Search Results

Search found 34606 results on 1385 pages for 'mail app'.

Page 271/1385 | < Previous Page | 267 268 269 270 271 272 273 274 275 276 277 278  | Next Page >

  • send dbmail on @@error from sql server 2005

    - by Ved
    Hi, I am trying to send database mail when error occurs inside the transaction.My setup for dbo.sp_send_dbmail is correct , when I execute the proc I do get an email within 1 min. However when I try to use dbo.sp_send_dbmail inside another proc within transactions than I do not get the email. Sql server does show in the result window that "Mail queued" but I never receive it. BEGIN TRANSACTION DECLARE @err int DECLARE @test nvarchar(max) RAISERROR('This is a test', 16, 1) SELECT @err = @@ERROR IF @err < 0 BEGIN SET @test = error_message() EXEC msdb.dbo.sp_send_dbmail @recipients= '[email protected]', @body = 'test inside', @subject = 'Error with proc', @body_format = 'HTML', @append_query_error = 1, @profile_name ='Database Mail Profile'; ROLLBACK TRANSACTION RETURN END COMMIT TRANSACTION And I get result as Msg 50000, Level 16, State 1, Line 7 This is a test Mail queued.

    Read the article

  • .NET 4.0 Fails When sending emails with attachments larger than 3MB

    - by JL
    I recently had an issue after upgrading my .net framework to 4.0 from 3.5: System.Net.Mail.SmtpException: Failure sending mail. --- System.IndexOutOfRangeException: Index was outside the bounds of the array. at System.Net.Base64Stream.EncodeBytes(Byte[] buffer, Int32 offset, Int32 count, Boolean dontDeferFinalBytes, Boolean shouldAppendSpaceToCRLF) at System.Net.Base64Stream.Write(Byte[] buffer, Int32 offset, Int32 count) at System.Net.Mime.MimePart.Send(BaseWriter writer) at System.Net.Mime.MimeMultiPart.Send(BaseWriter writer) at System.Net.Mail.Message.Send(BaseWriter writer, Boolean sendEnvelope) at System.Net.Mail.SmtpClient.Send(MailMessage message) --- End of inner exception stack trace --- I read this connect bug listing here: http://connect.microsoft.com/VisualStudio/feedback/details/544562/cannot-send-e-mails-with-large-attachments-system-net-mail-smtpclient-system-net-mail-mailmessage. If anyone cares about this issue, please vote for it on Connect, so it will be fixed sooner.

    Read the article

  • Php Mailer problem - messages marked as spam -

    - by Guanche
    A few days ago I upgraded Php Mailer and now some email providers my messages mark as spam. This is what I see in the headers of the marked messages: X-SpamTest-Info: {TO: header missing} This is from my php file. $mail->From = $sender; $mail->FromName = $sender_name; $mail->Subject = $subject; $mail->Body = $body; $mail->AddAddress($recipient,$recipient_name); $mail->AddReplyTo($replyto,"No-Reply"); Dont know how to add "to" header and can't understand how it's possible that "to" is missing but email arrives to the correct "to" address...

    Read the article

  • Problem with character encoding on email sent via PHP?

    - by cosgrove
    Hi everybody, Having some trouble sending properly formatted HTML e-mail from a PHP script. I am running PHP 5.3.0 and Apache 2.2.11 on Windows XP Professional. The output looks like this: Agent Summary for Support on Tuesday April 20 2010=20 Ext. Name Time Volume 137 Agent Name 01:27:25 1 138 =09 00:00:00 0 139 =09 00:00:00 0 You see the =20 and =09 in there? If you look at the HTML you also see = signs being turned into =3D. I figure this is a character encoding issue as I read the following at Wikipedia: ISO-8859-1 and Windows-1252 confusion It is very common to mislabel text data with the charset label ISO-8859-1, even though the data is really Windows-1252 encoded. In Windows-1252, codes between 0x80 and 0x9F are used for letters and punctuation, whereas they are control codes in ISO-8859-1. Many web browsers and e-mail clients will interpret ISO-8859-1 control codes as Windows-1252 characters in order to accommodate such mislabeling but it is not standard behaviour and care should be taken to avoid generating these characters in ISO-8859-1 labeled content. This looks like the problem but I don't know how to fix. My code looks like this: ob_start(); report_queue_summary($yesterday,$yesterday,$first_extension,$last_extension,$queue); $body_report = ob_get_contents(); ob_end_clean(); $body_footer = "This is an automatically generated e-mail."; $message = new Mail_mime(); $html = $body_header.$body_report.$body_footer; $message->setHTMLBody($html); $body = $message->get(); $extraheaders = array("From"=>"***redacted***","To"=>$recipient, "Subject"=>"Agent Summary for $yesterday [$queue]", "Content-type"=>"text/html; charset=iso-8859-1"); $headers = $message->headers($extraheaders); # setup e-mail; $host = "*********"; $port = "26"; $username = "*****"; $password = "*****"; # Send e-mail $smtp = Mail::factory('smtp', array ('host' => $host, 'port' => $port, 'auth' => true, 'username' => $username, 'password' => $password)); $mail = $smtp->send($recipient, $extraheaders, $body); if (PEAR::isError($mail)) { echo("" . $mail->getMessage() . ""); } else { echo("Message successfully sent!"); } Is the problem that I'm using output buffering?

