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  • convert RGB values to equivalent HSV values using python

    - by sree01
    Hi, I want to convert RGB values to HSV using python. I got some code samples, which gave the result with the S and V values greater than 100. (example : http://code.activestate.com/recipes/576554-covert-color-space-from-hsv-to-rgb-and-rgb-to-hsv/ ) . anybody got a better code which convert RGB to HSV and vice versa thanks

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  • actionscript 3.0 load images dynamically

    - by johnny
    I am making a photo slideshow in flash and would like to be able to load images dynamically from a folder. So that whenever i have a new photo i can just stick it in a folder and have my swf file read from that folder and update the slideshow. Is this doable in actionscript 3.0? if so any pointers would be helpful. thanks!

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  • WPF : how can i use a picture while i'm showing it?

    - by Roy Gavrielov
    hello, i'm trying to do so but the program throws this exception : An unhandled exception of type 'System.IO.IOException' occurred in mscorlib.dll Additional information: The process cannot access the file 'C:\Users\Roy\documents\visual studio 2010\Projects\Assignment3\Assignment3\bin\Debug\Images\Chrysanthemum.jpg' because it is being used by another process. is there a way to use it while it's open? code : if (imgAddMessage.Source != null) { BitmapImage src = (BitmapImage)imgAddMessage.Source; if (!Directory.Exists("Images")) { Directory.CreateDirectory("Images"); } FileStream stream = new FileStream("Images/" + imageName, FileMode.Create, FileAccess.ReadWrite); JpegBitmapEncoder encoder = new JpegBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(src)); encoder.Save(stream); stream.Close(); } thanks.

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  • Best Practice for Uploading Many (2000+) Images to A Server

    - by bob
    Hello, I have a general question about this. When you have a gallery, sometimes people need to upload 1000's of images at once. Most likely, it would be done through a .zip file. What is the best way to go about uploading this sort of thing to a server. Many times, server have timeouts etc. that need to be accounted for. I am wondering what kinds of things should I be looking out for and what is the best way to handle a large amount of images being uploaded. I'm guessing that you would allow a user to upload a zip file (assuming the timeout does not effect you), and this zip file is uploaded to a specific directory, lets assume in this case a directory is created for each user in the system. You would then unzip the directory on the server and scan the user's folder for any directories containing .jpg or .png or .gif files (etc.) and then import them into a table accordingly. I'm guessing labeled by folder name. What kind of server side troubles could I run into? I'm aware that there may be many issues. Even general ideas would be could so I can then research further. Thanks! Also, I would be programming in Ruby on Rails but I think this question applies accross any language.

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  • load images dynamically on scroll in blackberry

    - by Maneesh
    How to display images in the form of pages where only one page is displayed at a time on blackberry screen. On scrolling down subsequent images will load at run time. So that loading of images do not consume time at startup. Edit: I am using loadimage function which loads images from blackberry device memory which loads images from specified path and resizing them.As number of images increases, it increases the startup time during opening of window.There is an in-built application(Media) in blackberry phone, where images load without taking any extra time. My idea is to display particular number of images which fit to the blackberry screen. As user scroll down to bottom of screen, application will then load and display more images. So my question is how to detect when user reached to bottom of blackberry screen and display one more row images.

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  • two galleryView on the same page problem!

    - by user334922
    I'm using two galleryView on the same page, but the navigation control get crazy, and navigate the worng gallery sometimes.i think is because the gallery create the frame with the same name. how can i fix? $('#photos').galleryView({ panel_width: 650, panel_height: 400, frame_width: 60, frame_height: 60, transition_speed: 1200, transition_interval:0, border: 'none', nav_theme: 'dark' }); $('#videos').galleryView({ panel_width: 650, panel_height: 400, frame_width: 60, frame_height: 60, transition_speed: 1200, transition_interval:0, border: 'none', nav_theme: 'dark' });

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  • How to convert Word to images with win32com in python?

