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  • Passing arguments between classes - use public properties or pass a properties class as argument?

    - by devoured elysium
    So let's assume I have a class named ABC that will have a list of Point objects. I need to make some drawing logic with them. Each one of those Point objects will have a Draw() method that will be called by the ABC class. The Draw() method code will need info from ABC class. I can only see two ways to make them have this info: Having Abc class make public some properties that would allow draw() to make its decisions. Having Abc class pass to draw() a class full of properties. The properties in both cases would be the same, my question is what is preferred in this case. Maybe the second approach is more flexible? Maybe not? I don't see here a clear winner, but that sure has more to do with my inexperience than any other thing. If there are other good approaches, feel free to share them. Here are both cases: class Abc1 { public property a; public property b; public property c; ... public property z; public void method1(); ... public void methodn(); } and here is approach 2: class Abc2 { //here we make take down all properties public void method1(); ... public void methodn(); } class Abc2MethodArgs { //and we put them here. this class will be passed as argument to //Point's draw() method! public property a; public property b; public property c; ... public property z; } Also, if there are any "formal" names for these two approaches, I'd like to know them so I can better choose the tags/thread name, so it's more useful for searching purposes. That or feel free to edit them.

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  • shared_ptr as class member

    - by idimba
    It's common to declared contained objects as a pointers to that class, while "forward declarating" them in header file. This in order to reduce physical dependencies in code. For example class B; // forward declaration class A { private: B* pB; }; Would it be good idea to declare such a member as shared_ptr, instead of naked pointer? I would prefer scoped_ptr, but AFAIKit it won't be in standard.

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  • If you stick to standard coding in .NET, is there reason to manually invoke the GC or run finalizers

    - by Matt
    If you stick to managed code and standard coding (nothing that does unconventional things withe CLR) in .NET, is there any reason to manually invoke the GC or request to run finalizers on unreferenced objects? The reason I ask is thaty I have an app that grows huge in Working Memory set. I'm wondering if calling System.GC.Collect(); and System.GC.RunFinalizers(); would help, and if it would force anything that wouldn't be done by the CLR normally anyways.

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  • [C++] STL list - how to find a list element by its object fields

    - by Dominic Bou-Samra
    I have a list: list<Unit *> UnitCollection; containing Unit objects, which has an accessor like: bool Unit::isUnit(string uCode) { if(this->unitCode == uCode) return true; else return false; } How do I search my UnitCollection list by uCode and return the corresponding element (preferably it's index). I have looked at the find() method, but i'm not sure you can pass a boolean method in instead of a searched item parameter if that makes sense.

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  • Best practices for an internal webservice

    - by sankara
    Experience says that using WSDL-SOAP based webservice for internal consumption is an overkill. There are too many service-based POJO classes that when let into the system complicates it way too much. One option would be use adapter pattern, map the request/response objects to internal domain classes and . But is it even required? Is there a better approach? What are your suggestions?

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  • PropertyChanged Event of ObservableCollection

    - by developer
    Hi All, I have a observable collection of viewmodel objects. How can I subscribe to the Property Changed event of each view model in my collection as they are created and track which ones have been changed, so that I can updated them to my database. List<DomainObject> objectsToSave = new List<DomainObject>(); foreach (Test val in dirtyObjs) { objectsToSave.AddRange(val.GetObjectsToSave()); } //DB changes bool saveSucceeded = DataServices.SaveMultiple(objectsToSave);

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  • MS SQL Server stored procedure meaning

    - by den-javamaniac
    Hi. I'm developing a simple database architecture in VisualParadigm and lately ran over next code excerpt. IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'getType') AND type in (N'P', N'PC')) DROP PROCEDURE getType; Next goes my stored procedure: CREATE PROCEDURE getType @typeId int AS SELECT * FROM type t WHERE t.type_id = @typeId; Can anyone explain what does it mean? P.S.: It would be great, if you may also check for any syntax errors as I'm totally new to MSSQL and stored procedures.

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  • Grails many to many using a third 'join' class

    - by andy mccullough
    I read that a m:m relationship often means there is a third class that isn't yet required. So I have m:m on User and Project, and I created a third domain class, ProjectMembership The three domains are as follows (minimized for illustration purposes): User class User { String name static hasMany = [projectMemberships : ProjectMembership] } Project Membership class ProjectMembership { static constraints = { } static belongsTo = [user:User, project:Project] } Project: class Project { String name static hasMany = [projectMemberships : ProjectMembership] static constraints = { } } If I have the ID of the user, how can I get a list of Project objects that they are assigned to?

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  • Detect when a new property is added to a Javascript object?

    - by UICodes
    A simple example using a built-in javascript object: navigator.my_new_property = "some value"; //can we detect that this new property was added? I don't want to constantly poll the object to check for new properties. Is there some type of higher level setter for objects instead of explicitly stating the property to monitor? Again, I don't want to detect if the property value changed, but rather when a new property is added. Ideas? thanks

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  • Saving MP3 playlist to file

    - by Northernen
    Hello. I am making my own crude MP3 player, and I now have a JList with which I have populated a number of files in the form of MP3 objects (displayed on frame using DefaultListModel). I would now like to have the oppurtunity to save this JList to a file on disk. How would I go about doing this? I'm very new with programming and Java, so help is greatly appreciated.

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  • How to handle null response for json object

    - by user1494754
    I get a JSON response as { "edges": [], "nodes": [] } how to check if the objects has null values and handle the case?? JSONObject jobj = new JSONObject(line); JSONArray jArray = jobj.getJSONArray("edges"); if(jArray.length()!=0) { for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); x.add((float) json_data.getInt("x")); y.add((float) json_data.getInt("y")); end This retrurns me : org.json.JSONException: end of input at character 0 of

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  • Interpreter typing in C

    - by typus
    I'm developing an interpreter and I have some questions to it. I recently saw a small C interpreter that used a very simple struct like the below for all its objects/values in the language: struct Object { ubyte type; ubyte value; }; This struct can hold strings, integers, bools and lists (I think) used in the language the interpreter is working with. How can you get this Object struct to hold all these types?

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  • How could I generate instances of an object randomly at the top of the screen and make them "fall"?

    - by Custard
    I am making a game in Flash CS4 (actionscript 3) and I would like to be able to make "copies" of an instance that would randomly appear at the top of the screen and fall. For example, multiple objects(that are the same one) are falling from the top of the screen continuously, starting at random X positions. (i think this would be considered Real-Time effect). P.S., please tell me if the information is insufficient for an answer, I couldn't think of much more to add to it. Thanks for your time and answers, -Custard

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