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  • Sudoku Solver

    - by merrillaldrich
    Today I am putting up something silly, just for fun. I set myself the task a while back to write a Sudoku solver in T-SQL, but with two dumb constraints that I would never follow given a real problem: I didn’t look at any documented techniques for solving Sudoku, and I specifically avoided T-SQL solutions, even though this has been done already many times. (The first thing I do with a real problem is to see who solved it already, and how, since most things have been done already. Not checking is...(read more)

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  • On the Fourth Day of the SQL Series...

    - by andyleonard
    Introduction Brent Ozar ( Blog | @BrentO ) has done it again - started something. This time it's The Twelve Days of SQL Series . I was passed the baton from David Stein ( Blog | @made2mentor ) who covered Day 3 with a tribute to his favorite post . And Now, My Selection: I liked Rafael Salas' ( Blog | @RafSalas ) post entitled Denali CTP 1: SSIS Parameters – Bring Them On! Rafael is a friend and fellow SSIS guy. In this post he does a good job pointing out the differences between SSIS Parameters...(read more)

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  • Abstracting away the type of a property

    - by L. De Leo
    In Python luckily most of the times you don't have to write getters and setters to get access to class properties. That said sometimes you'll have to remember that a certain property is a list or whatnot and a property would save you there by abstracting the type and providing a setter to add something to such list for example rather than exposing the list directly. Where do you draw the line between exposing the type directly or wrapping its access in a property? What's the general "pythonic" advice?

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  • Meta package / quick reference for string manipulation commands?

    - by Dylan McCall
    The latest version of the Scribes text editor lets us select some text, hit Alt+X, and then run an arbitrary command. For example, I can run the sort command and the selected text is replaced appropriately. This is quite useful but I am also not very well-versed in awk and the like. Is there something I can grab that will provide more of these commands like sort? Maybe a package with a whole bunch of handy, task-specific string manipulation commands?

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  • JavaFX Dialogs, Anyone?

    - by HecklerMark
    A common question about JavaFX, especially for those coming from a Swing background, is "How do I do Dialogs?" The reason this is a question at all is that, currently, there is no baked-in capability to do dialog boxes within a pure JavaFX 2.x application. But come on...you wouldn't be reading about this at all if you weren't a resourceful programmer. You have ways of making things happen.  :-) I ran across a decent patch of code recently that handles many of the dialog chores for you. Pros and cons follow, but pointing your browser to this link on Github (appropriately named JavaFXDialog) will get you off to a good start. Here are some screen shots the original code author, Anton Smirnov, provided: Nothing fancy, just clean and functional. Now, about those pros and cons. From my perspective, here's the bottom line: Pros Already developed. Time required to implement is limited to downloading and decompressing the file, doing a bit of reading, and writing a few lines of code to try things out. Easy. Most of the work is done, and the interface is pretty simple. Open source. If you want to make changes - and I'm already thinking along those lines, so you may as well admit you will, too - you can do it. Cons Documentation. What you see on the Wiki page is the extent of it. Lack of activity. As of the date this article was published, the code hasn't been updated in several months...so the project is a bit stale. To be fair, the cons listed above won't cause anyone to lose sleep. After all, you don't expect constant revisions against something that works well enough for most purposes, and if your needs exceed what is there, it's easy to mod the code yourself or "roll your own" if you prefer. The lack of documentation isn't a show-stopper either due to the limited functionality and complexity of the code. Wrapping It Up If you need a quick, drop-in dialog capability for your JavaFX 2.x app, give it a try and see what you think. And if you're already using something you like, please share it as well! I'd love to hear from you, take a look at what you pass along, and maybe do a "dialog shoot-out" article in the future. So..what works for you?  :-) All the best, Mark

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  • Site Icon Hash in stackauth.com/sites

    - by Jonathan
    How do I cache the images properly, I think asked this somewhere before, but it hasn't affected me until gameing site went out of beta. It's HTTP headers or something isn't Ok I used George's answer but frankly the performance is awful, asking the server for the image everytime (even when it doesn't download the image) creates a small delay of about 1/2 a second but because of the huge number of SE sites, the 1/2s add up. Please, please consider adding a hash of the image to the stackauth.com/sites

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  • Using Flash in Your Website Design

    Many people like a wow factor in their website design and something that gives that is flash. Flash is used to created rich internet applications such as animation, video, audio and the interactivity of images.

