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  • What's missing in ASP.NET MVC?

    - by LukaszW.pl
    Hello programmers, I think there are not many people who don't think that ASP.NET MVC is one of the greatest technologies Microsoft gave us. It gives full control over the rendered HTML, provides separation of concerns and suits to stateless nature of web. Next versions of framework gaves us new features and tools and it's great, but... what solutions should Microsoft include in new versions of framework? What are biggest gaps in comparison with another web frameworks like PHP or Ruby? What could improve developers productivity? What's missing in ASP.NET MVC?

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  • Network manager indicator missing

    - by Jarmo
    I recently upgraded from 11.10 to 12.04. My first attempt failed, and I received an error stating that not all of the required packages were downloaded. Before (successfully) attempting again, I noticed that there was no longer a networking indicator in the upper panel. The indicator did not reappear with the installation of 12.04. To be clear, my wireless connection has experienced no problems, despite the missing indicator. Here are the solutions that I have found which did not work for me: Editing /etc/NetworkManager/NetworkManager.conf and replacing [ifupdown] managed=false with =true. Reinstalling network-manager (via apt-get install --reinstall). I am currently running 12.04 on an Asus Eee PC 1005 HA, and I am new to seeking solutions through forums, so I apologize if I have neglected to provide some vital information about my hardware.

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  • There's no Sound Mixer menu, missing menu option in Sound Recorder

    - by AlexN
    I am using: -Ubuntu 11.10 -Skype -PS3 Eye Toy camera to input video and sound This setup has been properly working in former Ubuntu releases. To use the mic already built in on the PS3 Eye Toy camera I open de Sound Recorder app (notice: not inside Skype, from inside Skype it is not possible to do this) that is included in Gnome and then I go to FileSound Mixer, from this menu I can choose Gnome to get the input audio from the PS3 Eye Toy, instead of from the Audio-In of the computer. Now in Ubuntu 11.10 this Sound Mixer menu inside Sound Recorder is missing, Gnome says something like this: gnome-volume-control is not installed in the proper directory Note: I have tried this on Unity, Unity 2D, Gnome Classic, Gnome Classic 2D and Gnome Shell. In all of them the problem is the same. What can I do? Basically what I want to do is to be able to tell the computer to get the audio in from the PS3 Camera. Thanks in advance.

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  • window borders, menu bar missing over VNC

    - by zacaj
    I'm running Ubuntu 14.04 with Unity and Gnome3, however I don't have a screen hooked up anymore. I have installed x11vnc and run it with "-create" so that it will create a new X11 session, however when I VNC to it, the menu bar, window borders, etc are missing, windows are ordered based on creation time, and cannot be resized. Now, I don't really care if I end up with Ubuntu or Gnome's window manager, as long as this doesn't mess up my normal desktop stuff if I should happen to hook a monitor up again, and I'm not even attached to x11vnc if someone can point me to a good complete tutorial using something else, but I've been trying vino and tightvnc and rdp and x11vnc is the only one I've managed to get this far.

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  • window decoration command change

    - by Pedro
    I'm quite new to Ubuntu, and I don't know how to fix this: I have been experiencing the problem with window decorations that go away. I have been told that I could correct that with compiz fusion icon, just restarting the graphics whenever it happened. This solution only fixed the problem for like 30 seconds. Then I found out that the command inside the window decorator had changed, so I only had to reset it to default (/usr/bin/compiz-decorator). The only problem is that it keeps changing the command by itself once or twice a day. I can live with that, but I would like to find a more permanent solution, if there is one. I am running Ubuntu 11.10

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  • Missing return statement when using .charAt [migrated]

    - by Timothy Butters
    I need to write a code that returns the number of vowels in a word, I keep getting an error in my code asking for a missing return statement. Any solutions please? :3 import java.util.*; public class vowels { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println("Please type your name."); String name = input.nextLine(); System.out.println("Congratulations, your name has "+ countVowels(name) +" vowels."); } public static int countVowels(String str) { int count = 0; for (int i=0; i < str.length(); i++) { // char c = str.charAt(i); if (str.charAt(i) == 'a' || str.charAt(i) == 'e' || str.charAt(i) == 'o' || str.charAt(i) == 'i' || str.charAt(i) == 'u') count = count + 1; } } }

