Search Results

Search found 15866 results on 635 pages for 'iphone 4g'.

Page 266/635 | < Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >

  • How to save Application State using NSUserDefaults in iPhone?

    - by keith
    Hello Everyone, Following is what i am doing: - (void) applicationWillTerminate: (UIApplication*) application { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setObject:navigationController.viewControllers forKey:@"diabetesstate"]; } - (void) applicationDidFinishLaunching: (UIApplication*) application { NSMutableArray *state = [[NSUserDefaults standardUserDefaults] objectForKey:@"diabetesstate"]; if (state == nil) { //Will initialize a new controller and put it as root view controller } else { [navigationController setViewControllers:state animated:NO]; } }

    Read the article

  • Ideas for loading initial data in an iPhone application?

    - by Derek Clarkson
    Hi all, In my app I want to load some initial data to show the user how it works. The app uses a CoreData managed sqllite db. SO far I've thought of 3 options: Write code into a class to programmatically create the data. Create a xml file in the apps resources and load through a NSXmlParser whose delegate creates the entries in the sqllite db. Same as option #2, but use a json file and bring in a 3rd party lib to read it. Are there other options I have not found yet? and given that I'm talking about perhaps 6 records per table when there are 3 tables, which would you choose?

    Read the article

  • Why doesn't the SplitView iPhone template have a nib file for the RootView?

    - by Dr Dork
    I'm diving into iPad development and am learning a lot quickly, but everywhere I look, I have questions. After creating a new SplitView app in Xcode using the template, it generates the AppDelegate class, RootViewController class, and DetailViewController class. Along with that, it creates a .xib files for MainWinow.xib and DetailView.xib. How do these five files work together? Why is there a nib file for the DetailView, but not the RootView? When I double click on the MainWindow.xib file, Interface Builder launches without a "View" window, why? Below is the code for didFinishLaunchingWithOptions method inside the AppDelegate class. Why are we adding the splitViewController as a subview? (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } Thanks so much in advance for all your help! I still have a lot to learn, so I apologize if this question is absurd in any way. I'm going to continue researching these questions right now!

    Read the article

  • iPhone:How to make navigation top bar style to same like "Black Navigation Bar" programmatically?

    - by Getsy
    I have a Navigation project which has only a TableView. By default, i could see the navigation bar there when running the application. I want to change the navigation bar style to same like if we see in I.B there is one called "Top Bar" which has "Black Navigation Bar" style (Which shows Black navigation top bar but some kind of Gray shade will be there). I want the same in my navigation bar now, not any other color or style. How do i fix it? Note: 1. I used "self.navigationController.navigationBar.barStyle = UIBarStyleBlack;" , but it shows the navigation bar in utter black color. I don't want that, i want some kind of Gray shade in black, similar to "Top Bar" which has "Black Navigation Bar". I tried some tint color addition to the above, like "self.navigationController.navigationBar.tintColor = [UIColor grayColor];" but i observe the same utter black shows in navigation bar. I tried "navigationBar.barStyle = UIBarStyleBlackTranslucent;" but it doesn't fit and show with status bar properly. Instead it overlaps(hidden) half black with status bar and half black shows outside. Could someone teach me? Thank you.

    Read the article

  • Is there a better way to deal with reserved characters when parsing XML/JSON data on the iPhone?

    - by Charles S.
    The following code works, but it's ugly and creates a bunch of autoreleased objects. I'm using similar code for parsing reserved HTML characters as well (for quotes, & symbols, etc). I'm just wondering... Is there a cleaner way? NSString *result = [[NSString alloc] initWithString:userInput]; NSString *result2 = [result stringByReplacingOccurrencesOfString:@"#" withString:@"\%23"]; NSString *result3 = [result2 stringByReplacingOccurrencesOfString:@" " withString:@"\%20"]; formatted = [[result3 stringByReplacingOccurrencesOfString:@"&" withString:@"\%26"] retain]; [result release];

    Read the article

  • iPhone SDK: How to store the time each word was typed?

    - by Harkonian
    My problem is twofold: 1) I'm trying to determine an eloquent way to allow the user to type into a UITextView and store the time each word was typed into an array. The time will be a float which starts at 0 when the user begins to type. 2) Conversely, I'd like the user to be able to tap on a word in the UITextView and display the time that word was typed (displaying in an NSLog() is fine). Considerations that may throw a wrench into a possible approach -- what if the user goes back to the top of the text and starts typing or to the middle of the text? Even a suggested approach without code would be appreciated, because right now I'm drawing a blank.

    Read the article

  • Why do .png backgrounds appear black on iPhone device but not simulator?

    - by David Rea
    I started with a .tiff file and used GraphicConverter to change it to a .png and set a transparency color. Worked fine in the simulator but when I pushed to the device the transparency color became black. Tested with a .png I downloaded from the net and that worked fine, so it seems to only happen with some files. Thus I suspect it has something to do with the way GraphicConverter writes the .pngs, but I don't know enough about file formats to debug it. Any ideas/suggestions? Ideally I'd like to programatically treat all .pngs because my app allowed dynamic loading of arbitrary files, so I can't verify the transparency beforehand.

