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  • How to find the closest descendants (hat matches a selector) with jQuery?

    - by powerboy
    We can use closest(selector) to find the first ancestor element that matches the selector. It travels up the DOM tree until it finds a match for the selector. But what if I want to travels down the DOM tree until it finds a match for the selector? Is there any jQuery function for doing this? Give an example. For the DOM tree below, <div id="main"> <div> <ul><!-- I want to match this ul --> <li> <ul><!-- but not this ul --> </ul> </li> </ul> <ul><!-- and match this ul --> </ul> </div> </div> how to do something like $('#main').closestDescendants('ul')?

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  • How do I controll clipping with non-opaque graphics-item's in Qt?

    - by JJacobsson
    I have a bunch of QGraphicsSvgItem's in a QGraphicsScene that are drawn connected by QGraphicsLineItem's. This show's a graph of a tree-structure. What I want to do is provide a feature where everything but a selected sub-tree becomes transparent. A kind of "highlight this sub-tree" feature. That part was easy, but the results are ugly because now the lines can be seen through the semi-transparent svg's. I am looking for some way to still clip other QGraphicsItem's in the scene to the svg item's, giving the effect that the svg's are semi-transparent windows to the background. I know this code does not use svg's but I figure you can replace that yourself if you are so inclined. int main(int argc, char *argv[]) { QApplication app(argc, argv); QGraphicsScene scene; for( int i = 0; i < 10; ++i ) { QGraphicsLineItem* line = new QGraphicsLineItem; line->setLine( i * 25.0 + 1.0, 0, i * 25.0 + 23.0, 0 ); scene.addItem( line ); } for( int i = 0; i < 11; ++i ) { QGraphicsEllipseItem* ellipse = new QGraphicsEllipseItem; ellipse->setRect( (i * 25.0) - 9.0, -9.0, 18.0, 18.0f ); ellipse->setBrush( QBrush( Qt::green, Qt::SolidPattern ) ); ellipse->setOpacity( 0.5 ); scene.addItem( ellipse ); } QGraphicsView view( &scene ); view.show(); return app.exec(); } I would like the line's to not be seen behind the circle's. I have tried fiddling with the depth-buffer and the stencil buffer using opengl rendering to no avail. How do I get the QGraphicsSvgItem's (or QGraphicsEllipseItem's in the example code) to still clip the lines even though they are semi-transparent?

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  • How to find the closest descendants (that matches a selector) with jQuery?

    - by powerboy
    We can use closest(selector) to find the first ancestor element that matches the selector. It travels up the DOM tree until it finds a match for the selector. But what if I want to travels down the DOM tree until it finds a match for the selector? Is there any jQuery function for doing this? Or do I need to implement this using breadth-first search? Give an example. For the DOM tree below, <div id="main"> <div> <ul><!-- I want to match this ul --> <li> <ul><!-- but not this ul --> </ul> </li> </ul> <ul><!-- and match this ul --> </ul> </div> </div> how to do something like $('#main').closestDescendants('ul')?

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  • How do I add the go language to gitg's list of viewable sources?

    - by Hotei
    Hoping a 'git' guru will help out here. I am just beginning to "git" for the first time and have (among other things :-) ) git and gitg installed from Ubuntu 10.4 / AMD64 distribution (ie. maybe not 'latest' version but not ancient). I am trying to look at the go code I've committed via gitg and in the "tree tab" it says :Cannot display file content as text. However, the "details tab" shows the diffs of the same file just fine. I know gitg's "tree tab" is working because I can use the tree view on *.c / *.html / *.txt etc just fine. Is there a way to tweak gitg into understanding that "*.go" is just text? A little more context: Installed gitg version is 0.0.5 - ie a version behind latest - 0.0.6 - source of which I am looking thru now. I do have a working /usr/share/gtksourceview-2.0/language-specs/ go.lang. It works just fine as highlighter in gedit. It appears that gitg may require displayable files to have a mime type of "text/plain", so I added that to go.lang No joy. gitg still fails on *.go I'm relatively sure the fix is simple, just don't know where to look.

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  • TreeView Control Problem

    - by ProgNet
    Hi all, I have a public folder on the server that contains recursively nested sub folders. In the various Leaf folders contains Images. I wanted to create a server side file browser that will display the Images to the user. I am using the ASP.NET TreeView Control. I create the tree nodes using PopulateOnDemand. If the user click on a leaf directory I want the images in that folder to be displayed in a DataList Control. The problem is that when I click on a sub tree node (after I expanded it parent node) All the expanded sub tree disappears and only the parent node is showed with no + sign next to it !! ( I have set the TreeView's PopulateNodesFromClient property to true ) Can someone tell me what is the problem ?? Thanks Here is the code : <asp:TreeView ID="TreeView1" runat="server" AutoGenerateDataBindings="False" onselectednodechanged="TreeView1_SelectedNodeChanged" ontreenodepopulate="TreeView1_TreeNodePopulate"> </asp:TreeView> protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string path = Server.MapPath("."); PopulateTopNodes(path); } } private void PopulateTopNodes(string pathToRootFolder) { DirectoryInfo dirInfo = new DirectoryInfo(pathToRootFolder); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name,dir.FullName); if (dir.GetDirectories().Length > 0) { folderNode.PopulateOnDemand = true; folderNode.Collapse(); } TreeView1.Nodes.Add(folderNode); } } protected void TreeView1_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (IsCallback == true) { if (e.Node.ChildNodes.Count == 0) { LoadChildNode(e.Node); } } } private void LoadChildNode(TreeNode treeNode) { DirectoryInfo dirInfo = new DirectoryInfo(treeNode.Value); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name, dir.FullName); if(dir.GetDirectories().Length>0){ folderNode.PopulateOnDemand = true; folderNode.Collapse(); } treeNode.ChildNodes.Add(folderNode); } } protected void TreeView1_SelectedNodeChanged(object sender, EventArgs e) { // Retrieve the images here }

