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  • Project Server 2007 install issue - ProjectEventService won't start

    - by Brian Meinertz
    Trying to install PS2007 with SP1 on Server 2003. The install goes fine, but when running the SharePoint Configuration Wizard, it fails at stage 6 of 12 with the error: Failed to register SharePoint Services. An exception of type System.InvalidOperationException was thrown. Additional exception information: Cannot start service ProjectEventService on computer '.'. From the PSCDiagnostics log: Exception: System.InvalidOperationException: Cannot start service ProjectEventService on computer '.'. --- System.ComponentModel.Win32Exception: The service did not respond to the start or control request in a timely fashion. The ProjectEventService (Microsoft Office Project Server Event) won't even start manually using the Network Service account. Starting the service with a domain account works, but subsequently running the Config Wizard causes the service to be removed and re-provisioned to run using the Network Service account, which again fails. Presumably Network Service needs elevated permissions, but even adding it to the local Admin group makes no difference. Anyone come across this sort of issue before?

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  • An abundance of LINQ queries and expressions using both the query and method syntax.

    - by nikolaosk
    In this post I will be writing LINQ queries against an array of strings, an array of integers.Moreover I will be using LINQ to query an SQL Server database. I can use LINQ against arrays since the array of strings/integers implement the IENumerable interface. I thought it would be a good idea to use both the method syntax and the query syntax. There are other places on the net where you can find examples of LINQ queries but I decided to create a big post using as many LINQ examples as possible. We...(read more)

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  • httpd not starting with systemd on F17

    - by malfy
    Title says it all. This is a fresh Fedora 17 system running on a Xen hypervisor. No idea why it won't start [root@box~]  uname -a Linux box.localhost 3.5.4-2.fc17.i686.PAE #1 SMP Wed Sep 26 22:10:23 UTC 2012 i686 i686 i386 GNU/Linux [root@box~]  cat /etc/redhat-release Fedora release 17 (Beefy Miracle) [root@box~]  systemctl enable httpd.service ln -s '/usr/lib/systemd/system/httpd.service' '/etc/systemd/system/multi-user.target.wants/httpd.service' [root@box~]  systemctl start httpd.service Job failed. See system journal and 'systemctl status' for details. [root@box~]  systemctl status httpd.service httpd.service - The Apache HTTP Server (prefork MPM) Loaded: loaded (/usr/lib/systemd/system/httpd.service; enabled) Active: failed (Result: exit-code) since Fri, 19 Oct 2012 22:43:37 -0500; 3s ago Process: 18225 ExecStart=/usr/sbin/httpd $OPTIONS -k start (code=exited, status=226/NAMESPACE) CGroup: name=systemd:/system/httpd.service Oct 19 22:43:37 box.localhost systemd[18225]: Failed at step NAMESPACE spawning /usr/sbin/httpd: No such file or directory [root@box~]  ls -al /usr/sbin/httpd -rwxr-xr-x 1 root root 343496 Apr 30 04:56 /usr/sbin/httpd

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  • What do the 4 keyboard input method systems in 10.04 mean?

    - by Android Eve
    I am trying to install another language support (in addition to the default US). Checking that language checkbox in "Install / Remove Languages..." wasn't too difficult. :) But now I want to add keyboard support, too, for that language. Again, I am prompted with a nice listbox with the following 4 options: none ibus lo-gtk th-gtk But I have no idea what these mean. I googled "ubuntu 10.04 keyboard input method system none ibus lo-gtk th-gtk" but all I could find was descriptions of problems, not an actual definition. Could you please point me to a webpage where I can learn about the meanings of these 4 different methods and +'s and -'s of each?

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  • No endpoint listening at.........

    - by Michael Stephenson
    I was having some very frustrating behaviour on our build server and while I found a number of articles online with similar error messages none of them helped me.  I thought I would just explain this here incase if helps me or anyone else in future.The error message we were getting is:There was no endpoint listening at http://localhostStubs.ExternalApplication/SampleService.svc that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more detailsOur scenario is as follows:We have a solution where a WCF service application hosting the WCF routing service is listening to the Windows Azure Service Bus Relay.  We have an acceptance test project in the solution which sends a message to the service bus which is then received by the WCF routing service and routed to SampleService.svc which is hosted in another IIS application on the same box.  A response is flowed back through to the test.  In the tests there are 5 scenarios simulating a successful message, and various error conditions.  On my developer machine it was working absolutely fine every time, and a clean build on my developer machine worked fine.  On the build server however one or more of the tests would fail each time with the above error message.  There didnt seem to be any pattern to which test would fail.The solution was building on a Windows 2008 R2 machine with IIS 7 and AppFabric Server installed with auto-start configured for the IIS Application which would be listening to service bus.After lots of searching online and looking at logs etc it turned out to be a simple solution to just restart the WAS service (Windows Process Activation Service) and the services it advised you to restart with it.  Hope this helps someone else

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  • Z600 Workstation ACPI Fan Noise

    - by dpb
    Hi -- I have an HP z600 workstation that has the FAN running full when idle. In fact, after the boot, the fan never slows down or varies. I looked in dmesg, and noticed this: [ 1.516778] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.516781] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.516786] ACPI: Marking method _OSC as Serialized because of AE_ALREADY_EXISTS error [ 1.519868] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.519872] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.624638] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.624642] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.624726] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.624729] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.624802] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.624805] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.624895] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.624898] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.624977] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.624981] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.625070] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.625074] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS [ 1.625153] ACPI Error (dsfield-0143): [CAPD] Namespace lookup failure, AE_ALREADY_EXISTS [ 1.625157] ACPI Error (psparse-0537): Method parse/execution failed [\_SB_.PCI0._OSC] (Node ffff8801b8c4e3e0), AE_ALREADY_EXISTS Anyone know what could be done to fix this?

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  • Understanding C# async / await (2) Awaitable / Awaiter Pattern

