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  • CSS vertcial centering split background image not overlapping

    - by user295292
    is it possible to split 2 images vertically and when resizing the browser, it wont overlap but stay vertically centered? can the left image stay fixed so the right side of it won't cut off(overlap) this is what i have now, but when resizing the browser smaller, it pushes the left image underneath the right. rather have the images cut off on the outer sides and never overlap each other in the middle, make sense? wrapper { width:1680px; max-width:1680px; height:500px; margin: 0 auto; } left-image { width: 50%; position:absolute; left: auto; height:500px; } right-image { width: 50%; position:absolute; right: 0px; height:500px; }

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  • Using MinHash to find similiarities between 2 images

    - by Sung Meister
    I am using MinHash algorithm to find similar images between images. I have run across this post, How can I recognize slightly modified images? which pointed me to MinHash algorithm. Being a bit mathematically challenged, I was using a C# implementation from this blog post, Set Similarity and Min Hash. But while trying to use the implementation, I have run into 2 problems. What value should I set universe value to? When passing image byte array to HashSet, it only contains distinct byte values; thus comparing values from 1 ~ 256. What is this universe in MinHash? And what can I do to improve the C# MinHash implementation? Since HashSet<byte> contains values upto 256, similarity value always come out to 1. Here is the source that uses the C# MinHash implementation from Set Similarity and Min Hash: class Program { static void Main(string[] args) { var imageSet1 = GetImageByte(@".\Images\01.JPG"); var imageSet2 = GetImageByte(@".\Images\02.TIF"); //var app = new MinHash(256); var app = new MinHash(Math.Min(imageSet1.Count, imageSet2.Count)); double imageSimilarity = app.Similarity(imageSet1, imageSet2); Console.WriteLine("similarity = {0}", imageSimilarity); } private static HashSet<byte> GetImageByte(string imagePath) { using (var fs = new FileStream(imagePath, FileMode.Open, FileAccess.Read)) using (var br = new BinaryReader(fs)) { //List<int> bytes = br.ReadBytes((int)fs.Length).Cast<int>().ToList(); var bytes = new List<byte>(br.ReadBytes((int) fs.Length).ToArray()); return new HashSet<byte>(bytes); } } }

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  • Change NSButton Background Image more than once per second

    - by beta
    I am currently working with the iPhone SDK. I have a NSTimer that changes the background image of a NSButton. Once this is complete, it will trigger the same action again (reset the NSTimer) for a predetermined number of times. My problem is that if my NSTimer is set to execute more than once per second. (0.75, say) The background image wont change. I am using NSLog to check that the event fires. But the button image will just remain in its original state. Is there any way to change the background image more often than once per second? Thanks.

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  • scanned image in C#

    - by ahmed fouad
    We wanna a c# solution to correct the scanned image becouse it is rotated and to solve this problem we must detect the rotation angle first then rotate the image.this was our first thinking for our problem then we think image warping will be more accurate as i think it will make the scanned image like our template so we can process it as we know all the coordinates of our template ....... i search for a free SDK or a free solution in c# and helping me in this will be graet work as it is the last task in our working. rally thanxxxx for all.

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  • Google App Engine Python: get image upload size server-side

    - by goggin13
    I am building a Google App Engine App that lets users upload images; I have everything working fine, but I am struggling to find a way to ensure that the user does not upload an image too large (because I am resizing the images, so this crashes my python script). When a user uploads a large image, I get this error RequestTooLargeError: The request to API call images.Transform() was too large. I know that there is a size limitation on what GAE allows for it's image API, I am just trying to find a way to deal with this server side; something along the lines of if (image is too large): inform user else: proceed I haven't had any luck finding the right python code to do this; can anyone help me out?

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  • TCPDF remote image loading problem

    - by Leonard Austin
    Hi, Im trying to load a remote image into a pdf generated by tcpdf however I can't seem to get it to work? The rest of the pdf loads fine and it looks like to trying to retrieve the image however it just does print to the page? The code I am using is: $pdf->Image("http://media.domain.com/logo.jpg", 0, 0, 100, 150, 'JPEG', '', 'T', true, 72,'','','','','','',''); Any help on this would be a massive help, Thanks,

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  • opencv image conversion from rgb to hsv

    - by kaushalyjain
    When I run this following code on a sample image ie an rgb image; and then execute it to display the converted hsv image, both appear to be different... can anyone explain why? or can you suggest a solution for this not to happen... coz its the same image afterall Mat img_hsv,img_rgb,red_blob,blue_blob; img_rgb = imread("pic.png",1); cvtColor(img_rgb,img_hsv,CV_RGB2HSV); namedWindow("win1", CV_WINDOW_AUTOSIZE); imshow("win1", img_hsv);

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  • How to know coordinates in a real image from a scaled image.