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  • Java Graphics not displaying on successive function calls, why?

    - by primehunter326
    Hi, I'm making a visualization for a BST implementation (I posted another question about it the other day). I've created a GUI which displays the viewing area and buttons. I've added code to the BST implementation to recursively traverse the tree, the function takes in coordinates along with the Graphics object which are initially passed in by the main GUI class. My idea was that I'd just have this function re-draw the tree after every update (add, delete, etc...), drawing a rectangle over everything first to "refresh" the viewing area. This also means I could alter the BST implementation (i.e by adding a balance operation) and it wouldn't affect the visualization. The issue I'm having is that the draw function only works the first time it is called, after that it doesn't display anything. I guess I don't fully understand how the Graphics object works since it doesn't behave the way I'd expect it to when getting passed/called from different functions. I know the getGraphics function has something to do with it. Relevant code: private void draw(){ Graphics g = vPanel.getGraphics(); tree.drawTree(g,ORIGIN,ORIGIN); } vPanel is what I'm drawing on private void drawTree(Graphics g, BinaryNode<AnyType> n, int x, int y){ if( n != null ){ drawTree(g, n.left, x-10,y+10 ); if(n.selected){ g.setColor(Color.blue); } else{ g.setColor(Color.gray); } g.fillOval(x,y,20,20); g.setColor(Color.black); g.drawString(n.element.toString(),x,y); drawTree(g,n.right, x+10,y+10); } } It is passed the root node when it is called by the public function. Do I have to have: Graphics g = vPanel.getGraphics(); ...within the drawTree function? This doesn't make sense!! Thanks for your help.

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  • Dom Traversal to Automate Keyboard Focus - Spatial Navigation

    - by Steve
    I'm going to start with a little background that will hopefully help my question make more sense. I am developing an application for a television. The concept is simple and basically works by overlaying a browser over the video plane of the TV. Now being a TV, there is no mouse or additional pointing device. All interaction is done through a remote control. Therefore, the user needs to be able to visually tell which element they are currently focused upon. To indicate that an element is focused, I currently append a colored transparent image over the element to indicate focus. Now, when a user hits the arrow keys, I need to respond by focusing on the correct elements according to the key pressed. So, if the down arrow is pressed I need to focus on the next focusable element in the DOM tree (which may be a child or sibling), and if they hit the up arrow, I need to respond to the previous element. This would essentially simulate spatial navigation within a browser. I am currently setting an attribute (focusable=true) on any DOM elements that should be able to receive focus. What I would like to do is determine the previous or next focusable element (i.e. attribute focusable=true) and apply focus to the element. I was hoping to traverse the DOM tree to determine the next and previously focusable elements, but I am not sure how to perform this in JQuery, or in general. I was leaning towards trying to use the JQuery tree travesal methods like next(), prev(), etc. What approach would you take to solve this type of issue? Thanks

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  • A Question about dereferencing pointer to incomplete type In C programming

    - by user552279
    Hi, can you explain this error for me? Blockquote /////////////////////////////// In my A.h file: struct TreeNode; struct TreeHead; typedef struct TreeNode * Node; typedef struct TreeHead * Head; /////////////////////////////// In my A.c file: struct TreeNode { char* theData; Node Left; Node Right; } ; struct TreeHead{ int counter; char type; Node Root; }; Head Initialisation() { Head treeHead; treeHead = malloc(sizeof (struct TreeHead)); treeHead-Root = malloc(sizeof (struct TreeNode)); return treeHead; } /////////////////////////////// In my Main.c file: Head head; Node tree; int choose =5; head = Initialisation(); (head-Root) = tree; //When compiling, this line has an error: error: dereferencing pointer to incomplete type Blockquote haed-Root will return a Node pointer, tree is also a Node pointer. So why error is dereferencing pointer to "incomplete" type?

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  • How to get results efficiently out of an Octree/Quadtree?

    - by Reveazure
    I am working on a piece of 3D software that has sometimes has to perform intersections between massive numbers of curves (sometimes ~100,000). The most natural way to do this is to do an N^2 bounding box check, and then those curves whose bounding boxes overlap get intersected. I heard good things about octrees, so I decided to try implementing one to see if I would get improved performance. Here's my design: Each octree node is implemented as a class with a list of subnodes and an ordered list of object indices. When an object is being added, it's added to the lowest node that entirely contains the object, or some of that node's children if the object doesn't fill all of the children. Now, what I want to do is retrieve all objects that share a tree node with a given object. To do this, I traverse all tree nodes, and if they contain the given index, I add all of their other indices to an ordered list. This is efficient because the indices within each node are already ordered, so finding out if each index is already in the list is fast. However, the list ends up having to be resized, and this takes up most of the time in the algorithm. So what I need is some kind of tree-like data structure that will allow me to efficiently add ordered data, and also be efficient in memory. Any suggestions?

