Search Results

Search found 22383 results on 896 pages for 'package private'.

Page 270/896 | < Previous Page | 266 267 268 269 270 271 272 273 274 275 276 277  | Next Page >

  • Announcing the ASP.NET MVC 3 Release Candidate

    In this article, Scott provides a detailed overview of the features included with ASP.NET MVC 3 Release Candidate. He examines some of the key features such as Razor Intellisense within Visual Studio, NuGet Package Manager, Partial Page Output Caching, Unobtrusive JavaScript and Validation, Remote Validator and Granular Request Validation. He also provides the links to the PDC Talk rendered by Scott Hanselman regarding ASP.NET MVC 3 including new improvements shipped with the ASP.NET MVC 3 Release Candidate.

    Read the article

  • State Design Pattern .NET Code Sample

    using System;using System.Collections.Generic;using System.Linq;using System.Text;class Program{ static void Main(string[] args) { Person p1 = new Person("P1"); Person p2 = new Person("P2"); p1.EatFood(); p2.EatFood(); p1.Vomit(); p2.Vomit(); }}interface StomachState{ void Eat(Person p); void Vomit(Person p);}class StomachFull : StomachState{ public void Eat(Person p) { Console.WriteLine("Can't eat more."); } public void Vomit(Person p) { Console.WriteLine("I've just Vomited."); p.StomachState = new StomachEmpty(); }}class StomachEmpty : StomachState{ public void Eat(Person p) { Console.WriteLine("I've just had food."); p.StomachState = new StomachFull(); } public void Vomit(Person p) { Console.WriteLine("Nothing to Vomit."); }}class Person{ private StomachState stomachState; private String personName; public Person(String personName) { this.personName = personName; StomachState = new StomachEmpty(); } public StomachState StomachState { get { return stomachState; } set { stomachState = value; Console.WriteLine(personName + " Stomach State Changed to " + StomachState.GetType().Name); Console.WriteLine("***********************************************\n"); } } public Person(StomachState StomachState) { this.StomachState = StomachState; } public void EatFood() { StomachState.Eat(this); } public void Vomit() { StomachState.Vomit(this); }} span.fullpost {display:none;}

    Read the article

  • 3.0.0-13-lowlatency-pae, where can I find its source

    - by user643019
    I know for another post that using apt-get source linux-image-$(uname -r) I can get the kernel source, but I'm usign the 3.0.0-13-lowlatency-pae kernel and using the command, I got this message: Picking 'linux-lowlatency' as source package instead of 'linux-image-3.0.0-13-lowlatency-pae' So, I will appreciate any help, hope that someone know where it can be located. Thanks everybody in advance.

    Read the article

  • Install of mod_proxy to get ProxyPass to work

    - by Lance Roberts
    I've been trying to follow these instructions, so that I could get the Citadel mail server to work alongside Apache, but I get an error when I try to restart Apache: Invalid command 'ProxyPass', ... I was told in the Apache docs that this is from the mod_proxy module, but apt-get install mod_proxy gives E: Couldn't find package mod_proxy, and I was unable to find it on the big list on the Apache site. What do I need to do to get the ProxyPass working in Ubuntu 10.04 TLS?

    Read the article

  • PPA & Packaging: Having versions of packages for multiple distros

    - by EvilPhoenix
    (quote from chat) Got a PPA on launchpad for source packages for an IRC bot project I'm associated with (since its all the intermediate packaging for the stuff between releases, it's classified as an "experimental" PPA). Question: I've already packaged the stuff for a lucid build. Any clue how I'd be able to create the same packaging, except package it for maverick, and put it up to the same PPA that I've put the lucid packaging to?

