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  • Is there an equivalent to Java's ClassFileTransformer in .NET? (a way to replace a class)

    - by Alix
    I've been searching for this for quite a while with no luck so far. Is there an equivalent to Java's ClassFileTransformer in .NET? Basically, I want to create a class CustomClassFileTransformer (which in Java would implement the interface ClassFileTransformer) that gets called whenever a class is loaded, and is allowed to tweak it and replace it with the tweaked version. I know there are frameworks that do similar things, but I was looking for something more straightforward, like implementing my own ClassFileTransformer. Is it possible? EDIT #1. More details about why I need this: Basically, I have a C# application and I need to monitor the instructions it wants to run in order to detect read or write operations to fields (operations Ldfld and Stfld) and insert some instructions before the read/write takes place. I know how to do this (except for the part where I need to be invoked to replace the class): for every method whose code I want to monitor, I must: Get the method's MethodBody using MethodBase.GetMethodBody() Transform it to byte array with MethodBody.GetILAsByteArray(). The byte[] it returns contains the bytecode. Analyse the bytecode as explained here, possibly inserting new instructions or deleting/modifying existing ones by changing the contents of the array. Create a new method and use the new bytecode to create its body, with MethodBuilder.CreateMethodBody(byte[] il, int count), where il is the array with the bytecode. I put all these tweaked methods in a new class and use the new class to replace the one that was originally going to be loaded. An alternative to replacing classes would be somehow getting notified whenever a method is invoked. Then I'd replace the call to that method with a call to my own tweaked method, which I would tweak only the first time is invoked and then I'd put it in a dictionary for future uses, to reduce overhead (for future calls I'll just look up the method and invoke it; I won't need to analyse the bytecode again). I'm currently investigating ways to do this and LinFu looks pretty interesting, but if there was something like a ClassFileTransformer it would be much simpler: I just rewrite the class, replace it, and let the code run without monitoring anything. An additional note: the classes may be sealed. I want to be able to replace any kind of class, I cannot impose restrictions on their attributes. EDIT #2. Why I need to do this at runtime. I need to monitor everything that is going on so that I can detect every access to data. This applies to the code of library classes as well. However, I cannot know in advance which classes are going to be used, and even if I knew every possible class that may get loaded it would be a huge performance hit to tweak all of them instead of waiting to see whether they actually get invoked or not. POSSIBLE (BUT PRETTY HARDCORE) SOLUTION. In case anyone is interested (and I see the question has been faved, so I guess someone is), this is what I'm looking at right now. Basically I'd have to implement the profiling API and I'll register for the events that I'm interested in, in my case whenever a JIT compilation starts. An extract of the blogpost: In your ICorProfilerCallback2::ModuleLoadFinished callback, you call ICorProfilerInfo2::GetModuleMetadata to get a pointer to a metadata interface on that module. QI for the metadata interface you want. Search MSDN for "IMetaDataImport", and grope through the table of contents to find topics on the metadata interfaces. Once you're in metadata-land, you have access to all the types in the module, including their fields and function prototypes. You may need to parse metadata signatures and this signature parser may be of use to you. In your ICorProfilerCallback2::JITCompilationStarted callback, you may use ICorProfilerInfo2::GetILFunctionBody to inspect the original IL, and ICorProfilerInfo2::GetILFunctionBodyAllocator and then ICorProfilerInfo2::SetILFunctionBody to replace that IL with your own. The great news: I get notified when a JIT compilation starts and I can replace the bytecode right there, without having to worry about replacing the class, etc. The not-so-great news: you cannot invoke managed code from the API's callback methods, which makes sense but means I'm on my own parsing the IL code, etc, as opposed to be able to use Cecil, which would've been a breeze. I don't think there's a simpler way to do this without using AOP frameworks (such as PostSharp). If anyone has any other idea please let me know. I'm not marking the question as answered yet.

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  • no match for operator= using a std::vector

    - by Max
    I've got a class declared like this: class Level { private: std::vector<mapObject::MapObject> features; (...) }; and in one of its member functions I try to iterate through that vector like this: vector<mapObject::MapObject::iterator it; for(it=features.begin(); it<features.end(); it++) { /* loop code */ } This seems straightforward to me, but g++ gives me this error: src/Level.cpp:402: error: no match for ‘operator=’ in ‘it = ((const yarl::level::Level*)this)-yarl::level::Level::features.std::vector<_Tp, _Alloc::begin [with _Tp = yarl::mapObject::MapObject, _Alloc = std::allocator<yarl::mapObject::MapObject>]()’ /usr/include/c++/4.4/bits/stl_iterator.h:669: note: candidates are: __gnu_cxx::__normal_iterator<yarl::mapObject::MapObject*,std::vector & __gnu_cxx::__normal_iterator<yarl::mapObject::MapObject*,std::vector >::operator=(const __gnu_cxx::__normal_iterator<yarl::mapObject::MapObject*, ``std::vector<yarl::mapObject::MapObject, std::allocator<yarl::mapObject::MapObject> > >&) Anyone know why this is happening?

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  • What is correct HTTP status code when redirecting to a login page?