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  • The perverse hangman problem

    - by Shalmanese
    Perverse Hangman is a game played much like regular Hangman with one important difference: The winning word is determined dynamically by the house depending on what letters have been guessed. For example, say you have the board _ A I L and 12 remaining guesses. Because there are 13 different words ending in AIL (bail, fail, hail, jail, kail, mail, nail, pail, rail, sail, tail, vail, wail) the house is guaranteed to win because no matter what 12 letters you guess, the house will claim the chosen word was the one you didn't guess. However, if the board was _ I L M, you have cornered the house as FILM is the only word that ends in ILM. The challenge is: Given a dictionary, a word length & the number of allowed guesses, come up with an algorithm that either: a) proves that the player always wins by outputting a decision tree for the player that corners the house no matter what b) proves the house always wins by outputting a decision tree for the house that allows the house to escape no matter what. As a toy example, consider the dictionary: bat bar car If you are allowed 3 wrong guesses, the player wins with the following tree: Guess B NO -> Guess C, Guess A, Guess R, WIN YES-> Guess T NO -> Guess A, Guess R, WIN YES-> Guess A, WIN

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  • List of values as keys for a Map

    - by thr
    I have lists of variable length where each item can be one of four unique, that I need to use as keys for another object in a map. Assume that each value can be either 0, 1, 2 or 3 (it's not integer in my real code, but a lot easier to explain this way) so a few examples of key lists could be: [1, 0, 2, 3] [3, 2, 1] [1, 0, 0, 1, 1, 3] [2, 3, 1, 1, 2] [1, 2] So, to re-iterate: each item in the list can be either 0, 1, 2 or 3 and there can be any number of items in a list. My first approach was to try to hash the contents of the array, using the built in GetHashCode() in .NET to combine the hash of each element. But since this would return an int I would have to deal with collisions manually (two equal int values are identical to a Dictionary). So my second approach was to use a quad tree, breaking down each item in the list into a Node that has four pointers (one for each possible value) to the next four possible values (with the root node representing [], an empty list), inserting [1, 0, 2] => Foo, [1, 3] => Bar and [1, 0] => Baz into this tree would look like this: Grey nodes nodes being unused pointers/nodes. Though I worry about the performance of this setup, but there will be no need to deal with hash collisions and the tree won't become to deep (there will mostly be lists with 2-6 items stored, rarely over 6). Is there some other magic way to store items with lists of values as keys that I have missed?

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  • Problem with video playback on iPad with MPMoviePlayerViewController

    - by Symo
    Hello everybody... I have been fighting some code for about a week, and am hoping that someone else may have experienced this problem and can point me in the right direction. I am using the MPMoviePlayerViewController to play a video on the iPad. The primary problem is that it works FLAWLESSLY on the iPad Simulator, but will not play at all on the iPad. I have tried re-encoding the video to make sure that isn't an issue. The video I'm using is currently a 480x360 video encoded with H.264 Basline 3.0 with AAC/LC audio. The video plays fine on the iPhone, and also does play through Safari on the iPad. The video actually loads, and you can scrub through the video with the scrubber bar and see that it is there. The frames actually display, but just will not play. If you click play, it just immediately stops. Even when I have mp.moviePlayer.shouldAutoplay=YES set, you can see the player attempt to play, but only for a split second (maybe 1 frame?). I have tried just adding view with the following code: in .h ------ MPMoviePlayerViewController *vidViewController; @property (readwrite, retain) MPMoviePlayerViewController *vidViewController; in .m ------ MPMoviePlayerViewController *mp=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:videoURL]]; [mp shouldAutorotateToInterfaceOrientation:YES]; mp.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; mp.moviePlayer.shouldAutoplay=YES; mp.moviePlayer.controlStyle=MPMovieControlStyleFullscreen; [videoURL release]; self.vidViewController = mp; [mp release]; [self.view addSubview:vidViewController.view]; float w = self.view.frame.size.width; float h = w * 0.75; self.vidViewController.view.frame = CGRectMake(0, 0, w, h); I have also just tried to do a: [self presentMoviePlayerViewControllerAnimated:self.vidViewController]; which I actually can not get to orient properly...always shows up in Portrait and almost completely off the screen on the bottom, and the app is only intended to run in either of the Landscape views... If anybody needs more info, just let me know. I'm about at my wits end on this. ANY help will be GREATLY appreciated.