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  • System Settings icons missing

    - by pst007x
    Is there any way to reset the System Settings Control Panel page? The Control Panel was fine, but the for no apparent reason, PRIVACY, BACKGROUND and a host of other icons have vanished... My system seems pretty messed up after the upgrade... Shutdown, Reset, and Logout from the menu no longer work either... However, I can launch the Privacy panel from the terminal: activity-log-manager and it runs... so why is this, and others, now missing from the System Setting Control Panel? I have checked and: activity-log-manager-control-center is installed Is there a config file I can check, or a setting in Gconf where the list of icons are referenced? I have run - in desperation - sudo apt-get purge unity* sudo apt-get purge ubuntu* sudo apt-get autoremove Run Gconf-cleaner and Janitor then re-installed all packages Still the same issue....?

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  • Upgrade to Quantal unity top bar, side bar, and window declorations missing

    - by Nicky Bailuc
    I upgraded from 12.04.1 to 12.10 via the Update Manager and the upgrade said it completed successfuly. However after rebooting the unity task bar was missing along with the launch bar and the window declorations. All compiz settings seemed to be purge deleted, and at first bootup it gave me a system error. The desktop exists, and once I remember I messed up the compiz settings and just had to press Ctrl+Alt+F1 and in the virtual terminal type "unity --reset" then "sudo reboot". Everything worked as if i reinstalled the entire operating system. This time it said “Warning no variable set. setting to :0. The reset option is now dupricated”. What am I suppose to do now? I need this fixed as soon as possible because I need a couple of certainly installed programs and the data within them (long story short).

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  • How to fix missing menus in non ubuntu maverick apps

    - by piedro
    Hi! There's a bug with the menue of filezilla: When opening filezilla there is no menue list. Very inconvenient because you can't open the "settings"-dialog. There are several workarounds that I tried - none of them really work. change theme while filezilla is running, menue reapperars. Once you close and reopen it the menue is gone again. add "export UBUNTU_MENUPROXY=0" " to .bash.rc or just call it before starting filezilla. Doesn't have any effect for me - menue still missing. tried "sudo apt-get remove appmenu-gtk" cause it's obviously to do with unity but the funny thing is even this method has bo effect at all! How can I fix this? How to do the troubleshooting? thx fior reading, p.

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  • Partitions and cdrom are not mounted, and the bars are missing in Ubuntu 12.04

    - by nuit
    Provide my spec and sorry for my poor English first. MB: Gigabyte G31M-S2L (bios ver. F9) CPU: intel E5200 2G RAM HD1: WD 160G with 2 partitions (partition 1:60G, NTFS, win xp; partition 2:100G, NTFS) HD2: WD 320G with 2 partitions (partition 3:220G, NTFS; partition 4:100G, ext4, Ubuntu) Recently, I tried to install Ubuntu 12.04 Beta 2 on my desktop PC (on partition 4). At the beginning, everything looked great including the auto-mounting of partitions 1~3 and the unity (3D). However, after I deleted and re-allocated the partitions on HD2 and re-installed Ubuntu on partition 4, the partitions 1~3 are no longer auto-mounted when I logged in the desktop (and even the inserted cdrom would not be mounted either), and the launch bar and menu bar in unity (3D) are missing. The configurations during these two installations are all the same as default. Are there any possible reasons or solutions for this issue? Thank you in advance!

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  • How to fix missing GPG keys?

    - by Fih
    I have just installed Ubuntu 12.04 and I added some repo and when apt-get update i got missing gpg key. Following command seems to doesn't work for me: apt-get update 2> /tmp/keymissing; for key in $(grep "NO_PUBKEY" /tmp/keymissing |sed "s/.*NO_PUBKEY //"); do echo -e "\nProcessing key: $key"; gpg --keyserver subkeys.pgp.net --recv $key && sudo gpg --export --armor $key | apt-key add -; done How to fix this problem?

