 set service nat rule 10 destination address ftp.myhost.com set service nat rule 10 inside-address address 192.168.100.20 This way ALL traffic to the address ftp.myhost.com (at eth0) should be routed to the internal ip, 192.168.100.20. Right, is there anyone who could point in some direction? Maybe it's wrong to use nat? Please help me! :)

    Read the article

  • Why can't I navigate Active Directory within Powershell?

    - by Myrddin Emrys
    I have an AD: drive, which should allow me to browse active directory from within Powershell. But when I try to use it, it will not let me navigate beyond the root. From what I have read the given commands should work, but they are failing. PS AD:\> ls Name ObjectClass DistinguishedName ---- ----------- ----------------- company domainDNS DC=company,DC=com Configuration configuration CN=Configuration,DC=company,DC=com Schema dMD CN=Schema,CN=Configuration,DC=company,DC=com ForestDnsZones domainDNS DC=ForestDnsZones,DC=company,DC=com DomainDnsZones domainDNS DC=DomainDnsZones,DC=company,DC=com PS AD:\> cd schema Set-Location : Cannot find path 'AD:\schema' because it does not exist. At line:1 char:3 + cd <<<< schema + CategoryInfo : ObjectNotFound: (AD:\schema:String) [Set-Location], ItemNotFoundException + FullyQualifiedErrorId : PathNotFound,Microsoft.PowerShell.Commands.SetLocationCommand PS AD:\> cd Schema Set-Location : Cannot find path 'AD:\Schema' because it does not exist. (duplicate of previous error) PS AD:\> cd company Set-Location : Cannot find path 'AD:\company' because it does not exist. (duplicate of previous error) PS AD:\> ls Schema Get-ChildItem : Cannot find path '//RootDSE/Schema' because it does not exist. (duplicate of previous error) PS AD:\> cd ForestDnsZones Set-Location : Cannot find path 'AD:\ForestDnsZones' because it does not exist. (duplicate of previous error)

    Read the article

  • Address (url) forwarding with Vyatta

    - by Trikks
    Got this kind of noob question i suppose. I got this very basic network setup and need help to set up some address forwarding. As seen in my illustration below all traffic enters via the eth0 interface (85.123.32.23). The external dns is setup to direct all hosts to this ip as well. Now, how on earth do I filter the incoming requests to each box? The Ip's are static! My network layout: I do not wish to solve this by assigning tons of ports etc. In my wishful thinking something like this would be nice :) set service nat rule 10 type destination set service nat rule 10 inbound-interface eth0 set service nat rule 10 destination address ftp.myhost.com set service nat rule 10 inside-address address 192.168.100.20 This way ALL traffic to the address ftp.myhost.com (at eth0) should be routed to the internal ip, 192.168.100.20. Right, is there anyone who could point in some direction? Maybe it's wrong to use nat? Please help me! :)

    Read the article

  • Using PAM and vsftpd without root access

    - by Zizzencs
    I'm trying to set up a few vsftpd instances on a machine that I have no root access to. The authentication should be done through PAM with pam_listfile, like this: pam_listfile.so item=group sense=allow file=/path/filename onerr=fail I can ask the administrator to set up a PAM service for me and include that line but he is not willing to create 6 PAM services for my 6 vsftpd instances and I really need different /path/filename set for each vsftpd server. Is there a way to solve this problem? Can I somehow not use absolute path as the parameter? (I know the correct solution would be to use one vsftpd instance and set up virtual users properly. However unfortunately I have to work what I have and the users already exist in an Active Directory and are authenticated to the system using another PAM service.)

    Read the article

  • Need to add request headers to every request in Apache

    - by 115748146017471869327
    I'm trying to add a header value to every request via Apache (ver 2.2). I've edited my VirtualHost to include the following vaiations: (I've tried both RequestHeader and Header, add and set in all of these cases) RequestHeader set X-test_url "Test" or <Directory /> RequestHeader set X-test_url "Test" </Directory> or <Location ~ "/*" > RequestHeader set X-test_url "Test" </Location> It's hard to explain how I've gotten to this point, but I have to get this done in Apache. Again I'm trying to add the header value to every request. Thanks.

    Read the article

  • Hyper-V server 2012 nic teaming setup and virtual switch configuration

    - by Calvin
    I have a server with 2 nics. I installed Hyper-v 2012 server (not windows server 2012, no gui) I am trying to set up load balancing. I have both nics in the same switch currently in trunk mode and no native vlan. I use the new-netlbfoteam command to create a team with both nics, I can then "set-netlbfoteamnic "Nic Team" -vlanid 4" so that its available to me with a DHCP or static address but as soon as I try to create a virtual switch it becomes unresponsive. My guess is that is due to it removing the vlan tagging I setup. if I add-netlbfoteamnic and set it for vlan 4, then set the IP I can ping it from my management computer but I just get an error "an error occurred while attempting to connect to server "xxxxxx" Check that the Virtual Machine Management service is running and that you are authorized to connect to the server."

