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  • Build 1 war from two separate web applications using ANT

    - by Pich
    Hi, Is it possible, by using ANT, to create 1 war-file out of two separate eclipse java web application projects? Besides from just copying the right files to the right places i would have to be able two create one single web.xml. Also some other files that exists in both projects should be united into one file. Thanks Pich

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  • Build 1 war from two seperate web applications using ANT

    - by Pich
    Hi, Is it possible, by using ANT, to create 1 war-file out of two seperate eclipse java web application projects? Besides from just copying the right files to the right places i would have to be able two create one single web.xml. Also some other files that exists in both projects should be united into one file. Thanks Pich

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  • Benefits of 'Optimize code' option in Visual Studio build

    - by gt
    Much of our C# release code is built with the 'Optimize code' option turned off. I believe this is to allow code built in Release mode to be debugged more easily. Given that we are creating fairly simple desktop software which connects to backend Web Services, (ie. not a particularly processor-intensive application) then what if any sort of performance hit might be expected? And is any particular platform likely to be worse affected? Eg. multi-processor / 64 bit.

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  • How do I manage dependencies for automated builds on my build server?

    - by Tom Pickles
    I'm trying to implement continuous integration into our day to day workings. In our team, we're moving from just building our code in Visual Studio on our workstations and deploying, to using MSBuild.exe and automating on our build server (which is Jenkins) without the use of Visual Studio. We have external dependencies to references such as Automap in our projects. Because the automap (for example) dll isn't on the build server, the msbuild execution fails, for obvious reasons. There are other dll's which I need to be part of the build, I'm just using automap as an example. So what's the best way to get any dependencies onto the build server as part of the automated build? I've seen references to using a 'lib' folder, but I don't really understand where I should be putting it (in my project, filesystem, SVN ...?), and how the build server will get to it. I've also read that NuGet can do something with dependencies, but my build server isn't connected to the internet, and I don't understand how I can get my build to pull a NuGet package I may have created, and how it works together. Edit: I'm using subversion and we cannot use TeamCity as we would have to buy it and there's zero chance of funding.

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  • Setting up a web development/build environment

    - by Eric
    Hello all, My current project has a development web server and live web server. Developers make changes to files on the dev server and test them (by going to the dev address) and make changes as necessary. When the file or files are ready to go, they are copied to the live server. There is no version control. As you might expect, there are some problems with this model: It's hard to keep track of what other programmers have done. It's hard to keep track of what files should be copied to the live server. There is no version control. I'm in a position to make nearly any change I like, but I want it to be the right one! I have been turning this over in my head for quite a while, and I have a solution that might be okay. But I want SO's opinion. Certainly version control needs to be added. But how should it work with the existing codebase and where should the developers be testing? How can anyone know what needs to be moved to the live server? What other details need to be addressed? How would you attack this problem? Supplementary information: The website is vital, but not mission critical. A small amount of downtime is acceptable. There are very few developers. (Right now, only 4.) History: Before I started, the project used Visual Source Safe. This was a sufficiently bad experience that they quit using it and abandoned version control. The project is an ASP.NET (C#) website. This seems like a question that may have a complicated answer. Thanks for thinking about it!

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  • The inevitable Hello World post!

