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  • Why would delaying a thread response fix view corruption?

    - by Beth S
    6 times out of 10 my very simple iPhone app is getting a corrupted display on launch or crashes randomly. But it behaves fine in the simulator. The display corruption looks like mis-colored fonts, out of place font text, wrong background colors, etc. I've found a strange work-around.. when my thread delays by 2 seconds before calling the "done" notification, everything works swimmingly. The thread reads a web page and the "done" notification loads up a PickerView with strings. So what gives? Can I not safely initiate a threaded task from viewDidLoad? - (void) loadWebPage:(NSString *)urlAddition { NSAutoreleasePool *subPool = [[NSAutoreleasePool alloc] init]; NSString *pageSource; NSError *err; NSString *urlString = [NSString stringWithString:@"http://server/%@", urlAddition]; pageSource = [NSString stringWithContentsOfURL:[NSURL URLWithString: urlString] encoding:NSUTF8StringEncoding error:&err]; [NSThread sleepForTimeInterval:2.0]; // THIS STOPS THE DISPLAY CORRUPTION [[NSNotificationCenter defaultCenter] postNotificationName:@"webDoneNotification" object:nil]; [subPool drain]; } - (void) webDoneNotification: (NSNotification *)pNotification { [mediaArray release]; mediaArray = [[NSArray arrayWithObjects: [NSString stringWithString:@"new pickerview text"], nil] retain]; [mediaPickerView reloadAllComponents]; [mediaPickerView selectRow:0 inComponent:0 animated:NO]; } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { mediaArray = [[NSArray arrayWithObjects: [NSString stringWithString:@"init pickerview text"], nil] retain]; if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; myWebThread = [[WebThread alloc] initWithDelegate:self]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(webDoneNotification:) name:@"webDoneNotification" object:nil]; [myWebThread performSelectorInBackground:@selector(loadWebPage:) withObject:@""]; } Thanks! Update: Even a delay of 0.1 seconds is enough to completely fix the problem.

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  • Why can I not view foreign language characters in my mysql DB?

    - by Chris
    I am inserting the following characters into my DB: ?? / ?? This is the meta tag on the page that is inserting the characters: <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> I have altered all the columns in my table that is holding the characters to be utf8_unicode_ci The foreign characters show up like so in the DB: 汉字 / 漢字 When I use a sql statement to display those foreign characters on a page, they display correctly again as: ?? / ?? I am guessing I have some setting that is not correct in my DB, since it stores it correctly, but does not display it correctly. What can i do to make the foreign language characters to display correctly in my DB?

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  • findViewById returns null in new Intent

    - by drozzy
    I am having a problem where in the started Intent, the findViewById returns null. Is there anything special I should know about starting a new intent? It goes something like this for me: //in the MainList class Intent stuffList = new Intent(this, StuffList.class); then in the new Stuff's constructor: public class StuffList extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.stuff_list); ... this.setListAdapter(new StuffAdapter(this, my_cursor)); and in the StuffAdapter I do my usual view and data retrieval. Note the line where findViewById returns null: class ViewWrapper{ View base; TextView label = null; ViewWrapper(View base){ this.base = base; } TextView getLabel(){ if(label == null){ label = (TextView)base.findViewById(R.id.my_label); // returns NULL } return label;} } class StuffAdapter extends CursorAdapter{ StuffAdapter(Context context, Cursor cursor){ super(context, cursor); } @Override public View newView(Context context, Cursor cursor, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); View row = inflater.inflate(R.layout.stuff_list, parent, false); ViewWrapper wrapper = new ViewWrapper(row); row.setTag(wrapper); return(row); } @Override public void bindView(View row, Context context, Cursor cursor) { ViewWrapper wrapper = (ViewWrapper)row.getTag(); TextView label = wrapper.getLabel(); // also NULL //this throws exception of course label.setText(cursor.getString("title")); } } The curious thing is that in the class that calls intent (MainList class), I do Exactly the same thing (i list a bunch of objects), and it Works! however when I try to do it in an Intent - it can't seem to find the view by id.

