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  • Arranging the colors on the board in the most pleasing form

    - by Shashwat
    Given a rectangular board of height H and width W. N colors are given. ith color occupy Pi percentage of area on the board. Sum of Pis is 1. What can be algorithm to layout the colors on the board in the form of rectangles in the most pleasing form. By pleasing mean the aspect ratios (Width/Height) of rectangle of each color should be as close to 1 as possible. In an ideal case the board would be filled only with squares.

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  • Is there any guarantee about the graphical output of different GPUs in DirectX?

    - by cloudraven
    Let's say that I run the same game in two different computers with different GPUs. If for example they are both certified for DirectX 10. Is there a guarantee that the output for a given program (game) is going to be the same regardless the manufacturer or model of the GPU? I am assuming the configurable settings are exactly the same in both cases. I heard that it is not the case for DirectX 9 and older, but that it is true for DirectX 10. If someone could provide a source confirming or denying it, it would be great. Also what is the guarantee offered. Will the output be exactly the same or just perceptually the same to the human eye?

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  • How to tackle archived who-is personal data with opt-out?

    - by defaye
    As far as I understand it, it is possible to opt-out (in the UK at least) of having your address details displayed on who-is information of a domain for non-trading individuals. What I want to know is, after opt-out, how do individuals combat archived data? Is there any enforcement of this? How many who-is websites are there which archive data and what rights do we have to force them to remove that data without paying absurd fees? In the case of capitulating to these scoundrels, what point is it in paying for the removal of archived data if that data can presumably resurface on another who-is repository? In other words, what strategy is one supposed to take, besides being wiser after the fact?

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  • Are there any surveys on to what degree developers like or hate scrum ?

    - by dparnas
    Background: During a conference an analyst pointed out in a tweet that developers hate scrum. Myself and another person responded that this was not the case, and started discussing different scenarios on why developers would dislike scrum. One of the scenarios where that lazy developers are not able to hide in a scrum project. They are constantly challenged by the team to contribute. This discussion resulted in a blog post and video http://elsewhat.com/2010/05/20/lazy-developers-hate-agile-and%C2%A0scrum/ I've gotten three comments which I've tried to answer in a neutral way, but they comments do point out that there are some people who loathe scrum (and I am always 100% certain they are not lazy developers). Question Have there ever been a survey among developers on to what degree developers like or hate scrum ?

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  • Podlogger Half Baked Code, but yours for free.

    Some time ago I started building a demo application that would have been posted on www.asp.net. It is a Podcast Publishing application and completing basic functionality we decided that it was a bit too complex for the intended introductory material. Though not finished (Meaning NOT FINISHED, INCOMPLETE, IMPERFECT, ETC) I thought Id share it in case anyone finds it useful. Some of the stuff that is in there : Basic Post Publication with Rich Editor File Upload Comments Submission...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What&rsquo;s new in ASP.NET MVC 2 Wrox Blox available for purchase

    My latest book, the Whats new in ASP.NET MVC 2 Wrox Blox, is now available for purchase from the Wrox store at the cost of US $6.99. For those who are not familiar with them, Wrox Blox are short and concise ebooks that cover very specific topics. Ranging from 30 to 70-80 pages, they are a very good option in case you need to solve a specific problem, or learn a specific technology, but you dont to buy a whole book only when you would read a chapter or two. And this ebook is exactly like that:...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is it possible to configure Apple's Magic Mouse to be recognised on start up?

    - by Dave
    This question may apply more roundly to all bluetooth mice but in my case I am dealing with an Apple Magic Mouse. I have followed the set up instructions here; https://wiki.ubuntu.com/Multitouch/AppleMagicMouse closely. I have even removed the mouse and started from scratch more than once repeating each step described carefully. Every time the computer is started it does not see the Magic Mouse by default. I need to keep a wired mouse connected to the computer at all times which I use to log in with then connect the Magic Mouse, in a somewhat counter-intuitive exercise! Any help would be greatly appreciated.