    Read the article

  • poplib and email module will not reloop through a message if it has alread read it

    - by user1440925
    I'm currently trying to write a script that gets messages from my gmail account but I'm noticing a problem. If poplib loops through a message in my inbox it will never loop through it again. Here is my code import poplib, string, email user = "[email protected]" password = "p0ckystyx" message = "" mail = poplib.POP3_SSL('pop.gmail.com') mail.user(user) mail.pass_(password) iMessageCount = len(mail.list()[1]) message = "" msg = mail.retr(iMessageCount) str = string.join(msg[1], "\n") frmMail = email.message_from_string(str) for part in frmMail.walk(): if part.get_content_type() == "text/plain": print part.get_payload() mail.quit() Every time I run this script it goes to the next newest email and just skips over the email that was shown last time it was run.

    Read the article

  • What's your advise on a potential legal suit? [closed]

    - by ohho
    I [xxx app developer] received an email from Apple that a developer [of yyy app] believes I am "infringing their copyright." Description of Issue: [xxx developer] copied my application (my application is [yyy]) feature by feature. Even their donation model is completely copied from my application. Their first release was significantly later than mine, which implies copying of the application rather than parallel development. I suffered significant financial losses because of their actions, in additional to promotion problems as many people are confused with their product. My advertising was based around the idea of a "free [yyy] application for an iPhone" and they have just taken that as a title for their application. I would appreciate if someone takes a look at their release schedule and compare it to my releases. Additionally, please take a look at their functionality and how it point by point copies the functionality of my older releases. I am asking Apple to remove their application from the App Store, and ban them from resubmitting it. Thank you for your time! [yyy developer], the developer of the [yyy] application. My response was: The code of [xxx] is written by myself, using Apple public API. The graphics elements are designed by myself. The user interface and app control are independently designed and different from other [similar type] apps (please judge yourself). In-app Purchase is iOS Apple standard API. iAd is Apple iOS standard API. I don't think features can be owned exclusively. In fact, my app comes with fewer features, as I prefer minimalist design. I don't think idea can be owned exclusively. Apple responded: Thank you for your response. Unfortunately, Apple cannot serve as arbiter for disputes among third parties. Please contact [yyy developer] directly regarding your actions. You can reach [yyy developer] through: [...]. We look forward to confirmation from both parties that this issue has been resolved. If this issue is not resolved shortly, Apple may be forced to pull your application(s) from the App Store. Then I sent my response above to [yyy developer]. [yyy developer] then asked me "to provide (my) legal address and contact details that (his) lawyer requires to file a copyright infringement suit." IMO, I don't think the [yyy developer]'s claim on "feature by feature" copy is valid. I have fewer features, completely different user interface design. However, I don't think I can afford a legal action for an app of so little financial return. So what's your advise on this? Should I just let Apple pull my app? Or is there any alternative I can consider? FYI ... UI of [xxx app]: and UI of [yyy app]:

    Read the article

  • Apache config that uses two document roots based on whether the requested resource exists in the first

    - by mattalexx
    Background I have a client site that consists of a CakePHP installation and a Magento installation: /web/example.com/ /web/example.com/app/ <== CakePHP /web/example.com/app/webroot/ <== DocumentRoot /web/example.com/app/webroot/store/ <== Magento /web/example.com/config/ <== Site-wide config /web/example.com/vendors/ <== Site-wide libraries The server runs Apache 2.2.3. The problem The whole company has FTP access and got used to clogging up the /web/example.com/, /web/example.com/app/webroot/, and /web/example.com/app/webroot/store/ directories with their own files. Sometimes these files need HTTP access and sometimes they don't. In any case, this mess makes my job harder when it comes to maintaining the site. Code merges, tarring the live code, etc, is very complicated and usually requires a bunch of filters. Abandoned solution At first, I thought I would set up a new subdomain on the same server, move all of their files there, and change their FTP chroot. But that wouldn't work for these reasons: Firstly, I have no idea (and neither do they remember) what marketing materials they've sent out that contain URLs to certain resources they've uploaded to the server, using the main domain, and also using abstract subdomains that use the main virtual host because it has ServerAlias *.example.com. So suddenly having them only use static.example.com isn't feasible. Secondly, The PHP scripts in their projects are potentially very non-portable. I want their files to stay in as similar an environment as they were built as I can. Also, I do not want to debug their code to make it portable. Half-baked solution After some thought, I decided to find a way to section off the actual website files into another directory that they would not touch. The company's uploaded files would stay where they were. This would ensure that I didn't break any of their projects that needed HTTP access. It would look something like this: /web/example.com/ <== A bunch of their files are in here /web/example.com/app/webroot/ <== 1st DocumentRoot; A bunch of their files are in here /web/example.com/app/webroot/store/ <== Some more are in here /web/example.com/site/ <== New dir; Contains only site files /web/example.com/site/app/ <== CakePHP /web/example.com/site/app/webroot/ <== 2nd DocumentRoot /web/example.com/site/app/webroot/store/ <== Magento /web/example.com/site/config/ <== Site-wide config /web/example.com/site/vendors/ <== Site-wide libraries After I made this change, I would not need to pay attention to anything except for the stuff within /web/example.com/site/ and my job would be a lot easier. I would be the only one changing stuff in there. So here's where the Apache magic would happen: I need an HTTP request to http://www.example.com/ to first use /web/example.com/app/webroot/ as the document root. If nothing is found (no miscellaneous uploaded company projects are found), try finding something within /web/example.com/site/app/webroot/. Another thing to keep in mind is, the site might have some problems if the $_SERVER['DOCUMENT_ROOT'] variable reads /web/example.com/app/webroot/ but the actual files are within /web/example.com/site/app/webroot/. It would be better if the DOCUMENT_ROOT environment variable could be /web/example.com/site/app/webroot/ for anything within the /web/example.com/site/app/webroot/ directory. Conclusion Is my half-baked solution possible with Apache 2.2.3? Is there a better way to solve this problem?

    Read the article

  • How to successfully add account to android E-mail Database ?

    - by santhosh
    Hi all... I am trying to add an account to E-mail database ,Below is the way i'm trying ... import com.android.email.Account; import com.android.email.Email; import com.android.email.Preferences; import com.android.email.provider.EmailContent; Account account = new Account(mContext); account.setDescription("acc added thr prog"); account.setAutomaticCheckIntervalMinutes(10); account.setEmail("[email protected]"); account.setDraftsFolderName("Drafts"); account.setOutboxFolderName("OutBox"); account.setSentFolderName("Sent"); account.setTrashFolderName("Trash"); account.setName("Tester"); account.setNotifyNewMail(true); account.setSenderUri("smtp+ssl+://[email protected]:[email protected]"); account.setStoreUri("imap+ssl+://[email protected]:[email protected]"); account.setDeletePolicy(10); account.setVibrate(true); mPrefer = Preferences.getPreferences(getInstrumentation().getContext()); account.save(mPrefer); Email.setServicesEnabled(mInstrumenatation.getTargetContext()); Any suggestions Greatly appreciated. With best Regards Santhosh

    Read the article

  • Better viewing of postfix mail queue files than postcat?

    - by Geekman
    So I got a call early this morning about a client needing to see what email they have waiting to be delivered sitting in our secondary mail server. Their link for the main server had (still is) been down for two days and they needed to see their email. So I wrote up a quick perl script to use mailq in combination with postcat to dump each email for their address into separate files, tar'd it up and sent it off. Horrible code, I know, but it was urgent. My solution works OK in that it at least gives a raw view, but I thought tonight it would be nice if I had a solution where I could provide their email attachments and maybe remove some "garbage" header text as well. Most of the important emails seem to have a PDF or similar attached. I've been looking around but the only method of viewing queue files I can see is the postcat command, and I really don't want to write my own parser - so I was wondering if any of you have already done so, or know of a better command to use? Here's the code for my current solution: #!/usr/bin/perl $qCmd="mailq | grep -B 2 \"someemailaddress@isp\" | cut -d \" \" -f 1"; @data = split(/\n/, `$qCmd`); $i = 0; foreach $line (@data) { $i++; $remainder = $i % 2; if ($remainder == 0) { next; } if ($line =~ /\(/ || $line =~ /\n/ || $line eq "") { next; } print "Processing: " . $line . "\n"; `postcat -q $line > $line.email.txt`; $subject=`cat $line.email.txt | grep "Subject:"`; #print "SUB" . $subject; #`cat $line.email.txt > \"$subject.$line.email.txt\"`; } Any advice appreciated.

    Read the article

  • Ruby ICalendar Gem: How to get e-mail reminders working.

    - by Jenny
    I'm trying to work out how to use the icalendar ruby gem, found at: http://icalendar.rubyforge.org/ According to their tutorial, you do something like: cal.event.do # ...other event properties alarm do action "EMAIL" description "This is an event reminder" # email body (required) summary "Alarm notification" # email subject (required) attendees %w(mailto:[email protected] mailto:[email protected]) # one or more email recipients (required) add_attendee "mailto:[email protected]" remove_attendee "mailto:[email protected]" trigger "-PT15M" # 15 minutes before add_attach "ftp://host.com/novo-procs/felizano.exe", {"FMTTYPE" => "application/binary"} # email attachments (optional) end alarm do action "DISPLAY" # This line isn't necessary, it's the default summary "Alarm notification" trigger "-P1DT0H0M0S" # 1 day before end alarm do action "AUDIO" trigger "-PT15M" add_attach "Basso", {"VALUE" => ["URI"]} # only one attach allowed (optional) end So, I am doing something similar in my code. def schedule_event puts "Scheduling an event for " + self.title + " at " + self.start_time start = self.start_time endt = self.start_time title = self.title desc = self.description chan = self.channel.name # Create a calendar with an event (standard method) cal = Calendar.new cal.event do dtstart Program.convertToDate(start) dtend Program.convertToDate(endt) summary "Want to watch" + title + "on: " + chan + " at: " + start description desc klass "PRIVATE" alarm do action "EMAIL" description desc # email body (required) summary "Want to watch" + title + "on: " + chan + " at: " + start # email subject (required) attendees %w(mailto:[email protected]) # one or more email recipients (required) trigger "-PT25M" # 25 minutes before end end However, I never see any e-mail sent to my account... I have even tried hard coding the start times to be Time.now, and sending them out 0 minutes before, but no luck... Am I doing something glaringly wrong?