    - by PHP_Jedi
    When a user is not logged in and tries to access an page that requires login, what is the correct HTTP status code for a redirect to the login page? I don't feel that any of the 3xx fit that description. 10.3.1 300 Multiple Choices The requested resource corresponds to any one of a set of representations, each with its own specific location, and agent- driven negotiation information (section 12) is being provided so that the user (or user agent) can select a preferred representation and redirect its request to that location. Unless it was a HEAD request, the response SHOULD include an entity containing a list of resource characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content- Type header field. Depending upon the format and the capabilities of the user agent, selection of the most appropriate choice MAY be performed automatically. However, this specification does not define any standard for such automatic selection. If the server has a preferred choice of representation, it SHOULD include the specific URI for that representation in the Location field; user agents MAY use the Location field value for automatic redirection. This response is cacheable unless indicated otherwise. 10.3.2 301 Moved Permanently The requested resource has been assigned a new permanent URI and any future references to this resource SHOULD use one of the returned URIs. Clients with link editing capabilities ought to automatically re-link references to the Request-URI to one or more of the new references returned by the server, where possible. This response is cacheable unless indicated otherwise. The new permanent URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 301 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: When automatically redirecting a POST request after receiving a 301 status code, some existing HTTP/1.0 user agents will erroneously change it into a GET request. 10.3.3 302 Found The requested resource resides temporarily under a different URI. Since the redirection might be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field. The temporary URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 302 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: RFC 1945 and RFC 2068 specify that the client is not allowed to change the method on the redirected request. However, most existing user agent implementations treat 302 as if it were a 303 response, performing a GET on the Location field-value regardless of the original request method. The status codes 303 and 307 have been added for servers that wish to make unambiguously clear which kind of reaction is expected of the client. 10.3.4 303 See Other The response to the request can be found under a different URI and SHOULD be retrieved using a GET method on that resource. This method exists primarily to allow the output of a POST-activated script to redirect the user agent to a selected resource. The new URI is not a substitute reference for the originally requested resource. The 303 response MUST NOT be cached, but the response to the second (redirected) request might be cacheable. The different URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). Note: Many pre-HTTP/1.1 user agents do not understand the 303 status. When interoperability with such clients is a concern, the 302 status code may be used instead, since most user agents react to a 302 response as described here for 303. 10.3.5 304 Not Modified If the client has performed a conditional GET request and access is allowed, but the document has not been modified, the server SHOULD respond with this status code. The 304 response MUST NOT contain a message-body, and thus is always terminated by the first empty line after the header fields. The response MUST include the following header fields: - Date, unless its omission is required by section 14.18.1 If a clockless origin server obeys these rules, and proxies and clients add their own Date to any response received without one (as already specified by [RFC 2068], section 14.19), caches will operate correctly. - ETag and/or Content-Location, if the header would have been sent in a 200 response to the same request - Expires, Cache-Control, and/or Vary, if the field-value might differ from that sent in any previous response for the same variant If the conditional GET used a strong cache validator (see section 13.3.3), the response SHOULD NOT include other entity-headers. Otherwise (i.e., the conditional GET used a weak validator), the response MUST NOT include other entity-headers; this prevents inconsistencies between cached entity-bodies and updated headers. If a 304 response indicates an entity not currently cached, then the cache MUST disregard the response and repeat the request without the conditional. If a cache uses a received 304 response to update a cache entry, the cache MUST update the entry to reflect any new field values given in the response. 10.3.6 305 Use Proxy The requested resource MUST be accessed through the proxy given by the Location field. The Location field gives the URI of the proxy. The recipient is expected to repeat this single request via the proxy. 305 responses MUST only be generated by origin servers. Note: RFC 2068 was not clear that 305 was intended to redirect a single request, and to be generated by origin servers only. Not observing these limitations has significant security consequences. 10.3.7 306 (Unused) The 306 status code was used in a previous version of the specification, is no longer used, and the code is reserved. 10.3.8 307 Temporary Redirect The requested resource resides temporarily under a different URI. Since the redirection MAY be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field. The temporary URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s) , since many pre-HTTP/1.1 user agents do not understand the 307 status. Therefore, the note SHOULD contain the information necessary for a user to repeat the original request on the new URI. If the 307 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. I'm using 302 for now, until I find THE correct answer.

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  • C++ porting templates to Red hat enterprise linux version 5

    - by mkal
    #include <sys/stat.h> #include <sys/types.h> #include <unistd.h> template <class OutType> bool getVAL(OutType &value_out, const std::string &key) { return false; } int main (int argc, char*argv[]) { mode_t a; getVAL(a, "abc"); } test.cpp:6: error: ISO C++ forbids declaration of ‘parameter’ with no type test.cpp: In function ‘int main(int, char**)’: test.cpp:13: error: no matching function for call to ‘getVAL(mode_t&, const char [4])’

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  • my version of strlcpy

    - by robUK
    Hello, gcc 4.4.4 c89 My program does a lot of string coping. I don't want to use the strncpy as it doesn't nul terminate. And I can't use strlcpy as its not portable. Just a few questions. How can I put my function those its paces to ensure that it is completely safe and stable. Unit testing? Is this good enough for production? size_t s_strlcpy(char *dest, const char *src, const size_t len) { size_t i = 0; /* Always copy 1 less then the destination to make room for the nul */ for(i = 0; i < len - 1; i++) { /* only copy up to the first nul is reached */ if(*src != '\0') { *dest++ = *src++; } else { break; } } /* nul terminate the string */ *dest = '\0'; /* Return the number of bytes copied */ return i; } Many thanks for any suggestions,

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  • JavaFX FXML communication between Application and Controller classes

