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  • C++'s char * by swig got problem in Python 3.0

    - by gpliu3
    Our C++ lib works fine with Python2.4 using Swig, returning a C++ char* back to a python str. But this solution hit problem in Python3.0, error is: Exception=(, UnicodeDecodeError('utf8', b"\xb6\x9d\xa.....",0, 1, 'unexpected code byte') Our definition is like(working fine in Python 2.4): void cGetPubModulus( void* pSslRsa, char* cMod, int* nLen ); %include "cstring.i" %cstring_output_withsize( char* cMod, int* nLen ); Suspect swig is doing a Bytes-Str conversion automatically. In python2.4 it can be implicit but in Python3.0 it's no long allowed.. Anyone got a good idea? thanks

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  • Are there any downsides in using C++ for network daemons?

    - by badcat
    Hey guys! I've been writing a number of network daemons in different languages over the past years, and now I'm about to start a new project which requires a new custom implementation of a properitary network protocol. The said protocol is pretty simple - some basic JSON formatted messages which are transmitted in some basic frame wrapping to have clients know that a message arrived completely and is ready to be parsed. The daemon will need to handle a number of connections (about 200 at the same time) and do some management of them and pass messages along, like in a chat room. In the past I've been using mostly C++ to write my daemons. Often with the Qt4 framework (the network parts, not the GUI parts!), because that's what I also used for the rest of the projects and it was simple to do and very portable. This usually worked just fine, and I didn't have much trouble. Being a Linux administrator for a good while now, I noticed that most of the network daemons in the wild are written in plain C (of course some are written in other languages, too, but I get the feeling that 80% of the daemons are written in plain C). Now I wonder why that is. Is this due to a pure historic UNIX background (like KISS) or for plain portability or reduction of bloat? What are the reasons to not use C++ or any "higher level" languages for things like daemons? Thanks in advance! Update 1: For me using C++ usually is more convenient because of the fact that I have objects which have getter and setter methods and such. Plain C's "context" objects can be a real pain at some point - especially when you are used to object oriented programming. Yes, I'm aware that C++ is a superset of C, and that C code is basically C++. But that's not the point. ;)

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  • how do I get a new line, after using float:left?

    - by codeman73
    What I am trying to do is have rows of images, 6 images in each row. Some of these images need to have another image floating on top of them (flush with the lower-right corner). I was able to get that to work from this thread: http://stackoverflow.com/questions/48474/how-do-i-position-one-image-on-top-of-another-in-html However, now I'm unable to get the new row after the 6th image. Neither <BR> or <P> create a new line. They simply push the next image down several pixels, but the image is still in the same line. It seems like the float style is interfering with the <BR> and/or <P>. I tried using different styles for the image that starts a new row, like float:none and display:block, but neither worked. The odd thing is that the new line starts after the 7th image. Here's what I'm using so far: <style type="text/css"> .containerdiv { float: left; position: relative; } .containerdivNewLine { float: none; display: block; position: relative; } .cornerimage { position: absolute; bottom: 0; right: 0; } </style> <div class="containerdiv"> <img border="0" height="188" src="myImg" width="133" /> <img class="cornerimage" height="140" src="imageOnTop" width="105" /> </div> For the 7th image, when I'm trying to start a new row, I'm simply replacing the 'containerdiv' class with 'containerdivNewLine'.