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  • How to view soap request based on webservice url?

    - by stackoverflowuser
    I need to call SSRS Report WebService using jQuery ajax request. Since the ssrs webservice is SOAP based and considering the example shown for "calling share point web services using jquery" I think I need to pass a soap envelope. Based on the ssrs webservice url how can i find out the soap envelope required by a particular method? Thanks

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  • From SEO point of view, is it better to use Domain-Dash.com or Domainwithoutdash.com?

    - by Msc. Adrian Lopez
    I have been reading forums and so, but found not a clear answer or nor conclusive, about the strategic decission of using domain-with-dash.com or notusingdashes.com Is there a problem or disadvantage in ranking for those key words? Is it better having the-domain-with-dash.com than shortdomain.net? many cases you dont have the dot.com available for that specific key word. what are your opinions, please prove facts, or add links to the source. What Google has to say?

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  • C#, WinForms: Which view type for periodically updated list?

    - by rdoubleui
    I'm having an application, that periodically polls a web service (about every 10 seconds). In my application logic I'm having a List<Message> holding the messages. All messages have an id, and might be received out of order. Therefore the class implements the Comparable Interface. What WinForm control would fit to be regurarly updated (with the items in order). I plan to hold the last 500 messages. Should I sort the list and then update the whole form? Or is data binding approriate (concerning performance)?

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  • Possible to view T-SQL syntax of a stored proc-based SqlCommand?

    - by mconnley
    Hello! I was wondering if anybody knows of a way to retrieve the actual T-SQL that is to be executed by a SqlCommand object (with a CommandType of StoredProcedure) before it executes... My scenario involves optionally saving DB operations to a file or MSMQ before the command is actually executed. My assumption is that if you create a SqlCommand like the following: Using oCommand As New SqlCommand("sp_Foo") oCommand.CommandType = CommandType.StoredProcedure oCommand.Parameters.Add(New SqlParameter("@Param1", "value1")) oCommand.ExecuteNonQuery() End Using It winds up executing some T-SQL like: EXEC sp_Foo @Param1 = 'value1' Is that assumption correct? If so, is it possible to retrieve that actual T-SQL somehow? My goal here is to get the parsing, etc. benefits of using the SqlCommand class since I'm going to be using it anyway. Is this possible? Am I going about this the wrong way? Thanks in advance for any input!

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  • How to best integrate generated code

    - by Arne
    I am evaluating the use of code generation for my flight simulation project. More specifically there is a requirement to allow "the average engineer" (no offense I am one myself) to define the differential equations that describe the dynamic system in a more natural syntax than C++ provides. The idea is to devise a abstract descriptor language that can be easily understood and edited to generate C++ code from. This descriptor is supplied by the modeling engineer and used by the ones implementing and maintaining the simulation evironment to generate code. I've got something like this in mind: model Aircraft has state x1, x2; state x3; input double : u; input bool : flag1, flag2; algebraic double : x1x2; model Engine : tw1, tw2; model Gear : gear; model ISA : isa; trim routine HorizontalFight; trim routine OnGround, General; constant double : c1, c2; constant int : ci1; begin differential equations x1' = x1 + 2.*x2; x2' = x2 + x1x2; begin algebraic equations x1x2 = x1*x2 + x1'; end model It is important to retain the flexibility of the C language thus the descriptor language is meant to only define certain parts of the definition and implementation of the model class. This way one enigneer provides the model in from of the descriptor language as examplified above and the maintenance enigneer will add all the code to read parameters from files, start/stop/pause the execution of the simulation and how a concrete object gets instatiated. My first though is to either generate two files from the descriptor file: one .h file containing declarations and one .cpp file containing the implementation of certain functions. These then need to be #included at appropriate places [File Aircarft.h] class Aircraft { public: void Aircraft(..); // hand-written constructor void ReadParameters(string &file_name); // hand-written private: /* more hand wirtten boiler-plate code */ /* generate declarations follow */ #include "Aircraft.generated.decl" }; [File Aircraft.cpp] Aircarft::Aircraft(..) { /* hand-written constructer implementation */ } /* more hand-written implementation code */ /* generated implementation code follows */ #include "Aircraft.generated.impl" Any thoughts or suggestions?