    - by likethesky
    I am trying to get and destroy an external process I've created via ProcessBuilder in my FXML application close, but it's not working. This is based on the helpful advice Sergey Grinev gave me here. I have tried running with/without the "// myController.setApp(this);" and with "// super.stop();" at top of subclass and at bottom (see commented out/in for that line in MyApp), but no combination works. This probably isn't related to FXML or JavaFX, though I imagine this is a common pattern for developing apps on JavaFX. I suppose I'm asking for a Java best practice for closing dependent processes in a UI-based app like this one (in this case: FXML / JavaFX based), where there is a controller class and an application class. Can you explain what I'm doing wrong? Or better: advise what I should be doing instead? Thanks. In my Application I do this: public class MyApp extends Application { @Override public void start(Stage primaryStage) throws Exception { FXMLLoader fxmlLoader = new FXMLLoader(); Scene scene = (Scene)FXMLLoader.load(getClass().getResource("MyApp.fxml")); MyAppController myController = (MyAppController)fxmlLoader.getController(); primaryStage.setScene(scene); primaryStage.show(); // myController.setApp(this); } @Override public void stop() throws Exception { // super.stop(); // this is called on fx app close, you may call it in an action handler too if (MyAppController.getScriptProcess() != null) { MyAppController.getScriptProcess().destroy(); } super.stop(); } public static void main(String[] args) { launch(args); } } In my Controller I do this: public class MyAppController implements Initializable { private Application app; private static Process scriptProcess; public void setApp(Application a) { app = a; } public static Process getScriptProcess() { return scriptProcess; } } The result when I run with the "commented-out setApp()" not commented out (that is, left in the start method), is the following, immediately upon launch (the main Scene flashes, then disappears, then this dialog appears: "JavaFX Launcher Error: Exception while running Application" And it gives an, "Exception in Application start method" in the console as well. The result when I leave out the "commented-out code" in my MyApp above (that is, remove the "setApp()" from the start method), is that my app does indeed close, but gives this error when it closes: Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1440) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:69) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:28) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Node.fireEvent(Node.java:6863) at javafx.scene.control.Button.fire(Button.java:179) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:193) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:336) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:329) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:64) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:33) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Scene$MouseHandler.process(Scene.java:3324) at javafx.scene.Scene$MouseHandler.process(Scene.java:3164) at javafx.scene.Scene$MouseHandler.access$1900(Scene.java:3119) at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1559) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2261) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:228) at com.sun.glass.ui.View.handleMouseEvent(View.java:528) at com.sun.glass.ui.View.notifyMouse(View.java:922) at com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method) at com.sun.glass.ui.gtk.GtkApplication$3$1.run(GtkApplication.java:82) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1435) ... 44 more Caused by: java.lang.NullPointerException at mypackage.MyController.handleCancel(MyController.java:300) ... 49 more Clean up...

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  • Basic question about std::vector instantiation

    - by recipriversexclusion
    This looks simple but I am confused: The way I create a vector of hundred, say, ints is std::vector<int> *pVect = new std::vector<int>(100); However, looking at std::vector's documentation I see that its constructor is of the form explicit vector ( size_type n, const T& value= T(), const Allocator& = Allocator() ); So, how does the previous one work? Does new call the constructor with an initialization value obtained from the default constructor? If that is the case, would std::vector<int, my_allocator> *pVect = new std::vector<int>(100, my_allocator); where I pass my own allocator, also work?

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  • Client no longer getting data from Web Service after introducing targetNamespace in XSD

    - by Laurence
    Sorry if there is way too much info in this post – there’s a load of story before I get to the actual problem. I thought I‘d include everything that might be relevant as I don’t have much clue what is wrong. I had a working web service and client (both written with VS 2008 in C#) for passing product data to an e-commerce site. The XSD started like this: <xs:schema id="Ecommerce" elementFormDefault="qualified" xmlns:mstns="http://tempuri.org/Ecommerce.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="eur"> <xs:complexType> <xs:sequence> <xs:element ref="sec" minOccurs="1" maxOccurs="1"/> </xs:sequence> etc Here’s a sample document sent from client to service: <eur xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T17:16:34.523" version="1.1"> <sec guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </eur> Then, I had to give the service a targetNamespace. Actually I don’t know if I “had” to set it, but I added (to the same VS project) some code to act as a client to a completely unrelated service (which also had no namespace), and the project would not build until I gave my service a namespace. Now the XSD starts like this: <xs:schema id="Ecommerce" elementFormDefault="qualified" xmlns:mstns="http://tempuri.org/Ecommerce.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="http://www.company.com/ecommerce" xmlns:ecom="http://www. company.com/ecommerce"> <xs:element name="eur"> <xs:complexType> <xs:sequence> <xs:element ref="ecom:sec" minOccurs="1" maxOccurs="1" /> </xs:sequence> etc As you can see above I also updated all the xs:element ref attributes to give them the “ecom” prefix. Now the project builds again. I found the client needed some modification after this. The client uses a SQL stored procedure to generate the XML. This is then de-serialised into an object of the correct type for the service’s “get_data” method. The object’s type used to be “eur” but after updating the web reference to the service, it became “get_dataEur”. And sure enough the parent element in the XML had to be changed to “get_dataEur” to be accepted. Then bizarrely I also had to put the xmlns attribute containing my namespace on the “sec” element (the immediate child of the parent element) rather than the parent element. Here’s a sample document now sent from client to service: <get_dataEur xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:23:20.653" version="1.1"> <sec xmlns="http://www.company.com/ecommerce" guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </get_dataEur> If in the service’s get_data method I then serialize the incoming object I see this (the parent element is “eur” and the xmlns attribute is on the parent element): <eur xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.company.com/ecommerce" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:23:20.653" version="1.1"> <sec guid="BFBACB3C-4C17-4786-ACCF-96BFDBF32DA5" company_name="Company" version="1.1"> <data /> </sec> </eur> The service then prepares a reply to go back to the client. The XML looks like this (the important data being sent back is the date_stamp attribute in the last_sent element): <eur xmlns="http://www.company.com/ecommerce" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:22:57.530" version="1.1"> <sec version="1.1" xmlns=""> <data> <last_sent date_stamp="2010-02-25T15:15:10.193" /> </data> </sec> </eur> Now finally, here’s the problem!!! The client does not see any data – all it sees is the parent element with nothing inside it. If I serialize the reply object in the client code it looks like this: <get_dataResponseEur xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" class="ECommerce_WebService" type="product" method="GetLastDateSent" chunk_no="1" total_chunks="1" date_stamp="2010-03-10T18:22:57.53" version="1.1" /> So, my questions are: why isn’t my client seeing the contents of the reply document? how do I fix it? why do I have to put the xmlns attribute on a child element rather than the parent element in the outgoing document? Here’s a bit more possibly relevant info: The client code (pre-namespace) called the service method like this: XmlSerializer serializer = new XmlSerializer(typeof(eur)); XmlReader reader = xml.CreateReader(); eur eur = (eur)serializer.Deserialize(reader); service.Credentials = new NetworkCredential(login, pwd); service.Url = url; rc = service.get_data(ref eur); After the namespace was added I had to change it to this: XmlSerializer serializer = new XmlSerializer(typeof(get_dataEur)); XmlReader reader = xml.CreateReader(); get_dataEur eur = (get_dataEur)serializer.Deserialize(reader); get_dataResponseEur eur1 = new get_dataResponseEur(); service.Credentials = new NetworkCredential(login, pwd); service.Url = url; rc = service.get_data(eur, out eur1);