    Read the article

  • GRID is not properly rendered in ExtJS 4 by using Store

    - by user548543
    Here is the Src code for HTML file <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4 /strict.dtd"> <html> <head> <title>MVC Architecture</title> <link rel="stylesheet" type="text/css" href="/bh/extjs/resources/css/ext-all.css" /> <script type="text/javascript" src="extjs/ext-debug.js"></script> <script type="text/javascript" src="Main.js"></script> </head> <body> </body> </html> File path: /bh/Main.js [Main File] Ext.require('Ext.container.Viewport'); Ext.application({ name: 'App', appFolder: 'app', controllers: ['UserController'], launch: function() { Ext.create('Ext.container.Viewport', { layout: 'border', items: [ { xtype: 'userList' } ] }); } }); File path: /app/controller/UserController.js [Controller] Ext.define('App.controller.UserController',{ extend: 'Ext.app.Controller', stores: ['UserStore'], models:['UserModel'], views:['user.UserList'], init: function() { this.getUserStoreStore().load(); } }); File path: /app/store/UserStore.js Ext.define('App.store.UserStore', { extend: 'Ext.data.Store', model: 'App.model.UserModel', proxy: { type: 'ajax', url: 'app/data/contact.json' } }); File path: /app/model/UserModel.js [Model] Ext.define('App.model.UserModel',{ extends:'Ext.data.Model', fields:[ {name: 'name', type: 'string'}, {name: 'age', type: 'string'}, {name: 'phone', type: 'string'}, {name: 'email', type: 'string'} ] }); File path: /app/view/UserList.js [View] Ext.define('App.view.user.UserList' ,{ extend: 'Ext.grid.Panel', alias:'widget.userList', title:'Contacts', region:'center', resizable:true, initComponent: function() { this.store = 'UserStore'; this.columns = [ {text: 'Name',flex:1,sortable: true,dataIndex: 'name'}, {text: 'Age',flex:1,sortable: true,dataIndex: 'age'}, {text: 'Phone',flex:1,sortable: true,dataIndex: 'phone'}, {text: 'Email',flex:1,sortable: true,dataIndex: 'email'} ]; this.callParent(arguments); } }); In fire bug it shows the JSON response as follows: [{ "name": "Aswini", "age": "32", "phone": "555-555-5555", "email": "[email protected]" }] Why the Data has not been displayed although I have a valid json response. Please help!!!

    Read the article

  • My server app works strangely. What could be the reason(s)?

    - by Poni
    Hi! I've written a server app (two parts actually; proxy server and a game server) using C++ (board game). It uses IOCP as the sockets interface. For that app I've also written a "client simulator" (hereafter "client") app that spawns many client connections, where each of them plays, in very high speed, getting the CPU to be 100% utilized. So, that's how it goes in terms of topology: Game server - holds the game state. Real players do not connect it directly but through the proxy server. When a player joins a game, the proxy actually asks for it on behalf of that player, and the game server spawns a "player instance" for that player, and from now on, every notification between the game server and the player is being passed through the proxy. Proxy server - holds TCP connections with the real players. Players communicate with the game server through it only. Client simulator - connects to the proxy only. When running the server (again, it's actually two server apps) & client locally it all works just fine. I'm talking about 40k+ player instances in which all of them are active in a game. On the other hand, when running the server remotely with, say, 1000 clients who play things getting strange. For example, I run it as said above. Then with Task Manager I kill the client simulator app ("End Process Tree"). Then it seems like the buffer of the remote server got modified by another thread, or in other words, a memory corruption has been occurred. The server crashes because it got an unknown message id (it's a custom protocol where each message has it's own unique number). To make things clear, here is how I run the apps: PC1 - game server and clients simulator (because the clients will connect the proxy). PC2 - proxy server. The strangest thing is this: Only the remote side gets "corrupted". Remote in terms that it's not the PC I use to code the app (VC++ 2008). Let's call the PC I use to code the apps "PC1". Now for example, if this time I ran the game server on PC1 (it means that proxy server on PC2 and clients simulator on PC1), then the proxy server crashes with an "unknown message id" error. Another variation is when I run the proxy server on PC1 (again, the dev machine), the game server and the clients simulator on PC2, then the game server on PC2 gets crashed. As for the IOCP config: The servers' internal connections use the default receive/send buffer sizes. Tried even with setting them to 1MB, but no luck. I have three PCs in total; 2 x Vista 64bit <<-- one of those is the dev machine. The other is connected through WiFi. 1 x WinXP 32bit They're all connected in a "full duplex" manner. What could be the reason? Tried about everything; Stack tracing, recording some actions (like read/write logging).. I want to stress that only the PC I'm not using to code the apps crashes (actually the server app "role" which is running on it - sometimes the game server and sometimes the proxy server). At first I thought that maybe the wireless PC has problems (it's wireless..) but: TCP has it's own mechanisms to make sure the packet is delivered properly. Also, a crash also happens when trying it with the two PCs that are physically connected (Vista vs. XP). Another option is that the Windows DLLs versions might have problems, but then again, one of the tests is Vista vs. Vista, and the other is Vista vs. XP. Any idea?

