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  • mysql timeout - c/C++

    - by user1262876
    Guys i'm facing a problem with this code, the problem is the timeout by timeout i mean the time it takes the program to tell me if the server is connected or not. If i use my localhost i get the answer fast, but when i connect to outside my localhost it takes 50sc - 1.5 min to response and the program frezz until it done. HOw can i fix the frezzing, or make my own timeout, like if still waiting after 50sc, tell me connection failed and stop? please use codes as help, becouse i would understand it better, thanks for any help i get PS: USING MAC #include "mysql.h" #include <stdio.h> #include <stdlib.h> // Other Linker Flags: -lmysqlclient -lm -lz // just going to input the general details and not the port numbers struct connection_details { char *server; char *user; char *password; char *database; }; MYSQL* mysql_connection_setup(struct connection_details mysql_details) { // first of all create a mysql instance and initialize the variables within MYSQL *connection = mysql_init(NULL); // connect to the database with the details attached. if (!mysql_real_connect(connection,mysql_details.server, mysql_details.user, mysql_details.password, mysql_details.database, 0, NULL, 0)) { printf("Conection error : %s\n", mysql_error(connection)); exit(1); } return connection; } MYSQL_RES* mysql_perform_query(MYSQL *connection, char *sql_query) { // send the query to the database if (mysql_query(connection, sql_query)) { printf("MySQL query error : %s\n", mysql_error(connection)); exit(1); } return mysql_use_result(connection); } int main() { MYSQL *conn; // the connection MYSQL_RES *res; // the results MYSQL_ROW row; // the results row (line by line) struct connection_details mysqlD; mysqlD.server = (char*)"Localhost"; // where the mysql database is mysqlD.user = (char*)"root"; // the root user of mysql mysqlD.password = (char*)"123456"; // the password of the root user in mysql mysqlD.database = (char*)"test"; // the databse to pick // connect to the mysql database conn = mysql_connection_setup(mysqlD); // assign the results return to the MYSQL_RES pointer res = mysql_perform_query(conn, (char*) "SELECT * FROM me"); printf("MySQL Tables in mysql database:\n"); while ((row = mysql_fetch_row(res)) !=NULL) printf("%s - %s\n", row[0], row[1], row[2]); // <-- Rows /* clean up the database result set */ mysql_free_result(res); /* clean up the database link */ mysql_close(conn); return 0; }

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  • List<string> doesn't update the UI when change occurs [WPF]

    - by Hard Turner
    <ListBox x:Name="MainList" HorizontalAlignment="Left" Height="468" Margin="10,10,0,0" VerticalAlignment="Top" Width="100" ItemsSource="{Binding Items,Mode=TwoWay}" DisplayMemberPath="Name"/> [Serializable()] public class MYcontainer : INotifyPropertyChanged,ISerializable { private List<MYClass> _items = new List<MYClass>(); public List<MYClass> Items { get{ return _items;} set { this._items =value; OnPropertyChanged("Items"); } public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string propertyName = null) { var eventHandler = this.PropertyChanged; if (eventHandler != null) eventHandler(this, new PropertyChangedEventArgs(propertyName)); } } when i add an item to "Items" the UI doesnt update, the binding is working fine, since if i closed the window and opened it again, the new items appear correctly what am i doing wrong? i know if i used observablecollection it will work fine, but shouldn't it work with List<? , i already have in another window a string[] property and it update fine

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  • Global list in C/gtk+

    - by sterh
    Hello, I need in global list in my gtk+ application, i use for it GList: For example: I have structure: typedef struct _data { Glist list; }Data; I want to use one copy of the list in the whole program: I have a function bulid my list: gboolean build_list() { Data->list = g_list_append(mw->a, "First "); Data->list = g_list_append(mw->a, "Second "); Data->list = g_list_append(mw->a, "Third "); g_list_foreach(Data->list, (GFunc)printf, NULL); } After calling this function to display all items in the list. zbut when i try to make it in another function - for example: void foreach() { g_list_foreach(Data->list, (GFunc)printf, NULL); } I see error in gdb: *Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0xb7335700 (LWP 5364)] 0xb765a7d7 in strchrnul () from /lib/i686/cmov/libc.so.6 * How can i create global list in my application? Thank you.