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  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

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  • function parameter used to store value

    - by user248247
    Hi, I have to define an interface. The API in my homework is stated below: int generate_codes(char * ssn, char * student_id); int denotes 0 or 1 for pass or fail. studentid is an output param should return a 6 digit id. ssn is a 9 digit input param they school program will take ssn's and use my code to generate the student id. now from an API perspective should I not be using const char * for both parameters. should the studentid not be passed in by reference? rather than by pointer? can someone tell me how i can easily use the pointer in my test app which uses my api to get the pointer such that it prints a std::string from a char *? my app code looks something like const char * ssn = "987098765" const char * studnt_id = new char [7]; int value = -1; value = generate_codes(ssn,studnt_id); std::string test(studnt_id); std::cout<<"student id= "<<test<<" Pass/fail= "<<value<<std::endl; delete [] studnt_id; return 0; I basically got an error about << not being compatible with the right hand side of the operand. When i changed the code to std::cout<<"student id= "<<test.c_str()<<" Pass/fail= "<<value<<std::endl; then it worked but i get garbage for the value. not sure how to do get the value form the pointer. THe value inside the function prints just fine. but when i try to print it outside of the function it prints garbage. Inside the above function I do set the studndt_id like so std::string str_studnt_id = studnt_id; should that make the address of the str_studnt point to the address of studnt_id and thus any changes I make to the value that its pointing to it should reflect outside the function?

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  • Vim + OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers? Edit I found that completion on members which are STL containers works if I make the follow modifications to the header: // foo.h #include <string> using std::string; class foo { public: void set_str(const string &); string get_str_reverse( void ); private: string str; }; Basically, if I add using std::string; and then remove the std:: name space qualifier from the string str; member and regenerate the tags file then OmniCppComplete is able to do completion on str.. It doesn't seem to matter whether or not I have let OmniCpp_DefaultNamespaces = ["std", "_GLIBCXX_STD"] set in the .vimrc. The problem is that putting using declarations in header files seems like a big no-no, so I'm back to square one.

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  • Code optimization on minutes pr hour calculation

    - by corger
    Hi All, The following code takes a timeframe in minutes since midnight and creates an array with minutes pr hour. But, it's slow. Any better suggestions out there? (no, changing language is not an option :-) ) Const clDeparture As Long = 123 Const clArrival As Long = 233 Dim lHour As Long Dim lMinute As Long Dim alHour(25) As Long For lMinute = 0 To 1440 If lMinute >= clDeparture And lMinute < clArrival Then alHour(Int(lMinute / 60)) = alHour(Int(lMinute / 60)) + 1 End If Next The array should now contain: (0,0) (1,0) (2,57) (3,53) (4,0) ..... Regards

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  • Reducing Integer Fractions Algorithm - Solution Explanation?

    - by Andrew Tomazos - Fathomling
    This is a followup to this problem: Reducing Integer Fractions Algorithm Following is a solution to the problem from a grandmaster: #include <cstdio> #include <algorithm> #include <functional> using namespace std; const int MAXN = 100100; const int MAXP = 10001000; int p[MAXP]; void init() { for (int i = 2; i < MAXP; ++i) { if (p[i] == 0) { for (int j = i; j < MAXP; j += i) { p[j] = i; } } } } void f(int n, vector<int>& a, vector<int>& x) { a.resize(n); vector<int>(MAXP, 0).swap(x); for (int i = 0; i < n; ++i) { scanf("%d", &a[i]); for (int j = a[i]; j > 1; j /= p[j]) { ++x[p[j]]; } } } void g(const vector<int>& v, vector<int> w) { for (int i: v) { for (int j = i; j > 1; j /= p[j]) { if (w[p[j]] > 0) { --w[p[j]]; i /= p[j]; } } printf("%d ", i); } puts(""); } int main() { int n, m; vector<int> a, b, x, y, z; init(); scanf("%d%d", &n, &m); f(n, a, x); f(m, b, y); printf("%d %d\n", n, m); transform(x.begin(), x.end(), y.begin(), insert_iterator<vector<int> >(z, z.end()), [](int a, int b) { return min(a, b); }); g(a, z); g(b, z); return 0; } It isn't clear to me how it works. Can anyone explain it? The equivilance is as follows: a is the numerator vector of length n b is the denominator vector of length m

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  • Does changing the order of class private data members breaks ABI

    - by Dmitry Yudakov
    I have a class with number of private data members (some of them static), accessed by virtual and non-virtual member functions. There's no inline functions and no friend classes. class A { int number; string str; static const int static_const_number; public: // got virtual and non-virtual functions, working with these memebers virtual void func1(); void func2(); // no inline functions or friends }; Does changing the order of private data members breaks ABI in this case? class A { string str; static const int static_const_number; int number; // <-- integer member moved here ... };

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  • Question about member function pointers in a heirarchy

    - by Jesse Beder
    I'm using a library that defines an interface: template<class desttype> void connect(desttype* pclass, void (desttype::*pmemfun)()); and I have a small heirarchy class base { void foo(); }; class derived: public base { ... }; In a member function of derived, I want to call connect(this, &derived::foo); but it seems that &derived::foo is actually a member function pointer of base; gcc spits out error: no matching function for call to ‘connect(derived* const&, void (base::* const&)())’ I can get around this by explicitly casting this to base *; but why can't the compiler match the call with desttype = base (since derived * can be implicitly cast to base *)? Also, why is &derived::foo not a member function pointer of derived?