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  • Why Moq is thorwing "expected Invocation on the mock at least once". Where as it is being set once,e

    - by Mohit
    Following is the code. create a class lib add the ref to NUnit framework 2.5.3.9345 and Moq.dll 4.0.0.0 and paste the following code. Try running it on my machine it throws TestCase 'MoqTest.TryClassTest.IsMessageNotNull' failed: Moq.MockException : Expected invocation on the mock at least once, but was never performed: v = v.Model = It.Is(value(Moq.It+<c__DisplayClass21[MoqTest.GenInfo]).match) at Moq.Mock.ThrowVerifyException(IProxyCall expected, Expression expression, Times times, Int32 callCount) at Moq.Mock.VerifyCalls(Interceptor targetInterceptor, MethodCall expected, Expression expression, Times times) at Moq.Mock.VerifySet[T](Mock1 mock, Action1 setterExpression, Times times, String failMessage) at Moq.Mock1.VerifySet(Action`1 setterExpression) Class1.cs(22,0): at MoqTest.TryClassTest.IsMessageNotNull() using System; using System.Collections.Generic; using System.Linq; using System.Text; using Moq; using NUnit.Framework; namespace MoqTest { [TestFixture] public class TryClassTest { [Test] public void IsMessageNotNull() { var mockView = new Mock<IView<GenInfo>>(); mockView.Setup(v => v.ModuleId).Returns(""); TryPresenter tryPresenter = new TryPresenter(mockView.Object); tryPresenter.SetMessage(new object(), new EventArgs()); // mockView.VerifySet(v => v.Message, Times.AtLeastOnce()); mockView.VerifySet(v => v.Model = It.Is<GenInfo>(x => x != null)); } } public class TryPresenter { private IView<GenInfo> view; public TryPresenter(IView<GenInfo> view) { this.view = view; } public void SetMessage(object sender, EventArgs e) { this.view.Model = null; } } public class MyView : IView<GenInfo> { #region Implementation of IView<GenInfo> public string ModuleId { get; set; } public GenInfo Model { get; set; } #endregion } public interface IView<T> { string ModuleId { get; set; } T Model { get; set; } } public class GenInfo { public String Message { get; set; } } } And if you change one line mockView.VerifySet(v = v.Model = It.Is(x = x != null)); to mockView.VerifySet(v = v.Model, Times.AtLeastOnce()); it works fine. I think Exception is incorrect.

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  • Listview Row Overlap Problem

    - by rgrandy
    I just updated my app and I am getting some odd complaints from people who update it. I am only getting complaints from people with non-stock android phones (phones that manufacturers have modified...HTC phones, cliq, pulse, etc), other phones like the Droid, Nexus work fine. My app (Photo Frame Deluxe) has a list in it with a Image View, Text View, View (spacer) and checkbox, all in a row. What happens on the affected phones is that the rows start overlapping and it cuts the top half of everything off. My layout code for this is below, I am pulling my hair out on this, what might I have wrong in this layout. Why does this work on some phones and not on others? Any help would be appreciated. Row Layout: <?xml version="1.0" encoding="UTF-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <ImageView android:id="@+id/photorowIcon" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical" android:paddingTop="10dp" android:paddingBottom="10dp" android:paddingRight="5dp" /> <TextView android:id="@+id/photorowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical" /> <View android:layout_width="0px" android:layout_height="wrap_content" android:layout_weight="1"/> <CheckBox android:id="@+id/photorowCheckBox" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical" android:focusable="false" android:focusableInTouchMode="false" /> </LinearLayout> Layout Row is inserted in: <?xml version="1.0" encoding="UTF-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/title1_gradient" android:orientation="vertical"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Select Photos to Display:" android:textSize="20sp" android:textStyle="bold" android:textColor="#FFFFFFFF" android:paddingLeft="5dp" android:paddingRight="5dp" android:paddingTop="5dp" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/folderName" android:textSize="15sp" android:textStyle="bold" android:textColor="#FFFFFFFF" android:paddingLeft="5dp" android:paddingRight="5dp" android:paddingBottom="5dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="#406C6C6C"/> </LinearLayout> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0px" android:layout_weight="1" android:drawSelectorOnTop="false" android:paddingLeft="5dp" android:paddingRight="5dp" /> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical" android:layout_gravity="bottom"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:layout_gravity="bottom" android:background="#FF6C6C6C" android:padding="5dp"> <Button android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/ok" android:text="OK"/> </LinearLayout> </LinearLayout> </LinearLayout>

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  • after return PartialView() Url.Actionlink("Action", "Controller"), the Controller is lost

    - by Johannes
    Well the Question is related to a problem I posted before (http://stackoverflow.com/questions/2403899/asp-net-mvc-partial-view-does-not-call-my-action). In practice I've a partial view which contains a Form, after submitting the Form the Controller returns the Partial View. Well the Problem is if I reload the page which contains the partial view the function <%= Url.Action("ChangePassword", "Account") %> returns "Account/ChangePassword", if I submit the form and the partial is returned by the controller. Using return PartialView() the function <%= Url.Action("ChangePassword", "Account") %> returns only "ChangePassword". Any Idea because? The View looks like: <form action="<%= Url.Action("ChangePassword", "Account") %>" method="post" id="jform"> <div> <fieldset> <legend>Account Information</legend> <p> <label for="currentPassword">Current password:</label> <%= Html.Password("currentPassword") %> <%= Html.ValidationMessage("currentPassword") %> </p> <p> <label for="newPassword">New password:</label> <%= Html.Password("newPassword") %> <%= Html.ValidationMessage("newPassword") %> </p> <p> <label for="confirmPassword">Confirm new password:</label> <%= Html.Password("confirmPassword") %> <%= Html.ValidationMessage("confirmPassword") %> </p> <p> <input type="submit" value="Change Password" /> </p> </fieldset> </div> </form> </div> <script> $(function() { $('#jform').submit(function() { $('#jform').ajaxSubmit({ target: '#FmChangePassword' }); return false; }); }); </script> Part of the Controller: if (!ValidateChangePassword(currentPassword, newPassword, confirmPassword)) { return PartialView(ViewData); }