    Read the article

  • How can I tell the size of my app during development?

    - by Newbyman
    My programming decissions are directly related to how much room I have left, or worse perhaps how much I need to shave off in order to get up the 10mb limit. I have read that Apple has quietly increased the 3G & Edge download limit from 10mb up to 20mb in preparation for the iPad in April. Either way, my real question is how can I gauge a rough estimate of how large my app will end while I'm still in the development phase? Is the file size of my development folder roughly 1 to 1 ratio? Is the compressed file size of my development a better approximation? My .xcodeproj file is only a couple hundred kB, but the size of my folder is 11.8 MB. I have a .sqlite database, less than 20 small png images and a Settings.Bundle. The rest are unknown Xcode files related to build, build for iphoneOS, simulator etc.... My source code is rather large with around 1000 lines in most of the major controllers, all in all around 48 .h&.m files. But my classes folder inside my development folder is less than 800kb. Digging around inside my Build file, there is lots of iphone simulator files and debugging files which I don't think will contribute to the final product. The Application file states that it is around 2.3 MB. However, this is such a large difference from the 11.8 MB, I have to wonder if this is just another piece of the equation. I have the app on the my device, I'm in the testing phase. Therefore, I though that I would try to see how large the working version was on the device by checking in iTunes, however my development app is visible on the right-hand the application's iphone screen, but no information about the app most importantly its size. I also checked in Organizer, I used the lower portion of the screen-(Applications), found my application and selected the drop down arrow which gave my "Application Data" and a download arrow button to the right to save a file on my desktop, named with the unique AppleID. Inside the folder it had three folders-(documents, library, tmp) the documents had a copy of my .sqlite database, the library a few more files but not anything obvious or of size, and the tmp was empty. All in all the entire folder was only 164kb-which tells me that this is not the right place to find the size either. I understand that the size is considered to be the size of my binary plus all the additional files and images that I have add. Does anyone have a effective way of guaging how large the binary is or the relating the development folder size to what the final App Store application size will end up. I know that questions have been posted with similar aspects, but I could not find any answered post that really described...what files, or how to determine size specifically. I know that this question looks like a book, but I just wanted to be specific in conveying exactly what I'm looking for and the attempts thus far. *Note all files are unzipped and still in regular working Xcode order of a single app with no brought-in builds or referenced projects. I'm sure that this is straight forward, I just don't know where to look?

    Read the article

  • Unit testing authorization in a Pylons app fails; cookies aren't been correctly set or recorded

    - by Ian Stevens
    I'm having an issue running unit tests for authorization in a Pylons app. It appears as though certain cookies set in the test case may not be correctly written or parsed. Cookies work fine when hitting the app with a browser. Here is my test case inside a paste-generated TestController: def test_good_login(self): r = self.app.post('/dologin', params={'login': self.user['username'], 'password': self.password}) r = r.follow() # Should only be one redirect to root assert 'http://localhost/' == r.request.url assert 'Dashboard' in r This is supposed to test that a login of an existing account forwards the user to the dashboard page. Instead, what happens is that the user is redirected back to the login. The first POST works, sets the user in the session and returns cookies. Although those cookies are sent in the follow request, they don't seem to be correctly parsed. I start by setting a breakpoint at the beginning of the above method and see what the login response returns: > nosetests --pdb --pdb-failure -s foo.tests.functional.test_account:TestMainController.test_good_login Running setup_config() from foo.websetup > /Users/istevens/dev/foo/foo/tests/functional/test_account.py(33)test_good_login() -> r = self.app.post('/dologin', params={'login': self.user['username'], 'password': self.password}) (Pdb) n > /Users/istevens/dev/foo/foo/tests/functional/test_account.py(34)test_good_login() -> r = r.follow() # Should only be one redirect to root (Pdb) p r.cookies_set {'auth_tkt': '"4c898eb72f7ad38551eb11e1936303374bd871934bd871833d19ad8a79000000!"'} (Pdb) p r.request.environ['REMOTE_USER'] '4bd871833d19ad8a79000000' (Pdb) p r.headers['Location'] 'http://localhost/?__logins=0' A session appears to be created and a cookie sent back. The browser is redirected to the root, not the login, which also indicates a successful login. If I step past the follow(), I get: > /Users/istevens/dev/foo/foo/tests/functional/test_account.py(35)test_good_login() -> assert 'http://localhost/' == r.request.url (Pdb) p r.request.headers {'Host': 'localhost:80', 'Cookie': 'auth_tkt=""\\"4c898eb72f7ad38551eb11e1936303374bd871934bd871833d19ad8a79000000!\\"""; '} (Pdb) p r.request.environ['REMOTE_USER'] *** KeyError: KeyError('REMOTE_USER',) (Pdb) p r.request.environ['HTTP_COOKIE'] 'auth_tkt=""\\"4c898eb72f7ad38551eb11e1936303374bd871934bd871833d19ad8a79000000!\\"""; ' (Pdb) p r.request.cookies {'auth_tkt': ''} (Pdb) p r <302 Found text/html location: http://localhost/login?__logins=1&came_from=http%3A%2F%2Flocalhost%2F body='302 Found...y. '/149> This indicates to me that the cookie was passed in on the request, although with dubious escaping. The environ appears to be without the session created on the prior request. The cookie has been copied to the environ from the headers, but the cookies in the request seems incorrectly set. Lastly, the user is redirected to the login page, indicating that the user isn't logged in. Authorization in the app is done via repoze.who and repoze.who.plugins.ldap with repoze.who_friendlyform performing the challenge. I'm using the stock tests.TestController created by paste: class TestController(TestCase): def __init__(self, *args, **kwargs): if pylons.test.pylonsapp: wsgiapp = pylons.test.pylonsapp else: wsgiapp = loadapp('config:%s' % config['__file__']) self.app = TestApp(wsgiapp) url._push_object(URLGenerator(config['routes.map'], environ)) TestCase.__init__(self, *args, **kwargs) That's a webtest.TestApp, by the way. The encoding of the cookie is done in webtest.TestApp using Cookie: >>> from Cookie import _quote >>> _quote('"84533cf9f661f97239208fb844a09a6d4bd8552d4bd8550c3d19ad8339000000!"') '"\\"84533cf9f661f97239208fb844a09a6d4bd8552d4bd8550c3d19ad8339000000!\\""' I trust that that's correct. My guess is that something on the response side is incorrectly parsing the cookie data into cookies in the server-side request. But what? Any ideas?

