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  • What are these stray zero-byte files extracted from tarball? (OSX)

    - by Scott M
    I'm extracting a folder from a tarball, and I see these zero-byte files showing up in the result (where they are not in the source.) Setup (all on OS X): On machine one, I have a directory /My/Stuff/Goes/Here/ containing several hundred files. I build it like this tar -cZf mystuff.tgz /My/Stuff/Goes/Here/ On machine two, I scp the tgz file to my local directory, then unpack it. tar -xZf mystuff.tgz It creates ~scott/My/Stuff/Goes/, but then under Goes, I see two files: Here/ - a directory, Here.bGd - a zero byte file. The "Here.bGd" zero-byte file has a random 3-character suffix, mixed upper and lower-case characters. It has the same name as the lowest-level directory mentioned in the tar-creation command. It only appears at the lowest level directory named. Anybody know where these come from, and how I can adjust my tar creation to get rid of them? Update: I checked the table of contents on the files using tar tZvf: toc does not list the zero-byte files, so I'm leaning toward the suggestion that the uncompress machine is at fault. OS X is version 10.5.5 on the unzip machine (not sure how to check the filesystem type). Tar is GNU tar 1.15.1, and it came with the machine.

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  • Do I need to Salt and Hash a randomly generated token?

    - by wag2639
    I'm using Adam Griffiths's Authentication Library for CodeIgniter and I'm tweaking the usermodel. I came across a generate function that he uses to generate tokens. His preferred approach is to reference a value from random.org but I considered that superfluous. I'm using his fall back approach of randomly generating a 20 character long string: $length = 20; $characters = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'; $token = ''; for ($i = 0; $i < $length; $i++) { $token .= $characters[mt_rand(0, strlen($characters)-1)]; } He then hashes this token using a salt (I'm combing code from different functions) sha1($this->CI->config->item('encryption_key').$str); I was wondering if theres any reason to to run the token through the salted hash? I've read that simply randomly generating strings was a naive way of making random passwords but is the sh1 hash and salt necessary? Note: I got my encryption_key from https://www.grc.com/passwords.htm (63 random alpha-numeric)

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  • What is Wordpress doing for content encoding in it's mysql database?

    - by qbxk
    For some convoluted reasons best left behind us, I require direct access the contents of a wordpress database. I'm using mysql 5.0.70-r1 on gentoo with wordpress 2.6, and perl 5.8.8 ftr. So, sometimes we get high-order characters in the blog, we have quite a few authors contributing too, for the most part these characters end up in wp's database in wp_posts.post_content or wp_postmeta.meta_value, Wordpress is displaying these correctly on it's site, but the database stores it using single byte encoding that I can't figure out how to convert to the correct string. Today's example: the blog shows this, and doesn't even seem to escape any chars in the html, Hãhãhães but the database, when viewed via the mysql prompt, has, Hãhãhães So clearly this is some kind of double-byte encoding issue, but I don't know how I can correct it. I need to be able to pull that second string from the database (b/c that's what it gives me) and convert it to the first one, and i need to do so using perl. also, just to help unmuddy any waters, I took these strings and printed out the ascii codes for each character using perl's ord() function. Here is the output of the "wrong" string H = 72 à = 195 £ = 163 h = 104 à = 195 £ = 163 h = 104 à = 195 £ = 163 e = 101 s = 115 This is the correct string, that I need to produce in my script H = 72 ã = 227 h = 104 ã = 227 h = 104 ã = 227 e = 101 s = 115

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  • What are salesforce.com and Apex like as an application development platform?

    - by mhollers
    I have recently discovered that salesforce.com is much more than an online CRM after coming across a Morrison's Case Study in which they develop a works management application. I've been trying it out with a view to recreating our own Works Management system on the platform. My background is in Microsoft and .Net, and the obvious 1st choice would be asp.net. However, there's only really myself with .net experience and my manager with a more legacy Synergy programming background, and I am self taught and am looking at evaluating other RAD options (eg Ironspeed). the nature of the business is in the main 2-5 concurrent construction type contracts that run for 3-5 yrs each, each requiring 15-50 system users. Traditionally we have used our character based Works Mangement system for everything and tweaked it for each contract. The Salesforce licensing model on the face of it suits this sort of flexibilty, but I'm worried about the development flexibilty/learning curve and all the issues that surround lock-in. There doesn't seem to be much neutral sober analysis of the platform on the web that isn't salesforce's own material/blogs Has anyone any experience of developing an application on salesforce as compared to the more 'traditional' .Net route?

