Search Results

Search found 88206 results on 3529 pages for 'code coverage'.

Page 268/3529 | < Previous Page | 264 265 266 267 268 269 270 271 272 273 274 275  | Next Page >

  • how to write the code for this program specially in mathematica? [closed]

    - by asd
    I implemented a solution to the problem below in Mathematica, but it takes a very long time (hours) to compute f of kis or the set B for large numbers. Somebody suggested that implementing this in C++ resulted in a solution in less than 10 minutes. Would C++ be a good language to learn to solve these problems, or can my Mathematica code be improved to fix the performance issues? I don't know anything about C or C++ and it should be difficult to start to learn this languages. I prefer to improve or write new code in mathematica. Problem Description Let $f$ be an arithmetic function and A={k1,k2,...,kn} are integers in increasing order. Now I want to start with k1 and compare f(ki) with f(k1). If f(ki)f(k1), put ki as k1. Now start with ki, and compare f(kj) with f(ki), for ji. If f(kj)f(ki), put kj as ki, and repeat this procedure. At the end we will have a sub sequence B={L1,...,Lm} of A by this property: f(L(i+1))f(L(i)), for any 1<=i<=m-1 For example, let f is the divisor function of integers. Here I put some part of my code and this is just a sample and the question in my program could be more larger than these: «««««««««««««««««««««««««««««««««««« f[n_] := DivisorSigma[0, n]; g[n_] := Product[Prime[i], {i, 1, PrimePi[n]}]; k1 = g[67757] g[353] g[59] g[19] g[11] g[7] g[5]^2 6^3 2^7; k2 = g[67757] g[353] g[59] g[19] g[11] g[7] g[5] 6^5 2^7; k3 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^7; k4 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5] 6^5 2^6; k5 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^8; k6 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^7; k7 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^5 2^6; k8 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^9; k9 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^7; k10 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^5 2^7; k11 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^6; k12 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^8; k13 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^6; k14 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^9; k15 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^7; k16 = g[67757] g[359] g[53] g[23] g[11] g[7] g[5] 6^4 2^8; k17 = g[67757] g[359] g[59] g[19] g[11] g[7] g[5] 6^4 2^7; k18 = g[67757] g[359] g[53] g[23] g[11] g[7] g[5] 6^4 2^9; k19 = g[67759] g[353] g[53] g[19] g[11] g[7] g[5] 6^4 2^6; k20 = g[67763] g[347] g[53] g[19] g[11] g[7] g[5] 6^4 2^7; k = Table[k1, k2, k3, k4, k5, k6, k7, k8, k9, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k20]; i = 1; count = 0; For[j = i, j <= 20, j++, If[f[k[[j]]] - f[k[[i]]] > 0, i = j; Print["k",i]; count = count + 1]]; Print["count= ", count] ««««««««««««««««««««««««««««««««««««