    Read the article

  • Libgdx ParallaxScrolling and TiledMaps

    - by kirchhoff
    I implemented ParallaxScrolling for my SideScroller project, everything is working but the tiled map (the most important part!). I've been trying out everything but it doesn't work (see the code below). I'm using ParallaxCamera from GdxTests, it's working perfectly for the background layers. I can't explain myself properly in english, so I recorded 2 videos: Before parallaxScrolling After parallaxScrolling As you can see, now the platforms appear in the middle of the Y-axis. I've got a Map class with 2 tiled maps, so I need two renderers too: private TiledMapRenderer renderer1; private TiledMapRenderer renderer2; public void update(GameCamera camera) { renderer1.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); renderer2.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); } In bold, the code I think I should change. I've tried changing parameters, even adding hardcoded values, etc, but one of two: 1. Nothing happens. 2. Platforms disappear. Here is some aditional code. The render method: world.update(delta); parallaxBackground.update(camera); clear(0.5f, 0.7f, 1.0f, 1); batch.setProjectionMatrix(camera.calculateParallaxMatrix(0, 0)); batch.disableBlending(); batch.begin(); batch.draw(background, -(int)background.getRegionWidth()/2, -(int)background.getRegionHeight()/2); batch.end(); batch.enableBlending(); parallaxBackground.draw(batch, camera); renderer.render(batch);

    Read the article

  • WebAPI and MVC4 and OData

    - by Aligned
    I was looking closer into WebAPI, specificially how to use OData to avoid writing GetCustomerByCustomerId(int id) methods all over the place. I had problems just returning IQueryable<T> as some sites suggested in the WebpAPI (Assembly System.Web.Http.dll, v4.0.0.0).  I think things changed in the release version and the blog posts are still out of date. There is no [Queraable] as the answer to this question suggests. Once I get WebAPI.Odata Nuget package, and added the [Queryable] to the method http://localhost:57146/api/values/?$filter=Id%20eq%201 worked (don’t forget the ‘$’). Now the main question is whether I should do this and how to stop logged in users from sniffing the url and getting data for other users. I John V. Peterson has a post on securing WebAPI with headers and intercepting the call at that point. He had an update to use HttpMessageHandlers instead. I think I’ll use this to force the call to contain some kind of unique code for the user, but I’m still thinking about this. I will not expose this to the public, just to my calls with-in my Forms Authentication areas. Other links: http://robbincremers.me/2012/02/16/building-and-consuming-rest-services-with-asp-net-web-api-and-odata-support/ ~lots of good information John V Peterson example: https://github.com/johnvpetersen/ASPWebAPIExample ~ all data access goes through the WebApi and the web client doesn’t have a connection string ~ There is code library for calling the WebApi from MVC using the HttpClient. It’s a great starting point http://blogs.msdn.com/b/alexj/archive/2012/08/15/odata-support-in-asp-net-web-api.aspx ~ Beta (9/18/2012) Nuget package to help with what I want to do? ~ has a sample code project with examples http://blogs.msdn.com/b/alexj/archive/2012/08/15/odata-support-in-asp-net-web-api.aspx http://blogs.msdn.com/b/alexj/archive/2012/08/21/web-api-queryable-current-support-and-tentative-roadmap.aspx http://stackoverflow.com/questions/10885868/asp-net-mvc4-rc-web-api-odata-filter-not-working-with-iqueryable JSON, pass the correct format in the header (Accept: application/json). $format=JSON doesn’t appear to be working. Async methods built into WebApi! Look for the GetAsync methods.

    Read the article

  • How to do dependency Injection and conditional object creation based on type?

    - by Pradeep
    I have a service endpoint initialized using DI. It is of the following style. This end point is used across the app. public class CustomerService : ICustomerService { private IValidationService ValidationService { get; set; } private ICustomerRepository Repository { get; set; } public CustomerService(IValidationService validationService,ICustomerRepository repository) { ValidationService = validationService; Repository = repository; } public void Save(CustomerDTO customer) { if (ValidationService.Valid(customer)) Repository.Save(customer); } Now, With the changing requirements, there are going to be different types of customers (Legacy/Regular). The requirement is based on the type of the customer I have to validate and persist the customer in a different way (e.g. if Legacy customer persist to LegacyRepository). The wrong way to do this will be to break DI and do somthing like public void Save(CustomerDTO customer) { if(customer.Type == CustomerTypes.Legacy) { if (LegacyValidationService.Valid(customer)) LegacyRepository.Save(customer); } else { if (ValidationService.Valid(customer)) Repository.Save(customer); } } My options to me seems like DI all possible IValidationService and ICustomerRepository and switch based on type, which seems wrong. The other is to change the service signature to Save(IValidationService validation, ICustomerRepository repository, CustomerDTO customer) which is an invasive change. Break DI. Use the Strategy pattern approach for each type and do something like: validation= CustomerValidationServiceFactory.GetStratedgy(customer.Type); validation.Valid(customer) but now I have a static method which needs to know how to initialize different services. I am sure this is a very common problem, What is the right way to solve this without changing service signatures or breaking DI?