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  • files power_profile and power_method missing on ubuntu 12.04 after clean isntall

    - by Nikola
    OK here is the problem,I am using gnome-shell, ubuntu 12.04, kernel 3.2.0-32-generic-pae and the proprietary drivers for my ati card (Installed via "additional drivers") , the laptops is a hp 4310s probook and i want to control the power_profiles and power_method , because my GPU temp is high. before i reinstalled ubuntu 12.04, i used the .sh method on startup to write to those files, and everything worked like a charm, but now they are missing, and i can't create them.this is what i get when i try to create the directories mkdir: cannot create directory `/sys/class/drm': No such file or directory How can i can get them back?if you need some information , just ask and i will give it.

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  • Truecrypted Windows 7 missing in Grub2 after upgrade

    - by user287545
    I have an encrypted dual boot Windows 7/Ubuntu System and upgraded my Ubuntu today. Everything went smooth but my Windows is not shown in the Grub2-List anymore. Starting up I have the Truecrypt Bootloader and after entering the Password I get to Grub (now Grub2). There my Windows 7 entry is missing now. Here is my report: http://paste.ubuntu.com/7569182/ Updating Grub did nothing to it. My guess is that within Ubuntu it does not recognize my Windows Installation on sda1 anymore. I can't mount it aswell. I can only mount it via Truecrypt itself. I think I might have to manually insert the menu item for Windows into that Grub config file. I guess that after entering the password in the truecrypt bootloader it would be possible to start Windows if the item was there - just a guess though. Edit: I basically followed these steps to set up my system: Dual Booting Windows 7 with Ubuntu 12.04LTS with Truecrypt

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  • installing win7 x64 in VirtualBox - error driver device missing

    - by chrisjlee
    After creating a vhd and going through that process i'm unable to install win7 x64. I've went through various settings and trying to get it right. It'll boot the windows install but then indicate the following error (image included too): A required cd/dvd drive device driver is missing. If you have a driver floppy disk, CD, DVD, or USB flash drive, please insert it now. Note if the windows installation media is in the CD/DVD drive, you can safely remove it for this step. I've also set up my storage tree like so: Would anyone know what the issue could be? It's asking for cd/dvd device drivers and i'm unable to install.

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  • Automatic login option is missing in 12.04

    - by grossogrossum
    Automatic login option is missing from System Settings User Accounts, how can I solve this? I either can't set the automatic login by editing /etc/lightdm/lightdm.conf [SeatDefaults] autologin-user=x autologin-user-timeout=0 user-session=ubuntu greeter-session=unity-greeter After restart login screen asks for my password. There is a thread in Ubuntu forums http://ubuntuforums.org/showthread.php?p=11889259 . It's in lubuntu forum, but there are ubuntu users afected too. I'm runing 12.04 (precise) 64-bit with Kernel Linux 3.2.0-24-generic. Excuse my bad english, please.

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  • Wubildr.mbr is missing or corrupted

    - by Matej Kranjec
    I just installed Ubuntu using WUBI. I followed this tutorial and when I select Ubuntu from Windows boot loader, it says wubildr.mbr is missing or corrupted. Then Windows boot manager appears again. I try again. The same error. Then I go to Windows, and checked the wubildr.mbr which is in winboot. It is only 8 kb big. Is that normal? Is it corrupted? And one more thing. When I installed using WUBI, I got that error screenshot on (http://94.140.81.66/error.png)

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  • Hibernation option went missing

    - by harisibrahimkv
    In my Ubuntu 12.04, the hibernation option was working well and fine. However, I installed Debian on another partition recently and when I again tried to boot to Ubuntu, I got a message on the boot splash screen saying : The disk drive for / is not ready yet or not present. Continue to wait; or press s to skip mounting or M for manual recovery. After logging into Ubuntu, I find that my hibernation option has gone missing. Is there anyway to recover the hibernation option?