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  • What is wrong with this Fortran '77 snippet?

    - by notJim
    I've been tasked with maintaing some legacy fortran code, and I'm having trouble getting it to compile with gfortran. I've written a fair amount of Fortran 95, but this is my first experience with Fortran 77. This snippet of code is the problematic one: CHARACTER*22 IFILE, OFILE IFILE='TEST.IN' OFILE='TEST.OUT' OPEN(5,FILE=IFILE,STATUS='NEW') OPEN(6,FILE=OFILE,STATUS='NEW') common/pabcde/nfghi When I compile with gfortran file.FOR, all lines starting with the common statement are errors (e.g. Error: Unexpected COMMON statement at (1) for each following line until it hits the 25 error limit). I compiled with -Wall -pedantic, but fixing the warnings did not fix this problem. The crazy thing is that if I comment out all 4 lines starting with IF='TEST.IN', the program compiles and works as expected, but I must comment out all of them. Leaving any of them uncommented gives me the same errors starting with the common statement. If I comment out the common statement, I get the same errors, just starting on the following line. I am on OS X Leopard (not Snow Leopard) using gfortran. I've used this very system with gfortran extensively to write Fortran 95 programs, so in theory the compiler itself is sane. What the hell is going on with this code?

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  • Quantifying the amount of change in a git diff?

    - by Alex Feinman
    I use git for a slightly unusual purpose--it stores my text as I write fiction. (I know, I know...geeky.) I am trying to keep track of productivity, and want to measure the degree of difference between subsequent commits. The writer's proxy for "work" is "words written", at least during the creation stage. I can't use straight word count as it ignores editing and compression, both vital parts of writing. I think I want to track: (words added)+(words removed) which will double-count (words changed), but I'm okay with that. It'd be great to type some magic incantation and have git report this distance metric for any two revisions. However, git diffs are patches, which show entire lines even if you've only twiddled one character on the line; I don't want that, especially since my 'lines' are paragraphs. Ideally I'd even be able to specify what I mean by "word" (though \W+ would probably be acceptable). Is there a flag to git-diff to give diffs on a word-by-word basis? Alternately, is there a solution using standard command-line tools to compute the metric above?

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  • Unexpected results when looking at ASCII codes in C++.

    - by Columbo
    Hello, The bit of code below is extracting ASCII codes from characters. When I convert characters in the normal ASCII region I get the value I expect. When I convert £ and € from the extened region I get a load of 1's padding the INT that I'm storing the character in. e.g. the output of the below is: 45 (ascii E as expected) FFFFFF80 (extended ascii € as expected but padded with ones) It's not causing me an issue but I'm just wondering why this happens. Here's the code... unsigned int asciichar[3]; string cTextToEncode = "E€"; for (unsigned int i = 0; i < cTextToEncode.length(); i++) { asciichar[i] = (unsigned int)cTextToEncode[i]; cout << hex << asciichar[i] << "\n"; } Can anyone explain why this is? Thanks

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  • User will input some filter criteria -- how can I turn it into a regular expression for String.match

    - by envinyater
    I have a program where the user will enter a string such as PropertyA = "abc_*" and I need to have the asterisk match any character. In my code, I'm grabbing the property value and replacing PropertyA with the actual value. For instance, it could be abc_123. I also pull out the equality symbol into a variable. It should be able to cover this type of criteria PropertyB = 'cba' PropertyC != '*-this' valueFromHeader is the lefthand side and value is the righthand side. if (equality.equals("=")) { result = valueFromHeader.matches(value); } else if (equality.equals("!=")) { result = !valueFromHeader.matches(value); } EDIT: The existing code had this type of replacement for regular expressions final String ESC = "\\$1"; final String NON_ALPHA = "([^A-Za-z0-9@])"; final String WILD = "*"; final String WILD_RE_TEMP = "@"; final String WILD_RE = ".*"; value = value.replace(WILD, WILD_RE_TEMP); value = value.replaceAll(NON_ALPHA,ESC); value = value.replace(WILD_RE_TEMP, WILD_RE); It doesn't like the underscore here... abcSite_123 != abcSite_123 (evaluates to true) abcSite_123$1.matches("abcSite$1123") It doesn't like the underscore...

