Search Results

Search found 15499 results on 620 pages for 'non obvious'.

Page 266/620 | < Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >

  • RESTful applications logic and cross resource operations

    - by Gaz_Edge
    I have an RESTful api that allows my users to receive enquiries about their business e.g. 'I would like to book service x on date y. Is this available?'. The api saves this information as a resource to the following URI users/{userId}/enquiries/{enquiryId} The information shown when this resource is retrieved are the standard sort of things you'd expect from an enquiry - email, first_name, last_name, address, message The api also allows customers to be created for a user. The customer has a login and password and also a profile. The following URIs expose these two resources PUT users/{userId}/customers/{customerId} PUT users/{userId}/customers/{customerId}/profile The problem I am having is that I would like to have the ability to allow users to create a customer from an enquiry. For example, the user is able to offer their service on the date requested and will then want to setup a customer with login details etc to allow them to manage the rest of the process. The obvious answer would be to use a URI like users/{userId}/enquiries/{enquiryId}/convert-to-client The problem with this is is that it somewhat goes against a lot of what I've been reading about how to implement REST (specifically from the book Restful Web Services which suggests that URIs should point to resources not operations on resources). The other option would be to get the client application (i.e. the code that calls the api) to handle some of this application logic. This doesn't quite feel right to me. I have implemented in my design that the client app is fairly dumb. It knows just enough to display the results from the API, and does not contain any application logic. Would be great to hear what others views are on the best way of setting this up Am I wrong to have no application logic in the client app? How would I perform this operation purely in the REST api?

    Read the article

  • ORACLE PARTNER ARCHITECTS TRAINING

    - by Mike.Hallett(at)Oracle-BI&EPM
    Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} Join the “Oracle Partner Architects Training”. It is aimed at providing Partner experts, architects and consultants with in-depth architectural knowledge about Oracle technology. Here is your chance to learn from the best. Oracle technology beyond the obvious. There are over 40 live and recorded online training sessions, covering many aspects of systems architecture, including these in the domain of BI, data-warehousing and integration: The Oracle Information Management Reference Architecture 3nf Or Data Vault: Mixed Emotions Or A Clear Choice? The Ins And Outs Of Data Integration Introduction To BI-Applications Customizations In BI-Applications Endeca: Analyzing Unstructured Information Download the full schedule in your language (Dutch, English, French, German, Italian, Spanish).

    Read the article

  • What is better for the overall performance and feel of the game: one setInterval performing all the work, or many of them doing individual tasks?

    - by Bane
    This question is, I suppose, not limited to Javascript, but it is the language I use to create my game, so I'll use it as an example. For now, I have structured my HTML5 game like this: var fps = 60; var game = new Game(); setInterval(game.update, 1000/fps); And game.update looks like this: this.update = function() { this.parseInput(); this.logic(); this.physics(); this.draw(); } This seems a bit inefficient, maybe I don't need to do all of those things at once. An obvious alternative would be to have more intervals performing individual tasks, but is it worth it? var fps = 60; var game = new Game(); setInterval(game.draw, 1000/fps); setInterval(game.physics, 1000/a); //where "a" is some constant, performing the same function as "fps" ... With which approach should I go and why? Is there a better alternative? Also, in case the second approach is the best, how frequently should I perform the tasks?

    Read the article

  • How far should one take e-mail address validation?

    - by Mike Tomasello
    I'm wondering how far people should take the validation of e-mail address. My field is primarily web-development, but this applies anywhere. I've seen a few approaches: simply checking if there is an "@" present, which is dead simply but of course not that reliable. a more complex regex test for standard e-mail formats a full regex against RFC 2822 - the problem with this is that often an e-mail address might be valid but it is probably not what the user meant DNS validation SMTP validation As many people might know (but many don't), e-mail addresses can have a lot of strange variation that most people don't usually consider (see RFC 2822 3.4.1), but you have to think about the goals of your validation: are you simply trying to ensure that an e-mail address can be sent to an address, or that it is what the user probably meant to put in (which is unlikely in a lot of the more obscure cases of otherwise 'valid' addresses). An option I've considered is simply giving a warning with a more esoteric address but still allowing the request to go through, but this does add more complexity to a form and most users are likely to be confused. While DNS validation / SMTP validation seem like no-brainers, I foresee problems where the DNS server/SMTP server is temporarily down and a user is unable to register somewhere, or the user's SMTP server doesn't support the required features. How might some experienced developers out here handle this? Are there any other approaches than the ones I've listed? Edit: I completely forgot the most obvious of all, sending a confirmation e-mail! Thanks to answerers for pointing that one out. Yes, this one is pretty foolproof, but it does require extra hassle on the part of everyone involved. The user has to fetch some e-mail, and the developer needs to remember user data before they're even confirmed as valid.