    - by ocell
    Hi folks, First of all thanks for your time reading my question :-) I have an original image (w': 2124, h': 3204) and the same image scaled (w: 512, h: 768). The ratio for width is 4.14 (rw) and the ratio for height is 4.17 (rh). I'm trying to know the coordinates (x', y') in the original image when I receive the coordinates in the scaled image (x, y). I'm using the formula: x' = x * rw and y' = y * rh. But when I'm painting a line, or a rectangle always appears a shift that is incremented when x or y is higher. Please anybody knows how to transform coordinates without loosing of accuracy. Thanks in advance! Oscar.

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  • Image manipulation with JQuery and PHP

    - by robertdd
    I want to do some kind of image editor, after I upload more images I want to make a list with all the thumbnails! After, I want to be able to click on one thumb and rotate, duplicate, drag and drop (to change positions of the images), and delete the image. I want all the images to be in a php array. If an image is deleted I want to delete the row from array too. If a image is drag-and-dropped I want to change the position in the array too. Ok, after the user uploads all the images and modifies some of them, how can I make a DONE button to save the positions of the images? For this small project how do you suggest I save the images? (to make a table in mysql and store the names of the images in the database depending on the session id? depending on the IP?) Any suggestions are welcome!

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  • Image auto resize to fit div container.

    - by Khou
    How does do you auto resize a large image to fit a smaller width div container? Example can be seen here on stackoverflow.com - when an image is inserted onto the editor panel and it is too large for display, the image is automatically resized.

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  • Scala in image procesing

    - by Mayank Sinha
    I am new to scala and keep on researching and compiling programs , But i am more interested in Image processing in scala. Iam doing project in eclipse environment from http://www.scala-lang.org/download/2.11.0-M5.html but i couldn't find any resource to do image processing in scala . please provide me all information i.e How to install image processing package till manuals of the package to read and write image. I have tried Maven ,jmagic,opencv ,javacv etc but couldn't succeeded. Please reply with in hours my job is at stake. Mayank

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  • Highlight image borders with Ajax request.

    - by Tek
    First, some visualization of the code. I have the following images that are dynamically generated from jquery. They're made upon user request: <img id="i13133" src="someimage.jpg" /> <img id="i13232" src="someimage1.jpg" /> <img id="i14432" src="someimage2.jpg" /> <img id="i16432" src="someimage3.jpg" /> <img id="i18422" src="someimage4.jpg" /> I have an AJAX loop that repeats every 15 seconds using jQuery and it contains the following code: Note: The if statement is inside the Ajax loop. Where imgId is the requested ID from the Ajax call. //Passes the IDs retrieved from Ajax, if the IDs exist on the page the animation is triggered. if ( $('#i' + imgId ).length ) { var pickimage = '#i' + imgId; var stop = false; function highlight(pickimage) { $(pickimage).animate({color: "yellow"}, 1000, function () { $(pickimage ).animate({color: "black"}, 1000, function () { if (!stop) highlight(pickimage); }); }); } // Start the loop highlight(pickimage); } It works great, even with multiple images. But I had originally used this with one image. The problem is I need an interrupt. Something like: $(img).click(function () { stop = true; }); There's two problems: 1.)This obviously stops all animations. I can't wrap my head around how I could write something that only stops the animation of the image that's clicked. 2.)The Ajax retrieves IDs, sometimes those IDs appear more than once every few minutes, which means it would repeat the animations on top of each other if the image exists. I could use some help figuring out how to detect if an animation is already running on an image, and do nothing if the animation is already triggered on an image.

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  • Image Resizing: Poor jpeg quality and black PNG backgrounds