    Read the article

  • Screensaver does not work for one user account, but does for the other

    - by Travesty3
    Both my screensaver and my "turn off monitor" power saver never come on for one user account on my computer, but it does for the other. It worked before. I can't think of anything I did just before this started happening. I'm using Windows 7 Pro SP1 with the default Aero theme, my screensaver is set to Mystify and should come on after 10 minutes. My power saver setting is set to Balanced, the Turn Off Monitor setting is set to 15 minutes, and the Sleep setting is set to Never. This all works absolutely fine on my user account, but if my wife's user account is logged in, it doesn't work. I don't have any antivirus, I'm not using a wireless keyboard or mouse, and I don't have MagicJack. I have restarted the computer many times since I've seen this problem. Anyone have any suggestions?

    Read the article

  • uTorrent repeatedly downloads old files from the RSS feed

    - by Domchi
    So I set up uTorrent to automatically download torrents from EZTV search-based RSS feeds. And it works splendidly. I just set feeds to download automatically, and didn't set up smart episode filters or anything else in the uTorrent itself. However, from time to time something happens to EZTV feeds which makes uTorrent re-download every single torrent in every feed. I'm looking for a workaround.

    Read the article

  • Nginx php-fpm high cpu usage

    - by Piotr Kaluza
    I have a problem with a high traffic wordpress, super high CPU load under nginx php-fpm, I am caching with apc, and memcached, spent 2-3 days tweaking configs and looking for answers it seems to me that php-fpm takes up all the cpu available no matter how many max_children i set if i set 5 then the load is 20% each, if i set 20 then the load adds up till 90% i tried static and dynamic server is 2x3.0Ghz 6GB Ram SSD in raid 10 on ubuntu 12.04 x64 utpime: 17:27:51 up 2:19, 1 user, load average: 29.79, 28.08, 26.29 what can be the issue?