    - by brendonpage
    Greetings to anyone reading this! This is my first of hopefully many posts. I would like to use this post to introduce myself and to let you know what to expect from this blog in future. Okay so a bit about myself. In case you missed the name of this blog, my name is Brendon Page! I am a Software Developer from South Africa and work for a small company who’s main focus is producing software for the kitchen cupboard industry, although from time to time we do produce custom solutions for other industries. I work in a small team of 3, including myself, and am fortunate enough to work from home! I have been involved in IT since 1996, which is when I got my first PC, and started working as a junior programmer in 2003. Outside of work I enjoy playing squash, PC Games and of course LANing with my friends. If I get any free time between all of that I will usually dedicate some of it to a personal project, these are mainly prototypes for an idea I have had or for something that could be useful at work. I was in 2 minds on whether to include a photo of myself. The reason for this was because while I was looking for a suitable photo to use, it dawned on me how much time I dedicate to pulling funny faces in photos! I also realized how little I shave, which I blame completely on working form home. So after much debate here I am, funny face, beard and all!   Now that you know a bit about me lets move onto what expect from this blog. I work predominantly with Microsoft technologies so most if not all of my posts will be related to something Microsoft. Since most of my job entails Software Development you can expect a lot of posts which will deal with the .NET Framework. I am currently working on a large Silverlight project, so my first few posts will be targeted at in that direction. I will be striving to make the content of my posts as useful as possible from both an explanation and code perspective, I aim to include a working solution for every post, which I will put up on my skydrive for download. Here is what I have planned for my next few posts: Where did my session variables go?  Here I will take you through the lessons I learnt the hard way about the ASP.NET session. I am not going to go into to much depth in this post, as there is already a lot of information available on it. I mainly want to cover it in an effort to keep the scope creep of my posts to a minimum, some the solutions I upload will use it and I would like to have a post that I can reference to explain why I am doing something a certain way. Uploading files through SIlverlight Again there is a lot of existing information on this topic, so I wont be going into to much depth, but I will be using the solution from this as a base for my next post. Generating and Displaying DeepZoom images dynamically in Silverlight Well the title pretty much speaks for it’s self on this one. As I mentioned I will be building off the solution that I create in my ‘Uploading files through Silverlight’ post. Securing DeepZoom images using a custom implementation of the MultiScaleTileSource In this post I will look at the privacy issue surrounding the default usage of DeepZoom images in Silverlight and how to overcome it. This makes the use of DeepZoom in privacy conscious applications more viable. Thanks to anyone who actually read this post! I look forward to producing more which will hopefully be helpful to you.

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  • How to Troubleshoot TFS Build Server Failure?

    - by Tarun Arora
    Ever found your self in this helpless situation where you think you have tried every possible suggestion on the internet to bring the build server back but it just won’t work. Well some times before hunting around for a solution it is important to understand what the problem is, if the error messages in the build logs don’t seem to help you can always enable tracing on the build server to get more information on what could possibly be the root cause of failure. In this blog post today I’ll be showing you how to enable tracing on, - TFS 2010/11 Server - Build Server - Client Enable Tracing on Team Foundation Server 2010/2011 On the Team Foundation Server navigate to C:\Program Files\Microsoft Team Foundation Server 2010\Application Tier\Web Services, right click web.config and from the context menu select edit.          Search for the <appSettings> node in the config file and set the value of the key ‘traceWriter’ to true.          In the <System.diagnostics> tag set the value of switches from 0 to 4 to set the trace level to maximum to write diagnostics level trace information.          Restart the TFS Application pool to force this change to take effect. The application pool restart will impact any one using the TFS server at present. Note - It is recommended that you do not make any changes to the TFS production application server, this can have serious consequences and can even jeopardize the installation of your server.          Download the Debug view tool from http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx and set it to capture “Global Events”. Perform any actions in the Team Explorer on the client machine, you should be able to see a series of trace data in the debug view tool now.         Enable Tracing on Build Controller/Agents Log on to the Build Controller/Agent and Navigate to the directory C:\Program Files\Microsoft Team Foundation Server 2010\Tools         Look for the configuration file ‘TFSBuildServiceHost.exe.config’ if it is not already there create a new text file and rename it to ‘TFSBuildServiceHost.exe.config’         To Enable tracing uncomment the <system.diagnostics> and paste the snippet below if it is not already there. <configuration> <system.diagnostics> <switches> <add name="BuildServiceTraceLevel" value="4"/> </switches> <trace autoflush="true" indentsize="4"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener, Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\logs\TFSBuildServiceHost.exe.log" /> <remove name="Default" /> </listeners> </trace> </system.diagnostics> </configuration> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder, also, make sure that the account running the build service has access to write to this folder.         Restart the build Controller/Agent service from the administration console (or net stop tfsbuildservicehost & net start tfsbuildservicehost) in order for the new setting to be picked up.         Enable TFS Tracing on the Client Machine On the client machine, shut down Visual Studio, navigate to C:\Program Files\Microsoft Visual Studio 10.0\Common 7\IDE          Search for devenv.exe.config, make a backup copy of the config file and right click the file and from the context menu select edit. If its not already there create this file.          Edit devenv.exe.config by adding the below code snippet before the last </configuration> tag <system.diagnostics> <switches> <add name="TeamFoundationSoapProxy" value="4" /> <add name="VersionControl" value="4" /> </switches> <trace autoflush="true" indentsize="3"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener,Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\tf.log" /> <add name="perfListener" type="Microsoft.TeamFoundation.Client.PerfTraceListener, Microsoft.TeamFoundation.Client, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> </listeners> </trace> </system.diagnostics> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder. Start Visual Studio and after a bit of activity you should be able to see the new log file being created on the folder specified in the config file. Other Resources Below are some Key resource you might like to review. I would highly recommend the documentation, walkthroughs and videos available on MSDN.   Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Have you come across an interesting one to one with the build server, please share your experience here. Questions/Feedback/Suggestions, etc please leave a comment. Thank You! Share this post : CodeProject

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  • How to attach multiple files to a Wordpress post?