    Read the article

  • Is there a better tool than postcat for viewing postfix mail queue files?

    - by Geekman
    So I got a call early this morning about a client needing to see what email they have waiting to be delivered sitting in our secondary mail server. Their link for the main server had (still is) been down for two days and they needed to see their email. So I wrote up a quick Perl script to use mailq in combination with postcat to dump each email for their address into separate files, tar'd it up and sent it off. Horrible code, I know, but it was urgent. My solution works OK in that it at least gives a raw view, but I thought tonight it would be nice if I had a solution where I could provide their email attachments and maybe remove some "garbage" header text as well. Most of the important emails seem to have a PDF or similar attached. I've been looking around but the only method of viewing queue files I can see is the postcat command, and I really don't want to write my own parser - so I was wondering if any of you have already done so, or know of a better command to use? Here's the code for my current solution: #!/usr/bin/perl $qCmd="mailq | grep -B 2 \"someemailaddress@isp\" | cut -d \" \" -f 1"; @data = split(/\n/, `$qCmd`); $i = 0; foreach $line (@data) { $i++; $remainder = $i % 2; if ($remainder == 0) { next; } if ($line =~ /\(/ || $line =~ /\n/ || $line eq "") { next; } print "Processing: " . $line . "\n"; `postcat -q $line > $line.email.txt`; $subject=`cat $line.email.txt | grep "Subject:"`; #print "SUB" . $subject; #`cat $line.email.txt > \"$subject.$line.email.txt\"`; } Any advice appreciated.

    Read the article

  • Why don't I just build the whole web app in Javascript and Javascript HTML Templates?

    - by viatropos
    I'm getting to the point on an app where I need to start caching things, and it got me thinking... In some parts of the app, I render table rows (jqGrid, slickgrid, etc.) or fancy div rows (like in the New Twitter) by grabbing pure JSON and running it through something like Mustache, jquery.tmpl, etc. In other parts of the app, I just render the info in pure HTML (server-side HAML templates), and if there's searching/paginating, I just go to a new URL and load a new HTML page. Now the problem is in caching and maintainability. On one hand I'm thinking, if everything was built using Javascript HTML Templates, then my app would serve just an HTML layout/shell, and a bunch of JSON. If you look at the Facebook and Twitter HTML source, that's basically what they're doing (95% json/javascript, 5% html). This would make it so my app only needed to cache JSON (pages, actions, and/or records). Which means you'd hit the cache no matter if you were some remote api developer accessing a JSON api, or the strait web app. That is, I don't need 2 caches, one for the JSON, one for the HTML. That seems like it'd cut my cache store down in half, and streamline things a little bit. On the other hand, I'm thinking, from what I've seen/experienced, generating static HTML server-side, and caching that, seems to be much better performance wise cross-browser; you get the graphics instantly and don't have to wait that split-second for javascript to render it. StackOverflow seems to do everything in plain HTML, and you can tell... everything appears at once. Notice how though on twitter.com, the page is blank for .5-1 seconds, and the page chunks in: the javascript has to render the json. The downside with this is that, for anything dynamic (like endless scrolling, or grids), I'd have to create javascript templates anyway... so now I have server-side HAML templates, client-side javascript templates, and a lot more to cache. My question is, is there any consensus on how to approach this? What are the benefits and drawbacks from your experience of mixing the two versus going 100% with one over the other? Update: Some reasons that factor into why I haven't yet made the decision to go with 100% javascript templating are: Performance. Haven't formally tested, but from what I've seen, raw html renders faster and more fluidly than javascript-generated html cross-browser. Plus, I'm not sure how mobile devices handle dynamic html performance-wise. Testing. I have a lot of integration tests that work well with static HTML, so switching to javascript-only would require 1) more focused pure-javascript testing (jasmine), and 2) integrating javascript into capybara integration tests. This is just a matter of time and work, but it's probably significant. Maintenance. Getting rid of HAML. I love HAML, it's so easy to write, it prints pretty HTML... It makes code clean, it makes maintenance easy. Going with javascript, there's nothing as concise. SEO. I know google handles the ajax /#!/path, but haven't grasped how this will affect other search engines and how older browsers handle it. Seems like it'd require a significant setup.

    Read the article

  • Windows 2008 and wrong BPL loading [SOLVED]

    - by Beto Neto
    I have an application builded with Run-time Packages. When the executable starts it auto loads the required packages (.bpl). Recently we has installed an Windows 2008 R2 server to use as Terminal Services. We maintain some old compiled versions of our application in different paths, like this: c:\app\version_1\common.bpl c:\app\version_1\app.exe c:\app\version_2\common.bpl c:\app\version_2\app.exe Common.bpl is the a run-time package what app.exe depends on. THE PROBLEM: I start "c:\app\version_2\app.exe" and it loads "c:\app\version_2\common.bpl". When I start the "c:\app\version_1\app.exe" it loads the WRONG bpl (from version_2). The path "c:\app\version_2\" isn't at the system search path. At Windows2003 server this problem doesn't occurs. What can I do to solve this? Thanks! I have downloaded the Process Explorer (microsoft sysinternals), and checked the loaded modules of each executable, all they are correct! But I noticed another problem. After start the second version, an entry-not-found-error occurs, telling me what a initialization entry point, of an unit what only exists in one of the versions, could not be found. Something is very strange. The ProcessExplorer is telling me that the process is loading the correct modoles, but when they are running this seems not be happening. Seems the applications are sharing the loaded modules. SOLVED There was a MouseHook using FindVCLWindow, this was generating the AV. Sorry about inconvenience guys, and thanks!

    Read the article

  • php Mail function; Is this way of using it safe?

    - by Camran
    I have a classifieds website, and inside each classified, there is a small form. This form is for users to be able to tip their "friends": <form action="/bincgi/tip.php" method="post" name="tipForm" id="tipForm"> Tip: <input name="email2" id="email2" type="text" size="30 /> <input type="submit" value="Skicka Tips"/> <input type="hidden" value="<?php echo $ad_id;?>" name="ad_id2" id="ad_id2" /> <input type="hidden" value="<?php echo $headline;?>" name="headline2" id="headline2" /> </form> The form is then submitted to a tip.php page, and here is my Q, is this below code safe, ie is it good enough or do I need to make some sanitations and more safety details? $to = filter_var($_POST['email2'], FILTER_SANITIZE_EMAIL); $ad_id = $_POST['ad_id2']; $headline = $_POST['headline2']; $subject = 'You got a tip'; $message ='Hi. You got a tip: '.$headline.'.\n'; $headers = 'From: [email protected]\r\n'; mail($to, $subject, $message, $headers); I haven't tested the above yet.

    Read the article

  • How to send messages between c++ .dll and C# app using named pipe?

    - by Gal
    I'm making an injected .dll written in C++, and I want to communicate with a C# app using named pipes. Now, I am using the built in System.IO.Pipe .net classes in the C# app, and I'm using the regular functions in C++. I don't have much experience in C++ (Read: This is my first C++ code..), tho I'm experienced in C#. It seems that the connection with the server and the client is working, the only problem is the messaged aren't being send. I tried making the .dll the server, the C# app the server, making the pipe direction InOut (duplex) but none seems to work. When I tried to make the .dll the server, which sends messages to the C# app, the code I used was like this: DWORD ServerCreate() // function to create the server and wait till it successfully creates it to return. { hPipe = CreateNamedPipe(pipename,//The unique pipe name. This string must have the following form: \\.\pipe\pipename PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_NOWAIT, //write and read and return right away PIPE_UNLIMITED_INSTANCES,//The maximum number of instances that can be created for this pipe 4096 , // output time-out 4096 , // input time-out 0,//client time-out NULL); if(hPipe== INVALID_HANDLE_VALUE) { return 1;//failed } else return 0;//success } void SendMsg(string msg) { DWORD cbWritten; WriteFile(hPipe,msg.c_str(), msg.length()+1, &cbWritten,NULL); } void ProccesingPipeInstance() { while(ServerCreate() == 1)//if failed { Sleep(1000); } //if created success, wait to connect ConnectNamedPipe(hPipe, NULL); for(;;) { SendMsg("HI!"); if( ConnectNamedPipe(hPipe, NULL)==0) if(GetLastError()==ERROR_NO_DATA) { DebugPrintA("previous closed,ERROR_NO_DATA"); DisconnectNamedPipe(hPipe); ConnectNamedPipe(hPipe, NULL); } Sleep(1000); } And the C# cliend like this: static void Main(string[] args) { Console.WriteLine("Hello!"); using (var pipe = new NamedPipeClientStream(".", "HyprPipe", PipeDirection.In)) { Console.WriteLine("Created Client!"); Console.Write("Connecting to pipe server in the .dll ..."); pipe.Connect(); Console.WriteLine("DONE!"); using (var pr = new StreamReader(pipe)) { string t; while ((t = pr.ReadLine()) != null) { Console.WriteLine("Message: {0}",t); } } } } I see that the C# client connected to the .dll, but it won't receive any message.. I tried doing it the other way around, as I said before, and trying to make the C# send messages to the .dll, which would show them in a message box. The .dll was injected and connected to the C# server, but when It received a message it just crashed the application it was injected to. Please help me, or guide me on how to use named pipes between C++ and C# app