    Read the article

  • Fedora 16 can connect to samba share using smbclient but not in nautilus 3.2.1

    - by Nathan Jones
    I have a machine running Ubuntu 11.10 Server acting as a Samba server to share my home directory. Everything works fine on my Windows 7 machine, but on my Fedora 16 laptop, if I use Nautilus to try to access the share using smb://192.168.0.8/nathan in the location bar, it just has the loading cursor and does nothing. It never shows any errors, nothing. Using smbclient works just fine, but I'd like to get it working in Nautilus. I know that there can be problems with SELinux and Samba, so I created a file called booleans.local that contains samba_enable_home_dirs=1. My smb.conf file looks like this: # For Unix password sync to work on a Debian GNU/Linux system, the following # parameters must be set (thanks to Ian Kahan <<[email protected]> for # sending the correct chat script for the passwd program in Debian Sarge). passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . # This boolean controls whether PAM will be used for password changes # when requested by an SMB client instead of the program listed in # 'passwd program'. The default is 'no'. pam password change = yes # This option controls how unsuccessful authentication attempts are mapped # to anonymous connections map to guest = bad user ########## Domains ########### # Is this machine able to authenticate users. Both PDC and BDC # must have this setting enabled. If you are the BDC you must # change the 'domain master' setting to no # ; domain logons = yes # # The following setting only takes effect if 'domain logons' is set # It specifies the location of the user's profile directory # from the client point of view) # The following required a [profiles] share to be setup on the # samba server (see below) ; logon path = \\%N\profiles\%U # Another common choice is storing the profile in the user's home directory # (this is Samba's default) # logon path = \\%N\%U\profile # The following setting only takes effect if 'domain logons' is set # It specifies the location of a user's home directory (from the client # point of view) ; logon drive = H: # logon home = \\%N\%U # The following setting only takes effect if 'domain logons' is set # It specifies the script to run during logon. The script must be stored # in the [netlogon] share # NOTE: Must be store in 'DOS' file format convention ; logon script = logon.cmd # This allows Unix users to be created on the domain controller via the SAMR # RPC pipe. The example command creates a user account with a disabled Unix # password; please adapt to your needs ; add user script = /usr/sbin/adduser --quiet --disabled-password --gecos "" %u # This allows machine accounts to be created on the domain controller via the # SAMR RPC pipe. # The following assumes a "machines" group exists on the system ; add machine script = /usr/sbin/useradd -g machines -c "%u machine account" -d /var/lib/samba -s /bin/false %u # This allows Unix groups to be created on the domain controller via the SAMR # RPC pipe. ; add group script = /usr/sbin/addgroup --force-badname %g ########## Printing ########## # If you want to automatically load your printer list rather # than setting them up individually then you'll need this # load printers = yes # lpr(ng) printing. You may wish to override the location of the # printcap file ; printing = bsd ; printcap name = /etc/printcap # CUPS printing. See also the cupsaddsmb(8) manpage in the # cupsys-client package. ; printing = cups ; printcap name = cups ############ Misc ############ # Using the following line enables you to customise your configuration # on a per machine basis. The %m gets replaced with the netbios name # of the machine that is connecting ; include = /home/samba/etc/smb.conf.%m # Most people will find that this option gives better performance. # See smb.conf(5) and /usr/share/doc/samba-doc/htmldocs/Samba3-HOWTO/speed.html # for details # You may want to add the following on a Linux system: # SO_RCVBUF=8192 SO_SNDBUF=8192 # socket options = TCP_NODELAY # The following parameter is useful only if you have the linpopup package # installed. The samba maintainer and the linpopup maintainer are # working to ease installation and configuration of linpopup and samba. ; message command = /bin/sh -c '/usr/bin/linpopup "%f" "%m" %s; rm %s' & # Domain Master specifies Samba to be the Domain Master Browser. If this # machine will be configured as a BDC (a secondary logon server), you # must set this to 'no'; otherwise, the default behavior is recommended. # domain master = auto # Some defaults for winbind (make sure you're not using the ranges # for something else.) ; idmap uid = 10000-20000 ; idmap gid = 10000-20000 ; template shell = /bin/bash # The following was the default behaviour in sarge, # but samba upstream reverted the default because it might induce # performance issues in large organizations. # See Debian bug #368251 for some of the consequences of *not* # having this setting and smb.conf(5) for details. ; winbind enum groups = yes ; winbind enum users = yes # Setup usershare options to enable non-root users to share folders # with the net usershare command. # Maximum number of usershare. 0 (default) means that usershare is disabled. ; usershare max shares = 100 # Allow users who've been granted usershare privileges to create # public shares, not just authenticated ones usershare allow guests = yes #======================= Share Definitions ======================= # Un-comment the following (and tweak the other settings below to suit) # to enable the default home directory shares. This will share each # user's home director as \\server\username [homes] comment = Home Directories browseable = yes # By default, the home directories are exported read-only. Change the # next parameter to 'no' if you want to be able to write to them. read only = no # File creation mask is set to 0700 for security reasons. If you want to # create files with group=rw permissions, set next parameter to 0775. ; create mask = 0775 # Directory creation mask is set to 0700 for security reasons. If you want to # create dirs. with group=rw permissions, set next parameter to 0775. ; directory mask = 0775 # By default, \\server\username shares can be connected to by anyone # with access to the samba server. Un-comment the following parameter # to make sure that only "username" can connect to \\server\username # The following parameter makes sure that only "username" can connect # # This might need tweaking when using external authentication schemes valid users = %S # Un-comment the following and create the netlogon directory for Domain Logons # (you need to configure Samba to act as a domain controller too.) ;[netlogon] ; comment = Network Logon Service ; path = /home/samba/netlogon ; guest ok = yes ; read only = yes # Un-comment the following and create the profiles directory to store # users profiles (see the "logon path" option above) # (you need to configure Samba to act as a domain controller too.) # The path below should be writable by all users so that their # profile directory may be created the first time they log on ;[profiles] ; comment = Users profiles ; path = /home/samba/profiles ; guest ok = no ; browseable = no ; create mask = 0600 ; directory mask = 0700 [printers] comment = All Printers browseable = no path = /var/spool/samba printable = yes guest ok = no read only = no create mask = 0700 # Windows clients look for this share name as a source of downloadable # printer drivers [print$] comment = Printer Drivers path = /var/lib/samba/printers browseable = yes read only = yes guest ok = no # Uncomment to allow remote administration of Windows print drivers. # You may need to replace 'lpadmin' with the name of the group your # admin users are members of. # Please note that you also need to set appropriate Unix permissions # to the drivers directory for these users to have write rights in it ; write list = root, @lpadmin # A sample share for sharing your CD-ROM with others. ;[cdrom] ; comment = Samba server's CD-ROM ; read only = yes ; locking = no ; path = /cdrom ; guest ok = yes # The next two parameters show how to auto-mount a CD-ROM when the # cdrom share is accesed. For this to work /etc/fstab must contain # an entry like this: # # /dev/scd0 /cdrom iso9660 defaults,noauto,ro,user 0 0 # # The CD-ROM gets unmounted automatically after the connection to the # # If you don't want to use auto-mounting/unmounting make sure the CD # is mounted on /cdrom # ; preexec = /bin/mount /cdrom ; postexec = /bin/umount /cdrom smbusers: <nathan> = <"nathan"> Any help would be very much appreciated! Thanks!

    Read the article

< Previous Page | 257 258 259 260 261 262 263 264 265 266 267 268  | Next Page >