    - by erik.brannstrom
    I'm currently working on a project where we are using Wordpress 3.0 RC. The idea is to create custom post types with meta boxes to make the system easier to use for the client. Some of these posts need to have multiple files attached to them, and by attached I do not mean inserted to post but rather we'd like to keep them separate from the post body (in fact, a given post type might not even have text, only files). I'm wondering if there is a standard approach for allowing multiple files to be attached to a Wordpress post? I've managed to add a meta box that allows one file from the media library to be selected, but I have no idea how to extend this to allow an arbitrary number of files. Hope someone can help!

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  • Using JS to POST a form in an iframe.

    - by Stavros Korokithakis
    I would like to POST a form in an iframe, generated like so: My JS loads an iframe inside the page, adds a form to the iframe and submits the form. What I would like to happen is the iframe to load the result of that request. So, I would effectively like to post a form and render the result inside the iframe, without touching the parent (apart from putting the iframe up for display in the first place). I am using the code from this answer: http://stackoverflow.com/questions/133925/javascript-post-request-like-a-form-submit/134003#134003 but I can't get it to not reload the parent. I post the form, and instead of the iframe refreshing, the entire parent refreshes. I don't know why that is, since the url it's posting to is different and would at least redirect there. Can anyone help me with this problem? I just want a post inside an iframe and only within the iframe, basically.

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  • HTG Explains: Should You Build Your Own PC?

    - by Chris Hoffman
    There was a time when every geek seemed to build their own PC. While the masses bought eMachines and Compaqs, geeks built their own more powerful and reliable desktop machines for cheaper. But does this still make sense? Building your own PC still offers as much flexibility in component choice as it ever did, but prebuilt computers are available at extremely competitive prices. Building your own PC will no longer save you money in most cases. The Rise of Laptops It’s impossible to look at the decline of geeks building their own PCs without considering the rise of laptops. There was a time when everyone seemed to use desktops — laptops were more expensive and significantly slower in day-to-day tasks. With the diminishing importance of computing power — nearly every modern computer has more than enough power to surf the web and use typical programs like Microsoft Office without any trouble — and the rise of laptop availability at nearly every price point, most people are buying laptops instead of desktops. And, if you’re buying a laptop, you can’t really build your own. You can’t just buy a laptop case and start plugging components into it — even if you could, you would end up with an extremely bulky device. Ultimately, to consider building your own desktop PC, you have to actually want a desktop PC. Most people are better served by laptops. Benefits to PC Building The two main reasons to build your own PC have been component choice and saving money. Building your own PC allows you to choose all the specific components you want rather than have them chosen for you. You get to choose everything, including the PC’s case and cooling system. Want a huge case with room for a fancy water-cooling system? You probably want to build your own PC. In the past, this often allowed you to save money — you could get better deals by buying the components yourself and combining them, avoiding the PC manufacturer markup. You’d often even end up with better components — you could pick up a more powerful CPU that was easier to overclock and choose more reliable components so you wouldn’t have to put up with an unstable eMachine that crashed every day. PCs you build yourself are also likely more upgradable — a prebuilt PC may have a sealed case and be constructed in such a way to discourage you from tampering with the insides, while swapping components in and out is generally easier with a computer you’ve built on your own. If you want to upgrade your CPU or replace your graphics card, it’s a definite benefit. Downsides to Building Your Own PC It’s important to remember there are downsides to building your own PC, too. For one thing, it’s just more work — sure, if you know what you’re doing, building your own PC isn’t that hard. Even for a geek, researching the best components, price-matching, waiting for them all to arrive, and building the PC just takes longer. Warranty is a more pernicious problem. If you buy a prebuilt PC and it starts malfunctioning, you can contact the computer’s manufacturer and have them deal with it. You don’t need to worry about what’s wrong. If you build your own PC and it starts malfunctioning, you have to diagnose the problem yourself. What’s malfunctioning, the motherboard, CPU, RAM, graphics card, or power supply? Each component has a separate warranty through its manufacturer, so you’ll have to determine which component is malfunctioning before you can send it off for replacement. Should You Still Build Your Own PC? Let’s say you do want a desktop and are willing to consider building your own PC. First, bear in mind that PC manufacturers are buying in bulk and getting a better deal on each component. They also have to pay much less for a Windows license than the $120 or so it would cost you to to buy your own Windows license. This is all going to wipe out the cost savings you’ll see — with everything all told, you’ll probably spend more money building your own average desktop PC than you would picking one up from Amazon or the local electronics store. If you’re an average PC user that uses your desktop for the typical things, there’s no money to be saved from building your own PC. But maybe you’re looking for something higher end. Perhaps you want a high-end gaming PC with the fastest graphics card and CPU available. Perhaps you want to pick out each individual component and choose the exact components for your gaming rig. In this case, building your own PC may be a good option. As you start to look at more expensive, high-end PCs, you may start to see a price gap — but you may not. Let’s say you wanted to blow thousands of dollars on a gaming PC. If you’re looking at spending this kind of money, it would be worth comparing the cost of individual components versus a prebuilt gaming system. Still, the actual prices may surprise you. For example, if you wanted to upgrade Dell’s $2293 Alienware Aurora to include a second NVIDIA GeForce GTX 780 graphics card, you’d pay an additional $600 on Alienware’s website. The same graphics card costs $650 on Amazon or Newegg, so you’d be spending more money building the system yourself. Why? Dell’s Alienware gets bulk discounts you can’t get — and this is Alienware, which was once regarded as selling ridiculously overpriced gaming PCs to people who wouldn’t build their own. Building your own PC still allows you to get the most freedom when choosing and combining components, but this is only valuable to a small niche of gamers and professional users — most people, even average gamers, would be fine going with a prebuilt system. If you’re an average person or even an average gamer, you’ll likely find that it’s cheaper to purchase a prebuilt PC rather than assemble your own. Even at the very high end, components may be more expensive separately than they are in a prebuilt PC. Enthusiasts who want to choose all the individual components for their dream gaming PC and want maximum flexibility may want to build their own PCs. Even then, building your own PC these days is more about flexibility and component choice than it is about saving money. In summary, you probably shouldn’t build your own PC. If you’re an enthusiast, you may want to — but only a small minority of people would actually benefit from building their own systems. Feel free to compare prices, but you may be surprised which is cheaper. Image Credit: Richard Jones on Flickr, elPadawan on Flickr, Richard Jones on Flickr     