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  • Network Data Packet connectivity intent

    - by Rakesh
    I am writing an Android application which can enable and disable the Network Data packet connection. I am also using one broadcast receiver to check the Network Data packet connection. I have registered broadcast receiver and provided required permission in Manifest file. But when I run this application it changes the connection state and after that it crashes. But when I don't include this broadcast receiver it works fine. I am not able to see any kind of log which can provide some clue. Here is my code for broadcast receiver. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.rakesh.simplewidget" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="10" /> <!-- Permissions --> <uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" /> <uses-permission android:name="android.permission.MODIFY_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".SimpleWidgetExampleActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <!-- <receiver android:name=".ExampleAppWidgetProvider" android:label="Widget ErrorBuster" > <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget1_info" /> </receiver> --> <receiver android:name=".ConnectivityReceiver" > <intent-filter> <action android:name="android.net.conn.CONNECTIVITY_CHANGE" /> </intent-filter> </receiver> </application> </manifest> My Broadcast receiver class is as following. import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.net.ConnectivityManager; import android.net.NetworkInfo; import android.util.Log; public class ConnectivityReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { NetworkInfo info = (NetworkInfo)intent.getParcelableExtra(ConnectivityManager.EXTRA_NETWORK_INFO); if(info.getType() == ConnectivityManager.TYPE_MOBILE){ if(info.isConnectedOrConnecting()){ Log.e("RK","Mobile data is connected"); }else{ Log.e("RK","Mobile data is disconnected"); } } } } my Main activity file. package com.rakesh.simplewidget; import java.lang.reflect.Field; import java.lang.reflect.Method; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.graphics.Color; import android.net.ConnectivityManager; import android.os.Bundle; import android.telephony.TelephonyManager; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.Toast; public class SimpleWidgetExampleActivity extends Activity { private Button btNetworkSetting; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btNetworkSetting = (Button)findViewById(R.id.btNetworkSetting); if(checkConnectivityState(getApplicationContext())){ btNetworkSetting.setBackgroundColor(Color.GREEN); }else{ btNetworkSetting.setBackgroundColor(Color.GRAY); } } public void openNetworkSetting(View view){ Method dataConnSwitchmethod; Class telephonyManagerClass; Object ITelephonyStub; Class ITelephonyClass; Context context = view.getContext(); boolean enabled = !checkConnectivityState(context); final ConnectivityManager conman = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE); try{ final Class conmanClass = Class.forName(conman.getClass().getName()); final Field iConnectivityManagerField = conmanClass.getDeclaredField("mService"); iConnectivityManagerField.setAccessible(true); final Object iConnectivityManager = iConnectivityManagerField.get(conman); final Class iConnectivityManagerClass = Class.forName(iConnectivityManager.getClass().getName()); final Method setMobileDataEnabledMethod = iConnectivityManagerClass.getDeclaredMethod("setMobileDataEnabled", Boolean.TYPE); setMobileDataEnabledMethod.setAccessible(true); setMobileDataEnabledMethod.invoke(iConnectivityManager, enabled); if(enabled){ Toast.makeText(view.getContext(), "Enabled Network Data", Toast.LENGTH_LONG).show(); view.setBackgroundColor(Color.GREEN); } else{ Toast.makeText(view.getContext(), "Disabled Network Data", Toast.LENGTH_LONG).show(); view.setBackgroundColor(Color.LTGRAY); } }catch(Exception e){ Log.e("Error", "some error"); Toast.makeText(view.getContext(), "It didn't work", Toast.LENGTH_LONG).show(); } } private boolean checkConnectivityState(Context context){ final TelephonyManager telephonyManager = (TelephonyManager) context .getSystemService(Context.TELEPHONY_SERVICE); ConnectivityManager af ; return telephonyManager.getDataState() == TelephonyManager.DATA_CONNECTED; } } Log file: java.lang.RuntimeException: Unable to instantiate receiver com.rakesh.simplewidget.ConnectivityReceiver: java.lang.ClassNotFoundException: com.rakesh.simplewidget.ConnectivityReceiver in loader dalvik.system.PathClassLoader[/data/app/com.rakesh.simplewidget-2.apk] E/AndroidRuntime(26094): at android.app.ActivityThread.handleReceiver(ActivityThread.java:1777) E/AndroidRuntime(26094): at android.app.ActivityThread.access$2400(ActivityThread.java:117) E/AndroidRuntime(26094): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:985) E/AndroidRuntime(26094): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime(26094): at android.os.Looper.loop(Looper.java:130) E/AndroidRuntime(26094): at android.app.ActivityThread.main(ActivityThread.java:3691) E/AndroidRuntime(26094): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime(26094): at java.lang.reflect.Method.invoke(Method.java:507) E/AndroidRuntime(26094): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) E/AndroidRuntime(26094): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) E/AndroidRuntime(26094): at dalvik.system.NativeStart.main(Native Method) It seems Android is not able to recognize file Broadcast Receiver class. Any idea why I am getting this error? PS: Some information about Android environment and platform. - Android API 10. - Running on Samsung Galaxy II which has android 2.3.6 Edit: my broadcast receiver file ConnectivityReceiver.java was present in default package and it was not being recognized by Android. Android was looking for this file in current package i.e com.rakesh.simplewidget; I just moved connectivityReciever.java file to com.rakesh.simplewidget package and problem was solved.