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  • View results of affine transform

    - by stckjp
    I am trying to find out the reason why when I apply affine transformations on an image in OpenCV, the result of it is not visible in the preview window, but the entire window is black.How can I find workaround for this problem so that I can always view my transformed image (the result of the affine transform) in the window no matter the applied transformation? Update: I think that this happens because all the transformations are calculated with respect to the origin of the coordinate system (top left corner of the image). While for rotation I can specify the center of the rotation, and I am able to view the result, when I perform scaling I am not able to control where the transformed image goes. Is it possible to somehow move the coordinate system to make the image fit in the window? Update2: I have an image which contains only ROI at some position in it (the rest of the image is black), and I need to apply a set of affine transforms on it. To make things simpler and to see the effect of each individual transform, I applied each transform one by one. What I noticed is that, whenever I move (translate) the image such that the center of the ROI is in the center of the coordinate system (top left corner of the view window), all the affine transforms perform correctly without moving. However, by translating the center of ROI at the center of the coordinate system, the upper and the left part of the ROI remain cut out of the current view window. If I move ROI's central point to another point in the view window (for example the window center), an affine transform of type: A=[a 0 0; 0 b 0] (A is 2x3 matrix, parameter of the warpAffine function) moves the image (ROI), outside of the view window (which doesn't happen if the ROI's center is in the top-left corner). How can I modify the affine transform so the image doesn't move out of its place (behaves the same way as when the ROI center is in the center of the coordinate system)?

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  • C# Image.Clone to byte[] causes EDIT.COM to open on Windows XP

    - by JayDial
    It appears that cloning a Image and converting it to a byte array is causing EDIT.COM to open up on Windows XP machines. This does not happen on a Windows 7 machine. The application is a C# .NET 2.0 application. Does anyone have any idea why this may be happening? Here is my Image conversion code: public static byte[] CovertImageToByteArray(Image imageToConvert) { imageToConvert.Clone() as Image; if(clone == null) return null; imageToConvert.Dispose(); byte[] imageByteArray; using (MemoryStream ms = new MemoryStream()) { clone.Save(ms, clone.RawFormat); imageByteArray = ms.ToArray(); } return imageByteArray; } public static Image ConvertByteArrayToImage(byte[] imageByteArray, ImageFormat formatOfImage) { Image image; using ( MemoryStream ms = new MemoryStream(imageByteArray, 0, imageByteArray.Length)) { ms.Write(imageByteArray, 0, imageByteArray.Length); image = Image.FromStream(ms, true); } return image; } Thanks Justin

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  • What algorithm can I use to determine points within a semi-circle?

    - by khayman218
    I have a list of two-dimensional points and I want to obtain which of them fall within a semi-circle. Originally, the target shape was a rectangle aligned with the x and y axis. So the current algorithm sorts the pairs by their X coord and binary searches to the first one that could fall within the rectangle. Then it iterates over each point sequentially. It stops when it hits one that is beyond both the X and Y upper-bound of the target rectangle. This does not work for a semi-circle as you cannot determine an effective upper/lower x and y bounds for it. The semi-circle can have any orientation. Worst case, I will find the least value of a dimension (say x) in the semi-circle, binary search to the first point which is beyond it and then sequentially test the points until I get beyond the upper bound of that dimension. Basically testing an entire band's worth of points on the grid. The problem being this will end up checking many points which are not within the bounds.

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  • Big-O for calculating all routes from GPS data

    - by HH
    A non-critical GPS module use lists because it needs to be modifiable, new routes added, new distances calculated, continuos comparisons. Well so I thought but my team member wrote something I am very hard to get into. His pseudo code int k =0; a[][] <- create mapModuleNearbyDotList -array //CPU O(n) for(j = 1 to n) // O(nlog(m)) for(i =1 to n) for(k = 1 to n) if(dot is nearby) adj[i][j]=min(adj[i][j], adj[i][k] + adj[k][j]); His ideas transformations of lists to tables His worst case time complexity is O(n^3), where n is number of elements in his so-called table. Exception to the last point with Finite structure: O(mlog(n)) where n is number of vertices and m is the amount of neighbour vertices. Questions about his ideas why to waste resources to transform constantly-modified lists to table? Fast? only point where I to some extent agree but cannot understand the same upper limits n for each for-loops -- perhaps he supposed it circular why does the code take O(mlog(n)) to proceed in time as finite structure? The term finite may be wrong, explicit?

