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  • get pure text form odt file in console

    - by naugtur
    I am looking for a small linux tool that would be able to extract text from odt file. It just needs to be human-readable and it can have problems with complicated objects etc. It's almost a duplicate of this question but I need it to be small and have no dependencies on OpenOffice or X server I remember having a 1MB MS-DOS program that could render .doc files quite readibly (with some weird markup getting through from time to time), so i expect it to be possible in the linux world too ;)

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  • Prove this Tautology (No Truth Tables)

    - by FSM
    This is for homework for my Discrete Math class. I understand how to prove tautologies with a truth table. I'm having trouble figuring out how to do it without though. I found this example in our text, but the solution is not provided. I was hoping someone could answer it as best they could so I could apply it to my other questions. Thanks! ! = not/invert ^ = and V = or - = if then [!P ^ (P V Q) ] - Q I also am completely lost for this question (I fear I'll be tested on something of this difficulty) [ (P - Q) ^ (Q - R) ] - (P - R) Thanks for the help all!

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  • Equations saved from Word 2007 for Windows do not appear in Word 2008 for Mac

    - by user36081
    I am a math teacher who uses Word 2008 on the Mac, and I need to collaborate with other teachers who are using Word 2007 under Windows. When they send me a document with mathematical equations in it, I can open it but not see the equations or the document loses formatting such as superscript for exponents. On this page of Known Issues in Word 2008, Microsoft says, Equations saved from Word 2007 for Windows do not appear in Word 2008 for Mac Equations saved in Word 2007 for Windows are not supported in Word 2008 for Mac. The equations will be preserved so that they display correctly in Word 2007, but will appear as placeholders in Word 2008. What can I do to collaborate with users of Word 2007 on mathematical documents?

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  • Fastest pathfinding for static node matrix

    - by Sean Martin
    I'm programming a route finding routine in VB.NET for an online game I play, and I'm searching for the fastest route finding algorithm for my map type. The game takes place in space, with thousands of solar systems connected by jump gates. The game devs have provided a DB dump containing a list of every system and the systems it can jump to. The map isn't quite a node tree, since some branches can jump to other branches - more of a matrix. What I need is a fast pathfinding algorithm. I have already implemented an A* routine and a Dijkstra's, both find the best path but are too slow for my purposes - a search that considers about 5000 nodes takes over 20 seconds to compute. A similar program on a website can do the same search in less than a second. This website claims to use D*, which I have looked into. That algorithm seems more appropriate for dynamic maps rather than one that does not change - unless I misunderstand it's premise. So is there something faster I can use for a map that is not your typical tile/polygon base? GBFS? Perhaps a DFS? Or have I likely got some problem with my A* - maybe poorly chosen heuristics or movement cost? Currently my movement cost is the length of the jump (the DB dump has solar system coordinates as well), and the heuristic is a quick euclidean calculation from the node to the goal. In case anyone has some optimizations for my A*, here is the routine that consumes about 60% of my processing time, according to my profiler. The coordinateData table contains a list of every system's coordinates, and neighborNode.distance is the distance of the jump. Private Function findDistance(ByVal startSystem As Integer, ByVal endSystem As Integer) As Integer 'hCount += 1 'If hCount Mod 0 = 0 Then 'Return hCache 'End If 'Initialize variables to be filled Dim x1, x2, y1, y2, z1, z2 As Integer 'LINQ queries for solar system data Dim systemFromData = From result In jumpDataDB.coordinateDatas Where result.systemId = startSystem Select result.x, result.y, result.z Dim systemToData = From result In jumpDataDB.coordinateDatas Where result.systemId = endSystem Select result.x, result.y, result.z 'LINQ execute 'Fill variables with solar system data for from and to system For Each solarSystem In systemFromData x1 = (solarSystem.x) y1 = (solarSystem.y) z1 = (solarSystem.z) Next For Each solarSystem In systemToData x2 = (solarSystem.x) y2 = (solarSystem.y) z2 = (solarSystem.z) Next Dim x3 = Math.Abs(x1 - x2) Dim y3 = Math.Abs(y1 - y2) Dim z3 = Math.Abs(z1 - z2) 'Calculate distance and round 'Dim distance = Math.Round(Math.Sqrt(Math.Abs((x1 - x2) ^ 2) + Math.Abs((y1 - y2) ^ 2) + Math.Abs((z1 - z2) ^ 2))) Dim distance = firstConstant * Math.Min(secondConstant * (x3 + y3 + z3), Math.Max(x3, Math.Max(y3, z3))) 'Dim distance = Math.Abs(x1 - x2) + Math.Abs(z1 - z2) + Math.Abs(y1 - y2) 'hCache = distance Return distance End Function And the main loop, the other 30% 'Begin search While openList.Count() != 0 'Set current system and move node to closed currentNode = lowestF() move(currentNode.id) For Each neighborNode In neighborNodes If Not onList(neighborNode.toSystem, 0) Then If Not onList(neighborNode.toSystem, 1) Then Dim newNode As New nodeData() newNode.id = neighborNode.toSystem newNode.parent = currentNode.id newNode.g = currentNode.g + neighborNode.distance newNode.h = findDistance(newNode.id, endSystem) newNode.f = newNode.g + newNode.h newNode.security = neighborNode.security openList.Add(newNode) shortOpenList(OLindex) = newNode.id OLindex += 1 Else Dim proposedG As Integer = currentNode.g + neighborNode.distance If proposedG < gValue(neighborNode.toSystem) Then changeParent(neighborNode.toSystem, currentNode.id, proposedG) End If End If End If Next 'Check to see if done If currentNode.id = endSystem Then Exit While End If End While If clarification is needed on my spaghetti code, I'll try to explain.