    Read the article

  • Run a VirtualBox VM in a second X-Server with Graphic support

    - by Scindix
    I'm starting a VirtualBox VM (Windows 7) in a second X-Server (Ubuntu 14.04) and i'm using the following xinit script (/path/.vboximage): optirun VBoxManage startvm <vm name> & exec tinywm I recognized that while running Virtualbox normally under Gnome (Unity to be precise ;-) ) I get full graphics support. But when I run it on a second xserver there seem to be some problems. E.g. Windows Aero doesn't seem to work and Chrome WebGL demos are running with poorer performance. I'm not a big Windows expert, so I don't know how I could check the used Graphic card (specification). But it is very obvious that something has changed when running the vm in the extra X-Server. Also when I try to replace tinywm with compiz I get the unity frame around the VM, which also seems to have no graphics acceleration (no transparency effects) So it seems that the X-Server doesn't have Graphic acceleration at all. I have a NVidia 525m and an Intel HD3000 which are both capable of advanced graphics. I'm starting the above script with startx /path/.vboximage - :1 How could I fix that?

    Read the article

  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

    Read the article

  • Should I expect my peers to read or practice on a regular basis? [closed]

    - by Joshua Smith
    I've been debating asking this question for some time. Based several of the comments I read in this question I decided I had to ask. This feels like I'm stating the obvious, but I believe that regular reading (of books, blogs, StackOverflow, whatever) and/or practice are required just to stay current (let alone excel) in whichever stack you use to pay the bills, not to mention playing with things outside your comfort zone to learn new ways of doing things. Yet, I virtually never see this from many of my peers. Even when I go out of my way to point out useful (and almost always free) learning material, I quite often get a sense of total apathy from those I'm speaking to. I'd even go so far as to say that if someone doesn't try to improve (or at least stay current), they'll atrophy as technology advances and actually become less useful to the company. I don't expect people to spend hours a day studying or practicing. I have two young kids and hours of practice simply aren't feasible. Still, I find some time; perhaps on the train, at lunch, in bed for a few minutes, whatever. I'm willing to believe this is arrogance or naivete on my part, but I'd like to hear what the community has to say. So here's my question: Should I expect (and encourage) the same from my peers, or just keep my mouth shut and do my own thing?

    Read the article

  • Performance impact of Zones.

    - by nospam(at)example.com (Joerg Moellenkamp)
    I was really astonished when i saw this question. Because this question was a old acquaintance from years ago, that i didn't heard for a long time. However there was it again. The question: "What's the overhead of Zones?". Sun was and Oracle is not saying "zero". We saying saying minimal. However during all the performance analysis gigs on customer systems i made since the introduction of Zones i failed to measure any overhead caused by zones. What i saw however, was additional load intoduced by processes that wouldn't be there when you would use only one zone Like additional monitoring daemons, like additional daemons having a controlling or supervising job for the application that resulted in slighly longer runtimes of processes, because such additional daemons wanted some cycles on the CPU as well. So i ask when someone wants to tell me that he measured a slight slowdown, if he or she has really measured the impact of the virtualization layer or of a side effect described above. It seems to be a little bit hard to believe, that a virtualisation technology has no overhead, however keep in mind that there is no hypervisor and just one kernel running that looks and behaves like many operating system instances to apps and users. While this imposes some limits to the technology (because there is just one kernel running you can't have zones with different kernels versions running ... obvious even to the cursory observer), but that is key to it's lightweightness and thus to the low overhead. Continue reading "Performance impact of Zones."

    Read the article

  • Request Removal of naked domain from Google Index

    - by Pedr
    I have a site which was temporarily available at both example.com and www.example.com. All traffic to example.com is now redirected to www.example.com, however during the brief period that the site was available at the naked domain, Google indexed it. So Google now has two versions of every page indexed: www.example.com www.example.com/about_us www.example.com/products/something ... and example.com example.com/about_us example.com/products/something ... For obvious reasons, this is a bad situation, so how can I best resolve it? Should I request removal of these pages from the index? There is still content at these URLs, but they now redirect to the www subdomain equivalent. The site has many hundreds of pages, but the only way I can see to request removal is via the Remove outdated content screen in Webmaster Tools, one URL at a time. How can I request removal of an entire domain (ie. the naked domain) without it effecting the true site located at the www subdomain? Is this the correct strategy given that all the naked domains now redirect to their www equivalent?