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  • Function calculating the probability of a letter in an sentence

    - by Mike
    I have a function that is supposed to calculate the number of times a letter occurs in a sentence, and based on that, calculate the probability of it occurring in the sentence. To accomplish this, I have a sentence: The Washington Metropolitan Area is the most educated and affluent metropolitan area in the United States. An array of structures, containing the letter, the number of times it occurs, and the probability of it occurring, with one structure for each letter character and an additional structure for punctuation and spaces: struct letters { char letter; int occur; double prob; }box[53]; This is the function itself: void probability(letters box[53], int sum { cout<<sum<<endl<<endl; for(int c8=0;c8<26;c8++) { box[c8].prob = (box[c8].occur/sum); cout<<box[c8].letter<<endl; cout<<box[c8].occur<<endl; cout<<box[c8].prob<<endl<<endl; } } It correctly identifies that there are 90 letters in the sentence in the first line, prints out the uppercase letter as per the structure in the second line of the for loop, and prints out the number of times it occurs. It continually prints 0 for the probability. What am I doing wrong?

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  • Why is passing a string literal into a char* argument only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0. EDIT: added code: char * host = FindArgDefault("EMailLinkHost", ""); stripCRLF(linkHost, '\n'); where: char *FindArgDefault(char *argName, char *defVal) {// simplified char * val = defVal; return(val); } and void stripCRLF(char *str, char delim) { char *p, *q; for (p = q = str; *p; ++p) { if (*p == 0xd || *p == 0xa) { if (p[1] == (*p ^ 7)) ++p; if (delim == -1) *p = delim; } *q++ = *p; } *q = 0; // DIES HERE } This compiled and ran until it tried to set *q to 0...

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  • Modify columns in a data frame in R more cleanly - maybe using with() or apply()?

    - by Mittenchops
    I understand the answer in R to repetitive things is usually "apply()" rather than loop. Is there a better R-design pattern for a nasty bit of code I create frequently? So, pulling tabular data from HTML, I usually need to change the data type, and end up running something like this, to convert the first column to date format (from decimal), and columns 2-4 from character strings with comma thousand separators like "2,400,000" to numeric "2400000." X[,1] <- decYY2YY(as.numeric(X[,1])) X[,2] <- as.numeric(gsub(",", "", X[,2])) X[,3] <- as.numeric(gsub(",", "", X[,3])) X[,4] <- as.numeric(gsub(",", "", X[,4])) I don't like that I have X[,number] repeated on both the left and ride sides here, or that I have basically the same statement repeated for 2-4. Is there a very R-style way of making X[,2] less repetitive but still loop-free? Something that sort of says "apply this to columns 2,3,4---a function that reassigns the current column to a modified version in place?" I don't want to create a whole, repeatable cleaning function, really, just a quick anonymous function that does this with less repetition.

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  • RegEx: difference between "(?:...) and normal parentheses

    - by N0thing
    >>> re.findall(r"(?:do|re|mi)+", "mimi") ['mimi'] >>> re.findall(r"(do|re|mi)+", "mimi") ['mi'] According to my understanding of the definitions, it should produce the same answer. The only difference between (...) and (?:...) should be whether or not we can use back-references later. Am I missing something? (...) Matches whatever regular expression is inside the parentheses, and indicates the start and end of a group; the contents of a group can be retrieved after a match has been performed, and can be matched later in the string with the \number special sequence, described below. To match the literals '(' or ')', use ( or ), or enclose them inside a character class: [(] [)]. (?:...) A non-capturing version of regular parentheses. Matches whatever regular expression is inside the parentheses, but the substring matched by the group cannot be retrieved after performing a match or referenced later in the pattern.

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  • How much does an InnoDB table benefit from having fixed-length rows?