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  • Video playback not working in Ubuntu 11.10

    - by Dave M G
    (Ubuntu 11.10, Gnome Classic with Compiz, Nvidia graphics card) This problem occurs with every and all video, whether it's a Youtube video in Firefox, an AVI file in movie player, or any other video. Video simply does not work. When I start any kind of video, the image halts after a second or two. The sound, however, continues. Before it seemed that if I delete all the files in ~/.gstreamer-0.10/, then reboot, the video will play. However this is no longer the case. Manipulating files in that directory does nothing to help the situation. I am now no longer sure this is a gstreamer issue or something else. I am open to any and all possibilities. How can I get video playback to run smoothly on my machine?

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  • Possible to pass pygame data to memory map block?

    - by toozie21
    I am building a matrix out of addressable pixels and it will be run by a Pi (over the ethernet bus). The matrix will be 75 pixels wide and 20 pixels tall. As a side project, I thought it would be neat to run pong on it. I've seen some python based pong tutorials for Pi, but the problem is that they want to pass the data out to a screen via pygame.display function. I have access to pass pixel information using a memory map block, so is there anyway to do that with pygame instead of passing it out the video port? In case anyone is curious, this was the pong tutorial I was looking at: Pong Tutorial

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  • Trying to boot from USB on Asus q200e-bhi3t45 just brings me to grub menu

    - by Krash Kharma
    It's been a struggle every time I've tried to change my OS on this machine. I honestly don't even know how it works whenever it does. I've somehow managed to get Windows 7, Windows 8, Mint 14, Ubuntu 12.04, and 12.10 to work at random times but it's always after struggling with it and googling for random chance fixes and suddenly something clicks and it loads from usb, but 99% of the time, every time I try to boot from USB to install a distro (in this case, I'm trying to get ubuntu-12.04.2-desktop-amd64.iso to work) my pc just comes up with a grub menu ("Minimal bash-like blahblahblah - grub ") I don't know why it works when it works. Right now I've tried everything from with/without Fast Boot in BIOS, with/without CSM, with/without secure boot, to changing BOOTx64.EFI to bootx64.efi to downloading a new bootx64.efi to copying it to every folder on the usb.... It makes no sense to me. Sorry if this has been asked before but I can't find anything

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  • ubuntu 12.04 html5 video jumps out of fullscreen when I change volume [closed]

    - by user68477
    Often I can't play html5 videos at all until after a relogin. I have a lenovo t500 with an ati hd3650. My sense is that it's the pop up notice that kills fullscreen. The "popup" notice refers to the notice that always pops up in the upper right hand corner when ubuntu announces something. In this case it pops up when I change the volume and video immediately jumps out of fullscreen. The question is: can I do something about the lack of fullscreen in youtube html5 or is it something I just have to accept?

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  • How do I decide to which class a method should belong

    - by Eleeist
    I have TopicBusiness.class and PostBusiness.class. I have no problem with deciding into which class methods such as addPostToDatabase() or getAllPostsFromDatabase() should go. But what about getAllPostsFromTopic(TopicEntity topic) or getNumberOfPostsInTopic(TopicEntity topic)? Should the parameter be the deciding factor? So when the method takes TopicEntity as parameter it should belong to TopicBusiness.class? I am quite puzzled by this. EDIT: Some more info as requested. TopicBusiness.class and PostBusiness.class are classes holding all the business logic of the application concerning topics and posts respectively - that is fetching the data from database and/or performing some operations on them. TopicEntity is data (in this case representing single topic) fetched from database. getAllPostFromTopic(TopicEntity topic) gets all posts from database that belong to particular topic, while getNumberOfPostsInTopic(TopicEntity topic) performs database query and returns the number of posts that topic passed as parameter consists of.

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  • Learning Java for electrical engineering [closed]

    - by MohdAziz
    I'm an electrical engineering student ( Power, control & instrumentation). 2 months ago I started learning C, and I found programming something really enjoyable and I'd like to continue learning C and few other programming languages along with my electrical engineering degree. So my university is offering an extensive Java Oracle course for 7 days (like 5-6 hours a day) for a really decent price, do you think as an electrical engineer this would help me in my future career? What are the benefits of learning Java for an electrical engineer of my specialization? Do you think it's a good idea for someone in my case to take such an extensive course? I'm hardworker and I really enjoy these things, so I don't think that would be a problem for me.

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  • Performance impact of the new mtmalloc memory allocator

    - by nospam(at)example.com (Joerg Moellenkamp)
    I wrote at a number of occasions (here or here), that it could be really beneficial to use a different memory allocator for highly-threaded workloads, as the standard allocator is well ... the standard, however not very effective as soon as many threads comes into play. I didn't wrote about this as it was in my phase of silence but there was some change in the allocator area, Solaris 10 got a revamped mtmalloc allocator in version Solaris 10 08/11 (as described in "libmtmalloc Improvements"). The new memory allocator was introduced to Solaris development by the PSARC case 2010/212. But what's the effect of this new allocator and how does it works? Rickey C. Weisner wrote a nice article with "How Memory Allocation Affects Performance in Multithreaded Programs" explaining the inner mechanism of various allocators but he also publishes test results comparing Hoard, mtmalloc, umem, new mtmalloc and the libc malloc. Really interesting read and a must for people running applications on servers with a high number of threads.

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  • Maximal screen resolution for external monitor breaks desktop

    - by Robiston
    Whenever I'm plugging in my external monitor into my notebook and changing the screen resolution to the maximum state, the desktop will get broken in a way: A third of the whole desktop space is not visible at all. I can see the whole panel as well as the Unity side bar to the left, but the desktop space with all the windows in it is not completely visible. It's blanked out. In case of opening the Unity menu bar, I can type something in it. As soon as close the menu bar, the upper part stays visible and hangs: Any ideas about that issue?

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  • Radeon HD5570 HDMI Video Card 5.1 Audio doesn't work

    - by ryandlf
    I am using Ubuntu and XMBC on my HTPC and have chosen the Radeon HD5570 Video card which has an HDMI output. In the sound preferences there is no surround sound option for the video card just stereo and although I can get sound through it in XBMC, my receiver does not state Dolby Digital on movies that are in fact Dolby so its definitely not giving me the true sound it should. Does this card not support surround sound through HDMI and I somehow missed it? If that is the case does anyone have suggestion that has been tested and works? Id like to know its going to work before investing in yet another video card. UPDATE I purchased a Nvidia GeForce GTS 450, plugged it in, downloaded the proprietary driver from the system control panel, disabled the onboard audio from the BIOS (not sure if this was necessary but I did it anyways), and changed the sound settings to use the new video card. Everything works flawlessly. It was a seemless setup.

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  • Technical website - Should I assume that my visitors will use a modern browser?

    - by marco-fiset
    I am in the process of creating my own website, which will include a technical blog. I want to build my website using modern technologies such as HTML5 and CSS3. Since my website will be targetted at programmers and mostly tech-savvy users, should I take for granted that these people will be using a modern browser? Or should I make my site compatible with older browsers just in case? I don't want to go through the pain of adapting my website to be compatible with browsers I assume won't be used.

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  • What`s Coming Up for ASP.NET

    In case you really did miss it, aspConf 2012 is a free, virtual conference dedicated to ASP.NET and organized by and for the community. It was held July 17 and 18. You can check out past conference videos and training sessions here. This year's conference featured more than 60 presentations from speakers both inside and outside of Microsoft. Scott Hanselman, the organizer, gave the second day's keynote speech. The Principle Community Architect for the Azure Web Team, Hanselman started by talking about where ASP.NET is now and some of the aspects that make its users unhappy. He then moved on t...