    - by SpawnCxy
    Hi all, I have googled an example for converting Word to Html. import win32com from win32com.client import Dispatch, constants w = win32com.client.Dispatch('Word.Application') w = win32com.client.DispatchEx('Word.Application') '''skip some code here''' wc = win32com.client.constants w.ActiveDocument.SaveAs( FileName = filenameout, FileFormat = wc.wdFormatHTML ) I tried looking for something like wc.wdFormatPNG as wc.wdFormatHTML in the example but failed.And I wonder does the attribute exist?Or any other better solutions?Suggestions would be appreciated.

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  • Ideals Resolutions for Images in iPhone/iPad & iPhone(Retina)/iPad(Retina)

    - by Masterminder
    Can someone tell me what the ideal resolution for images are for an iPhone/iPad and iPhone(Retina)/iPad(Retina). I have pulled these measurements off of the Apple Website and Wikipedia. See Below: Regular iPhone 480 x 320 - 163 ppi iPhone Retina Display 960 x 640 - 326 ppi. iPad 2: 1024 x 768 - 132 ppi iPad 3 (retina display): 2048 x 1536 - 264 ppi Thank you would really appreciate for some assistance!

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  • efficient algorithm for drawing circle arcs?

    - by banister
    I am using the mid-point circle algorithm (bresenham circle) to efficiently draw whole circles. Is there something similar to draw circle arcs? I would like to specify a start angle and end angle and have only that portion of the circle drawn. Thanks in advance! EDIT: I would like to draw filled circle arcs too, i.e pie-slices. :)

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  • Force maximum width and height for PHPThumb images

    - by Peter
    PHPThumb provides two great variables setting the output maximum width and height BUT "This is always overridden by ?w=_ GETstring parameter" $PHPTHUMB_CONFIG['output_maxwidth'] = 720; $PHPTHUMB_CONFIG['output_maxheight'] = 720; You can also set defaults, and for landscape/portrait: $PHPTHUMB_DEFAULTS['w'] = 720; $PHPTHUMB_DEFAULTS['h'] = 720; $PHPTHUMB_DEFAULTS['hp'] = 720; $PHPTHUMB_DEFAULTS['wl'] = 720; You can set the getsringoverride to enforce the default width/height but then you can't have width/height smaller than the default. $PHPTHUMB_DEFAULTS_GETSTRINGOVERRIDE = false; There doesn't seem to be a way to allow the get paramaters to be used but if entering a value higher than the output_maxwidth/height it outputs that size, not the maximum. How can the output be explicitly restricted to a maximum size, hence protecting the source images?

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  • Face detection in 100% pure PHP

    - by Yogi Yang 007
    I am looking for PHP script that will detect face in a uploaded photo and automatically crop it accordingly. The code should be in pure PHP without depending on any third party API's or Libs. This code will be a part of our existing code for processing images. In fact this is the only part that is missing! I would prefer to have code in PHP version 5.x not PHP 6.x.

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  • Is it possible to create a CImageList with alpha blending transparency?

    - by Sorin Sbarnea
    I would like to knwo if it is possible to create a CImageList with alpha blending transparency. Sample code that creates a CImageList with ugly transparency (no alpha blending) CGdiPlusBitmapResource m_pBitmap; m_pBitmap.Load(IDB_RIBBON_FILESMALL,_T("PNG"),AfxGetResourceHandle()); HBITMAP hBitmap; m_pBitmap.m_pBitmap->GetHBITMAP(RGB(0,0,0),&hBitmap ); CImageList *pList=new CImageList; CBitmap bm; bm.Attach(hBitmap); pList->Create(16, 16, ILC_COLOR32 | ILC_MASK, 0, 4); pList->Add(&bm, RGB(255,0,255));

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  • How to access pixels of an NSBitmapImageRep?

    - by Paperflyer
    I have an NSBitmapImageRep that is created like this: NSBitmapImageRep *imageRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:waveformSize.width pixelsHigh:waveformSize.height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:YES colorSpaceName:NSCalibratedRGBColorSpace bytesPerRow:0 bitsPerPixel:0]; Now I want to access the pixel data so I get a pointer to the pixel planes using unsigned char *bitmapData; [imageRep getBitmapDataPlanes:&bitmapData]; According to the Documentation this returns a C array of five character pointers. But how can it do that? since the type of the argument is unsigned char **, it can only return an array of chars, but not an array of char pointers. So, this leaves me wondering how to access the individual pixels. Do you have an idea how to do that? (I know there is the method – setColor:atX:y:, but it seems to be pretty slow if invoked for every single pixel of a big bitmap.)

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  • How to sort my paws?

    - by Ivo Flipse
    In my previous question I got an excellent answer that helped me detect where a paw hit a pressure plate, but now I'm struggling to link these results to their corresponding paws: I manually annotated the paws (RF=right front, RH= right hind, LF=left front, LH=left hind). As you can see there's clearly a pattern repeating pattern and it comes back in aknist every measurement. Here's a link to a presentation of 6 trials that were manually annotated. My initial thought was to use heuristics to do the sorting, like: There's a ~60-40% ratio in weight bearing between the front and hind paws; The hind paws are generally smaller in surface; The paws are (often) spatially divided in left and right. However, I’m a bit skeptical about my heuristics, as they would fail on me as soon as I encounter a variation I hadn’t thought off. They also won’t be able to cope with measurements from lame dogs, whom probably have rules of their own. Furthermore, the annotation suggested by Joe sometimes get's messed up and doesn't take into account what the paw actually looks like. Based on the answers I received on my question about peak detection within the paw, I’m hoping there are more advanced solutions to sort the paws. Especially because the pressure distribution and the progression thereof are different for each separate paw, almost like a fingerprint. I hope there's a method that can use this to cluster my paws, rather than just sorting them in order of occurrence. So I'm looking for a better way to sort the results with their corresponding paw. For anyone up to the challenge, I have pickled a dictionary with all the sliced arrays that contain the pressure data of each paw (bundled by measurement) and the slice that describes their location (location on the plate and in time). To clarfiy: walk_sliced_data is a dictionary that contains ['ser_3', 'ser_2', 'sel_1', 'sel_2', 'ser_1', 'sel_3'], which are the names of the measurements. Each measurement contains another dictionary, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] (example from 'sel_1') which represent the impacts that were extracted. Also note that 'false' impacts, such as where the paw is partially measured (in space or time) can be ignored. They are only useful because they can help recognizing a pattern, but won't be analyzed. And for anyone interested, I’m keeping a blog with all the updates regarding the project!

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  • Problems saving a photo to a file

    - by Peter vdL
    Man, I am still not able to save a picture when I send an intent asking for a photo to be taken. Here's what I am doing: Make a URI representing the pathname android.content.Context c = getApplicationContext(); String fname = c.getFilesDir().getAbsolutePath()+"/parked.jpg"; java.io.File file = new java.io.File( fname ); Uri fileUri = Uri.fromFile(file); Create the Intent (don't forget the pkg name!) and start the activity private static int TAKE_PICTURE = 22; Intent intent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE ); intent.putExtra("com.droidstogo.boom1." + MediaStore.EXTRA_OUTPUT, fileUri); startActivityForResult( intent, TAKE_PICTURE ); The camera activity starts, and I can take a picture, and approve it. My onActivityResult() then gets called. But my file doesn't get written. The URI is: file:///data/data/com.droidstogo.boom1/files/parked.jpg I can create thumbnail OK (by not putting the extra into the Intent), and can write that file OK, and later read it back). Can anyone see what simple mistake I am making? Nothing obvious shows up in the logcat - the camera is clearly taking the picture. Thanks, Peter

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  • Nearmap architecture

    - by portoalet
    Looking at http://www.nearmap.com/, Just wondering if you can approximate how much storage is needed to store the images? (NearMap’s monthly city PhotoMaps are captured at 3cm, 5cm, 7.5cm, or 10cm resolution) And what kind of systems/architecture is suitable to deliver those data/images? (say you are not Google, and want to implement this from scratch, what would you do? ) ie. would you store the images in Hadoop, and use memcache to deliver etc ?

