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  • Good practices when writing a parser for a standard file format (such as ePub)

    - by J-F L-R
    I am considering writing an Android reader software that can read ePubs and display them. I checked the ePub standard documents. However, these contain a lot of information. So I am wondering what is the process of implementing a standard for a file format. What are the steps to get a working implementation without passing by parts of the standard? Are there any best practices? Also, is it even possible to program this alone in a reasonable time? From what I have already found out, ePub is basically a zip archive. That means I could probably use zlib to decompress it. The content is in XHTML and CSS, so I believe it should be possible to display it in a WebView. The parts that are missing are writing the code that can read the metadata and manage the non-standard XHTML extensions.

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  • Blank desktop after login

    - by Alex
    Today my 14.04 updated itself not requiring a reboot. After a while I rebooted because of other reasons and then I was pleasantly surprised by a blank screen. I have tried everything I could think about including Reinstalled compiz, unity, ubuntu-desktop, xorg Reinstalled and then removed the nvidia driver So far nothing has worked. Except for one little thing: my cairo-dock is showing. And that's all. I tried with Unity doesn't load, no Launcher, no Dash appears, but none of the answers there helped me. I also tried removing my ~/.Xauthority file and it still doesn't work. Does anybody know what else I could try? UPDATE: sudo dpkg-reconfigure xserver-xorg sudo service lightdm stop sudo service lightdm start When I run that code and then login again the icons on the desktop are displayed but the menu and the launcher are still not there. Also, when I try to run an application from CTRL + ALT + F1 such as dconf reset -f /org/compiz/ it says Cannot autolaunch D-Bus without X11 $DISPLAY I can only run applications with export DISPLAY=:0

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  • How do I put different textures on different walls? LWJGL

    - by lehermj
    So far I have it so you are running around in a box, but all of the walls are the same texture! I've loaded up other textures for the walls (I want the walls a different texture than the floor) but it seems as if its being ignored... Here's my code: int floorTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("floor.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, floorTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, floorTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int wallTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("walls.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, wallTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, wallTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int ceilingDisplayList = glGenLists(1); glNewList(ceilingDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, gridSize); glEnd(); glEndList(); int wallDisplayList = glGenLists(1); glNewList(wallDisplayList, GL_COMPILE); glBegin(GL_QUADS); // North wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); // West wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, +gridSize); // East wall glTexCoord2f(0, 0); glVertex3f(+gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(+gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, -gridSize); // South wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, floorHeight, +gridSize); glEnd(); glEndList(); int floorDisplayList = glGenLists(1); glNewList(floorDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, floorHeight, -gridSize); glEnd(); glEndList();

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  • Cron doesn't execute one of the scheduled jobs

    - by user288633
    I'm using a lubuntu desktop, distribution Ubuntu 13.10, i686. This is my problem: in the job list scheduled by cron a job hasn't effect, but in /var/log/syslog its execution is traced. This is the relative log line: Jun 4 09:06:01 kiosk CRON[14189]: (root) CMD (/usr/bin/xinput set-prop 12 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1 /tmp/mybackup.log) This job should rotate touchscreen mapping. I try different solutions: I substitute in crontab the with bash -c "", I set "export DISPLAY=:0.0" ("for Graphics related job in Unix Environment we need to set first the DISPLAY...") before the command,...and many other! I know there are a lots of details affect cron execution (path, environment variables, special character and other) and I have no more idea by now :( Could some gentleman suggest me an idea? where can I find the problem? Thanks in advance!

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  • Tell a user whether they have already viewed an item in a list. How?

    - by user2738308
    It is pretty common for a web application to display a list of items and for each item in the list to indicate to the current user whether they have already viewed the associated item. An approach that I have taken in the past is to store HasViewed objects that contain the Id of a viewed item and the Id of the User who has viewed that item. When it comes time to display a list of items this requires querying for the items, and separately querying for the HasViewed objects, and then combining the results into a set of objects constructed solely for the purpose of displaying them in the view. Each e.g li then uses the e.g. has_viewed property of the objects constructed above. I would like to know whether others take a different approach and can recommend alternative ways to achieve this functionality.

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  • How can I use rhythm box and conky together?

    - by Ryuzaki
    I'm still fairly new at this and 12.04 LTS is my first hands on experience with Ubuntu all together. After spending a few weeks and trying to learn the in's and out's of the OS, I'm actually finding it easier to use in my off-time than Windows. However, my question today deals with the following: I need help in trying to pull information from Rhythm Box in order to display it using Conky. What I want is the following: » Album Title » Song Name » Artist » Album Picture Is there a way to pull these and display them so that they will change as the songs change? I tried my hardest but I'm still a noob when it comes to using terminal and coding.

