Search Results

Search found 1615 results on 65 pages for 'bob porter'.

Page 27/65 | < Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >

  • how ot change the while loop condition depending on stuff?

    - by linkcool
    by this question what i mean is that if, by example, someone's username is "bob" then the while loop condition will be ($i < 10), and if the username is something else then the while loop condition will be ($i 10) if($username == "bob") { //make this while loop condition: ($i < 10) // it means: while($i <10){ so stuff} } else { //make the while loop condition: ($i >10) }

    Read the article

  • Not seeing Sync Block in Object Layout

    - by bob-bedell
    It's my understanding the all .NET object instances begin with an 8 byte 'object header': a synch block (4 byte pointer into a SynchTableEntry table), and a type handle (4 byte pointer into the types method table). I'm not seeing this in VS 2010 RC's (CLR 4.0) debugger memory windows. Here's a simple class that will generate a 16 byte instance, less the object header. class Program { short myInt = 2; // 4 bytes long myLong = 3; // 8 bytes string myString = "aString"; // 4 byte object reference // 16 byte instance static void Main(string[] args) { new Program(); return; } } An SOS object dump tells me that the total object size is 24 bytes. That makes sense. My 16 byte instance plus an 8 byte object header. !DumpObj 0205b660 Name: Offset_Test.Program MethodTable: 000d383c EEClass: 000d13f8 Size: 24(0x18) bytes File: C:\Users\Bob\Desktop\Offset_Test\Offset_Test\bin\Debug\Offset_Test.exe Fields: MT Field Offset Type VT Attr Value Name 632020fc 4000001 10 System.Int16 1 instance 2 myInt 632050d8 4000002 4 System.Int64 1 instance 3 myLong 631fd2b8 4000003 c System.String 0 instance 0205b678 myString Here's the raw memory: 0x0205B660 000d383c 00000003 00000000 0205b678 00000002 ... And here are some annotations: offset 0 000d383c ;TypeHandle (pointer to MethodTable), 4 bytes offset 4 00000003 00000000 ;myLong, 8 bytes offset 12 0205b678 ;myString, 4 byte reference to address of "myString" on GC Heap offset 16 00000002 ;myInt, 4 bytes My object begins a address 0x0205B660. But I can only account for 20 bytes of it, the type handle and the instance fields. There is no sign of a synch block pointer. The object size is reported as 24 bytes, but the debugger is showing that it only occupies 20 bytes of memory. I'm reading Drill Into .NET Framework Internals to See How the CLR Creates Runtime Objects, and expected the first 4 bytes of my object to be a zeroed synch block pointer, as shown in Figure 8 of that article. Granted, this is an article about CLR 1.1. I'm just wondering if the difference between what I'm seeing and what this early article reports is a change in either the debugger's display of object layout, or in the way the CLR lays out objects in versions later than 1.1. Anyway, can anyone account for my 4 missing bytes?

    Read the article

  • How to find an specific key/value (property list)

    - by Bob Rivers
    Hi, I'm learning cocoa/objective-c. Right now I'm dealing with key/value coding. After reading Aaron's book and other sources, I thought that I was able to left the simple examples and try a complex one... I'm trying read iTunes property list (iTunes Music Library.xml). I would like to retrieve the tracks held by an specific playlist. Probably everybody knows it, but bellow I put a piece of the xml: <plist version="1.0"> <dict> <key>Major Version</key><integer>1</integer> ... <key>Playlists</key> <array> <dict> <key>Name</key><string>Library</string> ... <key>Playlist Items</key> <array> <dict> <key>Track ID</key><integer>10281</integer> </dict> ... </array> </dict> <dict> ... </dict> </array> </dict> </plist> As you can see, the playlists are stored as dictionaries inside an array, and the key that identifies it is inside it, not as a <key> preceding it. The problem is that I'm not able to figure out how to search for a key that is inside another one. With the following code I can find the the array in which the playlists are stored, but how to find an specific <dict>? NSDictionary *rootDict = [[NSDictionary alloc] initWithContentsOfFile:file]; NSArray *playlists = [rootDict objectForKey:@"Playlists"]; Here at Stackoverflow I found this post, but I'm not sure if iterate over the array and test it is a good idea. I'm quite sure that I could use valueForKeyPath, but I'm unable to figure out how to do it. Any help is welcome. TIA, Bob

    Read the article

  • SQL SERVER – Shrinking Database is Bad – Increases Fragmentation – Reduces Performance