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  • TF2010 Build Definition and Access to Path is Denied error?

    - by Daniel DiVita
    I am new to TFS with regards to build definitions. I have a a build folder setup where I have set the permissons so EVERYONE has full control. Here is the exact error I am getting: E:\Builds\PIMSite\PIM.Site\PIM_Site.metaproj: Unable to copy file "C:\Builds\1\PIM System\PIM Site Build\Binaries\HtmlAgilityPack.xml" to "..\PIM.Site\Bin\HtmlAgilityPack.xml". Access to the path '..\PIM.Site\Bin\HtmlAgilityPack.xml' is denied. I have tried everyhitng. I have removed everything from that folder adn can delete it just fine so it is not being used by another process. Any thoughts?

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  • Getting content from PHP: Trouble with POST and query.

    - by vgm64
    Apologies for my longest question on SO ever. I'm trying to interface with a php frontend for a mysql database in ROOT (a CERN framework in C++ for high energy physics analysis). To start off with, I tried to get this php interface to play nice with wget and curl first because I'm more familiar with them. The following command works: wget --post-data "hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases;" http://some.host.edu/log/log_query_matlab.php The results are: database1 database2 That's good. If I leave out the --post-data then I get the result: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 6 i'm dead! Access denied for user 'admin'@'localhost' (using password: NO) Warning: mysql_query() [function.mysql-query]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 29 Warning: mysql_query() [function.mysql-query]: A link to the server could not be established in /log/log_query_matlab.php on line 29 I have access to the php script (read only), but the error itself isn't too important. What matters it that using ROOT, I use a function called as socket.SendRaw(message, message.Length()) (socket is a TSocket) and this gives me the same "error" as wget without the post data switch if my "message" is "POST http://some.host.edu/log/log_query_matlab.php?hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases" This may be in vain, but does someone knows a way I should format the "message" that includes something that is equivalent to the --post-data switch. Or, is there a standard way to format POST requests in a single line (I've seen multi-line stuff. Is that right?) Sorry I'm clueless! PS. The mysql query is show databases but the space has been replaced with _spazio_, Italian for space. The author of the db and php interface requires it (and various replacements for symbols), but has anyone seen this before? Trying to troubleshoot that was terrible!