    Read the article

  • Setting up SSL with 389 Directory Server for LDAP authentication

    - by GioMac
    I've got 389 Directory Server running on RHEL 5 with groups, users, posix etc. RHEL clients are authenticating users with LDAP - no problems, everything works perfect, but passwords are sent in plaintext and are visible with network sniffer. So, decided to run with SSL: Created CA - got both private and public CA certificates Using CA certs: generated both of private and public certificates and combined (1st file) for 389DS according to 389DS certificate request, imported with CA public cert to 389DS from graphical console (2nd file). Enabled SSL in 389DS On the client, using authconfig-gtk enabled SSL for LDAP, specified only CA public certificate Doesn't work. Howto? What is the best way to integrate safely?

    Read the article

  • JBox2D Polygon Collisions Acting Strange

    - by andy
    I have been playing around with JBox2D and Slick2D and made a little demo with a ground object, a box object, and two different polygons. The problem I am facing is that the collision-detection for the polygons seems to be off (see picture below), but the box's collision works fine. My Code: Main Class package main; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.World; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import shapes.Box; import shapes.Polygon; public class State1 extends BasicGameState{ World world; int velocityIterations; int positionIterations; float pixelsPerMeter; int state; Box ground; Box box1; Polygon poly1; Polygon poly2; Renderer renderer; public State1(int state) { this.state = state; } @Override public void init(GameContainer gc, StateBasedGame game) throws SlickException { velocityIterations = 10; positionIterations = 10; pixelsPerMeter = 1f; world = new World(new Vec2(0.f, -9.8f)); renderer = new Renderer(gc, gc.getGraphics(), pixelsPerMeter, world); box1 = new Box(-100f, 200f, 40, 50, BodyType.DYNAMIC, world); ground = new Box(-14, -275, 50, 900, BodyType.STATIC, world); poly1 = new Polygon(50f, 10f, new Vec2[] { new Vec2(-6f, -14f), new Vec2(0f, -20f), new Vec2(6f, -14f), new Vec2(10f, 10f), new Vec2(-10f, 10f) }, BodyType.DYNAMIC, world); poly2 = new Polygon(0f, 10f, new Vec2[] { new Vec2(10f, 0f), new Vec2(20f, 0f), new Vec2(30f, 10f), new Vec2(30f, 20f), new Vec2(20f, 30f), new Vec2(10f, 30f), new Vec2(0f, 20f), new Vec2(0f, 10f) }, BodyType.DYNAMIC, world); } @Override public void update(GameContainer gc, StateBasedGame game, int delta) throws SlickException { world.step((float)delta / 180f, velocityIterations, positionIterations); } @Override public void render(GameContainer gc, StateBasedGame game, Graphics g) throws SlickException { renderer.render(); } @Override public int getID() { return this.state; } } Polygon Class package shapes; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.FixtureDef; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; public class Polygon { public float x, y; public Color color; public BodyType bodyType; org.newdawn.slick.geom.Polygon poly; BodyDef def; PolygonShape ps; FixtureDef fd; Body body; World world; Vec2[] verts; public Polygon(float x, float y, Vec2[] verts, BodyType bodyType, World world) { this.verts = verts; this.x = x; this.y = y; this.bodyType = bodyType; this.world = world; init(); } public void init() { def = new BodyDef(); def.type = bodyType; def.position.set(x, y); ps = new PolygonShape(); ps.set(verts, verts.length); fd = new FixtureDef(); fd.shape = ps; fd.density = 2.0f; fd.friction = 0.7f; fd.restitution = 0.5f; body = world.createBody(def); body.createFixture(fd); } } Rendering Class package main; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.collision.shapes.ShapeType; import org.jbox2d.common.MathUtils; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.Fixture; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.geom.Polygon; import org.newdawn.slick.geom.Transform; public class Renderer { World world; float pixelsPerMeter; GameContainer gc; Graphics g; public Renderer(GameContainer gc, Graphics g, float ppm, World world) { this.world = world; this.pixelsPerMeter = ppm; this.g = g; this.gc = gc; } public void render() { Body current = world.getBodyList(); Vec2 center = current.getLocalCenter(); while(current != null) { Vec2 pos = current.getPosition(); g.pushTransform(); g.translate(pos.x * pixelsPerMeter + (0.5f * gc.getWidth()), -pos.y * pixelsPerMeter + (0.5f * gc.getHeight())); Fixture f = current.getFixtureList(); while(f != null) { ShapeType type = f.getType(); g.setColor(getColor(current)); switch(type) { case POLYGON: { PolygonShape shape = (PolygonShape)f.getShape(); Vec2[] verts = shape.getVertices(); int count = shape.getVertexCount(); Polygon p = new Polygon(); for(int i = 0; i < count; i++) { p.addPoint(verts[i].x, verts[i].y); } p.setCenterX(center.x); p.setCenterY(center.y); p = (Polygon)p.transform(Transform.createRotateTransform(current.getAngle() + MathUtils.PI, center.x, center.y)); p = (Polygon)p.transform(Transform.createScaleTransform(pixelsPerMeter, pixelsPerMeter)); g.draw(p); break; } case CIRCLE: { f.getShape(); } default: } f = f.getNext(); } g.popTransform(); current = current.getNext(); } } public Color getColor(Body b) { Color c = new Color(1f, 1f, 1f); switch(b.m_type) { case DYNAMIC: if(b.isActive()) { c = new Color(255, 123, 0); } else { c = new Color(99, 99, 99); } break; case KINEMATIC: break; case STATIC: c = new Color(111, 111, 111); break; default: break; } return c; } } Any help with fixing the collisions would be greatly appreciated, and if you need any other code snippets I would be happy to provide them.