    Read the article

  • Synergy 1.4.2 Linux server, OSX client, Media/Function key mapping issues

    - by at165dB
    I'm using an Apple bluetooth keybord to control my Linux synergy server. SSH tunneling, Mouse, Keyboard, and Copy&Paste all work. Linux sees all the media/app keys that are on top of the F# keys correctly. However if I press any of those keys while controlling my OSX client, nothing happens on the client. Running synergys with -d DEBUG1 I can see the following keycode info: Pressing the "dim monitor" key that also serves as F1 generates: new mask: 0x2000 event: KeyPress code=232, state=0x0010 new mask: 0x2000 If I press "fn" and the same key, I can see it sending what I'm assuming is an F1: event: KeyPress code=67, state=0x0010 onKeyDown id=61374 mask=0x2000 button=0x0043 send key down to "foo.cisco.com" id=61374, mask=0x2000, button=0x0043 new mask: 0x2000 event: KeyRelease code=67, state=0x0010 onKeyUp id=61374 mask=0x2000 button=0x0043 send key up to "foo.cisco.com" id=61374, mask=0x2000, button=0x0043 I'm guessing I need to tweak my synergy.conf so that the server sends keys that it currently isn't. I'm also not sure what I need to do to tweak the keys that it is sending, but are not working. Below are all the other keys I'm having issues with. Does anyone have any idea how I can enable their functionality? brighten monitor: new mask: 0x2000 event: KeyPress code=233, state=0x0010 new mask: 0x2000 expose: new mask: 0x2000 event: KeyPress code=128, state=0x0010 new mask: 0x2000 dashboard: new mask: 0x2000 event: KeyPress code=212, state=0x0010 new mask: 0x2000 dim keyboard: new mask: 0x2000 event: KeyPress code=237, state=0x0010 new mask: 0x2000 brighten keyboard: new mask: 0x2000 event: KeyPress code=238, state=0x0010 new mask: 0x2000 rewind: event: KeyPress code=173, state=0x0010 onKeyDown id=57521 mask=0x2000 button=0x00ad send key down to "foo.cisco.com" id=57521, mask=0x2000, button=0x00ad new mask: 0x2000 event: KeyRelease code=173, state=0x0010 onKeyUp id=57521 mask=0x2000 button=0x00ad send key up to "foo.cisco.com" id=57521, mask=0x2000, button=0x00ad play/pause: event: KeyPress code=172, state=0x0010 onKeyDown id=57523 mask=0x2000 button=0x00ac send key down to "foo.cisco.com" id=57523, mask=0x2000, button=0x00ac new mask: 0x2000 event: KeyRelease code=172, state=0x0010 onKeyUp id=57523 mask=0x2000 button=0x00ac send key up to "foo.cisco.com" id=57523, mask=0x2000, button=0x00ac fastforward: event: KeyPress code=171, state=0x0010 onKeyDown id=57520 mask=0x2000 button=0x00ab send key down to "foo.cisco.com" id=57520, mask=0x2000, button=0x00ab new mask: 0x2000 event: KeyRelease code=171, state=0x0010 onKeyUp id=57520 mask=0x2000 button=0x00ab send key up to "foo.cisco.com" id=57520, mask=0x2000, button=0x00ab mute: event: KeyPress code=121, state=0x0010 onKeyDown id=57517 mask=0x2000 button=0x0079 send key down to "foo.cisco.com" id=57517, mask=0x2000, button=0x0079 new mask: 0x2000 event: KeyRelease code=121, state=0x0010 onKeyUp id=57517 mask=0x2000 button=0x0079 send key up to "foo.cisco.com" id=57517, mask=0x2000, button=0x0079 volume down: onKeyDown id=57518 mask=0x2000 button=0x007a send key down to "foo.cisco.com" id=57518, mask=0x2000, button=0x007a new mask: 0x2000 event: KeyRelease code=122, state=0x0010 onKeyUp id=57518 mask=0x2000 button=0x007a send key up to "foo.cisco.com" id=57518, mask=0x2000, button=0x007a volume up: event: KeyPress code=123, state=0x0010 onKeyDown id=57519 mask=0x2000 button=0x007b send key down to "foo.cisco.com" id=57519, mask=0x2000, button=0x007b new mask: 0x2000 event: KeyRelease code=123, state=0x0010 onKeyUp id=57519 mask=0x2000 button=0x007b send key up to "foo.cisco.com" id=57519, mask=0x2000, button=0x007b eject: event: KeyPress code=169, state=0x0010 onKeyDown id=57345 mask=0x2000 button=0x00a9 send key down to "foo.cisco.com" id=57345, mask=0x2000, button=0x00a9 new mask: 0x2000 event: KeyRelease code=169, state=0x0010 onKeyUp id=57345 mask=0x2000 button=0x00a9 send key up to "foo.cisco.com" id=57345, mask=0x2000, button=0x00a9

    Read the article

  • What are some good, free tools to run automated security audits for PHP code?

    - by James Simpson
    I've been looking for some time now and have come up short. The most promising I found was Spike PHP, which seems to no longer work. I'm looking to scan my code for potential risks of SQL Injection, XSS, etc. I've gone through most of my code manually, but with a few hundred thousand lines of code, I'm sure I missed things. If possible, are there any tools that can be downloaded and analyze code on my local machine rather than installing to the live server (this isn't a requirement if not)?

    Read the article

  • htaccess hacked - i've deleted code and file - what next?

