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  • Google publie le code source d'Android 4, le kit de développement natif de l'OS supporte désormais les API de cette version

    Google publie le code source d'Android 4 Le kit de développement natif de l'OS supporte désormais les API de cette version Sur la mailing-list d'Android, un ingénieur de Google annonce la publication progressive du code source d'Ice Cream Sandwish sur son serveur Git public, d'où il peut être librement téléchargé. Cette ouverture constitue un pas significatif pour Android, car il s'agit de la première fois qu'une base de code de l'OS, adaptée aux tablettes, soit accessible. Android 4 représente un environnement unifié pour les s...

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  • What is "top new free" on GooglePlay

    - by Lumis
    On Android Market i.e. GooglePlay, there used to be a page with the latest new games. So every game had a chance to get noticed and make its way up especially if it was good. But now I see "top new free" page and no more the latest apps. I don't understand how can be "top new" Anybody knows how this works? If there are no more pages with the very latest uploaded games then the new apps will be barely seen to exist even if they are excellent, and new programmers have very little chance of getting noticed. Any good advice how to promote a new Android app these days?

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  • How do I get the name of a package, modify and install it?

    - by Ken
    I'm not very familiar with Ubuntu or Linux, but I'm a programmer, and some people told me that you can just go ahead and modify your system. So my question is, how do you go on about that? For instance, If I'm interested in modifying the behavior of the button or the desktop icons, or whatever it is: How do I get the source code? I guess I need the package name and download it. But how can I get the package name? Let's say I want the button package, where do I look to get the package name? is there a list on a website or a help file? Once I modify it, how can I replace the original with the new one? P.S. I had some troubles finding the right tags, feel free to edit them

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  • Server socket programming in Android 1.5, most power efficient way?

    - by Antek
    Hello people, I am doing a project where I have too develop an application that listens for incoming events by a service. The device that has to listen too events is an Android phone with Android SDK 1.5 on it. Currently the services that call events only implement communication trough UDP or TCP sockets. I can solve my problem by setting up a ServerSocket, but i doubt that's the most power efficient way. This application will be running most of the time, with Wi-Fi on, and I'd like too reach an long battery duration. I've been looking for options on the internet for my question for a while but i couldn't get a real answer. I've got the following questions: What is the most efficient way too listen to incoming events? Should I make an ServerSocket? or what are my options? Are there any other implementations that are more power efficient? Ive been also thinking of implementing communication trough XMPP. Not sure if this is the best way. I'm not forced too an specific implementation. All suggestions are welcome! Thanks for the help, Antek

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  • Android app resets on orientation change, best way to handle?

    - by Anthony Westover
    So I am making a basic chess app to play around with some various elements of android programming and so far I am learning a lot, but this time I am lost. When the orientation of the emulator changes the activity gets reset. Based on my research the same thing will happen anytime the application is paused/interrupted, ie. keyboard change, phone call, hitting the home key etc. Obviously, it is not viable to have a chess game constantly reset, so once again I find myself needing to learn how to fix this problem. My research brings up a few main things, overriding the onPaused method in my Activity, listening for Orientation, Keyboard changes in my manifest (via android:configChanges), using Parcelables, or Serialization. I have looked up a lot of sample code using Pacelables, but to be honest it is too confusing. Maybe coming back tomorrow with fresh eyes will be beneficial, but right now the more I look at Parcelables the less sense it makes. My application utilizes a Board object, which has 64 Cell Objects(in an 8x8 2D array), and each cell has a Piece Object, either an actual piece or null if the space is empty. Assuming that I use either Parcelable or Serialization I am assuming that I would have to Parcelize or Serialize each class, Board, Cell, and Piece. First and foremost, is Parcelable or Serialization even the right thing to be looking at for this problem? If so is either Parcelable or Serializable preferred for this? And am I correct in assuming that each of the three objects would have to be Parceled/Serialized? Finally, does anybody have a link to a simple to understand Parcelable tutorial? Anything to help me understand, and stop further headaches down the road when my application expands even further. Any help would be appreciated.