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  • Android: How to make current layout with scrollable text view?

    - by Solata
    I tried multiple solution but none seem to work. Layout: -------------------- |btn1| txt1 |btn2| -------------------- | | | | | | | txtview1 | | | | | | | -------------------- btn1 - top left aligned - decrease txt1 btn2 - top right aligned - increase txt1 txt1 - top center aligned - text/number entered with code textview1 - client aligned with vertical scrollbar, if needed - text entered with code

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  • ASP.NET MVC null ViewResult

    - by David Neale
    How should one deal with an MVC controller returning a null ViewResult? As an example I am creating a simple edit view: public ActionResult Edit(int id) { var person = (from p in context.SWLiftShare_Persons where p.id == id select p).SingleOrDefault(); if (person != null) { return View(person); } else return View(); } I guess in reality there's no point in checking for a null result in the controller because the view picks out properties from the model: <h2>Edit - <%= Html.Encode(Model.Name) %></h2> <%= Html.ValidationSummary("Edit was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>Fields</legend> <p> <label for="id">id: <%= Html.Encode(Model.id) %></label> </p> <p> <label for="CollarNumber">CollarNumber:</label> <%= Html.TextBox("CollarNumber", Model.CollarNumber)%> <%= Html.ValidationMessage("CollarNumber", "*") %> </p> <p> <label for="Name">Name:</label> <%= Html.TextBox("Name", Model.Name)%> <%= Html.ValidationMessage("Name", "*") %> </p> <p> <label for="EmailAddress">EmailAddress:</label> <%= Html.TextBox("EmailAddress", Model.EmailAddress, new { style = "width:300px" })%> <%= Html.ValidationMessage("EmailAddress", "*") %> </p> <p> <input type="submit" value="Save" /> </p> </fieldset> <% } %> I could just wrap everything in a <% if(Model != null) { //render edit markup... etc. but that seems rather unelegant. Is there a better way to deal with this?

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  • Custom UIView using CALayers disappears after 180º rotation or navigation controller pop

    - by Steve Madsen
    I have a created a custom UIView subclass that is exhibiting some strange behavior. It is a spinning wheel selector, and for performance reasons it is drawn entirely into two CALayer instances. The bottom layer is the wheel itself, which is rotated using setAffineTransform: according to touches. The top layer is eye candy. drawRect: is fairly simple. If the control hasn't been drawn yet (or it's been invalidated), it calls a method that creates the images and assigns them to the layer contents property. - (void) drawRect:(CGRect)rect { if (imageLayer == nil) { [self drawIntoImageLayer]; } [self updateWheelRotation]; } When the view controller using this view first appears, everything is fine. There are two instances where the view completely disappears, however: If the device is rotated a full 180°. After a view controller is popped off the navigation stack and the view becomes visible again. drawRect: is not called either time. Interestingly enough, it IS called after a 90° orientation change, and that causes the view to re-appear. How can I ensure that a custom view using CALayers is redrawn properly in these situations?

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  • Should frontend and backend handled by different controllers?

    - by DR
    In my previous learning projects I always used a single controller, but know I wonder if that is good practice or even always possible. In all RESTful Rails tutorials the controllers have a show, an edit and an index view. If an authorized user is logged on, the edit view becomes available and the index view shows additional data manipulation controls, like a delete button or a link to the edit view. Now I have a Rails application which falls exactly into this pattern, but the index view is not reusable: The normal user sees a flashy index page with lots of pictures, complex layout, no Javascript requirement, ... The Admin user index has a completly different minimalistic design, jQuery table and lots of additional data, ... Now I'm not sure how to handle this case. I can think of the following: Single controller, single view: The view is split into two large blocks/partials using an if statement. Single controller, two views: index and index_admin. Two different controllers: BookController and BookAdminController None of this solutions seems perfect, but for now I'm inclined to use the 3rd option. What's the preferred way to do this?

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  • Does Eclipse Ganymede have a mouse-click bug in the Navigator view?

    - by Brian Deacon
    I've had to downgrade from Galileo to Ganymede in order to use the version of the FlexBuilder plugin that we are licensed for. Since the downgrade, I have several times accidentally dragged files or entire folders from one part of my project into another (or even into another project). I blamed this on fatfingers the first couple times, but I just now watched it do it to me on what I definitely know to have been a single left click on the folder that the file ended up moving to. Does anybody know if this is a known issue with Ganymede?

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  • Login with Kohana auth module - what am I doing wrong?

    - by keithjgrant
    I'm trying to login with the following controller action, but my login attempt keeps failing (I get the 'invalid username and/or password' message). What am I doing wrong? I also tried the other method given in the examples in the auth documentation, Auth::instance()->login($user->username, $form->password);, but I get the same result. Kohana version is 2.3.4. public function login() { $auth = Auth::instance(); if ($auth->logged_in()) { url::redirect('/account/summary'); } $view = new View('login'); $view->username = ''; $view->password = ''; $post = $this->input->post(); $form = new Validation($post); $form->pre_filter('trim', 'username') ->pre_filter('trim', 'password') ->add_rules('username', 'required'); $failed = false; if (!empty($post) && $form->validate()) { $login = array( 'username' => $form->username, 'password' => $form->password, ); if (ORM::factory('user')->login($login)) { url::redirect('/accounts/summary'); } else { $view->username = $form->username; $view->message = in_array('required', $form->errors()) ? 'Username and password are required.' : 'Invalid username and/or password.'; } } $view->render(true); }

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  • call addsubview again causes slowdown

    - by Tom
    hi guys, i am writing a little music-game for the iphone. I am almost done, this is the only issue which keeps me from rolling it out. any help to solve this is much appreciated. this is what i do: at my appDelegate I add my menu-view-screen to the window. the menu-view-screen acts as a container and controls which view gets presented to the user. means, on the menu-view-screen I got 4 buttons (new game, options, faq, highscore). when the user clicks on a button something as this happens: if (self.gameViewController == nil) { GameViewController *viewController = [[GameViewController alloc] initWithNibName:@"GameViewController" bundle:nil]; self.gameViewController = viewController; [viewController release]; } [self.view addSubview:self.gameViewController.view]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleSwitchViewNotificationFromGameView:) name:@"SwitchView" object:gameViewController]; when the user returns to the menu, this piece of code gets executed: [[NSNotificationCenter defaultCenter] removeObserver:self]; [self.gameViewController viewWillDisappear:YES]; [self.gameViewController.view removeFromSuperview]; this works fine for all screens but not for the gamescreen(well this is the only one with heaps of user-interaction) means the responsiveness of the iphone(when playing tones) gets really slow. The performance is fine when I display the gameview for the first time. it starts getting slower as soon as I add it to the menu-views-container-subviews again (addsubview) (basically open up a new game) any ideas what causes(or to get around) this? thanks heaps Best regards Tom

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  • How to remove segmentedcontroller from uinavigationcontroller after view pops?

    - by cannyboy
    I'm building a segmented control within my viewDidLoad method, like so: NSArray *tabitems = [NSArray arrayWithObjects:@"ONE", @"TWO", nil]; UISegmentedControl *tabs = [[UISegmentedControl alloc] initWithItems:tabitems]; tabs.segmentedControlStyle = UISegmentedControlStyleBar; tabs.frame = CGRectMake(185.0, 7.0, 130.0, 30.0); tabs.selectedSegmentIndex = 0; [self.navigationController.navigationBar addSubview:tabs]; [tabs release]; But when the user goes Back in the uinavigationcontroller hierarchy, the segmented controller stays on the navigation bar. How would I get rid of it? Or am I doing something fundamentally wrong?

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  • CakePHP: Custom Function in bootstrap that uses $ajax->link not working

    - by nekko
    Hello I have two questions: (1) Is it best practice to create global custom functions in the bootstrap file? Is there a better place to store them? (2) I am unable use the following line of code in my custom function located in my bootstrap.php file: $url = $ajax->link ( 'Delete', array ('controller' => 'events', 'action' => 'delete', 22 ), array ('update' => 'event' ), 'Do you want to delete this event?' ); echo $url; I receive the following error: Notice (8): Undefined variable: ajax [APP\config\bootstrap.php, line 271] Code } function testAjax () { $url = $ajax->link ( 'Delete', array ('controller' => 'events', 'action' => 'delete', 22 ), array ('update' => 'event' ), 'Do you want to delete this event?' ); testAjax - APP\config\bootstrap.php, line 271 include - APP\views\event\queue.ctp, line 19 View::_render() - CORE\cake\libs\view\view.php, line 649 View::render() - CORE\cake\libs\view\view.php, line 372 Controller::render() - CORE\cake\libs\controller\controller.php, line 766 Dispatcher::_invoke() - CORE\cake\dispatcher.php, line 211 Dispatcher::dispatch() - CORE\cake\dispatcher.php, line 181 [main] - APP\webroot\index.php, line 91 However it works as intended if I place that same code in my view: <a onclick=" event.returnValue = false; return false;" id="link1656170149" href="/shout/events/delete/22">Delete</a> Please help :) Thanks in advance!!

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  • How do I return JSON data from a partial view FormMethod.Get?

    - by MrM
    I have the following code that posts to my Search Json. The problem is the url redirects to the json search and displays the raw json data. I would like to return to a table in my partialView instead. Any thoughts on how I can achieve this? <div> @using (Html.BeginForm("Search", "Home", Formmethod.Get, new {id="search-form"})){ ... <button id="search-btn">Search</button> } </div> <div> <table id="search-results">...</table> </div> My home controller works fine but to make sure the picture is clear... public JsonResult Search(/*variables*/) { ... return Json(response, JsonRequestBehavior.AllowGet); } And I get redirected to "Search/(all my variables)

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  • problem while displayin the texture image on view that works fine on iphone simulator but not on dev

    - by yunas
    hello i am trying to display an image on iphone by converting it into texture and then displaying it on the UIView. here is the code to load an image from an UIImage object - (void)loadImage:(UIImage *)image mipmap:(BOOL)mipmap texture:(uint32_t)texture { int width, height; CGImageRef cgImage; GLubyte *data; CGContextRef cgContext; CGColorSpaceRef colorSpace; GLenum err; if (image == nil) { NSLog(@"Failed to load"); return; } cgImage = [image CGImage]; width = CGImageGetWidth(cgImage); height = CGImageGetHeight(cgImage); colorSpace = CGColorSpaceCreateDeviceRGB(); // Malloc may be used instead of calloc if your cg image has dimensions equal to the dimensions of the cg bitmap context data = (GLubyte *)calloc(width * height * 4, sizeof(GLubyte)); cgContext = CGBitmapContextCreate(data, width, height, 8, width * 4, colorSpace, kCGImageAlphaPremultipliedLast); if (cgContext != NULL) { // Set the blend mode to copy. We don't care about the previous contents. CGContextSetBlendMode(cgContext, kCGBlendModeCopy); CGContextDrawImage(cgContext, CGRectMake(0.0f, 0.0f, width, height), cgImage); glGenTextures(1, &(_textures[texture])); glBindTexture(GL_TEXTURE_2D, _textures[texture]); if (mipmap) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); else glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); if (mipmap) glGenerateMipmapOES(GL_TEXTURE_2D); err = glGetError(); if (err != GL_NO_ERROR) NSLog(@"Error uploading texture. glError: 0x%04X", err); CGContextRelease(cgContext); } free(data); CGColorSpaceRelease(colorSpace); } The problem that i currently am facing is this code workd perfectly fine and displays the image on simulator where as on the device as seen on debugger an error is displayed i.e. Error uploading texture. glError: 0x0501 any idea how to tackle this bug.... thnx in advance 4 ur soluitons

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