    - by user1762595
    My website was hacked recently. I think i've found the code that was added to the htaccess file, deleted it and then added script to prevent the htaccess file being accessed again. I've also deleted the php file that the hacked code refers to (common.php). What do i need to do next? I'm not a programmer or website developer but i really wanted to see if i could fix the problem myself as i've spent quite a few hours trying and don't give up easily. Here is the hacked code that i deleted; <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{HTTP_USER_AGENT} (google|yahoo) [OR] RewriteCond %{HTTP_REFERER} (google|yahoo) RewriteCond %{REQUEST_URI} /$ [OR] RewriteCond %{REQUEST_FILENAME} (shtml|html|htm|php|xml|phtml|asp|aspx)$ [NC] RewriteCond %{REQUEST_FILENAME} !common.php RewriteCond /home/httpd/vhosts/bluestardive.com/httpdocs/common.php -f RewriteRule ^.*$ /common.php [L] </IfModule> this code has to stay in the htaccess file as it redirects my url to seo friendly ones or the website errors, but has this code been hacked as well? # Apache search queries statistic module RewriteEngine On AddHandler php5-fastcgi .php .php5 # <contrexx> # <core_modules__alias> RewriteRule ^about-us$ /index.php?page=883 [L,NC] RewriteRule ^ausfluge-und-aktivitaten$ /index.php?page=800 [L,NC] RewriteRule ^bluestardive-news$ /index.php?page=919 [L,NC] RewriteRule ^bookings$ /index.php?page=911 [L,NC] RewriteRule ^diveresort$ /index.php?page=879 [L,NC] RewriteRule ^diving$ /index.php?page=880 [L,NC] RewriteRule ^excursions-and-activities$ /index.php?page=881 [L,NC] RewriteRule ^galerie$ /index.php?section=gallery [L,NC] RewriteRule ^oceannight$ http://www.bluestardive.com/index.php?page=906 [L,NC] RewriteRule ^philosophy$ /index.php?page=846 [L,NC] RewriteRule ^reservation$ /index.php?page=917 [L,NC] RewriteRule ^reservierung$ /index.php?page=918 [L,NC] RewriteRule ^resort$ /index.php?page=798 [L,NC] # </core_modules__alias> # </contrexx> many thanks for any help Claire

    Read the article

  • Can you convert an address to a zip code in a spreadsheet?

    - by moe37x3
    Given a column of street addresses with city and state but no zip in a spreadsheet, I'd like to put a formula in a second column that yields the ZIP code. Do you know a way to do this? I'm dealing with US addresses, but answers pertaining to other countries are interesting, too. UPDATE: I guess I'm mostly hoping that there's a way to do this in Google Spreadsheets. I realize that you need to access a vast ZIP code database to do this, but it seems to me that such a database is already inside Google Maps. If I put an address in there without ZIP code, I get back an address with ZIP code. If Maps can do that lookup, maybe there's a way to make it happen in Spreadsheets, too.

    Read the article

  • How I can compile this C++ code that fails with "'::main' must return 'int'"? [migrated]

    - by krisu
    I have tried to find a solution that make batch file start flashing on taskbar and only good solution was this post on Stack Overflow. But I can't compile the code with WinGW or anything else to EXE, only getting this error: hello.cpp:6:32: error: '::main' must return 'int' Right now, I'm using TDM-GCC to compile code, because it's bit better... Can somebody give me code that actually works or even better compile it to EXE already? P.S. Even more better if somebody could compile this Delphi code, because I can't find any software that's free.

    Read the article

  • What&rsquo;s wrong with See[Mike]Code? (no relation)

    - by mbcrump
    I have been hearing a lot about the website See[Mike]Code. Basically, the site creates an interview url and a job candidate url and lets you see the potential programmer’s code (specifically .NET developer). Below is the candidate’s URL   Below is the interviewer url   So you might think, ah, this is a good thing. We can screen candidates cheaper and more efficiently. In reality, this is only a good thing if you want your programmer to develop using notepad.  I use the most efficient tools that exist to do my job. I would simply fire up VS2010 and type “for” and hit the tab key twice and get the following template.   I have no problem keeping MSDN/Google in one of my monitors. I spend time learning VS macros and using Aurora XAML/Expression to produce my XAML for WPF. Sure, I can write a for loop without using the VS Macro, but the real question is, “Why should I?”. My point being, if you really want to test a .NET programmer knowledge then fire up his native working environment and let him use the features of the IDE to develop the simple 10-line program. For a more sophisticated program, then give him 20 minutes and allow access to msdn/google. If the programmer cannot find at the right path then give him the boot.

    Read the article

  • Teach Your Kid to Code (&hellip;and Vote early!)

    - by Steve Michelotti
    Next Tuesday I will be at the CMAP main meeting presenting Teach Your Kid to Code. Next Tuesday is of course Election Day so you have to make sure you vote early in order to get over to CMAP for the 7:00PM presentation. I will be co-presenting this talk with my 5th grade son. Here is the abstract: Have you ever wanted a way to teach your kid to code? For that matter, have you ever wanted to simply be able to explain to your kid what you do for a living? Putting things in a context that a kid can understand is not as easy as it sounds. If you are someone curious about these concepts, this is a “can’t miss” presentation that will be co-presented by Justin Michelotti (5th grader) and his father. Bring your kid with you to CMAP for this fun and educational session. We will show tools you may not have been aware of like SmallBasic and Kodu – we’ll even throw in a little Visual Studio and Windows 8! Concepts such as variables, conditionals, loops, and functions will be covered while we introduce object oriented concepts without any of the confusing words. Kids are not required for entry! I promise this will be an entertaining presentation! We hope to see you (and your kids) there. Click here for details.