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  • How to disable Power off/Power on sound on Android phone? [closed]

    - by yvolk
    My Android phone (Android v.2.1) produces loud sound both before Power off and after Power on (boot) is being completed. I don't want to turn the sound off before reboot/powering it off and to turn sound on after reboot every time I'm restarting my phone. I just want to get rid of these sounds forever :-) How can I do this (maybe executing some script, changing some properties... preferably without rooting my phone)? Update: Thank you Christopher Orr! I've also found some information that partially allows to achieve what I'm looking for (on androidforums.com): "if you are going into SettingsSound & displayNotification ringtone that sets your notification tone for app updates, power on (rebooting) etc. If you want to change notification for messages you would have to go into messaging and then hit the menu key for notification option. You can do the same for email accounts as well." So I disabled Power on/off sounds (plus something else... but I didn't notice undesired side effect yet...) with built-in settings.

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  • Porting a select loop application to Android with NDK. Design question.

    - by plaisthos
    Hi, I have an network application which uses a select loop like this: bool shutdown=false; while (!shutdown) { [do something] select(...,timeout); } THe main loop cannot work like this in an Android application anymore since the application needs to receive Intents, need to handle GUI, etc. I think I have basically three possibilities: Move the main loop to the java part of the application. Let the loop run in its own thread and somehow communicate from/to java. Screw Android <= 2.3 and use a native activity and use AInputQueue/ALooper instead of select. The first possibility is not easy since java has no select which works on fds. Simply using the select and return after each loop to java is not an elegant possibility either since that requires setting the timeout to something like 20ms to have a good response time in the java part of the program. The second probability sound nicer but I have do some communication between java and the c++/c part of the program. Things that cold work: Using a socket, kind of ugly. using native calls in the "java gui thread" and callback from native in the "c thread". Both threads need to have thread safe implementations but this is managable. I have not explored the third possibility but I think that it is not the way to go. I think I can hack something together which will work but I asking what is the best path to chose.

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  • How do you handle key down events on Android? I am having issues making it work.

    - by user279112
    For an Android program, I am having trouble handling key down and key up events, and the problem I am having with them can almost certainly be generalized to any sort of user input event. I am using Lunar Lander as one of my main learning devices as I make my first meaningful program, and I noticed that it was using onKeyDown as an overridden method to receive key down events, and it would call one of their more original methods doKeyDown. But when I tried to implement a very small version of my own onKeyDown overide and the actual handler that it calls, it didn't work. I would probably copy and paste my implementations of those two methods, but that doesn't seem to be the problem. You see, I ran the debugger and noticed that they were not getting called - at all. The same goes for my implementations of onKeyUp and the handler that it calls. Something is a little weird here, and when I tried to look at the Android documentation for it, that didn't help at all. I thought that if you had an overide for onKeyDown, then when a key was pressed during execution of the program, onKeyDown would be called as soon as reasonably possible. End of story. But apparently there's something more to it. Apparently you have to do something else somewhere - possibly in the XML when defining the layout or something - to make it work. But I do not know what, and I could not find what in their documentation. What's the secret to this? Thanks!

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  • How to get principal name from HTTPRequest in CXF JAX-RS webservice method called from android app.

    - by johnrock
    How can I get the principal name, session and ideally check if the principal is authenticated with the Spring Security context inside a CXF JAX-RS webservice method receiving a call from an Android client? This is the code I am currently working with. I have commented where and what I am trying to get. Android code to call webservice: httpclient.getCredentialsProvider().setCredentials( new AuthScope("192.168.1.101", 80), new UsernamePasswordCredentials("joesmith", "mypasswd")); HttpGet httpget = new HttpGet(WEBSERVICE_URL+"/makePayload"); httpget.setHeader("User-Agent", userAgent); httpget.setHeader("Content-Type", "application/xml"); HttpResponse response; try { response = httpclient.execute(httpget); HttpEntity entity = response.getEntity(); ... parse xml from response } CXF, Spring webservice code: @GET @Path("/getPayload") @Produces("application/XML") public Response makePayload(@Context Request request){ //Get user principal name //Get session? //Get Spring security context? Payload payload = new Payload(); payload.setUsersOnline(new Long(200)); return Response.ok().entity(payload).build(); }

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  • Java & android: Help linking an item in a listView to its correct view, but not the way i know of.

    - by Capsud
    Hi, i'm developing an android app, and what i have is a String array of restaurants in one class... static final String[] AtoZ = new String[] { "Ananda", "Brambles Cafe", "Brannigans", "Buona Sera", "Cafe Mao", "Cafe Mimo", "Dante", "Eddie Rockets", "Frango's World Cuisine", "Nando's", "Overends Restaurant @ Airfield House", "Pizza Hut", "Roly Saul", "Siam Thai","Smokey Joes","Sohag Tandoori", "TGI Friday","The Rockfield Lounge", "Winters Bar", "Al Boschetto","Baan Thai", "Bella Cuba", "Bellamys","Bianconis","Canal Bank Cafe", "Canalettos Restaurant","Chandni Restaurant", "Chill Out Cafe", "Crowes", "Da Vincenzo", "Druids", "Dylan", "Epic Restaurant", "Jewel in the Crown", "Juniors", "Kanum Thai","Kites", "Koishi","Maia Restaurant", "Mangetu Restaurant", "Millers Pizza Kitchens", "O'Connells Restaurant", "Ocras Restaurant", "Orchid Szechuan Restaurant", "Roly's Bistro", "Ryans Beggars Bush", }; i have created a view for each of these restaurants aswell in my layouts folder. so this array is going to be displayed in a listView in my android app. What i want to know is what is the quickest way of linking the item clicked to its correct view, without having to type out each position in the array and have a serious of if statements which would take a year with this! i dont want to be doing something like this if(position == 1){ setContentView(R.layout.bentleys); as it would take a year doing that for each one... Please help. thanks alot.

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  • How to handle activity life cycle involving sockets in Android?

    - by Henrik
    Hello all, I have an Android activity which in turn starts a thread. In the thread I open a persistent TCP socket connection. When the socket connects to the server dynamic data is downloaded. The thread sends messages using Handler-class to the activity when data has been received. Now if the user happens to switch from portrait to landscape mode the activity gets an onDestroy call. At this moment I close the socket and stop the thread. When Android has switched landscape mode it calls onCreate yet again and I have to do a socket re-connect. Also, all of the data the activity received needs to be downloaded once more because the server does not have the ability to know what has been sent before, i.e. there is no "resume" feature. Thus the problem is that there is alot of data which is resent all the time when landscape mode is changed. What are my options here? Should I create a service which handles the socket traffic towards the server thus I always got all the data which the server has sent in the service. Or should I disable landscape mode all together perhaps? Or would my best bet be to rewrite my server which is a VERY BIG job :-) All input is welcome :-) / Henrik

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  • How do you fix issues with the debugger for the Android plug-in for Eclipse not attaching?

    - by user279112
    I have been trying to program something for the Android mobile phone, using Eclipse and the Android plug-in for that IDE, and my debugger used to attach just fine. But then it has suddenly started having consistent issues attaching. I just get that message about how the process is waiting for the debugger attach, and then it just won't. What determines whether the attachment glitches so seems to have something to do with what the code is that I'm trying to debug, as it seems to be drastically more of an issue with some versions of my code than with others (on the same app). How do I fix this? Now before you answer, please understand that I have researched this issue already. I have found a couple of solutions that have worked with other people, but which do not work for me. One of which is setting the debuggable property in the main manifest file as true, and the other is going into Dev Tools and into some settings menu, and from there selecting the process and essentially saying to the fake phone, "Debug this process". Neither has really worked. Any other ideas? And just in case...I've run into one blasted technical issue like this after another trying to program for that stupid phone. And I'm not the only one who's having these issues; when I go online to research these issues, it is always very easy for me to find many people who have the same issues, and who are having to use the shottiest, sloppiest, most "ghetto" solutions to work around these issues. I know that many people have created good applications for that phone, but I don't see how I'm supposed to do that when the SDK and the plug-in just don't work half the time. Does anybody know how I may put all this trash behind me, once and for all? Thanks for your answers to either question!

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • How do I solve "Two different CRTLDLLs are loaded" when using packages in C++ Builder 2010?

    - by David M
    Hi, We are trying to split up our monolithic EXE into a combination of an EXE and several packages. So far, we have one package that we're trying to use, and when running the EXE Codeguard shows the following error on startup: CG Error Two different CRTLDLLs are loaded. CG might report false errors (C:\Windows\system32\CC32100MT.DLL) (D:\Projects\Foo\Bar.bpl) OK I read this as two different runtime libraries being loaded - one, the correct one (CC32100MT.dll), one incorrect, which is the package we're trying to use. Continuing to run the program shows odd errors, especially casting between classes or passing a pointer to a class as a parameter in a method that crosses the EXE/DLL boundary. Codeguard itself doesn't show any other errors at all though. How do we solve this? Some more details We've looked at as many things as we (the developer working on this and I) can collectively think of: Each project is built using runtime packages. The EXE host lists Bar in its package list. Each project is set to compile with dynamic RTL. However, changing this does not solve the problem. The package is linked to the EXE via its BPI file, but linking via a LIB makes no difference either. The EXE and BPL are compiled with the same project settings, where the same options exist for both types of project. We think, anyway :) There is only one copy of the BPL and BPI on the system: it's definitely linking to the right one. Examining the EXE and BPL with Depends and TDump show they are both using C:\Windows\system32\CC32100MT.DLL. They should both be using the one RTL. Creating a new project (a plain VCL forms application) and linking to the BPL (via its BPI) works fine. Something in the process of adding all the files and LIBs that make our EXE contain the code it needs to changes this, but we haven't been able to figure out what. The LIBs all either correspond to DLLs we use (flat C interface, usually look as though they were built with MSVC) or are simple projects with lots of related files, compiled to a lib for the purpose of linking into the EXE - these correspond roughly to the areas of the program we want to split to BPLs, by the way. There don't seem to be project options for the LIB projects that would affect RTL linking, unless we've missed them. I have exhaustively hunted through Depends and looked at all RTL and CC32*.dll files the EXE and every single DLL references. All are identical: rtl140.bpl and CC32100MT.DLL. Fully qualified paths show they are the same files, too. Everything should be using the one same run-time library. We're stumped. Absolutely stumped. We've had other problems using BPLs (they seem to be surprisingly tricky things, especially using C++) but have managed to solve them all. This one we've had no luck at all and we'd really appreciate any insights :) We're using C++Builder 2010 (as part of RAD Studio actually, but with little Delphi code apart from components.)

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  • Difficulty porting raw PCM output code from Java to Android AudioTrack API.

    - by IndigoParadox
    I'm attempting to port an application that plays chiptunes (NSF, SPC, etc) music files from Java SE to Android. The Android API seems to lack the javax multimedia classes that this application uses to output raw PCM audio. The closest analog I've found in the API is AudioTrack and so I've been wrestling with that. However, when I try to run one of my sample music files through my port-in-progress, all I get back is static. My suspicion is that it's the AudioTrack I've setup which is at fault. I've tried various different constructors but it all just outputs static in the end. The DataLine setup in the original code is something like: AudioFormat audioFormat = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, 44100, 16, 2, 4, 44100, true ); DataLine.Info lineInfo = new DataLine.Info( SourceDataLine.class, audioFormat ); DataLine line = (SourceDataLine)AudioSystem.getLine( lineInfo ); The constructor I'm using right now is: AudioTrack = new AudioTrack( AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT ), AudioTrack.MODE_STREAM ); I've replaced constants and variables in those so they make sense as concisely as possible, but my basic question is if there are any obvious problems in the assumptions I made when going from one format to the other.

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  • Service with intents not working. Help needed

    - by tristan202
    I need help in making my click intents work. I used to have them in my appwidgetprovider, but decided to move them into a service, but I am having trouble getting it to work. Below is the entire code from my intentservice: public class IntentService extends Service { static final String ACTION_UPDATE = "android.tristan.widget.digiclock.action.UPDATE_2"; private final static IntentFilter sIntentFilter; public int layoutID = R.layout.clock; int appWidgetIds = 0; static { sIntentFilter = new IntentFilter(); } @Override public IBinder onBind(Intent intent) { return null; } @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); } @Override public void onCreate() { super.onCreate(); registerReceiver(onClickTop, sIntentFilter); registerReceiver(onClickBottom, sIntentFilter); Log.d("DigiClock IntentService", "IntentService Started."); } @Override public void onDestroy() { super.onDestroy(); unregisterReceiver(onClickTop); unregisterReceiver(onClickBottom); } private final BroadcastReceiver onClickTop = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { if(intent.getAction().equals("android.tristan.widget.digiclock.CLICK")) { PackageManager packageManager = context.getPackageManager(); Intent alarmClockIntent = new Intent(Intent.ACTION_MAIN).addCategory(Intent.CATEGORY_LAUNCHER); String clockImpls[][] = { {"HTC Alarm Clock", "com.htc.android.worldclock", "com.htc.android.worldclock.WorldClockTabControl" }, {"Standar Alarm Clock", "com.android.deskclock", "com.android.deskclock.AlarmClock"}, {"Froyo Nexus Alarm Clock", "com.google.android.deskclock", "com.android.deskclock.DeskClock"}, {"Moto Blur Alarm Clock", "com.motorola.blur.alarmclock", "com.motorola.blur.alarmclock.AlarmClock"} }; boolean foundClockImpl = false; for(int i=0; i<clockImpls.length; i++) { String vendor = clockImpls[i][0]; String packageName = clockImpls[i][1]; String className = clockImpls[i][2]; try { ComponentName cn = new ComponentName(packageName, className); ActivityInfo aInfo = packageManager.getActivityInfo(cn, PackageManager.GET_META_DATA); alarmClockIntent.setComponent(cn); foundClockImpl = true; } catch (NameNotFoundException e) { Log.d("Error, ", vendor + " does not exist"); } } if (foundClockImpl) { Vibrator vibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE); vibrator.vibrate(50); final RemoteViews views = new RemoteViews(context.getPackageName(), layoutID); views.setOnClickPendingIntent(R.id.TopRow, PendingIntent.getActivity(context, 0, new Intent(context, DigiClock.class).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK), PendingIntent.FLAG_UPDATE_CURRENT)); AppWidgetManager.getInstance(context).updateAppWidget(intent.getIntArrayExtra(AppWidgetManager.EXTRA_APPWIDGET_IDS), views); alarmClockIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(alarmClockIntent); } } } }; private final BroadcastReceiver onClickBottom = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { if(intent.getAction().equals("android.tristan.widget.digiclock.CLICK_2")) { PackageManager calendarManager = context.getPackageManager(); Intent calendarIntent = new Intent(Intent.ACTION_MAIN).addCategory(Intent.CATEGORY_LAUNCHER); String calendarImpls[][] = { {"HTC Calendar", "com.htc.calendar", "com.htc.calendar.LaunchActivity" }, {"Standard Calendar", "com.android.calendar", "com.android.calendar.LaunchActivity"}, {"Moto Blur Calendar", "com.motorola.blur.calendar", "com.motorola.blur.calendar.LaunchActivity"} }; boolean foundCalendarImpl = false; for(int i=0; i<calendarImpls.length; i++) { String vendor = calendarImpls[i][0]; String packageName = calendarImpls[i][1]; String className = calendarImpls[i][2]; try { ComponentName cn = new ComponentName(packageName, className); ActivityInfo aInfo = calendarManager.getActivityInfo(cn, PackageManager.GET_META_DATA); calendarIntent.setComponent(cn); foundCalendarImpl = true; } catch (NameNotFoundException e) { Log.d("Error, ", vendor + " does not exist"); } } if (foundCalendarImpl) { Vibrator vibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE); vibrator.vibrate(50); final RemoteViews views2 = new RemoteViews(context.getPackageName(), layoutID); views2.setOnClickPendingIntent(R.id.BottomRow, PendingIntent.getActivity(context, 0, new Intent(context, DigiClock.class).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK), PendingIntent.FLAG_UPDATE_CURRENT)); AppWidgetManager.getInstance(context).updateAppWidget(intent.getIntArrayExtra(AppWidgetManager.EXTRA_APPWIDGET_IDS), views2); calendarIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(calendarIntent); } } }; }; ;}; What am I doing wrong here?

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  • What can a company possibly gain by making Android phones hard to root?

    - by Chinmay Kanchi
    As someone who recently got a HTC Hero, I had to jump through several hoops to get root access on the phone to install custom firmware. Now, Android is open-source and fairly easy to build and hack on an emulator. It seems to be against the spirit of open-source to lock down a phone so you can't hack the phone itself. Now, often, there are understandable (though not always justifiable) reasons for locking a device down. For example, it might have proprietary software on it or you might want to retain control of the platform. However, Android by its open-source nature makes such concerns moot. Everyone and their dog has access to the userland code, and HTC is forced by the GPL to release kernel sources for each of their devices. So, I fail to see any motivation for alienating the hackers, when there is no possible benefit (in my mind) to be had from doing this. Any idea why a company would want to do this? Is it just short-sightedness or am I missing possible commercial implications of this?

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  • Is it possible to create an Android Service that listens for hardware key presses?

    - by VoteBrian
    I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible? From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service". Does this mean it can't be done without rewriting Launcher, or is there something obvious I'm missing? public class ServiceName extends Service { @Override public void onCreate() { //Stuff } public IBinder onBind(Intent intent) { //Stuff return null; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_A: //Stuff return true; case KeyEvent.KEYCODE_B: //Stuff return true; //etc. } } return super.onKeyDown(keyCode, event); } } I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect anyone but me to want this. I just think it'd be nice, for example, to use the camera button to wake the phone.

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  • In an Android application, should I have one content provider per table or only one for the entire a

    - by Andrew Dyer
    I have years of experience with Microsoft .NET development (primarily C#) and have been working to come up to speed on Android and Java. So far, I've built a small application with a couple screens and a working content provider. All of the examples I've seen for developing content providers typically work with a single table, so I got the impression that this was the convention. I built a couple more content providers for other tables and ran into the "Unknown URI" IllegalArgumentException when I tried to test them. The exception is being thrown by one of my content providers, but not the one I was intending to call. It appears that my application is using the first content provider in the AndroidManifest.xml file, which now has me wondering if I should only have a single content provider for the entire application. Are there any best practices and/or examples for working with multiple tables in an Android application? Should I have one content provider per table or only one for the entire application? If the former, how do I resolve URIs to the proper provider? If the latter, how do I keep my content provider code from being polluted with switch statements?

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  • location getting some times and sometimes not