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  • How to Research Keywords - 2 Sure Fire Ways to Get Buying Keywords

    When you seek information on "how to research keywords" you are told to search out long tail keywords with low competition and good search volume. What they don't tell is how to separate the info seekers from the buyers. Did you know that when a person sets out to search for something online they're either a) looking for information on a specific thing or b) looking to buy the specific thing!

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  • SQLAuthority News – First SQL Bangalore Event Report – Nov 24, 2012 – SQL Server User Group Bangalore

    - by pinaldave
    A very common question I often receive - Do we have SQL Server User Group in Bangalore? Yes! SQL Bangalore – we had very first meeting on Nov 24, 2012 and very soon we are going to have another User Group meeting. The goal is to keep up a monthly rhythm of User Group meeting. If you are in Bangalore area please join the Facebook page and you will keep on getting regular update about SQL Server. In the very first meeting we have five 30 minute session and had a fantastic time. We had the best of the best speakers presenting all the five sessions. The event was inaugurated by Vinod Kumar M by presenting on T-SQL Pitfalls. His excellent and eye-opening session was followed by Manas Dash. He enlightened everybody with functions introduced in SQL Server 2012. We had a surprise guest from Mumbai – Raj Chaodhary. If you know him he has a very interesting way to present sessions and he presented on SQL Joins. His hard to follow act was followed by Sudeepta who presented on Contained Database. This subject is quite entertaining and interesting. My session was last in order and I was eagerly waiting to present. I had decided to do something new this time so I had created around 52 slides and two demos. I was committed to go over all the 52 slides and both of the demos in 25 minutes of the time. I had interesting story as well. Though, I was a bit nervous I was able to go over a complete slide deck and demo in 25 minutes of the time I had. We also were very fortunate to have international guest Lynn Langit from USA present at the event as well. She presented an overview of the Big Data in very little time – something not everyone can do it efficiently. We are very thankful to our sponsor Pluralsight for awarding USD 300 worth Annual Subscription. It was the most awaited moment of the day. Well, overall we had a great fun with 100+ attendees learning SQL Server. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • SQL SERVER – Manage Help Settings – CTRL + ALT + F1

    - by pinaldave
    It is a miracle that curiosity survives formal education. ~ Albert Einstein I have 3 years old daughter and she never misses any chance to play with the system. I have multiple computers and I always make sure that if I am working with production server, I never leave it open but when I am doing some experiment I often leave my computer open. My daughter loves the part when I have left the computer open and I am not observing her. Recently I had the same scenario, I got urgent call and I moved away from my computer and when I returned she was playing with SSMS left open my computer. Here is the screen which was visible on the screen. For a moment, I could not figure out what was this screen and what was about to get updated. I tried to ask her what keys she pressed the reaction was “I wanted – eya eya o”. Well, what more I expect from 3 years old. She is no computer genius – she just learned to use notepad and paint on my machine. Finally, when I saw the above screen in detail, I realize that this screen was from the help screen and something got updated. I have been using SQL Server for a long time but I never updated help on the screen. When I need to search something if I remember that I have written it earlier I will go to http://search.sqlauthority.com and will search there or will search on Google. As this computer was already updated I fired up Virtual Machine and tried to look recreate how my daughter was reached to above screen. Here are the steps which I have to do to reach to above screen. Go to SSMS >> Toolbar >> Help >> Manage Help Settings (or type CTRL+ALT+F1) and click it. Above click brought up following screen. I clicked on Check for update online brought following screen up. When I clicked on Update it brought me back to original screen which my daughter was able to bring up earlier. I found it so interesting that what took me 2-3 minutes to figure out and the screen which I have never come across in my career I learned from my curiosity like my daughter. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • JDeveloper on Facebook - quite an active user

    - by shay.shmeltzer
    If you are both a facebook user and a JDeveloper user then you should combine the two and become a fan of JDeveloper on facebook. Once you do, you'll start getting daily updates of recent blog entries relating to JDeveloper and ADF. Something like this: Quite a useful way to track what's going on in the JDeveloper sphere.