    Read the article

  • NoVa Code Camp 2010.1 &ndash; Don&rsquo;t Miss It!

    - by John Blumenauer
    Tomorrow, June 12th will be the NoVa Code Camp 2010.1 held at the Microsoft Technical Center in Reston, VA.  What’s in store?  Lots of great topics by some truly knowledgeable speakers from the mid-Atlantic region.  This event will have four talks alone on Azure, plus sessions ASP.NET MVC2, SharePoint, WP7, Silverlight, MEF, WCF and some great presentations centered around best practices and design. The schedule can be found at:  http://novacodecamp.org/RecentCodeCamps/NovaCodeCamp201001/Schedule/tabid/202/Default.aspx The session descriptions and speaker list is at:  http://novacodecamp.org/RecentCodeCamps/NovaCodeCamp201001/Sessions/tabid/197/Default.aspx We’re also fortunate this year to have several excellent sponsors.  The sponsor list can be found at:  http://novacodecamp.org/RecentCodeCamps/NovaCodeCamp201001/Sponsors/tabid/198/Default.aspx.  As a result of the excellent sponsors, attendees will be enjoying nice food throughout the day and the end of day raffle will have some great surprises regarding swag! I’ll be presenting MEF with an introduction and then how it can be used to extend Silverlight applications.  If you’re new to MEF and/or Silverlight, don’t worry.  I’ll be easing into the concepts so everyone will leave an understanding of MEF by the end of the session.   Don’t miss NoVa Code Camp 2010.1.  See YOU there!

    Read the article

  • Can I re-license Academic Free License code under 2-Clause BSD / ITC?

    - by Stefano Palazzo
    I want to fork a piece of code licensed under the Academic Free License. For the project, it would be preferable to re-license it under the ISC License or the 2-Clause BSD license, which are equivalent. I understand that the AFL grants me things such as limitation of liability, but licensing consistency is much more important to the project, especially since we're talking about just 800 lines of code, a quarter of which I've modified in some way. And it's very important for me to give these changes back to the community, given the fact that this is software relevant to security - I need the public scrutiny that I'll get by creating a public fork. In short: At the top of the file I want to say this, or something like it: # Licensed under the Academic Free License, version 3 # Copyright (C) 2009 Original Author # Licensed under the ISC License # Copyright (C) 2012 Stefano Palazzo # Copyright (C) 2012 Company Am I allowed to do this? My research so far indicates that it's not clear whether the AFL is GPL-Compatible, and I can't really understand any of the stuff concerning re-licensing to other permissive licenses. As a stop gap, I would also be okay with re-licensing under the GPL, however: I can find no consensus (though I can find disagreement) on whether this is allowed at all, and I don't want to risk it, of course. Wikipedia: ISC License Wikipedia: Academic Free License

    Read the article

  • How important do you find exception safety to be in your C++ code?

    - by Kai
    Every time I consider making my code strongly exception safe, I justify not doing it because it would be so time consuming. Consider this relatively simple snippet: Level::Entity* entity = new Level::Entity(); entity->id = GetNextId(); entity->AddComponent(new Component::Position(x, y)); entity->AddComponent(new Component::Movement()); entity->AddComponent(new Component::Render()); allEntities.push_back(entity); // std::vector entityById[entity->id] = entity; // std::map return entity; To implement a basic exception guarantee, I could use a scoped pointer on the new calls. This would prevent memory leaks if any of the calls were to throw an exception. However, let's say I want to implement a strong exception guarantee. At the least, I would need to implement a shared pointer for my containers (I'm not using Boost), a nothrow Entity::Swap for adding the components atomically, and some sort of idiom for atomically adding to both the Vector and Map. Not only would these be time consuming to implement, but they would be expensive since it involves a lot more copying than the exception unsafe solution. Ultimately, it feels to me like that time spent doing all of that wouldn't be justified just so that the a simple CreateEntity function is strongly exception safe. I probably just want the game to display an error and close at that point anyway. How far do you take this in your own game projects? Is it generally acceptable to write exception unsafe code for a program that can just crash when there is an exception?