    - by Chaitanya Sai
    // in this i'm getting location sometimes and sometimes location is not retrieving i had turned gps and gprs on and added permissions required . i'm bot getting what actually the problem is package com.example.addr; import java.util.List; import java.util.Locale; import android.location.Address; import android.location.Criteria; import android.location.Geocoder; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.view.Menu; import android.widget.TextView; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); LocationManager locationManager; String context = Context.LOCATION_SERVICE; locationManager = (LocationManager)getSystemService(context); Criteria crta = new Criteria(); crta.setAccuracy(Criteria.ACCURACY_FINE); crta.setAltitudeRequired(false); crta.setBearingRequired(false); crta.setCostAllowed(true); crta.setPowerRequirement(Criteria.POWER_LOW); String provider = locationManager.getBestProvider(crta, true); // String provider = LocationManager.GPS_PROVIDER; Location location = locationManager.getLastKnownLocation(provider); updateWithNewLocation(location); locationManager.requestLocationUpdates(provider, 2000, 10, locationListener); } private final LocationListener locationListener = new LocationListener() { @Override public void onLocationChanged(Location location) { updateWithNewLocation(location); } @Override public void onProviderDisabled(String provider) { updateWithNewLocation(null); } @Override public void onProviderEnabled(String provider) { } @Override public void onStatusChanged(String provider, int status, Bundle extras) { } }; private void updateWithNewLocation(Location location) { String latLong; TextView myLocation; myLocation = (TextView) findViewById(R.id.myLocation); String addressString = "Sorry No Address Found"; if(location!=null) { double lat = location.getLatitude(); double lon = location.getLongitude(); latLong = "Lat:" + lat + "\nLong:" + lon; double lattitude = location.getLatitude(); double longitude = location.getLongitude(); Geocoder gc = new Geocoder(this,Locale.getDefault()); try { List<Address> addresses= gc.getFromLocation(lattitude, longitude, 1); StringBuilder sb = new StringBuilder(); if(addresses.size()>0) { Address address=addresses.get(0); for(int i=0;i<address.getMaxAddressLineIndex();i++) sb.append(address.getAddressLine(i)).append("\n"); sb.append(address.getLocality()).append("\n"); sb.append(address.getPostalCode()).append("\n"); sb.append(address.getCountryName()); } addressString = sb.toString(); } catch (Exception e) { } } else { latLong = " NO Location Found "; } myLocation.setText("Current Position is :\n"+ latLong + "\n"+ addressString ); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } }

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  • Android layouts within layouts, with separate classes handling their input?

    - by Demonofloom
    Hey all, I have created a program in Java that uses Jpanels within Jpanels. One example of this is having a side view containing buttons that change the main view when pressed. The main view also has buttons that can be used to alter itself. I am trying to re-create this on the android. I have my layout set up from an xml, with a side panel containing buttons and the main view. There is another xml that contains what I want in the main view. Now I am struggling to get this separate xml to be displayed in the main view and can’t figure out how I would get the class to handle its own input. I don’t want to paste the code into the main.xml as I want to keep things object orientated and each view needs some custom elements such as different textviews. An example of what I am trying to convert for the android is below:- //The ViewInt class has its own layout ViewInt tempView = new ViewInt(i, mFloorNo); //The viewInt class is then added to the main window. mainWindowPanel.add(tempView); This small bit of code would create a view, add it to the main view and then any input in the main window is handled by that class, but at the same time any input not in this main window is handled by another class (probably the root class). Any help is greatly appreciated, thanks. To clarify: The program has a side panel layout, containing buttons. And a main view layout that is empty. I am trying to set a .xml layout to this main view layout, and have it so that if any buttons are pressed in that main view then a class for that layout will handle it.

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  • Android lifecycle: Fill in data in activity in onStart() or onResume()?

    - by pjv
    Should you get data via a cursor and fill in the data on the screen, such as setting the window title, in onStart() or onResume()? onStart() would seem the logical place because after onStart() the Activity can already be displayed, albeit in the background. Notably I was having a problem with a managed dialog that made me rethink this. If the user rotates the screen while the dialog is still open, onCreateDialog() and onPrepareDialog() are called between onStart() and onResume(). If the dialog needs to be based on the data you need to have the data before onResume(). If I'm correct about onStart() then why does the Notepad example give a bad example by doing it in onResume()? See http://developer.android.com/resources/samples/NotePad/src/com/example/android/notepad/NoteEditor.html NoteEditor.java line 176 (title = mCursor.getString...). Also, what if my Activity launches another Actvity/Dialog that changes the data my cursor is tracking. Even in the simplest case, does that mean that I have to manually update my previous screen (a listener for a dialog in the main activity), or alternatively that I have to register a ContentObserver, since I'm no longer updating the data in onResume() (though I could update it twice of course)? I know it's a basic question but the dialog only recently, to my surprise, made me realize this.