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  • Jpanel didn't show rest of it's component

    - by Ali Amiri
    I have jfarame with a button and a JPanel as I named panel, I want after I clicked the button add an inner JPanel to my panel. But this but there is a problem with this! because after adding second panel it didn't add any other panel. my code is: import java.awt.BorderLayout; import java.awt.Dimension; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.AbstractButton; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import java.awt.GridBagLayout; import java.awt.GridBagConstraints; import java.awt.GridLayout; import javax.swing.JTextField; public class DrawImages extends JFrame{ int i; public DrawImages() { JButton btnNewButton = new JButton("New button"); i = 0; getContentPane().add(btnNewButton, BorderLayout.SOUTH); setMinimumSize(new Dimension(1000,150)); final JPanel panel = new JPanel(); panel.setSize(995, 145); getContentPane().add(panel, BorderLayout.CENTER); panel.setLayout(null); final JLabel lblNewLabel = new JLabel("New label"); lblNewLabel.setBounds(0, 0, 46, 14); panel.add(lblNewLabel); btnNewButton.addActionListener(new ActionListener() public void actionPerformed(ActionEvent paramActionEvent) { JPanel panel_1 = new JPanel(); //getContentPane().add(panel_1, BorderLayout.NORTH); panel_1.setLayout(null); JLabel imagelable = new JLabel(new ImageIcon("c:\\good.jpg")); imagelable.setBounds(70, 5, 105, 65); panel_1.add(imagelable); JLabel lblNewLabel_4 = new JLabel("Up Label"); lblNewLabel_4.setBounds(5, 5, 65, 35); panel_1.add(lblNewLabel_4); JLabel lblNewLabel_2 = new JLabel("Down Label"); lblNewLabel_2.setBounds(5, 25, 65, 65); panel_1.add(lblNewLabel_2); lblNewLabel.setText(""+i); panel_1.setBounds(5+170*i, 5, 170+170*i, 70); panel.add(panel_1); i++; } }); panel.setMinimumSize(new Dimension(995,150)); } public static void main(String[]args) { DrawImages drawImages = new DrawImages(); drawImages.setVisible(true); } }

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  • Handling inverted pixels in bitmapData and bitmap class in as3

    - by intoTHEwild
    I am using bitmapData and bitmap classes to render a mouse cursor on the display screen. The bitmapData consists of an area whose colors should be inverted according to the background color. This is a very basic thing which could be observed with text cursor(the vertical line with two small horizontals on top and bottom), when moved over the text area. I want to be able to do the same with the pixels in my bitmapData, is there a way to find out the background color effectively and invert the color values? In this process i will be redrawing the whole pixels, is there any other efficient way to do that ?

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  • video processing with opencv

    - by mithila
    i'm trying to detect car in a video file.i can do background subtraction and the moving cars are visible as foreground object. but i can't draw rectangle around the car. how can i do it? or how can i say in a particular area of the frame there is a car/or there is no car now.please help.

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  • CoreData : store images to DB or not?

    - by Meko
    Hi.I am making an app that it takes photos from web site for some Username and shows it on UITable with username then when clicking user name it shows photos for this user and then clicking to name of photo it shows full screen photo. My question is I am using NSData to get photos from internet.Am I have to save also those data to CoreDAta? I am using like when pressing name of user it again creates NSData and downloads photos from internet and shows them on UTable. And it takes time. What is good approach? and How can save this images to CoreDAta? I am using this method NSData *imageData=[flickr dataForPhotoID:firstPhoto.id fromFarm:firstPhoto.farm onServer:firstPhoto.server withSecret:firstPhoto.secret inFormat: FlickrFetcherPhotoFormatSquare]; and here definition of dataForPtohoID method - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format { #if TEST_HIGH_NETWORK_LATENCY sleep(1); #endif NSString *formatString; switch (format) { case FlickrFetcherPhotoFormatSquare: formatString = @"s"; break; case FlickrFetcherPhotoFormatLarge: formatString = @"b"; break; } NSString *photoURLString = [NSString stringWithFormat:@"http://farm%@.static.flickr.com/%@/%@_%@_%@.jpg", farm, server, photoID, secret, formatString]; NSURL *url = [NSURL URLWithString:photoURLString]; return [NSData dataWithContentsOfURL:url]; }

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