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  • Unit Testing: hard dependency MessageBox.Show()

    - by Sean B
    What ways can the SampleConfirmationDialog be unit tested? The SampleConfirmationDialog would be exercised via acceptance tests, however how could we unit test it, seeing as MessageBox is not abstract and no matching interface? public interface IConfirmationDialog { /// <summary> /// Confirms the dialog with the user /// </summary> /// <returns>True if confirmed, false if not, null if cancelled</returns> bool? Confirm(); } /// <summary> /// Implementation of a confirmation dialog /// </summary> public class SampleConfirmationDialog : IConfirmationDialog { /// <summary> /// Confirms the dialog with the user /// </summary> /// <returns>True if confirmed, false if not, null if cancelled</returns> public bool? Confirm() { return MessageBox.Show("do operation x?", "title", MessageBoxButton.YesNo, MessageBoxImage.Question) == MessageBoxResult.Yes; } }

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  • Best practices for multiple asserts on same result in C#

    - by asdseee
    What do you think is cleanest way of doing multiple asserts on a result? In the past I've put them all the same test but this is starting to feel a little dirty, I've just been playing with another idea using setup. [TestFixture] public class GridControllerTests { protected readonly string RequestedViewId = "A1"; protected GridViewModel Result { get; set;} [TestFixtureSetUp] public void Get_UsingStaticSettings_Assign() { var dataRepository = new XmlRepository("test.xml"); var settingsRepository = new StaticViewSettingsRepository(); var controller = new GridController(dataRepository, settingsRepository); this.Result = controller.Get(RequestedViewId); } [Test] public void Get_UsingStaticSettings_NotNull() { Assert.That(this.Result,Is.Not.Null); } [Test] public void Get_UsingStaticSettings_HasData() { Assert.That(this.Result.Data,Is.Not.Null); Assert.That(this.Result.Data.Count,Is.GreaterThan(0)); } [Test] public void Get_UsingStaticSettings_IdMatches() { Assert.That(this.Result.State.ViewId,Is.EqualTo(RequestedViewId)); } [Test] public void Get_UsingStaticSettings_FirstTimePageIsOne() { Assert.That(this.Result.State.CurrentPage, Is.EqualTo(1)); } }

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  • Android Thumbnail Loading Problem

    - by y ramesh rao
    I'm using a thumbnail loader in my project the one mentioned below. The problem is that the it loads all the thumbnails properly except the ones who's size is of about 40K. When our back end is giving that sort of thumbnails are not generated and sometimes this eventually leads to a Crash too. What m I supposed to do with this ? public class ThumbnailManager { private final Map<String, Bitmap> drawableMap; public static Context context; private Resources res; private int thumbnail_size; public ThumbnailManager() { drawableMap = new HashMap<String, Bitmap >(); res = new Resources(context.getAssets(), null, null); thumbnail_size = res.getInteger(R.ThumbnailManager.THUMBNAIL_SIZE); } public Bitmap fetchBitmap(String urlString) { if(drawableMap.containsKey(urlString)) { return (drawableMap.get(urlString)); } //Log.d(getClass().getSimpleName(), " Image URL :: "+ urlString); try { InputStream is = fetch(urlString); android.util.Log.v("ThumbnailManager", "ThumbnailManager " + urlString); drawableMap.put(urlString, BitmapFactory.decodeStream(is));//Bitmap.createScaledBitmap(BitmapFactory.decodeStream(is), thumbnail_size, thumbnail_size, false)); return drawableMap.get(urlString); } catch(Exception e) { android.util.Log.v("EXCEPTION", "EXCEPTION" + urlString); return null; } } public void fetchBitmapOnThread(final String urlString, final ImageView imageView) { if(drawableMap.containsKey(urlString)) { imageView.setImageBitmap(drawableMap.get(urlString)); return; } if(urlString.compareTo("AUDIO") == 0) { Bitmap audioThumb = BitmapFactory.decodeResource(context.getResources(), R.drawable.timeline_audio_thumb); drawableMap.put(urlString, Bitmap.createScaledBitmap(audioThumb, thumbnail_size, thumbnail_size, false)); imageView.setImageBitmap(drawableMap.get(urlString)); return; } final Handler handler = new Handler() { public void handleMessage(Message message) { imageView.setImageBitmap((Bitmap) message.obj); } }; Thread thread = new Thread() { public void run() { Bitmap urlBitmap = fetchBitmap(urlString); Message message = handler.obtainMessage(1, urlBitmap); handler.sendMessage(message); } }; thread.start(); } public InputStream fetch(String urlString) throws IOException, MalformedURLException { final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); return(conn.getInputStream()); } }