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  • Math-font from the ubuntu font family?

    - by Wauzl
    Does anyone know if there will be (or already are) any possibilities to use the ubuntu font family for mathematical typesetting in LaTeX? It says “Dalton Maag, a London-based studio, has laid the foundations for the Ubuntu font project with a beautiful design that aims to produce every character to support every language and interest in the world.” on the project web site of ubuntu. So I would expect something like this because maths is an interest.

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  • How many production servers should I start with?

    - by elfintar
    I'm building a site that I plan to grow to the size of SO. I'm only planning to have one prodcuction server to start off with. This will host everything including the database. I know it's very hard to say but am I likely to run into trouble quickly (if the site takes off) and if this is the case should I start out with more than one server so I can load balance everything from day 1? If no, should I be looking for something a little bigger than this spec?: http://www.123-reg.co.uk/dedicated-server-hosting/

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  • How can I add "Show desktop" docklet to docky?

    - by DandyWalker
    I have some missing docklets in docky I used to use before. The most important one I remember is "Show desktop" which is important for me. I tried removing and installing it several times but no use I can't find it in the docklet's part of the settings. I tried searching for something like docky-extras in aptitude and synaptic package manager and tried different terms and combination but seems like there is no such thing. So how can I add the missing docklet?

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  • Giving a Bomberman AI intelligent bomb placement

    - by Paul Manta
    I'm trying to implement an AI algorithm for Bomberman. Currently I have a working but not very smart rudimentary implementation (the current AI is overzealous in placing bombs). This is the first AI I've ever tried implementing and I'm a bit stuck. The more sophisticated algorithms I have in mind (the ones that I expect to make better decisions) are too convoluted to be good solutions. What general tips do you have for implementing a Bomberman AI? Are there radically different approaches for making the bot either more defensive or offensive? Edit: Current algorithm My current algorithm goes something like this (pseudo-code): 1) Try to place a bomb and then find a cell that is safe from all the bombs, including the one that you just placed. To find that cell, iterate over the four directions; if you can find any safe divergent cell and reach it in time (eg. if the direction is up or down, look for a cell that is found to the left or right of this path), then it's safe to place a bomb and move in that direction. 2) If you can't find and safe divergent cells, try NOT placing a bomb and look again. This time you'll only need to look for a safe cell in only one direction (you don't have to diverge from it). 3) If you still can't find a safe cell, don't do anything. for $(direction) in (up, down, left, right): place bomb at current location if (can find and reach divergent safe cell in current $(direction)): bomb = true move = $(direction) return for $(direction) in (up, down, left, right): do not place bomb at current location if (any safe cell in the current $(direction)): bomb = false move = $(direction) return else: bomb = false move = stay_put This algorithm makes the bot very trigger-happy (it'll place bombs very frequently). It doesn't kill itself, but it does have a habit of making itself vulnerable by going into dead ends where it can be blocked and killed by the other players. Do you have any suggestions on how I might improve this algorithm? Or maybe I should try something completely different? One of the problems with this algorithm is that it tends to leave the bot with very few (frequently just one) safe cells on which it can stand. This is because the bot leaves a trail of bombs behind it, as long as it doesn't kill itself. However, leaving a trail of bombs behind leaves few places where you can hide. If one of the other players or bots decide to place a bomb somewhere near you, it often happens that you have no place to hide and you die. I need a better way to decide when to place bombs.