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  • read angles in radian and convert them in degrees/minutes/seconds

    - by Amadou
    n=0; disp('This program performs an angle conversion'); disp('input data set to a straight line. Enter the name'); disp('of the file containing the input Lambda in radian: '); filename = input(' ','s'); [fid,msg] = fopen(filename,'rt'); if fid < 0 disp(msg); else A=textscan(fid, '%g',1); while ~feof(fid) Lambda = A(1); n = n + 1; A = textscan(fid, '%f',1); end fclose(fid); end Alpha=Lambda*180/pi; fprintf('Angle converted from radian to degree/minutes/seconds:\n'); fprintf('Alpha =%12d\n',Alpha); fprintf('No of angles =%12d\n',n);

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  • How do I Convert ARGB value from string to color?

    - by James
    I am trying to use the MakeColor method in the GDIAPI unit but the conversion from int to byte is not returning me the correct value. Example var argbStr: string; A, R, G, B: Byte; begin argbStr := 'ffffcc88'; A := StrToInt('$' + Copy(AValue, 0, 2)); R := StrToInt('$' + Copy(AValue, 3, 2)); G := StrToInt('$' + Copy(AValue, 5, 2)); B := StrToInt('$' + Copy(AValue, 7, 2)); Result := MakeColor(A, R, G, B); end; What am I doing wrong?

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  • How to store and compare time-zone sensitive times

    - by Chad Moran
    I have a data structure where an entity has times stored as an int (minutes into the day) for fast comparison. The entity also has a Foreign Key reference back to a TimeZone table which contains the .NET CLR ID Name and it's Standard Time/Daylight Time acronyms. Since this information is stored as time-zone insensitive - I was wondering how in LINQ to SQL I could convert this into a UTC DateTime for comparison against other times that will be in UTC. Just to be clear this conversion has to be done server-side so that I can execute filtering on the SQL Server and not the client. I am using .NET 3.5 SP1 and SQL Server 2008.

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  • Sizing issues while adding a .Net UserControl to a TabPage

    - by TJ_Fischer
    I have a complex Windows Forms GUI program that has a lot of automated control generation and manipulation. One thing that I need to be able to do is add a custom UserControl to a newly instatiated TabPage. However, when my code does this I get automatic resizing events that cause the formatting to get ugly. Without detailing all of the different Containers that could possibly be involved, the basic issue is this: At a certain point in the code I create a new tab page: TabPage tempTabPage = new TabPage("A New Tab Page"); Then I set it to a certain size that I want it to maintain: tempTabPage.Width = 1008; tempTabPage.Height = 621; Then I add it to a TabControl: tabControl.TabPages.Add(tempTabPage); Then I create a user control that I want to appear in the newly added TabPage: CustomView customView = new CustomView("A new custom control"); Here is where the problem comes in. At this point both the tempTabPage and the customView are the same size with no padding or margin and they are the size I want them to be. I now try to add this new custom UserControl to the tab page like this: tempTabPage.Controls.Add(customView); When making this call the customView and it's children controls get resized to be larger and so parts of the customView are hidden. Can anyone give me any direction on what to look for or what could be causing this kind of issue? Thanks ahead of time.

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  • Is there a table of OpenGL extensions, versions, and hardware support somewhere?

    - by Thomas
    I'm looking for some resource that can help me decide what OpenGL version my game needs at minimum, and what features to support through extensions. Ideally, a table of the following format: 1.0 1.1 1.2 1.2.1 1.3 ... multitexture - ARB ARB core core texture_float - EXT EXT ARB ARB ... (Not sure about the values I put in, but you get the idea.) The extension specs themselves, at opengl.org, list the minimum OpenGL version they need, so that part is easy. However, many extensions have been accepted and became core standard in subsequent OpenGL versions, but it is very hard to find when that happened. The only way I could find is to compare the full OpenGL standards document for each version. On a related note, I would also very much like to know which extensions/features are supported by which hardware, to help me decide what features I can safely use in my game, and which ones I need to make optional. For example, a big honkin' table like this: MAX_TEXTURE_IMAGE_UNITS MAX_VERTEX_TEXTURE_IMAGE_UNITS ... GeForce 6xxx 8 4 GeForce 7xxx 16 8 ATi x300 8 4 ... (Again, I'm making the values up.) The table could list hardware limitations from glGet but also support for particular extensions, and limitations of such extension support (e.g. what floating-point texture formats are supported in hardware). Any pointers to these or similar resources would be hugely appreciated!