    Read the article

  • Is there any evidence that drugs can actually help programmers produce "better" code? [closed]

    - by sytycs
    I just read this quote from Steve Jobs: "Doing LSD was one of the two or three most important things I have done in my life." Also a quote from that article: He was hardly alone among computer scientists in his appreciation of hallucinogenics and their capacity to liberate human thought from the prison of the mind. Now I'm wondering if there's any evidence to support the theory that drugs can help make a "better" programmer. Has there ever been a study where programmers have been given drugs to see if they could produce "better" code? Is there a well-known programming concept or piece of code which originated from people who were on drugs? EDIT So I did a little more research and it turns out Dennis R. Wier actually documented how he took LSD to wrap his head around a coding project: "At one point in the project I could not get an overall viewpoint for the operation of the entire system. It really was too much for my brain to keep all the subtle aspects and processing nuances clear so I could get a processing and design overview. After struggling with this problem for a few weeks, I decided to use a little acid to see if it would enable a breakthrough, because otherwise, I would not be able to complete the project and be certain of a consistent overall design"[1] There is also an interesting article on wired about Kevin Herbet, who used LSD to solve tough technical problems and chemist Kary Mullis even said "...that LSD had helped him develop the polymerase chain reaction that helps amplify specific DNA sequences." [2]

    Read the article

  • Single Responsibility Principle - How Can I Avoid Code Fragmentation?

    - by Dean Chalk
    I'm working on a team where the team leader is a virulent advocate of SOLID development principles. However, he lacks a lot of experience in getting complex software out of the door. We have a situation where he has applied SRP to what was already quite a complex code base, which has now become very highly fragmented and difficult to understand and debug. We now have a problem not only with code fragmentation, but also encapsulation, as methods within a class that may have been private or protected have been judged to represent a 'reason to change' and have been extracted to public or internal classes and interfaces which is not in keeping with the encapsulation goals of the application. We have some class constructors which take over 20 interface parameters, so our IoC registration and resolution is becoming a monster in its own right. I want to know if there is any 'refactor away from SRP' approach we could use to help fix some of these issues. I have read that it doesn't violate SOLID if I create a number of empty courser-grained classes that 'wrap' a number of closely related classes to provide a single-point of access to the sum of their functionality (i.e. mimicking a less overly SRP'd class implementation). Apart from that, I cannot think of a solution which will allow us to pragmatically continue with our development efforts, while keeping everyone happy. Any suggestions ?

    Read the article

  • How is determined an impact of a requirement change on the existing code?

    - by MainMa
    Hi, How companies working on large projects evaluate an impact of a single modification on an existing code? Since my question is probably not very clear, here's an example: Let's take a sample business application which deals with tasks. In the database, each task has a state, 0 being "Pending", ... 5 - "Finished". A new requirement adds a new state, between 2nd and 3rd one. It means that: A constraint on the values 1 - 5 in the database must be changed, Business layer and code contracts must be changed to add a new state, Data access layer must be changed to take in account that, for example the state StateReady is now 6 instead of 5, etc. The application must implement a new state visually, add new controls for it, new localized strings for tool-tips, etc. When an application is written recently by one developer, it's more or less easy to predict every change to do. On the other hand, when an application was written for years by many people, no single person can anticipate every change immediately, without any investigation. So since this situation (such changes in requirements) is very frequent, I imagine there are already some clever techniques and ways to predict the impact. Is there any? Do you know any books which deal about this subject? Note: my question is not related to How do you deal with changing requirements? question. In fact, I'm not interested in evaluating the cost of a change, but rather the way to predict the parts of an application which will be concerned by the change. What will be those changes and how difficult they are really doesn't matter in my question.

    Read the article

  • How to fix "Sub-process /usr/bin/dpkg returned an error code (1)" when installing and upgrading packages?

    - by soum
    I am getting this error whenever tring to install or update anything: "Sub-process /usr/bin/dpkg returned an error code (1)" I need help, as I cannot install or upgrade any packages on my Ubuntu 11.10 system. Here is the rest of the error: unknown argument `triggered' dpkg: error processing mtools (--configure): subprocess installed post-installation script returned error exit status 1 Processing triggers for network-manager-pptp-gnome ... No apport report written because MaxReports is reached already postinst called with unknown argument `triggered' dpkg: error processing network-manager-pptp-gnome (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Processing triggers for network-manager-pptp ... postinst called with unknown argument `triggered' dpkg: error processing network-manager-pptp (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Processing triggers for network-manager-gnome ... /var/lib/dpkg/info/network-manager-gnome.postinst called with unknown argument `triggered' dpkg: error processing network-manager-gnome (--configure): subprocess installed post-installation script returned error exit status 1 Processing triggers for network-manager ... No apport report written because MaxReports is reached already /var/lib/dpkg/info/network-manager.postinst called with unknown argument `triggered' dpkg: error processing network-manager (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Processing triggers for mscompress ... postinst called with unknown argument `triggered' dpkg: error processing mscompress (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: netbase mtr-tiny module-init-tools mountmanager mono-4.0-gac mousetweaks mozilla-plugin-vlc mtools network-manager-pptp-gnome network-manager-pptp network-manager-gnome network-manager mscompress E: Sub-process /usr/bin/dpkg returned an error code (1)