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  • Representing timezone list

    - by StasM
    I have a web application that allows the user to choose the timezone from the list. The list is very long (pretty much all CLDR-supported timezones). So the question is - how should I represent it? How should it be sorted - alphabetically or by timezone offset? What information should each item contain - offset, location, long name (like Europe/Zurich) or short name (like CET)? Should I display information about DST or only current offset? Let's say I can't right now do something like fancy maps OS configuration dialogs display, so the list is the only option. However I want to make the list look nice. Any best practices how it's done?

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  • Small auto scrolling window

    - by Faith In Unseen Things
    I'd like to apply a global site-wide little javascript window on the very bottom right of the site that will display a window about 40 x 80 wide, just a book icon and the word "Bible", where when a person clicks it, it will open a pop-up window, centered and pull whatever page I give it to display the bible itself (I have it internally already). These little javascript windows auto scroll as you scroll up or down the pages, you've seen them many times. PS: I also want a "hide" option, but it doesn't hide it but minimizes it down to a small icon, all the way to the very bottom right of the site. So, click it opens, click it minimizes. Problem is, I don't know the name of this type of script :) Your help appreciated. Thanks.

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  • how to fix error with ati driver ubuntu 11.10 X Error of failed request?

    - by user34785
    i install driver by this link : http://cisight.com/install-amd-radeon-hd-6470m-and-solve-overheat-on-ubuntu-1110-oneiric/ but will time i run fglrxinfo , display it : X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 136 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 12 Current serial number in output stream: 12 my xorg is : Section "ServerLayout" Identifier "aticonfig Layout" Screen 0 "aticonfig-Screen[0]-0" 0 0 EndSection Section "Module" Load "fglrx" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "aticonfig-Monitor[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection how may i solve it? thanks

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  • Two divs, one fixed width, the other, the rest

    - by Shamil
    I've got two div containers. Whilst one needs to be a specific width, I need to adjust it, so that, the other div takes up the rest of the space. Is there any way I can do this? <div class="left"></div> <div class="right"></div> // needs to be 250px .left { float: left; width: 83%; display: table-cell; vertical-align: middle; min-height: 50px; margin-right: 10px; overflow: auto } .right { float: right; width: 16%; text-align: right; display: table-cell; vertical-align: middle; min-height: 50px; height: 100%; overflow: auto } Thanks

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  • How to properly position 3rd level menu [migrated]

    - by drewrowalnd
    If you look here: http://snippetmagazine.com/ under about isl-board of trustees you can se I have created a third level dropdown, but how can I properly align that drop down? Below you will see my css. #menudiv { width: 999px; float: left; clear: left; height: 250px; background: url(images/top_bg.png) no-repeat; margin-top: 10px; } mainmenu { width: 948px; height: 63px; float: left; margin-left: 16px; margin-top:5px; border: 1px solid #D5D5D5; -moz-border-radius: 3px; -webkit-border-radius: 3px; -webkit-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); background:url(images/nav_bg.gif) repeat; } .mainnav { margin: 0; padding: 0; list-style: none; } .mainnav * { margin: 0; padding: 0; list-style: none; } .mainnav ul { position: absolute; top: -999em; display: none; } .mainnav li { float: left; position: relative; z-index: 999; height: 63px; line-height: 55px; margin-right: 0px; border-right: 1px solid #D5D5D5; } .mainnav li.last { border-right: none; } .mainnav a { display: block; font-size: 19px; margin: 0; color: #cc9900; font-family: Copperplate, Arial, Helvetica, Sans serif; font-weight:600; text-decoration: none; padding: 3px 13px 3px 12px; color: #555; text-shadow: 0 1px 1px white; } .mainnav li:hover { text-decoration: none; border-bottom: solid 0px #ccc; background: white; } .mainnav ul li{ width: 132px; } .mainnav li:hover ul, ul.mainnav li.sfHover ul { left: 0px; top: 50px; padding-top: 0px; width: 132px; border-bottom: solid 0px #eaeaea; background: url(images/nav_dropdown_shadow.gif) repeat-x top; padding: 6px 0 0px 0px; margin: 13px 0 0 -1px; border: 1px solid #D5D5D5; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); width: 175px; border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; } .mainnav li:hover li ul, .mainnav li.sfHover li ul { top: -999em; } .mainnav li li:hover ul, ul.mainnav li li.sfHover ul { left: 132px; top: -8px; } .mainnav li:hover ul, .mainnav li li:hover ul { top: -999em; } .mainnav li li { color: #555; display: block; padding: 0px; height: auto !important; border: none; width:175px; background: url(images/nav_dropdown_bg.gif) repeat; margin: 0; } .mainnav li li a:link, .mainnav li li a:visited { display: block; height: auto !important; line-height: 30px; color: #333; font-weight: normal; font-family: arial, helvetica, sans-serif; font-size: 12px; border: none; margin: 0; padding-left: 10px; overflow:hidden; border-bottom: 1px solid #E3E3E3; } .mainnav li li :hover{ } .mainnav li li a:hover { background: none; color:#555 ; border-bottom: 1px solid #E3E3E3; }