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  • Working with QWords

    - by Glenn1234
    I'm learning and in the course of that working on an assembler conversion which uses QWORDs a lot (x86-32bit). Now my reference material doesn't have anything on working with such values beyond the obvious of splitting them up into the 32-bit registers. I guess they're on the old side. The newer processors have mmx and sse instructions and the like. Would I be served well to look into those instructions for solving this? What is the best way to handle doing work on QWORD values?

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  • Service for converting SWFs with ActionScript to Video (MPEG, AVI, or MOV)

    - by pcooley
    The SWF files generated by our application are a basic template that reference external resources (images, and textual data) that actionscript uses to fuel the display. Thus the SWF is responsible for the creative layout of the screen the flash player. It is the results of this actions script, images, and textual data that need to be converted to a video format. Is anyone familiar with an online service that would be able to convert such .swf files that our site generates to a video format (say .avi, .mpeg, .mov). Or an application? Note: A more common case might be the conversion of an embedded FLV to a video, but this is not our need

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  • Help! Getting an error copying the data from one column to the same column in a similar recordset..

    - by Mike D
    I have a routine which reads one recordset, and adds/updates rows in a similar recordset. The routine starts off by copying the columns to a new recordset: Here's the code for creating the new recordset.. For X = 1 To aRS.Fields.Count mRS.Fields.Append aRS.Fields(X - 1).Name, aRS.Fields(X - 1).Type, aRS.Fields(X - _ 1).DefinedSize, aRS.Fields(X - 1).Attributes Next X Pretty straight forward. Notice the copying of the name, Type, DefinedSize & Attributes... Further down in the code, (and there's nothing that modifies any of the columns between.. ) I'm copying the values of a row to a row in the new recordset as such: For C = 1 To aRS.Fields.Count mRS.Fields(C - 1) = aRS.Fields(C - 1) Next C When it gets to the last column which is a numeric, it craps with the "Mutliple-Step Operation Generated an error" message. I know that MS says this is an error generated by the provider, which in this case is ADO 2.8. There is no open connect to the DB at this point in time either. I'm pulling what little hair I have left over this one... (and I don't really care at this point that the column index is 'X' in one loop & 'C' in the other... I'll change it later when I get the real problem fixed...)

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  • How do you use stl's functions like for_each?

    - by thomas-gies
    I started using stl containers because they came in very handy when I needed functionality of a list, set and map and had nothing else available in my programming environment. I did not care much about the ideas behind it. STL documentations were only interesting up to the point where it came to functions, etc. Then I skipped reading and just used the containers. But yesterday, still being relaxed from my holidays, I just gave it a try and wanted to go a bit more the stl way. So I used the transform function (can I have a little bit of applause for me, thank you). From an academic point of view it really looked interesting and it worked. But the thing that boroughs me is that if you intensify the use of those functions, you need 10ks of helper classes for mostly everything you want to do in your code. The hole logic of the program is sliced in tiny pieces. This slicing is not the result of god coding habits. It's just a technical need. Something, that makes my life probably harder not easier. And I learned the hard way, that you should always choose the simplest approach that solves the problem at hand. And I can't see what, for example, the for_each function is doing for me that justifies the use of a helper class over several simple lines of code that sit inside a normal loop so that everybody can see what is going on. I would like to know, what you are thinking about my concerns? Did you see it like I do when you started working this way and have changed your mind when you got used to it? Are there benefits that I overlooked? Or do you just ignore this stuff as I did (and will go an doing it, probably). Thanks. PS: I know that there is a real for_each loop in boost. But I ignore it here since it is just a convenient way for my usual loops with iterators I guess.

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  • Why is Harvest being purchased at all?

    - by Mike Caron
    Does your work environment use Harvest SCM? I've used this now at two different locations and find it appalling. In one situation I wrote a conversion script so I could use CVS locally and then daily import changes to the Harvest system while I was sleeping. The corp was fanatic about using Harvest, despite 80% of the programmers crying for something different. It was needlessly complicated, slow and heavy. It is now a job requirement for me that Harvest is not in use where I work. Has anyone else used Harvest before? What's your experience? As bad as mine? Did you employ other, different workarounds? Why is this product still purchased today?

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  • Finding the width of a directed acyclic graph... with only the ability to find parents

    - by Platinum Azure
    Hi guys, I'm trying to find the width of a directed acyclic graph... as represented by an arbitrarily ordered list of nodes, without even an adjacency list. The graph/list is for a parallel GNU Make-like workflow manager that uses files as its criteria for execution order. Each node has a list of source files and target files. We have a hash table in place so that, given a file name, the node which produces it can be determined. In this way, we can figure out a node's parents by examining the nodes which generate each of its source files using this table. That is the ONLY ability I have at this point, without changing the code severely. The code has been in public use for a while, and the last thing we want to do is to change the structure significantly and have a bad release. And no, we don't have time to test rigorously (I am in an academic environment). Ideally we're hoping we can do this without doing anything more dangerous than adding fields to the node. I'll be posting a community-wiki answer outlining my current approach and its flaws. If anyone wants to edit that, or use it as a starting point, feel free. If there's anything I can do to clarify things, I can answer questions or post code if needed. Thanks! EDIT: For anyone who cares, this will be in C. Yes, I know my pseudocode is in some horribly botched Python look-alike. I'm sort of hoping the language doesn't really matter.

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  • How do I handle editing of custom types in a C# datagridview?

    - by Ian Hopkinson
    I have a datagridview in which one column contains a custom class, which I have set using: dgvPeriods.Columns[1].ValueType = typeof(ExDateTime); It is rigged up to display correctly by handling the CellFormatting event, but I'm unsure what event to handle for cell editing. In the absence of doing anything I get a FormatException as the datagridview tries to convert String to ExDateTime as I try to move focus out of the edited cell. I tried adding type conversion to my ExDateTime custom class: public static implicit operator ExDateTime(string b) { return new ExDateTime(b); } But this this didn't work. I also tried handling the DataError event, but this seems to fire too late. The datagridview is not databound.

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  • Move camera to fit 3D scene

    - by Burre
    Hi there. I'm looking for an algorithm to fit a bounding box inside a viewport (in my case a DirectX scene). I know about algorithms for centering a bounding sphere in a orthographic camera but would need the same for a bounding box and a perspective camera. I have most of the data: I have the up-vector for the camera I have the center point of the bounding box I have the look-at vector (direction and distance) from the camera point to the box center I have projected the points on a plane perpendicular to the camera and retrieved the coefficients describing how much the max/min X and Y coords are within or outside the viewing plane. Problems I have: Center of the bounding box isn't necessarily in the center of the viewport (that is, it's bounding rectangle after projection). Since the field of view "skew" the projection (see http://en.wikipedia.org/wiki/File:Perspective-foreshortening.svg) I cannot simply use the coefficients as a scale factor to move the camera because it will overshoot/undershoot the desired camera position How do I find the camera position so that it fills the viewport as pixel perfect as possible (exception being if the aspect ratio is far from 1.0, it only needs to fill one of the screen axis)? I've tried some other things: Using a bounding sphere and Tangent to find a scale factor to move the camera. This doesn't work well, because, it doesn't take into account the perspective projection, and secondly spheres are bad bounding volumes for my use because I have a lot of flat and long geometries. Iterating calls to the function to get a smaller and smaller error in the camera position. This has worked somewhat, but I can sometimes run into weird edge cases where the camera position overshoots too much and the error factor increases. Also, when doing this I didn't recenter the model based on the position of the bounding rectangle. I couldn't find a solid, robust way to do that reliably. Help please!

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • in Rails, with check_box_tag, how do I keep the checkboxes checked after submitting query?

    - by Sebastien Paquet
    Ok, I know this is for the Saas course and people have been asking questions related to that as well but i've spent a lot of time trying and reading and I'm stuck. First of all, When you have a model called Movie, is it better to use Ratings as a model and associate them or just keep Ratings in an array floating in space(!). Second, here's what I have now in my controller: def index @movies = Movie.where(params[:ratings].present? ? {:rating => (params[:ratings].keys)} : {}).order(params[:sort]) @sort = params[:sort] @ratings = Ratings.all end Now, I decided to create a Ratings model since I thought It would be better. Here's my view: = form_tag movies_path, :method => :get do Include: - @ratings.each do |rating| = rating.rating = check_box_tag "ratings[#{rating.rating}]" = submit_tag "Refresh" I tried everything that is related to using a conditional ternary inside the checkbox tag ending with " .include?(rating) ? true : "" I tried everything that's supposed to work but it doesn't. I don't want the exact answer, I just need guidance.Thanks in advance!

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  • Resource placement (optimal strategy)

    - by blackened
    I know that this is not exactly the right place to ask this question, but maybe a wise guy comes across and has the solution. I'm trying to write a computer game and I need an algorithm to solve this question: The game is played between 2 players. Each side has 1.000 dollars. There are three "boxes" and each player writes down the amount of money he is going to place into those boxes. Then these amounts are compared. Whoever placed more money in a box scores 1 point (if draw half point each). Whoever scores more points wins his opponents 1.000 dollars. Example game: Player A: [500, 500, 0] Player B: [333, 333, 334] Player A wins because he won Box A and Box B (but lost Box C). Question: What is the optimal strategy to place the money? I have more questions to ask (algorithm related, not math related) but I need to know the answer to this one first. Update (1): After some more research I've learned that these type of problems/games are called Colonel Blotto Games. I did my best and found few (highly technical) documents on the subject. Cutting it short, the problem I have (as described above) is called simple Blotto Game (only three battlefields with symmetric resources). The difficult ones are the ones with, say, 10+ battle fields with non-symmetric resources. All the documents I've read say that the simple Blotto game is easy to solve. The thing is, none of them actually say what that "easy" solution is.

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  • How to get this to compile?

    - by ShaChris23
    I have this code which compiles and works as expected: class Right {}; class Left { public: Left& operator = (Right const&) { //... Do something ... return *this; } }; int main() { Right right; Left left; // Assign individual object -- this works left = right; } But now, this one surprises me, I thought the template would work itself out since I already provided the = operator() to the Left class. int main() { ... std::list<Right> rightLst; std::list<Left> leftLst; // Assign a list of objects -- this doesn't compile leftLst = rightLst; } What can I do so that I could convert the rightLst to leftLst conversion in a single line?

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  • How do I pass (by value) a struct in Objective-C?

    - by Striker
    This one has been driving me mad! I have a struct: typedef struct{ int a; }myStruct; Then I have: myStruct tempStruct; I am trying to pass the struct to a class method whose implementation is: - (void) myFunc:(struct myStruct)oneOfMyStructs{}; I call the method like so: [myClass myFunc:(struct myStruct)tempStruct]; The compiler complains about "Conversion to non-scalar type requested." All I want to do is pass a struct into a class method, but the syntax has me a bit confused. I'm new to Objective-C. Please let me know if you can see where I'm going wrong. I've not been able to pass by reference either, so if you could help me out with that, that would be great! Thanks!

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