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  • What books should be read to become an excelent software architect.

    - by dev-cu
    I know there are good books to start with, but let's make a short list of 3-5 books, i don't think only one book could help you in the way of becoming a good architect. I read some time ago that an architect takes years to have the knowledge and the ability to make good decisions. Suppose someone has the potential, what is the way? Please, answers with books that doesn't repeat over the same theme, making your learning process widely. One short list per answer. Vote up that you think are the best ones. Thanks.

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  • Interpreted languages: The higher-level the faster?

    - by immersion
    I have designed around 5 experimental languages and interpreters for them so far, for education, as a hobby and for fun. One thing I noticed: The assembly-like language featuring only subroutines and conditional jumps as structures was much slower than the high-level language featuring if, while and so on. I developed them both simultaneously and both were interpreted languages. I wrote the interpreters in C++ and I tried to optimize the code-execution part to be as fast as possible. My hypothesis: In almost all cases, performance of interpreted languages rises with their level (high/low). Am I basically right with this? (If not, why?)

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  • How to implemenet Password Resets

    - by Sanju
    Hi, I have an existing application that i want to implement password resets after 30 days. But i dont want the user to use the same password as the last 5 times. How do i go about doing this or is there any links i can follow. Please help Thanks,

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  • resource for migrating from C/C++ to C#

    - by EquinoX
    I know there's a lot of resource for this via google, but I just wanted to hear personally from people who have experienced this before. I've programmed in C for 3 years and C++ for a year and now I am moving to C#. I know this is not going to be a so hard transition but could you guys that had this same experience with me share resources on a good book, article, or blog to make my study experience more efficient. Any tips/tricks or gotchas when moving to C#? Here's one article that I can find via google. Looking for more goodies from experienced developers here.

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  • Impressing Potential Employers

    - by superfly123
    Where I am, I can't afford to get certification. I'm definitely not the best programmer, but I do know my junk. I've been writing software in C++ for over 8 years now and have a very good knowledge of the Win32 API. But when applying for jobs, I get rejected every time I send a resume. I've given my resume to recruitment firms and asked them what they think's wrong with it and they said the only thing they could think of is the fact that I don't have certifications to prove that I know my stuff. But in my resume, I explain my previous work and projects, and also note that upon request they can actually see what I've done. Is there anything that you would suggest that might help others to stop ignoring my resumes? Thank you

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  • Make All Types Constant by Default in C++

    - by Jon Purdy
    What is the simplest and least obtrusive way to indicate to the compiler, whether by means of compiler options, #defines, typedefs, or templates, that every time I say T, I really mean T const? I would prefer not to make use of an external preprocessor. Since I don't use the mutable keyword, that would be acceptable to repurpose to indicate mutable state. Potential (suboptimal) solutions so far: // I presume redefinition of keywords is implementation-defined or illegal. #define int int const #define ptr * const int i(0); int ptr j(&i); typedef int const Int; typedef int const* const Intp; Int i(0); Intp j(&i); template<class T> struct C { typedef T const type; typedef T const* const ptr; }; C<int>::type i(0); C<int>::ptr j(&i);

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

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  • How can I edit a js file sent by the server before it gets to my browser?

    - by pstone
    During a normal browsing session I want to edit a specific javascript file before the browser receives since once it gets there it's impossible to edit. Is there are any tool for this? For what I need it I can't just save it and edit it on my disk. I'm ready to learn how to program it myself but if anyone can point out more or less what I have to do I'd be very grateful. I'd have to intercept the packets until I have the whole file while blocking the browser from receiving it any part of it, then edit it manually and forward it to the same port. I don't think I can do this by just using pcap, I've read a bit about scapy but I'm not sure if it can help me either. Thanks in advance.

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  • what is the accepted naming convention for int, string, array, list, object, etc...

    - by RJ
    The company I work for now uses a set naming convention for their C# variables such as iSomeName for int, sSomeName for string, aSomeName for arrays, bSomeName for boolean, dSomeName for datetime and so on. My previous employer did not use the i, s, a, b and d prefixes and just named the variables a good understandable name. My impression is that these prefixes lost favor a while ago and from what I read it is not the current trend. It seems fine to me either way as long as the variable is descriptive enough to understand what it is doing but I was wondering what the now-a-day accepted practice is for naming variables?

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  • correct function parameters designation

    - by david
    Every time i pass some parameters to a JavasScript or jQuery functon, i use some random letters. What are the correct letters for the corresponding variable types? function(o){} for example is for a object. But what are the other letters? Do someone have a list of those?

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  • twisted .loseConnection does not immediately lose connection?

    - by Claudiu
    I have a server with a few clients connected to it. When CTRL+C is hit (that is, reactor starts shutting down), I want to close all my connections, wait until they are cleanly closed, and then stop. I do this by going through the connected clients' transports and calling .loseConnection(). On the ones that are connected locally, they immediately disconnect. However, on one that is connected through the internet, the connection is not immediately lost. Communication stops - and closing the client program no longer even tells the server that the connection has died, although it does before calling .loseConnection() - but the connection is not deemed 'lost' until a few minutes later after I send a few heartbeat requests from the server. I understand that if a connection dies, there's no way for the server to know unless it tries to send some data. But if I specifically ask for a connection to be closed, why does it not just close/disconnect immediately? Am I calling the wrong function?

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