    - by azz0r
    Hello, I have two issues with my class, basically the quality of the jpeg images is quite poor, but I'm not sure if thats down to my ratio resizing. Ideally I'd like this class to be strict with image sizes and crop into them, but I cant get my head around it. My main issue is that pngs always have a black bg, does anyone have experience with this happening? <?php class OpenSource_ImageResize { function __construct($theFile, $toWhere, $mime, $extension, $newWidth, $newHeight) { if ($mime == NULL) { $mime = getimagesize($theFile); $mime = $mime['mime']; } if ($mime == 'image/jpeg') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromjpeg($theFile); } else { return copy($theFile, $toWhere); throw new exception('Could not create jpeg'); return false; } } else if ($mime == 'image/png') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefrompng($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create png'); return false; } } else if ($mime == 'image/gif') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromgif ($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create gif'); return false; } } else { throw new exception('Not a valid mime type'); return false; } $oldX = imageSX($sourceImage); $oldY = imageSY($sourceImage); if ($newWidth == NULL) { $thumbHeight = $newHeight; $thumbWidth = round($newHeight/($oldY/$oldX)); } else if ($oldX > $oldY) { $thumbWidth = $newWidth; $thumbHeight = $oldY * ($newHeight/$oldX); } if ($oldX < $oldY) { $thumbWidth = round($newHeight/($oldY/$oldX)); $thumbHeight = $newHeight; } if ($oldX == $oldY) { $thumbWidth = $newWidth; $thumbHeight = $newHeight; } if (!gd_info()) { $dstImage = ImageCreate($thumbWidth, $thumbHeight); imagecopyresized($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } else { $dstImage = ImageCreateTrueColor($thumbWidth, $thumbHeight); imagecopyresampled($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } if ($mime == 'image/png') { $xparent = imagecolorresolvealpha($dstImage, 255,2,240, 0) ; imagecolortransparent($dstImage,$xparent); imagealphablending($dstImage,true); imagepng($dstImage, $toWhere); } else if ($mime == 'image/jpeg') { imagejpeg($dstImage, $toWhere); } else if ($mime == 'image/gif') { imagegif ($dstImage, $toWhere); } imagedestroy($dstImage); imagedestroy($sourceImage); return true; } }

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  • getting part of an image with javascript

    - by Alper
    Hi all, i want to ask that, is it possible to show any part of image in img tag (with pixels) via Javascript. I mean, i'll prepare a big image (e.g. 32x320 pixels) and i'll define starting position (X,Y , e.g. 0,32) and width/height (e.g. 32,32), so script will show second (32x32 pixel) part of main image.. I hope i can explain. Thanks right now..

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  • Saving a bitmap to a Memorystream produces an inverted colors image

    - by Raphael
    I've created an image with GDI+ on my application and now I must convert this image to an array of bytes. My first thought was this simple code: public byte[] ToByte() { MemoryStream ms = new MemoryStream(); bitmap.Save(ms, ImageFormat.Bmp); return ms.GetBuffer(); } The problem with this approach is that when I finally save this image into a file the colors are inverted. What I'm I doing wrong?

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  • mysql db image convert to file

    - by ntan
    Hi i am writing a converter from Oracle to mysql In Oracle the images are stored in db. I want to read the content of the image and save to file system I suppose that i have to read the blob entry and using php file commands create the file (am i right) What about image type. Should i save as jpg (what if the store image is not jpg) Any suggestion are welcome

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  • Loading an image control from a local drive

    - by Kumar
    I have a folder C:\Images which has a some images. This folder is not inside my project and I would to know if there is a way to load an image from that folder on to an ASP.NET Image control. <asp:Image ID="img" runat="server" /> One solution could be to make the Images folder a Virtual directory on the IIS but I would like to know if this can be done without creating a virtual directory for the Images folder.

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  • Why is my image being displayed larger?

    - by bsh152s
    I'm trying to display an image on a splash screen and it's being stretched upon display. The image I'm trying to display is a simple bmp file. Any ideas why? In SplashWindow.xaml: <Window ... SizeToContent="WidthAndHeight"> <Grid> ... <Image Grid.Row="0" Source="{Binding SplashImage}"></Image> </Grid> </Window> In SplashViewModel.cs public ImageSource SplashImage { get { return ImageUtilities.GetImageSource(_splashImageFilenameString); } } From ImageUtilities.cs public static ImageSource GetImageSource(string imageFilename) { BitmapFrame bitmapFrame = null; if(!string.IsNullOrEmpty(imageFilename)) { if(File.Exists(imageFilename)) { bitmapFrame = BitmapFrame.Create(new Uri(imageFilename)); } else { Debug.Assert(false, "File " + imageFilename + " does not exist."); } } return bitmapFrame; }

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  • Detect Rotation of a scanned image in C#

    - by ahmed fouad
    We want a c# solution to correct the scanned image because it is rotated. To solve this problem we must detect the rotation angle first and then rotate the image. This was our first thought for our problem. But then we thought image warping would be more accurate as I think it would make the scanned image like our template. Then we can process it as we know all the coordinates of our template... I searched for a free SDK or a free solution in c#. Helping me in this will be great as it is the last task in our work. Really, thanks for all.