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  • per terminal bell in ubuntu classic

    - by Owen Maresh
    I'm using natty. I'm using classic. I use raw xterms (the latest build, 270, in fact). I've done xset b 100 pactl upload-sample /usr/share/sounds/ubuntu/stereo/message.ogg bell.ogg But I want something more fine grained than this: I want to say "if the bell originated in some particular pseudoterminal make a particular sound, but if it originated in some other particular pseudoterminal, generate some other sound"

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  • formula for replicating glTexGen in opengl es 2.0 glsl

    - by visualjc
    I also posted this on the main StackExchange, but this seems like a better place, but for give me for the double post if it shows up twice. I have been trying for several hours to implement a GLSL replacement for glTexGen with GL_OBJECT_LINEAR. For OpenGL ES 2.0. In Ogl GLSL there is the gl_TextureMatrix that makes this easier, but thats not available on OpenGL ES 2.0 / OpenGL ES Shader Language 1.0 Several sites have mentioned that this should be "easy" to do in a GLSL vert shader. But I just can not get it to work. My hunch is that I'm not setting the planes up correctly, or I'm missing something in my understanding. I've pored over the web. But most sites are talking about projected textures, I'm just looking to create UV's based on planar projection. The models are being built in Maya, have 50k polygons and the modeler is using planer mapping, but Maya will not export the UV's. So I'm trying to figure this out. I've looked at the glTexGen manpage information: g = p1xo + p2yo + p3zo + p4wo What is g? Is g the value of s in the texture2d call? I've looked at the site: http://www.opengl.org/wiki/Mathematics_of_glTexGen Another size explains the same function: coord = P1*X + P2*Y + P3*Z + P4*W I don't get how coord (an UV vec2 in my mind) is equal to the dot product (a scalar value)? Same problem I had before with "g". What do I set the plane to be? In my opengl c++ 3.0 code, I set it to [0, 0, 1, 0] (basically unit z) and glTexGen works great. I'm still missing something. My vert shader looks basically like this: WVPMatrix = World View Project Matrix. POSITION is the model vertex position. varying vec4 kOutBaseTCoord; void main() { gl_Position = WVPMatrix * vec4(POSITION, 1.0); vec4 sPlane = vec4(1.0, 0.0, 0.0, 0.0); vec4 tPlane = vec4(0.0, 1.0, 0.0, 0.0); vec4 rPlane = vec4(0.0, 0.0, 0.0, 0.0); vec4 qPlane = vec4(0.0, 0.0, 0.0, 0.0); kOutBaseTCoord.s = dot(vec4(POSITION, 1.0), sPlane); kOutBaseTCoord.t = dot(vec4(POSITION, 1.0), tPlane); //kOutBaseTCoord.r = dot(vec4(POSITION, 1.0), rPlane); //kOutBaseTCoord.q = dot(vec4(POSITION, 1.0), qPlane); } The frag shader precision mediump float; uniform sampler2D BaseSampler; varying mediump vec4 kOutBaseTCoord; void main() { //gl_FragColor = vec4(kOutBaseTCoord.st, 0.0, 1.0); gl_FragColor = texture2D(BaseSampler, kOutBaseTCoord.st); } I've tried texture2DProj in frag shader Here are some of the other links I've looked up http://www.gamedev.net/topic/407961-texgen-not-working-with-glsl-with-fixed-pipeline-is-ok/ Thank you in advance.

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  • Design considerations on JSON schema for scalars with a consistent attachment property

    - by casperOne
    I'm trying to create a JSON schema for the results of doing statistical analysis based on disparate pieces of data. The current schema I have looks something like this: { // Basic key information. video : "http://www.youtube.com/watch?v=7uwfjpfK0jo", start : "00:00:00", end : null, // For results of analysis, to be populated: // *** This is where it gets interesting *** analysis : { game : { value: "Super Street Fighter 4: Arcade Edition Ver. 2012", confidence: 0.9725 } teams : [ { player : { value : "Desk", confidence: 0.95, } characters : [ { value : "Hakan", confidence: 0.80 } ] } ] } } The issue is the tuples that are used to store a value and the confidence related to that value (i.e. { value : "some value", confidence : 0.85 }), populated after the results of the analysis. This leads to a creep of this tuple for every value. Take a fully-fleshed out value from the characters array: { name : { value : "Hakan", confidence: 0.80 } ultra : { value: 1, confidence: 0.90 } } As the structures that represent the values become more and more detailed (and more analysis is done on them to try and determine the confidence behind that analysis), the nesting of the tuples adds great deal of noise to the overall structure, considering that the final result (when verified) will be: { name : "Hakan", ultra : 1 } (And recall that this is just a nested value) In .NET (in which I'll be using to work with this data), I'd have a little helper like this: public class UnknownValue<T> { T Value { get; set; } double? Confidence { get; set; } } Which I'd then use like so: public class Character { public UnknownValue<Character> Name { get; set; } } While the same as the JSON representation in code, it doesn't have the same creep because I don't have to redefine the tuple every time and property accessors hide the appearance of creep. Of course, this is an apples-to-oranges comparison, the above is code while the JSON is data. Is there a more formalized/cleaner/best practice way of containing the creep of these tuples in JSON, or is the approach above an accepted approach for the type of data I'm trying to store (and I'm just perceiving it the wrong way)? Note, this is being represented in JSON because this will ultimately go in a document database (something like RavenDB or elasticsearch). I'm not concerned about being able to serialize into the object above, because I can always use data transfer objects to facilitate getting data into/out of my underlying data store.