    - by pinaldave
    Earlier, I had written two articles related to Shrinking Database. I wrote about why Shrinking Database is not good. SQL SERVER – SHRINKDATABASE For Every Database in the SQL Server SQL SERVER – What the Business Says Is Not What the Business Wants I received many comments on Why Database Shrinking is bad. Today we will go over a very interesting example that I have created for the same. Here are the quick steps of the example. Create a test database Create two tables and populate with data Check the size of both the tables Size of database is very low Check the Fragmentation of one table Fragmentation will be very low Truncate another table Check the size of the table Check the fragmentation of the one table Fragmentation will be very low SHRINK Database Check the size of the table Check the fragmentation of the one table Fragmentation will be very HIGH REBUILD index on one table Check the size of the table Size of database is very HIGH Check the fragmentation of the one table Fragmentation will be very low Here is the script for the same. USE MASTER GO CREATE DATABASE ShrinkIsBed GO USE ShrinkIsBed GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Create FirstTable CREATE TABLE FirstTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Create Clustered Index on ID CREATE CLUSTERED INDEX [IX_FirstTable_ID] ON FirstTable ( [ID] ASC ) ON [PRIMARY] GO -- Create SecondTable CREATE TABLE SecondTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Create Clustered Index on ID CREATE CLUSTERED INDEX [IX_SecondTable_ID] ON SecondTable ( [ID] ASC ) ON [PRIMARY] GO -- Insert One Hundred Thousand Records INSERT INTO FirstTable (ID,FirstName,LastName,City) SELECT TOP 100000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 1 THEN 'New York' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 5 THEN 'San Marino' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 3 THEN 'Los Angeles' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Insert One Hundred Thousand Records INSERT INTO SecondTable (ID,FirstName,LastName,City) SELECT TOP 100000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 1 THEN 'New York' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 5 THEN 'San Marino' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 3 THEN 'Los Angeles' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO Let us check the table size and fragmentation. Now let us TRUNCATE the table and check the size and Fragmentation. USE MASTER GO CREATE DATABASE ShrinkIsBed GO USE ShrinkIsBed GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Create FirstTable CREATE TABLE FirstTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Create Clustered Index on ID CREATE CLUSTERED INDEX [IX_FirstTable_ID] ON FirstTable ( [ID] ASC ) ON [PRIMARY] GO -- Create SecondTable CREATE TABLE SecondTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Create Clustered Index on ID CREATE CLUSTERED INDEX [IX_SecondTable_ID] ON SecondTable ( [ID] ASC ) ON [PRIMARY] GO -- Insert One Hundred Thousand Records INSERT INTO FirstTable (ID,FirstName,LastName,City) SELECT TOP 100000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 1 THEN 'New York' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 5 THEN 'San Marino' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 3 THEN 'Los Angeles' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Insert One Hundred Thousand Records INSERT INTO SecondTable (ID,FirstName,LastName,City) SELECT TOP 100000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 1 THEN 'New York' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 5 THEN 'San Marino' WHEN ROW_NUMBER() OVER (ORDER BY a.name)%10 = 3 THEN 'Los Angeles' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO You can clearly see that after TRUNCATE, the size of the database is not reduced and it is still the same as before TRUNCATE operation. After the Shrinking database operation, we were able to reduce the size of the database. If you notice the fragmentation, it is considerably high. The major problem with the Shrink operation is that it increases fragmentation of the database to very high value. Higher fragmentation reduces the performance of the database as reading from that particular table becomes very expensive. One of the ways to reduce the fragmentation is to rebuild index on the database. Let us rebuild the index and observe fragmentation and database size. -- Rebuild Index on FirstTable ALTER INDEX IX_SecondTable_ID ON SecondTable REBUILD GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO You can notice that after rebuilding, Fragmentation reduces to a very low value (almost same to original value); however the database size increases way higher than the original. Before rebuilding, the size of the database was 5 MB, and after rebuilding, it is around 20 MB. Regular rebuilding the index is rebuild in the same user database where the index is placed. This usually increases the size of the database. Look at irony of the Shrinking database. One person shrinks the database to gain space (thinking it will help performance), which leads to increase in fragmentation (reducing performance). To reduce the fragmentation, one rebuilds index, which leads to size of the database to increase way more than the original size of the database (before shrinking). Well, by Shrinking, one did not gain what he was looking for usually. Rebuild indexing is not the best suggestion as that will create database grow again. I have always remembered the excellent post from Paul Randal regarding Shrinking the database is bad. I suggest every one to read that for accuracy and interesting conversation. Let us run following script where we Shrink the database and REORGANIZE. -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO -- Shrink the Database DBCC SHRINKDATABASE (ShrinkIsBed); GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO -- Rebuild Index on FirstTable ALTER INDEX IX_SecondTable_ID ON SecondTable REORGANIZE GO -- Name of the Database and Size SELECT name, (size*8) Size_KB FROM sys.database_files GO -- Check Fragmentations in the database SELECT avg_fragmentation_in_percent, fragment_count FROM sys.dm_db_index_physical_stats (DB_ID(), OBJECT_ID('SecondTable'), NULL, NULL, 'LIMITED') GO You can see that REORGANIZE does not increase the size of the database or remove the fragmentation. Again, I no way suggest that REORGANIZE is the solution over here. This is purely observation using demo. Read the blog post of Paul Randal. Following script will clean up the database -- Clean up USE MASTER GO ALTER DATABASE ShrinkIsBed SET SINGLE_USER WITH ROLLBACK IMMEDIATE GO DROP DATABASE ShrinkIsBed GO There are few valid cases of the Shrinking database as well, but that is not covered in this blog post. We will cover that area some other time in future. Additionally, one can rebuild index in the tempdb as well, and we will also talk about the same in future. Brent has written a good summary blog post as well. Are you Shrinking your database? Well, when are you going to stop Shrinking it? Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Index, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

    Read the article

  • Challenge 19 – An Explanation of a Query

    - by Dave Ballantyne
    I have received a number of requests for an explanation of my winning query of TSQL Challenge 19. This involved traversing a hierarchy of employees and rolling a count of orders from subordinates up to superiors. The first concept I shall address is the hierarchyId , which is constructed within the CTE called cteTree.   cteTree is a recursive cte that will expand the parent-child hierarchy of the personnel in the table @emp.  One useful feature with a recursive cte is that data can be ‘passed’ from the parent to the child data.  The hierarchyId column is similar to the hierarchyId data type that was introduced in SQL Server 2008 and represents the position of the person within the organisation. Let us start with a simplistic example Albert manages Bob and Eddie.  Bob manages Carl and Dave. The hierarchyId will represent each person’s position in this relationship in a single field.  In this simple example we could append the userID together into a varchar field as detailed below. This will enable us to select a branch of the tree by filtering using Where hierarchyId  ‘1,2%’ to select Bob and all his subordinates.  Naturally, this is not comprehensive enough to provide a full solution, but as opposed to concatenating the Id’s together into a varchar datatyped column, we can apply the same theory to a varbinary.  By CASTing the ID’s into a datatype of varbinary(4) ,4 is used as 4 bytes of data are used to store an integer and building a hierarchyId  from those.  For example: The important point to bear in mind for later in the query is that the binary data generated is 'byte order comparable'. ie We can ORDER a dataset with it and the resulting data, will be in the order required. Now, would probably be a good time to download the example file and, after the cte ‘cteTree’, uncomment the line ‘select * from cteTree’.  Mark this and all prior code and execute.  This will show you how this theory directly relates to the actual challenge data.  The only deviation from the above, is that instead of using the ID of an employee, I have used the row_number() ranking function to order each level by LastName,Firstname.  This enables me to order by the HierarchyId in the final result set so that the result set is in the required order. Your output should be something like the below.  Notice also the ‘Level’ Column that contains the depth that the employee is within the tree.  I would encourage you to ‘play’ with the query, change the order in the row_number() or the length of the cast in the hierarchyId to see how that effects the outcome.  The next cte, ‘cteTreeWithOrderCount’, is a join between cteTree and the @ord table, and COUNT’s the number of orders per employee.  A LEFT JOIN is employed here to account for the occasion where an employee has made no sales.   Executing a ‘Select * from cteTreeWithOrderCount’ will return the result set as below.  The order here is unimportant as this is only a staging point of the data and only the final result set in a cte chain needs an Order by clause, unless TOP is utilised. cteExplode joins the above result set to the tally table (Nums) for Level Occurances.  So, if level is 2 then 2 rows are required.  This is done to expand the dataset, to create a new column (PathInc), which is the (n+1) integers contained within the heirarchyid.  For example, with the data for Robert King as given above, the below 3 rows will be returned. From this you can see that the pathinc column now contains the values for Andrew Fuller and Steven Buchanan who are Robert King’s superiors within the tree.    Finally cteSumUp, sums the orders for each person and their subordinates using the PathInc generated above, and the final select does the final simple mathematics and filters to restrict the result set to only the ‘original’ row per employee.