    Read the article

  • Facebook Developer ToolKit: How should I construct this app?

    - by j0nscalet
    I have created a simple desktop application that I want to use to post status updates for the users of my app. Here's the kicker though that I am having trouble figuring out, the desktop application runs as part of a batch process every night, in which I update the status of certain users. I use the following code to accomplish this: (comes directly from the FDK samples) public FriendViewer() { InitializeComponent(); facebookService1.ApplicationKey = "Key"; facebookService1.Secret = "Secret"; facebookService1.SessionKey = "Session key"; facebookService1.IsDesktopApplication = true; } private void TestService_Load(object sender, EventArgs e) { try { if (!facebookService1.API.users.hasAppPermission(facebook.Types.Enums.Extended_Permissions.status_update)) facebookService1.GetExtendedPermission(facebook.Types.Enums.Extended_Permissions.status_update); if (!facebookService1.API.users.hasAppPermission(facebook.Types.Enums.Extended_Permissions.offline_access)) facebookService1.GetExtendedPermission(facebook.Types.Enums.Extended_Permissions.offline_access); long uid = facebookService1.users.getLoggedInUser(); facebook.Schema.user user = facebookService1.users.getInfo(uid); facebookService1.users.setStatus("Facebook Syndicator rules!"); MessageBox.Show(String.Format("Status set for {0} {1}", user.first_name, user.last_name)); } catch (Exception ex) { MessageBox.Show(ex.Message); Close(); } } My user's day to day activity is done a website front end. Since I dont have any user interaction in a nightly batch process, I cannot use the ConnectToFaceBook method on the FaceBookService to obtain a sessionKey for the user. Ideally I would like to prompt for authorization and extended permissions for my desktop app when a user logins into the web front end then save the sessionKey and uid in the database. At night when my process runs, I would reference the sessionKey and uid in order and update the user's status. I am finding myself fumbling between whether or not my app should be a web or desktop app. Having both a web and desktop app would be confusing to my users, because they would have to grant/manage permissions for both apps. And I looking at this the wrong way? Any help would be greatly appreciated! Thanks.

    Read the article

  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

    Read the article

  • Any way to detect SMS to E-Mail Gateways?

    - by Paul
    I want to create a PHP app that can send text messages. There are different gateways for different email carriers. Is there any library I could use that would be able to lookup or detect which gateway to use just by passing the phone number into it? This way I can take whatever email address I get out and use PHP's email functions to send a message. Thanks in advance!

    Read the article

  • sendmail sending mail to recipients I don’t know of; possible spam host

    - by Quintin Par
    Recently I did an audit of my machine with logwatch and found out that my machine sends around 582 mails everyday. STATISTICS ---------- Messages To Recipients: 582 Addressed Recipients: 582 Bytes Transferred: 444985 Messages No Valid Rcpts: 0 SMTP SESSION, MESSAGE, OR RECIPIENT ERRORS ------------------------------------------ Next day STATISTICS ---------- Messages To Recipients: 153 Addressed Recipients: 279 Bytes Transferred: 8613451 Messages No Valid Rcpts: 0 SMTP SESSION, MESSAGE, OR RECIPIENT ERRORS ------------------------------------------ How can I audit more to find out the email ids to where did is send, program which schedules this etc?

    Read the article

  • Exchange Server is rejecting message after "MAIL FROM" with "500 5.3.3" with tarpit despite being a Trusted Receiver

    - by Don Rhummy
    I'm getting the message: "500 5.3.3 Unrecognized command" from Exchange server and seeing in the Exchange Server logs that it's tarpitting my smtp sender despite the fact that: I added a Receive Connector for my ip that allows connection, uses "Externally Secure" I ran the commands (with the actual server name): CODE: Set-ReceiveConnector "MyTrusted connector (Servername)" -MaxAcknowledgementDelay 0 Set-ReceiveConnector "MyTrusted connector (Servername)" -TarpitInterval 0 Despite all that, it STILL fails! Any idea what's wrong?

    Read the article

< Previous Page | 267 268 269 270 271 272 273 274 275 276 277 278  | Next Page >