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  • echo POST array.. or other ideas?

    - by gamerzfuse
    Update: As seen in the Original Questions below, I am looking to echo an array. The problem is that when I send the Moneris gateway to return a POST array to my new file (cart.php) it gets a 500 Internal Server Error. This is the same error I received when it send to the script, which should have worked. Is there any reason that it would always send a 500 Internal Server Error? Cart.php Direct Link Craig ORIGINAL QUESTION: Hello there, I am back for another question. Here is my dilemma: I have a script (ImageFolio Commerce) that hasn't been updated on our server since.. probably 2003. The script had a Payment Gateway (Moneris) manually added to it by the company who offers the script. This costs $1000 to get them to add a gateway. I now have a new client who purchased this business from the previous owner. While switching the account to the new owner's Moneris account, we found out that things have been updated. Long story short.. The Moneris gateway can send 3 types of responses: POST with XML Data POST GET I imagine it is easiest to just use the POST array. I have the file that it sends the response to. As of now the file responds with a Internal Server error, but it does process the order. What I want to do is determine what the POST array is that is being sent, so that I can take it and echo it in a logical manner. Is there a way to capture and echo the entire POST? Or can someone suggest a better method of doing this? Thank you, Craig

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  • HTTP: can GET and POST requests from a same machine come from different IPs?

    - by NoozNooz42
    I'm pretty sure I remember reading --but cannot find back the links anymore-- about this: on some ISP (including at least one big ISP in the U.S.) it is possible to have a user's GET and POST request appearing to come from different IPs. (note that this is totally programming related, and I'll give an example below) I'm not talking about having your IP adress dynamically change between two requests. I'm talking about this: IP 1: 123.45.67.89 IP 2: 101.22.33.44 The same user makes a GET, then a POST, then a GET again, then a POST again and the servers see this: - GET from IP 1 - POST from IP 2 - GET from IP 1 - POST from IP 2 So altough it's the same user, the webserver sees different IPs for the GET and the POSTs. Surely seen that HTTP is a stateless protocol this is perfectly legit right? I'd like to find back the explanation as to how/why certain ISP have their networks configured such that this may happen. I'm asking because someone asked me to implement the following IP filter and I'm pretty sure it is fundamentally broken code (breaking havoc for at least one major american ISP users). Here's a Java servlet filter that is supposed to protect against some attacks. The reasoning is that: "For any session filter checks that IP address in the request is the same that was used when session was created. So in this case session ID could not be stolen for forming fake sessions." http://www.servletsuite.com/servlets/protectsessionsflt.htm However I'm pretty sure this is inherently broken because there are ISPs where you may see GET and POST coming from different IPs. Any info on this subject is very welcome.

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  • How do I disable maven build when using Maven 2.0 integration for eclipse?

    - by Stein G. Strindhaug
    How do I stop the "Maven 2.0 integration" plugin from running maven build, while keeping "build automatically" checked? I'm pretty sure it used to be some check box to disable maven build before, but after upgrading Ubuntu; eclipse seems to have been updated in the process, and now I cannot find any way to turn off the maven build. The maven build takes literally minutes (about 5 minutes or so), while just running java build used to finish in seconds. Is it no longer possible to disable it or have they just hidden it well? If it's not possible, will eclipse be able to compile my maven project without the plugin? (Trying to google for a solution the closes I got to an answer was several archives of this old post where the answer essentially were "You should be able to disable Maven builder in project preferences..." which doesn't really help because I cannot find any on/off settings there)

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  • eMachine W5243 won't POST; fans run but optical drive will not open.

    - by NicciAdonai
    Symptoms are what is described in the title. The machine reacts to the power button being hit by spinning up the two fans: CPU and PSU. The hard drive (SATA) spins up as well. No other reaction. This one symptom is particularly weird, though: the optical drive will not open with the IDE cable attached, but if I unplug it from the mobo it will. I can turn the PC on with it attached, won't open; then unplug IDE while it is still on, WILL open; then plug IDE back in with the PC STILL ON, WON'T open. I have disconnected every peripheral unnecessary to POST. These include: mouse/keyboard, PCI modem, the IDE optical drive (power and data), and the SATA HDD (power and data). Video is onboard. The only two things connected are DB15 video and power cable. There were 2 512 MB DDR2 sticks of RAM in it. I have tried running it with just one of them, then switched the other in. Currently seated is a completely different 1 GB stick that I keep around for troubleshooting purposes, and I have tried it in both slots. I have replaced the CMOS battery with a used one I had lying around, and which worked in the computer it came out of. I have tested the PSU with a tester to confirm it was good, then tried connecting another PSU just in case--same symptoms. I have even tried a suggestion I found elsewhere on this site wherein one disconnects power from the PSU and then presses the PC's power button twice, thereby "resetting" the PSU. Currently I am trying yet another suggestion: turn it on and wait an inordinate amount of time for POST. Any help would be appreciated.