    Read the article

  • Animation API vs frame animation

    - by Max
    I'm pretty far down the road in my game right now, closing in on the end. And I'm adding little tweaks here and there. I used custom frame animation of a single image with many versions of my sprite on it, and controlled which part of the image to show using rectangles. But I'm starting to think that maybe I should've used the Animation API that comes with android instead. Will this effect my performance in a negative way? Can I still use rectangles to draw my bitmap? Could I add effects from the Animation API to my current frame-controlled animation? like the fadeout-effect etc? this would mean I wont have to change my current code. I want some of my animations to fade out, and just noticed that using the Animation API makes things alot easier. But needless to say, I would prefer not having to change all my animation-code. I'm bad at explaining, so Ill show a bit of how I do my animation: private static final int BMP_ROWS = 1; //I use top-view so only need my sprite to have 1 direction private static final int BMP_COLUMNS = 3; public void update(GameControls controls) { if (sprite.isMoving) { currentFrame = ++currentFrame % BMP_COLUMNS; } else { this.setFrame(1); } } public void draw(Canvas canvas, int x, int y, float angle) { this.x=x; this.y=y; canvas.save(); canvas.rotate(angle , x + width / 2, y + height / 2); int srcX = currentFrame * width; int srcY = 0 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); canvas.restore(); }