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  • Accidental Complexity in OpenSSL HMAC functions

    - by Hassan Syed
    SSL Documentation Analaysis This question is pertaining the usage of the HMAC routines in OpenSSL. Since Openssl documentation is a tad on the weak side in certain areas, profiling has revealed that using the: unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, const unsigned char *d, int n, unsigned char *md, unsigned int *md_len); From here, shows 40% of my library runtime is devoted to creating and taking down **HMAC_CTX's behind the scenes. There are also two additional function to create and destroy a HMAC_CTX explicetly: HMAC_CTX_init() initialises a HMAC_CTX before first use. It must be called. HMAC_CTX_cleanup() erases the key and other data from the HMAC_CTX and releases any associated resources. It must be called when an HMAC_CTX is no longer required. These two function calls are prefixed with: The following functions may be used if the message is not completely stored in memory My data fits entirely in memory, so I choose the HMAC function -- the one whose signature is shown above. The context, as described by the man page, is made use of by using the following two functions: HMAC_Update() can be called repeatedly with chunks of the message to be authenticated (len bytes at data). HMAC_Final() places the message authentication code in md, which must have space for the hash function output. The Scope of the Application My application generates a authentic (HMAC, which is also used a nonce), CBC-BF encrypted protocol buffer string. The code will be interfaced with various web-servers and frameworks Windows / Linux as OS, nginx, Apache and IIS as webservers and Python / .NET and C++ web-server filters. The description above should clarify that the library needs to be thread safe, and potentially have resumeable processing state -- i.e., lightweight threads sharing a OS thread (which might leave thread local memory out of the picture). The Question How do I get rid of the 40% overhead on each invocation in a (1) thread-safe / (2) resume-able state way ? (2) is optional since I have all of the source-data present in one go, and can make sure a digest is created in place without relinquishing control of the thread mid-digest-creation. So, (1) can probably be done using thread local memory -- but how do I resuse the CTX's ? does the HMAC_final() call make the CTX reusable ?. (2) optional: in this case I would have to create a pool of CTX's. (3) how does the HMAC function do this ? does it create a CTX in the scope of the function call and destroy it ? Psuedocode and commentary will be useful.

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  • On reference_wrapper and callable objects

    - by Nicola Bonelli
    Given the following callable object: struct callable : public std::unary_function &lt;void, void&gt; { void operator()() const { std::cout << "hello world" << std::endl; } }; a std::tr1::reference_wrapper< calls through it: callable obj; std::tr1::ref(obj)(); Instead, when the operator() accepts an argument: struct callable : public std::unary_function &lt;int, void&gt; { void operator()(int n) const { std::cout << n << std::endl; } }; std::tr1::bind accepts a reference_wrapper to it as a callable wrapper... callable obj; std::tr1::bind( std::tr1::ref(obj), 42 )(); but what's wrong with this? std::tr1::ref(obj)(42);

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  • Errors while building ACE program

    - by karthi
    Hi i am new to ACE. i just started ACE with a "HELLO WORLD" program. It compiled successfully but while building it produces some of the errors.Can anyone help me. CODE: include include "ace/Log_Msg.h" include "ace/OS_main.h" int ACE_TMAIN(int argc, ACE_TCHAR *argv[]) { ACE_DEBUG((LM_DEBUG, "Hello World\n")); return 0; } ERROR: /tmp/cccwdbA0.o: In function main': hello.cpp:(.text+0xa): undefined reference toACE_Log_Msg::last_error_adapter()' hello.cpp:(.text+0x13): undefined reference to ACE_Log_Msg::instance()' hello.cpp:(.text+0x43): undefined reference toACE_Log_Msg::conditional_set(char const*, int, int, int)' hello.cpp:(.text+0x5f): undefined reference to `ACE_Log_Msg::log(ACE_Log_Priority, char const*, ...)' collect2: ld returned 1 exit status Compilation failed.

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  • Ok to use VirtualProtect to change resource in Delphi?

    - by user257188
    I'm working on a simple localization effort in D2010. I'm handling all strings on forms because ETM seems like overkill for my needs, as did other 3rd party tools... (although I'm not so sure at this point!) Is the code below for changing the Const.pas strings considered safe to change the button labels on standard message boxes? procedure HookResourceString(rs: PResStringRec; newStr: PChar); var oldprotect: DWORD; begin VirtualProtect(rs, SizeOf(rs^), PAGE_EXECUTE_READWRITE, @oldProtect); rs^.Identifier := Integer(newStr); VirtualProtect(rs, SizeOf(rs^), oldProtect, @oldProtect); end; const NewOK: PChar = 'New Ok'; NewCancel: PChar = 'New Cancel'; Procedure TForm.FormCreate; begin HookResourceString(@SMsgDlgOK, NewOK); HookResourceString(@SMsgDlgCancel, NewCancel); end;

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  • Play and record streaming audio

