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  • ASMX Web Services with SOAP Extension

    - by digitall
    I am in the process of setting up a web service for an external client to connect to my client's application and update some information. I went the ASMX route (the rest of the application runs on WCF) because I knew the external client could be very difficult to deal with and I was trying to keep everything as simple as possible. They also aren't a .Net shop which makes things worse. After getting the service setup for them I provided the ASMX URL for them to see how to format the SOAP headers/message content. They have since come back and told me their tool is unable to send them in the format required by .Net and I can either come up with a different way to accept messages or we have to go with FTP. Based on this I have been researching how to intercept their message, reformat it the way my service requires it (which means adding two lines), and then let it process. This path led me to SOAP Extensions which I have been trying to work with but can't seem to figure out. When I have my sample application call the web service from the generated code Add Web Reference provides everything works great until I add in my extension. All it currently does is override ChainStream setting an internal stream equal to the one being passed in and returning a new stream, like this: private Stream newStream = null; private Stream oldStream = null; public override Stream ChainStream(Stream stream) { this.oldStream = stream; this.newStream = new MemoryStream(); return newStream; } I also override ProcessMessage and in it take the contents of oldStream and set newStream equal to that and then write to a different stream with an XmlWriter. I take that new stream and using a StreamReader read it into a string, with the end goal being manipulating it here and setting newStream (which is being used by ChainStream) equal to the contents of this. Here is that piece: public override void ProcessMessage(SoapMessage message) { switch (message.Stage) { case SoapMessageStage.BeforeDeserialize: this.Process(); break; default: break; } } private void Process() { this.newStream.Position = 0L; XmlTextReader reader = new XmlTextReader(this.oldStream); MemoryStream outStream = new MemoryStream(); using (XmlWriter writer = XmlWriter.Create(outStream)) { do { writer.WriteNode(reader, true); } while (reader.Read()); writer.Flush(); } outStream.Seek(0, SeekOrigin.Begin); StreamReader streamReader = new StreamReader(outStream); string message = streamReader.ReadToEnd(); newStream = outStream; newStream.Seek(0, SeekOrigin.Begin); streamReader.Close(); } By running this, which seems to me like it would be fine, my test application gets a 400 Bad Request back from the service. If I either don't use the extension or I don't do anything in ProcessMessage everything seems fine. Any suggestions to this? As a side note, once I get this working with the generated code from the WSDL I will be moving to a WebRequest to try sending the message to the service. Currently that bombs out with a 415 Unsupported Media Type response. I'm trying to keep this post to one question but if anyone has any tips with using a WebRequest to connect to an ASMX service it would be much appreciated!

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  • Why does my performance increase when touching the screen?

    - by Smills
    For some reason my FPS jumps up considerably when I move my mouse around on the screen (on the emulator) while holding the left mouse button. Normally my game is very laggy, but if I touch the screen (and as long as I am moving the mouse around while touching) it goes perfectly smooth. I have tried sleeping for 20ms in the onTouchEvent, but it doesn't appear to make any difference. Here is the code I use in my onTouchEvent: // events when touching the screen public boolean onTouchEvent(MotionEvent event) { int eventaction = event.getAction(); touchX=event.getX(); touchY=event.getY(); switch (eventaction) { case MotionEvent.ACTION_DOWN: { touch=true; } break; case MotionEvent.ACTION_MOVE: { } break; case MotionEvent.ACTION_UP: { touch=false; } break; } /*try { AscentThread.sleep(20); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ return true; } In the logcat log, FPS is the current fps (average of the last 20 frames), touch is whether or not the screen is being touched (from onTouchEvent). What on earth is going on? Has anyone else had this odd behaviour before? Logcat log: 12-21 19:43:26.154: INFO/myActivity(786): FPS: 31.686569159606414 Touch: false 12-21 19:43:27.624: INFO/myActivity(786): FPS: 19.46310293212206 Touch: false 12-21 19:43:29.104: INFO/myActivity(786): FPS: 18.801202175690467 Touch: false 12-21 19:43:30.514: INFO/myActivity(786): FPS: 21.118295877408478 Touch: false 12-21 19:43:31.985: INFO/myActivity(786): FPS: 19.117397812958878 Touch: false 12-21 19:43:33.534: INFO/myActivity(786): FPS: 15.572571858239263 Touch: false 12-21 19:43:34.934: INFO/myActivity(786): FPS: 20.584119901503506 Touch: false 12-21 19:43:36.404: INFO/myActivity(786): FPS: 18.888025905454207 Touch: false 12-21 19:43:37.814: INFO/myActivity(786): FPS: 22.35722329083629 Touch: false 12-21 19:43:39.353: INFO/myActivity(786): FPS: 15.73604859775362 Touch: false 12-21 19:43:40.763: INFO/myActivity(786): FPS: 20.912449882754633 Touch: false 12-21 19:43:42.233: INFO/myActivity(786): FPS: 18.785278388997718 Touch: false 12-21 19:43:43.634: INFO/myActivity(786): FPS: 20.1357397209596 Touch: false 12-21 19:43:45.043: INFO/myActivity(786): FPS: 21.961138432007957 Touch: false 12-21 19:43:46.453: INFO/myActivity(786): FPS: 22.167196852834273 Touch: false 12-21 19:43:47.854: INFO/myActivity(786): FPS: 22.207318228024274 Touch: false 12-21 19:43:49.264: INFO/myActivity(786): FPS: 22.36980559230175 Touch: false 12-21 19:43:50.604: INFO/myActivity(786): FPS: 23.587638823252547 Touch: false 12-21 19:43:52.073: INFO/myActivity(786): FPS: 19.233902040593076 Touch: false 12-21 19:43:53.624: INFO/myActivity(786): FPS: 15.542190150440987 Touch: false 12-21 19:43:55.034: INFO/myActivity(786): FPS: 20.82290063974675 Touch: false 12-21 19:43:56.436: INFO/myActivity(786): FPS: 21.975282007207717 Touch: false 12-21 19:43:57.914: INFO/myActivity(786): FPS: 18.786927284103687 Touch: false 12-21 19:43:59.393: INFO/myActivity(786): FPS: 18.96879004217992 Touch: false 12-21 19:44:00.625: INFO/myActivity(786): FPS: 28.367566618064878 Touch: false 12-21 19:44:02.113: INFO/myActivity(786): FPS: 19.04441528684418 Touch: false 12-21 19:44:03.585: INFO/myActivity(786): FPS: 18.807837511809065 Touch: false 12-21 19:44:04.993: INFO/myActivity(786): FPS: 21.134330284993418 Touch: false 12-21 19:44:06.275: INFO/myActivity(786): FPS: 27.209688764079907 Touch: false 12-21 19:44:07.753: INFO/myActivity(786): FPS: 19.055894653261653 Touch: false 12-21 19:44:09.163: INFO/myActivity(786): FPS: 22.05422794901088 Touch: false 12-21 19:44:10.644: INFO/myActivity(786): FPS: 18.6956805300596 Touch: false 12-21 19:44:12.124: INFO/myActivity(786): FPS: 17.434180581311054 Touch: false 12-21 19:44:13.594: INFO/myActivity(786): FPS: 18.71932038510891 Touch: false 12-21 19:44:14.504: INFO/myActivity(786): FPS: 40.94571503868066 Touch: true 12-21 19:44:14.924: INFO/myActivity(786): FPS: 57.061200121138576 Touch: true 12-21 19:44:15.364: INFO/myActivity(786): FPS: 62.54377946377936 Touch: true 12-21 19:44:15.764: INFO/myActivity(786): FPS: 64.05005071818726 Touch: true 12-21 19:44:16.384: INFO/myActivity(786): FPS: 50.912951172948155 Touch: true 12-21 19:44:16.874: INFO/myActivity(786): FPS: 55.31242053078078 Touch: true 12-21 19:44:17.364: INFO/myActivity(786): FPS: 59.31625410615102 Touch: true 12-21 19:44:18.413: INFO/myActivity(786): FPS: 36.63504170925923 Touch: false 12-21 19:44:19.885: INFO/myActivity(786): FPS: 18.099130467755923 Touch: false 12-21 19:44:21.363: INFO/myActivity(786): FPS: 18.458978222946566 Touch: false 12-21 19:44:22.683: INFO/myActivity(786): FPS: 25.582179409330823 Touch: true 12-21 19:44:23.044: INFO/myActivity(786): FPS: 60.99865521942455 Touch: true 12-21 19:44:23.403: INFO/myActivity(786): FPS: 74.17873975470984 Touch: true 12-21 19:44:23.763: INFO/myActivity(786): FPS: 64.25663040460714 Touch: true 12-21 19:44:24.113: INFO/myActivity(786): FPS: 62.47483457826921 Touch: true 12-21 19:44:24.473: INFO/myActivity(786): FPS: 65.27969529547072 Touch: true 12-21 19:44:24.825: INFO/myActivity(786): FPS: 67.84743115273311 Touch: true 12-21 19:44:25.173: INFO/myActivity(786): FPS: 73.50854551357706 Touch: true 12-21 19:44:25.523: INFO/myActivity(786): FPS: 70.46432534585368 Touch: true 12-21 19:44:25.873: INFO/myActivity(786): FPS: 69.04076953445896 Touch: true

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  • Missing audio and problems playing FLV video converted from 720p .mov file with FFMPEG

    - by undefined
    I have some .mov video files recorded from a JVC GC-FM1 HD video camera in 720p mode. I have FFMPEG running on a Linux box that I upload files to and have them encoded into FLV format. The video appears to be encoding ok but there is no audio in the resulting FLV file and when I play it back in Flash Player in a browser or on Adobe Media Player, the video pauses at the start. It appears that Adobe Media Player waits for the progress bar to reach the end of the video before starting the playback - i.e. the video will load, the picture pauses, the progress bar seeks to the end as if the video was playing then when it reaches the end the video picture starts. There is no audio on the video. I am noticing this in the video player I have built with Flash 8 using an FLVPlayback component and attached seekBar. The seek bar will start moving as if the video is playing but the picture remains paused. Here are some outputs from my FFMPEG log and the command I am using to encode the video - my FFMPEG command called from PHP - $cmd = 'ffmpeg -i ' . $sourcelocation.$filename.".".$fileext . ' -ab 96k -b 700k -ar 44100 -s ' . $target['width'] . 'x' . $target['height'] . ' -ac 1 -acodec libfaac ' . $destlocation.$filename.$ext_trans .' 2>&1'; and here is the output from my error log - FFmpeg version UNKNOWN, Copyright (c) 2000-2010 Fabrice Bellard, et al. built on Jan 22 2010 11:31:03 with gcc 4.1.2 20070925 (Red Hat 4.1.2-33) configuration: --prefix=/usr --enable-static --enable-shared --enable-gpl --enable-nonfree --enable-postproc --enable-avfilter --enable-avfilter-lavf --enable-libfaac --enable-libfaad --enable-libfaadbin --enable-libgsm --enable-libmp3lame --enable-libvorbis --enable-libx264 libavutil 50. 7. 0 / 50. 7. 0 libavcodec 52.48. 0 / 52.48. 0 libavformat 52.47. 0 / 52.47. 0 libavdevice 52. 2. 0 / 52. 2. 0 libavfilter 1.17. 0 / 1.17. 0 libswscale 0. 9. 0 / 0. 9. 0 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) -> 59.94 (60000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'uploads/video/60974_v1.mov': Metadata: major_brand : qt minor_version : 0 compatible_brands: qt comment : JVC GC-FM1 comment-eng : JVC GC-FM1 Duration: 00:00:30.41, start: 0.000000, bitrate: 4158 kb/s Stream #0.0(eng): Video: h264, yuv420p, 640x480 [PAR 1:1 DAR 4:3], 4017 kb/s, 59.94 fps, 59.94 tbr, 90k tbn, 119.88 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Output #0, rawvideo, to 'uploads/video/60974_v1.jpg': Stream #0.0(eng): Video: mjpeg, yuvj420p, 320x240 [PAR 1:1 DAR 4:3], q=2-31, 200 kb/s, 90k tbn, 59.94 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 frame= 1 fps= 0 q=3.8 Lsize= 15kB time=0.02 bitrate=7271.4kbits/s dup=482 drop=0 video:15kB audio:0kB global headers:0kB muxing overhead 0.000000% Which are the important errors here - B picture before any references, skipping? decode_slice_header error? no frame? or Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) - 59.94 (60000/1001) Any advice welcome, thanks

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  • Modern Java alternatives

    - by Ralph
    I'm not sure if stackoverflow is the best forum for this discussion. I have been a Java developer for 14 years and have written an enterprise-level (~500,000 line) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for the stackoverflow readerships' opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. If anyone has a suggestion for another JVM-based language that can be used for enterprise level development, please list it. Also, it is not my intent to start a flame war. Thanks, Ralph

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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  • Create an Alias Directory inside a Virtual Host

    - by Praveen Kumar
    First, let me say, I asked this question in StackOverflow, and thought I could get more replies here. I checked here, here, here, here, here, and here before asking this question. I guess my search skills are weak. I am using the WampServer version 2.2e. I have a need like, I need a virtual path inside a virtual host. Let me say the two hosts that I have. Primary Virtual Host (Localhost) NameVirtualHost *:80 <VirtualHost *:80> ServerName localhost DocumentRoot "C:/Wamp/www" </VirtualHost> My Apps Virtual Hosts <VirtualHost *:80> ServerName apps.ptrl DocumentRoot "C:/Wamp/vhosts/ptrl/apps" ErrorLog "logs/apps-ptrl-error.log" CustomLog "logs/apps-ptrl-access.log" common <Directory "C:/Wamp/vhosts/ptrl/apps"> allow from all order allow,deny AllowOverride All </Directory> DirectoryIndex index.html index.htm index.php </VirtualHost> My Blog Virtual Host <VirtualHost *:80> ServerName blog.praveen-kumar.ptrl DocumentRoot "C:/Wamp/vhosts/ptrl/praveen-kumar/blog" ErrorLog "logs/praveen-kumar-ptrl-error.log" CustomLog "logs/praveen-kumar-ptrl-access.log" common <Directory "C:/Wamp/vhosts/ptrl/praveen-kumar/blog"> allow from all order allow,deny AllowOverride All </Directory> DirectoryIndex index.html index.htm index.php </VirtualHost> My requirement now is to have http://apps.ptrl/blog/ and http://blog.praveen-kumar.ptrl/ should be the same directory. One thing I thought of is, moving the blog folder inside the apps folder, but it is connected with Git and other stuffs are there, so it is not possible to move the folder. So, I thought of creating an alias to the VirtualHost in this way: <VirtualHost *:80> ServerName apps.ptrl DocumentRoot "C:/Wamp/vhosts/ptrl/apps" ErrorLog "logs/apps-ptrl-error.log" CustomLog "logs/apps-ptrl-access.log" common <Directory "C:/Wamp/vhosts/ptrl/apps"> allow from all order allow,deny AllowOverride All </Directory> DirectoryIndex index.html index.htm index.php # The alias to the blog! Alias /blog "C:/Wamp/vhosts/ptrl/praveen-kumar/blog" <Directory "C:/Wamp/vhosts/ptrl/praveen-kumar/blog"> allow from all order allow,deny AllowOverride All </Directory> </VirtualHost> But when I tried to access http://apps.ptrl/blog, I am getting an Error 403 Forbidden page. Am I doing the right thing? If you need to look at the access log, and error log, they are here: # Access Log 127.0.0.1 - - [14/Oct/2012:09:53:11 +0530] "GET /blog HTTP/1.1" 403 206 127.0.0.1 - - [14/Oct/2012:09:53:11 +0530] "GET /favicon.ico HTTP/1.1" 404 209 127.0.0.1 - - [14/Oct/2012:09:53:53 +0530] "GET / HTTP/1.1" 200 6935 127.0.0.1 - - [14/Oct/2012:09:53:53 +0530] "GET /app/blog/thumb.png HTTP/1.1" 404 216 # Error Log [Sun Oct 14 09:53:11 2012] [error] [client 127.0.0.1] client denied by server configuration: C:/Wamp/vhosts/ptrl/praveen-kumar/blog [Sun Oct 14 09:53:11 2012] [error] [client 127.0.0.1] File does not exist: C:/Wamp/vhosts/ptrl/apps/favicon.ico [Sun Oct 14 09:53:53 2012] [error] [client 127.0.0.1] File does not exist: C:/Wamp/vhosts/ptrl/apps/app/blog, referer: http://apps.ptrl/ Waiting eagerly for some help. I am ready to provide more info, if needed. Update #1: Changed VirtualHosts: <VirtualHost *:80> ServerName apps.ptrl DocumentRoot "C:/Wamp/vhosts/ptrl/apps" ErrorLog "logs/apps-ptrl-error.log" CustomLog "logs/apps-ptrl-access.log" common # The alias to the blog! Alias /blog "C:/Wamp/vhosts/ptrl/praveen-kumar/blog" <Directory "C:/Wamp/vhosts/ptrl/praveen-kumar/blog"> allow from all order allow,deny AllowOverride All </Directory> <Directory "C:/Wamp/vhosts/ptrl/apps"> allow from all order allow,deny AllowOverride All </Directory> DirectoryIndex index.html index.htm index.php </VirtualHost> The issue now: I am able to access the site. The physical links are working now. i.e., I am able to open http://apps.ptrl/blog/index.php but not http://apps.ptrl/blog/view-1.ptf, which gets translated to http://apps.ptrl/blog/index.php?page=view&id=1. Any solutions?

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  • Code that Worked with MultiView fails with Wizard ASP.NET

    - by davemackey
    I originally created a process that occurred by transitioning between views in a multiview and it worked fine. Now, I've moved this same code into a ASP.NET Wizard and it keeps throwing an error at the second step. The error is: Method 'System.Object AndObject(System.Object, System.Object)' has no supported translation to SQL. Any ideas why this would occur when moving the code into the wizard? I'm sure its something stupid, but I've checked over the code 3-4 times now and it appears identical operationally. Here is the code: ' Make sure we have the LDAP portion of the .NET Framework available. Imports System.DirectoryServices ' Allows us to interface with LDAP. Imports System.Data.Linq.SqlClient ' Allows us to use LINQ SQL Methods. Partial Public Class buildit Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load ' ******* Grab the LDAP info. for current user. Dim ID As FormsIdentity = DirectCast(User.Identity, FormsIdentity) Dim ticket As FormsAuthenticationTicket = ID.Ticket Dim adDirectory As New DirectoryEntry("LDAP://OU=[info],DC=[info],DC=[info],DC=[info]") ' We need to strip off @email.address from the ticket name, so we'll use substring to grab the first ' five characters. Dim adTicketID As String = ticket.Name.Substring(0, 5) Dim adEmployeeID As String adEmployeeID = adDirectory.Children.Find("CN=" & adTicketID).Properties("employeeID").Value ' ******* Lets make sure they have signed the housing contract and the community covenant. Dim dbContractSigs As New pcRoomOccupantsDataContext Dim pcContractSigs = From p In dbContractSigs.webContractSigs _ Where p.people_id = adEmployeeID _ Select p.res_contract, p.comm_life If pcContractSigs.Count.Equals(0) Then Response.Redirect("signcontract.aspx") Else Dim cs As String = pcContractSigs.First.res_contract.ToString Dim cos As String = pcContractSigs.First.comm_life.ToString If cs = "Y" And cos = "Y" Then ' We don't need to do anything. ' We use the else statement b/c there are multiple conditions that could occur besides "N" ' that would cause us to redirect to the signature page, whereas there is only one valid response - "Y". Else ' Redirect the individual to our contracts page. Response.Redirect("signcontract.aspx") End If End If ' ******* Now lets find out what gender that individual is. Dim dbIndividual As New pcPeopleDataContext Dim pcIndividual = From p In dbIndividual.PEOPLEs _ Join d In dbIndividual.DEMOGRAPHICs On p.PEOPLE_CODE_ID Equals d.PEOPLE_CODE_ID _ Where p.PEOPLE_ID = adEmployeeID _ Select p, d ' Make a session variable that will carry with the user throughout the session delineating gender. Session("sgender") = pcIndividual.First.d.GENDER.ToString ' Debug Code. ' Put a stop at end sub to get these values. ' Response.Write(adEmployeeID) End Sub Sub LinqDataSource1_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' Lets get a list of the dorms that are available for user's gender. Dim pcDorms As New pcDormsDataContext Dim selectedDorms = (From sd In pcDorms.PBU_WEB_DORMs _ Where IIf(Session("sgender").ToString = "M", sd.description = "Male", sd.description = "Female") _ Select sd.dorm_building).Distinct() e.Result = selectedDorms End Sub Public Sub Button_ItemCommand(ByVal Sender As Object, ByVal e As RepeaterCommandEventArgs) ' ******** Lets pass on the results of our query in LinqDataSource1_Selecting. Session("sdorm") = RTrim(e.CommandName) ' ******** Debug code. ' Response.Write(sDorm) End Sub Sub LinqDataSource2_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' ******** Get a list of rooms available in the dorm for user's gender. Dim pcDorms As New pcDormsDataContext Dim selectedDorm = (From sd In pcDorms.PBU_WEB_DORMs _ Where IIf(Session("sgender").ToString = "M", sd.description = "Male", sd.description = "Female") _ And sd.dorm_building = CStr(Session("sdorm")) _ Select sd.dorm_room) e.Result = selectedDorm End Sub Public Sub Button2_ItemCommand(ByVal Sender As Object, ByVal e As RepeaterCommandEventArgs) ' ******** Lets pass on the results of our query in LinqDataSource2_Selecting. Session("sroom") = RTrim(e.CommandName) End Sub Sub LinqDataSource3_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' ******** Grabs the individuals currently listed as residing in this room and displays them. Note the use of SqlMethods.Like ' for dorm_building, this is due to legacy issues where dorms sometimes have leading or trailing blank spaces. We could have ' also used Trim. Dim pcOccupants As New pcRoomOccupantsDataContext Dim roomOccupants = (From ro In pcOccupants.webResidents _ Where SqlMethods.Like(ro.dorm_building, "%" & CStr(Session("sdorm")) & "%") _ And ro.dorm_room = CStr(Session("sroom")) _ Select ro.person_name) e.Result = roomOccupants ' ******** Debug code. 'Response.Write(CStr(Session("sdorm"))) 'Response.Write(CStr(Session("sroom"))) End Sub Protected Sub Button4_Click(ByVal sender As Object, ByVal e As EventArgs) Handles Button4.Click ' ******** Reserve the room for a student. End Sub End Class

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  • BitBlt ignores CAPTUREBLT and seems to always capture a cached copy of the target...

    - by Jake Petroules
    I am trying to capture screenshots using the BitBlt function. However, every single time I capture a screenshot, the non-client area NEVER changes no matter what I do. It's as if it's getting some cached copy of it. The client area is captured correctly. If I close and then re-open the window, and take a screenshot, the non-client area will be captured as it is. Any subsequent captures after moving/resizing the window have no effect on the captured screenshot. Again, the client area will be correct. Furthermore, the CAPTUREBLT flag seems to do absolutely nothing at all. I notice no change with or without it. Here is my capture code: QPixmap WindowManagerUtils::grabWindow(WId windowId, GrabWindowFlags flags, int x, int y, int w, int h) { RECT r; switch (flags) { case WindowManagerUtils::GrabWindowRect: GetWindowRect(windowId, &r); break; case WindowManagerUtils::GrabClientRect: GetClientRect(windowId, &r); break; case WindowManagerUtils::GrabScreenWindow: GetWindowRect(windowId, &r); return QPixmap::grabWindow(QApplication::desktop()->winId(), r.left, r.top, r.right - r.left, r.bottom - r.top); case WindowManagerUtils::GrabScreenClient: GetClientRect(windowId, &r); return QPixmap::grabWindow(QApplication::desktop()->winId(), r.left, r.top, r.right - r.left, r.bottom - r.top); default: return QPixmap(); } if (w < 0) { w = r.right - r.left; } if (h < 0) { h = r.bottom - r.top; } #ifdef Q_WS_WINCE_WM if (qt_wince_is_pocket_pc()) { QWidget *widget = QWidget::find(winId); if (qobject_cast<QDesktopWidget*>(widget)) { RECT rect = {0,0,0,0}; AdjustWindowRectEx(&rect, WS_BORDER | WS_CAPTION, FALSE, 0); int magicNumber = qt_wince_is_high_dpi() ? 4 : 2; y += rect.top - magicNumber; } } #endif // Before we start creating objects, let's make CERTAIN of the following so we don't have a mess Q_ASSERT(flags == WindowManagerUtils::GrabWindowRect || flags == WindowManagerUtils::GrabClientRect); // Create and setup bitmap HDC display_dc = NULL; if (flags == WindowManagerUtils::GrabWindowRect) { display_dc = GetWindowDC(NULL); } else if (flags == WindowManagerUtils::GrabClientRect) { display_dc = GetDC(NULL); } HDC bitmap_dc = CreateCompatibleDC(display_dc); HBITMAP bitmap = CreateCompatibleBitmap(display_dc, w, h); HGDIOBJ null_bitmap = SelectObject(bitmap_dc, bitmap); // copy data HDC window_dc = NULL; if (flags == WindowManagerUtils::GrabWindowRect) { window_dc = GetWindowDC(windowId); } else if (flags == WindowManagerUtils::GrabClientRect) { window_dc = GetDC(windowId); } DWORD ropFlags = SRCCOPY; #ifndef Q_WS_WINCE ropFlags = ropFlags | CAPTUREBLT; #endif BitBlt(bitmap_dc, 0, 0, w, h, window_dc, x, y, ropFlags); // clean up all but bitmap ReleaseDC(windowId, window_dc); SelectObject(bitmap_dc, null_bitmap); DeleteDC(bitmap_dc); QPixmap pixmap = QPixmap::fromWinHBITMAP(bitmap); DeleteObject(bitmap); ReleaseDC(NULL, display_dc); return pixmap; } Most of this code comes from Qt's QWidget::grabWindow function, as I wanted to make some changes so it'd be more flexible. Qt's documentation states that: The grabWindow() function grabs pixels from the screen, not from the window, i.e. if there is another window partially or entirely over the one you grab, you get pixels from the overlying window, too. However, I experience the exact opposite... regardless of the CAPTUREBLT flag. I've tried everything I can think of... nothing works. Any ideas?

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  • I'm trying to run some PHP scripts as CLI instead of over HTTP. How do I make them play nice?

    - by gnfti
    Hi everyone. I'm using some PHP scripts from FeedForAll to join together RSS feeds (RSSmesh) and display them as HTML (RSS2HTML). Because I intend to run these scripts fairly intensively and don't want the resulting HTTP requests and bandwidth to count towards my hosting quota, I am in the process of moving to running them on the web host's server in an umbrella PHP "batch" script, and call this script via cron (this is a Linux server, by the way). Here's a (working) sample request over HTTP: http://www.mydomain.com/a/rss2htmlcore/rss2html2.php?XMLFILE=http://www.mydomain.com/a/myapp/xmlcache/feed.xml&TEMPLATE=template.html This will produce the desired HTML output. An example of how I want this to work on the command line: /srv/customers/mycustomer#/mydomain.com/www/a/rss2htmlcore/rss2html2-cli.php /srv/customers/mycustomer#/mydomain.com/www/a/myapp/xmlcache/feed.xml /srv/customers/mycustomer#/mydomain.com/www/a/template.html This is with the correct shebang line added to "rss2html2-cli.php". I could just as well specify the executable ("/usr/local/bin/php") in the request, I doubt it makes a difference because I am able to run another script (that I wrote myself) either way without problems. Now, RSS2HTML and RSSmesh are different in that, for starters, they include secondary files -- for example, both include an XML parser script -- and I suspect that this is where I am getting a bit in over my head. Right now I'm calling exec() from the "umbrella" batch script, like so: exec("/srv/customers/mycustomer#/mydomain.com/www/a/rss2htmlcore/rss2html2-cli.php /srv/customers/mycustomer#/mydomain.com/www/a/myapp/xmlcache/feed.xml /srv/customers/mycustomer#/mydomain.com/www/a/template.html", $output) But no output is being produced. What's the best way to go about this and what "gotchas" should I keep in mind? Is exec() the right way to approach this? It works fine for the other (simple) script but that writes its own output. For this I want to get the output and write it to a file from within the umbrella script if possible. I've also tried output buffering but to no avail. Do I need to pay attention to anything specific with regard to the includes? Right now they're specified in the scripts as include_once("FeedForAll_XMLParser.inc.php"); and the specified files are indeed in the same folder. Further info: -This is a Linux server. -I have no direct access to the shell, so I can't test things directly on a command line, everything is via crontab. -I will admit that support for the FeedForAll scripts leaves a lot to be desired, but I'd like to keep using their scripts if at all possible, if only because I know them and have been using them for a while. I have looked into Simplepie, but the FFA scripts do some things that I've seen no obvious solutions for with Simplepie, like limiting the number of items per individual feed (RSSmesh) or limiting the description length (RSS2HTML). -Yahoo! Pipes is out, they cache their data for too long for my application. Should you want to take a look at the code, here are the scripts as txt files. RSS2HTML2 and RSSmesh are the FeedForAll scripts, FeedForAll_XMLParser... is the included parser. Note that I have not yet amended these to handle $argv etc. I have however in "scraper-universal-rss-cli", which works fine with CLI. If anyone has any thoughts to share on this it would be very much appreciated. Thank you in advance.

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  • How to disable Mac OS X from using swap when there still is "Inactive" memory?

    - by Motin
    A common phenomena in my day to day usage (and several other's according to various posts throughout the internet) of OS X, the system seems to become slow whenever there is no more "Free" memory available. Supposedly, this is due to swapping, since heavy disk activity is apparent and that vm_stat reports many pageouts. (Correct me from wrong) However, the amount of "Inactive" ram is typically around 12.5%-25% of all available memory (^1.) when swapping starts/occurs/ends. According to http://support.apple.com/kb/ht1342 : Inactive memory This information in memory is not actively being used, but was recently used. For example, if you've been using Mail and then quit it, the RAM that Mail was using is marked as Inactive memory. This Inactive memory is available for use by another application, just like Free memory. However, if you open Mail before its Inactive memory is used by a different application, Mail will open quicker because its Inactive memory is converted to Active memory, instead of loading Mail from the slower hard disk. And according to http://developer.apple.com/library/mac/#documentation/Performance/Conceptual/ManagingMemory/Articles/AboutMemory.html : The inactive list contains pages that are currently resident in physical memory but have not been accessed recently. These pages contain valid data but may be released from memory at any time. So, basically: When a program has quit, it's memory becomes marked as Inactive and should be claimable at any time. Still, OS X will prefer to start swapping out memory to the Swap file instead of just claiming this memory, whenever the "Free" memory gets to low. Why? What is the advantage of this behavior over, say, instantly releasing Inactive memory and not even touch the swap file? Some sources (^2.) indicate that OS X would page out the "Inactive" memory to swap before releasing it, but that doesn't make sense now does it if the memory may be released from memory at any time? Swapping is expensive, releasing is cheap, right? Can this behavior be changed using some preference or known hack? (Preferably one that doesn't include disabling swap/dynamic_pager altogether and restarting...) I do appreciate the purge command, as well as the concept of Repairing disk permissions to force some Free memory, but those are ways to painfully force more Free memory than to actually fixing the swap/release decision logic... Btw a similar question was asked here: http://forums.macnn.com/90/mac-os-x/434650/why-does-os-x-swap-when/ and here: http://hintsforums.macworld.com/showthread.php?t=87688 but even though the OPs re-asked the core question, none of the replies addresses an answer to it... ^1. UPDATE 17-mar-2012 Since I first posted this question, I have gone from 4gb to 8gb of installed ram, and the problem remains. The amount of "Inactive" ram was 0.5gb-1.0gb before and is now typically around 1.0-2.0GB when swapping starts/occurs/ends, ie it seems that around 12.5%-25% of the ram is preserved as Inactive by osx kernel logic. ^2. For instance http://apple.stackexchange.com/questions/4288/what-does-it-mean-if-i-have-lots-of-inactive-memory-at-the-end-of-a-work-day : Once all your memory is used (free memory is 0), the OS will write out inactive memory to the swapfile to make more room in active memory. UPDATE 17-mar-2012 Here is a round-up of the methods that have been suggested to help so far: The purge command "Used to approximate initial boot conditions with a cold disk buffer cache for performance analysis. It does not affect anonymous memory that has been allocated through malloc, vm_allocate, etc". This is useful to prevent osx to swap-out the disk cache (which is ridiculous that osx actually does so in the first place), but with the downside that the disk cache is released, meaning that if the disk cache was not about to be swapped out, one would simply end up with a cold disk buffer cache, probably affecting performance negatively. The FreeMemory app and/or Repairing disk permissions to force some Free memory Doesn't help releasing any memory, only moving some gigabytes of memory contents from ram to the hd. In the end, this causes lots of swap-ins when I attempt to use the applications that were open while freeing memory, as a lot of its vm is now on swap. Speeding up swap-allocation using dynamicpagerwrapper Seems a good thing to do in order to speed up swap-usage, but does not address the problem of osx swapping in the first place while there is still inactive memory. Disabling swap by disabling dynamicpager and restarting This will force osx not to use swap to the price of the system hanging when all memory is used. Not a viable alternative... Disabling swap using a hacked dynamicpager Similar to disabling dynamicpager above, some excerpts from the comments to the blog post indicate that this is not a viable solution: "The Inactive Memory is high as usual". "when your system is running out of memory, the whole os hangs...", "if you consume the whole amount of memory of the mac, the machine will likely hang" To sum up, I am still unaware of a way of disabling Mac OS X from using swap when there still is "Inactive" memory. If it isn't possible, maybe at least there is an explanation somewhere of why osx prefers to swap out memory that may be released from memory at any time?

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  • error executing aapt, all of the sudden

    - by pjv
    I know there are a lot of these topics around but none seem to help in my case, nor describe it exactly. The best similar one is aapt not found under the right path. My problem is that I can be using Eclipse for a whole evening programming, compiling and using my device, and then suddenly I get "error executing aapt" for my current project and ofcourse R.java isn't (properly) generated anymore. I then restart Eclipse and everything goes away. I'm seeing this once a day on average however. I've recently switched to amd64 and installed the latest Android-2.3 SDK and matching tools. I know that there is now a platform-tools folder that has an aapt version that should work SDK version independently. At first I had added this directory to my PATH, as instructed on the SDK website. I've also tried not adding it to my path and making a link platforms/android-9/tools so that every SDK version might use it's own old copy. Needless to say, platform-tools/aapt is there and has the right permissions, and I have been able to execute it on the command-line at any time. When I do write a faulty xml file or sorts, and appropriately get an error, I see an extra line that says "aapt: /lib32/libz.so.1: no version information available". I'm running a recent Gentoo linux system. I have everything installed to support x86 on amd64, but have re-emerged emul-linux-x86-baselibs and zlib just to be sure. The problem persists. I do see some pages that spell horror over some zlib bugs, but I'm not sure if that's related. I realize I'm not on the reference Ubuntu platform, but surely the difference cannot be that great? It might very well be a bug in aapt or the tools itself. Why would it suddenly stop working? I also experience that the ids in R.java were incorrect, namely that simple findViewById() code would give ClassCastExceptions because of mixed ids the one time, and then work perfectly without any changes bu only a "clean project", in the aftermath of a failing aapt. Finally, I've run a few commands on aapt, that don't seem to add any extra information: #ldd aapt ./aapt: /lib32/libz.so.1: no version information available (required by ./aapt) linux-gate.so.1 => (0xffffe000) librt.so.1 => /lib32/librt.so.1 (0x4f864000) libpthread.so.0 => /lib32/libpthread.so.0 (0x4f849000) libz.so.1 => /lib32/libz.so.1 (0xf7707000) libstdc++.so.6 => /usr/lib/gcc/x86_64-pc-linux-gnu/4.4.4/32/libstdc++.so.6 (0x415e9000) libm.so.6 => /lib32/libm.so.6 (0x4f876000) libgcc_s.so.1 => /lib32/libgcc_s.so.1 (0x4fac6000) libc.so.6 => /lib32/libc.so.6 (0x4f5ed000) /lib/ld-linux.so.2 (0x4f5ca000) #file aapt aapt: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, not stripped Can anybody tell anything wrong with my configuration? Does it smell like a bug perhaps (otherwise let's report it (again))? Update 2010-01-06: I've gained some more knowledge. When I recently was trying to export a signed apk, I ran into another error message (full details from the Eclipse error view) regarding aapt I hadn't seen before. Note here too, that I can just restart Eclipse and can export apks again without problems, at least for a little while. I'm starting to think it is related to lack of memory on my system. The message "onvoldoende geheugen beschikbaar" means "insufficient memory available". I have also been seeing insufficient memory errors in DDMS when I'm dumping HPROF files. Here is the error log (shortened): !ENTRY com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.097 !MESSAGE Export Wizard Error !STACK 1 org.eclipse.core.runtime.CoreException: Failed to export application at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) ... 5 more Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... !SUBENTRY 1 com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.098 !MESSAGE Failed to export application !STACK 0 com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar

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  • Windows authentication - MVC 2 ASP.Net

    - by bergin
    Hi there Having real problems moving my app over to windows authentication. the sql error messages are to do with problems creating in the aspnetdb.mdf file. I'm wondering whether the connection string is at fault or other elements of the web.config I have windows authentication set in IIS. web.config: <?xml version="1.0"?> <!-- For more information on how to configure your ASP.NET application, please visit http://go.microsoft.com/fwlink/?LinkId=152368 --> <configuration> <connectionStrings> <add name="ApplicationServices" connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|ASPNETDB.MDF;User Instance=true" providerName="System.Data.SqlClient" /> <add name="orderbaseConnectionString" connectionString="Data Source=.\SQLEXPRESS;AttachDbFilename=|DataDirectory|\orderbase.mdf;Integrated Security=True;User Instance=True" providerName="System.Data.SqlClient" /> </connectionStrings> <system.web> <compilation debug="true" targetFramework="4.0"> <assemblies> <add assembly="System.Web.Abstractions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add assembly="System.Web.Routing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </assemblies> </compilation> <authentication mode="windows"> </authentication> <membership> <providers> <clear/> <add name="AspNetSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="/" /> </providers> </membership> <profile> <providers> <clear/> <add name="AspNetSqlProfileProvider" type="System.Web.Profile.SqlProfileProvider" connectionStringName="ApplicationServices" applicationName="/" /> </providers> </profile> <roleManager enabled="true"> <providers> <clear /> <add connectionStringName="ApplicationServices" applicationName="/" name="AspNetSqlRoleProvider" type="System.Web.Security.SqlRoleProvider" /> <add applicationName="/" name="AspNetWindowsTokenRoleProvider" type="System.Web.Security.WindowsTokenRoleProvider" /> </providers> </roleManager> <pages> <namespaces> <add namespace="System.Web.Mvc" /> <add namespace="System.Web.Mvc.Ajax" /> <add namespace="System.Web.Mvc.Html" /> <add namespace="System.Web.Routing" /> </namespaces> </pages> </system.web> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="System.Web.Mvc" publicKeyToken="31bf3856ad364e35" /> <bindingRedirect oldVersion="1.0.0.0" newVersion="2.0.0.0" /> </dependentAssembly> </assemblyBinding> </runtime> </configuration>

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  • Trouble on setting SSL certificates for Virtual Hosts using Apache\Phusion Passenger in localhost

    - by user502052
    I am using Ruby on Rails 3 and I would like to make to work HTTPS connections on localhost. I am using: Apache v2 + Phusion Passenger Mac OS + Snow Leopard v10.6.6 My Ruby on Rails installation use the Typhoeus gem (it is possible to use the Ruby net\http library but the result doesn't change) to make HTTP requests over HTTPS. I created self-signed ca.key, pjtname.crt and pjtname.key as detailed on the Apple website. Notice: Following instruction from the Apple website, on running the openssl req -new -key server.key -out server.csr command (see the link) at this point Common Name (eg, YOUR name) []: (this is the important one) I entered *pjtname.com so that is valid for all sub_domain of that site. In my Apache httpd.conf I have two virtual hosts configured in this way: # Secure (SSL/TLS) connections #Include /private/etc/apache2/extra/httpd-ssl.conf # # Note: The following must must be present to support # starting without SSL on platforms with no /dev/random equivalent # but a statically compiled-in mod_ssl. # <IfModule ssl_module> SSLRandomSeed startup builtin SSLRandomSeed connect builtin </IfModule> Include /private/etc/apache2/other/*.conf # Passenger configuration LoadModule passenger_module /Users/<my_user_name>/.rvm/gems/ruby-1.9.2-p136/gems/passenger-3.0.2/ext/apache2/mod_passenger.so PassengerRoot /Users/<my_user_name>/.rvm/gems/ruby-1.9.2-p136/gems/passenger-3.0.2 PassengerRuby /Users/<my_user_name>/.rvm/wrappers/ruby-1.9.2-p136/ruby # Go ahead and accept connections for these vhosts # from non-SNI clients SSLStrictSNIVHostCheck off # Ensure that Apache listens on port 443 Listen 443 # Listen for virtual host requests on all IP addresses NameVirtualHost *:80 NameVirtualHost *:443 # # PJTNAME.COM and subdomains SETTING # <VirtualHost *:443> # Because this virtual host is defined first, it will # be used as the default if the hostname is not received # in the SSL handshake, e.g. if the browser doesn't support # SNI. ServerName pjtname.com:443 DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public" ServerAdmin [email protected] ErrorLog "/private/var/log/apache2/error_log" TransferLog "/private/var/log/apache2/access_log" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public"> Order allow,deny Allow from all </Directory> # SSL Configuration SSLEngine on # Self Signed certificates # Server Certificate SSLCertificateFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.crt # Server Private Key SSLCertificateKeyFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.key # Server Intermediate Bundle SSLCertificateChainFile /private/etc/apache2/ssl/wildcard.certificate/ca.crt </VirtualHost> # HTTP Setting <VirtualHost *:80> ServerName pjtname.com DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public"> Order allow,deny Allow from all </Directory> </VirtualHost> <VirtualHost *:443> ServerName users.pjtname.com:443 DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public" ServerAdmin [email protected] ErrorLog "/private/var/log/apache2/error_log" TransferLog "/private/var/log/apache2/access_log" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public"> Order allow,deny Allow from all </Directory> # SSL Configuration SSLEngine on # Self Signed certificates # Server Certificate SSLCertificateFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.crt # Server Private Key SSLCertificateKeyFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.key # Server Intermediate Bundle SSLCertificateChainFile /private/etc/apache2/ssl/wildcard.certificate/ca.crt </VirtualHost> # HTTP Setting <VirtualHost *:80> ServerName users.pjtname.com DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public"> Order allow,deny Allow from all </Directory> </VirtualHost> In the host file I have: ## # Host Database # # localhost is used to configure the loopback interface # when the system is booting. Do not change this entry. ## 127.0.0.1 localhost 255.255.255.255 broadcasthost ::1 localhost fe80::1%lo0 localhost # PJTNAME.COM SETTING 127.0.0.1 pjtname.com 127.0.0.1 users.pjtname.com All seems to work properly because I have already set everything (I think correctly): I generated a wildcard certificate for my domains and sub-domains (in this example: *.pjtname.com) I have set base-named virtualhosts in the http.conf file listening on port :433 and :80 My browser accept certificates also if it alerts me that those aren't safe (notice: I must accept certificates for each domain\sub-domain; that is, [only] at the first time I access a domain or sub-domain over HTTPS I must do the same procedure for acceptance) and I can have access to pages using HTTPS After all this work, when I make a request using Typhoeus (I can use also the Ruby Net::Http library and the result doesn't change) from the pjtname.com RoR application: # Typhoeus request Typhoeus::Request.get("https://users.pjtname.com/") I get something like a warning about the certificate: --- &id001 !ruby/object:Typhoeus::Response app_connect_time: 0.0 body: "" code: 0 connect_time: 0.000625 # Here is the warning curl_error_message: Peer certificate cannot be authenticated with known CA certificates curl_return_code: 60 effective_url: https://users.pjtname.com/ headers: "" http_version: mock: false name_lookup_time: 0.000513 pretransfer_time: 0.0 request: !ruby/object:Typhoeus::Request after_complete: auth_method: body: ... All this means that something is wrong. So, what I have to do to avoid the "Peer certificate cannot be authenticated with known CA certificates" warning and make the HTTPS request to work? Where is\are the error\errors (I think in the Apache configuration, but where?!)? P.S.: if you need some more info, let me know.

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  • Inherited varibles are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is, that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important, is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • Spotlight Infinite Indexing issue (external data drive)

    - by Manca Weeks
    This is an external drive, formerly a boot drive which is now in use only to access music files (sibelius, audio, midi, live, logic etc.) without transferring the data into a new boot system, partly because of the issue I am about to describe, but mostly because the majority of the data is mainly there for archival purposes. The user is a composer and prominent musician and needs to be able to rehash the data at will. I have tried several things - here is a list: - make complete filesystem clone with antonio diaz's ddrescue - run Disk Warrior on copy, repair whatever errors occurred - wipe out all ACLs on entire drive - set all permissions to the same value - wide open 777 - remove any system data (applications, system files, including hidden files to the best of my knowledge) by selecting only non-system/app data and using Carbon Copy Cloner to put only the data of interest onto a newly formatted drive - transfer data to newly formatted drive folder by folder, resetting the spotlight index in between adding each to observe for issues (interesting here is that no issues occurred except for in Documents folder - when I transferred only the Documents folder to a newly formatted drive on its own - no trouble. It appears almost as thought it may not be the content but the quantity or specific combination of data that results in problems) - use DataRescue to transfer the data to yet another newly formatted drive to expose any missed hidden files Between each of the above steps I stopped Spotlight (search for anything beginning with md in Activity Monitor - All Processes and quitting it), deleted the .Spotlight-V100 directory from the affected drive. Restart Splotlight indexing by adding drive to Spotlight privacy list and removing it. In each case the same issue occurs - Spotlight begins indexing normally (or so it seems), then the index estimated time increases, usually to 4 hours remaining. This is where it gets stuck and continues to predict 4 hours remaining but never finishes. Sometimes I can't eject the drive and have to quit the md.. processes from Activity Monitor to be able to eject the drive without Force Eject. Once I disconnect the drive after the 4 hours remaining situation - if I reattach it, Spotlight forever estimates remaining time and never gets going again. So there it is. It is apparently not a filesystem issue, not a permissions issue and not tied to any particular piece of hardware or protocol (used USB and FW drives). I have tried this on several machines (3 to be precise) and in 10.5.8 and 10.6.5. Simply disabling Spotlight on this volume is not an option because the owner has no clue where things are as the data on the volume dates back to music projects and compositions from 2003 and before. He needs to be able to query for results. Anyone got any ideas? ---update 2-6-11 Since I have not received any responses except the one below which appears to misunderstand my point, I am updating this post hoping to get more responses. I have used the terminal command sudo opensnoop -p PID where PID is the mdworker process ID to try and determine what Spotlight is doing and hopefully find the files it's having trouble with. Here's what happens: After indexing for a few hours, mdworker is gone. It no longer shows up in Activity Monitor under "All Processes" and the Terminal window with the opensnoop result stops moving. I then proceeded to execute the same command on mds to see what it was doing and here's what I get, repeatedly: 501 57 mds 21 / 501 57 mds 21 /Volumes/Sno Leppard 501 57 mds 21 /Volumes/Tiger 501 57 mds 21 /Volumes/Leppard 501 57 mds 21 /Volumes/Disk Warrior 501 57 mds 21 /Volumes/ONM Data These represent all the volumes currently mounted in the system. All except ONM Data, which is the one I am trying to index, are excluded from SPotlight indexing at the moment. The sequence above repeats over and over, with slight variation, sometimes skipping one of the volumes. Questions - what happened to mdworker? What is mds doing? I will let this run until tomorrow morning and throughout the day and monitor for any changes. Any input would be very much appreciated. Even if you're not sure what the ultimate answer is, please alert me to anything you think I may be missing. Hopefully at some point we will figure this out... Thanks, M __final edit__ I finally resolved the issue and here is how I did it. I used the terminal command "sudo opensnoop -p PID" where the PID is the process id of the processes I was monitoring. I was looking at all instances of mds and mdworker running in the system. After the third time through indexing the same data set (see info above), I contacted Apple and got to their highest level of support - they were flabbergasted as well. They advised me to install yet another default 10.6.6 system and try again. The same pattern repeated - mds and mdworker(s) would start indexing and eventually the spotlight icon would say 6 hours remaining and all mdworkers were gone, mds at 90% or so of CPU. But I did finally figure out that the first time mdworker stopped like that, the last file it touched was always in the same folder. I excluded that folder from spotlight search and the rest of the data set indexed within about 2 hours with no strange behavior or failures. I copied that folder to another machine and Spotlight barfed immediately. Exclude that folder and all is well again. I have no clue what is causing this behavior, still, but I did find a functional solution to the problem. Anyone with a similar problem - run opensnoop on all instances of mds and mdworker and wait patiently for wdworker to exit. Look at the last file it touched and exclude the enclosing folder from being indexed. I was able to repeat the issue and solution on 2 different installs and 2 different copies of the data set. Hope this helps. If we find an actual cause of the folder being such a problem (it is called MICHAEL BRECKER RECORD SOLOS and contains almost 1 GB of audio related files - performer, live, SD2 - things like that), I will edit again to let you all know. Thanks for ay attempts to help, M

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  • DTGridView losing content while scrolling

    - by Wim Haanstra
    I am using DTGridView from the DTKit by Daniel Tull. I implemented it in a very simple ViewController and the test I am doing is to place a button in the last row of the grid, which should add another row to the grid (and therefor moving the button to a row beneath it). The problem is, when I click the button a couple of times and then start scrolling, the grid seems to lose its content. As I am not completly sure this is a bug in the grid, but more in my code, I hope you guys can help me out and track down the bug. First I have my header file, which is quite simple, because this is a test: #import <UIKit/UIKit.h> #import "DTGridView.h" @interface TestController : UIViewController <DTGridViewDelegate, DTGridViewDataSource> { DTGridView* thumbGrid; } @end I declare a DTGridView, which will be my grid, where I want to put content in. Now, my code file: #import "TestController.h" @implementation TestController int rows = 1; - (NSInteger)numberOfRowsInGridView:(DTGridView *)gridView { return rows; } - (NSInteger)numberOfColumnsInGridView:(DTGridView *)gridView forRowWithIndex:(NSInteger)index { if (index == rows - 1) return 1; else return 3; } - (CGFloat)gridView:(DTGridView *)gridView heightForRow:(NSInteger)rowIndex { return 57.0f; } - (CGFloat)gridView:(DTGridView *)gridView widthForCellAtRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { if (rowIndex == rows - 1) return 320.0f; else return 106.6f; } - (DTGridViewCell *)gridView:(DTGridView *)gridView viewForRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { DTGridViewCell *view = [[gridView dequeueReusableCellWithIdentifier:@"thumbcell"] retain]; if (!view) view = [[DTGridViewCell alloc] initWithReuseIdentifier:@"thumbcell"]; if (rowIndex == rows - 1) { UIButton* btnLoadMoreItem = [[UIButton alloc] initWithFrame:CGRectMake(10, 0, 301, 57)]; [btnLoadMoreItem setTitle:[NSString stringWithFormat:@"Button %d", rowIndex] forState:UIControlStateNormal]; [btnLoadMoreItem.titleLabel setFont:[UIFont boldSystemFontOfSize:20]]; [btnLoadMoreItem setBackgroundImage:[[UIImage imageNamed:@"big-green-button.png"] stretchableImageWithLeftCapWidth:10.0 topCapHeight:0.0] forState:UIControlStateNormal]; [btnLoadMoreItem addTarget:self action:@selector(selectLoadMoreItems:) forControlEvents:UIControlEventTouchUpInside]; [view addSubview:btnLoadMoreItem]; [btnLoadMoreItem release]; } else { UILabel* label = [[UILabel alloc] initWithFrame:CGRectMake(10,0,100,57)]; label.text = [NSString stringWithFormat:@"%d x %d", rowIndex, columnIndex]; [view addSubview:label]; [label release]; } return [view autorelease]; } - (void) selectLoadMoreItems:(id) sender { rows++; [thumbGrid setNeedsDisplay]; } - (void)viewDidLoad { [super viewDidLoad]; thumbGrid = [[DTGridView alloc] initWithFrame:CGRectMake(0,0, 320, 320)]; thumbGrid.dataSource = self; thumbGrid.gridDelegate = self; [self.view addSubview:thumbGrid]; } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [super dealloc]; } @end I implement all the methods for the DataSource, which seem to work. The grid is filled with as many rows as my int 'rows' ( +1 ) has. The last row does NOT contain 3 columns, but just one. That cell contains a button which (when pressed) adds 1 to the 'rows' integer. The problem starts, when it starts reusing cells (I am guessing) and content start disappearing. When I scroll back up, the UILabels I am putting in the cells are gone. Is there some bug, code error, mistake, dumb-ass-move I am missing here? Hope anyone can help.

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  • Python/numpy tricky slicing problem

    - by daver
    Hi stack overflow, I have a problem with some numpy stuff. I need a numpy array to behave in an unusual manner by returning a slice as a view of the data I have sliced, not a copy. So heres an example of what I want to do: Say we have a simple array like this: a = array([1, 0, 0, 0]) I would like to update consecutive entries in the array (moving left to right) with the previous entry from the array, using syntax like this: a[1:] = a[0:3] This would get the following result: a = array([1, 1, 1, 1]) Or something like this: a[1:] = 2*a[:3] # a = [1,2,4,8] To illustrate further I want the following kind of behaviour: for i in range(len(a)): if i == 0 or i+1 == len(a): continue a[i+1] = a[i] Except I want the speed of numpy. The default behavior of numpy is to take a copy of the slice, so what I actually get is this: a = array([1, 1, 0, 0]) I already have this array as a subclass of the ndarray, so I can make further changes to it if need be, I just need the slice on the right hand side to be continually updated as it updates the slice on the left hand side. Am I dreaming or is this magic possible? Update: This is all because I am trying to use Gauss-Seidel iteration to solve a linear algebra problem, more or less. It is a special case involving harmonic functions, I was trying to avoid going into this because its really not necessary and likely to confuse things further, but here goes. The algorithm is this: while not converged: for i in range(len(u[:,0])): for j in range(len(u[0,:])): # skip over boundary entries, i,j == 0 or len(u) u[i,j] = 0.25*(u[i-1,j] + u[i+1,j] + u[i, j-1] + u[i,j+1]) Right? But you can do this two ways, Jacobi involves updating each element with its neighbours without considering updates you have already made until the while loop cycles, to do it in loops you would copy the array then update one array from the copied array. However Gauss-Seidel uses information you have already updated for each of the i-1 and j-1 entries, thus no need for a copy, the loop should essentially 'know' since the array has been re-evaluated after each single element update. That is to say, every time we call up an entry like u[i-1,j] or u[i,j-1] the information calculated in the previous loop will be there. I want to replace this slow and ugly nested loop situation with one nice clean line of code using numpy slicing: u[1:-1,1:-1] = 0.25(u[:-2,1:-1] + u[2:,1:-1] + u[1:-1,:-2] + u[1:-1,2:]) But the result is Jacobi iteration because when you take a slice: u[:,-2,1:-1] you copy the data, thus the slice is not aware of any updates made. Now numpy still loops right? Its not parallel its just a faster way to loop that looks like a parallel operation in python. I want to exploit this behaviour by sort of hacking numpy to return a pointer instead of a copy when I take a slice. Right? Then every time numpy loops, that slice will 'update' or really just replicate whatever happened in the update. To do this I need slices on both sides of the array to be pointers. Anyway if there is some really really clever person out there that awesome, but I've pretty much resigned myself to believing the only answer is to loop in C.

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  • Allocation algorithm help, using Python.

    - by Az
    Hi there, I've been working on this general allocation algorithm for students. The pseudocode for it (a Python implementation) is: for a student in a dictionary of students: for student's preference in a set of preferences (ordered from 1 to 10): let temp_project be the first preferred project check if temp_project is available if so, allocate it to them and make the project UNavailable to others Quite simply this will try to allocate projects by starting from their most preferred. The way it works, out of a set of say 100 projects, you list 10 you would want to do. So the 10th project wouldn't be the "least preferred overall" but rather the least preferred in their chosen set, which isn't so bad. Obviously if it can't allocate a project, a student just reverts to the base case which is an allocation of None, with a rank of 11. What I'm doing is calculating the allocation "quality" based on a weighted sum of the ranks. So the lower the numbers (i.e. more highly preferred projects), the better the allocation quality (i.e. more students have highly preferred projects). That's basically what I've currently got. Simple and it works. Now I'm working on this algorithm that tries to minimise the allocation weight locally (this pseudocode is a bit messy, sorry). The only reason this will probably work is because my "search space" as it is, isn't particularly large (just a very general, anecdotal observation, mind you). Since the project is only specific to my Department, we have their own limits imposed. So the number of students can't exceed 100 and the number of preferences won't exceed 10. for student in a dictionary/list/whatever of students: where i = 0 take the (i)st student, (i+1)nd student for their ranks: allocate the projects and set local_weighting to be sum(student_i.alloc_proj_rank, student_i+1.alloc_proj_rank) these are the cases: if local_weighting is 2 (i.e. both ranks are 1): then i += 1 and and continue above if local weighting is = N>2 (i.e. one or more ranks are greater than 1): let temp_local_weighting be N: pick student with lowest rank and then move him to his next rank and pick the other student and reallocate his project after this if temp_local_weighting is < N: then allocate those projects to the students move student with lowest rank to the next rank and reallocate other if temp_local_weighting < previous_temp_allocation: let these be the new allocated projects try moving for the lowest rank and reallocate other else: if this weighting => previous_weighting let these be the allocated projects i += 1 and move on for the rest of the students So, questions: This is sort of a modification of simulated annealing, but any sort of comments on this would be appreciated. How would I keep track of which student is (i) and which student is (i+1) If my overall list of students is 100, then the thing would mess up on (i+1) = 101 since there is none. How can I circumvent that? Any immediate flaws that can be spotted? Extra info: My students dictionary is designed as such: students[student_id] = Student(student_id, student_name, alloc_proj, alloc_proj_rank, preferences) where preferences is in the form of a dictionary such that preferences[rank] = {project_id}

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  • Inherited variables are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • NSStream sockets missing data

    - by Chris T.
    I am trying to pull some sample data from FreeDB as a proof of concept, but I am having a tough time retrieving all of the data off the incoming stream (I am only getting the last bits for the final query listed here (if handshakeCode = 3) I think this may be something with the threading on the main runloop, but I am not sure. Odd thing is when the buffer size is larger than 1-2 bytes (which works as expected), I seem to be losing access to the data programmatically (the totalOutput variable on the first set of data is incomplete). I set up a packet capture, and it looks like those 1024 bytes are coming across the wire, but the app just isn't working with it. It looks like the next event is coming through and basically taking over. I tried using an NSLock to no avail as well. If I drop the buffer size down to 1 or 2, things seem to be reading just fine. This is probably obvious to someone who does this all the time, but this is my first foray into this with something I am familiar with, technology wise in other languages / platforms. The following code will show you what is happening. Run with the buffer set to 1024, and you will see a short final string, but once you set it to 1, you will see the amount of data I was expecting (I was even expecting it to be split, so that's not a big worry) #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> //STACK OVERFLOW CODE: @interface stackoverflow : NSObject <NSStreamDelegate> { NSInputStream *iStream; NSOutputStream *oStream; int handshakeCode; NSString *selectedDiscId; NSString *selectedGenre; } -(void)getMatchesFromFreeDB; -(void)sendToOutputStream:(NSString*)command; @end @implementation stackoverflow -(void)getMatchesFromFreeDB { NSHost *host = [NSHost hostWithName:@"freedb.freedb.org"]; [NSStream getStreamsToHost:host port:8880 inputStream:&iStream outputStream:&oStream]; [iStream retain]; [oStream retain]; [iStream setDelegate:self]; [oStream setDelegate:self]; [iStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [oStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [iStream open]; [oStream open]; handshakeCode = 0; //not done any processing } -(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch(eventCode) { case NSStreamEventOpenCompleted: { NSLog(@"Stream open completed"); break; } case NSStreamEventHasBytesAvailable: { NSLog(@"Stream has bytes available"); if (aStream == iStream) { NSMutableString *totalOutput = [NSMutableString stringWithString:@""]; //read data uint8_t buffer[1024]; int len; while ([iStream hasBytesAvailable]) { len = [iStream read:buffer maxLength:sizeof(buffer)]; if (len 0) { NSString *output = [[NSString alloc] initWithBytes:buffer length:len encoding:NSUTF8StringEncoding]; //this could have also been put into an NSData object if (nil != output) { //append to the total output [totalOutput appendString:output]; } } } NSLog(@"OUTPUT , %i:\n\n%@", [totalOutput lengthOfBytesUsingEncoding:NSUTF8StringEncoding], totalOutput); NSArray *outputComponents = [totalOutput componentsSeparatedByString:@" "]; //Attempt to get handshake code, since we haven't done it yet: if (handshakeCode == 1) { //we are just getting the sign-on banner: //let's move on: handshakeCode = 2; } else if (handshakeCode == 2) { handshakeCode = [[outputComponents objectAtIndex:0] intValue]; if (handshakeCode == 200) { NSLog(@"---Handshake OK %i", handshakeCode); NSMutableString *query = [NSMutableString stringWithString:@"cddb query f3114b11 17 225 19915 36489 54850 69425 87025 103948 123242 136075 152817 178335 192850 211677 235104 262090 284882 308658 4430\n"]; handshakeCode = 3; [self sendToOutputStream:query]; } } else if (handshakeCode == 3) { //now, we are reading out the matches: if ([[outputComponents objectAtIndex:0] intValue] == 200) //found exact match: { NSLog(@"Found exact match"); selectedGenre = [outputComponents objectAtIndex:1] ; selectedDiscId = [outputComponents objectAtIndex:2]; if (selectedGenre && selectedDiscId) { //send off the request to get the entry: NSString *query = [NSString stringWithFormat:@"cddb read %@ %@\n", selectedGenre, selectedDiscId]; [self sendToOutputStream:query]; handshakeCode = 4; } } } } break; } case NSStreamEventEndEncountered: { NSLog(@"Stream event end encountered"); break; } case NSStreamEventErrorOccurred: { NSLog(@"Stream error occurred"); break; } case NSStreamEventHasSpaceAvailable: { NSLog(@"Stream has space available"); if (aStream == oStream) { if (handshakeCode == 0) { handshakeCode = 1; [self sendToOutputStream:@"cddb hello stackoverflow localhost.localdomain test .01BETA\n"]; } } break; } } } -(void)sendToOutputStream:(NSString*)command { const uint8_t *rawCommand = (const uint8_t *)[command UTF8String]; [oStream write:rawCommand maxLength:strlen(rawCommand)]; NSLog(@"Sent command: %@",command); } @end int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; stackoverflow *test = [[stackoverflow alloc] init]; [test getMatchesFromFreeDB]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; [pool drain]; return 0; } Any help is much appreciated! Thanks

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  • How do I explain this to potential employers?

    - by ReferencelessBob
    Backstory: TL;DR: I've gained a lot of experience working for 5 years at one startup company, but it eventually failed. The company is gone and the owner MIA. When I left sixth-form college I didn't want to start a degree straight away, so when I met this guy who knew a guy who was setting up a publishing company and needed a 'Techie' I thought why not. It was a very small operation, he sent mailings to schools, waited for orders to start arriving, then ordered a short run of the textbooks to be printed, stuck them in an envelope posted them out. I was initially going to help him set up a computerized system for recording orders and payments, printing labels, really basic stuff and I threw it together in Access in a couple of weeks. He also wanted to start taking orders online, so I set up a website and a paypal business account. While I was doing this, I was also helping to do the day-to-day running of things, taking phone orders, posting products, banking cheques, ordering textbooks, designing mailings, filing end of year accounts, hiring extra staff, putting stamps on envelopes. I learned so much about things I didn't even know I needed to learn about. Things were pretty good, when I started we sold about £10,000 worth of textbooks and by my 4th year there we sold £250,000 worth of text books. Things were looking good, but we had a problem. Our best selling product had peaked and sales started to fall sharply, we introduced add on products through the website to boost sales which helped for a while, but we had simply saturated the market. Our plan was to enter the US with our star product and follow the same, slightly modified, plan as before. We setup a 1-866 number and had the calls forwarded to our UK offices. We contracted a fulfillment company, shipped over a few thousand textbooks, had a mailing printed and mailed, then sat by the phones and waited. Needless to say, it didn't work. We tried a few other things, at home and in the US, but nothing helped. We expanded in the good times, moving into bigger offices, taking on staff to do administrative and dispatch work, but now cashflow was becoming a problem and things got tougher. We did the only thing we could and scaled things right back, the offices went, the admin staff went, I stopped taking a wage and started working from home. Nothing helped. The business was wound up about about 2 years ago. In the end it turned out that the owner had built up considerable debt at the start of business and had not paid them off during good years, which left him in a difficult position when cashflow had started to dry up. I haven't been able to contact the owner since I found out. It took me a while to get back on my feet after that, but I'm now at University and doing a Computer Science degree. How do I show the experience I have without having to get into all the gory details of what happened?

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  • C# Accessing controls from an outside class without "public"

    - by Kurt W
    I know this has been asked before but I believe my situation is a bit different -- or I don't understand the answers given. I have spent about 4 hours working on this solidly and finally realized, I just don't know what to do. I have 2 Forms (Form1, Settings) and a class I created called Themes. I have get/set properties that currently work but are all within Form1 and I would like to move as much code related to themeing as I can OUTSIDE of Form1 and into Themes.cs. Changing Theme: To change the theme, the user opens up the Settings form and selects a theme from the dropdown menu and presses the 'Set' button -- this all works, but now I want to move it into my own class and I can't get the code to compile. Here is example code that works before moving -- note that this is only 2 different controls I want to modify but there are about 30 total. I am abridging the code: Form 1: public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void btnSettings_Click(object sender, EventArgs e) { Settings frm = new Settings(this); frm.Show(); } private Color txtRSSURLBGProperty; private Color txtRSSURLFGProperty; public Color TxtRSSURLBGProperty { get { return txtRSSURLBGProperty; } set { txtRSSURL.BackColor = value; } } public Color TxtRSSURLFGProperty { get { return txtRSSURLFGProperty; } set { txtRSSURL.ForeColor = value; } } Settings Form: public partial class Settings : Form { public Settings() { InitializeComponent(); } private Form1 rssReaderMain = null; public Settings(Form requestingForm) { rssReaderMain = requestingForm as Form1; InitializeComponent(); } private void button2_Click(object sender, EventArgs args) { // Appearence settings for DEFAULT THEME if (cbThemeSelect.SelectedIndex == 1) { this.rssReaderMain.TxtRSSURLBGProperty = Color.DarkSeaGreen; this.rssReaderMain.TxtRSSURLFGProperty = Color.White; [......about 25 more of these....] } The theme class is currently empty. Again, the goal is to move as much code into the themes class (specifically the get/set statements if at all possible!) and hopefully just use a method similar to this within the Settings form once the proper drowndown item is selected: SetTheme(Default); I hope someone can help, and I hope I explained it right! I have been racking my brain and I need to have this done fairly soon! Much thanks in advance as I'm sure everyone says. I have teamviewer or logmein if someone wants to remote in -- that is just as easy. I can also send my project as a zip if needed. Thanks so much, Kurt Modified code for review: Form1 form: public partial class Form1 : ThemeableForm { public Form1() { InitializeComponent(); } ThemeableForm form: internal abstract class ThemeableForm : Form { private Color rssLabelBGProperty; private Color rssLabelFGProperty; public Color RssLabelBGProperty { get { return rssLabelBGProperty; } set { lRSS.BackColor = value; } } public Color RssLabelFGProperty { get { return rssLabelFGProperty; } set { lRSS.ForeColor = value; } } Settings form: public Settings(ThemeableForm requestingForm) { rssReaderMain = requestingForm as ThemeableForm; InitializeComponent(); } private ThemeableForm rssReaderMain = null; private void button2_Click(object sender, EventArgs args) { // Appearence settings for DEFAULT THEME if (cbThemeSelect.SelectedIndex == 1) { this.rssReaderMain.LRSSBGProperty = Color.DarkSeaGreen; this.rssReaderMain.LRSSFGProperty = Color.White; } Now the all the controls in my get/set (lRSS in the example code above) error out with does not exist in the current context. I also get the warning: Warning 1The designer could not be shown for this file because none of the classes within it can be designed. The designer inspected the following classes in the file: Form1 --- The base class 'RSSReader_BKRF.ThemeableForm' could not be loaded. Ensure the assembly has been referenced and that all projects have been built. 0 0

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  • Representing game states in Tic Tac Toe

    - by dacman
    The goal of the assignment that I'm currently working on for my Data Structures class is to create a of Quantum Tic Tac Toe with an AI that plays to win. Currently, I'm having a bit of trouble finding the most efficient way to represent states. Overview of current Structure: AbstractGame Has and manages AbstractPlayers (game.nextPlayer() returns next player by int ID) Has and intializes AbstractBoard at the beginning of the game Has a GameTree (Complete if called in initialization, incomplete otherwise) AbstractBoard Has a State, a Dimension, and a Parent Game Is a mediator between Player and State, (Translates States from collections of rows to a Point representation Is a StateConsumer AbstractPlayer Is a State Producer Has a ConcreteEvaluationStrategy to evaluate the current board StateTransveralPool Precomputes possible transversals of "3-states". Stores them in a HashMap, where the Set contains nextStates for a given "3-state" State Contains 3 Sets -- a Set of X-Moves, O-Moves, and the Board Each Integer in the set is a Row. These Integer values can be used to get the next row-state from the StateTransversalPool SO, the principle is Each row can be represented by the binary numbers 000-111, where 0 implies an open space and 1 implies a closed space. So, for an incomplete TTT board: From the Set<Integer> board perspective: X_X R1 might be: 101 OO_ R2 might be: 110 X_X R3 might be: 101, where 1 is an open space, and 0 is a closed space From the Set<Integer> xMoves perspective: X_X R1 might be: 101 OO_ R2 might be: 000 X_X R3 might be: 101, where 1 is an X and 0 is not From the Set<Integer> oMoves perspective: X_X R1 might be: 000 OO_ R2 might be: 110 X_X R3 might be: 000, where 1 is an O and 0 is not Then we see that x{R1,R2,R3} & o{R1,R2,R3} = board{R1,R2,R3} The problem is quickly generating next states for the GameTree. If I have player Max (x) with board{R1,R2,R3}, then getting the next row-states for R1, R2, and R3 is simple.. Set<Integer> R1nextStates = StateTransversalPool.get(R1); The problem is that I have to combine each one of those states with R1 and R2. Is there a better data structure besides Set that I could use? Is there a more efficient approach in general? I've also found Point<-State mediation cumbersome. Is there another approach that I could try there? Thanks! Here is the code for my ConcretePlayer class. It might help explain how players produce new states via moves, using the StateProducer (which might need to become StateFactory or StateBuilder). public class ConcretePlayerGeneric extends AbstractPlayer { @Override public BinaryState makeMove() { // Given a move and the current state, produce a new state Point playerMove = super.strategy.evaluate(this); BinaryState currentState = super.getInGame().getBoard().getState(); return StateProducer.getState(this, playerMove, currentState); } } EDIT: I'm starting with normal TTT and moving to Quantum TTT. Given the framework, it should be as simple as creating several new Concrete classes and tweaking some things.

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  • Python: Memory usage and optimization when modifying lists

    - by xApple
    The problem My concern is the following: I am storing a relativity large dataset in a classical python list and in order to process the data I must iterate over the list several times, perform some operations on the elements, and often pop an item out of the list. It seems that deleting one item out of a Python list costs O(N) since Python has to copy all the items above the element at hand down one place. Furthermore, since the number of items to delete is approximately proportional to the number of elements in the list this results in an O(N^2) algorithm. I am hoping to find a solution that is cost effective (time and memory-wise). I have studied what I could find on the internet and have summarized my different options below. Which one is the best candidate ? Keeping a local index: while processingdata: index = 0 while index < len(somelist): item = somelist[index] dosomestuff(item) if somecondition(item): del somelist[index] else: index += 1 This is the original solution I came up with. Not only is this not very elegant, but I am hoping there is better way to do it that remains time and memory efficient. Walking the list backwards: while processingdata: for i in xrange(len(somelist) - 1, -1, -1): dosomestuff(item) if somecondition(somelist, i): somelist.pop(i) This avoids incrementing an index variable but ultimately has the same cost as the original version. It also breaks the logic of dosomestuff(item) that wishes to process them in the same order as they appear in the original list. Making a new list: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) newlist = [] for item in somelist: if somecondition(item): newlist.append(item) somelist = newlist gc.collect() This is a very naive strategy for eliminating elements from a list and requires lots of memory since an almost full copy of the list must be made. Using list comprehensions: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist[:] = [x for x in somelist if somecondition(x)] This is very elegant but under-the-cover it walks the whole list one more time and must copy most of the elements in it. My intuition is that this operation probably costs more than the original del statement at least memory wise. Keep in mind that somelist can be huge and that any solution that will iterate through it only once per run will probably always win. Using the filter function: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist = filter(lambda x: not subtle_condition(x), somelist) This also creates a new list occupying lots of RAM. Using the itertools' filter function: from itertools import ifilterfalse while processingdata: for item in itertools.ifilterfalse(somecondtion, somelist): dosomestuff(item) This version of the filter call does not create a new list but will not call dosomestuff on every item breaking the logic of the algorithm. I am including this example only for the purpose of creating an exhaustive list. Moving items up the list while walking while processingdata: index = 0 for item in somelist: dosomestuff(item) if not somecondition(item): somelist[index] = item index += 1 del somelist[index:] This is a subtle method that seems cost effective. I think it will move each item (or the pointer to each item ?) exactly once resulting in an O(N) algorithm. Finally, I hope Python will be intelligent enough to resize the list at the end without allocating memory for a new copy of the list. Not sure though. Abandoning Python lists: class Doubly_Linked_List: def __init__(self): self.first = None self.last = None self.n = 0 def __len__(self): return self.n def __iter__(self): return DLLIter(self) def iterator(self): return self.__iter__() def append(self, x): x = DLLElement(x) x.next = None if self.last is None: x.prev = None self.last = x self.first = x self.n = 1 else: x.prev = self.last x.prev.next = x self.last = x self.n += 1 class DLLElement: def __init__(self, x): self.next = None self.data = x self.prev = None class DLLIter: etc... This type of object resembles a python list in a limited way. However, deletion of an element is guaranteed O(1). I would not like to go here since this would require massive amounts of code refactoring almost everywhere.

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  • FullCalendar displaying last weeks events below this weeks events

    - by Brian
    I am developing an application to manage an On-Call calendar, using FullCalendar to render it. Most events are 1 week long, starting at 8:00 AM Tuesday and ending the following Tuesday at 8:00 AM. Another event, presumably with a different person on-call, will follow that event. During a hallway usability test, someone commented that the month calendar view was difficult to read because the previous weeks event is not at the top of the stack, instead rendering below the event that starts during that week. When being viewed, the eye perceives that it should go down 1 line to view the remaining timeline because the event from last week is there, instead of moving down to the following week. I investigated what I believe to be the problem: function segCmp(a, b) { return (b.msLength - a.msLength) * 100 + (a.event.start - b.event.start); } sorts the events for a row, but uses the length of the event in the calculation. Since the current week's event will have a longer duration, it always get sorted to the top. To test, I changed the start dates to Wednesday so the durations are closer. This cause the events to render how I would expect, with last weeks events at the top and this weeks at the bottom. I thought that if one of the events in the compare doesn't start that week, then it should only be compared based on the start times. I modified the function to be: function segCmp(a, b) { if (a.isStart == false || b.isStart == false) { return (a.event.start - b.event.start); } return (b.msLength - a.msLength) * 100 + (a.event.start - b.event.start); } This solved my problem, and the rendering now looks good - and passes the hallway test. What I don't know is if this would have an impact in other areas. I have taken a look at the other views (month, week, day) and they all seem to be rendering properly as well. I am just not familiar with FullCalendar enough to file a bug or feature request on this, or if this would even be considered a bug. I am wondering if what I modified is correct, or if it is not what a better modification would be to fix this issue. Thanks! Below I have the json results for what should be displayed: [{"title":"Person 1 - OnCall (OSS On Call)","id":12,"allDay":false,"start":"2010-11-30T15:00:00.0000000Z","end":"2010-12-07T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/12"}, {"title":"Person 2 - OnCall (OSS On Call)","id":13,"allDay":false,"start":"2010-12-07T15:00:00.0000000Z","end":"2010-12-14T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/13"}, {"title":"Person 3 - OnCall (OSS On Call)","id":14,"allDay":false,"start":"2010-12-14T15:00:00.0000000Z","end":"2010-12-21T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/14"}, {"title":"Person 4 - OnCall (OSS On Call)","id":15,"allDay":false,"start":"2010-12-21T15:00:00.0000000Z","end":"2010-12-28T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/15"}, {"title":"Person 5 - OnCall (OSS On Call)","id":16,"allDay":false,"start":"2010-12-28T15:00:00.0000000Z","end":"2011-01-04T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/16"}, {"title":"Person 6 - OnCall (OSS On Call)","id":17,"allDay":false,"start":"2011-01-04T15:00:00.0000000Z","end":"2011-01-11T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/17"}, {"title":"Christmas","id":2,"allDay":true,"start":"2010-12-25T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/2"}, {"title":"New Years Eve","id":3,"allDay":true,"start":"2010-12-31T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/3"}, {"title":"New Years Day","id":4,"allDay":true,"start":"2011-01-01T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/4"}]

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