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  • How to Write an E-Book

    A few days ago my attention was drawn to a tweet spat between Karl Seguin and Scott Hanselman around the relaunch of ASP.NET and the title element in HTML. Tempest in a teapot of course, but worthwhile as I did some googling on Karl and found his blog at codebetter.com. From there it was a short jump to his free e-book, The Foundations of Programming. This short book is distinguished by its orientation, opinionated, its tone, mentoring and its honesty, which is refreshing. In Foundations, Karl covers what he considers the basics of programming and good design, including test driven development, dependency injection and domain driven design. Karl is opinionated, as the topics suggest, and doesnt bother to pretend that he doesnt think what hes suggesting is the better way, not just another way. He is aligned with ALT.NET, and gives an excellent overview of what that means; an overview more enlightening than the ALT.NET site. ALT.NET has its critics, but presenting a strong opinion grabbed my attention as a reader. It is a short walk from opinionated to hectoring,  but Karl held my attention without insulting me. He takes the time to explain, with examples, from the ground up, the problems that test driven development and dependency injection solve. So for dependency injection he builds it up from no DI, to a hand crafted approach, to a full fledged DI framework. This approach is more persuasive than just proscriptive and engaged me as the reader to follow along with his train of thought. Foundations is not as pedantic as I am making it sound. The final ingredient in Karls mix is honesty. He acknowledges that sometimes unit testing does cost more up front and take more time. He admits that sometimes he designs something a certain way just to be testable. He also warns that focusing too much on DI and loose coupling can lead to the poor design you are trying to avoid. These points add depth to his argument as I could tell hes speaking from experience, with some hard won lessons. I enjoyed The Foundations of Programming. When I was done with it, I was amazed how much I got a lot out of its 80 some pages. It is a rarity to come across something worthwhile that is longer then a tweet, but shorter than a tome these days. Well done Karl.   -- Relevant Links -- The now titled and newly relaunched page in question: http://www.asp.net/ The pleasantly confusing ALT.NET homepage: http://altdotnet.org/ A longer review, with details, chapter listings and all that important stuff: http://accidentaltechnologist.com/book-reviews/book-review-foundations-of-programming-by-karl-seguin/Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to merge your referenced assemblies into the output assembly for improved usability

    - by Daniel Cazzulino
    Something we've been doing in moq since the very beginning is to have a single assembly as output: Moq.dll. This reduces the clutter for users and lets them focus on what they need from our library, rather than getting the noise of whatever third-party (or internal) libraries we use to implement it. This is good from the deployment point of view too, and if all your libraries are actually internal infrastructure assemblies, you can even make them all internal types of your output assembly....Read full article

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  • Defining Social Media Terms