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  • Video card not detected in POST on initial boot.

    - by Jeff M
    I have a minor problem with my desktop computer after cleaning it out for dust. When I first boot up the computer, the video card does not get detected so I can't see anything. In POST, I'm getting the "can't detect video card" beeps. The boot sequence continues normally, just without video. However, if I restart it (using the restart button) anytime after POST, it would boot up normally. I have no reason to think that the motherboard, video card or PSU got damaged in the process. It was working fine before, works fine after resetting. Took all the necessary precautions while cleaning. On the initial boot, I can hear the video card's fan power up but immediately power down and try again one more time only to fail. After the beep, resetting gets everything running and sounding normally. I've reseated the card a couple of times and reset the BIOS but doesn't seem to help. I'm hoping I won't have to take it out and remove and reinstall everything again. Does anyone recognize these symptoms to know exactly what the problem is? My guess is that the video card isn't getting enough juice initially to be running stable to be detected. I just don't know what I did (or didn't do) to get it to be in this state. It's not a high priority thing for me at the moment, just means I have to always reset it after initially turning it on but will eventually remove everything and reinstall if it comes to that. I don't think the specs are relevant here but just in case, here's the relevant stuff: Motherboard: Gigabyte P35-DS3P Video: EVGA GeForce 8600 GTS PSU: Antec True Power Trio 650W Built ~2 years ago, still running well

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  • Wordpress show next 3 x number adjacent custom posts from existing

    - by user2463284
    On a single/detail Custom Post Page I would like to display a custom nav of li's or divs in a sidebar that displays both title, excerpt and permalink for the next 3 posts within the custom post series. So if we are on custom post 3 then it would show 4, 5, 6 in the sidebar. The closest I've found to this is :-= global $post; $current_post = $post; // remember the current post for($i = 1; $i <= 3; $i++){ $post = get_previous_post(); // this uses $post->ID setup_postdata($post); // do your stuff here the_title(); } $post = $current_post; // restore Problem is this only shows the first next post and I need to show 3. Thanks Glennyboy

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  • How to implement a 2d collision detection for Android

    - by Michael Seun Araromi
    I am making a 2d space shooter using opengl ES. Can someone please show me how to implement a collision detection between the enemy ship and player ship. The code for the two classes are below: Player Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; public class SSGoodGuy { public boolean isDestroyed = false; private int damage = 0; private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage(){ damage++; if (damage == SSEngine.PLAYER_SHIELDS){ isDestroyed = true; } } public SSGoodGuy() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } } Enemy Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.util.Random; import javax.microedition.khronos.opengles.GL10; public class SSEnemy { public float posY = 0f; public float posX = 0f; public float posT = 0f; public float incrementXToTarget = 0f; public float incrementYToTarget = 0f; public int attackDirection = 0; public boolean isDestroyed = false; private int damage = 0; public int enemyType = 0; public boolean isLockedOn = false; public float lockOnPosX = 0f; public float lockOnPosY = 0f; private Random randomPos = new Random(); private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage() { damage++; switch (enemyType) { case SSEngine.TYPE_INTERCEPTOR: if (damage == SSEngine.INTERCEPTOR_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_SCOUT: if (damage == SSEngine.SCOUT_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_WARSHIP: if (damage == SSEngine.WARSHIP_SHIELDS) { isDestroyed = true; } break; } } public SSEnemy(int type, int direction) { enemyType = type; attackDirection = direction; posY = (randomPos.nextFloat() * 4) + 4; switch (attackDirection) { case SSEngine.ATTACK_LEFT: posX = 0; break; case SSEngine.ATTACK_RANDOM: posX = randomPos.nextFloat() * 3; break; case SSEngine.ATTACK_RIGHT: posX = 3; break; } posT = SSEngine.SCOUT_SPEED; ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public float getNextScoutX() { if (attackDirection == SSEngine.ATTACK_LEFT) { return (float) ((SSEngine.BEZIER_X_4 * (posT * posT * posT)) + (SSEngine.BEZIER_X_3 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_2 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_1 * ((1 - posT) * (1 - posT) * (1 - posT)))); } else { return (float) ((SSEngine.BEZIER_X_1 * (posT * posT * posT)) + (SSEngine.BEZIER_X_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } } public float getNextScoutY() { return (float) ((SSEngine.BEZIER_Y_1 * (posT * posT * posT)) + (SSEngine.BEZIER_Y_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_Y_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_Y_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } }

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  • Download and Try Out the New ‘Australis UI’ Test-Build of Firefox for Windows

    - by Asian Angel
    We have all been hearing about the upcoming changes to the UI in Firefox and now the first test build is finally available to try out. Mozilla software engineer Jared Wein has worked hard and put together an unofficial (at the moment) Australis UI build that you can download as a regular installer or as a portable in zip file format. Here is a closer look at the new tab setup in the Australis build. Notice that only the focused tab is non-transparent while the non-active tabs blend nicely into the background. Special Note: Our screenshots were taken in Windows 8, thus the slightly different looking (non-rounded) corners on the app window. The test build only works on Windows at the moment, but you can bet that Linux and MacOS builds are coming in the near future! How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Latest Chrome Canary Channel Build Adds Automatic ‘Malware Download’ Blocking Feature

    - by Akemi Iwaya
    As Chrome’s popularity continues to grow, malware authors are looking for new ways to target and trick users of Google’s browser into downloading malicious software to their computers. With this problem in mind, Google has introduced a new feature into the Canary Channel to automatically detect and block malware downloads whenever possible in order to help keep your system intact and safe. Screenshot courtesy of The Google Chrome Blog. In addition to the recent Reset Feature added to the stable build of Chrome this past August, the new feature in the Canary Channel build works to help protect you as follows: From the Google Chrome Blog post: In the current Canary build of Chrome, we’ll automatically block downloads of malware that we detect. If you see this message in the download tray at the bottom of your screen, you can click “Dismiss” knowing Chrome is working to keep you safe. (See screenshot above.) You can learn more about the new feature and download the latest Canary Channel build via the links below. Don’t mess with my browser! [Google Chrome Blog] Download the Latest Chrome Canary Build [Google] [via The Next Web]     

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  • BUILD 2013 - Microsoft Set to Unveil It&rsquo;s Reinvention

    - by D'Arcy Lussier
    Originally posted on: http://geekswithblogs.net/dlussier/archive/2013/06/24/153211.aspxSome thoughts as we head into BUILD this week… This week in San Francisco Microsoft will be hosting the BUILD conference. They’ll be talking up Windows 8.1 (Windows Blue), more Azure, some Windows Phone, XBox, Office 365… actually, they told us on the original BUILD announcement site what we’d be seeing:           While looking at this, consider a recent article from The Verge that talks about the speculation of a huge shake up at Microsoft . From the article: All Things D quotes one insider as saying they're "titanic" changes, noting they might be attached to Ballmer's legacy at the company. "It’s the first time in a long time that it feels like that there will be some major shifts, including some departures," says the alleged insider. Considering Ballmer let Sinofsky go right after the Windows 8 launch, the idea of Microsoft cutting loose some executives doesn’t seem to be big news. But the next piece of the article frames things more interestingly: Ballmer is reportedly considering a new structure that would create four separate divisions: enterprise business, hardware, applications and services, and an operating systems group. This statement got me thinking…what would this new structure look like? Below is one possibility: At a recent (this year or last year, I can’t recall which) Microsoft shareholder’s meeting, Ballmer made the statement that Microsoft is now a products and services company. At the time I don’t think I really let that statement sink in. Partially because I really liked the Microsoft of my professional youth – the one that was a software and platform company. In Canada, Microsoft has been pushing three platform areas: Lync, Azure, and SQL Server. I would expect those to change moving forward as Microsoft continues to look for Partners that will help them increase their Services revenue through solutions that incorporate/are based on Azure, Office 365, Lync, and Dynamics. I also wonder if we’re not seeing a culling of partners through changes to the Microsoft Partner Program. In addition to the changing certification requirements that align more to Microsoft’s goals (i.e. There is no desktop development based MCSD, only Windows 8 Store Apps), competencies that partners can qualify for are being merged, requirements changed, and licenses provided reduced. Ballmer warned as much at the last WPC though that they were looking for partners who were “all in” with Microsoft, and these programs seem to support that sentiment. Heading into BUILD this week, I’ll be looking to answer one question – what does it mean to be a Microsoft developer here in the 2010’s? What is the future of the Microsoft development platform? Sure, Visual Studio is still alive and well and Microsoft realizes that there’s a huge install base of .NET developers actively working on solutions. But they’ve ratcheted down the messaging around their development stack and instead focussed on promoting development for their platforms and services. Last year at BUILD with the release of Windows 8, Microsoft just breached the walls of its cocoon. After this BUILD and the organizational change announcements in July, we’ll see what Microsoft looks like fully emerged from its metamorphosis.