    Read the article

  • PHP Calculating Text to Content Ratio

    - by James
    I am using the following code to calculate text to code ratio. I think it is crazy that no one can agree on how to properly calculate the result. I am looking any suggestions or ideas to improve this code that may make it more accurate. <?php // Returns the size of the content in bytes function findKb($content){ $count=0; $order = array("\r\n", "\n", "\r", "chr(13)", "\t", "\0", "\x0B"); $content = str_replace($order, "12", $content); for ($index = 0; $index < strlen($content); $index ++){ $byte = ord($content[$index]); if ($byte <= 127) { $count++; } else if ($byte >= 194 && $byte <= 223) { $count=$count+2; } else if ($byte >= 224 && $byte <= 239) { $count=$count+3; } else if ($byte >= 240 && $byte <= 244) { $count=$count+4; } } return $count; } // Collect size of entire code $filesize = findKb($content); // Remove anything within script tags $code = preg_replace("@<script[^>]*>.+</script[^>]*>@i", "", $content); // Remove anything within style tags $code = preg_replace("@<style[^>]*>.+</style[^>]*>@i", "", $content); // Remove all tags from the system $code = strip_tags($code); // Remove Extra whitespace from the content $code = preg_replace( '/\s+/', ' ', $code ); // Find the size of the remaining code $codesize = findKb($code); // Calculate Percentage $percent = $codesize/$filesize; $percentage = $percent*100; echo $percentage; ?> I don't know the exact calculations that are used so this function is just my guess. Does anyone know what the proper calculations are or if my functions are close enough for a good judgement.

    Read the article

  • Is wrapping a third party code the only solution to unit test its consumers? [closed]

    - by Songo
    I'm doing unit testing and in one of my classes I need to send a mail from one of the methods, so using constructor injection I inject an instance of Zend_Mail class which is in Zend framework. Now some people argue that if a library is stable enough and won't change often then there is no need to wrap it. So assuming that Zend_Mail is stable and won't change and it fits my needs entirely, then I won't need a wrapper for it. Now take a look at my class Logger that depends on Zend_Mail: class Logger{ private $mailer; function __construct(Zend_Mail $mail){ $this->mail=$mail; } function toBeTestedFunction(){ //Some code $this->mail->setTo('some value'); $this->mail->setSubject('some value'); $this->mail->setBody('some value'); $this->mail->send(); //Some } } However, Unit testing demands that I test one component at a time, so I need to mock the Zend_Mail class. In addition I'm violating the Dependency Inversion principle as my Logger class now depends on concretion not abstraction. Now is wrapping Zend_Mail the only solution or is there a better approach to this problem? The code is in PHP, but answers doesn't have to be. This is more of a design issue than a language specific feature

    Read the article

  • It is inconsiderate to place editor settings inside code files?

    - by Carlos Campderrós
    I know this is kind of a subjective question, but I'm curious if there's any good reason to place (or not place) editor settings inside code files. I'm thinking in vi modelines, but it is possible that this applies to other editors. In short, a vi modeline is a line inside a file that tells vi how to behave (indent with spaces or tabs, set tabwidth to X, autoindent by default or not, ...) that is placed inside a comment, so it won't affect the program/compiler when running. In a .c file it could be similar to // vim: noai:ts=4:sw=4 On one hand, I think this shouldn't be inside the file, as it is an editor setting and so belongs to an editor configuration file or property. On the other hand, for projects involving developers outside one company (that are not imposed an editor/settings) or collaborators on github/bitbucket/... it is an easy way to avoid breaking the code style (tabs vs spaces for example), but only for the ones that use that editor though. I cannot see any powerful enough reason to decide for or against this practice, so I am in doubt of what to do.

    Read the article

  • How to pass an interface to Java from Unity code?