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  • node.js - strange behavior of coffeescript compiler

    - by JimBob
    I noticed an unexplainable behavior of the coffeescript compiler for me :) For example: getImage: (req, res) => realty_id = req.query.id if (realty_id?) Result ImageController.prototype.getImage = function(req, res) { var realty_id, _this = this; realty_id = req.query.id; if ((realty_id != null) But actually the last line should be: if ((typeof realty_id !== "undefined" && realty_id !== null)) When I comment out "realty_id = req.query.id" it works well. Has anyone a explanation for that?

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  • Duplicates in a sorted java array

    - by Max Frazier
    I have to write a method that takes an array of ints that is already sorted in numerical order then remove all the duplicate numbers and return an array of just the numbers that have no duplicates. That array must then be printed out so I can't have any null pointer exceptions. The method has to be in O(n) time, can't use vectors or hashes. This is what I have so far but it only has the first couple numbers in order without duplicates and then just puts the duplicates in the back of the array. I can't create a temporary array because it gives me null pointer exceptions. public static int[] noDups(int[] myArray) { int j = 0; for (int i = 1; i < myArray.length; i++) { if (myArray[i] != myArray[j]) { j++; myArray[j] = myArray[i]; } } return myArray; }

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  • Bitmap brightness issue in c++

    - by Suriyan Suresh
    I have used the following code to adjust the image brightness, i am testing this application in Samsung BADA Platform and its SDK, While i am running this application in bada simulator it never ends runs infinity. Please point out the mistake in the code int BitmapWidth = 0, BitmapHeight = 0; result r = E_SUCCESS; BufferInfo myBuffer; Osp::Media::Image *pImage = null; Osp::Graphics::Canvas *pCanvas = null; Osp::Graphics::Rectangle *pRect = null; String path("/Media/Images/tom1.jpg"); pImage = new Osp::Media::Image(); r = pImage->Construct(); pBitmap2 = pImage->DecodeN(path, BITMAP_PIXEL_FORMAT_ARGB8888,LCD_WIDTH, LCD_HEIGHT); BitmapWidth = pBitmap2->GetWidth(); BitmapHeight = pBitmap2->GetHeight(); pBitmap2->Lock( myBuffer); int nVal = 0; int stride = myBuffer.pitch; byte *p= (byte *)(void *)myBuffer.pPixels; int nWidth = BitmapWidth *3; int nOffset = stride - BitmapWidth*4; for (int y = 0; y < BitmapHeight; ++y) { for (int x = 0; x < nWidth; ++x) { nVal = (int) (p[0] + nBrightness); if (nVal < 0) nVal = 0; if (nVal > 255) nVal = 255; p[0] = (byte) nVal; ++p; } p+= nOffset; } pBitmap2->Unlock(); pCanvas = GetCanvasN(); // Step 3: Create Rectangle pRect = new Osp::Graphics::Rectangle(0, 0, LCD_WIDTH, LCD_HEIGHT); r = pCanvas->DrawBitmap(*pRect, *pBitmap2); pCanvas->Show(); RequestRedraw(true); delete pBitmap2; delete pCanvas; delete pRect;

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  • how to get series of pictures?

    - by rmaster
    i have problems with this, recently i have also problem with just taking 1 photo... do you know how to solve it? any working code? i'm doing it like that: mCamera = Camera.open(); Log.e(TAG, "onCreate"); mCamera.takePicture(null, mPictureCallback, mPictureCallback); Camera.PictureCallback mPictureCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] imageData, Camera c) { if (imageData != null) { //process photo } } }; in onDestroy() i release the camera on simulator it works, on telephone - 1st time runs without problems but no picture, second and next times - 'force close' - looks like camera is not released ...