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  • Menu bar and launcher missing in new installation of ubuntu 13.04

    - by Assimiz
    I have just installed ubuntu 13.04 on my ThinkPad laptop. I am missing the launcher and upper bar. I only found references to the same problem for upgrades, so I tried everything written here, here and here with no success. However, referring to the second link, I ran ccsm and found my Ubuntu Unity Plugin unchecked. Checking it required to also enable the OpenGL and so I did. But, apparently I am unable to enable the OpenGL. Trying to enable it manually...and the checkbox gets automatically unchecked after few seconds. Please help. Update: I have Intel graphics driver, maybe the problem is specifically with it?. I also tried running ccsm after logging using CTRL+ALT+F1 like given here. I was able to enable OpenGL and the Ubuntu Unity Plugin there, but still, no effect on my display, also after reboot.

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  • Torchlight is missing some textures

    - by AKAGoodGravy
    I am using a Radon HD6850 and just bought the indi bundle. Torchlight is missing all face textures (and face textures only). I have had problems with shaders before (graphic would be displayed as black), but what I am seeing now is a simple removal of the texture, I can see through the head. The fps is fine on full graphics so it doesn't seem to be too much of a driver issue (I am using the drivers that came with ubuntu). I downloaded the game through the USC. Has anyone had this issue and managed to fix it? Running Ubuntu 12.04 LTS

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  • using ILMerge with .NET 4 libraries

    - by Sarah Vessels
    I'm having trouble using ILMerge in my post-build after upgrading from .NET 3.5/Visual Studio 2008 to .NET 4/Visual Studio 2010. I have a Solution with several projects whose target framework is set to ".NET Framework 4". I use the following ILMerge command to merge the individual project DLLs into a single DLL: if not $(ConfigurationName) == Debug if exist "C:\Program Files (x86)\Microsoft\ILMerge\ILMerge.exe" "C:\Program Files (x86)\Microsoft\ILMerge\ILMerge.exe" /lib:"C:\Windows\Microsoft.NET\Framework64\v4.0.30319" /lib:"C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies" /keyfile:"$(SolutionDir)$(SolutionName).snk" /targetplatform:v4 /out:"$(SolutionDir)bin\development\$(SolutionName).dll" "$(SolutionDir)Connection\$(OutDir)Connection.dll" ...other project DLLs... /xmldocs If I leave off specifying the location of the .NET 4 framework directory, I get an "Unresolved assembly reference not allowed: System" error from ILMerge. If I leave off specifying the location of the MSTest directory, I get an "Unresolved assembly reference not allowed: Microsoft.VisualStudio.QualityTools.UnitTestFramework" error. The ILMerge command above works and produces a DLL. When I reference that DLL in another .NET 4 C# project, however, and try to use code within it, I get the following warning: The primary reference "MyILMergedDLL" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.65535.65535" than the version "4.0.0.0" in the current target framework. If I then remove the /targetplatform:v4 flag and try to use MyILMergedDLL.dll, I get the following error: The type 'System.Xml.Serialization.IXmlSerializable' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. It doesn't seem like I should have to do that. Whoever uses my MyILMergedDLL.dll API should not have to add references to whatever libraries it references. How can I get around this?

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  • Unregistering COM dll with a C# Setup Project

    - by lb
    Hi All. I've been stuck on this one for a while. I'll try explain in the simplest terms and at the best of my knowledge. I will honour any help. I've got a C# project which uses a VB6 compiled ActiveX DLL that I'm constantly updating. I compile the setup project, send it to the client and they run the setup. When building the updated setup project, I would increase the 'Version' of the setup project so it wouldn't bother with 'Another version is already installed'. What started happening after a few updates I began to notice the DLL would not be updated to the new version in the installer. The client computer had the original DLL both installed and registered. First symptom: method not found exceptions from the client C# code. This is not a shared DLL and only this application needs it. I've noticed that when uninstalling the application (through the usual procedure) the DLL is also not removed from the application folder although I would set this file's property 'Permanent' to false. The registration entries in the registry are mantained also. I do update in VS6.0 the version of the DLL (usually increase the build number) before building it. Then in VS2008, I remove it from the References, and add it again from the 'Browse tab', without re-registering it on my dev machine and adding it from the COM tab. I've thought of these options. Custom step in Setup project to regsvr32.exe /u 'hardcoded path of my dll' at uninstall (ugly) Somehow find out how the 'Isolate' property can work for me without registering Find out how to execute setup project 'Conditions' that would actually check the version of the library and to update the file accordingly at every install) Any help would be incredibly welcome.