    - by Philip Eve
    I know that dependent on the database storage engine in use, a performance benefit can be found if all of the rows in the table can be guaranteed to be the same length (by avoiding nullable columns and not using any VARCHAR, TEXT or BLOB columns). I'm not clear on how far this applies to InnoDB, with its funny table arrangements. Let's give an example: I have the following table CREATE TABLE `PlayerGameRcd` ( `User` SMALLINT UNSIGNED NOT NULL, `Game` MEDIUMINT UNSIGNED NOT NULL, `GameResult` ENUM('Quit', 'Kicked by Vote', 'Kicked by Admin', 'Kicked by System', 'Finished 5th', 'Finished 4th', 'Finished 3rd', 'Finished 2nd', 'Finished 1st', 'Game Aborted', 'Playing', 'Hide' ) NOT NULL DEFAULT 'Playing', `Inherited` TINYINT NOT NULL, `GameCounts` TINYINT NOT NULL, `Colour` TINYINT UNSIGNED NOT NULL, `Score` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `NumLongTurns` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Notes` MEDIUMTEXT, `CurrentOccupant` TINYINT UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`Game`, `User`), UNIQUE KEY `PGR_multi_uk` (`Game`, `CurrentOccupant`, `Colour`), INDEX `Stats_ind_PGR` (`GameCounts`, `GameResult`, `Score`, `User`), INDEX `GameList_ind_PGR` (`User`, `CurrentOccupant`, `Game`, `Colour`), CONSTRAINT `Constr_PlayerGameRcd_User_fk` FOREIGN KEY `User_fk` (`User`) REFERENCES `User` (`UserID`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `Constr_PlayerGameRcd_Game_fk` FOREIGN KEY `Game_fk` (`Game`) REFERENCES `Game` (`GameID`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=INNODB CHARACTER SET utf8 COLLATE utf8_general_ci The only column that is nullable is Notes, which is MEDIUMTEXT. This table presently has 33097 rows (which I appreciate is small as yet). Of these rows, only 61 have values in Notes. How much of an improvement might I see from, say, adding a new table to store the Notes column in and performing LEFT JOINs when necessary?

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  • Efficient (basic) regular expression implementation for streaming data

    - by Brendan Dolan-Gavitt
    I'm looking for an implementation of regular expression matching that operates on a stream of data -- i.e., it has an API that allows a user to pass in one character at a time and report when a match is found on the stream of characters seen so far. Only very basic (classic) regular expressions are needed, so a DFA/NFA based implementation seems like it would be well-suited to the problem. Based on the fact that it's possible to do regular expression matching using a DFA/NFA in a single linear sweep, it seems like a streaming implementation should be possible. Requirements: The library should try to wait until the full string has been read before performing the match. The data I have really is streaming; there is no way to know how much data will arrive, it's not possible to seek forward or backward. Implementing specific stream matching for a couple special cases is not an option, as I don't know in advance what patterns a user might want to look for. For the curious, my use case is the following: I have a system which intercepts memory writes inside a full system emulator, and I would like to have a way to identify memory writes that match a regular expression (e.g., one could use this to find the point in the system where a URL is written to memory). I have found (links de-linkified because I don't have enough reputation): stackoverflow.com/questions/1962220/apply-a-regex-on-stream stackoverflow.com/questions/716927/applying-a-regular-expression-to-a-java-i-o-stream www.codeguru.com/csharp/csharp/cs_data/searching/article.php/c14689/Building-a-Regular-Expression-Stream-Search-with-the-NET-Framework.htm But all of these attempt to convert the stream to a string first and then use a stock regular expression library. Another thought I had was to modify the RE2 library, but according to the author it is architected around the assumption that the entire string is in memory at the same time. If nothing's available, then I can start down the unhappy path of reinventing this wheel to fit my own needs, but I'd really rather not if I can avoid it. Any help would be greatly appreciated!

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  • F# ref-mutable vars vs object fields

    - by rwallace
    I'm writing a parser in F#, and it needs to be as fast as possible (I'm hoping to parse a 100 MB file in less than a minute). As normal, it uses mutable variables to store the next available character and the next available token (i.e. both the lexer and the parser proper use one unit of lookahead). My current partial implementation uses local variables for these. Since closure variables can't be mutable (anyone know the reason for this?) I've declared them as ref: let rec read file includepath = let c = ref ' ' let k = ref NONE let sb = new StringBuilder() use stream = File.OpenText file let readc() = c := stream.Read() |> char // etc I assume this has some overhead (not much, I know, but I'm trying for maximum speed here), and it's a little inelegant. The most obvious alternative would be to create a parser class object and have the mutable variables be fields in it. Does anyone know which is likely to be faster? Is there any consensus on which is considered better/more idiomatic style? Is there another option I'm missing?

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  • C++ AI Design Question

    - by disney
    Hi, I am currently writing a bot for a MMORPG. Though, currently I am stuck at trying to figure out how to nicely implement this. The design problem is related to casting the character spells in the correct order. Here is a simple example to what I need to archieve. It's not related to casting them, but doing it in the correct order. I would know how simply cast them randomly, by checking which skill has not yet been casted, but in right order as being shown in the GUI, not really. note: the skill amount may differ, it's not always 3, maximum 10 though. Charactername < foobar has 3 skills. Skill 1: Name ( random1 ) cooldown ( 1000 ms ) cast duration ( 500 ms ) Skill 2: Name ( random2 ) cooldown ( 1500 ms ) cast duration ( 700 ms ) Skill 3: Name ( random3 ) cooldown ( 2000 ms ) cast duration ( 900 ms ) I don't really know how I could implement this, if anyone has some thoughts, feel free to share. I do know that most of the people don't like the idea of cheating in games, I don't like it either, nor I am actually playing the game, but its an interesting field for me. Thank you.

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  • perl regular expressions substitution/replacement using variables with special characters

    - by user961627
    Okay I've checked previous similar questions and I've been juggling with different variations of quotemeta but something's still not right. I have a line with a word ID and two words - the first is the wrong word, the second is right. And I'm using a regex to replace the wrong word with the right one. $line = "ANN20021015_0104_XML_16_21 A$xAS A$xASA"; @splits = split("\t",$line); $wrong_word = quotemeta $splits[1]; $right_word = quotemeta $splits[2]; print $right_word."\n"; print $wrong_word."\n"; $line =~ s/$wrong_word\t/$right_word\t/g; print $line; What's wrong with what I'm doing? Edit The problem is that I'm unable to retain the complete words - they get chopped off at the special characters. This code works perfectly fine for words without special characters. The output I need for the above example is: ANN20021015_0104_XML_16_21 A$xASA A$xASA But what I get is ANN20021015_0104_XML_16_21 A A Because of the $ character.

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  • How does does ifstream eof() work?

    - by Chan
    Hello everyone, #include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <cctype> #include <fstream> using namespace std; int main() { fstream inf( "ex.txt", ios::in ); while( !inf.eof() ) { std::cout << inf.get() << "\n"; } inf.close(); inf.clear(); inf.open( "ex.txt", ios::in ); char c; while( inf >> c ) { std::cout << c << "\n"; } return 0; } I'm really confused about eof() function. Suppose my ex.txt's content is: abc It always reads an extra character and show -1. when reading using eof()? But the inf c gave the correct output which was 'abc'? Can anyone help me explain this? Best regards, Chan Nguyen

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  • How to Avoid Server Error 414 for Very Long QueryString Values

    - by Registered User
    I had a project that required posting a 2.5 million character QueryString to a web page. The server itself only parsed URI's that were 5,400 characters or less. After trying several different sets of code for WebRequest/WebResponse, WebClient, and Sockets, I finally found the following code that solved my problem: HttpWebRequest webReq; HttpWebResponse webResp = null; string Response = ""; Stream reqStream = null; webReq = (HttpWebRequest)WebRequest.Create(strURL); Byte[] bytes = Encoding.UTF8.GetBytes("xml_doc=" + HttpUtility.UrlEncode(strQueryString)); webReq.ContentType = "application/x-www-form-urlencoded"; webReq.Method = "POST"; webReq.ContentLength = bytes.Length; reqStream = webReq.GetRequestStream(); reqStream.Write(bytes, 0, bytes.Length); reqStream.Close(); webResp = (HttpWebResponse)webReq.GetResponse(); if (webResp.StatusCode == HttpStatusCode.OK) { StreamReader loResponseStream = new StreamReader(webResp.GetResponseStream(), Encoding.UTF8); Response = loResponseStream.ReadToEnd(); } webResp.Close(); reqStream = null; webResp = null; webReq = null;

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  • inconsistent setTexture behavior in cocos2d on iPhone after using CCAnimate/CCAnimation

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • Escape characters in MySQL, in Ruby