    - by Dixin
    What is awaitable Part 1 shows that any Task is awaitable. Actually there are other awaitable types. Here is an example: Task<int> task = new Task<int>(() => 0); int result = await task.ConfigureAwait(false); // Returns a ConfiguredTaskAwaitable<TResult>. The returned ConfiguredTaskAwaitable<TResult> struct is awaitable. And it is not Task at all: public struct ConfiguredTaskAwaitable<TResult> { private readonly ConfiguredTaskAwaiter m_configuredTaskAwaiter; internal ConfiguredTaskAwaitable(Task<TResult> task, bool continueOnCapturedContext) { this.m_configuredTaskAwaiter = new ConfiguredTaskAwaiter(task, continueOnCapturedContext); } public ConfiguredTaskAwaiter GetAwaiter() { return this.m_configuredTaskAwaiter; } } It has one GetAwaiter() method. Actually in part 1 we have seen that Task has GetAwaiter() method too: public class Task { public TaskAwaiter GetAwaiter() { return new TaskAwaiter(this); } } public class Task<TResult> : Task { public new TaskAwaiter<TResult> GetAwaiter() { return new TaskAwaiter<TResult>(this); } } Task.Yield() is a another example: await Task.Yield(); // Returns a YieldAwaitable. The returned YieldAwaitable is not Task either: public struct YieldAwaitable { public YieldAwaiter GetAwaiter() { return default(YieldAwaiter); } } Again, it just has one GetAwaiter() method. In this article, we will look at what is awaitable. The awaitable / awaiter pattern By observing different awaitable / awaiter types, we can tell that an object is awaitable if It has a GetAwaiter() method (instance method or extension method); Its GetAwaiter() method returns an awaiter. An object is an awaiter if: It implements INotifyCompletion or ICriticalNotifyCompletion interface; It has an IsCompleted, which has a getter and returns a Boolean; it has a GetResult() method, which returns void, or a result. This awaitable / awaiter pattern is very similar to the iteratable / iterator pattern. Here is the interface definitions of iteratable / iterator: public interface IEnumerable { IEnumerator GetEnumerator(); } public interface IEnumerator { object Current { get; } bool MoveNext(); void Reset(); } public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IDisposable, IEnumerator { T Current { get; } } In case you are not familiar with the out keyword, please find out the explanation in Understanding C# Covariance And Contravariance (2) Interfaces. The “missing” IAwaitable / IAwaiter interfaces Similar to IEnumerable and IEnumerator interfaces, awaitable / awaiter can be visualized by IAwaitable / IAwaiter interfaces too. This is the non-generic version: public interface IAwaitable { IAwaiter GetAwaiter(); } public interface IAwaiter : INotifyCompletion // or ICriticalNotifyCompletion { // INotifyCompletion has one method: void OnCompleted(Action continuation); // ICriticalNotifyCompletion implements INotifyCompletion, // also has this method: void UnsafeOnCompleted(Action continuation); bool IsCompleted { get; } void GetResult(); } Please notice GetResult() returns void here. Task.GetAwaiter() / TaskAwaiter.GetResult() is of such case. And this is the generic version: public interface IAwaitable<out TResult> { IAwaiter<TResult> GetAwaiter(); } public interface IAwaiter<out TResult> : INotifyCompletion // or ICriticalNotifyCompletion { bool IsCompleted { get; } TResult GetResult(); } Here the only difference is, GetResult() return a result. Task<TResult>.GetAwaiter() / TaskAwaiter<TResult>.GetResult() is of this case. Please notice .NET does not define these IAwaitable / IAwaiter interfaces at all. As an UI designer, I guess the reason is, IAwaitable interface will constraint GetAwaiter() to be instance method. Actually C# supports both GetAwaiter() instance method and GetAwaiter() extension method. Here I use these interfaces only for better visualizing what is awaitable / awaiter. Now, if looking at above ConfiguredTaskAwaitable / ConfiguredTaskAwaiter, YieldAwaitable / YieldAwaiter, Task / TaskAwaiter pairs again, they all “implicitly” implement these “missing” IAwaitable / IAwaiter interfaces. In the next part, we will see how to implement awaitable / awaiter. Await any function / action In C# await cannot be used with lambda. This code: int result = await (() => 0); will cause a compiler error: Cannot await 'lambda expression' This is easy to understand because this lambda expression (() => 0) may be a function or a expression tree. Obviously we mean function here, and we can tell compiler in this way: int result = await new Func<int>(() => 0); It causes an different error: Cannot await 'System.Func<int>' OK, now the compiler is complaining the type instead of syntax. With the understanding of the awaitable / awaiter pattern, Func<TResult> type can be easily made into awaitable. GetAwaiter() instance method, using IAwaitable / IAwaiter interfaces First, similar to above ConfiguredTaskAwaitable<TResult>, a FuncAwaitable<TResult> can be implemented to wrap Func<TResult>: internal struct FuncAwaitable<TResult> : IAwaitable<TResult> { private readonly Func<TResult> function; public FuncAwaitable(Func<TResult> function) { this.function = function; } public IAwaiter<TResult> GetAwaiter() { return new FuncAwaiter<TResult>(this.function); } } FuncAwaitable<TResult> wrapper is used to implement IAwaitable<TResult>, so it has one instance method, GetAwaiter(), which returns a IAwaiter<TResult>, which wraps that Func<TResult> too. FuncAwaiter<TResult> is used to implement IAwaiter<TResult>: public struct FuncAwaiter<TResult> : IAwaiter<TResult> { private readonly Task<TResult> task; public FuncAwaiter(Func<TResult> function) { this.task = new Task<TResult>(function); this.task.Start(); } bool IAwaiter<TResult>.IsCompleted { get { return this.task.IsCompleted; } } TResult IAwaiter<TResult>.GetResult() { return this.task.Result; } void INotifyCompletion.OnCompleted(Action continuation) { new Task(continuation).Start(); } } Now a function can be awaited in this way: int result = await new FuncAwaitable<int>(() => 0); GetAwaiter() extension method As IAwaitable shows, all that an awaitable needs is just a GetAwaiter() method. In above code, FuncAwaitable<TResult> is created as a wrapper of Func<TResult> and implements IAwaitable<TResult>, so that there is a  GetAwaiter() instance method. If a GetAwaiter() extension method  can be defined for Func<TResult>, then FuncAwaitable<TResult> is no longer needed: public static class FuncExtensions { public static IAwaiter<TResult> GetAwaiter<TResult>(this Func<TResult> function) { return new FuncAwaiter<TResult>(function); } } So a Func<TResult> function can be directly awaited: int result = await new Func<int>(() => 0); Using the existing awaitable / awaiter - Task / TaskAwaiter Remember the most frequently used awaitable / awaiter - Task / TaskAwaiter. With Task / TaskAwaiter, FuncAwaitable / FuncAwaiter are no longer needed: public static class FuncExtensions { public static TaskAwaiter<TResult> GetAwaiter<TResult>(this Func<TResult> function) { Task<TResult> task = new Task<TResult>(function); task.Start(); return task.GetAwaiter(); // Returns a TaskAwaiter<TResult>. } } Similarly, with this extension method: public static class ActionExtensions { public static TaskAwaiter GetAwaiter(this Action action) { Task task = new Task(action); task.Start(); return task.GetAwaiter(); // Returns a TaskAwaiter. } } an action can be awaited as well: await new Action(() => { }); Now any function / action can be awaited: await new Action(() => HelperMethods.IO()); // or: await new Action(HelperMethods.IO); If function / action has parameter(s), closure can be used: int arg0 = 0; int arg1 = 1; int result = await new Action(() => HelperMethods.IO(arg0, arg1)); Using Task.Run() The above code is used to demonstrate how awaitable / awaiter can be implemented. Because it is a common scenario to await a function / action, so .NET provides a built-in API: Task.Run(): public class Task2 { public static Task Run(Action action) { // The implementation is similar to: Task task = new Task(action); task.Start(); return task; } public static Task<TResult> Run<TResult>(Func<TResult> function) { // The implementation is similar to: Task<TResult> task = new Task<TResult>(function); task.Start(); return task; } } In reality, this is how we await a function: int result = await Task.Run(() => HelperMethods.IO(arg0, arg1)); and await a action: await Task.Run(() => HelperMethods.IO());

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  • Service Unavailable - App Pool disabled error...anyone know why?

    - by andy
    Hi guys A small number of our sites intermediately experience an error that is a mystery to us. Our set up is: Windows Server 2003 IIS6 .NET 3.5 We have about 35 Websites running on IIS Each site has it's own App Pool Each App Pool has the identity: Network Service The symptom is: The Application Pool for a site stops, and when you browse to the site, you only see: SERVICE UNAVAILABLE In the Event Logs, we have one Error, that looks like this: Application pool 'AppPool1' is being automatically disabled due to a series of failures in the process(es) serving that application pool. And we have several Warnings leading up to the error, that look like this (note: the warnings look the same, except for the process id): A process serving application pool 'AppPool1' suffered a fatal communication error with the World Wide Web Publishing Service. The process id was '292'. The data field contains the error number. What's causing this? As I said, it doeasn't happen very often....the last time was about 6 months ago...and it usually happens with the same site/App pool. Any ideas? cheers!

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  • Understanding C# async / await (1) Compilation