    Read the article

  • Testing a codebase with sequential cohesion

    - by iveqy
    I've this really simple program written in C with ncurses that's basically a front-end to sqlite3. I would like to implement TDD to continue the development and have found a nice C unit framework for this. However I'm totally stuck on how to implement it. Take this case for example: A user types a letter 'l' that is captured by ncurses getch(), and then an sqlite3 query is run that for every row calls a callback function. This callback function prints stuff to the screen via ncurses. So the obvious way to fully test this is to simulate a keyboard and a terminal and make sure that the output is the expected. However this sounds too complicated. I was thinking about adding an abstraction layer between the database and the UI so that the callback function will populate a list of entries and that list will later be printed. In that case I would be able to check if that list contains the expected values. However, why would I struggle with a data structure and lists in my program when sqlite3 already does this? For example, if the user wants to see the list sorted in some other way, it would be expensive to throw away the list and repopulate it. I would need to sort the list, but why should I implement sorting when sqlite3 already has that? Using my orginal design I could just do an other query sorted differently. Previously I've only done TDD with command line applications, and there it's really easy to just compare the output with what I'm expected. An other way would be to add CLI interface to the program and wrap a test program around the CLI to test everything. (The way git.git does with it's test-framework). So the question is, how to add testing to a tightly integrated database/UI.

    Read the article

  • Complex string matching with fuzzywuzzy

    - by That1Guy
    I'm attempting to write a process that matches obscure strings to a single 'master string' for further processing. I have a lot of data that looks something like this: Basketball Basket Ball Football BasketBallR BBall BBall - r FootB ...and so on. These need to be mapped to a master record like so: Basketball = Basket Ball, BBall Basketball - R = BasketBallR, BBall - r I also have instances of data resembling this format: Football -r FootBall - r-g/H,Q,HH These situations need to be separated into different categories before being mapped. For example FootBall - r-g/H,Q,HH should be: Football - r Football - g Football - H Football - Q Football - HH At this point, it still needs to be mapped to a master record... I've tried several different combinations of fuzzywuzzy matching methods, Levenshtein Distance measurements, regex, etc. and can't seem to find a reliable method to logically associate different naming styles of a single item with a master name. I'm throwing my hands up in desperation. Are there any existing python resources than can help sort out my problem? Are there other options? Can anybody point out an obvious option that I might have overlooked? Basically, any suggestion, solution, resource or alternative method is greatly appreciated.

    Read the article

  • Should one use a separate database for application data and user data?

    - by trycatch
    I’ve been working on a project for a little while and I’m unsure which is the better architecture. I’m interested in the consensus. The answer to me seems fairly obvious but something about it is digging at me and I can't pick out what. The TL;DR is: how do you handle a program with application data and user data in the same DB which needs to be able to receive updates to the application data periodically? One database for user data and one for application, or both in one? The detailed version is.. if an application has a database which needs to maintain application data AND user data, and the user data all references application data, it feels more natural to me to store them in the same database. But if there exists a need to be able to update the application data within this database periodically, should this be stripped into two databases so that one can simply download the updated application data database file as an update and replace the old one? Or should they remain as one database, and the application data be updated via a script which inserts the new data into the existing database? The second sounds clearly preferable to me... but for some reason just doesn’t feel right, and I can't pick out quite why.

    Read the article

  • An experiment: unlimited free trial

    - by Alex Davies
    The .NET Demon team have just implemented an experiment that is quite a break from Red Gate’s normal business model. Instead of the tool expiring after the trial period, it now continues to work, but with a new message that appears after the tool has saved you a certain amount of time. The rationale is that a user that stops using .NET Demon because the trial expired isn’t doing anyone any good. We’d much rather people continue using it forever, as long as everyone that finds it useful and can afford it still pays for it. Hopefully the message appearing is annoying enough to achieve that, but not for people to uninstall it. It’s true that many companies have tried it before with mixed results, but we have a secret weapon. The perfect nag message? The neat thing for .NET Demon is that we can easily measure exactly how much time .NET Demon has saved you, in terms of unnecessary project builds that Visual Studio would have done. When you press F5, the message shows you the time saved, and then makes you wait a shorter time before starting your application. Confronted with the truth about how amazing .NET Demon is, who can do anything but buy it? The real secret though, is that while you wait, .NET Demon gives you entertainment, in the form of a picture of a cute kitten. I’ve only had time to embed one kitten so far, but the eventual aim is for a random different kitten to appear each time. The psychological health benefits of a dose of kittens in the daily life of the developer are obvious. My only concern is that people will complain after paying for .NET Demon that the kittens are gone.