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  • Finding the problem on a partially succeeded build

    - by Martin Hinshelwood
    Now that I have the Build failing because of a genuine bug and not just because of a test framework failure, lets see if we can trace through to finding why the first test in our new application failed. Lets look at the build and see if we can see why there is a red cross on it. First, lets open that build list. On Team Explorer Expand your Team Project Collection | Team Project and then Builds. Double click the offending build. Figure: Opening the Build list is a key way to see what the current state of your software is.   Figure: A test is failing, but we can now view the Test Results to find the problem      Figure: You can quite clearly see that the test has failed with “The device is not ready”. To me the “The Device is not ready” smacks of a System.IO exception, but it passed on my local computer, so why not on the build server? Its a FaultException so it is most likely coming from the Service and not the client, so lets take a look at the client method that the test is calling: bool IProfileService.SaveDefaultProjectFile(string strComputerName) { ProjectFile file = new ProjectFile() { ProjectFileName = strComputerName + "_" + System.DateTime.Now.ToString("yyyyMMddhhmmsss") + ".xml", ConnectionString = "persist security info=False; pooling=False; data source=(local); application name=SSW.SQLDeploy.vshost.exe; integrated security=SSPI; initial catalog=SSWSQLDeployNorthwindSample", DateCreated = System.DateTime.Now, DateUpdated = System.DateTime.Now, FolderPath = @"C:\Program Files\SSW SQL Deploy\SampleData\", IsComplete=false, Version = "1.3", NewDatabase = true, TimeOut = 5, TurnOnMSDE = false, Mode="AutomaticMode" }; string strFolderPath = "D:\\"; //LocalSettings.ProjectFileBasePath; string strFileName = strFolderPath + file.ProjectFileName; try { using (FileStream fs = new FileStream(strFileName, FileMode.Create)) { DataContractSerializer serializer = new DataContractSerializer(typeof(ProjectFile)); using (XmlDictionaryWriter writer = XmlDictionaryWriter.CreateTextWriter(fs)) { serializer.WriteObject(writer, file); } } } catch (Exception ex) { //TODO: Log the exception throw ex; return false; } return true; } Figure: You can see on lines 9 and 18 that there are calls being made to specific folders and disks. What is wrong with this code? What assumptions mistakes could the developer have made to make this look OK: That every install would be to “C:\Program Files\SSW SQL Deploy” That every computer would have a “D:\\” That checking in code at 6pm because the had to go home was a good idea. lets solve each of these problems: We are in a web service… lets store data within the web root. So we can call “Server.MapPath(“~/App_Data/SSW SQL Deploy\SampleData”) instead. Never reference an explicit path. If you need some storage for your application use IsolatedStorage. Shelve your code instead. What else could have been done? Code review before check-in – The developer should have shelved their code and asked another dev to look at it. Use Defensive programming – Make sure that any code that has the possibility of failing has checks. Any more options? Let me know and I will add them. What do we do? The correct things to do is to add a Bug to the backlog, but as this is probably going to be fixed in sprint, I will add it directly to the sprint backlog. Right click on the failing test Select “Create Work Item | Bug” Figure: Create an associated bug to add to the backlog. Set the values for the Bug making sure that it goes into the right sprint and Area. Make your steps to reproduce as explicit as possible, but “See test” is valid under these circumstances.   Figure: Add it to the correct Area and set the Iteration to the Area name or the Sprint if you think it will be fixed in Sprint and make sure you bring it up at the next Scrum Meeting. Note: make sure you leave the “Assigned To” field blank as in Scrum team members sign up for work, you do not give it to them. The developer who broke the test will most likely either sign up for the bug, or say that they are stuck and need help. Note: Visual Studio has taken care of associating the failing test with the Bug. Save… Technorati Tags: WCF,MSTest,MSBuild,Team Build 2010,Team Test 2010,Team Build,Team Test

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