    - by Dixin
    Now the async / await keywords are in C#. Just like the async and ! in F#, this new C# feature provides great convenience. There are many nice documents talking about how to use async / await in specific scenarios, like using async methods in ASP.NET 4.5 and in ASP.NET MVC 4, etc. In this article we will look at the real code working behind the syntax sugar. According to MSDN: The async modifier indicates that the method, lambda expression, or anonymous method that it modifies is asynchronous. Since lambda expression / anonymous method will be compiled to normal method, we will focus on normal async method. Preparation First of all, Some helper methods need to make up. internal class HelperMethods { internal static int Method(int arg0, int arg1) { // Do some IO. WebClient client = new WebClient(); Enumerable.Repeat("http://weblogs.asp.net/dixin", 10) .Select(client.DownloadString).ToArray(); int result = arg0 + arg1; return result; } internal static Task<int> MethodTask(int arg0, int arg1) { Task<int> task = new Task<int>(() => Method(arg0, arg1)); task.Start(); // Hot task (started task) should always be returned. return task; } internal static void Before() { } internal static void Continuation1(int arg) { } internal static void Continuation2(int arg) { } } Here Method() is a long running method doing some IO. Then MethodTask() wraps it into a Task and return that Task. Nothing special here. Await something in async method Since MethodTask() returns Task, let’s try to await it: internal class AsyncMethods { internal static async Task<int> MethodAsync(int arg0, int arg1) { int result = await HelperMethods.MethodTask(arg0, arg1); return result; } } Because we used await in the method, async must be put on the method. Now we get the first async method. According to the naming convenience, it is called MethodAsync. Of course a async method can be awaited. So we have a CallMethodAsync() to call MethodAsync(): internal class AsyncMethods { internal static async Task<int> CallMethodAsync(int arg0, int arg1) { int result = await MethodAsync(arg0, arg1); return result; } } After compilation, MethodAsync() and CallMethodAsync() becomes the same logic. This is the code of MethodAsyc(): internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MethodAsync(int arg0, int arg1) { MethodAsyncStateMachine methodAsyncStateMachine = new MethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; methodAsyncStateMachine.Builder.Start(ref methodAsyncStateMachine); return methodAsyncStateMachine.Builder.Task; } } It just creates and starts a state machine MethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Result; private TaskAwaiter<int> awaitor; void IAsyncStateMachine.MoveNext() { try { if (this.State != 0) { this.awaitor = HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaitor.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaitor, ref this); return; } } else { this.State = -1; } this.Result = this.awaitor.GetResult(); } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); return; } this.State = -2; this.Builder.SetResult(this.Result); } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine param0) { this.Builder.SetStateMachine(param0); } } The generated code has been cleaned up so it is readable and can be compiled. Several things can be observed here: The async modifier is gone, which shows, unlike other modifiers (e.g. static), there is no such IL/CLR level “async” stuff. It becomes a AsyncStateMachineAttribute. This is similar to the compilation of extension method. The generated state machine is very similar to the state machine of C# yield syntax sugar. The local variables (arg0, arg1, result) are compiled to fields of the state machine. The real code (await HelperMethods.MethodTask(arg0, arg1)) is compiled into MoveNext(): HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(). CallMethodAsync() will create and start its own state machine CallMethodAsyncStateMachine: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(CallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> CallMethodAsync(int arg0, int arg1) { CallMethodAsyncStateMachine callMethodAsyncStateMachine = new CallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; callMethodAsyncStateMachine.Builder.Start(ref callMethodAsyncStateMachine); return callMethodAsyncStateMachine.Builder.Task; } } CallMethodAsyncStateMachine has the same logic as MethodAsyncStateMachine above. The detail of the state machine will be discussed soon. Now it is clear that: async /await is a C# level syntax sugar. There is no difference to await a async method or a normal method. A method returning Task will be awaitable. State machine and continuation To demonstrate more details in the state machine, a more complex method is created: internal class AsyncMethods { internal static async Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; } } In this method: There are multiple awaits. There are code before the awaits, and continuation code after each await After compilation, this multi-await method becomes the same as above single-await methods: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; multiCallMethodAsyncStateMachine.Builder.Start(ref multiCallMethodAsyncStateMachine); return multiCallMethodAsyncStateMachine.Builder.Task; } } It creates and starts one single state machine, MultiCallMethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Arg2; public int Arg3; public int ResultOfAwait1; public int ResultOfAwait2; public int ResultToReturn; private TaskAwaiter<int> awaiter; void IAsyncStateMachine.MoveNext() { try { switch (this.State) { case -1: HelperMethods.Before(); this.awaiter = AsyncMethods.MethodAsync(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 0: this.ResultOfAwait1 = this.awaiter.GetResult(); HelperMethods.Continuation1(this.ResultOfAwait1); this.awaiter = AsyncMethods.MethodAsync(this.Arg2, this.Arg3).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 1; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 1: this.ResultOfAwait2 = this.awaiter.GetResult(); HelperMethods.Continuation2(this.ResultOfAwait2); this.ResultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; this.State = -2; this.Builder.SetResult(this.ResultToReturn); break; } } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); } } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { this.Builder.SetStateMachine(stateMachine); } } The above code is already cleaned up, but there are still a lot of things. More clean up can be done, and the state machine can be very simple: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { // State: // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End public int State; public TaskCompletionSource<int> ResultToReturn; // int resultToReturn ... public int Arg0; // int Arg0 public int Arg1; // int arg1 public int Arg2; // int arg2 public int Arg3; // int arg3 public int ResultOfAwait1; // int resultOfAwait1 ... public int ResultOfAwait2; // int resultOfAwait2 ... private Task<int> currentTaskToAwait; /// <summary> /// Moves the state machine to its next state. /// </summary> void IAsyncStateMachine.MoveNext() { try { switch (this.State) { // Orginal code is splitted by "case"s: // case -1: // HelperMethods.Before(); // MethodAsync(Arg0, arg1); // case 0: // int resultOfAwait1 = await ... // HelperMethods.Continuation1(resultOfAwait1); // MethodAsync(arg2, arg3); // case 1: // int resultOfAwait2 = await ... // HelperMethods.Continuation2(resultOfAwait2); // int resultToReturn = resultOfAwait1 + resultOfAwait2; // return resultToReturn; case -1: // -1 is begin. HelperMethods.Before(); // Code before 1st await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg0, this.Arg1); // 1st task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 0. this.State = 0; IAsyncStateMachine this1 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => this1.MoveNext()); // Callback break; case 0: // Now 1st await is done. this.ResultOfAwait1 = this.currentTaskToAwait.Result; // Get 1st await's result. HelperMethods.Continuation1(this.ResultOfAwait1); // Code after 1st await and before 2nd await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg2, this.Arg3); // 2nd task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 1. this.State = 1; IAsyncStateMachine this2 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => this2.MoveNext()); // Callback break; case 1: // Now 2nd await is done. this.ResultOfAwait2 = this.currentTaskToAwait.Result; // Get 2nd await's result. HelperMethods.Continuation2(this.ResultOfAwait2); // Code after 2nd await. int resultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; // Code after 2nd await. // End with resultToReturn. this.State = -2; // -2 is end. this.ResultToReturn.SetResult(resultToReturn); break; } } catch (Exception exception) { // End with exception. this.State = -2; // -2 is end. this.ResultToReturn.SetException(exception); } } /// <summary> /// Configures the state machine with a heap-allocated replica. /// </summary> /// <param name="stateMachine">The heap-allocated replica.</param> [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { // No core logic. } } Only Task and TaskCompletionSource are involved in this version. And MultiCallMethodAsync() can be simplified to: [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync_(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, ResultToReturn = new TaskCompletionSource<int>(), // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End State = -1 }; (multiCallMethodAsyncStateMachine as IAsyncStateMachine).MoveNext(); // Original code are in this method. return multiCallMethodAsyncStateMachine.ResultToReturn.Task; } Now the whole state machine becomes very clear - it is about callback: Original code are split into pieces by “await”s, and each piece is put into each “case” in the state machine. Here the 2 awaits split the code into 3 pieces, so there are 3 “case”s. The “piece”s are chained by callback, that is done by Builder.AwaitUnsafeOnCompleted(callback), or currentTaskToAwait.ContinueWith(callback) in the simplified code. A previous “piece” will end with a Task (which is to be awaited), when the task is done, it will callback the next “piece”. The state machine’s state works with the “case”s to ensure the code “piece”s executes one after another. Callback Since it is about callback, the simplification  can go even further – the entire state machine can be completely purged. Now MultiCallMethodAsync() becomes: internal static Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { TaskCompletionSource<int> taskCompletionSource = new TaskCompletionSource<int>(); try { // Oringinal code begins. HelperMethods.Before(); MethodAsync(arg0, arg1).ContinueWith(await1 => { int resultOfAwait1 = await1.Result; HelperMethods.Continuation1(resultOfAwait1); MethodAsync(arg2, arg3).ContinueWith(await2 => { int resultOfAwait2 = await2.Result; HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; // Oringinal code ends. taskCompletionSource.SetResult(resultToReturn); }); }); } catch (Exception exception) { taskCompletionSource.SetException(exception); } return taskCompletionSource.Task; } Please compare with the original async / await code: HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; Yeah that is the magic of C# async / await: Await is literally pretending to wait. In a await expression, a Task object will be return immediately so that caller is not blocked. The continuation code is compiled as that Task’s callback code. When that task is done, continuation code will execute. Please notice that many details inside the state machine are omitted for simplicity, like context caring, etc. If you want to have a detailed picture, please do check out the source code of AsyncTaskMethodBuilder and TaskAwaiter.

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  • Using the ASP.NET Cache to cache data in a Model or Business Object layer, without a dependency on System.Web in the layer - Part One.

    - by Rhames
    ASP.NET applications can make use of the System.Web.Caching.Cache object to cache data and prevent repeated expensive calls to a database or other store. However, ideally an application should make use of caching at the point where data is retrieved from the database, which typically is inside a Business Objects or Model layer. One of the key features of using a UI pattern such as Model-View-Presenter (MVP) or Model-View-Controller (MVC) is that the Model and Presenter (or Controller) layers are developed without any knowledge of the UI layer. Introducing a dependency on System.Web into the Model layer would break this independence of the Model from the View. This article gives a solution to this problem, using dependency injection to inject the caching implementation into the Model layer at runtime. This allows caching to be used within the Model layer, without any knowledge of the actual caching mechanism that will be used. Create a sample application to use the caching solution Create a test SQL Server database This solution uses a SQL Server database with the same Sales data used in my previous post on calculating running totals. The advantage of using this data is that it gives nice slow queries that will exaggerate the effect of using caching! To create the data, first create a new SQL database called CacheSample. Next run the following script to create the Sale table and populate it: USE CacheSample GO   CREATE TABLE Sale(DayCount smallint, Sales money) CREATE CLUSTERED INDEX ndx_DayCount ON Sale(DayCount) go INSERT Sale VALUES (1,120) INSERT Sale VALUES (2,60) INSERT Sale VALUES (3,125) INSERT Sale VALUES (4,40)   DECLARE @DayCount smallint, @Sales money SET @DayCount = 5 SET @Sales = 10   WHILE @DayCount < 5000  BEGIN  INSERT Sale VALUES (@DayCount,@Sales)  SET @DayCount = @DayCount + 1  SET @Sales = @Sales + 15  END Next create a stored procedure to calculate the running total, and return a specified number of rows from the Sale table, using the following script: USE [CacheSample] GO   SET ANSI_NULLS ON GO   SET QUOTED_IDENTIFIER ON GO   -- ============================================= -- Author:        Robin -- Create date: -- Description:   -- ============================================= CREATE PROCEDURE [dbo].[spGetRunningTotals]       -- Add the parameters for the stored procedure here       @HighestDayCount smallint = null AS BEGIN       -- SET NOCOUNT ON added to prevent extra result sets from       -- interfering with SELECT statements.       SET NOCOUNT ON;         IF @HighestDayCount IS NULL             SELECT @HighestDayCount = MAX(DayCount) FROM dbo.Sale                   DECLARE @SaleTbl TABLE (DayCount smallint, Sales money, RunningTotal money)         DECLARE @DayCount smallint,                   @Sales money,                   @RunningTotal money         SET @RunningTotal = 0       SET @DayCount = 0         DECLARE rt_cursor CURSOR       FOR       SELECT DayCount, Sales       FROM Sale       ORDER BY DayCount         OPEN rt_cursor         FETCH NEXT FROM rt_cursor INTO @DayCount,@Sales         WHILE @@FETCH_STATUS = 0 AND @DayCount <= @HighestDayCount        BEGIN        SET @RunningTotal = @RunningTotal + @Sales        INSERT @SaleTbl VALUES (@DayCount,@Sales,@RunningTotal)        FETCH NEXT FROM rt_cursor INTO @DayCount,@Sales        END         CLOSE rt_cursor       DEALLOCATE rt_cursor         SELECT DayCount, Sales, RunningTotal       FROM @SaleTbl   END   GO   Create the Sample ASP.NET application In Visual Studio create a new solution and add a class library project called CacheSample.BusinessObjects and an ASP.NET web application called CacheSample.UI. The CacheSample.BusinessObjects project will contain a single class to represent a Sale data item, with all the code to retrieve the sales from the database included in it for simplicity (normally I would at least have a separate Repository or other object that is responsible for retrieving data, and probably a data access layer as well, but for this sample I want to keep it simple). The C# code for the Sale class is shown below: using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient;   namespace CacheSample.BusinessObjects {     public class Sale     {         public Int16 DayCount { get; set; }         public decimal Sales { get; set; }         public decimal RunningTotal { get; set; }           public static IEnumerable<Sale> GetSales(int? highestDayCount)         {             List<Sale> sales = new List<Sale>();               SqlParameter highestDayCountParameter = new SqlParameter("@HighestDayCount", SqlDbType.SmallInt);             if (highestDayCount.HasValue)                 highestDayCountParameter.Value = highestDayCount;             else                 highestDayCountParameter.Value = DBNull.Value;               string connectionStr = System.Configuration.ConfigurationManager .ConnectionStrings["CacheSample"].ConnectionString;               using(SqlConnection sqlConn = new SqlConnection(connectionStr))             using (SqlCommand sqlCmd = sqlConn.CreateCommand())             {                 sqlCmd.CommandText = "spGetRunningTotals";                 sqlCmd.CommandType = CommandType.StoredProcedure;                 sqlCmd.Parameters.Add(highestDayCountParameter);                   sqlConn.Open();                   using (SqlDataReader dr = sqlCmd.ExecuteReader())                 {                     while (dr.Read())                     {                         Sale newSale = new Sale();                         newSale.DayCount = dr.GetInt16(0);                         newSale.Sales = dr.GetDecimal(1);                         newSale.RunningTotal = dr.GetDecimal(2);                           sales.Add(newSale);                     }                 }             }               return sales;         }     } }   The static GetSale() method makes a call to the spGetRunningTotals stored procedure and then reads each row from the returned SqlDataReader into an instance of the Sale class, it then returns a List of the Sale objects, as IEnnumerable<Sale>. A reference to System.Configuration needs to be added to the CacheSample.BusinessObjects project so that the connection string can be read from the web.config file. In the CacheSample.UI ASP.NET project, create a single web page called ShowSales.aspx, and make this the default start up page. This page will contain a single button to call the GetSales() method and a label to display the results. The html mark up and the C# code behind are shown below: ShowSales.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="ShowSales.aspx.cs" Inherits="CacheSample.UI.ShowSales" %>   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">   <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server">     <title>Cache Sample - Show All Sales</title> </head> <body>     <form id="form1" runat="server">     <div>         <asp:Button ID="btnTest1" runat="server" onclick="btnTest1_Click"             Text="Get All Sales" />         &nbsp;&nbsp;&nbsp;         <asp:Label ID="lblResults" runat="server"></asp:Label>         </div>     </form> </body> </html>   ShowSales.aspx.cs using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls;   using CacheSample.BusinessObjects;   namespace CacheSample.UI {     public partial class ShowSales : System.Web.UI.Page     {         protected void Page_Load(object sender, EventArgs e)         {         }           protected void btnTest1_Click(object sender, EventArgs e)         {             System.Diagnostics.Stopwatch stopWatch = new System.Diagnostics.Stopwatch();             stopWatch.Start();               var sales = Sale.GetSales(null);               var lastSales = sales.Last();               stopWatch.Stop();               lblResults.Text = string.Format( "Count of Sales: {0}, Last DayCount: {1}, Total Sales: {2}. Query took {3} ms", sales.Count(), lastSales.DayCount, lastSales.RunningTotal, stopWatch.ElapsedMilliseconds);         }       } }   Finally we need to add a connection string to the CacheSample SQL Server database, called CacheSample, to the web.config file: <?xmlversion="1.0"?>   <configuration>    <connectionStrings>     <addname="CacheSample"          connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;Initial Catalog=CacheSample"          providerName="System.Data.SqlClient" />  </connectionStrings>    <system.web>     <compilationdebug="true"targetFramework="4.0" />  </system.web>   </configuration>   Run the application and click the button a few times to see how long each call to the database takes. On my system, each query takes about 450ms. Next I shall look at a solution to use the ASP.NET caching to cache the data returned by the query, so that subsequent requests to the GetSales() method are much faster. Adding Data Caching Support I am going to create my caching support in a separate project called CacheSample.Caching, so the next step is to add a class library to the solution. We shall be using the application configuration to define the implementation of our caching system, so we need a reference to System.Configuration adding to the project. ICacheProvider<T> Interface The first step in adding caching to our application is to define an interface, called ICacheProvider, in the CacheSample.Caching project, with methods to retrieve any data from the cache or to retrieve the data from the data source if it is not present in the cache. Dependency Injection will then be used to inject an implementation of this interface at runtime, allowing the users of the interface (i.e. the CacheSample.BusinessObjects project) to be completely unaware of how the caching is actually implemented. As data of any type maybe retrieved from the data source, it makes sense to use generics in the interface, with a generic type parameter defining the data type associated with a particular instance of the cache interface implementation. The C# code for the ICacheProvider interface is shown below: using System; using System.Collections.Generic;   namespace CacheSample.Caching {     public interface ICacheProvider     {     }       public interface ICacheProvider<T> : ICacheProvider     {         T Fetch(string key, Func<T> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry);           IEnumerable<T> Fetch(string key, Func<IEnumerable<T>> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry);     } }   The empty non-generic interface will be used as a type in a Dictionary generic collection later to store instances of the ICacheProvider<T> implementation for reuse, I prefer to use a base interface when doing this, as I think the alternative of using object makes for less clear code. The ICacheProvider<T> interface defines two overloaded Fetch methods, the difference between these is that one will return a single instance of the type T and the other will return an IEnumerable<T>, providing support for easy caching of collections of data items. Both methods will take a key parameter, which will uniquely identify the cached data, a delegate of type Func<T> or Func<IEnumerable<T>> which will provide the code to retrieve the data from the store if it is not present in the cache, and absolute or relative expiry policies to define when a cached item should expire. Note that at present there is no support for cache dependencies, but I shall be showing a method of adding this in part two of this article. CacheProviderFactory Class We need a mechanism of creating instances of our ICacheProvider<T> interface, using Dependency Injection to get the implementation of the interface. To do this we shall create a CacheProviderFactory static class in the CacheSample.Caching project. This factory will provide a generic static method called GetCacheProvider<T>(), which shall return instances of ICacheProvider<T>. We can then call this factory method with the relevant data type (for example the Sale class in the CacheSample.BusinessObject project) to get a instance of ICacheProvider for that type (e.g. call CacheProviderFactory.GetCacheProvider<Sale>() to get the ICacheProvider<Sale> implementation). The C# code for the CacheProviderFactory is shown below: using System; using System.Collections.Generic;   using CacheSample.Caching.Configuration;   namespace CacheSample.Caching {     public static class CacheProviderFactory     {         private static Dictionary<Type, ICacheProvider> cacheProviders = new Dictionary<Type, ICacheProvider>();         private static object syncRoot = new object();           ///<summary>         /// Factory method to create or retrieve an implementation of the  /// ICacheProvider interface for type <typeparamref name="T"/>.         ///</summary>         ///<typeparam name="T">  /// The type that this cache provider instance will work with  ///</typeparam>         ///<returns>An instance of the implementation of ICacheProvider for type  ///<typeparamref name="T"/>, as specified by the application  /// configuration</returns>         public static ICacheProvider<T> GetCacheProvider<T>()         {             ICacheProvider<T> cacheProvider = null;             // Get the Type reference for the type parameter T             Type typeOfT = typeof(T);               // Lock the access to the cacheProviders dictionary             // so multiple threads can work with it             lock (syncRoot)             {                 // First check if an instance of the ICacheProvider implementation  // already exists in the cacheProviders dictionary for the type T                 if (cacheProviders.ContainsKey(typeOfT))                     cacheProvider = (ICacheProvider<T>)cacheProviders[typeOfT];                 else                 {                     // There is not already an instance of the ICacheProvider in       // cacheProviders for the type T                     // so we need to create one                       // Get the Type reference for the application's implementation of       // ICacheProvider from the configuration                     Type cacheProviderType = Type.GetType(CacheProviderConfigurationSection.Current. CacheProviderType);                     if (cacheProviderType != null)                     {                         // Now get a Type reference for the Cache Provider with the                         // type T generic parameter                         Type typeOfCacheProviderTypeForT = cacheProviderType.MakeGenericType(new Type[] { typeOfT });                         if (typeOfCacheProviderTypeForT != null)                         {                             // Create the instance of the Cache Provider and add it to // the cacheProviders dictionary for future use                             cacheProvider = (ICacheProvider<T>)Activator. CreateInstance(typeOfCacheProviderTypeForT);                             cacheProviders.Add(typeOfT, cacheProvider);                         }                     }                 }             }               return cacheProvider;                 }     } }   As this code uses Activator.CreateInstance() to create instances of the ICacheProvider<T> implementation, which is a slow process, the factory class maintains a Dictionary of the previously created instances so that a cache provider needs to be created only once for each type. The type of the implementation of ICacheProvider<T> is read from a custom configuration section in the application configuration file, via the CacheProviderConfigurationSection class, which is described below. CacheProviderConfigurationSection Class The implementation of ICacheProvider<T> will be specified in a custom configuration section in the application’s configuration. To handle this create a folder in the CacheSample.Caching project called Configuration, and add a class called CacheProviderConfigurationSection to this folder. This class will extend the System.Configuration.ConfigurationSection class, and will contain a single string property called CacheProviderType. The C# code for this class is shown below: using System; using System.Configuration;   namespace CacheSample.Caching.Configuration {     internal class CacheProviderConfigurationSection : ConfigurationSection     {         public static CacheProviderConfigurationSection Current         {             get             {                 return (CacheProviderConfigurationSection) ConfigurationManager.GetSection("cacheProvider");             }         }           [ConfigurationProperty("type", IsRequired=true)]         public string CacheProviderType         {             get             {                 return (string)this["type"];             }         }     } }   Adding Data Caching to the Sales Class We now have enough code in place to add caching to the GetSales() method in the CacheSample.BusinessObjects.Sale class, even though we do not yet have an implementation of the ICacheProvider<T> interface. We need to add a reference to the CacheSample.Caching project to CacheSample.BusinessObjects so that we can use the ICacheProvider<T> interface within the GetSales() method. Once the reference is added, we can first create a unique string key based on the method name and the parameter value, so that the same cache key is used for repeated calls to the method with the same parameter values. Then we get an instance of the cache provider for the Sales type, using the CacheProviderFactory, and pass the existing code to retrieve the data from the database as the retrievalMethod delegate in a call to the Cache Provider Fetch() method. The C# code for the modified GetSales() method is shown below: public static IEnumerable<Sale> GetSales(int? highestDayCount) {     string cacheKey = string.Format("CacheSample.BusinessObjects.GetSalesWithCache({0})", highestDayCount);       return CacheSample.Caching.CacheProviderFactory. GetCacheProvider<Sale>().Fetch(cacheKey,         delegate()         {             List<Sale> sales = new List<Sale>();               SqlParameter highestDayCountParameter = new SqlParameter("@HighestDayCount", SqlDbType.SmallInt);             if (highestDayCount.HasValue)                 highestDayCountParameter.Value = highestDayCount;             else                 highestDayCountParameter.Value = DBNull.Value;               string connectionStr = System.Configuration.ConfigurationManager. ConnectionStrings["CacheSample"].ConnectionString;               using (SqlConnection sqlConn = new SqlConnection(connectionStr))             using (SqlCommand sqlCmd = sqlConn.CreateCommand())             {                 sqlCmd.CommandText = "spGetRunningTotals";                 sqlCmd.CommandType = CommandType.StoredProcedure;                 sqlCmd.Parameters.Add(highestDayCountParameter);                   sqlConn.Open();                   using (SqlDataReader dr = sqlCmd.ExecuteReader())                 {                     while (dr.Read())                     {                         Sale newSale = new Sale();                         newSale.DayCount = dr.GetInt16(0);                         newSale.Sales = dr.GetDecimal(1);                         newSale.RunningTotal = dr.GetDecimal(2);                           sales.Add(newSale);                     }                 }             }               return sales;         },         null,         new TimeSpan(0, 10, 0)); }     This example passes the code to retrieve the Sales data from the database to the Cache Provider as an anonymous method, however it could also be written as a lambda. The main advantage of using an anonymous function (method or lambda) is that the code inside the anonymous function can access the parameters passed to the GetSales() method. Finally the absolute expiry is set to null, and the relative expiry set to 10 minutes, to indicate that the cache entry should be removed 10 minutes after the last request for the data. As the ICacheProvider<T> has a Fetch() method that returns IEnumerable<T>, we can simply return the results of the Fetch() method to the caller of the GetSales() method. This should be all that is needed for the GetSales() method to now retrieve data from a cache after the first time the data has be retrieved from the database. Implementing a ASP.NET Cache Provider The final step is to actually implement the ICacheProvider<T> interface, and add the implementation details to the web.config file for the dependency injection. The cache provider implementation needs to have access to System.Web. Therefore it could be placed in the CacheSample.UI project, or in its own project that has a reference to System.Web. Implementing the Cache Provider in a separate project is my favoured approach. Create a new project inside the solution called CacheSample.CacheProvider, and add references to System.Web and CacheSample.Caching to this project. Add a class to the project called AspNetCacheProvider. Make the class a generic class by adding the generic parameter <T> and indicate that the class implements ICacheProvider<T>. The C# code for the AspNetCacheProvider class is shown below: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Caching;   using CacheSample.Caching;   namespace CacheSample.CacheProvider {     public class AspNetCacheProvider<T> : ICacheProvider<T>     {         #region ICacheProvider<T> Members           public T Fetch(string key, Func<T> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             return FetchAndCache<T>(key, retrieveData, absoluteExpiry, relativeExpiry);         }           public IEnumerable<T> Fetch(string key, Func<IEnumerable<T>> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             return FetchAndCache<IEnumerable<T>>(key, retrieveData, absoluteExpiry, relativeExpiry);         }           #endregion           #region Helper Methods           private U FetchAndCache<U>(string key, Func<U> retrieveData, DateTime? absoluteExpiry, TimeSpan? relativeExpiry)         {             U value;             if (!TryGetValue<U>(key, out value))             {                 value = retrieveData();                 if (!absoluteExpiry.HasValue)                     absoluteExpiry = Cache.NoAbsoluteExpiration;                   if (!relativeExpiry.HasValue)                     relativeExpiry = Cache.NoSlidingExpiration;                   HttpContext.Current.Cache.Insert(key, value, null, absoluteExpiry.Value, relativeExpiry.Value);             }             return value;         }           private bool TryGetValue<U>(string key, out U value)         {             object cachedValue = HttpContext.Current.Cache.Get(key);             if (cachedValue == null)             {                 value = default(U);                 return false;             }             else             {                 try                 {                     value = (U)cachedValue;                     return true;                 }                 catch                 {                     value = default(U);                     return false;                 }             }         }           #endregion       } }   The two interface Fetch() methods call a private method called FetchAndCache(). This method first checks for a element in the HttpContext.Current.Cache with the specified cache key, and if so tries to cast this to the specified type (either T or IEnumerable<T>). If the cached element is found, the FetchAndCache() method simply returns it. If it is not found in the cache, the method calls the retrievalMethod delegate to get the data from the data source, and then adds this to the HttpContext.Current.Cache. The final step is to add the AspNetCacheProvider class to the relevant custom configuration section in the CacheSample.UI.Web.Config file. To do this there needs to be a <configSections> element added as the first element in <configuration>. This will match a custom section called <cacheProvider> with the CacheProviderConfigurationSection. Then we add a <cacheProvider> element, with a type property set to the fully qualified assembly name of the AspNetCacheProvider class, as shown below: <?xmlversion="1.0"?>   <configuration>  <configSections>     <sectionname="cacheProvider" type="CacheSample.Base.Configuration.CacheProviderConfigurationSection, CacheSample.Base" />  </configSections>    <connectionStrings>     <addname="CacheSample"          connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;Initial Catalog=CacheSample"          providerName="System.Data.SqlClient" />  </connectionStrings>    <cacheProvidertype="CacheSample.CacheProvider.AspNetCacheProvider`1, CacheSample.CacheProvider, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">  </cacheProvider>    <system.web>     <compilationdebug="true"targetFramework="4.0" />  </system.web>   </configuration>   One point to note is that the fully qualified assembly name of the AspNetCacheProvider class includes the notation `1 after the class name, which indicates that it is a generic class with a single generic type parameter. The CacheSample.UI project needs to have references added to CacheSample.Caching and CacheSample.CacheProvider so that the actual application is aware of the relevant cache provider implementation. Conclusion After implementing this solution, you should have a working cache provider mechanism, that will allow the middle and data access layers to implement caching support when retrieving data, without any knowledge of the actually caching implementation. If the UI is not ASP.NET based, if for example it is Winforms or WPF, the implementation of ICacheProvider<T> would be written around whatever technology is available. It could even be a standalone caching system that takes full responsibility for adding and removing items from a global store. The next part of this article will show how this caching mechanism may be extended to provide support for cache dependencies, such as the System.Web.Caching.SqlCacheDependency. Another possible extension would be to cache the cache provider implementations instead of storing them in a static Dictionary in the CacheProviderFactory. This would prevent a build up of seldom used cache providers in the application memory, as they could be removed from the cache if not used often enough, although in reality there are probably unlikely to be vast numbers of cache provider implementation instances, as most applications do not have a massive number of business object or model types.