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  • AS3 - At exactly 23 empty alpha channels, images below stop drawing

    - by user46851
    I noticed, while trying to draw large numbers of circles, that occasionally, there would be some kind of visual bug where some circles wouldn't draw properly. Well, I narrowed it down, and have noticed that if there is 23 or more objects with 00 for an alpha value on the same spot, then the objects below don't draw. It appears to be on a pixel-by-pixel basis, since parts of the image still draw. Originally, this problem was noticed with a class that inherited Sprite. It was confirmed to also be a problem with Sprites, and now Bitmaps, too. If anyone can find a lower-level class than Bitmap which doesn't have this problem, please speak up so we can try to find the origin of the problem. I prepared a small test class that demonstrates what I mean. You can change the integer value at line 20 in order to see the three tests I came up with to clearly show the problem. Is there any kind of workaround, or is this just a limit that I have to work with? Has anyone experienced this before? Is it possible I'm doing something wrong, despite the bare-bones implementation? package { import flash.display.Sprite; import flash.events.Event; import flash.display.Bitmap; import flash.display.BitmapData; public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point Test(3); } private function Test(testInt:int):void { if(testInt==1){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var i:int = 0; i < 22; i++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==2){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var j:int = 0; j < 23; j++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==3){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var k:int = 0; k < 22; k++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } var M:Bitmap = new Bitmap(new BitmapData(100, 100, true, 0x00000000)); M.x += 50; M.y += 50; addChild(M); } } } }

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  • nvidia-package in 12.10 somehow not same like in 12.04 resp. X-lib not complete?

    - by dschinn1001
    Not knowing if this has to do with new kernel-update automatic done by ubuntu 12.10 ? it seems that kernel 3.2 in 12.04 has not these problems with nvidia-drivers ? I tried to install the actual google-earth as deb-package with dpkg -i it seems to be no problem, but when I type command: google-earth in terminal, there comes up the report among else: Xlib: extension "NV-GLX" missing on display ":0". Xlib is installed completely and nvidia-driver is de-installed (then reboot) then re-installed again. the report of google-earth stays the same: Xlib: extension "NV-GLX" missing on display ":0". ubuntu 12.04 was working quite good with google-earth. however: bumblebee seems to be taken out of program ? ( or needs to be re-edited ? ) Don't hurry too quick with solution, I can wait !

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  • How to deal with meta data with drop downs?

    - by Mangesh Jogade
    Please advise how to handle following scenario in web application. I have a drop-down which is populated using meta-data from table A. When form is submitted this drop down data is stored in table B. While displaying existing data, it is populated using data stored in table B. While copying existing data, it is copied using data stored in table B. I want to achieve following goals: While displaying existing data I must display data irrespective of current meta data (to explain, even if some options are removed from metadata I still display them). When I copy existing data only current data should be copied(that is if some options are removed from metadata I should not copy them). I understand that I can do this by scanning metadata every time I copy existing data, however if there are thousands of such drop down exist, it is definitely not desirable to scan complete metadata for every drop down. How can I handle such situation in web application?

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  • How to draw unlimited FPS on Mac OS X with OpenGL?

    - by V1ru8
    I d'like to draw as many frames as possible with OpenGL on Mac OS X to measure the performance on different scenes. What I've tried so far: Using a CVDisplayLink that has NSOpenGLCPSwapInterval set to 0, so it does not sync with the Display. But with that it's still stuck at max 60FPS Using normal -drawRect: with a timer that fires 1/1000sec and calls -setNeedsDisplay: Still not more than 60FPS Same as 2. but I call -display in the timer callback. With that I get the FPS above 60, but it still stops at 100-110 FPS. Although the frame rate should easily be at 10times more. Andy idea how I can really draw as many frames as possible?

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  • how can I make the launcher disappear after notication

    - by smoser
    I have a generally stock configured Unity 2d, with the launcher in auto-hide mode. When I get a notification, the launcher pops out and the relevant icon wiggles. That is all functioning well. My problem is that the launcher pops out for maybe 5 seconds before hiding. Often times I'm typing or using the mouse on the portion of the display that is now covered by the launcher. After I've mentally received the notification is there some way to tell the launcher "I've seen this, you can go away now". Note, I'm not wanting to modify or shorten the default display time. I'd be very happy to hit 'alt-h' or some other key combination to make it go away.

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  • Triple monitors on hybrid video system GeForce+Intel

    - by v_mil
    I use Lenovo Ideapad Z580A with hybrid video: GeForce+Intel with Ubuntu 12.10 x64 Ukrainian. It has internal display and two outputs: HDMI and VGA. When I connect third display to VGA all displays go black. Pressing alt+backspace and login causes output to two displays: internal and VGA. System Settings - Displays (or monitors - I have Ukrainian interface) shows three displays: two are on, one (DVI) is off. Turning DVI on and pressing apply causes an error: Can not set configuration of controller CRTC 65. BIOS setting is Optimus (two video cards). Driver for GeForce is Nouveau. With best regards. Viktor.

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  • How to install Radeon X600 driver

    - by mmrs151
    I am completely new to Ubuntu and now running into so many problems regarding my display. I will be so grateful to the community to help me out and keep me loving Ubuntu. When I run lspci | grep VGA I get the following output 01:00.0 VGA compatible controller: ATI Technologies Inc RV380 [Radeon X600 (PCIE)] I am not sure if it means the driver is installed. Now the problem is I can not change the resolution like I can do in windows. I wanted to use dual monitor but it can not detect dual monitor. The monitor option in the preference shows 'Unknown' I tried to use a VGA switch for my ps3 and computer, but the computer is stuck with 1024x768 resolution. I have been trying for last three days, couldn't figure out anything. Now asking for you wisdom to get my display work. Regards, MMRAHMAN

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  • Best way to manage a changelog

    - by Gnial0id
    I'm currently developing a WinForm application. In order to inform the client about the improvements and corrections made during the last version, I would like to manage and display a changelog. I mostly found existing changelog on website (the term changelog is pretty used) or explanation on how to manage the release numbers, which I don't care. So, these are my questions: Is there a good practice in changelog management (using XML, pure text in the app, etc.) in a desktop application ? What is the best way to display it (external website, inside the winform application) ? Thanks.

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  • Menus don't sync in the first place

    - by Bruce Mincks
    I have been wrestling with prompts about my default key ring for months, finally made contact with Ubuntu with the right password, and find that when I try to sync evolution Ubuntu directs me to "system-preferences- " and then the road forks between the "passwords and encryption" you indicate and the "encryption and keyrings. I have no idea which version I am using, at this point. The road goes downhill from there. I would really like to synch my windows manager and Inkscape vs. ImageMagick display (circles display as semicircles). Can someone set me straight?

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  • New and Improved Patch for FRM-40654 Errors in Purchase Orders and Requisitions

    - by user793044
    Development has modified the code in purchase orders and requisition forms to prevent error FRM-40654 when there are trailing spaces in the tables for most of the fields.  After applying the patch, the form will still display the error but a requery will allow you to save the transaction. For the scenarios not covered in the fix, the FND log will now display the specific field that causes the error.  This an example of the FND log for one document where the note_to_vendor has trailing spaces: Form note_to_vendor oldvalue Database  note_to_vendor newvalue Failed first if statement when comparing fields FRM-40654: Record has been updated. Requery block to see change. This new patch includes the fix in Patch 14204845:"In Oracle Purchasing, leading or trailing spaces in po lines data was resulting in errors".  For more information on FRM-40654 errors see the patching section of Note 1203796.1. Be proactive and apply Patch 14479586:R12.PO.B for 12.1.3 or Patch 14569747 for 11.5.10 now!

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  • How can I increase resolution when impossible to set up nvidia driver?

    - by Asimov4
    I was stuck at 1024x758 before creating an /etc/X11/xorg.conf file as follows which works well to allow me to have a resolution of 1920x1200 with the vesa driver. Section "Device" Identifier "Configured Video Device" Driver "vesa" EndSection Section "Monitor" Identifier "Configured Monitor" HorizSync 24.0 - 83.0 VertRefresh 50.0 - 75.0 EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" Device "Configured Video Device" SubSection "Display" Viewport 0 0 Depth 24 Modes "1920x1200" EndSubSection EndSection But now my display is kind of slow. I have an NVIDIA GeForce 8600GT but really cannot find how to set up the driver to work. Are there any alternatives to VESA that would work faster?

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  • Get and install Nvidia GeForce 8400 GS driver

    - by williepabon
    Recently, I changed my OS kernel from 10.04 to 11.10 (bugs), but after doing it, the video driver for the 8400 GS disappeared (was there in 10.04). I worked out the same procedure I did to install it in 10.04, mainly, sudo apt-get --purge remove nvidia-current sudo apt-get --purge autoremove sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get -y install nvidia-current but it didn't work even though the commands seemed to install the driver without problems. Right now my machine is working with the standard drivers, as shown. williepabon@WP-WrkStation:~$ sudo lshw -C display [sudo] password for williepabon: *-display description: VGA compatible controller product: nVidia Corporation vendor: nVidia Corporation physical id: 0 bus info: pci@0000:05:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:de000000-deffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:cc80(size=128) memory:dfc00000-dfc7ffff Any suggestions to correct the problem? Thanks

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