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  • image in div doesn't display anything

    - by fusion
    i'm trying to insert an image in a div container using css and html, but it doesn't display any image. html code: <div id="wrapper"> <div id="quoteContainer"> <span class="start_img"></span> </div> </div> css: .start_img { background: url(image/img1.png); border: dotted 2px black; width:200px; height:20px; } apart from the img, not even the border shows. i tried using the <img> tag in html to insert the image inside the div, that doesn't work either. is there anything wrong with the code?

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  • CSS Put image at top of page

    - by happyCoding25
    Hi, I need to have an image at the top-center of a web page in css. Now, Im just using the background-image: in css but this puts it at the middle of the page. Here's my code: body { background-image: url("theimageurlgoeshere"); //The image is 842 x 508 background-attachment:fixed; background-position: center top; background-repeat: no-repeat; } Also, Changing the background-position: seems to have no effect on the outcome of the site. Any help is appreciated.

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  • Android - Read PNG image without alpha and decode as ARGB_8888

    - by loki666
    I try to read an image from sdcard (in emulator) and then create a Bitmap image with the BitmapFactory.decodeByteArray method. I set the options: options.inPrefferedConfig = Bitmap.Config.ARGB_8888 options.inDither = false Then I extract the pixels into a ByteBuffer. ByteBuffer buffer = ByteBuffer.allocateDirect(width*height*4) bitmap.copyPixelsToBuffer(buffer) I use this ByteBuffer then in the JNI to convert it into RGB format and want to calculate on it. But always I get false data - I test without modifying the ByteBuffer. Only thing I do is to put it into the native method into JNI. Then cast it into a unsigned char* and convert it back into a ByteBuffer before returning it back to Java. unsigned char* buffer = (unsinged char*)(env->GetDirectBufferAddress(byteBuffer)) jobject returnByteBuffer = env->NewDirectByteBuffer(buffer, length) Before displaying the image I get data back with bitmap.copyPixelsFromBuffer( buffer ) But then it has wrong data in it. My Question is if this is because the image is internally converted into RGB 565 or what is wrong here? ..... Have an answer for it: - yes, it is converted internally to RGB565. Does anybody know how to create such an bitmap image from PNG with ARGB8888 pixel format? If anybody has an idea, it would be great!

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  • show-hide image onmouseover

    - by butters
    I have 3 images on top of each other. The first one is a normal .jpg image, the second a greyscale version and the 3rd is some kind of effect i add with a transparent .png Now what i want is that, if i move the mouse over those images, the greyscale image is hidden or replaced by another image and afterwards visible again. The problem here is that i am a js noob, so it's kind of hard for me to find a solution ^^ my code looks something like this: <html> <head> <style type="text/css"> <!-- ul li{ display: inline-table; } .frame{ position: relative; height: 110px; width: 110px; } .frame div{ position: absolute; top:0px; left:0px; } .effect{ background:url(images/effect.png) no-repeat; height:110px; width: 110px; } .image{ height:100px; width:100px; border: 1px solid red; margin:4px; } .greyscale{ height:100px; width:100px; border: 1px solid red; margin:4px; } --> </style> </head> <body> <ul> <li> <div class="frame"> <div class="image"><img src="images/pic1.jpg" height="100" width="100"></div> <div class="greyscale"><img src="images/grey1.jpg" height="100" width="100"></div> <div class="effect">qwert</div> </div> </li> <li> <div class="frame"> <div class="image"><img src="images/pic2.jpg" height="100" width="100"></div> <div class="greyscale"><img src="images/grey2.jpg" height="100" width="100"></div> <div class="effect">qewrt</div> </div> </li> </ul> </body> </html> </code></pre> would be super-awesome if someone can help me out :)

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  • Button Template does not render Image clearly.

    - by Akash Kava
    Here is my button template, <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Image Source="{TemplateBinding ImageSource}" RenderOptions.BitmapScalingMode="NearestNeighbor" SnapsToDevicePixels="True" HorizontalAlignment="Center" VerticalAlignment="Center" Stretch="None" /> <ContentPresenter Grid.Column="1" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Grid> </Microsoft_Windows_Themes:ButtonChrome> Now you can see as per this question My Images are blurry on StackOverflow I tried .. RenderOptions.BitmapScalingMode="NearestNeighbor" On all levels, grid, chrome .. and tried various combinations of SnapsToDevicePixels but images just wont show up correctly. I set Stretch=None, image is aligned at center, still why it stretches automatically? here is the output and its very frustrating. Actual size of the image is 16x16 but I some how figured out by using Windows Maginifier that no matter what I do, the image is actually trying to render as 20x20, for the bigger images its even cropping the right most and bottom part. I think image should be rendered correctly 16x16 when Stretch=None, can anyone clarify whats problem here?

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