    - by nickbadal
    First, let me say that this is my first experience with Unity, so the answer may be right under my nose. I've also posted this question on Unity's answers site, but plugin questions don't seem to be as frequently answered there. I'm trying to create a plugin that allows me to access an SDK from my game. I can call SDK methods just fine using AndroidJavaObject and I can pass data to them with no issue. But there are some SDK methods that require an interface to be passed. For example, my Java function: public void attemptLogin(String username, String password, LoginListener listener); Where listener; is a callback interface. I would normally run this code from Java as such: attemptLogin("username", "password", new LoginListener() { @Override public void onSuccess() { //Yay! do some stuff in the game } @Override public void onFailure(int error) { //Uh oh, find out what happened based on error } }); Is there a way to pass a C# interface through JNI/Unity to my attemptLogin function? Or is there a way to create a mimic-ing interface in C# that I can call from inside the Java code (and pass in any kind of parameter)? Thanks in advance! :)

    Read the article

  • What is the correct way to code incoming links for SEO?

    - by DC01
    Our site is giving out 'badges' to our authors. They can post these on their personal blogs and they will serve as incoming links to our site. We want to give out the best possible code for SEO without doing anything that would get us flagged. I would like to know what you're thoughts are on the following snippet of code and if anyone has any DEFINITE advice on dos and donts with it. Also, let me know if any of it is redundant or not worth it for SEO purposes. I've kept the css inline since some of the writers would not have access to add link to external CSS. I've changed the real values, but title, alt etc would be descriptive keywords similar to our page titles etc (no overloading keywords or any of that) <div id="writer" style="width:100px;height:50px;> <h1><strong style="float:left;text-indent:-9999px;overflow:hidden;margin:0;padding:0;">articles on x,y,z</strong> <a href="http://www.site.com/link-to-author" title="site description"> <img style="border:none" src="http://www.site.com/images/badge.png" alt="description of articles" title="View my published work on site.com"/> </a> </h1></div>

    Read the article

  • A methology that allows for a single Java code base covering many different versions?

    - by Thorbjørn Ravn Andersen
    I work in a small shop where we have a LOT of legacy Cobol code and where a methology has been adopted to allow us to minimize forking and branching as much as possible. For a given release we have three levels: CORE - bottom layer, this code is common to all releases GROUP - optional code common to several customers. CUSTOMER - optional code specific for a single customer. When a program is needed, it is first searched for in CUSTOMER, then in GROUP and finally in CORE. A given application for us invokes many programs which all are looked for in this sequence (think exe files and PATH under Windows). We also have Java programs interacting with this legacy code, and as the core-group-customer lookup mehchanism does not lend it self easily to Java it has tended to grow in a CVS branch for each customer, requiring much too much maintainance. The Java part and the backend part tend to be developed in parallel. I have been assigned to figure out a way to make the two worlds meet. Essentially we want a Java enviornment which allows us to have a single code base with sources for each release, where we easily can select a group and a customer and work with the application as it goes for that customer, and then easily switch to another codeset and THAT customer. I was thinking of perhaps a scenario with an Eclipse project for each core, customer, and group and then use Project Sets to select those we need for a given scenario. The problem I cannot get my head about, is how we would create robust code in the CORE projects which will work regardless of which group and customer is selected. A Factory class which knows which sub class of a passed Class object to invoke instead of each and every new? Others must have had similar code base management problems. Anybody with experiences to share? EDIT: The conclusion to this problem above has been that CVS needs to be replaced with a source code management system better suited for dealing with many branches concurrently and the migration of source from one component to the other while keeping history. Inspired by the recent migration by slf4j and logback we are currently looking at git as it handles branches very well. We've considered subversion and mercurial too but git appears to be better for single location, multibranched projects. I've asked about Perforce in another question, but my personal inclination is towards open source solutions for something as crucial as this. EDIT: After some more pondering, we've found that our actual pain point is that we use branches in CVS, and that branches in CVS are the easiest to work with if you branch ALL files! The revised conclusion is that we can do this with CVS alone, by switching to a forest of java projects, each corresponding to one of the levels above, and use the Eclipse build paths to tie them together so each CUSTOMER version pulls in the appropriate GROUP and CORE project. We still want to switch to a better versioning system but this is so important a decision so we want to delay it as much as possible. EDIT: I now have a proof-of-concept implementation of the CORE-GROUP-CUSTOMER concept using Google Guice 2.0 - the @ImplementedBy tag is just what we need. I wonder what everybody else does? Using if's all over the place? EDIT: Now I also need this functionality for web applications. Guice was until the JSR-330 is in place. Anybody with versioning experience? EDIT: JSR-330/299 is now in place with the JEE6 reference implementation Weld based on JBoss Seam and I have reimplemented the proof-of-concept with Weld and can see that if we use @Alternative along with ... in beans.xml we can get the behaviour we desire. I.e. provide a new implementation for a given functionality in CORE without changing a bit in the CORE jars. Initial reading up on the Servlet 3.0 specification indicates that it may support the same functionality for web application resources (not code). We will now do initial testing on the real application.