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  • Why Moq is throwing "expected Invocation on the mock at least once". Where as it is being set once,e

    - by Mohit
    Following is the code. create a class lib add the ref to NUnit framework 2.5.3.9345 and Moq.dll 4.0.0.0 and paste the following code. Try running it on my machine it throws TestCase 'MoqTest.TryClassTest.IsMessageNotNull' failed: Moq.MockException : Expected invocation on the mock at least once, but was never performed: v = v.Model = It.Is(value(Moq.It+<c__DisplayClass21[MoqTest.GenInfo]).match) at Moq.Mock.ThrowVerifyException(IProxyCall expected, Expression expression, Times times, Int32 callCount) at Moq.Mock.VerifyCalls(Interceptor targetInterceptor, MethodCall expected, Expression expression, Times times) at Moq.Mock.VerifySet[T](Mock1 mock, Action1 setterExpression, Times times, String failMessage) at Moq.Mock1.VerifySet(Action`1 setterExpression) Class1.cs(22,0): at MoqTest.TryClassTest.IsMessageNotNull() using System; using System.Collections.Generic; using System.Linq; using System.Text; using Moq; using NUnit.Framework; namespace MoqTest { [TestFixture] public class TryClassTest { [Test] public void IsMessageNotNull() { var mockView = new Mock<IView<GenInfo>>(); mockView.Setup(v => v.ModuleId).Returns(""); TryPresenter tryPresenter = new TryPresenter(mockView.Object); tryPresenter.SetMessage(new object(), new EventArgs()); // mockView.VerifySet(v => v.Message, Times.AtLeastOnce()); mockView.VerifySet(v => v.Model = It.Is<GenInfo>(x => x != null)); } } public class TryPresenter { private IView<GenInfo> view; public TryPresenter(IView<GenInfo> view) { this.view = view; } public void SetMessage(object sender, EventArgs e) { this.view.Model = null; } } public class MyView : IView<GenInfo> { #region Implementation of IView<GenInfo> public string ModuleId { get; set; } public GenInfo Model { get; set; } #endregion } public interface IView<T> { string ModuleId { get; set; } T Model { get; set; } } public class GenInfo { public String Message { get; set; } } } And if you change one line mockView.VerifySet(v => v.Model = It.Is<GenInfo>(x => x != null)); to mockView.VerifySet(v => v.Model, Times.AtLeastOnce()); it works fine. I think Exception is incorrect.

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  • Defining an Entity Framework 1:1 association

    - by Craig Fisher
    I'm trying to define a 1:1 association between two entities (one maps to a table and the other to a view - using DefinedQuery) in an Entity Framework model. When trying to define the mapping for this in the designer, it makes me choose the (1) table or view to map the association to. What am I supposed to choose? I can choose either of the two tables but then I am forced to choose a column from that table (or view) for each end of the relationship. I would expect to be able to choose a column from one table for one end of the association and a column from the other table for the other end of the association, but there's no way to do this. Here I've chosen to map to the "DW_ WF_ClaimInfo" view and it is forcing me to choose two columns from that view - one for each end of the relationship. I've also tried defining the mapping manually in the XML as follows: <AssociationSetMapping Name="Entity1Entity2" TypeName="ClaimsModel.Entity1Entity2" StoreEntitySet="Entity1"> <EndProperty Name="Entity2"> <ScalarProperty Name="DOCUMENT" ColumnName="DOCUMENT" /> </EndProperty> <EndProperty Name="Entity1"> <ScalarProperty Name="PK_DocumentId" ColumnName="PK_DocumentId" /> </EndProperty> </AssociationSetMapping> But this gives: Error 2010: The Column 'DOCUMENT' specified as part of this MSL does not exist in MetadataWorkspace. Seems like it still expects both columns to come from the same table, which doesn't make sense to me. Furthermore, if I select the same key for each end, e.g.: <AssociationSetMapping Name="Entity1Entity2" TypeName="ClaimsModel.Entity1Entity2" StoreEntitySet="Entity1"> <EndProperty Name="Entity2"> <ScalarProperty Name="DOCUMENT" ColumnName="PK_DocumentId" /> </EndProperty> <EndProperty Name="Entity1"> <ScalarProperty Name="PK_DocumentId" ColumnName="PK_DocumentId" /> </EndProperty> </AssociationSetMapping> I then get: Error 3021: Problem in Mapping Fragment starting at line 675: Each of the following columns in table AssignedClaims is mapped to multiple conceptual side properties: AssignedClaims.PK_DocumentId is mapped to <AssignedClaimDW_WF_ClaimInfo.DW_WF_ClaimInfo.DOCUMENT, AssignedClaimDW_WF_ClaimInfo.AssignedClaim.PK_DocumentId> What am I not getting?

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  • Zend Framework + Uplodify Flash Uploader Troubles

    - by Richard Knop
    I've been trying to get the Uploadify flash uploader (www.uploadify.com) to work with Zend Framework, with no success so far. I have placed all Uploadify files under /public/flash-uploader directory. In the controller I include all required files and libraries like this: $this->view->headScript()->appendFile('/js/jquery-1.3.2.min.js'); $this->view->headLink()->appendStylesheet('/flash-uploader/css/default.css'); $this->view->headLink()->appendStylesheet('/flash-uploader/css/uploadify.css'); $this->view->headScript()->appendFile('/flash-uploader/scripts/swfobject.js'); $this->view->headScript()->appendFile('/flash-uploader/scripts/jquery.uploadify.v2.1.0.min.js'); And then I activate the plugin like this (#photo is id of the input file field): $(document).ready(function() { $("#photo").uploadify({ 'uploader' : '/flash-uploader/scripts/uploadify.swf', 'script' : 'my-account/flash-upload', 'cancelImg' : '/flash-uploader/cancel.png', 'folder' : 'uploads/tmp', 'queueID' : 'fileQueue', 'auto' : true, 'multi' : true, 'sizeLimit' : 2097152 }); }); As you can see I am targeting the my-account/flash-upload script as a backend processing (my-account is a controller, flash-upload is an action). My form markup looks like this: <form enctype="multipart/form-data" method="post" action="/my-account/upload-public-photo"><ol> <li><label for="photo" class="optional">File Queue<div id="fileQueue"></div></label> <input type="hidden" name="MAX_FILE_SIZE" value="31457280" id="MAX_FILE_SIZE" /> <input type="file" name="photo" id="photo" class="input-file" /></li> <li><div class="button"> <input type="submit" name="upload_public_photo" id="upload_public_photo" value="Save" class="input-submit" /></div></li></ol></form> And yet it's not working. The browse button doesn't even show up as in the demo page, I get only a regular input file field. Any ideas where could the problem be? I've already been staring into the code for hours and I cannot see any mistake anywhere and I'm starting to be exhausted after going through the same 30 lines of code 30 times in a row.

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  • Handling Model Inheritance in ASP.NET MVC2 & NHibernate

    - by enth
    I've gotten myself stuck on how to handle inheritance in my model when it comes to my controllers/views. Basic Model: public class Procedure : Entity { public Procedure() { } public int Id { get; set; } public DateTime ProcedureDate { get; set; } public ProcedureType Type { get; set; } } public ProcedureA : Procedure { public double VariableA { get; set; } public int VariableB { get; set; } public int Total { get; set; } } public ProcedureB : Procedure { public int Score { get; set; } } etc... many of different procedures eventually. So, I do things like list all the procedures: public class ProcedureController : Controller { public virtual ActionResult List() { IEnumerable<Procedure> procedures = _repository.GetAll(); return View(procedures); } } but now I'm kinda stuck. Basically, from the list page, I need to link to pages where the specific subclass details can be viewed/edited and I'm not sure what the best strategy is. I thought I could add an action on the ProcedureController that would conjure up the right subclass by dynamically figuring out what repository to use and loading the subclass to pass to the view. I had to store the class in the ProcedureType object. I had to create/implement a non-generic IRepository since I can't dynamically cast to a generic one. public virtual ActionResult Details(int procedureID) { Procedure procedure = _repository.GetById(procedureID, false); string className = procedure.Type.Class; Type type = Type.GetType(className, true); Type repositoryType = typeof (IRepository<>).MakeGenericType(type); var repository = (IRepository)DependencyRegistrar.Resolve(repositoryType); Entity procedure = repository.GetById(procedureID, false); return View(procedure); } I haven't even started sorting out how the view is going to determine which partial to load to display the subclass details. I'm wondering if this is a good approach? This makes determining the URL easy. It makes reusing the Procedure display code easy. Another approach is specific controllers for each subclass. It simplifies the controller code, but also means many simple controllers for the many procedure subclasses. Can work out the shared Procedure details with a partial view. How to get to construct the URL to get to the controller/action in the first place? Time to not think about it. Hopefully someone can show me the light. Thanks in advance.

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  • Custom ViewEngine problem with ASP.NET MVC

    - by mare
    In this question jfar answered with his solution the problem is it does not work for me. In the method FindView() I have to somehow check if the View we are requesting is a ViewUserControl. Because otherwise I get an error saying: "A master name cannot be specified when the view is a ViewUserControl." This is my custom view engine code right now: public class PendingViewEngine : VirtualPathProviderViewEngine { public PendingViewEngine() { // This is where we tell MVC where to look for our files. /* {0} = view name or master page name * {1} = controller name */ MasterLocationFormats = new[] {"~/Views/Shared/{0}.master", "~/Views/{0}.master"}; ViewLocationFormats = new[] { "~/Views/{1}/{0}.aspx", "~/Views/Shared/{0}.aspx", "~/Views/Shared/{0}.ascx", "~/Views/{1}/{0}.ascx" }; PartialViewLocationFormats = new[] {"~/Views/{1}/{0}.ascx", "~/Views/Shared/{0}.ascx"}; } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { return new WebFormView(partialPath, ""); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { return new WebFormView(viewPath, masterPath); } public override ViewEngineResult FindView(ControllerContext controllerContext, string viewName, string masterName, bool useCache) { if (controllerContext.HttpContext.Request.IsAjaxRequest()) return base.FindView(controllerContext, viewName, "Modal", useCache); return base.FindView(controllerContext, viewName, "Site", useCache); } } The above ViewEngine fails on calls like this: <% Html.RenderAction("Display", "WidgetZoneV2", new { zoneslug = "left-default-zone" }); %> As you can see, I am providing Route values to my RenderAction call. The action I am rendering here is this: // Widget zone name is unique // GET: /WidgetZoneV2/{zoneslug} public ActionResult Display(string zoneslug) { zoneslug = Utility.RemoveIllegalCharacters(zoneslug); // Displaying widget zone creates new widget zone if it does not exist yet; so it prepares our page for // dropping of content widgets WidgetZone zone; if (!_repository.IsUniqueSlug(zoneslug)) zone = (WidgetZone) _repository.GetInstance(zoneslug); else { // replace slug with spaces to convert it into Title zone = new WidgetZone {Slug = zoneslug, Title = zoneslug.Replace('-', ' '), WidgetsList = new ContentList()}; _repository.Insert(zone); } ViewData["ContentItemsList"] = _repository.GetContentItems(); return View("WidgetZoneV2", zone); } I cannot use RenderPartial (at least I don't know how) the way I can RenderAction. To my knowledge there is no way to provide RouteValueDictionary to RenderPartial() like the way you can to RenderAction().

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  • Gridview get image from JSON using AsyncTask

    - by kongkea
    This project I've done with image in my drawable but now I want to get image url from JSON by using Asynctask and display it. and I make php that provide a json string like below. I want to get path of image(url) by using AsyncTask from JSON. I want to use data from json instead of public mThumbId = {...}; {"count":"28","data": [{"id":"1", "first_name":"man", "last_name":"woman", "username":"man", "password":"4f70432e636970de9929bcc6f1b72412", "email":"[email protected]", "url":"http://vulcan.wr.usgs.gov/Imgs/Jpg/MSH/Images/MSH64_aerial_view_st_helens_from_NE_09-64_med.jpg"}, {"id":"2", "first_name":"first", "last_name":"Last Name", "username":"user", "password":"1a1dc91c907325c69271ddf0c944bc72", "email":"[email protected]", "url":"http://www.danheller.com/images/California/Marin/Scenics/bird-view-big.jpg"}, {"id":"3", "first_name":"first", "last_name":"Last Name", "username":"user", "password":"1a1dc91c907325c69271ddf0c944bc72", "email":"0", "url":"http://www.hermes.net.au/bodhi/images/view/large/view_03.jpg"}]} AndroidGridLayoutActivity GridView gridView = (GridView) findViewById(R.id.grid_view); gridView.setAdapter(new ImageAdapter(this)); gridView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View v, int position, long id) { Intent i = new Intent(getApplicationContext(), FullImageActivity.class); i.putExtra("id", position); startActivity(i); } }); ImageAdapter public class ImageAdapter extends BaseAdapter { private Context mContext; // Keep all Images in array public Integer[] mThumbIds = { R.drawable.pic_1, R.drawable.pic_2, R.drawable.pic_3, R.drawable.pic_4, R.drawable.pic_5, R.drawable.pic_6, R.drawable.pic_7, R.drawable.pic_8, R.drawable.pic_9, R.drawable.pic_10, R.drawable.pic_11, R.drawable.pic_12, R.drawable.pic_13, R.drawable.pic_14, R.drawable.pic_15 }; // Constructor public ImageAdapter(Context c){ mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return mThumbIds[position]; } public long getItemId(int position) { return 0; } public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView = new ImageView(mContext); imageView.setImageResource(mThumbIds[position]); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setLayoutParams(new GridView.LayoutParams(70, 70)); return imageView; } } FullImageActivity Intent i = getIntent(); int position = i.getExtras().getInt("id"); ImageAdapter imageAdapter = new ImageAdapter(this); ImageView imageView = (ImageView) findViewById(R.id.full_image_view); imageView.setImageResource(imageAdapter.mThumbIds[position]);

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  • iPhone app with tab bar and navigation bar as peers

    - by Mac
    I'm trying to write an application that uses a navigation bar and tab bar in what (I'm gathering) is an unusual manner. Basically, I've got several "pages" ("home", "settings", etc) that each have their own tab. I'd also like to have it so that the "home" page is the root view of the navigation bar, and the other pages are the second-level views of the navigation bar. That is, I should be able to navigate to any page by clicking the appropriate tab bar item, and should be able to navigate to the home page from any other page by clicking the navigation bar's back button. Currently, I have a UINavigationBar (through a UINavigationController) and a UITabBar (through a UITabController) as children of a UIView. The various pages' view controllers are set as the tab controller's viewControllers property, and the home page's controller is also set as the navigation controller's root view. Each page view's tag is set to its index in the tab control. I have the following logic in the tab controller's didSelectViewController delegate method: - (void) tabBarController:(UITabBarController*) tabBarController didSelectViewController:(UIViewController*) viewController { if ([navController.viewControllers count] > 1) [navController popViewControllerAnimated:NO]; [navController pushViewController:viewController animated:YES]; } Also, in the navigation controller's didShowViewController delegate method, I have the following code: - (void) navigationController:(UINavigationController *) navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated { tabController.selectedIndex = viewController.view.tag; } The problem that's occurring is that when I run this, the navigation bar, tab bar and home page all display ok, but the tab bar will not respond to input - I cannot select a different tab. I gather it's more usual to have the tab bar as the child of the navigation control, or vice versa. This doesn't seem to fit my approach, because I don't want to have to individually create the subordinate control each time a change occurs in the parent control - eg: recreate tab bar each time the navigation bar changes. Does anyone have suggestions as to what's wrong and how to fix it? I'm probably missing something obvious, but whatever it is I can't seem to find it. Thanks! EDIT: I'm guessing it has something to do with both controller's trying to have ownership of the page controller, but I can't for the life of me figure out a way around it.

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  • WPF ListView's GridView item expansion

    - by NT_
    Is it possible for a WPF ListView that uses a GridView view (ListView.View property) to have one of its items 'expanded' i.e. create some control underneath the item. I cannot simply add another item as it will assume the GridView item template, i.e. appear with columns rather than being a single usable area. This is how my list view currently looks like, it just has two columns: <ListView x:Name="SomeName" Style="{DynamicResource NormalListView}" > <ListView.View> <GridView ColumnHeaderContainerStyle="{DynamicResource NormalListViewHeader}"> <GridViewColumn Width="140" x:Name="Gvc_Name"> <GridViewColumn.CellTemplate> <DataTemplate> <Border Style="{DynamicResource ListViewCellSeparatorBorder}" > <StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <TextBlock Text="{Binding Path=Name}" FontWeight="Bold" HorizontalAlignment="Left" /> <TextBlock Text="{Binding Path=Type}" HorizontalAlignment="Left" /> </StackPanel> </Border> </DataTemplate> </GridViewColumn.CellTemplate> <Border Style="{DynamicResource ListViewHeaderBorderContainer}"> <TextBlock Style="{DynamicResource ListViewHeaderText}" Text="Name"/> </Border> </GridViewColumn> <GridViewColumn Width="120" x:Name="Gvc_Timestamp"> <GridViewColumn.CellTemplate> <DataTemplate> <Border Style="{DynamicResource ListViewCellSeparatorBorder}"> <StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <TextBlock Text="{Binding Path=TimestampDate}" HorizontalAlignment="Center" /> <TextBlock Text="{Binding Path=TimestampTime}" FontWeight="Bold" HorizontalAlignment="Center" /> </StackPanel> </Border> </DataTemplate> </GridViewColumn.CellTemplate> <Border Style="{DynamicResource ListViewHeaderBorderContainer}"> <TextBlock Style="{DynamicResource ListViewHeaderText}" Text="Processed"/> </Border> </GridViewColumn> </GridView> </ListView.View> </ListView> Many thanks!

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  • .NET MVC Ajax Form - How do you hide it?

    - by Tommy
    Ok, everything is 'functionally' working with what I am attempting to accomplish and once again, I am sure this is something dumb, but I cannot figure out how to do this one thing. I have an edit form for an entity, lets say a car. This 'car' can have 0 - many passengers. So on my edit form, I have all the fields for the car, then a list view showing each passenger (partial). I also have a 'add new passenger' button that will render a new partial view that allows you to enter a passenger. This has a cancel link and an add button to submit an Ajax form. When you add a passenger, the passenger is automatically added to the list, but I need the enter passenger form to go away. I have tried using the onSuccess and onComplete functions to hide the div that the form is in, but both render just the partial view HTML elements (white screen, text) and not the partialView in the context of the entire page. Sources: 1) Main Edit View <script type="text/javascript"> Function hideForm(){ document.getElementById('newPassenger').style.display = 'none'; } </script> <h2>Edit</h2> <%-- The following line works around an ASP.NET compiler warning --%> <%= ""%> <%Html.RenderPartial("EditCar", Model)%> <h2>Passengers for this car</h2> <%=Ajax.ActionLink("Add New Passenger", "AddPassenger", New With {.ID = Model.carID}, New AjaxOptions With {.UpdateTargetId = "newPassenger", .InsertionMode = InsertionMode.Replace})%> <div id="newPassenger"></div> <div id="passengerList"> <%Html.RenderPartial("passengerList", Model.Passengers)%> </div> <div> <%= Html.ActionLink("Back to List", "Index") %> </div> 2) AddPassenger View. The cancel link below is an action that returns nothing, thus removing the information in the div. <% Using Ajax.BeginForm("AddPassengerToCar", New With {.id = ViewData("carID")}, New AjaxOptions With {.UpdateTargetId = "passengerList", .InsertionMode = InsertionMode.Replace})%> <%=Html.DropDownList("Passengers")%> <input type="submit" value="Add" /> <%=Ajax.ActionLink("Cancel", "CancelAddControl", _ New AjaxOptions With {.UpdateTargetId = "newPassenger", .InsertionMode = InsertionMode.Replace})%><% end using %>

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  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

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