    Read the article

  • android shut-down errors / thread problems

    - by iQue
    Im starting to deal with some stuff in my game that I thought were "minor problems" and one of these are that I get an error every time I shut down my game that looks like this: 09-05 21:40:58.320: E/AndroidRuntime(30401): FATAL EXCEPTION: Thread-4898 09-05 21:40:58.320: E/AndroidRuntime(30401): java.lang.NullPointerException 09-05 21:40:58.320: E/AndroidRuntime(30401): at nielsen.happy.shooter.MainGamePanel.render(MainGamePanel.java:94) 09-05 21:40:58.320: E/AndroidRuntime(30401): at nielsen.happy.shooter.MainThread.run(MainThread.java:101) on these lines is my GameViews rendering-method and the line in my Thread that calls my GameViews rendering-method. Im guessing Something in my surfaceDestroyed(SurfaceHolder holder) is wrong, or maybe Im not ending the tread in the right place. My surfaceDestroyed-method: public void surfaceDestroyed(SurfaceHolder holder) { Log.d(TAG, "Surface is being destroyed"); boolean retry = true; ((MainThread)thread).setRunning(false); while (retry) { try { ((MainThread)thread).join(); retry = false; } catch (InterruptedException e) { } } Log.d(TAG, "Thread was shut down cleanly"); } Also, In my activity for this View my onPaus, onDestoy and onStop are empty, do I maybe need to add something there? The crash occurs when I press my home-button on the phone, or any other button that makes the game stop. But as I understand it the onPaus is called when you press the Home-button.. This is really new territory for me so Im sorry if im missing something obvious or something really big. adding my surfaceCreated method asweel since that is where I start this thread: public void surfaceCreated(SurfaceHolder holder) { controls = new GameControls(this); setOnTouchListener(controls); timer1.schedule(new Task(this), 0, delay1); thread.setRunning(true); thread.start(); } and aslong as this is running, my game is rendering and updating.

    Read the article

  • Help w/ iPad 1 performance for tile-based DOM Javascript game

    - by butr0s
    I've made a 2D tile-based game with DOM/Javascript. For each level, the map data is loaded and parsed, then lots of tiles ( elements) are drawn onto a larger "map" element. The map is inside of a container that hides overflow, so I can move the map element around by positioning it absolutely. Works a treat on desktop browsers, and my iPad 2. My problem is that performance is really bad on iPad 1. The performance hit is directly related to all the tile elements in my map, because when I remove or reduce the number of tiles drawn, performance improves. Optimizing my collision detection loop has no effect. My first thought was to batch groups of tiles into containers, then hide/show them based on proximity to the player, however this still causes a huge hiccup when the player moves and a new group of tiles is displayed (offscreen). Actually removing the out-of-sight elements from the DOM, then re-adding them as necessary is no faster. Anyone know of any tips that might speed up DOM performance here? My map is 1920 x 1920 pixels, so as far as I know should be within the WebKit texture limit on iOS 5/iPad. The map is being moved with CSS3 transforms, and I've picked all the other obvious low-hanging fruit.

    Read the article

  • How to get local business nationwide exposure? [closed]

    - by guisasso
    here's the situation: This company offers local home services (construction...), but also fabricates many custom items that can be shipped nationally, and even internationally. Since i started working on this website, it has ranked pretty well on alexa global and locally, and i have made many SEO improvements that doubled the visits to the website in 6 months. The website is listed in many different directories (dmoz & etc...), maps (google maps & etc...), business listing sites (yelp & etc..), trade specific websites (angie's list, houzz & etc...), state specific business listings and etc, there are many links to pictures displayed on the website, links to the website itself, i have a google analytics and webmaster tools account, with sitemaps, newsletters, facebook page.... the list goes on and on. All of which have been working pretty well locally. We have had some success with doing business in other states and even other countries, but it is still a pretty small percentage of the market. I also advertise on google adwords locally, and since this would be the obvious answer, my question is: Without paid advertisement, how can i improve the visibility of this local business website nationally to attract customers in all US States?