    Read the article

  • How to accurately parse smtp message status code (DSN)?

    - by Geo
    RFC1893 claims that status codes will come in the format below you can read more here. But our bounce management system is having a hard time parsing error status code from bounce messages. We are able to get the raw message, but depending on the email server the code will come in different places. Is there any rule on how to parse this type of messages to obtain better results. We are not looking for the 100% solution but at least 80%. This document defines a new set of status codes to report mail system conditions. These status codes are intended to be used for media and language independent status reporting. They are not intended for system specific diagnostics. The syntax of the new status codes is defined as: status-code = class "." subject "." detail class = "2"/"4"/"5" subject = 1*3digit detail = 1*3digit White-space characters and comments are NOT allowed within a status- code. Each numeric sub-code within the status-code MUST be expressed without leading zero digits. The quote above from the RFC tells one thing but then the text below from a leading tool on bounce management says something different, where I can get a good source of standard status codes: Return Code Description 0 UNDETERMINED - (ie. Recipient Reply) 10 HARD BOUNCE - (ie. User Unknown) 20 SOFT BOUNCE - General 21 SOFT BOUNCE - Dns Failure 22 SOFT BOUNCE - Mailbox Full 23 SOFT BOUNCE - Message Too Large 30 BOUNCE - NO EMAIL ADDRESS. VERY RARE! 40 GENERAL BOUNCE 50 MAIL BLOCK - General 51 MAIL BLOCK - Known Spammer 52 MAIL BLOCK - Spam Detected 53 MAIL BLOCK - Attachment Detected 54 MAIL BLOCK - Relay Denied 60 AUTO REPLY - (ie. Out Of Office) 70 TRANSIENT BOUNCE 80 SUBSCRIBE Request 90 UNSUBSCRIBE/REMOVE Request 100 CHALLENGE-RESPONSE

    Read the article

  • Application Code Redesign to reduce no. of Database Hits from Performance Perspective

    - by Rachel
    Scenario I want to parse a large CSV file and inserts data into the database, csv file has approximately 100K rows of data. Currently I am using fgetcsv to parse through the file row by row and insert data into Database and so right now I am hitting database for each line of data present in csv file so currently database hit count is 100K which is not good from performance point of view. Current Code: public function initiateInserts() { //Open Large CSV File(min 100K rows) for parsing. $this->fin = fopen($file,'r') or die('Cannot open file'); //Parsing Large CSV file to get data and initiate insertion into schema. while (($data=fgetcsv($this->fin,5000,";"))!==FALSE) { $query = "INSERT INTO dt_table (id, code, connectid, connectcode) VALUES (:id, :code, :connectid, :connectcode)"; $stmt = $this->prepare($query); // Then, for each line : bind the parameters $stmt->bindValue(':id', $data[0], PDO::PARAM_INT); $stmt->bindValue(':code', $data[1], PDO::PARAM_INT); $stmt->bindValue(':connectid', $data[2], PDO::PARAM_INT); $stmt->bindValue(':connectcode', $data[3], PDO::PARAM_INT); // Execute the statement $stmt->execute(); $this->checkForErrors($stmt); } } I am looking for a way wherein instead of hitting Database for every row of data, I can prepare the query and than hit it once and populate Database with the inserts. Any Suggestions !!! Note: This is the exact sample code that I am using but CSV file has more no. of field and not only id, code, connectid and connectcode but I wanted to make sure that I am able to explain the logic and so have used this sample code here. Thanks !!!

    Read the article

  • Do you ever make a code change and just test rather than trying to fully understand the change you'v

    - by Clay Nichols
    I'm working in a 12 year old code base which I have been the only developer on. There are times that I'll make a a very small change based on an intuition (or quantum leap in logic ;-). Usually I try to deconstruct that change and make sure I read thoroughly the code. However sometimes, (more and more these days) I just test and make sure it had the effect I wanted. (I'm a pretty thorough tester and would test even if I read the code). This works for me and we have surprisingly (compared to most software I see) few bugs escape into the wild. But what I'm wondering is whether this is just the "art" side of coding. Yes, in an ideal world you would exhaustively read every bit of code that your change modified, but I in practice, if you're confident that it only affects a small section of code, is this a common practice? I can obviously see where this would be a disastrous approach in the hands of a poor programmer. But then, I've seen programmers who ostensibly are reading the code and break stuff left and right (in their own code based which only they have been working on).

    Read the article

  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

    Read the article

< Previous Page | 264 265 266 267 268 269 270 271 272 273 274 275  | Next Page >