    Read the article

  • How to backup data stored with Core Data - iPhone app?

    - by Alex
    I'm using sqlite for the persistent store, so could I just upload the .sqlite file to, for example, Amazon S3 as a way of providing users with the ability to backup their app data? Then for restoring just download it back and replace the existing .sqlite file in the app's folder. Does anybody see any issues with that? Has anyone done it? Any other suggestions on how to implement data backup feature?

    Read the article

  • iPhone multi-touch move, scale and rotate, how to prevent scale?

    - by russhill
    I have existing code for tracking multi-touch positions and then moving, rotating and scaling the item - in this case an image - appropriately. The code works really well and in itself is perfect, however for this particular task, I need the movement and rotation ONLY. I have spent time trying to work out what is going on in this routine, but maths is not my strong point so wanted to see if anyone could assist? - (CGAffineTransform)incrementalTransformWithTouches:(NSSet *)touches { NSArray *sortedTouches = [[touches allObjects] sortedArrayUsingSelector:@selector(compareAddress:)]; NSInteger numTouches = [sortedTouches count]; // No touches if (numTouches == 0) { return CGAffineTransformIdentity; } // Single touch if (numTouches == 1) { UITouch *touch = [sortedTouches objectAtIndex:0]; CGPoint beginPoint = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); CGPoint currentPoint = [touch locationInView:self.superview]; return CGAffineTransformMakeTranslation(currentPoint.x - beginPoint.x, currentPoint.y - beginPoint.y); } // If two or more touches, go with the first two (sorted by address) UITouch *touch1 = [sortedTouches objectAtIndex:0]; UITouch *touch2 = [sortedTouches objectAtIndex:1]; CGPoint beginPoint1 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch1); CGPoint currentPoint1 = [touch1 locationInView:self.superview]; CGPoint beginPoint2 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch2); CGPoint currentPoint2 = [touch2 locationInView:self.superview]; double layerX = self.center.x; double layerY = self.center.y; double x1 = beginPoint1.x - layerX; double y1 = beginPoint1.y - layerY; double x2 = beginPoint2.x - layerX; double y2 = beginPoint2.y - layerY; double x3 = currentPoint1.x - layerX; double y3 = currentPoint1.y - layerY; double x4 = currentPoint2.x - layerX; double y4 = currentPoint2.y - layerY; // Solve the system: // [a b t1, -b a t2, 0 0 1] * [x1, y1, 1] = [x3, y3, 1] // [a b t1, -b a t2, 0 0 1] * [x2, y2, 1] = [x4, y4, 1] double D = (y1-y2)*(y1-y2) + (x1-x2)*(x1-x2); if (D < 0.1) { return CGAffineTransformMakeTranslation(x3-x1, y3-y1); } double a = (y1-y2)*(y3-y4) + (x1-x2)*(x3-x4); double b = (y1-y2)*(x3-x4) - (x1-x2)*(y3-y4); double tx = (y1*x2 - x1*y2)*(y4-y3) - (x1*x2 + y1*y2)*(x3+x4) + x3*(y2*y2 + x2*x2) + x4*(y1*y1 + x1*x1); double ty = (x1*x2 + y1*y2)*(-y4-y3) + (y1*x2 - x1*y2)*(x3-x4) + y3*(y2*y2 + x2*x2) + y4*(y1*y1 + x1*x1); return CGAffineTransformMake(a/D, -b/D, b/D, a/D, tx/D, ty/D); } I have tried to read up on the way matrix's work, but cannot figure it out entirely. More likely to be the issue is the calculations, which as I mention is not my strong point. What I need from this routine is a transform that performs my movement and rotation but ignores scale - so the distance between the 2 finger touch points is ignored and scale is not affected. I have looked at other routines on the internet to handle multi-touch rotation but all the ones I tried had issues in some way or other (smoothness, jumping when lifting fingers etc), whereas the above code is spot on for move, scale and rotate actions. Any help appreciated!

    Read the article

  • How to bind the arguments in NSString in iphone?

    - by Prash.......
    Hi, i developing an application in which i want to bind my own parameter with an URL for http post request. But i findout the serious problem during the string binding, The code snippet as follows: NSString *mainURL1 = @"http://xxx.xxx.xx.xx/webservice/Service.asmx?op=UserDetailsNew?"; NSString *mainURL2 = [mainURL1 stringByAppendingString:@"MobileNo=%@",txtMobile.text]; NSString *mainURL3 = [mainURL2 stringByAppendingString:@"&Country=%@",txtCountry.text]; NSString *mainURL4 = [mainURL3 stringByAppendingString:@"&UserName=%@",txtName.text]; NSString *mainURL5 = [mainURL4 stringByAppendingString:@"&ScreenName=%@",txtScreenname.text]; NSString *mainURL6 = [mainURL5 stringByAppendingString:@"&EmailId=%@",txtemailid.text]; NSString *mainURL7 = [mainURL6 stringByAppendingString:@"&Password=%@",txtpassword.text]; NSString *mainURL8 = [mainURL7 stringByAppendingString:@"&RetypePassword=%@",txtretypepassword.text]; NSString *mainURL9 = [mainURL8 stringByAppendingString:@"%20HTTP/1.1"]; on binding the runtime arguments it ginev me too many parameter appending in NSString function. how i solve above problem?