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  • Android, how important is deltaTime?

    - by iQue
    Im making a game that is getting pretty big and sometimes my thread has to skip a frame, so far I'm not using deltaTime for setting the speed of my different objects in the game because it's still not a big enough game for it to matter imo. But its getting bigger then I planned, so my question is, how important is delta Time? If I should use delta time there is a problem, since speedX and speedY are integers(they have to be for eclipse to let you make a rectangle of them), I cant add delta time very functionally as far as I understand, but might be wrong? Ive tried adding deltaTime to the code below, and sometimes my enemies just not move after spawn, they just stand there and run in the same place Will add an some code for how I set / use speed: public void update(int dx, int dy) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); x +=dx * Math.cos(Math.toRadians(theta)); y +=dy * Math.sin(Math.toRadians(theta)); currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } So if someone with some experience with this has any thoughts, please share. Thank you! Changed code: public void update(int dx, int dy, float delta) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); double speedX = delta * dx * Math.cos(Math.toRadians(theta)); double speedY = delta * dy * Math.sin(Math.toRadians(theta)); x += speedX; y += speedY; currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } with this code my enemies move like before, except they wont move to the right (wont increment x), all other directions work.

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  • I need help with specific types of movement.

    - by IronGiraffe
    I'm adding movable crates to my game and I need some help with my movement code. The way I've set up my movement code the crate's X and Y are moved according to a vector2 unless it hits a wall. Here's the movement code: if (frameCount % (delay / 2) == 0) { for (int i = 0; i < Math.Abs(cSpeed.X); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X += Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } else { if (!Level.CollideTiles(crateBounds.X - (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X -= Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } } for (int i = 0; i < Math.Abs(cSpeed.Y); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y += Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } else { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y - Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y -= Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } } } The frameCount and delay variables just slow down the movement somewhat. Anyway, I've added a tool to my game that acts as a gravity well (drawing objects into it's center; the closer they get to the center the faster they go) and what I'm trying to do is make it so that the crate will bounce off the player (and vice versa) when they collide. Thus far, my code only keeps the crate and player from getting stuck inside each other (the player can still get stuck under the crate, but I'll fix that later.) So what I'd like to know is how I can best make the crate bounce off the player. The other movement problem I'm having is related to another tool which allows the player to pick up crates and move around with them. The problem is that the crate's movement while being carried isn't tied to the movement script (it moves the crate itself, instead of adding to speed), which makes the crate go through walls and such. I know what I have to do: make the crate's speed match the player's speed while the player is holding it, but I need the crate to snap to a certain position (just in front of the player) when the player grabs it and it needs to switch to another position (just in front of the player on the other side) when they player faces the other direction while holding it. What would be the best way to make it switch places while keeping all the movement tied to the speed vector?

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

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  • Generic applet style system for publishing mathematics demonstrations?