    Read the article

  • How to update a uniform variable in GLSL

    - by paj777
    Hi All, I am trying to get update the eye position in my shader from my appliaction but I keep getting error 1281 when I attempt this. I have no problems after the initialization just when i subsequently try to update the values. Here is my code: void GraphicsObject::SendShadersDDS(char vertFile [], char fragFile [], char filename []) { char *vs = NULL,*fs = NULL; vert = glCreateShader(GL_VERTEX_SHADER); frag = glCreateShader(GL_FRAGMENT_SHADER); vs = textFileRead(vertFile); fs = textFileRead(fragFile); const char * ff = fs; const char * vv = vs; glShaderSource(vert, 1, &vv, NULL); glShaderSource(frag, 1, &ff, NULL); free(vs); free(fs); glCompileShader(vert); glCompileShader(frag); program = glCreateProgram(); glAttachShader(program, frag); glAttachShader(program, vert); glLinkProgram(program); glUseProgram(program); LoadCubeTexture(filename, compressedTexture); GLint location = glGetUniformLocation(program, "tex"); glUniform1i(location, 0); glActiveTexture(GL_TEXTURE0); EyePos = glGetUniformLocation(program, "EyePosition"); glUniform4f(EyePos, EyePosition.X(),EyePosition.Y(), EyePosition.Z(), 1.0); DWORD bob = glGetError(); //All is fine here glEnable(GL_DEPTH_TEST); } And here's the function I call to update the eye position: void GraphicsObject::UpdateEyePosition(Vector3d& eyePosition){ glUniform4f(EyePos, eyePosition.X(),eyePosition.Y(), eyePosition.Z(), 1.0); DWORD bob = glGetError(); //bob equals 1281 after this call } I've tried a few ways now of updating the variable and this is the latest incarnation, thanks for viewing, all comments welcome.

    Read the article

  • Changing FileNames using RegEx and Recursion

    - by yeahumok
    Hello I'm trying to rename files that my program lists as having "illegal characters" for a SharePoint file importation. The illegal characters I am referring to are: ~ # % & * {} / \ | : < ? - "" What i'm trying to do is recurse through the drive, gather up a list of filenames and then through Regular Expressions, pick out file names from a List and try to replace the invalid characters in the actual filenames themselves. Anybody have any idea how to do this? So far i have this: (please remember, i'm a complete n00b to this stuff) class Program { static void Main(string[] args) { string[] files = Directory.GetFiles(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); foreach (string file in files) { Console.Write(file + "\r\n"); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(true); string pattern = " *[\\~#%&*{}/:<>?|\"-]+ *"; string replacement = " "; Regex regEx = new Regex(pattern); string[] fileDrive = Directory.GetFiles(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); StreamWriter sw = new StreamWriter(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing\File_Renames.txt"); foreach(string fileNames in fileDrive) { string sanitized = regEx.Replace(fileNames, replacement); sw.Write(sanitized + "\r\n"); } sw.Close(); } } So what i need to figure out is how to recursively search for these invalid chars, replace them in the actual filename itself. Anybody have any ideas?

    Read the article

  • How to keep track of a private messaging system using MongoDB?

    - by luckytaxi
    Take facebook's private messaging system where you have to keep track of sender and receiver along w/ the message content. If I were using MySQL I would have multiple tables, but with MongoDB I'll try to avoid all that. I'm trying to come up with a "good" schema that can scale and is easy to maintain. If I were using mysql, I would have a separate table to reference the user and and message. See below ... profiles table user_id first_name last_name message table message_id message_body time_stamp user_message_ref table user_id (FK) message_id (FK) is_sender (boolean) With the schema listed above, I can query for any messages that "Bob" may have regardless if he's the recipient or sender. Now how to turn that into a schema that works with MongoDB. I'm thinking I'll have a separate collection to hold the messages. Problem is, how can I differentiate between the sender and the recipient? If Bob logs in, what do I query against? Depending on whether Bob initiated the email, I don't want to have to query against "sender" and "receiver" just to see if the message belongs to the user.

    Read the article

  • Hibernate bit array to entity mapping

    - by teabot
    I am trying to map a normalized Java model to a legacy database schema using Hibernate 3.5. One particular table encodes a foreign keys in a one-to-many relationship as a bit array column. Consider tables 'person' and 'clubs' that describes people's affiliations to clubs: person .----.------. club: .----.---------.---------------------------. | id | name | | id | name | members | binary(members) | |----+------| |----+---------|---------+-----------------| | 1 | Bob | | 10 | Cricket | 0 | 000 | | 2 | Joe | | 11 | Tennis | 5 | 101 | | 3 | Sue | | 12 | Cooking | 7 | 111 | '----'------' | 13 | Golf | 3 | 100 | '----'---------'---------'-----------------' So hopefully it is clear that person.id is used as the bit index in the bit array club.members. In this example the members column tells us that: no one is a member of Cricket, Bob/Sue - Tennis, Bob/Sue/Joe - Cooking and Sue - Golf. In my Java domain I'd like to declare this with entities like so: class Person { private int id; private String name; ... } class Club { private Set<Person> members; private int id; private String name; ... } I am assuming that I must use a UserType implementation but have been unable to find any examples where the items described by the user type are references to entities - not literal field values - or composites thereof. Additionally I am aware that I'll have to consider how the person entities are fetched when a club instance is loaded. Can anyone tell me how I can tame this legacy schema with Hibernate?

    Read the article

  • Django Testing: Faking User Creation

    - by Ygam
    I want to better write this test: def test_profile_created(self): self.client.post(reverse('registration_register'), data={ 'username':'ygam', 'email':'[email protected]', 'password1':'ygam', 'password2':'ygam' }) """ Test if a profile is created on save """ user = User.objects.get(username='ygam') self.assertTrue(UserProfile.objects.filter(user=user).exists()) and I just came upon this code on django-registration tests that does not actually "create" the user: def test_registration_signal(self): def receiver(sender, **kwargs): self.failUnless('user' in kwargs) self.assertEqual(kwargs['user'].username, 'bob') self.failUnless('request' in kwargs) self.failUnless(isinstance(kwargs['request'], WSGIRequest)) received_signals.append(kwargs.get('signal')) received_signals = [] signals.user_registered.connect(receiver, sender=self.backend.__class__) self.backend.register(_mock_request(), username='bob', email='[email protected]', password1='secret') self.assertEqual(len(received_signals), 1) self.assertEqual(received_signals, [signals.user_registered]) However he used a custom function for this "_mock_request": class _MockRequestClient(Client): def request(self, **request): environ = { 'HTTP_COOKIE': self.cookies, 'PATH_INFO': '/', 'QUERY_STRING': '', 'REMOTE_ADDR': '127.0.0.1', 'REQUEST_METHOD': 'GET', 'SCRIPT_NAME': '', 'SERVER_NAME': 'testserver', 'SERVER_PORT': '80', 'SERVER_PROTOCOL': 'HTTP/1.1', 'wsgi.version': (1,0), 'wsgi.url_scheme': 'http', 'wsgi.errors': self.errors, 'wsgi.multiprocess':True, 'wsgi.multithread': False, 'wsgi.run_once': False, 'wsgi.input': None, } environ.update(self.defaults) environ.update(request) request = WSGIRequest(environ) # We have to manually add a session since we'll be bypassing # the middleware chain. session_middleware = SessionMiddleware() session_middleware.process_request(request) return request def _mock_request(): return _MockRequestClient().request() However, it may be too long of a function for my needs. I want to be able to somehow "fake" the account creation. I have not much experience on mocks and stubs so any help would do. Thanks!

    Read the article

  • How to Avoid PHP Object Nesting/Creation Limit?

    - by Will Shaver
    I've got a handmade ORM in PHP that seems to be bumping up against an object limit and causing php to crash. Here's a simple script that will cause crashes: <? class Bob { protected $parent; public function Bob($parent) { $this->parent = $parent; } public function __toString() { if($this->parent) return (string) "x " . $this->parent; return "top"; } } $bobs = array(); for($i = 1; $i < 40000; $i++) { $bobs[] = new Bob($bobs[$1 -1]); } ?> Even running this from the command line will cause issues. Some boxes take more than 40,000 objects. I've tried it on Linux/Appache (fail) but my app runs on IIS/FastCGI. On FastCGI this causes the famous "The FastCGI process exited unexpectedly" error. Obviously 20k objects is a bit high, but it crashes with far fewer objects if they have data and nested complexity. Fast CGI isn't the issue - I've tried running it from the command line. I've tried setting the memory to something really high - 6,000MB and to something really low - 24MB. If I set it low enough I'll get the "allocated memory size xxx bytes exhausted" error. I'm thinking that it has to do with the number of functions that are called - some kind of nesting prevention. I didn't think that my ORM's nesting was that complicated but perhaps it is. I've got some pretty clear cases where if I load just ONE more object it dies, but loads in under 3 seconds if it works.

    Read the article

  • How should I avoid memoization causing bugs in Ruby?

    - by Andrew Grimm
    Is there a consensus on how to avoid memoization causing bugs due to mutable state? In this example, a cached result had its state mutated, and therefore gave the wrong result the second time it was called. class Greeter def initialize @greeting_cache = {} end def expensive_greeting_calculation(formality) case formality when :casual then "Hi" when :formal then "Hello" end end def greeting(formality) unless @greeting_cache.has_key?(formality) @greeting_cache[formality] = expensive_greeting_calculation(formality) end @greeting_cache[formality] end end def memoization_mutator greeter = Greeter.new first_person = "Bob" # Mildly contrived in this case, # but you could encounter this in more complex scenarios puts(greeter.greeting(:casual) << " " << first_person) # => Hi Bob second_person = "Sue" puts(greeter.greeting(:casual) << " " << second_person) # => Hi Bob Sue end memoization_mutator Approaches I can see to avoid this are: greeting could return a dup or clone of @greeting_cache[formality] greeting could freeze the result of @greeting_cache[formality]. That'd cause an exception to be raised when memoization_mutator appends strings to it. Check all code that uses the result of greeting to ensure none of it does any mutating of the string. Is there a consensus on the best approach? Is the only disadvantage of doing (1) or (2) decreased performance? (I also suspect freezing an object may not work fully if it has references to other objects) Side note: this problem doesn't affect the main application of memoization: as Fixnums are immutable, calculating Fibonacci sequences doesn't have problems with mutable state. :)

    Read the article

  • VB.NET switching from ADO.NET to LINQ

    - by Cj Anderson
    I'm VERY new to Linq. I have an application I wrote that is in VB.NET 2.0. Works great, but I'd like to switch this application to Linq. I use ADO.NET to load XML into a datatable. The XML file has about 90,000 records in it. I then use the Datatable.Select to perform searches against that Datatable. The search control is a free form textbox. So if the user types in terms it searches instantly. Any further terms that are typed in continue to restrict the results. So you can type in Bob, or type in Bob Barker. Or type in Bob Barker Price is Right. The more criteria typed in the more narrowed your result. I bind the results to a gridview. Moving forward what all do I need to do? From a high level, I assume I need to: 1) Go to Project Properties -- Advanced Compiler Settings and change the Target framework to 3.5 from 2.0. 2) Add the reference to System.XML.Linq, Add the Imports statement to the classes. So I'm not sure what the best approach is going forward after that. I assume I use XDocument.Load, then my search subroutine runs against the XDocument. Do I just do the standard Linq query for this sort of repeated search? Like so: var people = from phonebook in doc.Root.Elements("phonebook") where phonebook.Element("userid") = "whatever" select phonebook; Any tips on how to best implement?

    Read the article

  • php fuel 42000 error

    - by ryanc1256
    I don't get whats wrong. So this is the full error I get... Fuel\Core\Database_Exception [ 42000 ]: SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'to, from, message, checked) VALUES ('1', 'freddy', 'bob', 'message', '1')' at line 1 with query: "INSERT INTO chatmes (id, to, from, message, checked) VALUES ('1', 'freddy', 'bob', 'message', '1')" and this my php code which is supposably giving me the error <?php define('DOCROOT', __DIR__.DIRECTORY_SEPARATOR); define('APPPATH', realpath('/var/www/vhosts/grubber.co.nz/httpdocs/fuel/app/').DIRECTORY_SEPARATOR); define('PKGPATH', realpath('/var/www/vhosts/grubber.co.nz/httpdocs/fuel/packages/').DIRECTORY_SEPARATOR); define('COREPATH', realpath('/var/www/vhosts/grubber.co.nz/httpdocs/fuel/core/').DIRECTORY_SEPARATOR); require APPPATH.'bootstrap.php'; error_reporting(-1); ini_set('display_errors', 1); $to = $_GET['to']; $from = $_GET['from']; $message = $_GET['message']; $dquotes = '"'; $squotes = "'"; $message = str_replace($dquotes, "&quot", $message); $message = str_replace($squotes, "&#039", $message); DB::insert('chatmes')->set(array('id' => '1', 'to' => 'freddy', 'from' => 'bob', 'message' => 'message', 'checked' => '1'))->execute(); ?> I dont know what I am doing wrong?? Also the connection im using is PDO At the moment the only line thats giving me a error is, the db update query

    Read the article

  • Display a ranking grid for game : optimization of left outer join and find a player

    - by Jerome C.
    Hello, I want to do a ranking grid. I have a table with different values indexed by a key: Table SimpleValue : key varchar, value int, playerId int I have a player which have several SimpleValue. Table Player: id int, nickname varchar Now imagine these records: SimpleValue: Key value playerId for 1 1 int 2 1 agi 2 1 lvl 5 1 for 6 2 int 3 2 agi 1 2 lvl 4 2 Player: id nickname 1 Bob 2 John I want to display a rank of these players on various SimpleValue. Something like: nickname for lvl Bob 1 5 John 6 4 For the moment I generate an sql query based on which SimpleValue key you want to display and on which SimpleValue key you want to order players. eg: I want to display 'lvl' and 'for' of each player and order them on the 'lvl' The generated query is: SELECT p.nickname as nickname, v1.value as lvl, v2.value as for FROM Player p LEFT OUTER JOIN SimpleValue v1 ON p.id=v1.playerId and v1.key = 'lvl' LEFT OUTER JOIN SimpleValue v2 ON p.id=v2.playerId and v2.key = 'for' ORDER BY v1.value This query runs perfectly. BUT if I want to display 10 different values, it generates 10 'left outer join'. Is there a way to simplify this query ? I've got a second question: Is there a way to display a portion of this ranking. Imagine I've 1000 players and I want to display TOP 10, I use the LIMIT keyword. Now I want to display the rank of the player Bob which is 326/1000 and I want to display 5 rank player above and below (so from 321 to 331 position). How can I achieve it ? thanks.

    Read the article

  • Automatically hyper-link URL's and Email's using C#, whilst leaving bespoke tags in place

    - by marcusstarnes
    I have a site that enables users to post messages to a forum. At present, if a user types a web address or email address and posts it, it's treated the same as any other piece of text. There are tools that enable the user to supply hyper-linked web and email addresses (via some bespoke tags/markup) - these are sometimes used, but not always. In addition, a bespoke 'Image' tag can also be used to reference images that are hosted on the web. My objective is to both cater for those that use these existing tools to generate hyper-linked addresses, but to also cater for those that simply type a web or email address in, and to then automatically convert this to a hyper-linked address for them (as soon as they submit their post). I've found one or two regular expressions that convert a plain string web or email address, however, I obviously don't want to perform any manipulation on addresses that are already being handled via the sites bespoke tagging, and that's where I'm stuck - how to EXCLUDE any web or email addresses that are already catered for via the bespoke tagging - I wan't to leave them as is. Here are some examples of bespoke tagging for the variations that I need to be left alone: [URL=www.msn.com]www.msn.com[/URL] [URL=http://www.msn.com]http://www.msn.com[/URL] [[email protected]][email protected][/EMAIL] [IMG]www.msn.com/images/test.jpg[/IMG] [IMG]http://www.msn.com/images/test.jpg[/IMG] The following examples would however ideally need to be automatically converted into web & email links respectively: www.msn.com http://www.msn.com [email protected] Ideally, the 'converted' links would just have the appropriate bespoke tags applied to them as per the initial examples earlier in this post, so rather than: <a href="..." etc. they'd become: [URL=http://www.. etc.) Unfortunately, we have a LOT of historic data stored with this bespoke tagging throughout, so for now, we'd like to retain that rather than implementing an entirely new way of storing our users posts. Any help would be much appreciated. Thanks.

    Read the article

  • Searching in an Arraylist

    - by Puchatek
    Currently I have two classes. A Classroom class and a School class. I would like to write a method in the School class public void showClassRoomDetails which would find the classroom details by only using the teacherName. e.g. teacherName = Daniel className = Science teacherName = Bob className = Maths so when I input Bob, it would print out Bob and Maths many, thanks public class Classroom { private String classRoomName; private String teacherName; public void setClassRoomName(String newClassRoomName) { classRoomName = newClassRoomName; } public String returnClassRoomName() { return classRoomName; } public void setTeacherName(String newTeacherName) { teacherName = newTeacherName; } public String returnTeacherName() { return teacherName; } } import java.util.ArrayList; public class School { private ArrayList<Classroom> classrooms; private String classRoomName; private String teacherName; public School() { classrooms = new ArrayList<Classroom>(); } public void addClassRoom(Classroom newClassRoom, String theClassRoomName) { classrooms.add(newClassRoom); classRoomName = theClassRoomName; } public void addTeacherToClassRoom(int classroomId, String TeacherName) { if (classroomId < classrooms.size() ) { classrooms.get(classroomId).setTeacherName(TeacherName); } } public void showClassRoomDetails { //loop System.out.println(returnClassRoomName); System.out.println(returnTeacherName); } }

    Read the article

  • How do I keep my DataService up to date with ObservableCollection?

    - by joebeazelman
    I have a class called CustomerService which simply reads a collection of customers from a file or creates one and passes it back to the Main Model View where it is turned into an ObservableCollection. What the best practice for making sure the items in the CustomerService and ObservableCollection are in sync. I'm guessing I could hookup the CustomerService object to respond to RaisePropertyChanged, but isn't this only for use with WPF controls? Is there a better way? using System; public class MainModelView { public MainModelView() { _customers = new ObservableCollection<CustomerViewModel>(new CustomerService().GetCustomers()); } public const string CustomersPropertyName = "Customers" private ObservableCollection<CustomerViewModel> _customers; public ObservableCollection<CustomerViewModel> Customers { get { return _customers; } set { if (_customers == value) { return; } var oldValue = _customers; _customers = value; // Update bindings and broadcast change using GalaSoft.MvvmLight.Messenging RaisePropertyChanged(CustomersPropertyName, oldValue, value, true); } } } public class CustomerService { /// <summary> /// Load all persons from file on disk. /// </summary> _customers = new List<CustomerViewModel> { new CustomerViewModel(new Customer("Bob", "" )), new CustomerViewModel(new Customer("Bob 2", "" )), new CustomerViewModel(new Customer("Bob 3", "" )), }; public IEnumerable<LinkViewModel> GetCustomers() { return _customers; } }

    Read the article

  • Structure's with strings and input

    - by Beginnernato
    so i have the following structure and function that add's things to the function - struct scoreentry_node { struct scoreentry_node *next; int score; char* name; } ; typedef struct scoreentry_node *score_entry; score_entry add(int in, char* n, score_entry en) { score_entry r = malloc(sizeof(struct scoreentry_node)); r->score = in; r->name = n; r->next = en; return r; } i have input that take it in the following main file: int score; char name[]; int main(void) { score_entry readin = NULL; while(1) { scanf("%s%d", name, &score); readin = add(score, name, readin); // blah blah I dont know why but when input a name it gets added to readin, but when i input another name all the name's in readin have this new name for example: input: bob 10 readin = 10 bob NULL jill 20 readin = 20 jill 10 jill NULL I dont know why bob disappear's... any reason why it does that ?

    Read the article

  • LINQ query to find if items in a list are contained in another list

    - by cjohns
    I have the following code: List<string> test1 = new List<string> { "@bob.com", "@tom.com" }; List<string> test2 = new List<string> { "[email protected]", "[email protected]" }; I need to remove anyone in test2 that has @bob.com or @tom.com. What I have tried is this: bool bContained1 = test1.Contains(test2); bool bContained2 = test2.Contains(test1); bContained1 = false but bContained2 = true. I would prefer not to loop through each list but instead use a Linq query to retrieve the data. bContained1 is the same condition for the Linq query that I have created below: List<string> test3 = test1.Where(w => !test2.Contains(w)).ToList(); The query above works on an exact match but not partial matches. I have looked at other queries but I can find a close comparison to this with Linq. Any ideas or anywhere you can point me to would be a great help.

    Read the article

  • "Outlook must be online or connected to complete this action" windows XP, outlook 2007, connect to e

    - by bob franklin smith harriet
    Hey, I can't connect to an exchange server using windows XP and outlook 2007, using the "connect anywhere over HTTP" process, it has been working until recently and the user reports no recent changes to his environment. The error is "Outlook must be online or connected to complete this action" It will prompt me for the username and password which I can enter, then it will give the errorm however this only happens when I delete the account and enter all details for the excahnge server again. The client computer that is unable to connect using outlook can connect to the HTTPS mail service and login send/receive fine. Nobody else has reported issues. making a test environment with a clean install of XP and outlook 2007 gives the same error, but using windows 7 and outlook 2007 connects perfectly fine everytime. I also removed all passwords using control keymgr.dll which didnt help. Any assistance or ideas would be appreciated, at this point nothing I've tried from technet or google works <_<

    Read the article

  • opendkim reporting read private key failed: no start line

    - by Bob
    I've set up keys with the following: opendkim-genkey -t -s mail -d test.com The private key (pertinent to this question) contains: -----BEGIN RSA PRIVATE KEY----- (some stuff here) -----END RSA PRIVATE KEY----- My opendkim.conf contains: Domain test.com KeyFile /etc/opendkim/dkim.private Selector mail I am then testing with: opendkim-testkey -d test.com -s mail -k /etc/mail/dkim.public Yet receive the following error: opendkim-testkey: PEM_read_bio_PrivateKey() failed error:0906D06C:PEM routines:PEM_read_bio:no start line The files exist and have opendkim as the user and group, and adequate permissions. Has anyone any advice?

    Read the article

  • Httpd problem, suspect an attack but not sure

    - by Bob
    On one of my servers when I type netstat -n I get a huge output, something like 400 entries for httpd. The bandwidth on the server isn't high, so I'm confused as to what's causing it. I'm suspecting an attack, but not sure. Intermittently, the web server will stop responding. When this happens all other services such as ping, ftp, work just normally. System load is also normal. The only thing that isn't normal I think is the "netstat -n" output. Can you guys take a look and see if there's something I can do? I have APF installed, but not sure what rules I should put into place to mitigate the problem. Btw, I'm running CentOS 5 Linux with Apache 2. root@linux [/backup/stuff/apf-9.7-1]# netstat -n|grep :80 tcp 0 0 120.136.23.56:80 220.181.94.220:48397 TIME_WAIT tcp 0 0 120.136.23.56:80 218.86.49.153:1734 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:48316 TIME_WAIT tcp 0 0 120.136.23.56:80 208.80.193.33:54407 TIME_WAIT tcp 0 0 120.136.23.56:80 65.49.2.180:46768 TIME_WAIT tcp 0 0 120.136.23.56:80 120.0.70.180:9414 FIN_WAIT2 tcp 0 0 120.136.23.56:80 221.130.177.101:43386 TIME_WAIT tcp 0 0 120.136.23.92:80 220.181.7.112:51601 TIME_WAIT tcp 0 0 120.136.23.94:80 220.181.94.215:53097 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.188.236:53203 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:62297 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:64345 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.115.105:36600 TIME_WAIT tcp 0 0 120.136.23.56:80 118.77.25.129:1743 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.220:35107 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:61801 TIME_WAIT tcp 0 0 120.136.23.56:80 66.249.69.155:57641 TIME_WAIT tcp 0 1009 120.136.23.56:80 114.249.218.24:17204 CLOSING tcp 0 0 120.136.23.93:80 119.235.237.85:45355 TIME_WAIT tcp 0 0 120.136.23.56:80 217.212.224.182:45195 TIME_WAIT tcp 0 0 120.136.23.56:80 220.189.10.170:1556 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.102:35701 TIME_WAIT tcp 0 0 120.136.23.56:80 118.77.25.129:1745 TIME_WAIT tcp 0 0 120.136.23.56:80 118.77.25.129:1749 TIME_WAIT tcp 0 0 120.136.23.56:80 118.77.25.129:1748 TIME_WAIT tcp 0 0 120.136.23.56:80 221.195.76.250:26635 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.111.239:58417 TIME_WAIT tcp 0 0 120.136.23.56:80 67.218.116.164:53370 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.236:56168 TIME_WAIT tcp 0 0 120.136.23.93:80 120.136.23.93:36947 TIME_WAIT tcp 0 1009 120.136.23.56:80 114.249.218.24:16991 CLOSING tcp 0 305 120.136.23.56:80 59.58.149.147:1881 ESTABLISHED tcp 0 0 120.136.23.56:80 61.186.48.148:1405 ESTABLISHED tcp 0 0 120.136.23.56:80 123.125.66.46:26703 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4814 TIME_WAIT tcp 0 0 120.136.23.56:80 218.86.49.153:1698 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4813 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4810 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.236:60508 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4811 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.125.71:43991 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.125.71:52182 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4806 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.125.71:56024 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4805 TIME_WAIT tcp 0 0 120.136.23.56:80 222.89.251.167:2133 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:48340 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:63543 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.220:39544 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.125.71:48066 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4822 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.113.253:55817 TIME_WAIT tcp 0 0 120.136.23.56:80 219.141.124.130:11316 FIN_WAIT2 tcp 0 0 120.136.23.56:80 222.84.58.254:4820 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4816 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.140:40743 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.125.71:60979 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29255 LAST_ACK tcp 0 0 120.136.23.56:80 117.36.231.149:4078 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29251 LAST_ACK tcp 0 0 120.136.23.56:80 117.36.231.149:4079 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29260 LAST_ACK tcp 0 0 120.136.23.56:80 220.181.94.236:51379 TIME_WAIT tcp 0 0 120.136.23.56:80 114.237.16.26:1363 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29263 LAST_ACK tcp 0 0 120.136.23.56:80 220.181.94.220:63106 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.101:45795 TIME_WAIT tcp 0 0 120.136.23.56:80 111.224.115.203:46315 ESTABLISHED tcp 0 0 120.136.23.56:80 66.249.69.5:35081 ESTABLISHED tcp 0 0 120.136.23.56:80 203.209.252.26:51590 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29268 LAST_ACK tcp 0 0 120.136.23.80:80 216.7.175.100:54555 TIME_WAIT tcp 0 0 120.136.23.92:80 220.181.7.38:47180 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:64467 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29265 LAST_ACK tcp 0 0 120.136.23.92:80 220.181.7.110:46593 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29276 LAST_ACK tcp 0 0 120.136.23.56:80 117.36.231.149:4080 TIME_WAIT tcp 0 0 120.136.23.56:80 117.36.231.149:4081 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:50215 TIME_WAIT tcp 0 101505 120.136.23.56:80 111.166.41.15:1315 ESTABLISHED tcp 0 2332 120.136.23.56:80 221.180.12.66:29274 LAST_ACK tcp 0 0 120.136.23.56:80 222.84.58.254:4878 TIME_WAIT tcp 0 1 120.136.23.93:80 58.33.226.66:4715 FIN_WAIT1 tcp 0 0 120.136.23.56:80 222.84.58.254:4877 TIME_WAIT tcp 0 1009 120.136.23.56:80 114.249.218.24:17062 CLOSING tcp 0 2332 120.136.23.56:80 221.180.12.66:29280 LAST_ACK tcp 0 0 120.136.23.56:80 222.84.58.254:4874 TIME_WAIT tcp 0 0 120.136.23.93:80 124.115.0.28:59777 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4872 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4870 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:50449 TIME_WAIT tcp 0 0 120.136.23.56:80 222.84.58.254:4868 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.107:37579 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.114.238:34255 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.105:35530 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.220:43960 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.111.229:41667 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.220:52669 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.111.239:56779 TIME_WAIT tcp 1 16560 120.136.23.56:80 210.13.118.102:43675 CLOSE_WAIT tcp 0 1009 120.136.23.56:80 114.249.218.24:17084 CLOSING tcp 0 0 120.136.23.56:80 221.130.177.105:33501 TIME_WAIT tcp 0 0 120.136.23.93:80 123.116.230.132:9703 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:49414 TIME_WAIT tcp 0 0 120.136.23.56:80 220.168.66.48:3360 ESTABLISHED tcp 0 0 120.136.23.56:80 220.168.66.48:3361 FIN_WAIT2 tcp 0 0 120.136.23.56:80 220.168.66.48:3362 ESTABLISHED tcp 0 0 120.136.23.80:80 66.249.68.183:39813 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:51569 TIME_WAIT tcp 0 0 120.136.23.56:80 216.129.119.11:58377 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.111.229:41914 TIME_WAIT tcp 0 0 120.136.23.56:80 60.213.146.54:33921 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:50287 TIME_WAIT tcp 0 0 120.136.23.56:80 61.150.84.6:2094 TIME_WAIT tcp 0 0 120.136.23.56:80 67.218.116.166:33262 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.101:38064 TIME_WAIT tcp 0 0 120.136.23.56:80 110.75.167.223:39895 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.99:48991 TIME_WAIT tcp 1 16560 120.136.23.56:80 210.13.118.102:61893 CLOSE_WAIT tcp 0 0 120.136.23.93:80 61.152.250.144:42832 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.174:37484 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:63403 TIME_WAIT tcp 0 0 120.136.23.56:80 119.119.247.249:62121 TIME_WAIT tcp 0 0 120.136.23.56:80 66.249.69.155:62189 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.80:60303 TIME_WAIT tcp 0 363 120.136.23.56:80 123.89.153.157:39067 ESTABLISHED tcp 0 0 127.0.0.1:80 127.0.0.1:49406 TIME_WAIT tcp 0 0 120.136.23.92:80 66.249.65.226:61423 TIME_WAIT tcp 0 0 120.136.23.56:80 122.136.173.33:19652 TIME_WAIT tcp 0 2332 120.136.23.56:80 221.180.12.66:29243 LAST_ACK tcp 0 0 120.136.23.56:80 122.136.173.33:19653 FIN_WAIT2 tcp 0 0 120.136.23.56:80 122.86.41.132:5061 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.179.90:51318 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5060 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:54333 TIME_WAIT tcp 0 1 120.136.23.56:80 122.86.41.132:5062 LAST_ACK tcp 0 0 120.136.23.56:80 220.181.94.229:42547 ESTABLISHED tcp 0 0 120.136.23.56:80 123.125.66.135:39557 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5057 TIME_WAIT tcp 0 0 120.136.23.56:80 202.127.20.37:17012 ESTABLISHED tcp 0 0 120.136.23.56:80 202.127.20.37:17013 ESTABLISHED tcp 0 0 120.136.23.93:80 222.190.105.186:4641 FIN_WAIT2 tcp 0 0 120.136.23.56:80 122.86.41.132:5059 TIME_WAIT tcp 0 0 120.136.23.56:80 202.127.20.37:17014 ESTABLISHED tcp 0 0 120.136.23.56:80 60.169.49.238:64078 ESTABLISHED tcp 0 0 120.136.23.56:80 122.86.41.132:5058 TIME_WAIT tcp 0 0 120.136.23.56:80 202.127.20.37:17015 ESTABLISHED tcp 0 0 120.136.23.56:80 60.169.49.238:64079 ESTABLISHED tcp 0 0 120.136.23.56:80 202.127.20.37:17016 ESTABLISHED tcp 0 0 120.136.23.56:80 67.195.113.224:53092 TIME_WAIT tcp 0 1 120.136.23.56:80 122.86.41.132:5065 LAST_ACK tcp 0 0 120.136.23.56:80 122.86.41.132:5064 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5067 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5066 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:58200 TIME_WAIT tcp 0 27544 120.136.23.56:80 124.160.125.8:8189 LAST_ACK tcp 0 0 120.136.23.56:80 123.125.66.27:30477 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.102:60019 TIME_WAIT tcp 0 0 120.136.23.56:80 60.169.49.238:64080 FIN_WAIT2 tcp 0 0 120.136.23.56:80 220.181.94.229:37673 TIME_WAIT tcp 0 26136 120.136.23.56:80 60.169.49.238:64081 ESTABLISHED tcp 0 0 120.136.23.56:80 202.127.20.37:17002 ESTABLISHED tcp 0 0 120.136.23.56:80 60.169.49.238:64082 ESTABLISHED tcp 0 0 120.136.23.56:80 60.169.49.238:64083 ESTABLISHED tcp 0 0 120.136.23.56:80 60.169.49.238:64084 FIN_WAIT2 tcp 0 0 120.136.23.56:80 60.169.49.238:64085 FIN_WAIT2 tcp 0 0 120.136.23.56:80 219.131.92.53:4084 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4085 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4086 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:42269 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56911 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56910 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4081 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.221:34606 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4082 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:25451 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4083 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.100:55875 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.100:51522 TIME_WAIT tcp 0 0 120.136.23.56:80 111.9.9.224:49650 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4088 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4089 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18753 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18752 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18755 TIME_WAIT tcp 0 0 120.136.23.56:80 66.249.69.2:43954 ESTABLISHED tcp 0 0 120.136.23.56:80 124.224.63.144:18754 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.231:48903 TIME_WAIT tcp 0 0 120.136.23.56:80 121.0.29.194:61655 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56915 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56914 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:16247 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56913 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:59909 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:48389 TIME_WAIT tcp 0 0 120.136.23.56:80 125.238.149.46:56912 TIME_WAIT tcp 0 0 120.136.23.93:80 222.190.105.186:4635 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.106:44326 TIME_WAIT tcp 0 0 120.136.23.56:80 222.170.217.26:1812 TIME_WAIT tcp 0 0 120.136.23.56:80 222.170.217.26:1810 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.104:36898 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:39033 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.231:58229 TIME_WAIT tcp 0 0 120.136.23.56:80 222.170.217.26:1822 TIME_WAIT tcp 0 0 120.136.23.56:80 222.170.217.26:1820 TIME_WAIT tcp 0 0 120.136.23.56:80 121.206.183.172:2214 FIN_WAIT2 tcp 0 0 120.136.23.56:80 220.181.94.221:54341 TIME_WAIT tcp 0 0 120.136.23.56:80 222.170.217.26:1818 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18751 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18750 TIME_WAIT tcp 0 0 120.136.23.56:80 61.177.143.210:4226 TIME_WAIT tcp 0 0 120.136.23.56:80 116.9.9.250:55700 TIME_WAIT tcp 0 39599 120.136.23.93:80 125.107.166.221:3083 ESTABLISHED tcp 0 0 120.136.23.56:80 120.86.215.180:62554 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.100:48442 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34199 TIME_WAIT tcp 0 69227 120.136.23.93:80 125.107.166.221:3084 ESTABLISHED tcp 0 0 120.136.23.56:80 220.181.94.231:53605 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34196 TIME_WAIT tcp 0 0 120.136.23.56:80 120.86.215.180:62556 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34203 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.104:40252 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34202 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18731 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34201 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34200 TIME_WAIT tcp 0 0 120.136.23.56:80 111.9.9.224:49538 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.57:49229 TIME_WAIT tcp 0 0 120.136.23.56:80 124.224.63.144:18734 TIME_WAIT tcp 0 0 120.136.23.56:80 123.150.182.221:34204 TIME_WAIT tcp 0 0 120.136.23.56:80 111.72.156.95:2517 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.229:59728 TIME_WAIT tcp 0 0 120.136.23.56:80 116.20.61.208:50598 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5031 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5030 TIME_WAIT tcp 0 0 120.136.23.56:80 220.191.255.196:46290 FIN_WAIT2 tcp 0 0 120.136.23.56:80 122.86.41.132:5037 TIME_WAIT tcp 0 1 120.136.23.56:80 122.86.41.132:5036 LAST_ACK tcp 0 0 120.136.23.80:80 115.56.48.140:38058 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5039 TIME_WAIT tcp 0 0 120.136.23.80:80 115.56.48.140:38057 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5038 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:45862 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5033 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5032 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5034 TIME_WAIT tcp 0 0 120.136.23.56:80 111.9.9.224:49582 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.221:38777 TIME_WAIT tcp 0 0 120.136.23.56:80 123.125.66.15:27007 TIME_WAIT tcp 0 0 120.136.23.56:80 67.195.37.98:59848 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5040 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:14651 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.221:58495 TIME_WAIT tcp 0 0 120.136.23.56:80 111.72.156.95:2765 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5053 TIME_WAIT tcp 0 0 120.136.23.56:80 120.86.215.180:62578 ESTABLISHED tcp 0 0 120.136.23.56:80 202.160.179.58:36715 TIME_WAIT tcp 0 0 120.136.23.56:80 122.86.41.132:5048 TIME_WAIT tcp 0 0 120.136.23.93:80 61.153.27.172:4889 TIME_WAIT tcp 0 0 120.136.23.56:80 111.72.156.95:1995 TIME_WAIT tcp 0 0 120.136.23.56:80 111.9.9.224:49501 TIME_WAIT tcp 0 12270 120.136.23.56:80 119.12.4.49:49551 ESTABLISHED tcp 0 6988 120.136.23.56:80 119.12.4.49:49550 ESTABLISHED tcp 0 0 120.136.23.56:80 66.249.67.106:60516 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.179.76:56301 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.178.41:32907 TIME_WAIT tcp 0 0 120.136.23.93:80 61.153.27.172:24811 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.155:35617 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.229:50081 TIME_WAIT tcp 0 3650 120.136.23.56:80 119.12.4.49:49555 ESTABLISHED tcp 0 0 120.136.23.56:80 116.9.9.250:55632 TIME_WAIT tcp 0 4590 120.136.23.56:80 119.12.4.49:49554 ESTABLISHED tcp 0 823 120.136.23.56:80 119.12.4.49:49553 ESTABLISHED tcp 0 778 120.136.23.56:80 119.12.4.49:49552 ESTABLISHED tcp 0 31944 120.136.23.93:80 222.67.49.170:52229 ESTABLISHED tcp 0 0 120.136.23.93:80 219.219.127.2:44661 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.102:38602 TIME_WAIT tcp 0 0 120.136.23.56:80 61.177.143.210:4208 TIME_WAIT tcp 0 0 120.136.23.56:80 117.23.111.2:3297 TIME_WAIT tcp 0 0 120.136.23.56:80 111.72.156.95:2079 TIME_WAIT tcp 0 0 120.136.23.92:80 220.181.7.49:44133 TIME_WAIT tcp 0 0 120.136.23.80:80 125.46.48.20:38627 TIME_WAIT tcp 0 660 120.136.23.56:80 113.16.37.24:62908 LAST_ACK tcp 0 0 120.136.23.56:80 220.181.94.231:62850 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.235:33423 TIME_WAIT tcp 0 0 120.136.23.56:80 216.129.119.40:53331 TIME_WAIT tcp 0 0 120.136.23.56:80 116.248.65.32:2580 ESTABLISHED tcp 0 0 120.136.23.56:80 61.177.143.210:4199 TIME_WAIT tcp 0 0 120.136.23.93:80 125.107.166.221:3052 TIME_WAIT tcp 0 0 120.136.23.56:80 216.7.175.100:36933 TIME_WAIT tcp 0 1 120.136.23.56:80 183.35.149.94:2414 FIN_WAIT1 tcp 0 26963 120.136.23.56:80 124.160.125.8:8274 LAST_ACK tcp 0 0 120.136.23.93:80 61.153.27.172:16350 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.229:64907 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4116 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.102:32937 TIME_WAIT tcp 0 0 120.136.23.56:80 218.59.137.178:52731 FIN_WAIT2 tcp 0 0 120.136.23.56:80 123.125.66.53:31474 ESTABLISHED tcp 0 8950 120.136.23.56:80 221.194.136.245:21574 ESTABLISHED tcp 0 0 120.136.23.56:80 216.7.175.100:36922 TIME_WAIT tcp 0 0 120.136.23.56:80 216.7.175.100:36923 TIME_WAIT tcp 0 0 120.136.23.56:80 221.130.177.106:41386 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.221:62681 TIME_WAIT tcp 0 0 120.136.23.56:80 111.72.156.95:1639 ESTABLISHED tcp 0 0 120.136.23.56:80 219.131.92.53:4103 TIME_WAIT tcp 0 0 120.136.23.56:80 220.181.94.231:44007 TIME_WAIT tcp 0 0 120.136.23.93:80 61.153.27.172:15026 TIME_WAIT tcp 0 0 120.136.23.56:80 202.160.180.125:59521 TIME_WAIT tcp 0 660 120.136.23.56:80 113.16.37.24:62921 FIN_WAIT1 tcp 0 0 120.136.23.56:80 220.181.94.229:54767 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4148 ESTABLISHED tcp 0 0 120.136.23.93:80 202.104.103.210:2423 TIME_WAIT tcp 0 0 120.136.23.56:80 219.131.92.53:4149 ESTABLISHED tcp 0 0 120.136.23.56:80 219.131.

    Read the article

< Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >