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  • I am having a hard time learning Python, is it just me? [closed]

    - by Carpet
    For the past two weeks I am trying to learn Python and a framework for web development, while doing so I learned a lot but not what I was looking for. I did manage to get everything set up and running, followed tutorials, but I still have not managed to create a navigation bar and a simple template website. My goal is to create web applications (like a blog) and perhaps platforms similar to stackoverflow. In which language was stackoverflow created in? I believe that Python Django or Python Tornado (which I tried) is more for people who have learned desktop application development. It is hard for me to make sense out of the complex and fragmented system. I'm able to develop with PHP and have already created blogs and similar applications. If Python and a framework is not for me, what type of language would be for me, which languages are used for these type of platforms, I would like to develop myself? I only omitted PHP because I found it later on a bit too inheriting, and the code is hardly readable and becomes quickly cluttered, I love how readable Python code is.

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  • Purge complete Python installation on OS X

    - by Konrad Rudolph
    I’m working on a recently-upgraded OS X Snow Leopard and MacPorts and I’m running into problems at every corner. The first problem is the sheer number of installed Python versions: altogether, there are four: 2.5, 2.6 and 3.0 in /Library/Frameworks/Python.framework 2.6 in /opt/local/Library/Frameworks/Python.framework/ (MacPorts installation) So there are at least two useless/redundant versions: 2.5 and the redundant 2.6. Additionally, the pre-installed Python is giving me severe problems because some of the pre-installed libraries (in particular, scipy, numpy and matplotlib) don’t work properly. I am sorely tempted to purge the complete /Library/Frameworks/Python.framework path, as well as the MacPorts Python installation. After that, I’ll start from a clean slate by installing a properly configured Python, e.g. that from Enthought. Am I running headlong into trouble? Or is this a sane undertaking? (In particular, I need a working Python in the next few days and if I end up with a non-working Python this would be a catastrophe of medium proportions. On the other hand, some features I need from matplotlib aren’t working now.)

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  • Python 3.0 IDE - Komodo and Eclipse both flaky?

    - by victorhooi
    heya, I'm trying to find a decent IDE that supports Python 3.x, and offers code completion/in-built Pydocs viewer, Mercurial integration, and SSH/SFTP support. Anyhow, I'm trying Pydev, and I open up a .py file, it's in the Pydev perspective and the Run As doesn't offer any options. It does when you start a Pydev project, but I don't want to start a project just to edit one single Python script, lol, I want to just open a .py file and have It Just Work... Plan 2, I try Komodo 6 Alpha 2. I actually quite like Komodo, and it's nice and snappy, offers in-built Mercurial support, as well as in-built SSH support (although it lacks SSH HTTP Proxy support, which is slightly annoying). However, for some reason, this refuses to pick up Python 3. In Edit-Preferences-Languages, there's two option, one for Python and Python3, but the Python3 one refuses to work, with either the official Python.org binaries, or ActiveState's own ActivePython 3. Of course, I can set the "Python" interpreter to the 3.1 binary, but that's an ugly hack and breaks Python 2.x support. So, does anybody who uses an IDE for Python have any suggestions on either of these accounts, or can you recommend an alternate IDE for Python 3.0 development? Cheers, Victor

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  • How to execute python script on the BaseHTTPSERVER created by python?

    - by user1731699
    I have simply created a python server with : python -m SimpleHTTPServer I had a .htaccess (I don't know if it is usefull with python server) with: AddHandler cgi-script .py Options +ExecCGI Now I am writing a simple python script : #!/usr/bin/python import cgitb cgitb.enable() print 'Content-type: text/html' print ''' <html> <head> <title>My website</title> </head> <body> <p>Here I am</p> </body> </html> ''' I make test.py (name of my script) an executed file with: chmod +x test.py I am launching in firefox with this addres: (http : //) 0.0.0.0:8000/test.py Problem, the script is not executed... I see the code in the web page... And server error is: localhost - - [25/Oct/2012 10:47:12] "GET / HTTP/1.1" 200 - localhost - - [25/Oct/2012 10:47:13] code 404, message File not found localhost - - [25/Oct/2012 10:47:13] "GET /favicon.ico HTTP/1.1" 404 - How can I manage the execution of python code simply? Is it possible to write in a python server to execute the python script like with something like that: import BaseHTTPServer import CGIHTTPServer httpd = BaseHTTPServer.HTTPServer(\ ('localhost', 8123), \ CGIHTTPServer.CGIHTTPRequestHandler) ###  here some code to say, hey please execute python script on the webserver... ;-) httpd.serve_forever() Or something else...

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  • cgi.FieldStorage always empty - never returns POSTed form Data

    - by Dan Carlson
    This problem is probably embarrassingly simple. I'm trying to give python a spin. I thought a good way to start doing that would be to create a simple cgi script to process some form data and do some magic. My python script is executed properly by apache using mod_python, and will print out whatever I want it to print out. My only problem is that cgi.FieldStorage() is always empty. I've tried using both POST and GET. Each trial I fill out both form fields. <form action="pythonScript.py" method="POST" name="ARGH"> <input name="TaskName" type="text" /> <input name="TaskNumber" type="text" /> <input type="submit" /> </form> If I change the form to point to a perl script it reports the form data properly. The python page always gives me the same result: number of keys: 0 #!/usr/bin/python import cgi def index(req): pageContent = """<html><head><title>A page from""" pageContent += """Python</title></head><body>""" form = cgi.FieldStorage() keys = form.keys() keys.sort() pageContent += "<br />number of keys: "+str(len(keys)) for key in keys: pageContent += fieldStorage[ key ].value pageContent += """</body></html>""" return pageContent I'm using Python 2.5.2 and Apache/2.2.3. This is what's in my apache conf file (and my script is in /var/www/python): <Directory /var/www/python/> Options FollowSymLinks +ExecCGI Order allow,deny allow from all AddHandler mod_python .py PythonHandler mod_python.publisher </Directory>

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  • Python-MySQLdb problem: wrong ELF class: ELFCLASS32

    - by jsalonen
    As part of trying out django CMS (http://www.django-cms.org/), I'm struggling with getting Python-MySQLdb to work (http://pypi.python.org/pypi/MySQL-python/). I have installed Django CMS and all of its dependencies (Python 2.5, Django, django-south, MySQL server) I'm trying out the example code within Django CMS code with MySQL as chosen database type When I execute python manage.py syncdb, the following error occurs: django.core.exceptions.ImproperlyConfigured: Error loading MySQLdb module: /root/.python-eggs/MySQL_python-1.2.3c1-py2.5-linux-i686.egg-tmp/_mysql.so: wrong ELF class: ELFCLASS32 I have been able to trace the problem specifically to python-mySQLdb (as also visible in the stack trace). Other than that, I am completely puzzled. I don't have a clue what ELFCLASS32 means, or what ELF class is anyway. I suspect that this error could have something to do with the fact that I am running 64-bit version of Debian 5 (on a VPS). Any good ideas how to troubleshoot?

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  • Python vs Ruby Top Sites

    - by Steve
    Hi, I was just trying to find some comparison of the existing python web frameworks and ruby frameworks. There are few promising frameworks in python but I was not able to find a top 100 site using python except for google, which uses python extensively. Python has great frameworks but I am not able to find a really popular sites using python. Definitely most of the site would use python for background processing and stuff. On the other hand, ruby on rails has a few sites like twitter,hulu,yellowpages,scribd are present in top 100 sites. Can you mention some really popular sites using either of these languages.

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  • Can't get python.manage.py syncdb to work

    - by Diego
    I just created my first django app, initialized variables DATABASE_ENGINE and DATABASE_NAME in settings.py, but now when I run python manage.py syncdb, I get the following error Can somebody help? Does this have to do with having two python versions installed? I'm a django/python noob, please help. thanks!! my-computer:~/Django-1.1.1 mycomp$ python manage.py syncdb /Library/Frameworks/Python.framework/Versions/2.6/Resources/Python.app/Contents/MacOS/Python: can't open file 'manage.py': [Errno 2] No such file or directory my-computer:~/Django-1.1.1 mycomp$ export PATH=/Users/mycomp/bin:$PATH

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  • exe files and Python

    - by Sorush Rabiee
    i have some questions about python: 1- How to build .exe files from .py files? 2- How to run a program with arguments and receive the result by python code? 3- How to load .NET library in python code (or write python in VS.NET IDE [!?])? 4- is built-in integer of python 3.1 something like a string? it calculates 200! in less than one second and calculates 2^1 to 2^7036 (by a simple recursive algorithm & writing them to a text file) with a 1.75GHz cpu in 4 minuets, so if it is a string, how it can be so fast like this? is there a great difference between memory type and logical calculation of python with c++? 5- what is the best python practice? how can i be an expert?