    - by David Dorf
    As I talk about social in the context of retail, I sometimes get tripped up on different terms. I know what I mean, but the audience may have something else in mind. So I decided to see if I could find some well accepted definitions for common terms. While there are definitions on the Internet, I'm not sure they are well accepted. After reviewing several, here's what I came up with: Social Network: a structure of individuals and groups connected together by commonality. That seems pretty straightforward. A group of friends, co-workers, music fans, etc. The key here is that they have something in common that connects them. Social Media: Internet channels that support the collaborative publishing of information by and for social networks. The key here is to differentiate between traditional one-way media, and conversational social media. When its social its two-way, allowing both the publishing and consuming of information. Examples are blogs, wikis, Twitter, Facebook, etc. Social Marketing: the use of social media for marketing, public relations, and customer service. Wikipedia actually includes "selling" here but I think that's separate from marketing, as you'll see further down below. Most people look at social media as entertainment, but the marketing angle adds business value. This is where retailers discover and engage customers to build a relationship. Social Merchandising: the integration of social media and product discovery. Whereas marketing is focused more on brand image, customer engagement, and promotions, merchandising is more directly trying to convert browsers into purchases. This includes deciding what customers want, often by asking the social network, and deciding how to position products to the social network. Social Selling: the incorporation of e-commerce into social media. While on a social media site, social selling enables the purchasing of goods/services in the user's context, without leaving the social media channel. If a user clicks on an advertisement and is taken to an e-commerce site, then that's really just web advertising and not social selling. Well, do these terms and definitions make sense? Let me know what you think.

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  • SharpDX and game engines, back to zero?

    - by Baboon
    I'm a desktop developer (I mainly do WPF for a living) but I want to make games as a hobby. So a few months ago, I started reading blogs, gamedevSE, you name it. I understand in the C++ DirectX world, you have engines such as Unity3D with designers and whatnot, but as much as I'm ok to spend months understanding game development, I'd prefer to stay with my comfy C#. So I thought I'd develop my first games in /C#/DirectX through SharpDX But then, I can't use game engines anymore, since they're made for C++DirectX and not SharpDX. (ok, I could do P/Invokes but that defeats the purpose of SharpDX). I do know about XNA, and I also do know I can't publish to the marketplace with it (and quite frankly, I don't really want to learn an API that is in jeopardy). So how do you conceal writing games in C# and using existing game engines instead of reinventing the wheel? wait for ports? So I've found out the following: After doing the first tutorials of MOgre and digging around, it seems MOgre gives you the worse of both worlds: . You can't port it with Mono because it directly references a C++/CLI dll (Ogre) and C++/CLI isn't supported by Mono. And since it's not C++ itself, you can't make a pure build. Which, as far as I understand, means I'd be stuck on windows (and not even WinRT/Metro compatible), without capability of porting anything to mobiles or other OS (Mac/Linux). Even though it looks really nice to develop with MOgre, I'd like to learn something a little more open to future broadening. On the other hand, MonoGame seems to be a rewrite of XNA with SharpDX which sounds very promising: Mono allows me to easily port my games to other platforms, mobiles included. SharpDX allows me to access the latest DirectX versions XNA would be my first choice if only MS showed some hope for the future It really looks like MonoGame is nothing else than XNA on SharpDX. Axiom looks good too but I lack info on the subject (and pages with poor design don't give me a good feeling about an API...) XNA with SunBurn looks good: It should be portable to Mono (can anyone with experience give us feedback on that?), thus multi-platform. It's then marketplace-able since Mono itself is. Did I miss something or are 2) and 4) my best options (aside from the fact Mono doesn't support any XAML)?

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  • How can I determine what codec is being used?

    - by pwnguin
    This forum comment and this superuser answer suggest that the audio compression contributes to loss of quality. I've noticed that music played over my BT setup sometimes pitch bends in ways I don't remember the original doing, and I'm wondering if SBC has something to do with it. I'm using Ubuntu 10.10 on a Mac Pro, connecting to a pair of Sony DR-BT50's. Is there a way to inspect which Bluetooth codec pulseaudio is using, what codecs both ends of the bluetooth link support?

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  • How to learn how the web works? [closed]

    - by Goma
    I was thinking to start learning ASP.NET Web forms and some of my friends told me that I should learn something else such as ASP.NET MVC or PHP because ASP.NET Web Forms does not learn me how the web works and I will get some misunderstanding of the web if I learn ASP.NET Web Forms. To what extent is that ture? and must I change my path of learning towards ASP.NET MVC or PHP or is it OK if I start with Web Forms?

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