    - by Igor
    I'm working on an iPhone app that should be able to play and record audio streaming data simultaneously. Is it actually possible? I'm trying to mix SpeakHere and AudioRecorder samples and getting an empty file with no audio data... Here is my .m code: import "AzRadioViewController.h" @implementation azRadioViewController static const CFOptionFlags kNetworkEvents = kCFStreamEventOpenCompleted | kCFStreamEventHasBytesAvailable | kCFStreamEventEndEncountered | kCFStreamEventErrorOccurred; void MyAudioQueueOutputCallback( void* inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, const AudioTimeStamp inStartTime, UInt32 inNumberPacketDescriptions, const AudioStreamPacketDescription inPacketDesc ) { NSLog(@"start MyAudioQueueOutputCallback"); MyData* myData = (MyData*)inClientData; NSLog(@"--- %i", inNumberPacketDescriptions); if(inNumberPacketDescriptions == 0 && myData-dataFormat.mBytesPerPacket != 0) { inNumberPacketDescriptions = inBuffer-mAudioDataByteSize / myData-dataFormat.mBytesPerPacket; } OSStatus status = AudioFileWritePackets(myData-audioFile, FALSE, inBuffer-mAudioDataByteSize, inPacketDesc, myData-currentPacket, &inNumberPacketDescriptions, inBuffer-mAudioData); if(status == 0) { myData-currentPacket += inNumberPacketDescriptions; } NSLog(@"status:%i curpac:%i pcdesct: %i", status, myData-currentPacket, inNumberPacketDescriptions); unsigned int bufIndex = MyFindQueueBuffer(myData, inBuffer); pthread_mutex_lock(&myData-mutex); myData-inuse[bufIndex] = false; pthread_cond_signal(&myData-cond); pthread_mutex_unlock(&myData-mutex); } OSStatus StartQueueIfNeeded(MyData* myData) { NSLog(@"start StartQueueIfNeeded"); OSStatus err = noErr; if (!myData-started) { err = AudioQueueStart(myData-queue, NULL); if (err) { PRINTERROR("AudioQueueStart"); myData-failed = true; return err; } myData-started = true; printf("started\n"); } return err; } OSStatus MyEnqueueBuffer(MyData* myData) { NSLog(@"start MyEnqueueBuffer"); OSStatus err = noErr; myData-inuse[myData-fillBufferIndex] = true; AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; fillBuf-mAudioDataByteSize = myData-bytesFilled; err = AudioQueueEnqueueBuffer(myData-queue, fillBuf, myData-packetsFilled, myData-packetDescs); if (err) { PRINTERROR("AudioQueueEnqueueBuffer"); myData-failed = true; return err; } StartQueueIfNeeded(myData); return err; } void WaitForFreeBuffer(MyData* myData) { NSLog(@"start WaitForFreeBuffer"); if (++myData-fillBufferIndex = kNumAQBufs) myData-fillBufferIndex = 0; myData-bytesFilled = 0; myData-packetsFilled = 0; printf("-lock\n"); pthread_mutex_lock(&myData-mutex); while (myData-inuse[myData-fillBufferIndex]) { printf("... WAITING ...\n"); pthread_cond_wait(&myData-cond, &myData-mutex); } pthread_mutex_unlock(&myData-mutex); printf("<-unlock\n"); } int MyFindQueueBuffer(MyData* myData, AudioQueueBufferRef inBuffer) { NSLog(@"start MyFindQueueBuffer"); for (unsigned int i = 0; i < kNumAQBufs; ++i) { if (inBuffer == myData-audioQueueBuffer[i]) return i; } return -1; } void MyAudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID) { NSLog(@"start MyAudioQueueIsRunningCallback"); MyData* myData = (MyData*)inClientData; UInt32 running; UInt32 size; OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size); if (err) { PRINTERROR("get kAudioQueueProperty_IsRunning"); return; } if (!running) { pthread_mutex_lock(&myData-mutex); pthread_cond_signal(&myData-done); pthread_mutex_unlock(&myData-mutex); } } void MyPropertyListenerProc( void * inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 * ioFlags) { NSLog(@"start MyPropertyListenerProc"); MyData* myData = (MyData*)inClientData; OSStatus err = noErr; printf("found property '%c%c%c%c'\n", (inPropertyID24)&255, (inPropertyID16)&255, (inPropertyID8)&255, inPropertyID&255); switch (inPropertyID) { case kAudioFileStreamProperty_ReadyToProducePackets : { AudioStreamBasicDescription asbd; UInt32 asbdSize = sizeof(asbd); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &asbd); if (err) { PRINTERROR("get kAudioFileStreamProperty_DataFormat"); myData-failed = true; break; } err = AudioQueueNewOutput(&asbd, MyAudioQueueOutputCallback, myData, NULL, NULL, 0, &myData-queue); if (err) { PRINTERROR("AudioQueueNewOutput"); myData-failed = true; break; } for (unsigned int i = 0; i < kNumAQBufs; ++i) { err = AudioQueueAllocateBuffer(myData-queue, kAQBufSize, &myData-audioQueueBuffer[i]); if (err) { PRINTERROR("AudioQueueAllocateBuffer"); myData-failed = true; break; } } UInt32 cookieSize; Boolean writable; err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) { PRINTERROR("info kAudioFileStreamProperty_MagicCookieData"); break; } printf("cookieSize %d\n", cookieSize); void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) { PRINTERROR("get kAudioFileStreamProperty_MagicCookieData"); free(cookieData); break; } err = AudioQueueSetProperty(myData-queue, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) { PRINTERROR("set kAudioQueueProperty_MagicCookie"); break; } err = AudioQueueAddPropertyListener(myData-queue, kAudioQueueProperty_IsRunning, MyAudioQueueIsRunningCallback, myData); if (err) { PRINTERROR("AudioQueueAddPropertyListener"); myData-failed = true; break; } break; } } } static void ReadStreamClientCallBack(CFReadStreamRef stream, CFStreamEventType type, void *clientCallBackInfo) { NSLog(@"start ReadStreamClientCallBack"); if(type == kCFStreamEventHasBytesAvailable) { UInt8 buffer[2048]; CFIndex bytesRead = CFReadStreamRead(stream, buffer, sizeof(buffer)); if (bytesRead < 0) { } else if (bytesRead) { OSStatus err = AudioFileStreamParseBytes(globalMyData-audioFileStream, bytesRead, buffer, 0); if (err) { PRINTERROR("AudioFileStreamParseBytes"); } } } } void MyPacketsProc(void * inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void * inInputData, AudioStreamPacketDescription inPacketDescriptions) { NSLog(@"start MyPacketsProc"); MyData myData = (MyData*)inClientData; printf("got data. bytes: %d packets: %d\n", inNumberBytes, inNumberPackets); for (int i = 0; i < inNumberPackets; ++i) { SInt64 packetOffset = inPacketDescriptions[i].mStartOffset; SInt64 packetSize = inPacketDescriptions[i].mDataByteSize; size_t bufSpaceRemaining = kAQBufSize - myData-bytesFilled; if (bufSpaceRemaining < packetSize) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; memcpy((char*)fillBuf-mAudioData + myData-bytesFilled, (const char*)inInputData + packetOffset, packetSize); myData-packetDescs[myData-packetsFilled] = inPacketDescriptions[i]; myData-packetDescs[myData-packetsFilled].mStartOffset = myData-bytesFilled; myData-bytesFilled += packetSize; myData-packetsFilled += 1; size_t packetsDescsRemaining = kAQMaxPacketDescs - myData-packetsFilled; if (packetsDescsRemaining == 0) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } } } (IBAction)buttonPlayPressedid)sender { label.text = @"Buffering"; [self connectionStart]; } (IBAction)buttonSavePressedid)sender { NSLog(@"save"); AudioFileClose(myData.audioFile); AudioQueueDispose(myData.queue, TRUE); } bool getFilename(char* buffer,int maxBufferLength) { NSArray paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString docDir = [paths objectAtIndex:0]; NSString* file = [docDir stringByAppendingString:@"/rec.caf"]; return [file getCString:buffer maxLength:maxBufferLength encoding:NSUTF8StringEncoding]; } -(void)connectionStart { @try { MyData* myData = (MyData*)calloc(1, sizeof(MyData)); globalMyData = myData; pthread_mutex_init(&myData-mutex, NULL); pthread_cond_init(&myData-cond, NULL); pthread_cond_init(&myData-done, NULL); NSLog(@"Start"); myData-dataFormat.mSampleRate = 16000.0f; myData-dataFormat.mFormatID = kAudioFormatLinearPCM; myData-dataFormat.mFramesPerPacket = 1; myData-dataFormat.mChannelsPerFrame = 1; myData-dataFormat.mBytesPerFrame = 2; myData-dataFormat.mBytesPerPacket = 2; myData-dataFormat.mBitsPerChannel = 16; myData-dataFormat.mReserved = 0; myData-dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; int i, bufferByteSize; UInt32 size; AudioQueueNewInput( &myData-dataFormat, MyAudioQueueOutputCallback, &myData, NULL /* run loop /, kCFRunLoopCommonModes / run loop mode /, 0 / flags */, &myData-queue); size = sizeof(&myData-dataFormat); AudioQueueGetProperty(&myData-queue, kAudioQueueProperty_StreamDescription, &myData-dataFormat, &size); CFURLRef fileURL; char path[256]; memset(path,0,sizeof(path)); getFilename(path,256); fileURL = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)path, strlen(path), FALSE); AudioFileCreateWithURL(fileURL, kAudioFileCAFType, &myData-dataFormat, kAudioFileFlags_EraseFile, &myData-audioFile); OSStatus err = AudioFileStreamOpen(myData, MyPropertyListenerProc, MyPacketsProc, kAudioFileMP3Type, &myData-audioFileStream); if (err) { PRINTERROR("AudioFileStreamOpen"); return 1; } CFStreamClientContext ctxt = {0, self, NULL, NULL, NULL}; CFStringRef bodyData = CFSTR(""); // Usually used for POST data CFStringRef headerFieldName = CFSTR("X-My-Favorite-Field"); CFStringRef headerFieldValue = CFSTR("Dreams"); CFStringRef url = CFSTR(RADIO_LOCATION); CFURLRef myURL = CFURLCreateWithString(kCFAllocatorDefault, url, NULL); CFStringRef requestMethod = CFSTR("GET"); CFHTTPMessageRef myRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, requestMethod, myURL, kCFHTTPVersion1_1); CFHTTPMessageSetBody(myRequest, bodyData); CFHTTPMessageSetHeaderFieldValue(myRequest, headerFieldName, headerFieldValue); CFReadStreamRef stream = CFReadStreamCreateForHTTPRequest(kCFAllocatorDefault, myRequest); if (!stream) { NSLog(@"Creating the stream failed"); return; } if (!CFReadStreamSetClient(stream, kNetworkEvents, ReadStreamClientCallBack, &ctxt)) { CFRelease(stream); NSLog(@"Setting the stream's client failed."); return; } CFReadStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); if (!CFReadStreamOpen(stream)) { CFReadStreamSetClient(stream, 0, NULL, NULL); CFReadStreamUnscheduleFromRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); CFRelease(stream); NSLog(@"Opening the stream failed."); return; } } @catch (NSException *exception) { NSLog(@"main: Caught %@: %@", [exception name], [exception reason]); } } (void)viewDidLoad { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; [super viewDidLoad]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)viewDidUnload { } (void)dealloc { [super dealloc]; } @end