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  • Android: stop activity appearing when an app is reopened?

    - by AP257
    Hi there In Android, I have some code to check whether the user has GPS switched on, and launch the Settings for them to turn it on if they don't. It looks like this: private void buildAlertMessageNoGps() { final AlertDialog.Builder builder = new AlertDialog.Builder(this); builder .setMessage( "Your GPS seems to be disabled - you need it to get a location fix. Turn it on now?") .setCancelable(false).setPositiveButton("Yes", new DialogInterface.OnClickListener() { public void onClick( @SuppressWarnings("unused") final DialogInterface dialog, @SuppressWarnings("unused") final int id) { Intent j = new Intent(); j.setAction("android.settings.LOCATION_SOURCE_SETTINGS"); startActivity(j); } }).setNegativeButton("No", new DialogInterface.OnClickListener() { public void onClick(final DialogInterface dialog, @SuppressWarnings("unused") final int id) { dialog.cancel(); } }); final AlertDialog alert = builder.create(); alert.show(); } However, I'm finding that if the user opens the Settings, turns GPS on, then carries on using the app as normal, there is an odd problem. Often, when the user reopens the app, the Settings are at the front. How can I set them so they don't keep reappearing? I wonder if I should be using the CLEAR_TOP flag or something similar... I've tried looking at the docs for the Activity flags but find them a bit confusing. Anyone know?

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  • How do you send an extended-ascii AT-command (CCh) from Android bluetooth to a serial device?

    - by softex
    This one really has me banging my head. I'm sending alphanumeric data from an Android app, through the BluetoothChatService, to a serial bluetooth adaptor connected to the serial input of a radio transceiver. Everything works fine except when I try to configure the radio on-the-fly with its AT-commands. The AT+++ (enter command mode) is received OK, but the problem comes with the extended-ascii characters in the next two commands: Changing the radio destination address (which is what I'm trying to do) requires CCh 10h (plus 3 hex radio address bytes), and exiting the command mode requires CCh ATO. I know the radio can be configured OK because I've done it on an earlier prototype with the serial commands from PIC basic, and it also can be configured by entering the commands directly from hyperterm. Both these methods somehow convert that pesky CCh into a form the radio understands. I've have tried just about everything an Android noob could possibly come up with to finagle the encoding such as: private void command_address() { byte[] addrArray = {(byte) 0xCC, 16, 36, 65, 21, 13}; CharSequence addrvalues = EncodingUtils.getString(addrArray, "UTF-8"); sendMessage((String) addrvalues); } but no matter what, I can't seem to get that high-order byte (CCh/204/-52) to behave as it should. All other (< 127) bytes, command or data, transmit with no problem. Any help here would be greatly appreciated. -Dave

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  • Creating 3rd party library in Android. Need suggestions!!

    - by Lalith
    Hello all, I am planning to create a 3rd party library for android application developers. Also the main concern is I do not want the users to make many changes to their code base. The following are the main things I want to clarify before diving into the project. 1) I want to attach my own event handlers dynamically to the application. As per above limitations I mentioned, I cannot make users put the relevant code in their handlers as I need to support existing applications as well. I found out that we cannot attach more than one event handler per one listener. For example Button.setOnclickListener(somelistener) .. will set one listener. In traditional desktop applications we can add more than one handlers but here if I do one more Button.setOnclickListener(someOtherListener) this one overwrites the previous listener. Is there any way I can attach my own listener along with application's existing listeners dynamically? Also is it really not supported on android yet? 2) Is there any 3rd party alternative that exists already that monitors user's interactions in androidi? 3) If this is not supported now are there any future plans to support this feature? Please let me know about this as I did not get much feedback on Stackoverflow. Any suggestions and workarounds would really help me continue with this project. Regards, Lalith

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