    - by Alex
    Anyone who's tried to study mathematics using online resources will have come across these Java applets that demonstrate a particular mathematical idea. Examples: http://www.math.ucla.edu/~tao/java/Mobius.html http://www.mathcs.org/java/programs/FFT/index.html I love the idea of this interactive approach because I believe it is very helpful in conveying mathematical principles. I'd like to create a system for visually designing and publishing these 'mathlets' such that they can be created by teachers with little programming experience. So in order to create this app, i'll need a GUI and a 'math engine'. I'll probably be working with .NET because thats what I know best and i'd like to start experimenting with F#. Silverlight appeals to me as a presentation framework for this project (im not worried about interoperability right now). So my questions are: does anything like this exist already in full form? are there any GUI frameworks for displaying mathematical objects such as graphs & equations? are there decent open source libraries that exposes a mathematical framework (Math.NET looks good, just wondering if there is anything else out there) is there any existing work on taking mathematical models/demos built with maple/matlab/octave/mathematica etc and publishing them to the web?

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  • Natively open .doc or .odt file in LaTex

    - by MaQleod
    I have looked at ways to convert word or open office text files to LaTex format, and those have been addressed on SU here and here. These will work, but I'd rather have a native single-step solution. Does anyone know of any module or add-on for LaTex that will let one open .doc and/or .odt files without the use of third-party conversion tools? It would be ideal if it would allow for editing and saving in the same format. If it makes any difference, I am using LaTex Editor in Windows.

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  • How do I get numbers before and after a colon within a cell in Calc?

    - by Dave M G
    I have some cells which contain times entered in by users, which are written in the following format: mm:ss. There are never any hours. The seconds always have leading zeroes. The minutes may or may not have leading zeros. Because I need to separate out the minutes and seconds for various operations, I need to be able to get at the numbers before and after the colon. How do I select the number before a colon in a cell, and how do I select the number after?

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  • Open Office crashes, recovers, crashes again

    - by Daniel R Hicks
    After completely reinstalling my laptop due to apparent registry corruption, I've encountered a problem with Open Office: I open a simple Calc spreadsheet, it comes up normally, but then after anywhere from 5 seconds to several minutes (without even touching the Calc window) OO crashes, then comes up through recovery. If I let it "recover" it will do so and bring the spreadsheet up again, only to repeat the crash scenario again. If I kept clicking "OK" it would apparently do this all day. I reinstalled OO once and the problem went away for awhile, but it came back. I then attempted to "reset" my profile (ie, rename the OO user directory in App Data), but OO crashed during the first startup after that, then resumed the original behavior. If I open the same file using Excel it complains of errors in the file, and "recovers" them, but the "error report" it generates contains no details. If I save the "recovered" file then OO Calc will open it, but the problem returns after saving again. Any ideas? (The system is Vista SP2, running OO 3.4.1) How to reproduce: Start Open Office Calc. Save workspace as "CrashTest.ods" From Task Manager kill Open Office (soffice.exe/bin -- one of each) Double click on the saved "CrashTest.ods" in Explorer. OO puts up a message that recovery will occur -- allow it. When the Calc window comes up, don't touch it -- just wait about 10 seconds. Calc window closes and OO puts up a message that recovery will occur -- from now on the sequence will repeat. I suspect this behavior is limited to a few (recent) versions of OO, and very possibly only Calc. Reported as Open Office Bug 1211094. Sigh!! As much as it irritates me, I'm having to switch over to Excel for several things I used to do with Calc. Excel has a miserable UI, but at least it says up for longer than 10 seconds.

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  • Associating multiple data with a single entry in Open Office Base

    - by idyllhands
    I'm trying to build a database that I can use to track prices of groceries on certain dates. My problem is that I cannot figure out how to have a single entry associate with multiple data. For example, carrots. The index would be carrots. Then, a few categorizing fields (ie, Produce|Vegetable) Then, I can enter a price, date that the price was valid, store that was selling for said price, etc. And the next time I buy carrots, I can just add a new set of pricing data that would be associated with the original carrots entry. I know very little about database building, so if anyone has something I could just modify, I would greatly appreciate it. Alternatively, a step by step tutorial would be great.