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  • C# to unmanaged dll data structures interop

    - by Shane Powell
    I have a unmanaged DLL that exposes a function that takes a pointer to a data structure. I have C# code that creates the data structure and calls the dll function without any problem. At the point of the function call to the dll the pointer is correct. My problem is that the DLL keeps the pointer to the structure and uses the data structure pointer at a later point in time. When the DLL comes to use the pointer it has become invalid (I assume the .net runtime has moved the memory somewhere else). What are the possible solutions to this problem? The possible solutions I can think of are: Fix the memory location of the data structure somehow? I don't know how you would do this in C# or even if you can. Allocate memory manually so that I have control over it e.g. using Marshal.AllocHGlobal Change the DLL function contract to copy the structure data (this is what I'm currently doing as a short term change, but I don't want to change the dll at all if I can help it as it's not my code to begin with). Are there any other better solutions?

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  • Delphi fastMM doesn't work with operator "IS"

    - by Joc02
    I work on Delphi project who interac with many other small libraries. I use FastMM4 and I would like work with complex classes passed on dll parameter. So for exemple I send my form to my dll. Into the dll I test the type of parameter with the operator "IS". But into the Dll the operator "IS" return always "false" Exemple library Dll; uses FastMM4, System.SysUtils, System.Classes, Vcl.Dialogs, Vcl.Forms; {$R *.res} procedure Complex(L : TObject);stdcall; begin if L is TForm then showmessage('Ok') else showmessage('Pas ok') ; if L is TCustomFrame then showmessage('Ok') else showmessage('Pas ok') end; exports Complex; begin end. And the call procedure TffsIsOperator.Button2Click(Sender: TObject); var MaDLL : THandle; Proc : procedure (l : TForm); begin try MaDLL := LoadLibrary(PChar('Dll.dll')); @Proc := GetProcAddress(MaDLL, 'Complex'); Proc(self); finally FreeLibrary(MaDLL); end; end;

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  • Symbols (pdb) for native dll are not loaded due to post build step

    - by sean e
    I have a native release dll that is built with symbols. There is a post build step that modifies the dll. The post build step does some compression and probably appends some data. The pdb file is still valid however neither WinDbg nor Visual Studio 2008 will load the symbols for the dll after the post build step. What bits in either the pdb file or the dll do we need to modify to get either WinDbg or Visual Studio to load the symbols when it loads a dump in which our release dll is referenced? Is it filesize that matters? A checksum or hash? A timestamp? Modify the dump? or modify the pdb? modify the dll before it is shipped? (We know the pdb is valid because we are able to use it to manually get symbol names for addresses in dump callstacks that reference the released dll. It's just a total pain in the *ss do it by hand for every address in a callstack in all the threads.)

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  • What is a Delphi version of the C++ header for the DVP7010B video card DLL?

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. C++ header #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifdef DVP7010BDLL_EXPORTS #define DVP7010BDLL_API __declspec(dllexport) #else #define DVP7010BDLL_API __declspec(dllimport) #endif #define MAXBOARDS 4 #define MAXDEVS 4 #define ID_NEW_FRAME 37810 #define ID_MUX0_NEW_FRAME 37800 #define ID_MUX1_NEW_FRAME 37801 #define ID_MUX2_NEW_FRAME 37802 #define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; Delphi unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER > 1000} //pragma once //{$endif} // _MSC_VER > 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

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