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  • Run another version of Python using virtualenv

    - by mazlor
    I apologize in advance if the question is dummy ,i use Python 3.2.3 on Windows xp ,now i need Python3.3.2 , but i can't remove Python 3.2.3 because i have many codes and packages need to be run by it. I installed virtualenv to run two versions of Python in two different environments , but after that i didn't know what to do to run a code using Python 3.3.2 , here what i did: C:\>virtualenv.exe env1 C:\>env1\Scripts\activate now i don't know what to do after a folder was created its name env1 , i downloaded Python 3.3.2 and installed it in the same folder (env1) , is that correct ? then i try the following: (env1) C:\>python3.3.2 I got the following : 'python3.3.2' is not recognized as an internal or external command, operable program or batch file. also i tried : (env1) C:\>python python33 I got the following: python: can't open file 'python33': [Errno 2] No such file or directory As i mentioned , i stuck at this point , any help will be very appreciated. Thanks

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  • Python analog of Unix 'which'

    - by bgbg
    In *nix systems one can use which to find out the full path to a command. For example: $ which python /usr/bin/python or whereis to show all possible locations for a given command $ whereis python python: /bin/python.exe /bin/python2.5-config /usr/bin/python.exe /usr/bin/python2.5-config /lib/python2.4 /lib/python2.5 /usr/lib/python2.4 /usr/lib/python2.5 /usr/include/python2.4 /usr/include/python2.5 /usr/share/man/man1/python.1 Is there an easy way to find out the location of a module in the PYTHONPATH. Something like: >>> which (sys) 'c:\\Python25\Lib\site-packages'

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  • Installing GDAL for Python

    - by Nate
    I am trying to install GDAL for python on a Windows XP machine (Python 2.6 currently installed) following the instructions at http://trac.osgeo.org/gdal/wiki/GdalOgrInPython (as is mirrored in a hundred other places). It says I need both the GDAL source (or Windows binary) and the python bindings. The python binding are be downloaded from the python cheeseshop (http://pypi.python.org/pypi/Python_GDAL/1.3.1). I don't see a download link on this page nor can I locate the python binding elsewhere - all instruction I can find seem to point to the same cheeseshop page. This seems like I'm either missing something embarrassingly simple or the bindings file has disappeared. Any thoughts on which it is? Thanks.

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  • Stream/string/bytearray transformations in Python 3

    - by Craig McQueen
    Python 3 cleans up Python's handling of Unicode strings. I assume as part of this effort, the codecs in Python 3 have become more restrictive, according to the Python 3 documentation compared to the Python 2 documentation. For example, codecs that conceptually convert a bytestream to a different form of bytestream have been removed: base64_codec bz2_codec hex_codec And codecs that conceptually convert Unicode to a different form of Unicode have also been removed (in Python 2 it actually went between Unicode and bytestream, but conceptually it's really Unicode to Unicode I reckon): rot_13 My main question is, what is the "right way" in Python 3 to do what these removed codecs used to do? They're not codecs in the strict sense, but "transformations". But the interface and implementation would be very similar to codecs. I don't care about rot_13, but I'm interested to know what would be the "best way" to implement a transformation of line ending styles (Unix line endings vs Windows line endings) which should really be a Unicode-to-Unicode transformation done before encoding to byte stream, especially when UTF-16 is being used, as discussed this other SO question.

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  • Help with Python structure in *nixes.

    - by user198553
    I came from a Windows background whern it comes to development environments. I'm used to run .exe's from everything I need to run and just forget. I usually code in php, javascript, css, html and python. Now, I have to use Linux at my work, in a non changeable Ubuntu 8.04, with permissions to upgrade my system using company's repositories only. I need to install Python 2.4.3 to start coding in an old legacy system. I had Python 2.5. I downloaded Python 2.4.3 tarballs, ran ./configure make and such. Everything worked out, but now the "default" installation is my system is Python2.4 instead of of Python2.5. I want help from you to change it back, and if possible, some material to read about symlinks, multiple Python installations, virtualenvs and such: everything I need to know before installing/upgrading Python modules. I installed for example the ElementTree package and don't even know in which Python installation it was installed. Thanks in advance!

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  • Uninstalling demo/trial of Visual Studio 2008 Team System

    - by Ian Ringrose
    I wish to uninstall the trail copy of VS 2008 Team System, as the trial is coming to its end. I had VS 2008 Professional Edition installed on the machine to start with and it still shows up in Add/Remove Problems. I am hoping that when I uninstall VS 2008 Team System I will be left with a working VS 2008 Professional Edition. When I try to uninstall VS 2008 Team System, I very quickly get an error dialog that says: A problem has been encountered while loading the setup components. Canceling setup. Help! Progress or lack there of so fare I have done dir %temp%*.log in a command prompt and can see any log files that are recent I am going to read http://en.wikipedia.org/wiki/Windows_Installer#Diagnostic_logging to see if I can get any logging Aaron Stebner's WebLog has a post on where VS put's is log files, he also has a post on were some other products put there log files gives some info about where VS setup puts it's logs etc Aaron Ruckman provided me with the solution after I sent him the log files.

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  • Python interpreter invocation with "-c" and indentation issues

    - by alexander
    I'm trying to invoke Python using the "-c" argument to allow me to run some arbitrary python code easily, like this: python.exe -c "for idx in range(10): print idx" Now this code works fine, from within my batch file, however, I'm running into problems when I want to do anything more than this. Consider the following Python code: foo = 'bar' for idx in range(10): print idx this would then give you 0-9 on the stdout. However, if I collapse this into a single line, using semicolons as delimiters, to get the following: foo = 'bar';for idx in range(10): print idx and try to run it using python.exe -c it get a SyntaxError raised: C:\Python>python.exe -c "foo = 'bar';for idx in range(10): print idx" File "<string>", line 1 foo = 'bar';for idx in range(10): print idx ^ SyntaxError: invalid syntax Anyone know how I can actually use this without switching to a separate .py file?

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  • Python modules import error

    - by Choor
    Very strange for me: # uname -a Linux localhost.localdomain 2.6.18-194.3.1.el5 #1 SMP Thu May 13 13:09:10 EDT 2010 i686 i686 i386 GNU/Linux # pwd /root # python Python 2.6.5 (r265:79063, Apr 11 2010, 22:34:44) [GCC 4.1.2 20080704 (Red Hat 4.1.2-46)] on linux2 Type "help", "copyright", "credits" or "license" for more information. import dns [3]+ Stopped python # cd /home/user/dev/dns [root@localhost dns]# python Python 2.6.5 (r265:79063, Apr 11 2010, 22:34:44) [GCC 4.1.2 20080704 (Red Hat 4.1.2-46)] on linux2 Type "help", "copyright", "credits" or "license" for more information. import dns Traceback (most recent call last): File "", line 1, in File "dns.py", line 1, in import dns.resolver ImportError: No module named resolver [4]+ Stopped python # Summary: I can't import same python module from different path. Any ideas? 0_o P.S. SELINUX=disabled

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  • Python extension building with boost

    - by user1544053
    Hey guys I'm fairly new to boost c/c++ library. I downloaded boost library and build the library. I created a very simple python library in c++ using boost interface (actually it is example code given in the documentation). I built it into a dll file. In the documentation it reads that this dll is exposed to python and they just show the import function in python and include the created library. I don't understand how to expose that dll to python and load the library inside in tradition ('import') manner. In case if you wanna look at the code then here it is: #include <boost/python.hpp> char const* greet() { return "hello, world"; } BOOST_PYTHON_MODULE(hello_ext) { using namespace boost::python; def("greet", greet); } Please help I really want to build applications with c/c++ and python. I simply want to use hello_ext as: >>>import hello_ext >>>print hello_ext.greet() Thank you.

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  • VB.Net HTTPWebRequest Speed is slow comparing Python URLOpen

    - by regexhacks
    Hi I am coding a web-crawler which will crawl the websites and selectively parse different sections of a web site. I am a .Net developer so the choice was obvious that I did it in .Net but the speed was very slow which included downloading and parsing of HTMLPages Then I tried to just download the contents first using .Net and then same domains using python but the python was very impressive in downloading data. I have achieved downloading using python but the later part is not that easy to code in python, which obviously i don't want to do. The same batch of domain which took 100 seconds in Python was taking 20 minutes in .Net based crawler I tried http://www.eqlit.com/ to download and in took 8 seconds in Python and same was taking 100 Seconds in .Net crawler Does anyone anyone have any idea why this is slow in .Net but fast in python?

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  • Problem running a Python program, error: Name 's' is not defined.

    - by Sergio Tapia
    Here's my code: #This is a game to guess a random number. import random guessTaken = 0 print("Hello! What's your name kid") myName = input() number = random.randint(1,20) print("Well, " + myName + ", I'm thinking of a number between 1 and 20.") while guessTaken < 6: print("Take a guess.") guess = input() guess = int(guess) guessTaken = guessTaken + 1 if guess < number: print("You guessed a little bit too low.") if guess > number: print("You guessed a little too high.") if guess == number: break if guess == number: guessTaken = str(guessTaken) print("Well done " + myName + "! You guessed the number in " + guessTaken + " guesses!") if guess != number: number = str(number) print("No dice kid. I was thinking of this number: " + number) This is the error I get: Name error: Name 's' is not defined. I think the problem may be that I have Python 3 installed, but the program is being interpreted by Python 2.6. I'm using Linux Mint if that can help you guys help me. Using Geany as the IDE and pressing F5 to test it. It may be loading 2.6 by default, but I don't really know. :( Edit: Error 1 is: File "GuessingGame.py", line 8, in <Module> myName = input() Error 2 is: File <string>, line 1, in <Module>

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  • Unit testing newbie team needs to unit test

    - by Walter
    I'm working with a new team that has historically not done ANY unit testing. My goal is for the team to eventually employ TDD (Test Driven Development) as their natural process. But since TDD is such a radical mind shift for a non-unit testing team I thought I would just start off with writing unit tests after coding. Has anyone been in a similar situation? What's an effective way to get a team to be comfortable with TDD when they've not done any unit testing? Does it make sense to do this in a couple of steps? Or should we dive right in and face all the growing pains at once?? EDIT Just for clarification, there is no one on the team (other than myself) who has ANY unit testing exposure/experience. And we are planning on using the unit testing functionality built into Visual Studio.

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • La beta du Feature Pack est disponible pour Team Foundation Server 2010 et Project Server Integration

    La beta du Feature Pack est disponible Pour Team Foundation Server 2010 et Project Server Integration Microsoft vient d'annoncer la disponibilité de la beta du Feature Pack de Team Foundation Server 2010 et Projet Server Integration ce qui marque la fin des CTP(community technical preview). La beta du Feature Pack de Team Foundation Server 2010 et Project Server (TFS-PS) est disponible uniquement pour les abonnées MSDN et sur licence « Go Live », ce qui signifie qu'elle peut déjà être utilisée dans un environnement de production. Pour mémoire, Team Foundation Server est un outil de travail collaboratif accompagnant la suite Visual Studio Team System(VSTS). Il permet la gest...

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  • Must-do activities for a team leader, and time managing them

    - by MeLight
    This is a two part question Part one: I'm leading a small team of developers of mixed skills (juniors and seniors). I'm sometimes feeling that I focus too much on my own code, instead of seeing the big the picture, and managing the team. What would you say the most crucial non-coding activities for a team leader, related to his team members? Part two:Given that I know what other (non-coding stuff) I should be doing, what is a good time division between my own code writing and managing the other team members (code reviews, whiteboarding, meetings etc).

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  • TFS vs. Star Team comparison

    - by ryanabr
    I have a sales call today in which the person that I am talking to is interested in what TFS would give them over Star Team, The first thing I believe that I can say is that TFS is cheaper! Especially if you are doing MSFT development already and your team members have MSDN subscriptions as the CALs for TFS are covered in the MSDN subscription. The other thing that I noticed about Star Team was all of the references to ‘readiness’ and ‘integration’. While that is great, that means that other tools will be needed to provide the features that are already bundled with TFS like, SharePoint integration, as well as Analysis Services and Reporting Services to provide visibility on the web with reports on project health, and team velocity. Below is a quick table that I was able to throw together to answer some high level questions: Feature TFS Star Team Work Items X X Work Item custom Queries X X Customizable Work Items X Web Portal View X X Reporting X Integration Version Control X X Build Management X Integration Integrated Test Suite X Integration Cost Free for first 5 / MSDN Sub covers others $7500 / seat

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