    Read the article

  • What are solutions and tradeoffs to maintain search result consistency in a web application

    - by iammichael
    Consider a web application with a custom search function that must display the results in a paged manner (twenty per page with up to hundreds of thousands of total results) and the ability to drill down to individual results that maintain next/previous links to navigate through the results. Re-executing the search on each page request to get the appropriate results for that page of data can be too expensive (up to 15s per search). Also, since the underlying data can change frequently (e.g. addition of new results), re-executing could cause the next/previous functionality to result in inconsistent behavior (e.g. the same results reappearing on a later page after having been viewed on an earlier page). What options exist to ensure the search results can be viewed across multiple pages in a consistent manner, and what tradeoffs does each option have in terms of network, CPU, memory, and storage requirements? EDIT: I thought caching the query search results was an obvious necessity. The question is really asking about where to cache the result set and what tradeoffs might exist to each. For example, storing the ids of the entities in the result set on the client, or storing the IDs of the entities themselves in the users session on the web server, or in a temporary table in the database. I'm not looking specifically for a single solution as different scenarios may result in different approaches (and such a question would be more suited for stackoverflow.com rather than here), but more of a design comparison between the possible approaches.

    Read the article

  • Impact of Server Failure on Coherence Request Processing

    - by jpurdy
    Requests against a given cache server may be temporarily blocked for several seconds following the failure of other cluster members. This may cause issues for applications that can not tolerate multi-second response times even during failover processing (ignoring for the moment that in practice there are a variety of issues that make such absolute guarantees challenging even when there are no server failures). In general, Coherence is designed around the principle that failures in one member should not affect the rest of the cluster if at all possible. However, it's obvious that if that failed member was managing a piece of state that another member depends on, the second member will need to wait until a new member assumes responsibility for managing that state. This transfer of responsibility is (as of Coherence 3.7) performed by the primary service thread for each cache service. The finest possible granularity for transferring responsibility is a single partition. So the question becomes how to minimize the time spent processing each partition. Here are some optimizations that may reduce this period: Reduce the size of each partition (by increasing the partition count) Increase the number of JVMs across the cluster (increasing the total number of primary service threads) Increase the number of CPUs across the cluster (making sure that each JVM has a CPU core when needed) Re-evaluate the set of configured indexes (as these will need to be rebuilt when a partition moves) Make sure that the backing map is as fast as possible (in most cases this means running on-heap) Make sure that the cluster is running on hardware with fast CPU cores (since the partition processing is single-threaded) As always, proper testing is required to make sure that configuration changes have the desired effect (and also to quantify that effect).

    Read the article

  • What could have caused a large traffic drop from Google in early May?

    - by Scott Schluer
    I have a website (www.equispot.com) that has been indexed for almost 2 years in Google. I managed to get myself on the first page (average position 6-8) on Google for my target keyword of "horses for sale" and held there pretty solidly for months. Suddenly, with no changes to the site, traffic from Google dropped like a rock in early May. I slowly fell in position until now I'm sitting at the bottom of page 4. I have never hired an SEO firm, have not used any "black hat" techniques that Google would have penalized me for in their May update, etc. I'm not familiar enough with SEO to know how to look at link profiles, etc. to tell if there's something wrong. I've run my site through a DNS checker and it came back with no errors. Google Webmaster Tools shows no messages or notices of any kind, just a drop in traffic. GWT also shows only 2 server errors and 1 404. Is there anyone who can tell me by quickly checking my domain if there's an obvious reason that my traffic would have fallen so far, something that I can fix?

    Read the article

  • Duplicated menu, panel indicators and taskbar

    - by Mykro
    Ubuntu 12.04. The first time I log into Gnome Classic I get a duplicate of every menu, panel indicator and taskbar entry. If I log out and back in again I now have three copies. Log out and log in, four copies and so forth. What would cause this? I can't see any obvious duplicates in the process list: $ ps -A | grep 'gno\|org\|nau' 27439 tty7 00:00:18 Xorg 27610 ? 00:00:00 gnome-keyring-d 27621 ? 00:00:00 gnome-session 27674 ? 00:00:00 gnome-settings- 27709 ? 00:00:07 gnome-panel 27720 ? 00:00:00 gnome-fallback- 27726 ? 00:00:04 nautilus 27736 ? 00:00:00 polkit-gnome-au 28281 ? 00:00:00 gnome-screensav 29016 ? 00:00:00 gnome-terminal 29021 ? 00:00:00 gnome-pty-helpe If it helps, I was recently trying the Nouveau drivers but have now reverted to NVIDIA. Configuration is Separate X Window, Xinerama enabled. Unity is fine, so the problem is limited to the Classic desktop. I haven't had any luck googling these particular symptoms so any tips would be really appreciated. Thanks!