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  • Clean way in GWT/Java to wait for multiple asynchronous events to finish

    - by gerdemb
    What is the best way to wait for multiple asynchronous callback functions to finish in Java before continuing. Specifically I'm using GWT with AsyncCallback, but I think this is a generic problem. Here's what I have now, but surely there is cleaner way... AjaxLoader.loadApi("books", "0", new Runnable(){ public void run() { bookAPIAvailable = true; ready(); }}, null); AjaxLoader.loadApi("search", "1", new Runnable(){ public void run() { searchAPIAvailable = true; ready(); }}, null); loginService.login(GWT.getHostPageBaseURL(), new AsyncCallback<LoginInfo>() { public void onSuccess(LoginInfo result) { appLoaded = true; ready(); } }); private void ready() { if(bookAPIAvailable && searchAPIAvailable && appLoaded) { // Everything loaded } }

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  • Correct handling of return data

    - by Serhiy
    Hello, I have a question related to correct handling of returns of the DAO library I'm writing for one project. This library probably is going to be used by another people and I want to do it correctly. So I would like to know, how I should deal with return statements of the functions of my DAO. Example 1 I have function to getCustomer which should return String. In case query doesn't return any result should I return null, empty string or throw some kind of Exception? Example 2 I have function getCutomerList which return ArrayList. In case query doesn't return any result should I return null, empty ArrayList or throw some Exception? Example 3 Some sql exception was detected, what should I do: throw exception or do try..catch of the block where it can occur? What is the "good" practice or "best" practice to apply in my case? Thanks on advance, Serhiy.

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  • window.parent is always undefined in an iframe

    - by Bill Yang
    Hi there, I have recently ran into this strange issue, I was trying to reference parent window in an iframe, but somehow window.parent or parent are always undefined. I got around the problem by using window.top, but this question still haunts me. Why is window.parent undefined? This is a .NET web app, if it helps. Update: I would like to add that both parent and child iframes are pointed to the same domain (localhost). As for code, I have tried the following code: if (parent != null) { // do something } where do something never happens, I also tried alert(parent) and alert(window.parent) they always come out as null.

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  • Line by line image swing

    - by user1046017
    I want to show an image as it is downloading, I have the URL, and I am trying to get the image parts like this: InputStream openStream = url.openStream(); DataInputStream dis = new DataInputStream(new BufferedInputStream(openStream)); ByteArrayOutputStream os = new ByteArrayOutputStream(); while ((s = dis.read(b)) != -1) { os.write(b , 0, s); support.firePropertyChange("stream", null, os); } This way, any listener get the stream and creates an image, this way: if("stream".equals(evt.getPropertyName())){ try { ByteArrayOutputStream stream = (ByteArrayOutputStream) evt.getNewValue(); byte[] byteArray = stream.toByteArray(); stream.flush(); Image createImage = Toolkit.getDefaultToolkit().createImage(byteArray); this.getContentPane().add(new JLabel(new ImageIcon(createImage))); } catch (IOException ex) { Logger.getLogger(ImageTest.class.getName()).log(Level.SEVERE, null, ex); } } However, I am getting a "Premature end of JPEG file sun.awt.image.ImageFormatException: JPEG datastream contains no image" error, the image is a JPG image format, is there any library or method known to make something similar?

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  • Lift session valid ajax callback from a static javascript

    - by ChrisJamesC
    I am currently implementing a graph visualisation tool using lift on the server side and d3 ( a javascript visualisation framework) for all the visualisation. The problem I have is that in the script I want to get session dependent data from the server. So basically, my objective is to write lift-valid ajax callbacks in a static js script. Here is what I tried so far: What I have tried so far If you feel that the best solution is one that I already tried feel free to post a detailed answer telling me how to use it exactly and how it completely solves my problem. REST interface Usually what one would do to get data from a javascript function in lift is to create a REST interface. However this interface will not be linked to any session. This is the solution I got from my previous question: Get json data in d3 from lift snippet Give function as argument of script Another solution would be to give the ajaxcallback as an argument of the main script called to generate my graph. However I expect to have a lot of callbacks and I don't want to have to mess with the arguments of my script. Write the ajax callback in another script using lift and call it from the main script This solution, which is similar to a hidden text input is probably the more likely to work. However it is not elegant and it would mean that I would have to load a lot of scripts on load, which is not really conveniant. Write the whole script in lift and then serve it to the client This solution can be elegant, however my script is very long and I would really prefer that it remainss static. What I want On client side While reviewing the source code of my webpage I found that the callback for an ajaxSelect is: <select onchange="liftAjax.lift_ajaxHandler('F966066257023LYKF4=' + encodeURIComponent(this.value), null, null, null)" name="F96606625703QXTSWU" id="node_delete" class="input"> Moreover, there is a variable containing the state of the page in the end of the webpage: var lift_page = "F96606625700QRXLDO"; So, I am wondering if it is possible to simulate that my ajaxcall is valid using this liftAjax.lift_ajaxHandler function. However I don't know the exact synthax to use. On server side Since I "forged" a request on client side, I would now like to get the request on client side and to dispatch it to the correct function. This is where the LiftRules.dispatch object seems the best solution: when it is called, all the session management has been made (the request is authentified and linked to a session), however I don't know how to write the correct piece of code in the append function. Remark In lift all names of variables are changed to a random string in order to increase the security, I would like to have the same behavior in my application even if that will probably mean that I will have to "give" the javascript these values. However an array of 15 string values is still a better tradeoff than 15 functions as argument of a javascript function.

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  • Unwanted automated creation of new instances of an activity class

    - by Marko
    I have an activity (called Sender) with the most basic UI, only a button that sends a message when clicked. In the onClickListener I only call this method: private void sendSMS(String msg) { PendingIntent pi = PendingIntent.getActivity(this, 0, new Intent(this, Sender.class), 0); PendingIntent pi = PendingIntent.getActivity(this, 0, myIntent, 0); SmsManager sms = SmsManager.getDefault(); sms.sendTextMessage("1477", null, msg, pi, null); } This works ok, the message is sent but every time a message is sent a new instance of Sender is started on top of the other. If I call sendSMS method three times, three new instances are started. I'm quite new to android so I need some help with this, I only want the same Sender to be on all the time

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  • MSMQ empty object on message body

    - by Owen
    Ok, so I'm very VERY new to MSMQ and I'm already confused. I have created a private queue and added a few messages to it, all good so far. BUT when I retrieve the messages back from the queue the message body contains a empty object of the type I added. By this I don't mean that the body is null, it does have a reference to a type of the object that I added, but it's not instantiated so all the properties are in their null or default state. This is the code I use to add to the queue: using (var mQueue = new MessageQueue(QueueName)) { var msg = new Message(observation) { Priority = MessagePriority.Normal, UseJournalQueue = true, AcknowledgeType = AcknowledgeTypes.FullReceive, }; mQueue.Send(msg); } And this is the code that dequeues the messages: using (var mQueue = new MessageQueue(QueueName)) { mQueue.MessageReadPropertyFilter.SetAll(); ((XmlMessageFormatter)mQueue.Formatter).TargetTypes = new[] { typeof(Observation) }; var msg = mQueue.Receive(new TimeSpan(0, 0, 5)); var observation = (Observation)msg.Body; return observation; }

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  • Returning multiple datasets from a stored proc in VB

    - by Ryan Stephens
    I have an encrypted SQL Server stored proc that I run with (or the vb .net equivalent code of): declare @p4 nvarchar(100) set @p4=NULL declare @p5 bigint set @p5=NULL exec AA_PAY_BACS_EXPORT_RETRIEVE_S @PS_UserId=N'ADMN', @PS_Department=N'', @PS_PayFrequency=2, @PS_ErrorDescription=@p4 output select @p4, @p5 this returns 2 datasets and the output parameters for the results, the datasets are made up of various table joins etc, one holds the header record and one the detail records. I need to get the 2 datasets into a structure in VB .net (e.g. linq, sqldatareader, typed datasets) so that I can code with them, I don't know what tables any of this comes from and there are alot of them Whooopeee!!! I came close using Linq to SQL and IMultipleResults but got frustrated when I had to recode it every time I made a change to the designer file. My feelings are that there must be a simple way to do this, any ideas?

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  • A Surface view and a canvas to move Bitmap

    - by John Apple Sim
    I have a SurfaceView and I want the Bitmap Logo inside it in the canvas to be movable What I'm doing wrong ? static float x, y; Bitmap logo; SurfaceView ss = (SurfaceView) findViewById(R.id.svSS); logo = BitmapFactory.decodeResource(getResources(), R.drawable.logo); x = 40; y = 415; ss.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent me) { try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } switch(me.getAction()) { case MotionEvent.ACTION_DOWN: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_UP: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_MOVE: x = me.getX(); y = me.getY(); break; } return true; } }); public class OurView extends SurfaceView implements Runnable{ Thread t = null; SurfaceHolder holder; boolean isItOK = false; public OurView(Context context) { super(context); holder = getHolder(); } public void run (){ while (isItOK == true){ //canvas DRAWING if (!holder.getSurface().isValid()){ continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 200, 100, 100); c.drawBitmap(logo, x,y,null); holder.unlockCanvasAndPost(c); } } public void pause(){ isItOK = false; while(true){ try { t.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } t = null; } public void resume(){ isItOK = true; t = new Thread(this); t.start(); } } Now the surface view is just black .. nothing happens also its not colored 200, 100, 100

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  • Missing part of the image when taking screenshot while supporting Retina Display

    - by Spaft
    I'm currently working on enabling support for retina display for my game. In the game, we have a feature that the user can take screenshot. We are using these part of code we found online a while ago and it's working fine when we are not supporting retina display: CCDirector* director = [CCDirector sharedDirector]; CGSize size = [director winSizeInPixels]; //Create buffer for pixels GLuint bufferLength = size.width * size.height * 4; GLubyte* buffer = (GLubyte*)malloc(bufferLength); //Read Pixels from OpenGL glReadPixels(0, 100, size.width, size.height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); //Make data provider with data. CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, bufferLength, NULL); //Configure image int bitsPerComponent = 8; int bitsPerPixel = 32; int bytesPerRow = 4 * size.width; CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault; CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault; CGImageRef iref = CGImageCreate(size.width, size.height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent); uint32_t* pixels = (uint32_t*)malloc(bufferLength); CGContextRef context = CGBitmapContextCreate(pixels, size.width, size.height, 8, size.width * 4, CGImageGetColorSpace(iref), kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0f, -1.0f); switch (director.deviceOrientation) { case CCDeviceOrientationPortrait: break; case CCDeviceOrientationPortraitUpsideDown: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(180)); CGContextTranslateCTM(context, -size.width, -size.height); break; case CCDeviceOrientationLandscapeLeft: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(-90)); CGContextTranslateCTM(context, -size.width, 0); break; case CCDeviceOrientationLandscapeRight: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(90)); CGContextTranslateCTM(context, size.width * 0.5f, -size.height); break; } CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), iref); UIImage *outputImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)]; //Dealloc CGDataProviderRelease(provider); CGImageRelease(iref); CGContextRelease(context); free(buffer); free(pixels); return outputImage; But when we enabled retina display in cocos 0.99.5. This functionality is a little messed up since it will miss a little left part of the image while the high is still correct. So I'm wondering if there is anything wrong with the code or am I doing anything wrong here? Thank you in advance for any reply!

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  • KeyNotFound Exception in CSsharp

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • How much memory is reserved when i declare a string?

    - by Bhagya
    What exactly happens, in terms of memory, when i declare something like: char arr[4]; How many bytes are reserved for arr? How is null string accommodated when I 'strcpy' a string of length 4 in arr? I was writing a socket program, and when I tried to suffix NULL at arr[4] (i.e. the 5th memory location), I ended up replacing the values of some other variables of the program (overflow) and got into a big time mess. Any descriptions of how compilers (gcc is what I used) manage memory?

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  • abstract class need acces to subclass atribute

    - by user1742980
    I have a problem with my code. public abstract class SimplePolygon implements Polygon { ... public String toString(){ String str = "Polygon: vertices ="; for(int i = 0;i<varray.length;i++){ str += " "; str += varray[i]; } return str; } } public class ArrayPolygon extends SimplePolygon { private Vertex2D[] varray; public ArrayPolygon(Vertex2D[] array){ varray = new Vertex2D[array.length]; if (array == null){} for(int i = 0;i<array.length;i++){ if (array[i] == null){} varray[i] = array[i]; } ... } Problem is, that i'm not allowed to add any atribute or method to abstract class SimplePolygon, so i'cant properly initialize varray. It could simply be solved with protected atrib in that class, but for some (stupid) reason i'cant do that. Has anybody an idea how to solve it without that? Thanks for all help.

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  • Why are awkward numbers and letters in my query string??

    - by Nicole
    Hi everyone!! I have a MVC website and when I execute it, the query string (url) that appears is: http://localhost:6970/(S(51aegi45qneolxa0oxwuzh55))/default.aspx what the hell is that strange combination of numbers and letters??? please help!!!!! previously i had been working with the session expires to redirect to one of my views, could be something of that?? i have added the following action filter: public override void OnActionExecuting(ActionExecutingContext filterContext) { HttpContextBase ctx = filterContext.HttpContext; // check if session is supported if (ctx.Session != null) { // check if a new session id was generated if (ctx.Session.IsNewSession) { // If it says it is a new session, but an existing cookie exists, then it must // have timed out string sessionCookie = ctx.Request.Headers["Cookie"]; if ((null != sessionCookie) && (sessionCookie.IndexOf("ASP.NET_SessionId") >= 0)) { filterContext.HttpContext.Response.Redirect("~/Error/SesionExpirada", true); } } } base.OnActionExecuting(filterContext); } but if I put it in ignore it stills add that rare thing to my urls. Please help!!! thanks

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  • PHP Based session variable not retaining value. Works on localhost, but not on server.

    - by Foo
    I've been trying to debug this problem for many hours, but to no avail. I've been using PHP for many years, and got back into it after long hiatus, so I'm still a bit rusty. Anyways, my $_SESSION vars are not retaining their value for some reason that I can't figure out. The site worked on localhost perfectly, but uploading it to the server seemed to break it. First thing I checked was the PHP.ini server settings. Everything seems fine. In fact, my login system is session based and it works perfectly. So now that I know $_SESSIONS are working properly and retaining their value for my login, I'm presuming the server is setup and the problem is in my script. Here's a stripped version of the code that's causing a problem. $type, $order and $style are not being retained after they are set via a GET variable. The user clicks a link, which sets a variable via GET, and this variable is retained for the remainder of their session. Is there some problem with my logic that I'm not seeing? <?php require_once('includes/top.php'); //first line includes a call to session_start(); require_once('includes/db.php'); $type = filter_input(INPUT_GET, 't', FILTER_VALIDATE_INT); $order = filter_input(INPUT_GET, 'o', FILTER_VALIDATE_INT); $style = filter_input(INPUT_GET, 's', FILTER_VALIDATE_INT); /* According to documentation, filter_input returns a NULL when variables are undefined. So, if t, o, or s are not set via URL, $type, $order and $style will be NULL. */ print_r($_SESSION); /* All other sessions, such as the login session, etc. are displayed here. After the sessions are set below, they are displayed up here to... simply with no value. This leads me to believe the problem is with the code below, perhaps? */ // If $type is not null (meaning it WAS set via the get method above) // or it's false because the validation failed for some reason, // then set the session to the $type. I removed the false check for simplicity. // This code is being successfully executed, and the data is being stored... if(!is_null($type)) { $_SESSION['type'] = $type; } if(!is_null($order)) { $_SESSION['order'] = $order; } if(!is_null($style)) { $_SESSION['style'] = $style; } $smarty->display($template); ?> If anyone can point me in the right direction, I'd greatly appreciate it. Thanks.

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