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  • Automatically insert Cell References from one Sheet into other Sheet in OOO Calc

    - by user123456
    I have a spreadsheet in Open Office 3.0 Calc. The spreadsheets consist of the first sheet and an arbitrary number of additional sheets, each collecting data for a specific month. The Month sheets have an identical structure. The first sheet is supposed to provide an overview to the most important numbers in the month sheets. What I would like to do is this: Whenever I add a Month sheet, I want it to appear automatically in the Overview sheet with the structure given below. So, for each Month sheet, copy or reference some of the cells into the Overview sheet: {Referenced Sheet Name} | Fixed Header1 | Fixed Header2 | Fixed Header3 Fixed Label 1 | {CellRef 1} | {CellRef 2} | {CellRef 3} Fixed Label 2 | {CellRef 4} | {CellRef 5} | {CellRef 6} I know how do to this for just one sheet by hand, but I have no clue how to make OOO do this automatically for me. Is it possible at all? Any help appreciated. Thanks.

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  • in Open Office Calc, how do I drag and drop cells to insert rather than replace their destination?

    - by joachim
    I want to rearrange rows with the mouse in Calc. In Excel, I select the whole row, then drag and drop it while holding SHIFT. This causes the drag and drop cursor to turn into a bar rather than cells, and the cells are inserted at the bar's position. Is there a way to accomplish the same sort of thing in Calc without going round the houses inserting columns before the drag operation?

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  • How to edit a read-only document in LibreOffice?

    - by TestUser16418
    I need to fill a form (which I received in .doc format and saved as .odt). The file is read-only except for the fields where I can enter the information. Unfortunately, with the fields filled it doesn't fit on one page, and I need to edit it so I can print and submit it. With LibreOffice beta 3, I could edit anything outside of the fields, and the fonts were slightly smaller, so it fit on the page even with the fields filled. Today I upgraded LibreOffice, and when I opened to edit a field where I had a mistake, it no longer fits on the page, and I can't edit it. When I opened the properties it says that the document is NOT read-only, but it is. When I try to delete text it tells me that I can't edit the read-only content. Can anyone give me some advice, because I've been trying to print my form for 2 hours already. I tried AbiWord and KWord, but both are missing elements from the page (though the forms fit). I can also edit the margins (Format - Page is dimmed, but when I begin to edit a field it's no longer dimmed)med

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  • Using search and replace to remove line breaks in Open Office

    - by chrisfs
    Hi, I've imported a document into Open Office and it has a number of hard returns in wrong places. In MS Word, I could use the search and replace to simply get rid of them all easily, but Open Office's earch won't find them. I tried /n with the 'use regular expressions' box checked, but it seems that only looks for 'shift-enter' breaks and not ordinary hard returns. Is there another way to remove them all quickly, or do I have to go manually through the document and remove each one individually. This is a surprising oversight for Open Office.

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  • Migrate reports from MS Access to OOo Base

    - by John Gardeniers
    I'm currently looking at upgrading our office machines from Office XP to Office 2010. For most users the standard edition is fine but just a few of us use Access. There are only a couple of standalone Access databases but the program is used fairly extensively (mostly by myself) as a front end to MySQL. As the cost different between standard and pro versions of Office 2010 is about $170 (AUD) I'm looking at possible alternatives to Access. I'm no huge fan of Open Office but could be convinced to use it if I can find a way to migrate the many reports we currently have in Access. The data is not a problem. So far I've found nothing to suggest this is even possible/practical but perhaps someone here knows otherwise. I'm also open to suggestions for other alternatives to Access but it must be able to produce flexible reports easily. That is the one real strength of Access in my view. Because of its subjective nature I'm making this community wiki.

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  • Office suite for eMAC

    - by Adam Pierce
    I have been given 10 old eMAC computers to donate to a local primary school. I am a PC person but I have volunteered to set these up with some kind of office suite. The specs are: 700MHz G4 640MB RAM (should be enough for anyone!) OS-X 10.3 40GB hard disc with 30GB free space I'd like a recommendataion for an office suite that will work on these old boxes. I have tried Open Office, both the latest version and 2.4.3 for PPC with no luck. Yes, I do have X11 installed.

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  • adress-chunk: separate data stored in one collumn - into three (street, postal-code, town)

    - by zero
    hello dear community. Hello dear friends form all over the planet first of all - this is a great great forum. I like this place to share the ideas. It is so great to see such a supportive place - featuring the knowledge exchange! today i have the following thing to discuss: i want to separate the following data that are stored in one column of a calc-spreadsheet: See the following data: You see that there are the following categories:_ steet, postal-code, town All the data are stored in only one Colum; Well to be honest: i want to separate them into three colums steet, postal-code, town see the data: what can i do? note - you see that there are commas inbetween the enties: and besides this we see that we have a postal-code with four digits: that is a good thing. Perhaps we can use this as a marker that helps us to separate the data?! Perhaps See a data-sample! Here you can see some exceptions: eg. the town that has two words combinde with a "-" ... or somethims without any signs and characters... see the following... as an example: Max-Bader-Platz 1, 5620 Schwarzach im Pongau Pestalozzistraße 4, 9990 Nussdorf-Debant Schulstraße 4, 5162 Obertrum am See But i guess that this means no problem... What do you think about this? I am very very interested to get your opinion! i look forward to hear from you! regards see a snipped of the dataset - that is stored in one column -[b]Goal: [/b]i want to separate the datas into three collumns... : Schulweg 6, 9871 Seeboden Khevenhüllerstraße 45, 4861 Schörfling Franz Xaver Rennstr.18, 6460 Imst Schulstraße 4, 5162 Obertrum am See Schulweg 6, 7432 Oberschützen Pestalozzistraße 4, 9990 Nussdorf-Debant Niederndorf bei Kufstein 53c, 6342 Niederndorf bei Kufstein Hauptschulstraße 18, 2183 Neusiedl an der Zaya Seeweg 14, 5202 Neumarkt am Wallersee Europaplatz 1, 8820 Neumarkt in Steiermark Schulstraße 7, 4212 Neumarkt im Mühlkreis Schulstraße 20, 4720 Neumarkt im Hausruckkreis Bahnhofstr. 10, 4872 Neukirchen an der Vöckla Schulstraße 5b, 4780 Schärding Reitbergstraße 2, 4311 Schwertberg Europaplatz 1, 2320 Schwechat Am Schulberg 5, 3931 Schweiggers Waidach 8, 6130 Schwaz Waidach 8, 6130 Schwaz Max-Bader-Platz 1, 5620 Schwarzach im Pongau Markt 29, 2662 Schwarzau im Gebirge Hofsteigstraße 68, 6858 Schwarzach Gmundner Straße 7, 4690 Schwanenstadt Mühlfeldstraße 1, 4690 Schwanenstadt Mainsdorferstraße 18, 8541 Schwanberg Jakob Stemer-Weg 3, 6780 Schruns Obere Umfahrungsstraße 16, 2432 Schwadorf bei Wien Battloggstraße 54, 6780 Schruns Schloss-Straße 19, 5020 Salzburg Schillerplatz 2, 8280 Fürstenfeld Erzherzog-Johann-Str. 400, 8970 Schladming Schulgasse 261, 8811 Scheifling i look forward to hear from you!! regards

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  • How do I read old star office 5.x spreadcheet documents today? (*.sdc)

    - by Johan
    Hi I found a couple of old spreadsheet documents that I created a couple of years ago that I would like to read again. I think I used the old Star Office 5.2 to create those Spreadsheets. They all have names like *.sdc I have tried to use Open Office to open them, but he can't recognise what it is. Does anybody have any idea how I can open those documents? Thanks Johan

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  • Error 502 in OpenOfficeSpreadsheet formula

    - by cody
    The formula failing is the following: =IF(TIMEVALUE(C2 & ":00") > TIMEVALUE(B2 & ":00"); 0; C2-B2) I previously tried =IF(C2 > B2; 0; C2-B2) but this also gives me "Error 502". The cells it is referring to contains data in the format "12:30" (I formatted the columns with format "HH:MM"). I just want to calculate how much time lies between two times, respecting the special case where endtime < starttime.

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  • How do I get a chart in LibreOffice Calc to have regular time intervals when the data is not regular?

    - by Dave M G
    I have an area chart in LibreOffice Calc where I would like the X axis to be measured in one month intervals spaced evenly apart. The data going into the graph, however, is not regularly spaced at one month. There can be zero, one, or two entries in any given month. Right now, the chart is keeping the horizontal pacing of the data consistent and adjusting the X axis to accomodate, which is the reverse of what I want. In the example picture below, you can see that there is one data point in March, one in May, and two in June. Along the X axis, April is gone and June is taking up double the space. Instead of this, I'd like the months to stay the same spacing so there is April, May, and June, and for the data area of the chart to compress or extend horiozontally as necessary. I have tried editing the X axis and adjusting the time intervals, but this doesn't seem to do anything. Is what I'm after possible?

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