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  • "Don't Allow" in LocationManager keeps logging errors

    - by stephanie.moreau
    I have an app that checked for location. It asks the user to use location and if the user says no on the menu there is an issue when i load the mapview. Once i select the mapView it asks for the user location again. If the user says no again my console keeps displaying errors/warning as well as my NSLog from the "didFailWithError" of my location Manager class. Is there a way of stopping the LocationManage:didFailWithErrors if the user has already said no? I don't think Apple would accept my app if the Log file gets filled up my the LocationManager Here is an example of what gets repeated in the console ERROR,Time,290362745.002,Function,"void CLClientHandleDaemonDataRegistration(__CLClient*, const CLDaemonCommToClientRegistration*, const __CFDictionary*)",server did not accept client registration 1 WARNING,Time,290362745.005,Function,"void CLClientHandleDaemonInvalidation(__CFMessagePort*, void*)",client 1035.0 has been disconnected from daemon 2010-03-15 12:19:05.002 SAQ[1035:207] LocationManager Error Denied by user

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  • Fast rectangle to rectangle intersection

    - by Jeremy Rudd
    What's a fast way to test if 2 rectangles are intersecting? A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

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  • warning in Eclipse

    - by lego69
    hello, I have some problems with Eclipse, I have structure struct Account{ const char* strLastName; //Client's last name const char* strFirstName; //Client's first name int nID; //Client's ID number int nLines; //Number of lines related to account double lastBill; //Client's last bill for all lines List linesDataBase; }; And I can't compile my code eclipse gives me an errors: Syntax error before List no semicolon at end of struct or union ISO does not allow extra ";" outside a function I have no idea how to change it, thanks in advance for any help

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