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  • How to legally protect yourself from malicious and/or dumb users?

    - by wgpubs
    When building a public facing website that allows visitors to post comments, link to media and/or upload media (e.g. audio, video, images) ... what should I do to protect myself legally in the case such visitors link to or upload content that they shouldn't (e.g. adult oriented media, copyrighted images and/or media owned by someone else, etc...)? Some questions that come to mind in particular: Should I allow folks to post anonymously? If I make visitors agree to some kind of statement whereby they take full responsibility for what they upload, what should the copy of such a statement be? Please provide as specific as possible steps one should take if possible. Thanks!

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • How to work with edge Texture

    - by XzenTorXz
    Im not sure if i use the right terms, but im not able to find something to start with. Im trying to develop a little HTML5 game. I have a ground with a texture and now I want to make a surrounding texture. The texture is an image wich should be bend around the ground. At the moment im using easelJS for display my images/textures. So im looking for some sort of Tutorial/Script/Advice. Im not even sure if I can bend a image in javascript. So the worst case I can think of is split the image in 100 pieces and then put it back together and rotate each piece. for example like this:

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  • Interviews that include Algorithms and Data Structures

    - by EricFromSouthPark
    I want to start looking for jobs in great companies and I have four years of enterprise corporations development, three years with C#.NET and alomst one year with Ruby On Rails, JS, etc... But when I look up interview questions from Google, Amazon, Fog Creek, DropBox, etc... they are really targeted at students that are coming fresh out of college and still remember what was Dynamic Programming and Dijkstra algorithms ... but I don't! :( It has been a while for me ... If a I need a sort algorithm I would either Google it or there already is a library and method that does it for me. So what should I do? Do they realize that this guy is not coming from college and will ask more general questions about software architecture or nop! I should go back find my old Data structures book from the storage and read them? In that case wht books and language do you recommend to hone my skills?

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  • GUI app for Bandwidth Shaping (Internet Speed Limiter)

    - by Luis Alvarado
    This is a similar question as this one: Limit internet bandwidth but in this case I am looking for a GUI app. The other question was 2+ years ago so a GUI might be available that I could use to not only monitor but also change the maximum speed at which clients can download. A WebApp or a GUI app will help. It needs to work on 12.04 or newer. Just to give an idea, I am looking for something similar to NetLimiter that gives me the control to know: How much Download/Upload speed an IP/Mac has (Assuming this is a LAN) Limit the Download/Upload speed for an IP/Mac. Option to say I what time a speed can be limited or not. Can cap when a certain amount has been downloaded/uploaded (Like 250MB per day)

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  • Subdomain Is Redirected and Causing an Error Because www. is Added

    - by user532493
    On my site, say example.com, if I try to access test.example.com, Firefox automatically adds www. to test.example.com, making it www.test.example.com, which causes an error. However, if I visit a site like my.ebay.com, no www. is added so no error occurs. What's going on? Just in case, my .htaccess file is as follows: Options -Multiviews RewriteEngine On RewriteCond %{HTTP_HOST} ^example.com RewriteRule ^(.*)$ http://www.example.com/$1 [R=301,L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ $1.php I looked through Firebug and it seems like Firefox doesn't even make an attempt to reach test.example.com before reverting to www.test.example.com. One nuance I didn't realize until now. If I try to access the site using test.example.com/, the www. is added. If however that trailing slash is not there, then I am sent to the subdomain properly.

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  • hi, i have a problem with windows 7 so I use ubuntu to bring back my files , but when I tried to open the files I have this message:

    - by user286972
    Error mounting /dev/sda1 at /media/ubuntu/B800C0C300C08A38: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=999,gid=999,dmask=0077,fmask=0177" "/dev/sda1" "/media/ubuntu/B800C0C300C08A38"' exited with non-zero exit status 13: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read NTFS $Bitmap: Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details.

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