    - by Swards
    I have a couple escaped characters in user-entered fields that I can't figure out. I know they are the "smart" single and double quotes, but I don't know how to search for them in mysql. The characters in ruby, when output from Ruby look like \222, \223, \224 etc irb> "\222".length => 1 So - do you know how to search for these in mysql? When I look in mysql, they look like '?'. I'd like to find all records that have this character in the text field. I tried mysql> select id from table where field LIKE '%\222%' but that did not work. Some more information - after doing a mysqldump, this is how one of the characters is represented - '\\xE2\\x80\\x99'. It's the smart single quote. Ultimately, I'm building an RTF file and the characters are coming out completely wrong, so I'm trying to replace them with 'dumb' quotes for now. I was able to do a gsub(/\222\, "'"). Thanks.

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • How to convert a list object to bigdecimal in prepared statement?

    - by user1103504
    I am using prepared statement for bulk insertion of records. Iam iterating a list which contains values and their dataTypes differ. One of the data type is BigDecimal and when i try to set calling preparedstatement, it is throwing null pointer exception. My code int count = 1; for (int j = 0; j < list.size(); j++) { if(list.get(j) instanceof Timestamp) { ps.setTimestamp(count, (Timestamp) list.get(j)); } else if(list.get(j) instanceof java.lang.Character) { ps.setString(count, String.valueOf(list.get(j))); } else if(list.get(j) instanceof java.math.BigDecimal) { ps.setBigDecimal(count, (java.math.BigDecimal)list.get(j)); } else { ps.setObject(count, list.get(j)); } count++; } I tried 2 ways to convert, casting the object and tried to create a new object of type BigDecimal ps.setBigDecimal(count, new BigDecimal(list.get(j).toString)); both donot solve my problem. It is throwing null pointer exception. help is appreciated. Thanks

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  • im counting the number of characters in a file but i want to count the number of words that are less

    - by user320950
    i want to do this: reads the words in the file one at a time. (Use a string to do this) Counts three things: how many single-character words are in the file, how many short (2 to 5 characters) words are in the file, and how many long (6 or more characters) words are in the file. HELP HERE im not sure on how about reading file into a string. i know i have to something like this but i dont understand the rest. HELP HERE ifstream infile; //char mystring[6]; //char mystring[20]; int main() { infile.open("file.txt"); if(infile.fail()) { cout << " Error " << endl; } int numb_char=0; char letter; while(!infile.eof()) { infile.get(letter); cout << letter; numb_char++; break; } cout << " the number of characters is :" << numb_char << endl; infile.close(); return 0;

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  • Domain validates but won't save

    - by marko
    I have the following setup. Class, say, Car that has a CarPart (belongsTo=[car:Car]). When I'm creating a Car I also want to create som default CarParts, so I do def car = new Car(bla bla bla) def part = new CarPart(car:car) Now, when I do car.validate() or part.validate() it seems fine. But when I do if(car.save && part.save() I get this exception: 2012-03-24 14:02:21,943 [http-8080-4] ERROR util.JDBCExceptionReporter - Batch entry 0 insert into car_part (version, car_id, id) values ('0', '297', '298') was aborted. Call getNextException to see the cause. 2012-03-24 14:02:21,943 [http-8080-4] ERROR util.JDBCExceptionReporter - ERROR: value too long for type character varying(6) 2012-03-24 14:02:21,943 [http-8080-4] ERROR events.PatchedDefaultFlushEventListener - Could not synchronize database state with session org.hibernate.exception.DataException: Could not execute JDBC batch update Stacktrace follows: java.sql.BatchUpdateException: Batch entry 0 insert into car_part (version, deal_id, id) values ('0', '297', '298') was aborted. Call getNextException to see the cause. at org.postgresql.jdbc2.AbstractJdbc2Statement$BatchResultHandler.handleError(AbstractJdbc2Statement.java:2621) at org.postgresql.core.v3.QueryExecutorImpl.processResults(QueryExecutorImpl.java:1837) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:407) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeBatch(AbstractJdbc2Statement.java:2754) at $Proxy20.flush(Unknown Source) at ristretto.DealController$_closure5.doCall(DealController.groovy:109) at ristretto.DealController$_closure5.doCall(DealController.groovy) at java.lang.Thread.run(Thread.java:722) Any ideas?

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