    Read the article

  • Issue 56 - Super Stylesheets Skinning in DotNetNuke 5

    May 2010 Welcome to Issue 56 of DNN Creative Magazine In this issue we show you how to use the powerful new Super Stylesheets skinning feature in DotNetNuke 5. Super Stylesheets are ideal for both beginner and experienced skin designers, they provide skin layouts using CSS. The advantage of Super Stylesheets is that you can easily create a skin layout which works in all browsers without the need to learn complex CSS techniques. They are also very quick to build and you can change a skin layout in a matter of minutes rather than hours. We show you how to build a skin from the very beginning using Super Stylesheets, we show you how to create various skin layouts, as well as multi-layouts. We also show you how to style the skin, how to add tokens such as the logo, menu, login links etc. and walk you through how to create a fully working skin from scratch. Following this we continue the Open Web Studio tutorials, this month we demonstrate how to create an installable DotNetNuke PA module using OWS. This is an essential technique which allows you to package up the OWS applications that you have created and build them into an installable zip package. The zip file is then installable as a standard DotNetNuke module which means you can easily install your OWS applications on other DotNetNuke installations by simply installing them as a standard DotNetNuke module. To finish, we have part six of the "How to Build a News Application with DotNetMushroom Rapid Application Developer (RAD)" article, where we demonstrate how to create a News Carousel using RAD, JQuery and the JCarousel plugin. This issue comes complete with 15 videos. Skinning: Super Stylesheets Skinning in DotNetNuke 5 - DNN Layouts (12 videos - 98mins) Module Development Series: How to Create an Installable DotNetNuke PA Module Using OWS (3 videos - 23mins) How to Implement a News Carousel Using DotNetMushroom RAD and JQuery View issue 56 to download all of the videos in one zip file DNN Creative Magazine for DotNetNuke Web Designers Covering DotNetNuke module video reviews, video tutorials, mp3 interviews, resources and web design tips for working with DotNetNuke. In 56 issues we have created 578 videos!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How to securely store and update backup on remote server via ssh/rsync

    - by Sergey P. aka azure
    I have about 200 Gb of pictures (let's say about 1 mb/file, 200k files) on my desktop. I have access (including root access) to remote linux server. And I want to have updateable backup of my pictures on remote server. rsync seems to be the right tool for such kind of job. But other people also have access (including root access) to this server and I want to keep my pictures private. So the question is: what is the best way to keep private files on remote "shared" linux server securely?

    Read the article

  • Cannot install Skype on Ubuntu 12.04 64-bit. Help?

    - by Yogesh Dhamija
    When i try to install it from the Software Center, it displays an error: The following packages have unmet dependencies: skype: Depends: skype-bin but it is a virtual package Running sudo apt-get install skype gives the same error. When I download it from the official website, the .deb file opens in Software Center and displays "Cannot install 'ia32-libs'" and doesn't even show the install button. Please help. How can I install skype?

    Read the article

  • Setting Up SNI with Apache 2.2.12 and openssl

    - by CCG121
    I am running Apache 2.2.12 and openssl 0.9.8g all of my Apache are in /etc/apache2/sites-available/default and i have 2 domains with certificates www.site.com & d7.site.com my <VirtualHost *:443> DocumentRoot /var/www/domain.com ServerAdmin [email protected] ServerName www.name.tld SSLStrictSNIVHostCheck off SSLVerifyClient None SSLEngine on SSLCertificateFile /var/www/sslcerts/name.tld/www_name_tld.crt SSLCertificateKeyFile /var/www/sslcerts/name.tld/private.key </VirtualHost> <VirtualHost *:443> DocumentRoot /var/www/d7 ServerAdmin [email protected] ServerName d7.domain.tld SSLStrictSNIVHostCheck off SSLVerifyClient None SSLEngine on SSLCertificateFile /var/www/sslcerts/d7.domain.tld/server.crt SSLCertificateKeyFile /var/www/sslcerts/d7.domain.tld/private.key </VirtualHost>

    Read the article

  • Fedora 13 "Goddard" beta emphasizes automation

    <b>Desktop Linux.com:</b> "The Fedora project released a beta version of Fedora 13 (codenamed "Goddard"). The updated community Linux distribution is touted for features including automatic print-driver installation, the Btrfs filesystem, enhanced 3D driver support, revamped Python bindings, and the Zarafa groupware package, says the project."

    Read the article

  • Where should I store 3rd party jar (Java archive) files?

    - by Martijn
    Hi folks, What would be the best place to save jar files of libraries I want to use in a project, that are not in any repositories, and how should I set permissions? Should I put them in /usr/share/java, or is it better to store them somewhere in my home folder? What would be the most usefull access rights? Does it make sense to follow the convention in /usr/share/java of making a symlink with the package name to the specific version of the jar, and follow the permissions as used there?

    Read the article

  • Seasgate GoFlex NAS + Horrible Speed = Bad Experience

    - by Jon H
    I am having issues with transfer speeds from my desktop PC to my NAS. I have my NAS hooked up to a Gigabit Gateway as well as my Desktop with Cat 5e. I see up to 4.0 MB/Second Transfer Rates, the normal is about 2.5 MB/Seconds. There is 3 Partitions on my NAS, Public, Private, Backup. When I transfer from Private to Public I see the speeds above. If its under the same partition almost instant. I was wondering if the speeds I am seeing is in due to my Computer or the NAS. I was looking into building my own Media Server in due to these horrible speeds. Is their anything I can do in the mean time to speed this up? Motherboard = M3970AM-HP (Angelica) Processor = AMD FX 6100 Ram = 10GB PC3-10600 MB/sec Hard Drive (1) = 1.5TB SATA 3.0GB 5400RPM Hard Drive (2) = 120GB SATA SSD NAS = Seagate 3TB Go Flex Home Connection (1) = 1000 Base T Connection (2) = Wireless N

    Read the article

  • Windows Firewall failing after 9-12 hours?

    - by routeNpingme
    I have 2 VM servers in the exact same NIC configuration: Server 2003 R2, one NIC connected to private (hardware firewall) network in a 10.x private address space, and one NIC connected straight to public internet. Windows Firewall is enabled for the Public Internet NIC only. Now, what doesn't make sense - this fails generally after 9-12 hours. It's not exact, but once or twice a day, traffic will just stop on the Internet NIC. No event log entries when it happens, and restarting the Windows Firewall service as well as stopping or restarting IPSec Services (just for fun) has no effect. Once the server is rebooted, everything is fine again for another 1/2 day. Any suggestions?

    Read the article

  • Postfix to deliver mail to a virtual address mailbox

    - by Chloe
    Postfix version 2.6.6, Dovecot Version 2.0.9 I want to setup Postfix + Dovecot. Dovecot seems to be working. I can authenticate. However, the mailbox is empty! Nothing will get delivered! I followed many tutorials on Postfix + Dovecot but they seem to want to complicate things by using Dovecot LDA or MySQL. I just want it to be very simple and having Postfix deliver to the virtual mail boxes are fine. I don't need MySQL either. I already set up a custom password file that Dovecot uses for authentication and I can login to POP3 with SSL. I can see from the logs that Postfix is delivering to the system user accounts (the catch-all), instead of the virtual users that I set up in Dovecot. The SMTP + SSL authentication seems to work also. I can also see from the logs that Dovecot is checking the correct virtual mail folder. I just need to figure out how to get Postfix to deliver to the virtual mail boxes. I have the following which I believe are relevant. Let me know what other settings you need to see: alias_maps = hash:/etc/aliases mydestination = $myhostname, localhost.$mydomain, localhost, $mydomain mydomain = xxx.com myhostname = mail.xxx.com mynetworks = 99.99.99.99, 99.99.99.99 myorigin = $mydomain relay_domains = $mydestination, xxx.com, domain2.net, domain3.com sendmail_path = /usr/sbin/sendmail.postfix setgid_group = postdrop smtpd_recipient_restrictions = reject_non_fqdn_sender reject_non_fqdn_recipient reject_unknown_recipient_domain permit_sasl_authenticated check_relay_domains smtpd_sasl_auth_enable = yes smtpd_sasl_path = private/auth smtpd_sasl_type = dovecot smtpd_sender_restrictions = check_sender_mx_access cidr:/etc/postfix/bogus_mx reject_invalid_hostname reject_unknown_sender_domain reject_non_fqdn_sender virtual_mailbox_base = /var/spool/vmail virtual_mailbox_domains = xxx.com, domain2.net, domain3.com virtual_minimum_uid = 444 Postfix master.cf: submission inet n - - - - smtpd -o smtpd_tls_security_level=encrypt -o smtpd_sasl_auth_enable=yes -o smtpd_sasl_type=dovecot -o smtpd_sasl_path=private/auth -o smtpd_sasl_security_options=noanonymous -o smtpd_sasl_local_domain=$myhostname -o smtpd_client_restrictions=permit_sasl_authenticated,reject -o smtpd_sender_login_maps=hash:/etc/postfix/virtual -o smtpd_sender_restrictions=reject_sender_login_mismatch -o smtpd_recipient_restrictions=reject_non_fqdn_recipient,reject_unknown_recipient_domain,permit_sasl_authenticated,reject Dovecot related: mail_location = maildir:~/Maildir passdb { args = /etc/dovecot/users.conf driver = passwd-file } service auth { unix_listener /var/spool/postfix/private/auth { mode = 0660 user = postfix } } The virtual mail user: vmail:x:444:99:virtual mail users:/var/spool/vmail:/sbin/nologin Here is the /var/log/maillog when I try to send something to myself: Oct 25 22:10:05 308321 postfix/smtpd[2200]: connect from user-999.cable.mindspring.com[99.99.99.99] Oct 25 22:10:05 308321 postfix/smtpd[2200]: D224BD4753: client=user-999.cable.mindspring.com[99.99.99.99], sasl_method=LOGIN, [email protected] Oct 25 22:10:06 308321 postfix/cleanup[2207]: D224BD4753: message-id=<7DC3C163CFFC483AB6226F8D3D9969D2@dumbopc> Oct 25 22:10:06 308321 postfix/qmgr[2168]: D224BD4753: from=<[email protected]>, size=1385, nrcpt=1 (queue active) Oct 25 22:10:06 308321 postfix/smtpd[2200]: disconnect from user-999.cable.mindspring.com[99.99.99.99] Oct 25 22:10:06 308321 postfix/local[2208]: D224BD4753: to=<[email protected]>, orig_to=<[email protected]>, relay=local, delay=1.1, delays=0.53/0.02/0/0.51, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 22:10:06 308321 postfix/qmgr[2168]: D224BD4753: removed

    Read the article

  • Acer touchpad multitouch not working

    - by Lassi
    I tried to get my Acer laptop's touchpad working properly. I installed driver package (psmouse-alps-dkms_0.10_all) which made the side scrolling working. However, the touchpad supports multitouch (works on Windows), but Synaptiks claims that only 1 finger is detected by the touchpad. Thus 2 finger scrolling, pinch & pan zoom and those are not working. Any ideas how I could get these multi-finger gestures working?

    Read the article

  • Android Game Development problem with Speed = Distance / Time

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // this is line 318!! if i put eg block.speed = 8; it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; // if it was eg this.x -= 18; it would not have an error } } The exception 06-08 13:22:34.315: E/AndroidRuntime(2801): FATAL EXCEPTION: Thread-11 06-08 13:22:34.315: E/AndroidRuntime(2801): java.lang.NullPointerException 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.setBlockSpeed(MainGame.java:318) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.onDraw(MainGame.java:351) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainThread.run(MainThread.java:64)

    Read the article

  • Launchpad ppa supporting multiple versions of Ubuntu

    - by unknownone
    Is it possible for a launchpad ppa to support multiple Ubuntu versions such as 10.04 and 12.04 when the package itself was built on a 12.04 machine? When trying to add the ppa to a older machine, it gives an error saying it was made on a 12.04 system and that it could not install. I'd like sudo get-apt-install my-app to work with both 10.04 and 12.04, and I am new to packaging and ppa's so I do not know if anything like this exists. Any help would be appreciated, thanks!

    Read the article

< Previous Page | 266 267 268 269 270 271 272 273 274 275 276 277  | Next Page >