    Read the article

  • How to make RegexKitLite w/ iPhone SDK produce a list of all matches +/- and also return surrounding

    - by Matt
    I'd like to create a regular expression that will match and return based on the following criteria: 1) I have N search terms entered by a user 2) I have a body of text. 3) I want to return a list of all the occurrences of all the search terms entered by the user plus surrounding context. I think (\w+\W+){,4}(", ")(\W+\w+){,4} might work. 4) I don't know how to use RegexKitLite at all. Do I invoke a RegexKitLite class? or does it interface into NSString somehow?

    Read the article

  • Creating Thumbnails in Build Phase of iPhone App Xcode project?

    - by nephilite
    Hey All, I have a group of png files in my bundle; but I also want smaller versions of them to be used at my app as well. Right now I am just resizing them all manually and putting them in the bundle as well: so i might have Graphic_1.png and Graphic_1-thumbnail.png. Instead, is there anyway to do something like: at build time, take all my png assets and create 1/4 scale versions of them, and save them into the bundle as well, with the -thumbnail in the filename as above? Thanks!

    Read the article

  • How do I make a UIAlertView happen only on the first start-up of an iPhone app?

    - by user309245
    I'm using the UIAlertView to make a pop-up happen once the app has started up. It works fine but I only want the pop up to happen on the first start-up of the app. At the moment I've got the UIAlertView in the AppDelegate class, after the application didFinishLaunching. Here is my code at the moment. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { sleep(4); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Welcome!" message:@"SAMPLE!!!" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; I'm new to app development so sorry if this is simple. Thanks in advance! :)

    Read the article

  • Does iPhone SDK Objective C support functions inside of functions?

    - by Moshe
    I know that javascript, for example supports functions inside of functions, like so: function doSomething(){ function doAnothingThing(){ //this function is redefined every time doSomething() is called and only exists inside doSomething() } //you can also stick it inside of conditions if(yes){ function doSomethingElse(){ //this function only exists if yes is true } } } Does objective-c support this? Theoretical example: -(void) doSomething:(id) sender{ -(void) respondToEvent: (id) sender{ //theoretically? ... please? } } BONUS: What is the proper term for a "local" function?

    Read the article

  • How to know when the MPMoviePlayerController has been paused in iPhone?

    - by iPhoney
    I want to add an overlay view for my video when the video is paused by the user. Is there any way to get the pause notification from MPMoviePlayerController? According to Apple Doc, there should be ways to do this but I can't find which notification should I use for this purpose. Quote: In addition to being notified when playback finishes, interested clients can be notified in the following situations: -When the movie player begins playing, is paused, or begins seeking forward ... For more information, see the Notifications section in this reference.

    Read the article

  • How do I break down an NSTimeInterval into year, months, days, hours, minutes and seconds on iPhone?

    - by willc2
    I have a time interval that spans years and I want all the time components from year down to seconds. My first thought is to integer divide the time interval by seconds in a year, subtract that from a running total of seconds, divide that by seconds in a month, subtract that from the running total and so on. That just seems convoluted and I've read that whenever you are doing something that looks convoluted, there is probably a built-in method. Is there? I integrated Alex's 2nd method into my code. It's in a method called by a UIDatePicker in my interface. NSDate *now = [NSDate date]; NSDate *then = self.datePicker.date; NSTimeInterval howLong = [now timeIntervalSinceDate:then]; NSDate *date = [NSDate dateWithTimeIntervalSince1970:howLong]; NSString *dateStr = [date description]; const char *dateStrPtr = [dateStr UTF8String]; int year, month, day, hour, minute, sec; sscanf(dateStrPtr, "%d-%d-%d %d:%d:%d", &year, &month, &day, &hour, &minute, &sec); year -= 1970; NSLog(@"%d years\n%d months\n%d days\n%d hours\n%d minutes\n%d seconds", year, month, day, hour, minute, sec); When I set the date picker to a date 1 year and 1 day in the past, I get: 1 years 1 months 1 days 16 hours 0 minutes 20 seconds which is 1 month and 16 hours off. If I set the date picker to 1 day in the past, I am off by the same amount. Update: I have an app that calculates your age in years, given your birthday (set from a UIDatePicker), yet it was often off. This proves there was an inaccuracy, but I can't figure out where it comes from, can you?

    Read the article

< Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >