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  • Model a chain with different elements in Unity 3D

    - by Alex
    I have to model, in unity 3D, a chain that is composed of various elements. some flexible, some rigid. The idea is to realize a human-chain where each person is linked to the other by their hands. I've not tried to implement it yet as i've no idea on what could be a good way to do it. In the game i've to manage a lot of chains of people... maybe also 100 chains composed of 11-15 people. The chain will be pretty simple and there won't be much interaction... Probabily some animation of the people one at time for each chain and some physic reaction (for example pushing a people in a chain should slightle flex the chain) the very problem of this work is that in the chain each object is composed by flexible parts (arms) and rigid parts (the body) and that the connection should remain firm... just like when people handshake... hands are firm and are the wrists to move. i can use C4D to model the meshes. i know this number may cause performance problems, but it's also true i will use low-poly versions of human. (for the real it won't be human, but very simple toonish characters that have harms and legs). So actually i'm trying to find a way to manage this in a way it can work, the performance will be a later problem that i can solve. If there is not a fast 'best-practiced' solution and you have any link/guide/doc that could help me in finding a way to realize this is, it would be very appreciated anyway if you post it. thanks

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  • CSOM (Client Side Object Model) - What's new with SharePoint 2013

    - by KunaalKapoor
    SharePoint CSOMThe Client-Side Object Model or CSOM came out with SharePoint 2010. CSOM is accessible through client.svc but all client.svc calls must go through supported WFC entry points (supported entry points are .NET, Silverlight and JavaScript). So a developer would need to use client side proxy objects exposed by either a .NET assembly or a JavaScript library. Changes with SharePoint 2013REST Capabilities - Direct access to client.svcNew APIs - App ModelREST CapabilitiesOne of the most important changes to the CSOM with SharePoint 2013 is that the web service entry point of client.svc has been extended to allow direct access  via REST-Based web service calls. This is a really critical change since its going to make the SharePoint platform accessible to any other platform, opening the horizons of integration and collaboration with other REST based platforms and devices. OData (a really popular standard data access API for HTTP-based clients) is supported similar to 2010 but will be a more important aspect of SharePoint 2013 development.New API'sCSOM for SharePoint 2013 has been buffed up with several new APIs for not only SharePoint server functionality but also an API for Windows Phone applications. For a SharePoint 2010 farm most of the new APIs mentioned below are available only via server side APIs:SearchTaxonomyPublishingWorkflowUser ProfilesE-DiscoveryAnalyticsBusiness DataIRMFeedsSharePoint 2013 remote APIs being accessible through both CSOM and REST is very important to the new app model where developers can no longer run code in a SharePoint environment nor can they access the server-side APIs. So CSOM plays the savior here.Also, you can now substitute the alias '_api' in order to reference '_vti_bin/client.svc'.

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  • Light on every model and not in the whole scene

    - by alecnash
    I am using a custom shader and try to pass the effect on my Models like that: foreach (ModelMesh mesh in Model.Meshes) { foreach (ModelMeshPart part in mesh.MeshParts) { part.Effect = effect; } mesh.Draw(); } My only issue is that every Model now has its own light source in it. Why is this happening and is this a problem of my shader? Edit: These are the parameters passed to the shader: private void Get_lambertEffect() { if (_lambertEffect == null) _lambertEffect = Engine.LambertEffect; //Lambert technique (LambertWithShadows, LambertWithShadows2x2PCF, LambertWithShadows3x3PCF) _lambertEffect.CurrentTechnique = _lambertEffect.Techniques["LambertWithShadows3x3PCF"]; _lambertEffect.Parameters["texelSize"].SetValue(Engine.ShadowMap.TexelSize); //ShadowMap parameters _lambertEffect.Parameters["lightViewProjection"].SetValue(Engine.ShadowMap.LightViewProjectionMatrix); _lambertEffect.Parameters["textureScaleBias"].SetValue(Engine.ShadowMap.TextureScaleBiasMatrix); _lambertEffect.Parameters["depthBias"].SetValue(Engine.ShadowMap.DepthBias); _lambertEffect.Parameters["shadowMap"].SetValue(Engine.ShadowMap.ShadowMapTexture); //Camera view and projection parameters _lambertEffect.Parameters["view"].SetValue(Engine._camera.ViewMatrix); _lambertEffect.Parameters["projection"].SetValue(Engine._camera.ProjectionMatrix); _lambertEffect.Parameters["world"].SetValue( Matrix.CreateScale(Size) * world ); //Light and color _lambertEffect.Parameters["lightDir"].SetValue(Engine._sourceLight.Direction); _lambertEffect.Parameters["lightColor"].SetValue(Engine._sourceLight.Color); _lambertEffect.Parameters["materialAmbient"].SetValue(Engine.Material.Ambient); _lambertEffect.Parameters["materialDiffuse"].SetValue(Engine.Material.Diffuse); _lambertEffect.Parameters["colorMap"].SetValue(ColorTexture.Create(Engine.GraphicsDevice, Color.Red)); }

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  • Separate collision mesh model?

    - by Menno Gouw
    I want to have another go at 3D within XNA. What I have seen from some other games that they just have a separate very low poly model "cage" around the environment model. However I can not find any reference to this. I have not that much experience with XNA 3D either. Is it possible to have this cage within each of my environmental models already? Lets just say I call the mesh within the .FBX wall and col_wall. How would I call to these different meshes within XNA? The player would just have a tight collision cube around. To make it a bit more efficient I will be making divide the map up by cubes and only calculate collision if the player is in it. Question two: I can't find anywhere to do cube vs mesh collision. Is there a method for this? Or perhaps it is possible to build my collision cage out of cubes in the 3D app and on loading of the models in XNA replace them directly by cubes? So I could just do box to box collision which should be very cheap and still give the player the ability to move over ledges on the static models.

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  • Common way to store model transformations

    - by redreggae
    I ask myself what's the best way to store the transformations in a model class. What I came up with is to store the translation and scaling in a Vector3 and the rotation in a Matrix4. On each update (frame) I multiply the 3 matrices (first build a Translation and Scaling Matrix) to get the world matrix. In this way I have no accumulated error. world = translation * scaling * rotation Another way would be to store the rotation in a quaternion but then I would have a high cost to convert to a matrix every time step. If I lerp the model I convert the rotation matrix to quaternion and then back to matrix. For speed optimization I have a dirty flag for each transformation so that I only do a matrix multiplication if necessary. world = translation if (isScaled) { world *= scaling } if (isRotated) { world *= rotation } Is this a common way or is it more common to have only one Matrix4 for all transformations? And is it better to store the rotation only as quaternion? For info: Currently I'm building a CSS3D engine in Javascript but these questions are relevant for every 3D engine.

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  • Can't load model using ContentTypeReader

    - by Xaosthetic
    I'm writing a game where I want to use ContentTypeReader. While loading my model like this: terrain = Content.Load<Model>("Text/terrain"); I get following error: Error loading "Text\terrain". Cannot find ContentTypeReader AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral. I've read that this kind of error can be caused by space's in assembly name so i've already removed them all but exception still occurs. This is my content class: [ContentTypeWriter] public class HeightMapInfoWriter : ContentTypeWriter<HeightmapInfo> { protected override void Write(ContentWriter output, HeightmapInfo value) { output.Write(value.getTerrainScale); output.Write(value.getHeight.GetLength(0)); output.Write(value.getHeight.GetLength(1)); foreach (float height in value.getHeight) { output.Write(height); } } public override string GetRuntimeType(TargetPlatform targetPlatform) { return "AdventureGame.World.Heightmap,AdventureGame,Version=1.0.0.0,Culture=neutral"; } public override string GetRuntimeReader(TargetPlatform targetPlatform) { return "AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral"; } } Does anyone meed that kind of error before?

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  • Internationalization messages based in views or in model entities

    - by SJuan76
    I have a small webapp in java and I am adding the internationalization support, replacing texts with labels that are defined in dictionary files. While some texts are obviously unique to each view (v.g. the html title), other refer to concepts from the model (v.g. a ticket, the location or status of such ticket, etc.) As usual, some terms will appear many times in different locations (vg, in both the edition page and in the search page and in the listings I have a "ticketLocation" label). My question is: can I organize the labels around the model concepts (so I have a ticket.location label and I use it everywhere such field is labeled) or should I make a different label for each (so form.ticketLocation and filter.ticketLocation and list.ticketLocation). I would go for the first option; I have searched for tips and the only thing that I see that could hinder me is due to the length of the string disrupting the design, and even for that I would prefer having to add a ticket.locationShort for places where there is not much space. What is your opinion/tips/experience?

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  • Data model for unlockable card collection

    - by Karlos Zafra
    My game has a collection of cards (about 64) that are unlocked (one by one) provided that 4 items are collected/gained in the game. Right now the deck of cards is modeled with a plist file, like this: <plist> <dict> <key>card1</key> <dict> <key>available</key> <true/> <key>series</key> <integer>1</integer> <key>model</key> <integer>1</integer> <key>color</key> <integer>1</integer> </dict> <key>card2</key> <dict> <key>available</key> <false/> <key>series</key> <integer>1</integer> <key>model</key> <integer>1</integer> <key>color</key> <integer>2</integer> </dict> The value for the key named "available" marks if the item is locked or not. Right now I have to include the data for the items collected by the user, but including that inside the plist looks like too much hassle. What kind of structure should be more suitable for this? How do you manage a collection of unlockable items like this?

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  • ViewModel with SelectList binding in ASP.NET MVC2

    - by Junto
    I am trying to implement an Edit ViewModel for my Linq2SQL entity called Product. It has a foreign key linked to a list of brands. Currently I am populating the brand list via ViewData and using DropDownListFor, thus: <div class="editor-field"> <%= Html.DropDownListFor(model => model.BrandId, (SelectList)ViewData["Brands"])%> <%= Html.ValidationMessageFor(model => model.BrandId) %> </div> Now I want to refactor the view to use a strongly typed ViewModel and Html.EditorForModel(): <% using (Html.BeginForm()) {%> <%= Html.ValidationSummary(true) %> <fieldset> <legend>Fields</legend> <%=Html.EditorForModel() %> <p> <input type="submit" value="Save" /> </p> </fieldset> <% } %> In my Edit ViewModel, I have the following: public class EditProductViewModel { [HiddenInput] public int ProductId { get; set; } [Required()] [StringLength(200)] public string Name { get; set; } [Required()] [DataType(DataType.Html)] public string Description { get; set; } public IEnumerable<SelectListItem> Brands { get; set; } public int BrandId { get; set; } public EditProductViewModel(Product product, IEnumerable<SelectListItem> brands) { this.ProductId = product.ProductId; this.Name = product.Name; this.Description = product.Description; this.Brands = brands; this.BrandId = product.BrandId; } } The controller is setup like so: public ActionResult Edit(int id) { BrandRepository br = new BrandRepository(); Product p = _ProductRepository.Get(id); IEnumerable<SelectListItem> brands = br.GetAll().ToList().ToSelectListItems(p.BrandId); EditProductViewModel model = new EditProductViewModel(p, brands); return View("Edit", model); } The ProductId, Name and Description display correctly in the generated view, but the select list does not. The brand list definitely contains data. If I do the following in my view, the SelectList is visible: <% using (Html.BeginForm()) {%> <%= Html.ValidationSummary(true) %> <fieldset> <legend>Fields</legend> <%=Html.EditorForModel() %> <div class="editor-label"> <%= Html.LabelFor(model => model.BrandId) %> </div> <div class="editor-field"> <%= Html.DropDownListFor(model => model.BrandId, Model.Brands)%> <%= Html.ValidationMessageFor(model => model.BrandId) %> </div> <p> <input type="submit" value="Save" /> </p> </fieldset> <% } %> What am I doing wrong? Does EditorForModel() not generically support the SelectList? Am I missing some kind of DataAnnotation? I can't seem to find any examples of SelectList usage in ViewModels that help. I'm truly stumped. This answer seems to be close, but hasn't helped.

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  • Browsing Playstation 3 from Ubuntu Box

    - by zfranciscus
    Hi, My Goal here is to be able to transfer files from my Ubuntu 10.04 box to my PS3 over a wireless network. My PS3 and my Ubuntu Box is on the same home network. These are some stuff that I tried: I can't see my PS 3 from 'Places ? Network' nor other computer that is running on windows. I am still puzzled by this fact. I have not tried ping-ing my PS3. I'll try that later today and post the result in the forum I install PS3MediaServer (http://code.google.com/p/ps3mediaserver/). Someone in the PS3 chat forum (http://www.ps3chat.com/playstation-3...lp-please.html) claims that it will enable your ubuntu box to browse PS3. So I downloaded PS3MediaServer, and ran the software. The status tab keep showing "Waiting ...". It seems that PS3MediaServer can't find my PS3. Some how I feel that 1 and 2 are related somehow.Perhaps that there is something wrong with my Ubuntu network settings that is preventing my ubuntu box from looking up other device on the network. I can go to the Internet fine, but I can't see other device on my network. Does anyone have any experience in this area. I would like to hear your experience and perhaps some solution. Any kind of hints or help will be greatly appreciated. Cheers

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  • Updating a staging server (from a CI server) in a Vagrant box with Chef

    - by Tomas Brambora
    I'm using Vagrant + Chef (chef_client provisioner) to create & provision a staging environment for my server. And I have a Jenkins job set up that is run every time I push to my 'develop' branch. In the Jenkins job, I would like to update & rebuild the source code of the server in the staging box and restart it. I have already written the cookbooks that install the dependencies, configure the db etc. But I'm not sure how to run only the update & rebuild & restart stuff from the cookbooks. I understand I could always tear down the whole box and rebuild it, but provisioning the box is a lengthy process so I would like to do that as little as possible. I split my server cookbook into 3 recipes: dependencies, db_setup and server. What I want to run in the my Jenkins job is the "server" recipe only. But I dont' understand how can I do that... If I specify the run_list on my Chef server, then I lose the ability to provision the whole box from scratch. Basically, I would like to be able to tell Vagrant from the command line what recipes Chef should run. Is that possible somehow? Cheers!

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  • Linux Port 80 to redirect to a Windows box

    - by Richard Staehler
    I have 2 servers here at work. One is a Windows 2008 Server R2 (for safety's sake, lets use 192.168.1.100) and the other is a Fedora 14 (192.168.1.101). Currently when you hit our subdomain, x.test.com, our routers tell it to go to our Fedora box, and since Apache is installed and listening to port 80, it displays the Fedora Apache Test Page. It's obvious that I don't use port 80 for this machine, however I do use NAGIOS on it and its always nice to be able to access that from anywhere in the world. So when I want to access it, I just type x.test.com/nagios. Now here comes the dilemma.... On the Windows R2 box, we recently have installed a program that requires us to setup a web server using IIS7. Because of this application, I'm going to be creating a new subdomain called y.test.com, but since we only have 1 WAN/router, it will still get pointed to our Fedora box. That being said, it wants to use port 80 as well (or whatever port I damn well wish to assign it). So my question is: since our router is pointing to the Fedora 14 box (.101), and I want to make sure I can access NAGIOS from anywhere in the world, how do I tell Apache (httpd) to redirect port 80 to the other server (.100)? If not possible, what are my other options? I have rinetd installed on Fedora and have even tried the option 192.168.1.101 80 192.168.1.100 80 and it didn't seem to work "because port 80 was already bound" Thoughts? and Thanks!

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  • Failing to send email on Ubuntu box (Karmic Koala)

    - by user25312
    I have a home network with an XP and Ubuntu (9.10) box. I have created a small test php script for checking that I can send emails from my machine. I am using the same php.ini file with the same [mail settings], yet the file works on my XP box, and fails on the Ubuntu box. I have included the script here, hopefully, someone can spot whats going wrong: <?php // send e-mail to ... $to="[email protected]"; // Your subject $subject="Test Email"; // From //$header="from: test script"; $header='From: host-email-username@hostdomain_here' . "\r\n" . // Your message $message="Hello \r\n"; $message.="This is test\r\n"; $message.="Test again "; // send email $sentmail = mail($to,$subject,$message,$header); // if your email succesfully sent if($sentmail){ echo "Email Has Been Sent ."; } else { echo "Cannot Send Email "; } ?> The emails have been spoofed for obvious reasons, but otherwise, the script is exactly as the one I tested [Edit] I have since installed mailutils package on my Ubuntu box, now the script runs and returns 'Email has been sent'. However, the mail never arrives in my mail inbox (I've waited 1 day so far). Is there something else I need to be looking at?

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  • MSN like box for Ad rotation.

    - by Muhammad Umar Siddique
    Hi Everyone. I want to create a JavaScript based box much like the one found on MSN or AOL with the navigational buttons. Box content must be spider-able by search engines. On MSN you can find the box near top left corner. Note this box contains links and images. Any idea how to implement this ? Thanks.

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  • MVC model flow?

    - by fuzzygoat
    I am setting up an application using the MVC model and I have a query regrading the flow of information from the UI to the data model. What I need to do is place data from the UI in the model, what I have done is write a method in the view which collects the required data in an object and then passes it to the model. The model then takes ownership of the data so that the view can release its ownership. Does this sound sensible?

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  • creating message box as sheets for mac in PyQt

    - by user971306
    I used message box as seperate dialog instead of sheets for mac OS, now i m working on it to spawn a sheet as message box instead of seperate one. I have tried setting the message box as a modal one: (messagebox.setWindowModality(QtCore.Qt.WindoModal)) and setting message box, parent dialog window flags as sheet (parentDialog.setWindowFlags(QtCore.Qt.Sheet) messagebox.setWindowFlags(QtCore.Qt.Sheet)) But the above commands are not working to create a sheet instead of seperate dialog. Does anyone have an idea of how to solve?

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  • Storing GenericForeignKey content_type in another model?

    - by slypete
    I have a typical definition/instance situation in my data modeling. I'm trying to store the content_type of a GenericForeignKey in another model (the definition model) like so: class IndicatorFieldInstance(models.Model): definition = models.ForeignKey(IndicatorField) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey(definition.content_type, 'object_id') indicator_instance = models.ForeignKey(IndicatorInstance) I've also tried it like this: content_object = generic.GenericForeignKey('definition__content_type', 'object_id') Neither of these methods seem to work. Is it possible to achieve this? For reference, here's the definition model: class IndicatorField(models.Model): name = models.CharField(max_length='255') content_type = models.ForeignKey(ContentType) indicator = models.ForeignKey(Indicator) Thanks, Pete

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  • Django display manytomany field in form when definition is on other model

    - by John
    Hi I have the definition for my manytomany relationship on one model but want to display the field on the form of my other model. How do I do this? for example: # classes class modelA(models.Model): name = models.CharField(max_length=300) manytomany = models.ManyToManyField(modelA) class modelB(models.Model): name = models.CharField(max_length=300) # forms class modelBForm(forms.ModelForm): class Meta: model = modelB If I then used modelBForm it would show a select box with the models from modelA rather than just name. Thanks

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  • Can I create a transaction using ADO NET Entity Data Model?

    - by Junior Mayhé
    Hi is it possible on the following try-catch to execute a set of statements as a transaction using ADO NET Entity Data Model? [ValidateInput(false)] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Customer c) { try { c.Created = DateTime.Now; c.Active = true; c.FullName = Request.Form["FirstName"]; db.AddToCustomer(c); db.SaveChanges(); Log log = new Log();//another entity model object log.Created = DateTime.Now; log.Message = string.Format(@"A new customer was created with customerID {0}", c.CustomerID); db.AddToLog(log); db.SaveChanges(); return RedirectToAction("CreateSuccess", "Customer"); } catch { return View(); } } Any thoughts would be very appreciated.

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  • How to map a Entity Data Model conceptual model property to a storage model column using the "Serial

    - by codekaizen
    I have a conceptual model in EDM where one of the entities has a property which is essentially a big value object whose properties aren't really useful as columns in the datamodel. I'd like to apply the Serialized LOB pattern to it so that I can fit it into a 192 byte binary column. How do I map this in the EDM v4? Is it even possible at this time? Actually, is it possible in any ORM?

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  • how to save a fitted R model for later use

    - by ahala
    Sorry for this novice question: if I fit a lm() model or loess() model, and save the model somewhere in a file or in database, for later using by third party with predict() method, do I have to save the entire model object? Since returned model object contains orginal raw data, this returned object can be huge.

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  • Which type of Rails model association should I use in this situation?

    - by jstayton
    I have two models/tables in my Rails application: discussions and comments. Each discussion has_many comments, and each comment belongs_to a discussion. My discussions table also includes a first_comment_id column and last_comment_id column for convenience and speed. I want to be able to call discussion.last_comment for the last comment model, but the following (in my discussion model) isn't working to make this happen: has_one :first_comment, :class_name => "Comment" has_one :last_comment, :class_name => "Comment" When I call discussion.last_comment, the following SQL is run: SELECT * FROM `comments` WHERE (`comments`.discussion_id = 1) LIMIT 1 It's using the discussions.id column to join against comments.discussion_id, when I want it to join discussions.last_comment_id against comments.id. Am I using the wrong type of association here? Thanks for your help!

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  • WPF List of ViewModels bound to list of Model objects.

    - by Eric
    In the model, I have: public ObservableCollection<Item> Items { get; private set; } In the ViewModel, I have a corresponding list of ItemViewModels: public ObservableCollection<ItemViewModel> ItemViewModels ... In the XAML, I will bind (in this case a TreeView) to the ItemViewModels property. My question is, what goes in the "..." in the ViewModel shown above? I am hoping for a line or two of code to binds these two ObservableCollections (providing the type of the ViewModel to construct for each model object). However, what I'm fearing is necessary is a bunch of code to handle the Items.CollectionChanged event and manually updates the ItemViewModels list by constructing ViewModels as necessary. Thanks! Eric

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  • Rails multi level model security

    - by rballz
    I have the need to do the following in Rails to mirror a desktop application: a User and an Office 'owns' a record, if you don't own the record on a user or office level you're kicked into the public realm. user gets read,write,delete to the model record office gets read/write/delete to the model record other or public gets read/write/delete to the model record e.g. UserA owns a model record with read/write/delete OfficeA owns a model with read/write other/public gets read I was wondering if a plugin/gem existed to grant this functionality?

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  • Working with an external button box

    - by Scott
    I tried this question on Stack Overflow, but I was pointed here, so here goes: For a new project for myself, I am looking for a way to be able to (for example) open a pop-up window on my laptop, by pressing a button on an external device (to be build by myself, or at least bought) connected with USB. Basically I would be looking at something like a Arduino or Raspberry (IF I am looking in the right direction) with buttons on it, and as soon as I hit a button on the external box with physical buttons, a command activates on my laptop and for example opens a popup window in which I can input tekst. Does anyone know: 1) if it is possible to do this at all. 2) What equipment is needed for the external box, what programming is needed. I preffer .net (dot net) but maybe it can only be done with software from the external box. If anyone can point me in the right direction, like make/model of the external box or websites I would be very happy. I have knowledge of Visual Studio/.net but I am willing to learn other languages if .net is not an option for this project. Thanks in advance Scott PS: If anyone knows of some better tags, or at least knows what I mean and needs me to edit the question, please do tell me... I am new on Stack Overflow/Superuser.

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