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  • Microsoft Sql Server 2008 R2 System Databases

    For a majority of software developers little time is spent understanding the inner workings of the database management systems (DBMS) they use to store data for their applications.  I personally place myself in this grouping. In my case, I have used various versions of Microsoft’s SQL Server (2000, 2005, and 2008 R2) and just recently learned how valuable they really are when I was preparing to deliver a lecture on "SQL Server 2008 R2, System Databases". Microsoft Sql Server 2008 R2 System DatabasesSo what are system databases in MS SQL Server, and why should I know them? Microsoft uses system databases to support the SQL Server DBMS, much like a developer uses config files or database tables to support an application. These system databases individually provide specific functionality that allows MS SQL Server to function. Name Database File Log File Master master.mdf mastlog.ldf Resource mssqlsystemresource.mdf mssqlsystemresource.ldf Model model.mdf modellog.ldf MSDB msdbdata.mdf msdblog.ldf Distribution distmdl.mdf distmdl.ldf TempDB tempdb.mdf templog.ldf Master DatabaseIf you have used MS SQL Server then you should recognize the Master database especially if you used the SQL Server Management Studio (SSMS) to connect to a user created database. MS SQL Server requires the Master database in order for DBMS to start due to the information that it stores. Examples of data stored in the Master database User Logins Linked Servers Configuration information Information on User Databases Resource DatabaseHonestly, until recently I never knew this database even existed until I started to research SQL Server system databases. The reason for this is due largely to the fact that the resource database is hidden to users. In fact, the database files are stored within the Binn folder instead of the standard MS SQL Server database folder path. This database contains all system objects that can be accessed by all other databases.  In short, this database contains all system views and store procedures that appear in all other user databases regarding system information. One of the many benefits to storing system views and store procedures in a single hidden database is the fact it improves upgrading a SQL Server database; not to mention that maintenance is decreased since only one code base has to be mainlined for all of the system views and procedures. Model DatabaseThe Model database as the name implies is the model for all new databases created by users. This allows for predefining default database objects for all new databases within a MS SQL Server instance. For example, if every database created by a user needs to have an “Audit” table when it is  created then defining the “Audit” table in the model will guarantees that the table will be located in every new database create after the model is altered. MSDB DatabaseThe MSDBdatabase is used by SQL Server Agent, SQL Server Database Mail, SQL Server Service Broker, along with SQL Server. The SQL Server Agent uses this database to store job configurations and SQL job schedules along with SQL Alerts, and Operators. In addition, this database also stores all SQL job parameters along with each job’s execution history.  Finally, this database is also used to store database backup and maintenance plans as well as details pertaining to SQL Log shipping if it is being used. Distribution DatabaseThe Distribution database is only used during replication and stores meta data and history information pertaining to the act of replication data. Furthermore, when transactional replication is used this database also stores information regarding each transaction. It is important to note that replication is not turned on by default in MS SQL Server and that the distribution database is hidden from SSMS. Tempdb DatabaseThe Tempdb as the name implies is used to store temporary data and data objects. Examples of this include temp tables and temp store procedures. It is important to note that when using this database all data and data objects are cleared from this database when SQL Server restarts. This database is also used by SQL Server when it is performing some internal operations. Typically, SQL Server uses this database for the purpose of large sort and index operations. Finally, this database is used to store row versions if row versioning or snapsot isolation transactions are being used by SQL Server. Additionally, I would love to hear from others about their experiences using system databases, tables, and objects in a real world environments.

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  • postgres SQL - pg_class question

    - by Sachin Chourasiya
    PostgreSQL stores statistics about tables in the system table called pg_class. The query planner accesses this table for every query. These statistics may only be updated using the analyze command. If the analyze command is not run often, the statistics in this table may not be accurate and the query planner may make poor decisions which can degrade system performance. Another strategy is for the query planner to generate these statistics for each query (including selects, inserts, updates, and deletes). This approach would allow the query planner to have the most up-to-date statistics possible. Why postgres always rely on pg_class instead?

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  • Microsoft Sql Server 2008 R2 System Databases

    For a majority of software developers little time is spent understanding the inner workings of the database management systems (DBMS) they use to store data for their applications.  I personally place myself in this grouping. In my case, I have used various versions of Microsoft’s SQL Server (2000, 2005, and 2008 R2) and just recently learned how valuable they really are when I was preparing to deliver a lecture on "SQL Server 2008 R2, System Databases". Microsoft Sql Server 2008 R2 System DatabasesSo what are system databases in MS SQL Server, and why should I know them? Microsoft uses system databases to support the SQL Server DBMS, much like a developer uses config files or database tables to support an application. These system databases individually provide specific functionality that allows MS SQL Server to function. Name Database File Log File Master master.mdf mastlog.ldf Resource mssqlsystemresource.mdf mssqlsystemresource.ldf Model model.mdf modellog.ldf MSDB msdbdata.mdf msdblog.ldf Distribution distmdl.mdf distmdl.ldf TempDB tempdb.mdf templog.ldf Master DatabaseIf you have used MS SQL Server then you should recognize the Master database especially if you used the SQL Server Management Studio (SSMS) to connect to a user created database. MS SQL Server requires the Master database in order for DBMS to start due to the information that it stores. Examples of data stored in the Master database User Logins Linked Servers Configuration information Information on User Databases Resource DatabaseHonestly, until recently I never knew this database even existed until I started to research SQL Server system databases. The reason for this is due largely to the fact that the resource database is hidden to users. In fact, the database files are stored within the Binn folder instead of the standard MS SQL Server database folder path. This database contains all system objects that can be accessed by all other databases.  In short, this database contains all system views and store procedures that appear in all other user databases regarding system information. One of the many benefits to storing system views and store procedures in a single hidden database is the fact it improves upgrading a SQL Server database; not to mention that maintenance is decreased since only one code base has to be mainlined for all of the system views and procedures. Model DatabaseThe Model database as the name implies is the model for all new databases created by users. This allows for predefining default database objects for all new databases within a MS SQL Server instance. For example, if every database created by a user needs to have an “Audit” table when it is  created then defining the “Audit” table in the model will guarantees that the table will be located in every new database create after the model is altered. MSDB DatabaseThe MSDBdatabase is used by SQL Server Agent, SQL Server Database Mail, SQL Server Service Broker, along with SQL Server. The SQL Server Agent uses this database to store job configurations and SQL job schedules along with SQL Alerts, and Operators. In addition, this database also stores all SQL job parameters along with each job’s execution history.  Finally, this database is also used to store database backup and maintenance plans as well as details pertaining to SQL Log shipping if it is being used. Distribution DatabaseThe Distribution database is only used during replication and stores meta data and history information pertaining to the act of replication data. Furthermore, when transactional replication is used this database also stores information regarding each transaction. It is important to note that replication is not turned on by default in MS SQL Server and that the distribution database is hidden from SSMS. Tempdb DatabaseThe Tempdb as the name implies is used to store temporary data and data objects. Examples of this include temp tables and temp store procedures. It is important to note that when using this database all data and data objects are cleared from this database when SQL Server restarts. This database is also used by SQL Server when it is performing some internal operations. Typically, SQL Server uses this database for the purpose of large sort and index operations. Finally, this database is used to store row versions if row versioning or snapsot isolation transactions are being used by SQL Server. Additionally, I would love to hear from others about their experiences using system databases, tables, and objects in a real world environments.

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  • Is this a valid benefit of using embedded SQL over stored procedures?

    - by George
    Here's an argument for SPs that I haven't heard. Flamers, be gentle with the down tick, Since there is overhead associated with each trip to the database server, I would suggest that a POSSIBLE reason for placing your SQL in SPs over embedded code is that you are more insulated to change without taking a performance hit. For example. Let's say you need to perform Query A that returns a scalar integer. Then, later, the requirements change and you decide that it the results of the scalar is x that then, and only then, you need to perform another query. If you performed the first query in a SP, you could easily check the result of the first query and conditionally execute the 2nd SQL in the same SP. How would you do this efficiently in embedded SQL w/o perform a separate query or an unnecessary query? Here's an example: --This SP may return 1 or two queries. SELECT @CustCount = COUNT(*) FROM CUSTOMER IF @CustCount 10 SELECT * FROM PRODUCT Can this/what is the best way to do this in embedded SQL?

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  • why is it a risk to clone a LUKS container?

    - by laramichaels
    I recently installed Ubuntu onto an encrypted partition using the LUKS+LVM combination that the 'alternate' installer offers. Now I want to create backups of my HD. From the LUKS FAQ: 6.15 Can I clone a LUKS container? You can, but it breaks security, because the cloned container has the same header and hence the same master key. You cannot change the master key on a LUKS container, even if you change the passphrase(s), the master key stays the same. That means whoever has access to one of the clones can decrypt them all, completely bypassing the passphrases. How can the existence of a perfect clone of my encrypted HD break security if it contains the exact same information as my live encrypted HD? In which sense does keeping updated clones of my LUKS-encrypted HD around "break security"?

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  • git changing head not reflected on co-dev's branch

    - by stevekrzysiak
    Basically, we undid history. I know this is bad, and I am already committed to avoiding this at all costs in the future, but what is done is done. Anyway, I issued a git push origin <1_week_old_sha:master to undo some bad commits. I then deleted a buggered branch called release(which had also received some bad commits) from remote and then branched a new release off master. I pushed this to remote. So basically, remote master & release are clones and just how I want them. The issue is if I clone the repo anew(or work in my current repo) everything looks great....but when my co-devs delete their release branch and create a new one based off the new remote release I created, they still see all the old junk I tried to remove. I feel this has to do with some local .git files mistaking the new branch release for the old release. Any thoughts? Thanks.

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  • getting sql records

    - by droidus
    when i run this code, it returns the topic fine... $query = mysql_query("SELECT topic FROM question WHERE id = '$id'"); if(mysql_num_rows($query) > 0) { $row = mysql_fetch_array($query) or die(mysql_error()); $topic = $row['topic']; } but when I change it to this, it doesn't run at all. why is this happening? $query = mysql_query("SELECT topic, lock FROM question WHERE id = '$id'"); if(mysql_num_rows($query) > 0) { $row = mysql_fetch_array($query) or die(mysql_error()); $topic = $row['topic']; $lockedThread = $row['lock']; echo "here: " . $lockedThread; }

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  • Insert using strored procedure from nhibernate

    - by jcreddy
    Hi I am using the following code snippets to insert values using stored procedure. the code is executing successfully but no record is inserted in DB. Please suggest with simple example. **---- stored procedure--------** Create PROCEDURE [dbo].[SampleInsert] @id int, @name varchar(50) AS BEGIN insert into test (id, name) values (@id, @name); END **------.hbm file-------** <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> <sql-query name="Procedure"> exec SampleInsert :Id,:Name </sql-query> </hibernate-mapping> **--------c# code to insert value using above sp------** ISessionFactory sessionFactory = new Configuration().Configure().BuildSessionFactory(); ISession session = sessionFactory.OpenSession(); IQuery query = session.GetNamedQuery("Procedure"); query.SetParameter("Id", "222"); query.SetParameter("Name", "testsp"); query.SetResultTransformer(new NHibernate.Transform.AliasToBeanConstructorResultTransformer(typeof(Procedure).GetConstructors()[0])); Regards Jcreddy

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  • pagination in php error

    - by fusion
    i've implemented this pagination class for my webpage in a separate file called class.pagination.php, but when i execute the page, nothing happens. it just displays a blank page. this is my search.php file, where i'm calling this class: <?php include 'config.php'; require ('class.pagination.php'); $search_result = ""; $search_result = $_GET["q"]; $search_result = trim($search_result); //Check if the string is empty if ($search_result == "") { echo "<p class='error'>Search Error. Please Enter Your Search Query.</p>" ; exit(); } //search query for multiple keywords if(!empty($search_result)) { // the table to search $table = "thquotes"; // explode search words into an array $arraySearch = explode(" ", $search_result); // table fields to search $arrayFields = array(0 => "cQuotes"); $countSearch = count($arraySearch); $a = 0; $b = 0; $query = "SELECT cQuotes, vAuthor, cArabic, vReference FROM ".$table." WHERE ("; $countFields = count($arrayFields); while ($a < $countFields) { while ($b < $countSearch) { $query = $query."$arrayFields[$a] LIKE '%$arraySearch[$b]%'"; $b++; if ($b < $countSearch) { $query = $query." AND "; } } $b = 0; $a++; if ($a < $countFields) { $query = $query.") OR ("; } } $query = $query.")"; $result = mysql_query($query, $conn) or die ('Error: '.mysql_error()); $totalrows = mysql_num_rows($result); if($totalrows < 1) { echo '<span class="error2">No matches found for "'.$search_result.'"</span>'; } else { ?> <div class="caption">Search Results</div> <div class="center_div"> <table> <?php while ($row= mysql_fetch_array($result, MYSQL_ASSOC)) { $cQuote = highlightWords(htmlspecialchars($row['cQuotes']), $search_result); ?> <tr> <td style="text-align:right; font-size:15px;"><?php h($row['cArabic']); ?></td> <td style="font-size:16px;"><?php echo $cQuote; ?></td> <td style="font-size:12px;"><?php h($row['vAuthor']); ?></td> <td style="font-size:12px; font-style:italic; text-align:right;"><?php h($row['vReference']); ?></td> </tr> <?php } ?> </table> </div> <?php } } else { exit(); } //Setting Pagination $pagination = new pagination(); $pagination->byPage = 5; $pagination->rows = $totalrows; // number of records in a table-back mysql_num_rows () instance or another, you have to play $from = $pagination->fromPagination(); // sql used for applications such LIMIT $ from, $ pagination-> byPage $pages = $pagination->pages(); if(isset($pages)) {?> <div class="pagination"> <?foreach ($pages as $key){?> <?if($key['current'] == 1) {?> <a href="?p=<?=$key['p']?>" class="active"><?=$key['page']?></a> <?} else {?> <a href="?p=<?=$key['p']?>" class="inactive"><?=$key['page']?></a> <?}?> <?}?> </div> <?} //End Pagination ?>

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  • How to run a set of SQL queries from a file, in PHP?

    - by Harish Kurup
    I have some set of SQL queries which is in a file(i.e query.sql), and i want to run those queries in files using PHP, the code that i have wrote is not working, //database config's... $file_name="query.sql"; $query==file($file_name); $array_length=count($query); for($i=0;$i<$array_length;$i++) { $data .= $query[$i]; } echo $data; mysql_query($data); it echos the SQL Query from the file but throws an error at mysql_query() function...

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  • output all data from db to a php page

    - by Sarit
    Hi, I'm a real beginner with PHP & mysql. Just for studying and for a simple example at school I would like to work this simple query and possibly output all the rows (or maybe even one) to a very basic output on a php page: <?php $user= "root"; $host="localhost"; $password=""; $database = "PetCatalog"; $cxn = mysqli_connect($host,$user,$password,$database) or die ("couldn’t connect to server"); $query = "SELECT * FROM Pet"; $result = mysql_query($cxn,$query) or die ("Couldn’t execute query."); $row = mysqli_fetch_assoc($result); echo "$result"; ?> this is the error message i've been getting: Warning: mysql_query() expects parameter 1 to be string, object given in C:\xampplite\htdocs\myblog\query.php on line 18 Couldn’t execute query. What should I do? Thanks!

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  • GitHub OS project how to have a good version and a work in progress version

    - by Para
    I have started my own OS application, I am hosting it on GitHub. My problem is that I push changes to the repository from more than one location so sometimes I want to work on it and sometimes I can't always finish something in time but I would still like to push it anyway so I can fetch it later from my other location. I'd like to be able to somehow have a stable version and have the master branch be a 'work in progress'. How do I do this? Is there some button I can push that will take the code from my master branch and make it into a zip file in my downloads tab and call it a version or should I do this by hand? Would it be better to have the master branch be nice and neat and have a separate branch to play with and then merge the two when the time is right? Would this not cause more problems in the merging phase?

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  • The life saver HttpContext.Current.Items["ParameterName"]

    - by MoezMousavi
    I got stocked passing parameter to one master page for some reasons, seems the page lifecycle and dynamic loading of the master pages has got some issues with defining public properties in the masterpage within my project. It did not set my values and as a result, properties became useless. A collegue just mentioned using HttpContext. have a look what  MSDN saying "Encapsulates all HTTP-specific information about an individual HTTP request" http://msdn.microsoft.com/en-us/library/system.web.httpcontext.aspx HttpContext.Current.Items["ParameterName"] Also, Page.Items could do the same thing. Page.Items, "Gets a list of objects stored in the page context" http://msdn.microsoft.com/en-us/library/system.web.ui.page.items.aspx as your master page and content page are rendered as a single document anyway.

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  • nodejs, mongodb - How do I operate on data from multiple queries?

    - by Ryan
    Hi all, I'm new to JS in general, but I am trying to query some data from MongoDB. Basically, my first query retrieves information for the session with the specified session id. The second query does a simple geospacial query for documents with a location near the specified location. I'm using the mongodb-native javascript driver. All of these query methods return their results in callbacks, so they're non-blocking. This is the root of my troubles. What I'm needing to do is retrieve the results of the second query, and create an Array of sessionIds of all the returned documents. Then I'm going to pass those to a function later. But, I can't generate this array and use it anywhere outside the callback. Does anyone have any idea how to properly do this? http://dpaste.org/wXiE/

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  • PHP looping through an array to fetch a value for each key from database (third normal form)

    - by zomboble
    I am building a system, mostly for consolidating learning but will be used in practice. I will try and verbally explain the part of the E-R diagram I am focusing on: Each cadet can have many uniformID's Each Uniform ID is a new entry in table uniform, so cadets (table) may look like: id | name | ... | uniformID 1 | Example | ... | 1,2,3 uniform table: id | notes | cadet 1 | Need new blahh | 1 2 | Some stuff needed | 1 3 | Whatever you like | 1 On second thought, looks like I wont need that third column in the db. I am trying to iterate through each id in uniformID, code: <?php $cadet = $_GET['id']; // set from URL $query = mysql_query("SELECT `uniformID` FROM `cadets` WHERE id = '$cadet' LIMIT 1") or die(mysql_error()); // get uniform needed as string // store it while ($row = mysql_fetch_array($query)) { $uniformArray = $row['uniformID']; } echo $uniformArray . " "; $exploded = explode(",", $uniformArray); // convert into an array // for each key in the array perform a new query foreach ($exploded as $key => $value) { $query(count($exploded)); $query[$key] = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); } ? As I say, this is mainly for consolidation purposes but I have come up with a error, sql is saying: Fatal error: Function name must be a string in C:\wamp\www\intranet\uniform.php on line 82 line 82 is: $query[$key] = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); I wasn't sure it would work so I tried it and now i'm stuck! EDIT: Thanks to everyone who has contributed to this! This is now the working code: foreach ($exploded as $key => $value) { //$query(count($exploded)); $query = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); while ($row = mysql_fetch_array($query)) { echo "<tr> <td>" . $row['id'] . "</td> <td>" . $row['note'] . "</td> </tr>"; } } Added the while and did the iteration by nesting it in the foreach

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  • Insert using stored procedure from nhibernate

    - by jcreddy
    Hi I am using the following code snippets to insert values using stored procedure. the code is executing successfully but no record is inserted in DB. Please suggest with simple example. **---- stored procedure--------** Create PROCEDURE [dbo].[SampleInsert] @id int, @name varchar(50) AS BEGIN insert into test (id, name) values (@id, @name); END **------.hbm file-------** <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> <sql-query name="Procedure"> exec SampleInsert :Id,:Name </sql-query> </hibernate-mapping> **--------c# code to insert value using above sp------** ISessionFactory sessionFactory = new Configuration().Configure().BuildSessionFactory(); ISession session = sessionFactory.OpenSession(); IQuery query = session.GetNamedQuery("Procedure"); query.SetParameter("Id", "222"); query.SetParameter("Name", "testsp"); query.SetResultTransformer(new NHibernate.Transform.AliasToBeanConstructorResultTransformer(typeof(Procedure).GetConstructors()[0])); Regards Jcreddy

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  • Using cachedwithin attibute inside cfquery

    - by Jason
    When you use the cachedwithin attribute in a cfquery how does it store the query in memory. Does it store it by only the name you assign to the query? For example, if on my index page I cache a query for an hour and name it getPeople will a query with the same name on a different page (or the same page for that matter) use the cached results or does it use some better logic to decide if it is the same query? Also, if there is a variable in your query does the cache take into account the value of the variable?

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  • Beginner's Question about accessing mysql using OOP

    - by user345690
    I am reading the PHP and mySQL web development book and so far been doing all the PHP and mysql using procedural. But then it talks about accessing mysql with objects. This works for me: //I define $db so can connect $query="select * FROM testing"; $result=mysqli_query($db,$query); while($row=mysqli_fetch_array($result)){ //echo the data } But when I try to do it with classes, it doesn't $query="select * FROM testing"; $result=$db->query($query); $row=$result->fetch_assoc(); Do I have to write my own class so it defines what query and fetch_assoc does? Or what?

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  • converting ip to long string in mysql command !

    - by Mac Taylor
    hey guys I'm trying to use ip2country technique to show my users'flags simple thing to do is to write a sql statement and show users from session table and then query to see if their ip is in what range and show their flags it simple but dengerous becuase when showing 300 users online and fetching from session table and then query once again ip2country table to get the flags there will be surelly memory overusage problem now i wrote a query to make it in one query : SELECT s.session_ip,ipc.* FROM session s left join ip2country ipc ON ipc.ip_lo<=s.session_ip AND ipc.ip_hi>=s.session_ip WHERE s.session_time > '".( time() - 60) )."' now its clear above query is wrong cause ips saved in ip2country table is long string 1000013824 and ips saved in session table are real ip e.g. 193.169.0.0 now i know how to convert from ip to long in php ip2long() but is there any command in mysql to do it with out building another query !?

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  • files get uploaded just before they get cancelled

    - by user1763986
    Got a little situation here where I am trying to cancel a file's upload. What I have done is stated that if the user clicks on the "Cancel" button, then it will simply remove the iframe so that it does not go to the page where it uploads the files into the server and inserts data into the database. Now this works fine if the user clicks on the "Cancel" button in quickish time the problem I have realised though is that if the user clicks on the "Cancel" button very late, it sometimes doesn't remove the iframe in time meaning that the file has just been uploaded just before the user has clicked on the "Cancel" button. So my question is that is there a way that if the file does somehow get uploaded before the user clicks on the "Cancel" button, that it deletes the data in the database and removes the file from the server? Below is the image upload form: <form action="imageupload.php" method="post" enctype="multipart/form-data" target="upload_target_image" onsubmit="return imageClickHandler(this);" class="imageuploadform" > <p class="imagef1_upload_process" align="center"> Loading...<br/> <img src="Images/loader.gif" /> </p> <p class="imagef1_upload_form" align="center"> <br/> <span class="imagemsg"></span> <label>Image File: <input name="fileImage" type="file" class="fileImage" /></label><br/> <br/> <label class="imagelbl"><input type="submit" name="submitImageBtn" class="sbtnimage" value="Upload" /></label> </p> <p class="imagef1_cancel" align="center"> <input type="reset" name="imageCancel" class="imageCancel" value="Cancel" /> </p> <iframe class="upload_target_image" name="upload_target_image" src="#" style="width:0px;height:0px;border:0px;solid;#fff;"></iframe> </form> Below is the jquery function which controls the "Cancel" button: $(imageuploadform).find(".imageCancel").on("click", function(event) { $('.upload_target_image').get(0).contentwindow $("iframe[name='upload_target_image']").attr("src", "javascript:'<html></html>'"); return stopImageUpload(2); }); Below is the php code where it uploads the files and inserts the data into the database. The form above posts to this php page "imageupload.php": <body> <?php include('connect.php'); session_start(); $result = 0; //uploads file move_uploaded_file($_FILES["fileImage"]["tmp_name"], "ImageFiles/" . $_FILES["fileImage"]["name"]); $result = 1; //set up the INSERT SQL query command to insert the name of the image file into the "Image" Table $imagesql = "INSERT INTO Image (ImageFile) VALUES (?)"; //prepare the above SQL statement if (!$insert = $mysqli->prepare($imagesql)) { // Handle errors with prepare operation here } //bind the parameters (these are the values that will be inserted) $insert->bind_param("s",$img); //Assign the variable of the name of the file uploaded $img = 'ImageFiles/'.$_FILES['fileImage']['name']; //execute INSERT query $insert->execute(); if ($insert->errno) { // Handle query error here } //close INSERT query $insert->close(); //Retrieve the ImageId of the last uploded file $lastID = $mysqli->insert_id; //Insert into Image_Question Table (be using last retrieved Image id in order to do this) $imagequestionsql = "INSERT INTO Image_Question (ImageId, SessionId, QuestionId) VALUES (?, ?, ?)"; //prepare the above SQL statement if (!$insertimagequestion = $mysqli->prepare($imagequestionsql)) { // Handle errors with prepare operation here echo "Prepare statement err imagequestion"; } //Retrieve the question number $qnum = (int)$_POST['numimage']; //bind the parameters (these are the values that will be inserted) $insertimagequestion->bind_param("isi",$lastID, 'Exam', $qnum); //execute INSERT query $insertimagequestion->execute(); if ($insertimagequestion->errno) { // Handle query error here } //close INSERT query $insertimagequestion->close(); ?> <!--Javascript which will output the message depending on the status of the upload (successful, failed or cancelled)--> <script> window.top.stopImageUpload(<?php echo $result; ?>, '<?php echo $_FILES['fileImage']['name'] ?>'); </script> </body> UPDATE: Below is the php code "cancelimage.php" where I want to delete the cancelled file from the server and delete the record from the database. It is set up but not finished, can somebody finish it off so I can retrieve the name of the file and it's id using $_SESSION? <?php // connect to the database include('connect.php'); /* check connection */ if (mysqli_connect_errno()) { printf("Connect failed: %s\n", mysqli_connect_error()); die(); } //remove file from server unlink("ImageFiles/...."); //need to retrieve file name here where the ... line is //DELETE query statement where it will delete cancelled file from both Image and Image Question Table $imagedeletesql = " DELETE img, img_q FROM Image AS img LEFT JOIN Image_Question AS img_q ON img_q.ImageId = img.ImageId WHERE img.ImageFile = ?"; //prepare delete query if (!$delete = $mysqli->prepare($imagedeletesql)) { // Handle errors with prepare operation here } //Dont pass data directly to bind_param store it in a variable $delete->bind_param("s",$img); //execute DELETE query $delete->execute(); if ($delete->errno) { // Handle query error here } //close query $delete->close(); ?> Can you please provide an sample code in your answer to make it easier for me. Thank you

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  • Empty database output in CI

    - by den-javamaniac
    Hi. I'm building a simple app and trying to test DB result output. But unfortunately all I'm getting is an array of size 0. Here's the controller code excerpt: $data['query'] = $this->db->query('SELECT role_id, role_privilege FROM role'); $this->load->view('welcome_message', $data); And a view code excerpt: <?php echo count($query->result_array())."<br/>"; foreach ($query->result() as $row){ echo $row->role_id . '<br/>'; echo $row->role_privilege . '<br/>'; } echo 'Total result '.$query->num_rows(); ?> And what I get is next: 0 Total result Running query from a command line gives a 2 rowed output. Can someone point out what i'm missing?

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  • How many results were returned?

    - by Pastor Bones
    I'm performing a query on a worksheet. I want to update the row if it exists or insert it if it doesn't. How can you check if a result was returned or not? $query = new Zend_Gdata_Spreadsheets_ListQuery(); $query->setSpreadsheetKey($this->currKey); $query->setWorksheetId($this->currWkshtId); $query->setSpreadsheetQuery('cid = ' . $data['cid']); $listFeed = $this->gdClient->getListFeed($query); // This does not work! if(empty($listFeed)){ echo 'No results found!'; }

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  • How do i mount my SD Card? I am using ubuntu 10.04

    - by shobhit
    root@shobhit:/media# lsusb Bus 002 Device 017: ID 14cd:125c Super Top Bus 002 Device 003: ID 0c45:6421 Microdia Bus 002 Device 002: ID 8087:0020 Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 011: ID 413c:8160 Dell Computer Corp. Bus 001 Device 006: ID 413c:8162 Dell Computer Corp. Bus 001 Device 005: ID 413c:8161 Dell Computer Corp. Bus 001 Device 004: ID 138a:0008 DigitalPersona, Inc Bus 001 Device 003: ID 0a5c:4500 Broadcom Corp. BCM2046B1 USB 2.0 Hub (part of BCM2046 Bluetooth) Bus 001 Device 002: ID 8087:0020 Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub root@shobhit:/home/shobhit/scripts/internalUtilities# sudo lspci -v -nn 00:1a.0 USB Controller [0c03]: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller [8086:3b3c] (rev 06) (prog-if 20) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0, IRQ 16 Memory at fbc08000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCIe advanced features <?> Kernel driver in use: ehci_hcd 00:1d.0 USB Controller [0c03]: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller [8086:3b34] (rev 06) (prog-if 20) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0, IRQ 23 Memory at fbc07000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCIe advanced features <?> Kernel driver in use: ehci_hcd 00:1e.0 PCI bridge [0604]: Intel Corporation 82801 Mobile PCI Bridge [8086:2448] (rev a6) (prog-if 01) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=20, subordinate=20, sec-latency=32 Capabilities: [50] Subsystem: Dell Device [1028:0441] 00:1f.0 ISA bridge [0601]: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller [8086:3b0b] (rev 06) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0 Capabilities: [e0] Vendor Specific Information <?> Kernel modules: iTCO_wdt 00:1f.2 SATA controller [0106]: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller [8086:3b2f] (rev 06) (prog-if 01) Subsystem: Dell Device [1028:0441] Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 29 I/O ports at f070 [size=8] I/O ports at f060 [size=4] I/O ports at f050 [size=8] I/O ports at f040 [size=4] I/O ports at f020 [size=32] Memory at fbc06000 (32-bit, non-prefetchable) [size=2K] Capabilities: [80] Message Signalled Interrupts: Mask- 64bit- Queue=0/0 Enable+ Capabilities: [70] Power Management version 3 Capabilities: [a8] SATA HBA <?> Capabilities: [b0] PCIe advanced features <?> Kernel driver in use: ahci Kernel modules: ahci 00:1f.3 SMBus [0c05]: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller [8086:3b30] (rev 06) Subsystem: Dell Device [1028:0441] Flags: medium devsel, IRQ 3 Memory at fbc05000 (64-bit, non-prefetchable) [size=256] I/O ports at f000 [size=32] Kernel modules: i2c-i801 00:1f.6 Signal processing controller [1180]: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem [8086:3b32] (rev 06) Subsystem: Dell Device [1028:0441] Flags: bus master, fast devsel, latency 0, IRQ 3 Memory at fbc04000 (64-bit, non-prefetchable) [size=4K] Capabilities: [50] Power Management version 3 Capabilities: [80] Message Signalled Interrupts: Mask- 64bit- Queue=0/0 Enable- 12:00.0 Network controller [0280]: Broadcom Corporation Device [14e4:4727] (rev 01) Subsystem: Dell Device [1028:0010] Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at fbb00000 (64-bit, non-prefetchable) [size=16K] Capabilities: [40] Power Management version 3 Capabilities: [58] Vendor Specific Information <?> Capabilities: [48] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable- Capabilities: [d0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting <?> Capabilities: [13c] Virtual Channel <?> Capabilities: [160] Device Serial Number cb-c0-8b-ff-ff-38-00-00 Capabilities: [16c] Power Budgeting <?> Kernel driver in use: wl Kernel modules: wl 13:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller [10ec:8168] (rev 03) Subsystem: Dell Device [1028:0441] Flags: bus master, fast devsel, latency 0, IRQ 28 I/O ports at e000 [size=256] Memory at d0b04000 (64-bit, prefetchable) [size=4K] Memory at d0b00000 (64-bit, prefetchable) [size=16K] Expansion ROM at fba00000 [disabled] [size=128K] Capabilities: [40] Power Management version 3 Capabilities: [50] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable+ Capabilities: [70] Express Endpoint, MSI 01 Capabilities: [ac] MSI-X: Enable- Mask- TabSize=4 Capabilities: [cc] Vital Product Data <?> Capabilities: [100] Advanced Error Reporting <?> Capabilities: [140] Virtual Channel <?> Capabilities: [160] Device Serial Number 00-e0-4c-68-00-00-00-03 Kernel driver in use: r8169 Kernel modules: r8169 root@shobhit:/home/shobhit/scripts/internalUtilities# sudo lshw shobhit description: Portable Computer product: Vostro 3500 vendor: Dell Inc. version: A10 serial: FV1L3N1 width: 32 bits capabilities: smbios-2.6 dmi-2.6 smp-1.4 smp configuration: boot=normal chassis=portable cpus=2 uuid=44454C4C-5600-1031-804C-C6C04F334E31 *-core description: Motherboard product: 0G2R51 vendor: Dell Inc. physical id: 0 version: A10 serial: .FV1L3N1.CN7016612H00PW. slot: To Be Filled By O.E.M. *-cpu:0 description: CPU product: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: 6.5.5 serial: 0002-0655-0000-0000-0000-0000 slot: CPU 1 size: 1197MHz capacity: 2926MHz width: 64 bits clock: 533MHz capabilities: boot fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx rdtscp x86-64 constant_tsc arch_perfmon pebs bts xtopology nonstop_tsc aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm sse4_1 sse4_2 popcnt lahf_lm ida arat tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: id=4 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 64KiB capacity: 64KiB capabilities: internal write-back unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 512KiB capacity: 512KiB capabilities: internal varies unified *-cache:2 description: L3 cache physical id: 7 slot: L3-Cache size: 3MiB capacity: 3MiB capabilities: internal varies unified *-logicalcpu:0 description: Logical CPU physical id: 4.1 width: 64 bits capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 4.2 width: 64 bits capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 4.3 width: 64 bits capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 4.4 width: 64 bits capabilities: logical *-logicalcpu:4 description: Logical CPU physical id: 4.5 width: 64 bits capabilities: logical *-logicalcpu:5 description: Logical CPU physical id: 4.6 width: 64 bits capabilities: logical *-logicalcpu:6 description: Logical CPU physical id: 4.7 width: 64 bits capabilities: logical *-logicalcpu:7 description: Logical CPU physical id: 4.8 width: 64 bits capabilities: logical *-logicalcpu:8 description: Logical CPU physical id: 4.9 width: 64 bits capabilities: logical *-logicalcpu:9 description: Logical CPU physical id: 4.a width: 64 bits capabilities: logical *-logicalcpu:10 description: Logical CPU physical id: 4.b width: 64 bits capabilities: logical *-logicalcpu:11 description: Logical CPU physical id: 4.c width: 64 bits capabilities: logical *-logicalcpu:12 description: Logical CPU physical id: 4.d width: 64 bits capabilities: logical *-logicalcpu:13 description: Logical CPU physical id: 4.e width: 64 bits capabilities: logical *-logicalcpu:14 description: Logical CPU physical id: 4.f width: 64 bits capabilities: logical *-logicalcpu:15 description: Logical CPU physical id: 4.10 width: 64 bits capabilities: logical *-memory description: System Memory physical id: 1d slot: System board or motherboard size: 3GiB *-bank:0 description: DIMM Synchronous 1333 MHz (0.8 ns) product: HMT112S6TFR8C-H9 vendor: AD80 physical id: 0 serial: 5525C935 slot: DIMM_A size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM Synchronous 1333 MHz (0.8 ns) product: HMT125S6TFR8C-H9 vendor: AD80 physical id: 1 serial: 3441D6CA slot: DIMM_B size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-firmware description: BIOS vendor: Dell Inc. physical id: 0 version: A10 (10/25/2010) size: 64KiB capacity: 1984KiB capabilities: mca pci upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb zipboot biosbootspecification *-cpu:1 physical id: 1 bus info: cpu@1 version: 6.5.5 serial: 0002-0655-0000-0000-0000-0000 size: 1197MHz capacity: 1197MHz capabilities: vmx ht cpufreq configuration: id=4 *-logicalcpu:0 description: Logical CPU physical id: 4.1 capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 4.2 capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 4.3 capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 4.4 capabilities: logical *-logicalcpu:4 description: Logical CPU physical id: 4.5 capabilities: logical *-logicalcpu:5 description: Logical CPU physical id: 4.6 capabilities: logical *-logicalcpu:6 description: Logical CPU physical id: 4.7 capabilities: logical *-logicalcpu:7 description: Logical CPU physical id: 4.8 capabilities: logical *-logicalcpu:8 description: Logical CPU physical id: 4.9 capabilities: logical *-logicalcpu:9 description: Logical CPU physical id: 4.a capabilities: logical *-logicalcpu:10 description: Logical CPU physical id: 4.b capabilities: logical *-logicalcpu:11 description: Logical CPU physical id: 4.c capabilities: logical *-logicalcpu:12 description: Logical CPU physical id: 4.d capabilities: logical *-logicalcpu:13 description: Logical CPU physical id: 4.e capabilities: logical *-logicalcpu:14 description: Logical CPU physical id: 4.f capabilities: logical *-logicalcpu:15 description: Logical CPU physical id: 4.10 capabilities: logical *-pci description: Host bridge product: Core Processor DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 18 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-display description: VGA compatible controller product: Core Processor Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 18 width: 64 bits clock: 33MHz capabilities: msi pm bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:30 memory:fac00000-faffffff memory:c0000000-cfffffff(prefetchable) ioport:f080(size=8) *-communication UNCLAIMED description: Communication controller product: 5 Series/3400 Series Chipset HECI Controller vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: latency=0 resources: memory:fbc09000-fbc0900f *-usb:0 description: USB Controller product: 5 Series/3400 Series Chipset USB2 Enhanced Host Controller vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 06 width: 32 bits clock: 33MHz capabilities: pm debug bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:fbc08000-fbc083ff *-multimedia description: Audio device product: 5 Series/3400 Series Chipset High Definition Audio vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=HDA Intel latency=0 resources: irq:22 memory:fbc00000-fbc03fff *-pci:0 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:24 ioport:2000(size=4096) memory:bc000000-bc1fffff memory:bc200000-bc3fffff(prefetchable) *-pci:1 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:25 ioport:3000(size=4096) memory:fbb00000-fbbfffff memory:bc400000-bc5fffff(prefetchable) *-network description: Wireless interface product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:12:00.0 logical name: eth1 version: 01 serial: c0:cb:38:8b:aa:d8 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.60.48.36 ip=10.0.1.50 latency=0 multicast=yes wireless=IEEE 802.11 resources: irq:17 memory:fbb00000-fbb03fff *-pci:2 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 3 vendor: Intel Corporation physical id: 1c.2 bus info: pci@0000:00:1c.2 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:26 ioport:e000(size=4096) memory:fba00000-fbafffff ioport:d0b00000(size=1048576) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:13:00.0 logical name: eth0 version: 03 serial: 78:2b:cb:cc:0e:2a size: 10MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:28 ioport:e000(size=256) memory:d0b04000-d0b04fff(prefetchable) memory:d0b00000-d0b03fff(prefetchable) memory:fba00000-fba1ffff(prefetchable) *-pci:3 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 5 vendor: Intel Corporation physical id: 1c.4 bus info: pci@0000:00:1c.4 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:27 ioport:d000(size=4096) memory:fb000000-fb9fffff ioport:d0000000(size=10485760) *-usb:1 description: USB Controller product: 5 Series/3400 Series Chipset USB2 Enhanced Host Controller vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 06 width: 32 bits clock: 33MHz capabilities: pm debug bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:fbc07000-fbc073ff *-pci:4 description: PCI bridge product: 82801 Mobile PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: a6 width: 32 bits clock: 33MHz capabilities: pci bus_master cap_list *-isa description: ISA bridge product: Mobile 5 Series Chipset LPC Interface Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 06 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 5 Series/3400 Series Chipset 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi1 version: 06 width: 32 bits clock: 66MHz capabilities: storage msi pm bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:29 ioport:f070(size=8) ioport:f060(size=4) ioport:f050(size=8) ioport:f040(size=4) ioport:f020(size=32) memory:fbc06000-fbc067ff *-disk description: ATA Disk product: WDC WD3200BEKT-7 vendor: Western Digital physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 01.0 serial: WD-WX21AC0W1945 size: 298GiB (320GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=77e3ed41 *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: aa69-51c0 size: 98MiB capacity: 100MiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2012-04-03 02:00:15 filesystem=ntfs label=System Reserved state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: 9854ff5c-1dea-a147-84a6-624e758f44b8 size: 48GiB capacity: 48GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2012-04-10 13:55:31 filesystem=ntfs modified_by_chkdsk=true mounted_on_nt4=true resize_log_file=true state=dirty upgrade_on_mount=true *-volume:2 description: Extended partition physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 size: 48GiB capacity: 48GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 1952MiB capabilities: nofs *-logicalvolume:1 description: Linux filesystem partition physical id: 6 logical name: /dev/sda6 logical name: / capacity: 46GiB configuration: mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,barrier=1,data=ordered state=mounted *-volume:3 description: Windows NTFS volume physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 logical name: /media/56AA8094AA807273 version: 3.1 serial: 22a29e8d-56c7-9a4a-adea-528103948f6d size: 200GiB capacity: 200GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2012-04-02 20:17:15 filesystem=ntfs modified_by_chkdsk=true mount.fstype=fuseblk mount.options=rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 mounted_on_nt4=true resize_log_file=true state=mounted upgrade_on_mount=true *-cdrom description: DVD-RAM writer product: DVD+-RW TS-L633J vendor: TSSTcorp physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 version: D200 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 5 Series/3400 Series Chipset SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 06 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:fbc05000-fbc050ff ioport:f000(size=32) *-generic UNCLAIMED description: Signal processing controller product: 5 Series/3400 Series Chipset Thermal Subsystem vendor: Intel Corporation physical id: 1f.6 bus info: pci@0000:00:1f.6 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: latency=0 resources: memory:fbc04000-fbc04fff *-scsi physical id: 2 bus info: usb@2:1.1 logical name: scsi15 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@15:0.0.0 logical name: /dev/sdb I have tried all options like fdisk /dev/sdb , pmount /dev/sdb but nothing is working .Pls guide me

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  • How to maintain encapsulation with composition in C++?

    - by iFreilicht
    I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality into manageable and logically divided packages. They also provide extensible functionality as in the case of Base, which can be inherited from by clients. But, how do I maintain encapsulation of Master with this design? So far, I've got two approaches, which are both far from perfect: 1. Replicate all accessors: Just write accessor-methods for all accessor-methods of all classes that Master is composed of. This leads to perfect encapsulation, because no implementation detail of Master is visible, but is extremely tedious and makes the class definition monstrous, which is exactly what the composition should prevent. Also, adding functionality to one of the composees (is that even a word?) would require to re-write all those methods in Master. An additional problem is that inheritors of Base could only alter, but not add functionality. 2. Use non-assignable, non-copyable member-accessors: Having a class accessor<T> that can not be copied, moved or assigned to, but overrides the operator-> to access an underlying shared_ptr, so that calls like Master->A()->niceFunction(); are made possible. My problem with this is that it kind of breaks encapsulation as I would now be unable to change my implementation of Master to use a different class for the functionality of niceFunction(). Still, it is the closest I've gotten without using the ugly first approach. It also fixes the inheritance issue quite nicely. A small side question would be if such a class already existed in std or boost. EDIT: Wall of code I will now post the code of the header files of the classes discussed. It may be a bit hard to understand, but I'll give my best in explaining all of it. 1. GameTree.h The foundation of it all. This basically is a doubly-linked tree, holding GameObject-instances, which we'll later get to. It also has it's own custom iterator GTIterator, but I left that out for brevity. WResult is an enum with the values SUCCESS and FAILED, but it's not really important. class GameTree { public: //Static methods for the root. Only one root is allowed to exist at a time! static void ConstructRoot(seed_type seed, unsigned int depth); inline static bool rootExists(){ return static_cast<bool>(rootObject_); } inline static weak_ptr<GameTree> root(){ return rootObject_; } //delta is in ms, this is used for velocity, collision and such void tick(unsigned int delta); //Interaction with the tree inline weak_ptr<GameTree> parent() const { return parent_; } inline unsigned int numChildren() const{ return static_cast<unsigned int>(children_.size()); } weak_ptr<GameTree> getChild(unsigned int index) const; template<typename GOType> weak_ptr<GameTree> addChild(seed_type seed, unsigned int depth = 9001){ GOType object{ new GOType(seed) }; return addChildObject(unique_ptr<GameTree>(new GameTree(std::move(object), depth))); } WResult moveTo(weak_ptr<GameTree> newParent); WResult erase(); //Iterators for for( : ) loop GTIterator& begin(){ return *(beginIter_ = std::move(make_unique<GTIterator>(children_.begin()))); } GTIterator& end(){ return *(endIter_ = std::move(make_unique<GTIterator>(children_.end()))); } //unloading should be used when objects are far away WResult unloadChildren(unsigned int newDepth = 0); WResult loadChildren(unsigned int newDepth = 1); inline const RenderObject& renderObject() const{ return gameObject_->renderObject(); } //Getter for the underlying GameObject (I have not tested the template version) weak_ptr<GameObject> gameObject(){ return gameObject_; } template<typename GOType> weak_ptr<GOType> gameObject(){ return dynamic_cast<weak_ptr<GOType>>(gameObject_); } weak_ptr<PhysicsObject> physicsObject() { return gameObject_->physicsObject(); } private: GameTree(const GameTree&); //copying is only allowed internally GameTree(shared_ptr<GameObject> object, unsigned int depth = 9001); //pointer to root static shared_ptr<GameTree> rootObject_; //internal management of a child weak_ptr<GameTree> addChildObject(shared_ptr<GameTree>); WResult removeChild(unsigned int index); //private members shared_ptr<GameObject> gameObject_; shared_ptr<GTIterator> beginIter_; shared_ptr<GTIterator> endIter_; //tree stuff vector<shared_ptr<GameTree>> children_; weak_ptr<GameTree> parent_; unsigned int selfIndex_; //used for deletion, this isn't necessary void initChildren(unsigned int depth); //constructs children }; 2. GameObject.h This is a bit hard to grasp, but GameObject basically works like this: When constructing a GameObject, you construct its basic attributes and a CResult-instance, which contains a vector<unique_ptr<Construction>>. The Construction-struct contains all information that is needed to construct a GameObject, which is a seed and a function-object that is applied at construction by a factory. This enables dynamic loading and unloading of GameObjects as done by GameTree. It also means that you have to define that factory if you inherit GameObject. This inheritance is also the reason why GameTree has a template-function gameObject<GOType>. GameObject can contain a RenderObject and a PhysicsObject, which we'll later get to. Anyway, here's the code. class GameObject; typedef unsigned long seed_type; //this declaration magic means that all GameObjectFactorys inherit from GameObjectFactory<GameObject> template<typename GOType> struct GameObjectFactory; template<> struct GameObjectFactory<GameObject>{ virtual unique_ptr<GameObject> construct(seed_type seed) const = 0; }; template<typename GOType> struct GameObjectFactory : GameObjectFactory<GameObject>{ GameObjectFactory() : GameObjectFactory<GameObject>(){} unique_ptr<GameObject> construct(seed_type seed) const{ return unique_ptr<GOType>(new GOType(seed)); } }; //same as with the factories. this is important for storing them in vectors template<typename GOType> struct Construction; template<> struct Construction<GameObject>{ virtual unique_ptr<GameObject> construct() const = 0; }; template<typename GOType> struct Construction : Construction<GameObject>{ Construction(seed_type seed, function<void(GOType*)> func = [](GOType* null){}) : Construction<GameObject>(), seed_(seed), func_(func) {} unique_ptr<GameObject> construct() const{ unique_ptr<GameObject> gameObject{ GOType::factory.construct(seed_) }; func_(dynamic_cast<GOType*>(gameObject.get())); return std::move(gameObject); } seed_type seed_; function<void(GOType*)> func_; }; typedef struct CResult { CResult() : constructions{} {} CResult(CResult && o) : constructions(std::move(o.constructions)) {} CResult& operator= (CResult& other){ if (this != &other){ for (unique_ptr<Construction<GameObject>>& child : other.constructions){ constructions.push_back(std::move(child)); } } return *this; } template<typename GOType> void push_back(seed_type seed, function<void(GOType*)> func = [](GOType* null){}){ constructions.push_back(make_unique<Construction<GOType>>(seed, func)); } vector<unique_ptr<Construction<GameObject>>> constructions; } CResult; //finally, the GameObject class GameObject { public: GameObject(seed_type seed); GameObject(const GameObject&); virtual void tick(unsigned int delta); inline Matrix4f trafoMatrix(){ return physicsObject_->transformationMatrix(); } //getter inline seed_type seed() const{ return seed_; } inline CResult& properties(){ return properties_; } inline const RenderObject& renderObject() const{ return *renderObject_; } inline weak_ptr<PhysicsObject> physicsObject() { return physicsObject_; } protected: virtual CResult construct_(seed_type seed) = 0; CResult properties_; shared_ptr<RenderObject> renderObject_; shared_ptr<PhysicsObject> physicsObject_; seed_type seed_; }; 3. PhysicsObject That's a bit easier. It is responsible for position, velocity and acceleration. It will also handle collisions in the future. It contains three Transformation objects, two of which are optional. I'm not going to include the accessors on the PhysicsObject class because I tried my first approach on it and it's just pure madness (way over 30 functions). Also missing: the named constructors that construct PhysicsObjects with different behaviour. class Transformation{ Vector3f translation_; Vector3f rotation_; Vector3f scaling_; public: Transformation() : translation_{ 0, 0, 0 }, rotation_{ 0, 0, 0 }, scaling_{ 1, 1, 1 } {}; Transformation(Vector3f translation, Vector3f rotation, Vector3f scaling); inline Vector3f translation(){ return translation_; } inline void translation(float x, float y, float z){ translation(Vector3f(x, y, z)); } inline void translation(Vector3f newTranslation){ translation_ = newTranslation; } inline void translate(float x, float y, float z){ translate(Vector3f(x, y, z)); } inline void translate(Vector3f summand){ translation_ += summand; } inline Vector3f rotation(){ return rotation_; } inline void rotation(float pitch, float yaw, float roll){ rotation(Vector3f(pitch, yaw, roll)); } inline void rotation(Vector3f newRotation){ rotation_ = newRotation; } inline void rotate(float pitch, float yaw, float roll){ rotate(Vector3f(pitch, yaw, roll)); } inline void rotate(Vector3f summand){ rotation_ += summand; } inline Vector3f scaling(){ return scaling_; } inline void scaling(float x, float y, float z){ scaling(Vector3f(x, y, z)); } inline void scaling(Vector3f newScaling){ scaling_ = newScaling; } inline void scale(float x, float y, float z){ scale(Vector3f(x, y, z)); } void scale(Vector3f factor){ scaling_(0) *= factor(0); scaling_(1) *= factor(1); scaling_(2) *= factor(2); } Matrix4f matrix(){ return WMatrix::Translation(translation_) * WMatrix::Rotation(rotation_) * WMatrix::Scale(scaling_); } }; class PhysicsObject; typedef void tickFunction(PhysicsObject& self, unsigned int delta); class PhysicsObject{ PhysicsObject(const Transformation& trafo) : transformation_(trafo), transformationVelocity_(nullptr), transformationAcceleration_(nullptr), tick_(nullptr) {} PhysicsObject(PhysicsObject&& other) : transformation_(other.transformation_), transformationVelocity_(std::move(other.transformationVelocity_)), transformationAcceleration_(std::move(other.transformationAcceleration_)), tick_(other.tick_) {} Transformation transformation_; unique_ptr<Transformation> transformationVelocity_; unique_ptr<Transformation> transformationAcceleration_; tickFunction* tick_; public: void tick(unsigned int delta){ tick_ ? tick_(*this, delta) : 0; } inline Matrix4f transformationMatrix(){ return transformation_.matrix(); } } 4. RenderObject RenderObject is a base class for different types of things that could be rendered, i.e. Meshes, Light Sources or Sprites. DISCLAIMER: I did not write this code, I'm working on this project with someone else. class RenderObject { public: RenderObject(float renderDistance); virtual ~RenderObject(); float renderDistance() const { return renderDistance_; } void setRenderDistance(float rD) { renderDistance_ = rD; } protected: float renderDistance_; }; struct NullRenderObject : public RenderObject{ NullRenderObject() : RenderObject(0.f){}; }; class Light : public RenderObject{ public: Light() : RenderObject(30.f){}; }; class Mesh : public RenderObject{ public: Mesh(unsigned int seed) : RenderObject(20.f) { meshID_ = 0; textureID_ = 0; if (seed == 1) meshID_ = Model::getMeshID("EM-208_heavy"); else meshID_ = Model::getMeshID("cube"); }; unsigned int getMeshID() const { return meshID_; } unsigned int getTextureID() const { return textureID_; } private: unsigned int meshID_; unsigned int textureID_; }; I guess this shows my issue quite nicely: You see a few accessors in GameObject which return weak_ptrs to access members of members, but that is not really what I want. Also please keep in mind that this is NOT, by any means, finished or production code! It is merely a prototype and there may be inconsistencies, unnecessary public parts of classes and such.

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  • Parallelism in .NET – Part 10, Cancellation in PLINQ and the Parallel class

    - by Reed
    Many routines are parallelized because they are long running processes.  When writing an algorithm that will run for a long period of time, its typically a good practice to allow that routine to be cancelled.  I previously discussed terminating a parallel loop from within, but have not demonstrated how a routine can be cancelled from the caller’s perspective.  Cancellation in PLINQ and the Task Parallel Library is handled through a new, unified cooperative cancellation model introduced with .NET 4.0. Cancellation in .NET 4 is based around a new, lightweight struct called CancellationToken.  A CancellationToken is a small, thread-safe value type which is generated via a CancellationTokenSource.  There are many goals which led to this design.  For our purposes, we will focus on a couple of specific design decisions: Cancellation is cooperative.  A calling method can request a cancellation, but it’s up to the processing routine to terminate – it is not forced. Cancellation is consistent.  A single method call requests a cancellation on every copied CancellationToken in the routine. Let’s begin by looking at how we can cancel a PLINQ query.  Supposed we wanted to provide the option to cancel our query from Part 6: double min = collection .AsParallel() .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We would rewrite this to allow for cancellation by adding a call to ParallelEnumerable.WithCancellation as follows: var cts = new CancellationTokenSource(); // Pass cts here to a routine that could, // in parallel, request a cancellation try { double min = collection .AsParallel() .WithCancellation(cts.Token) .Min(item => item.PerformComputation()); } catch (OperationCanceledException e) { // Query was cancelled before it finished } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, if the user calls cts.Cancel() before the PLINQ query completes, the query will stop processing, and an OperationCanceledException will be raised.  Be aware, however, that cancellation will not be instantaneous.  When cts.Cancel() is called, the query will only stop after the current item.PerformComputation() elements all finish processing.  cts.Cancel() will prevent PLINQ from scheduling a new task for a new element, but will not stop items which are currently being processed.  This goes back to the first goal I mentioned – Cancellation is cooperative.  Here, we’re requesting the cancellation, but it’s up to PLINQ to terminate. If we wanted to allow cancellation to occur within our routine, we would need to change our routine to accept a CancellationToken, and modify it to handle this specific case: public void PerformComputation(CancellationToken token) { for (int i=0; i<this.iterations; ++i) { // Add a check to see if we've been canceled // If a cancel was requested, we'll throw here token.ThrowIfCancellationRequested(); // Do our processing now this.RunIteration(i); } } With this overload of PerformComputation, each internal iteration checks to see if a cancellation request was made, and will throw an OperationCanceledException at that point, instead of waiting until the method returns.  This is good, since it allows us, as developers, to plan for cancellation, and terminate our routine in a clean, safe state. This is handled by changing our PLINQ query to: try { double min = collection .AsParallel() .WithCancellation(cts.Token) .Min(item => item.PerformComputation(cts.Token)); } catch (OperationCanceledException e) { // Query was cancelled before it finished } PLINQ is very good about handling this exception, as well.  There is a very good chance that multiple items will raise this exception, since the entire purpose of PLINQ is to have multiple items be processed concurrently.  PLINQ will take all of the OperationCanceledException instances raised within these methods, and merge them into a single OperationCanceledException in the call stack.  This is done internally because we added the call to ParallelEnumerable.WithCancellation. If, however, a different exception is raised by any of the elements, the OperationCanceledException as well as the other Exception will be merged into a single AggregateException. The Task Parallel Library uses the same cancellation model, as well.  Here, we supply our CancellationToken as part of the configuration.  The ParallelOptions class contains a property for the CancellationToken.  This allows us to cancel a Parallel.For or Parallel.ForEach routine in a very similar manner to our PLINQ query.  As an example, we could rewrite our Parallel.ForEach loop from Part 2 to support cancellation by changing it to: try { var cts = new CancellationTokenSource(); var options = new ParallelOptions() { CancellationToken = cts.Token }; Parallel.ForEach(customers, options, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // Check for cancellation here options.CancellationToken.ThrowIfCancellationRequested(); // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); } catch (OperationCanceledException e) { // The loop was cancelled } Notice that here we use the same approach taken in PLINQ.  The Task Parallel Library will automatically handle our cancellation in the same manner as PLINQ, providing a clean, unified model for cancellation of any parallel routine.  The TPL performs the same aggregation of the cancellation exceptions as PLINQ, as well, which is why a single exception handler for OperationCanceledException will cleanly handle this scenario.  This works because we’re using the same CancellationToken provided in the ParallelOptions.  If a different exception was thrown by one thread, or a CancellationToken from a different CancellationTokenSource was used to raise our exception, we would instead receive all of our individual exceptions merged into one AggregateException.

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