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  • Understanding C# async / await (1) Compilation

    - by Dixin
    Now the async / await keywords are in C#. Just like the async and ! in F#, this new C# feature provides great convenience. There are many nice documents talking about how to use async / await in specific scenarios, like using async methods in ASP.NET 4.5 and in ASP.NET MVC 4, etc. In this article we will look at the real code working behind the syntax sugar. According to MSDN: The async modifier indicates that the method, lambda expression, or anonymous method that it modifies is asynchronous. Since lambda expression / anonymous method will be compiled to normal method, we will focus on normal async method. Preparation First of all, Some helper methods need to make up. internal class HelperMethods { internal static int Method(int arg0, int arg1) { // Do some IO. WebClient client = new WebClient(); Enumerable.Repeat("http://weblogs.asp.net/dixin", 10) .Select(client.DownloadString).ToArray(); int result = arg0 + arg1; return result; } internal static Task<int> MethodTask(int arg0, int arg1) { Task<int> task = new Task<int>(() => Method(arg0, arg1)); task.Start(); // Hot task (started task) should always be returned. return task; } internal static void Before() { } internal static void Continuation1(int arg) { } internal static void Continuation2(int arg) { } } Here Method() is a long running method doing some IO. Then MethodTask() wraps it into a Task and return that Task. Nothing special here. Await something in async method Since MethodTask() returns Task, let’s try to await it: internal class AsyncMethods { internal static async Task<int> MethodAsync(int arg0, int arg1) { int result = await HelperMethods.MethodTask(arg0, arg1); return result; } } Because we used await in the method, async must be put on the method. Now we get the first async method. According to the naming convenience, it is named MethodAsync. Of course a async method can be awaited. So we have a CallMethodAsync() to call MethodAsync(): internal class AsyncMethods { internal static async Task<int> CallMethodAsync(int arg0, int arg1) { int result = await MethodAsync(arg0, arg1); return result; } } After compilation, MethodAsync() and CallMethodAsync() becomes the same logic. This is the code of MethodAsyc(): internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MethodAsync(int arg0, int arg1) { MethodAsyncStateMachine methodAsyncStateMachine = new MethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; methodAsyncStateMachine.Builder.Start(ref methodAsyncStateMachine); return methodAsyncStateMachine.Builder.Task; } } It just creates and starts a state machine, MethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Result; private TaskAwaiter<int> awaitor; void IAsyncStateMachine.MoveNext() { try { if (this.State != 0) { this.awaitor = HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaitor.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaitor, ref this); return; } } else { this.State = -1; } this.Result = this.awaitor.GetResult(); } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); return; } this.State = -2; this.Builder.SetResult(this.Result); } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine param0) { this.Builder.SetStateMachine(param0); } } The generated code has been refactored, so it is readable and can be compiled. Several things can be observed here: The async modifier is gone, which shows, unlike other modifiers (e.g. static), there is no such IL/CLR level “async” stuff. It becomes a AsyncStateMachineAttribute. This is similar to the compilation of extension method. The generated state machine is very similar to the state machine of C# yield syntax sugar. The local variables (arg0, arg1, result) are compiled to fields of the state machine. The real code (await HelperMethods.MethodTask(arg0, arg1)) is compiled into MoveNext(): HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(). CallMethodAsync() will create and start its own state machine CallMethodAsyncStateMachine: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(CallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> CallMethodAsync(int arg0, int arg1) { CallMethodAsyncStateMachine callMethodAsyncStateMachine = new CallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; callMethodAsyncStateMachine.Builder.Start(ref callMethodAsyncStateMachine); return callMethodAsyncStateMachine.Builder.Task; } } CallMethodAsyncStateMachine has the same logic as MethodAsyncStateMachine above. The detail of the state machine will be discussed soon. Now it is clear that: async /await is a C# language level syntax sugar. There is no difference to await a async method or a normal method. As long as a method returns Task, it is awaitable. State machine and continuation To demonstrate more details in the state machine, a more complex method is created: internal class AsyncMethods { internal static async Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; } } In this method: There are multiple awaits. There are code before the awaits, and continuation code after each await After compilation, this multi-await method becomes the same as above single-await methods: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; multiCallMethodAsyncStateMachine.Builder.Start(ref multiCallMethodAsyncStateMachine); return multiCallMethodAsyncStateMachine.Builder.Task; } } It creates and starts one single state machine, MultiCallMethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Arg2; public int Arg3; public int ResultOfAwait1; public int ResultOfAwait2; public int ResultToReturn; private TaskAwaiter<int> awaiter; void IAsyncStateMachine.MoveNext() { try { switch (this.State) { case -1: HelperMethods.Before(); this.awaiter = AsyncMethods.MethodAsync(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 0: this.ResultOfAwait1 = this.awaiter.GetResult(); HelperMethods.Continuation1(this.ResultOfAwait1); this.awaiter = AsyncMethods.MethodAsync(this.Arg2, this.Arg3).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 1; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 1: this.ResultOfAwait2 = this.awaiter.GetResult(); HelperMethods.Continuation2(this.ResultOfAwait2); this.ResultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; this.State = -2; this.Builder.SetResult(this.ResultToReturn); break; } } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); } } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { this.Builder.SetStateMachine(stateMachine); } } Once again, the above state machine code is already refactored, but it still has a lot of things. More clean up can be done if we only keep the core logic, and the state machine can become very simple: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { // State: // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End public int State; public TaskCompletionSource<int> ResultToReturn; // int resultToReturn ... public int Arg0; // int Arg0 public int Arg1; // int arg1 public int Arg2; // int arg2 public int Arg3; // int arg3 public int ResultOfAwait1; // int resultOfAwait1 ... public int ResultOfAwait2; // int resultOfAwait2 ... private Task<int> currentTaskToAwait; /// <summary> /// Moves the state machine to its next state. /// </summary> public void MoveNext() // IAsyncStateMachine member. { try { switch (this.State) { // Original code is split by "await"s into "case"s: // case -1: // HelperMethods.Before(); // MethodAsync(Arg0, arg1); // case 0: // int resultOfAwait1 = await ... // HelperMethods.Continuation1(resultOfAwait1); // MethodAsync(arg2, arg3); // case 1: // int resultOfAwait2 = await ... // HelperMethods.Continuation2(resultOfAwait2); // int resultToReturn = resultOfAwait1 + resultOfAwait2; // return resultToReturn; case -1: // -1 is begin. HelperMethods.Before(); // Code before 1st await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg0, this.Arg1); // 1st task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 0. this.State = 0; MultiCallMethodAsyncStateMachine that1 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => that1.MoveNext()); break; case 0: // Now 1st await is done. this.ResultOfAwait1 = this.currentTaskToAwait.Result; // Get 1st await's result. HelperMethods.Continuation1(this.ResultOfAwait1); // Code after 1st await and before 2nd await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg2, this.Arg3); // 2nd task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 1. this.State = 1; MultiCallMethodAsyncStateMachine that2 = this; this.currentTaskToAwait.ContinueWith(_ => that2.MoveNext()); break; case 1: // Now 2nd await is done. this.ResultOfAwait2 = this.currentTaskToAwait.Result; // Get 2nd await's result. HelperMethods.Continuation2(this.ResultOfAwait2); // Code after 2nd await. int resultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; // Code after 2nd await. // End with resultToReturn. this.State = -2; // -2 is end. this.ResultToReturn.SetResult(resultToReturn); break; } } catch (Exception exception) { // End with exception. this.State = -2; // -2 is end. this.ResultToReturn.SetException(exception); } } /// <summary> /// Configures the state machine with a heap-allocated replica. /// </summary> /// <param name="stateMachine">The heap-allocated replica.</param> [DebuggerHidden] public void SetStateMachine(IAsyncStateMachine stateMachine) // IAsyncStateMachine member. { // No core logic. } } Only Task and TaskCompletionSource are involved in this version. And MultiCallMethodAsync() can be simplified to: [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, ResultToReturn = new TaskCompletionSource<int>(), // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End State = -1 }; multiCallMethodAsyncStateMachine.MoveNext(); // Original code are moved into this method. return multiCallMethodAsyncStateMachine.ResultToReturn.Task; } Now the whole state machine becomes very clean - it is about callback: Original code are split into pieces by “await”s, and each piece is put into each “case” in the state machine. Here the 2 awaits split the code into 3 pieces, so there are 3 “case”s. The “piece”s are chained by callback, that is done by Builder.AwaitUnsafeOnCompleted(callback), or currentTaskToAwait.ContinueWith(callback) in the simplified code. A previous “piece” will end with a Task (which is to be awaited), when the task is done, it will callback the next “piece”. The state machine’s state works with the “case”s to ensure the code “piece”s executes one after another. Callback If we focus on the point of callback, the simplification  can go even further – the entire state machine can be completely purged, and we can just keep the code inside MoveNext(). Now MultiCallMethodAsync() becomes: internal static Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { TaskCompletionSource<int> taskCompletionSource = new TaskCompletionSource<int>(); try { // Oringinal code begins. HelperMethods.Before(); MethodAsync(arg0, arg1).ContinueWith(await1 => { int resultOfAwait1 = await1.Result; HelperMethods.Continuation1(resultOfAwait1); MethodAsync(arg2, arg3).ContinueWith(await2 => { int resultOfAwait2 = await2.Result; HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; // Oringinal code ends. taskCompletionSource.SetResult(resultToReturn); }); }); } catch (Exception exception) { taskCompletionSource.SetException(exception); } return taskCompletionSource.Task; } Please compare with the original async / await code: HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; Yeah that is the magic of C# async / await: Await is not to wait. In a await expression, a Task object will be return immediately so that execution is not blocked. The continuation code is compiled as that Task’s callback code. When that task is done, continuation code will execute. Please notice that many details inside the state machine are omitted for simplicity, like context caring, etc. If you want to have a detailed picture, please do check out the source code of AsyncTaskMethodBuilder and TaskAwaiter.

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  • Architecture design with MyBatis mappers

    - by Wolf
    I am creating rest web service for providing data. I am using Spring MVC for handling rest requests, and MyBatis for data access. Application should be designed in the way that it should be easy to change the data access implementation (for example to hibernate or something else) and it has to be fast (so I am trying to avoid unnecessary overcomplication of design). Now my question is about the general design of layers. I would normally use DAO interface and then different implementations for different data access strategies, but MyBatis uses interfaces to access the data. So I can think of 2 possible models but I am not sure which one is better or if there is any other nice way: Controller layer - uses Service layer interfaces services are then implemented for each data access stretegy - for example for mybatis: service implementation uses Mapper classes to access data and do whatever it needs to do with them and sends them to controller layer Controller layer - uses Service layer - service layer uses DAO interfaces DAOs are then implemented for each data access strategy - for example for mybatis: DAO class uses mapper interface to access data and sends them to service layer, service layer then do whatever it needs to do with them and sends them to controller layer I prefer the first strategy as it seems to be less complicated, but then I would have to write all of the service code for another data access again. What do you think? Thank You

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  • Is a cluster the most cost effective redundancy method for windows server 2003?

    - by Ryan
    We had a server with bad ram which caused a long outage while they figured it out and our client facing apps had to go down for a while. We are coming up with a solution for instant fail-over but are not sure what the most cost effective method would be. Is a windows server cluster the best method for this? Also note we are using Parallels Virtuozzo if that makes any difference here. We found Parallels has a documented method for setting this up but it said it required a Domain Controller as well as a Fiber connection to shared storage, is all that really needed? Thanks.

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  • Check for Apache state in Linux

    - by loulouzekiller
    Hi i have a java application that starts/stops/restart Apache and it should also check for its status, so i have looked how checking for status of apache and it appears that you have to check for the state of the service, problem is that when i use apachectl start the service httpd is still not started, is that normal ? i check for the service state by doing service httpd status . [root@lxrdcpsm ~]# service httpd status httpd is stopped [root@lxrdcpsm ~]# /apps/apache/2.4.4/bin/apachectl start httpd (pid 20502) already running [root@lxrdcpsm ~]# service httpd status httpd is stopped [root@lxrdcpsm ~]# /apps/apache/2.4.4/bin/apachectl stop [root@lxrdcpsm ~]# service httpd status httpd is stopped [root@lxrdcpsm ~]# /apps/apache/2.4.4/bin/apachectl start [root@lxrdcpsm ~]# service httpd status httpd is stopped [root@lxrdcpsm ~]#

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  • Nagios check_bgp_neighbors plugin showing critical status

    - by user141610
    I am trying to configure nagios check_bgp_neighbors plug-in on Ubuntu and followed README file of check_bgp_neighbors plug-in. I have made following changes: define command{ command_name check_bgp_all command_line $USER1$/check_bgp_neighbors -H $HOSTADDRESS$ -C $USER3$ -n $ARG1$ -n $ARG2$ } to define command{ command_name check_bgp_all command_line /usr/local/nagios/libexec/check_bgp_neighbors.sh -H xx.xx.xx.49 -C snmpName -n xx.xx.xx.50 And define service{ use server-service hostgroup_name svc-bgp1 service_description BGP Check 1 check_command check_bgp_all!10.0.0.1!172.16.0.2 } to define service{ use generic-service hostgroup_name svc-bgp1 service_description BGP Check 1 check_command check_bgp_all!xx.xx.xx.50 } xx.xx.xx.49 is the IP of the host router and xx.xx.xx.50 is the IP of eBGP neighbour. Status information: line: neighbor:xx.xx.xx.50:sent:78838:received:9769 Failed: status:6 prefixes:16 sent:0 received:1 Log [1353997904] SERVICE NOTIFICATION: router1;router1;BGP CHECK 2;CRITICAL;notify-service-by-email;line: neighbor:103.7.248.50:sent:78842:received:9772 [1353997904] SERVICE NOTIFICATION: router1;router1;BGP CHECK 2;CRITICAL;notify-service-by-sms;line: neighbor:103.7.248.50:sent:78842:received:9772 Why does it show critical status???? I am not getting response for this question, if you need additional information please mention it in comment.

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  • Very Cool &ndash; Miami 311 System for tracking citizen service requests (Windows Azure, Silverlight

    - by Jim Duffy
    Having grown up in South Florida this short, but very enlightening, video explaining how the City of Miami has implemented a 311 citizen service request system using Windows Azure, Silverlight and Bing Maps definitely caught my attention. Miami311 The Miami311 System is a Windows Azure/Silverlight-based solution which enables City of Miami citizens report and track issues reported to city management. The system uses Bing Maps to plot the location and relevant information about each issue reported. Citizens now have the ability to easily see the status of the issue without having to call the city office. What I found interesting were a couple of benefits that a metropolitan area such as Miami can take advantage of in Windows Azure cloud-based solution. For the city of Miami, both benefits center around the weather. Of course the threat of a hurricane is a real issue in South Florida and what better way to make sure your site stays up during a hurricane then to have the site hosted far away from the eye of the storm. Using a Windows Azure cloud-based architecture the City of Miami is able to host the application within the Microsoft data centers safely away from any hurricane passing through South Florida. The second benefit is the inherent scalability of a Windows Azure based solution. During a severe weather event like thunderstorms or even worse, a hurricane, downed trees and power lines are a commonly reported problem. Being able to quickly scale up the computing resources required to handle the spike in citizens reporting these types of problems on the site is a huge benefit. Once the weather event has passed and downed tree reports begin to subside they can quickly reverse the process and scale the system back down to pre-storm levels. It’s kind of day-to-day kind of stuff but very cool stuff nonetheless. Have a day. :-|

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  • A Generic RIDC Test Program

    - by Kevin Smith
    Many times I have found it useful to use a java program that communicates with WebCenter Content (WCC) using RIDC for testing. I might not have access to the web GUI or need to test a service running as a specific user. In the past I had created a number of "one off" programs that submitted specific services, e.g GET_SEARCH_RESULTS, DOCINFO, etc. Recently I decided to create a generic RIDC test program that could submit any service with the desired parameters based on a configuration file. The programs gets the following information from the configuration file: WCC connection information (host, port) User to use to run service Service to run Any parameters for the service The program will make a connection to the WCC server, send the service request, and print the results of the service call using the getResponseAsString() method. Here is a sample configuration file: ridc.host=localhostridc.port=4444ridc.user=sysadminridc.idcservice=GET_SEARCH_RESULTSidcservice.QueryText=dDocType <matches> `Document`idcservice.SortField=dDocNameidcservice.SortDesc=ASC There is a readme file included in the zip with instructions for how to configure and run the program. The program takes one command line argument, the configuration file name. The configuration file name is optional and defaults to config.properties. If you have any suggestions for improvements let me know. Right now it only submits a single service call each time you run it. One enhancement I have already thought about would be to allow you to specify multiple services to tun in the configuration file. You can do that with the current program by having multiple configuration files and running the program multiple times, each with a different configuration file. You can download the program here.

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  • Using PreApplicationStartMethod for ASP.NET 4.0 Application to Initialize assemblies

    - by ChrisD
    Sometimes your ASP.NET application needs to hook up some code before even the Application is started. Assemblies supports a custom attribute called PreApplicationStartMethod which can be applied to any assembly that should be loaded to your ASP.NET application, and the ASP.NET engine will call the method you specify within it before actually running any of code defined in the application. Lets discuss how to use it using Steps : 1. Add an assembly to an application and add this custom attribute to the AssemblyInfo.cs. Remember, the method you speicify for initialize should be public static void method without any argument. Lets define a method Initialize. You need to write : [assembly:PreApplicationStartMethod(typeof(MyInitializer.InitializeType), "InitializeApp")] 2. After you define this to an assembly you need to add some code inside InitializeType.InitializeApp method within the assembly. public static class InitializeType {     public static void InitializeApp()     {           // Initialize application     } } 3. You must reference this class library so that when the application starts and ASP.NET starts loading the dependent assemblies, it will call the method InitializeApp automatically. Warning Even though you can use this attribute easily, you should be aware that you can define these kind of method in all of your assemblies that you reference, but there is no guarantee in what order each of the method to be called. Hence it is recommended to define this method to be isolated and without side effect of other dependent assemblies. The method InitializeApp will be called way before the Application_start event or even before the App_code is compiled. This attribute is mainly used to write code for registering assemblies or build providers. Read Documentation I hope this post would come helpful.

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  • What scenarios are implementations of Object Management Group (OMG) Data Distribution Service best suited for?

    - by mindcrime
    I've always been a big fan of asynchronous messaging and pub/sub implementations, but coming from a Java background, I'm most familiar with using JMS based messaging systems, such as JBoss MQ, HornetQ, ActiveMQ, OpenMQ, etc. I've also loosely followed the discussion of AMQP. But I recently became aware of the Data Distribution Service Specification from the Object Management Group, and found there are a couple of open-source implementations: OpenSplice OpenDDS It sounds like this stuff is focused on the kind of high-volume scenarios one tends to associate with financial trading exchanges and what-not. My current interest is more along the lines of notifications related to activity stream processing (think Twitter / Facebook) and am wondering if the DDS servers are worth looking into further. Could anyone who has practical experience with this technology, and/or a deep understanding of it, comment on how useful it is, and what scenarios it is best suited for? How does it stack up against more "traditional" JMS servers, and/or AMQP (or even STOMP or OpenWire, etc?) Edit: FWIW, I found some information at this StackOverflow thread. Not a complete answer, but anybody else finding this question might also find that thread useful, hence the added link.

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  • Is having a class have a handleAction(type) method bad practice?

    - by zhenka
    My web application became a little too complicated to do everything in a controller so I had to build large wrapper classes for ORM models. The possible actions a user can trigger are all similar and after a certain point I realized that the best way to go would be to just have constructor method receive action type as a parameter to take care of the small differences internally, as opposed to either passing many arguments or doing a lot of things in the controller. Is this a good practice? I can't really give details for privacy issues.

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  • Software to monitor bill payment to mission critical IT service providers (ISP, DNS etc.)

    - by Sholom
    Hi All, The Problem: Our very likable but absent minded bookkeeper keeps neglecting to pay our IT vendors on time. Just this past week our internet service was disconnected. Same could happen to many other mission critical accounts (domain registrar, backup MX, anti-virus license, HackerSafe (McAfee secure) service and even an 800 number to name a few). As the sysadmin, i monitor my severs to make sure they are plugged into the power-outlet. I believe i should also monitor my services to make sure they are plugged in to their money-outlet. To compound the problem, when the power goes out someone else will likely notice and notify me. But if a bill is not payed, no one will ever notice until service is lost. Lost as in losing our domain name which would cause a lot more damage then the power failing on our server. [Solution] = [Doesn't work because]: Retrain the bookkeeper = Wishful thinking. Notify my manager = Already have (via email). Protects me, does not solve problem. Fire bookkeeper = What makes you so sure the next one will never forget? Bottom line: Humans are humans and sooner or later something critical will be royally messed up. We need to partner with a machine to help us out here. Anybody have the same problem? What software/solution do you use? I would like software that emails me when a bill is passed due just like i get an email when the power outlet fails. Anyone hear of anything like that? Thanks

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  • Is there an antipattern to describe this method of coding?

    - by P.Brian.Mackey
    I have a codebase where the programmer tended to wrap things up in areas that don't make sense. For example, given an Error log we have you can log via ErrorLog.Log(ex, "friendly message"); He added various other means to accomplish the exact same task. E.G. SomeClass.Log(ex, "friendly message"); Which simply turns around and calls the first method. This adds levels of complexity with no added benefit. Is there an anti-pattern to describe this?

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  • What is the disadvantage of using abstract class as a database connectivity in zend framework 2 instead of service locator

    - by arslaan ejaz
    If I use database by creating adapter with drivers, initialize it in some abstract class and extend that abstract class to required model. Then use simple query statement. Like this: namespace My-Model\Model\DB; abstract class MysqliDB { protected $adapter; public function __construct(){ $this->adapter = new \Zend\Db\Adapter\Adapter(array( 'driver' => 'Mysqli', 'database' => 'my-database', 'username' => 'root', 'password' => '' )); } } And use abstract class of database like this in my models: class States extends DB\MysqliDB{ public function __construct(){ parent::__construct(); } protected $states = array(); public function select_all_states(){ $data = $this->adapter->query('select * from states'); foreach ($data->execute() as $row){ $this->states[] = $row; } return $this->states; } } I am new to zend framework, before i have experience of working in YII and Codeigniter. I like the object oriented in zend so i want to use it like this. And don't want to use it through service locater something like this: public function getServiceConfig(){ return array( 'factories' => array( 'addserver-mysqli' => new Model\MyAdapterFactory('addserver-mysqli'), 'loginDB' => function ($sm){ $adapter = $sm->get('addserver-mysqli'); return new LoginDB($adapter); } ) ); } In module. Am i Ok with this approach?

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  • protected abstract override Foo(); &ndash; er... what?

    - by Muljadi Budiman
    A couple of weeks back, a co-worker was pondering a situation he was facing.  He was looking at the following class hierarchy: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { } class FirstConcrete : SecondaryBase { } class SecondConcrete : SecondaryBase { } Basically, the first 2 classes are abstract classes, but the OriginalBase class has Test implemented as a virtual method.  What he needed was to force concrete class implementations to provide a proper body for the Test method, but he can’t do mark the method as abstract since it is already implemented in the OriginalBase class. One way to solve this is to hide the original implementation and then force further derived classes to properly implemented another method that will replace it.  The code will look like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected sealed override void Test() { Test2(); } protected abstract void Test2(); } class FirstConcrete : SecondaryBase { // Have to override Test2 here } class SecondConcrete : SecondaryBase { // Have to override Test2 here } With the above code, SecondaryBase class will seal the Test method so it can no longer be overridden.  Then it also made an abstract method Test2 available, which will force the concrete classes to override and provide the proper implementation.  Calling Test will properly call the proper Test2 implementation in each respective concrete classes. I was wondering if there’s a way to tell the compiler to treat the Test method in SecondaryBase as abstract, and apparently you can, by combining the abstract and override keywords.  The code looks like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected abstract override void Test(); } class FirstConcrete : SecondaryBase { // Have to override Test here } class SecondConcrete : SecondaryBase { // Have to override Test here } The method signature makes it look a bit funky, because most people will treat the override keyword to mean you then need to provide the implementation as well, but the effect is exactly as we desired.  The concepts are still valid: you’re overriding the Test method from its original implementation in the OriginalBase class, but you don’t want to implement it, rather you want to classes that derive from SecondaryBase to provide the proper implementation, so you also make it as an abstract method. I don’t think I’ve ever seen this before in the wild, so it was pretty neat to find that the compiler does support this case.

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  • Is there an application or method to log of data transfers?

    - by Gaurav_Java
    My friend asked me for some files that I let him take from my system. I did not see he doing that. Then I was left with a doubt: what extra files or data did he take from my system? I was thinking is here any application or method which shows what data is copied to which USB (if name available then shows name or otherwise device id) and what data is being copied to Ubuntu machine . It is some like history of USB and System data. I think this feature exists in KDE This will really useful in may ways. It provides real time and monitoring utility to monitor USB mass storage devices activities on any machine.

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