    Read the article

  • OpenXDK Questions

    - by iamcreasy
    I was strolling around XBox development. Apart form buying a DevKit from Microsoft, another thing got my attention is called, OpenXDK which stands for Open XBox Development Kit. From their main site its pretty obvious that there hasn't been any update since 2005 but digging a little deeper, I found that in their project repository is was being updated. Last time stamp was 2009-02-15. Quick google search said, its not actually really on a good place to poke around. Many and MANY features are absent. Being a hobby project I perfectly understand. But, those results are quite old. The question is, is there anybody who has any experience with OpenXDK? If is, that is it possible to shade some light on this? about its limitations? Is this a mature project? How's the latest version and what's it capable of doing? Or should I just stay away from it?

    Read the article

  • Learning curve for web development

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. The deadline is very tight and is set on April 2013. Our team is very diverse, some people are on the level of functional programming (mostly C), others (including myself) have mastered object oriented programming (C++, C#). We built a prototype for Android, although it has its quirks, it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc., it became obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to OO took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess). Can we expect the learning curve to be similar? Can this be pulled off with a web app? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone).

    Read the article

  • How exactly does app ranking work?

    - by qweasdzxc1
    So I've been in the app industry for around half a year and I still don't know how exactly ranking higher for your app will help increase downloads. That sounds like a question with an obvious answer but this is what's going through my mind so hear me out: Unless your app is ranked within the top 100, no one can see it in the featured categories. So even if my app jumped from 400th to 300th place, would there really even be a difference in downloads? And I'm saying 400th to 300th in ranking in my specific category. Indie developers like me don't even come close to ranking for the overall category. So far, the only usefulness of trying to get a higher rank is to get featured or something like that, but big companies have tons of money to throw on marketing...so the chances of any indie developer getting featured is rare. The only thing that I can see ranking being good for is to rank for your keywords so that when someone searches for that word, your app will hopefully appear in the top 10-25 results. Can anyone confirm my thoughts or add anything else that I might have missed out on? How exactly do users find your app if you're not in the top 100 app in your category?

    Read the article

  • Encapsulate standard C functions?

    - by Jack Stout
    While studying the C programming language and learning safe practices, I'm inclined to write a layer of functionality over several parts of the standard library. This would serve two purposes: I could use standard parts of the language in ways that feel more familiar or rational to me, and I could easily replace that functionality with my own, if I needed to. I could benefit from this, but should I do it? As an example, we can consider memory management. If I've written malloc() into the constructors of each of my objects, then decide that I need to handle memory allocation on my own, I have to edit the constructor associated with every object. By referencing my own function, I can change the contents of that function without writing a new constructors. It seems obvious that I should do this, but I'm used to Python. I'm extremely comfortable in that environment and have no problem linking to any part of the standard library from any part of my program because I know I will almost certainly leave that relationship untouched for the life of the project. The situation I'm running into with C feels like I'm trying to hide the language from myself. Will writing a layer of functionality over the C standard library help me in learning the language and developing a codebase, or will it stifle my understanding going forward?

    Read the article

  • How do I boot to a windows recovery partition from GRUB on a Toshiba computer?

    - by Andy Groff
    This should be simple but I cannot figure out how to do it. I've been dual booting ubuntu and vista for a while. About 8 months ago, I realized my windows partition got corrupt and does not boot. This wasn't a problem since I didn't need it anyways, but now I do need windows. Using the disk manager I can see a partition called Toshiba System Volume which is 1.6 GB and one called HDD Recovery which is 7.8 GB. I assume the second one is what I need and i'm not sure what the first one is for. Anyways, how do I boot to this one? Is it a matter of configuring GRUB to boot to it? Once I do boot to it will it let me only reformat my windows partition, or is it going to restore the entire hard drive to factory condition? I assume I'll get the general windows installer which lets me choose the partition but, as you can probably tell, I've never used a recover partition. Should I burn the contents of the partition to a disk and boot to that? Sorry if this is obvious but I'm confused and cannot figure this out.

    Read the article

< Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >